Name: HGamer3D-SFML-Binding Version: 0.3.0 Synopsis: SFML Binding for HGamer3D Description: HGamer3D is a game engine for developing 3D games in the programming language Haskell. This package provides the SFML binding. HGamer3D-SFML-Binding is available on Windows and Linux. This binding does not claim to have full coverage of SFML functionality, but only to support what is needed for the HGamer3D-Audio and HGamer3D-InputSystem packages. License: OtherLicense License-file: LICENSE Author: Peter Althainz Maintainer: althainz@gmail.com Build-Type: Simple Cabal-Version: >=1.4 Homepage: http://www.hgamer3d.org Category: Game Engine, Audio, Graphics Extra-source-files: Setup.hs, include/vector2istruct.h, include/vector2fstruct.h, include/MouseHG3D.h, include/vector3istruct.h, include/hg3dstruct.h, include/vector3fstruct.h Library Build-Depends: base >= 3 && < 5, HGamer3D-Data >= 0.3.0 Exposed-modules: HGamer3D.Bindings.SFML.Utils, HGamer3D.Bindings.SFML.StructHG3DClass, HGamer3D.Bindings.SFML.ClassPtr, HGamer3D.Bindings.SFML.EnumJoystickAxis, HGamer3D.Bindings.SFML.EnumKey, HGamer3D.Bindings.SFML.EnumSoundSourceStatus, HGamer3D.Bindings.SFML.EnumMouseButton, HGamer3D.Bindings.SFML.StructVec3, HGamer3D.Bindings.SFML.ClassListener, HGamer3D.Bindings.SFML.ClassJoystick, HGamer3D.Bindings.SFML.ClassMouseHG3D, HGamer3D.Bindings.SFML.ClassSoundStream, HGamer3D.Bindings.SFML.ClassSoundBuffer, HGamer3D.Bindings.SFML.ClassSoundSource, HGamer3D.Bindings.SFML.ClassKeyboard, HGamer3D.Bindings.SFML.ClassMouse, HGamer3D.Bindings.SFML.ClassSound, HGamer3D.Bindings.SFML.ClassMusic Other-modules: ghc-options: cc-options: -Wno-attributes hs-source-dirs: . Include-dirs: include Build-tools: build-depends: if os(windows) extra-libraries: hg3dsfml030 else extra-libraries: hg3dsfml030,:libsfml-audio.so.2,:libsfml-system.so.2,:libsfml-window.so.2