Safe Haskell | None |
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Documentation
setRelativeToListener :: HG3DClass -> Bool -> IO ()Source
setMinDistance :: HG3DClass -> Float -> IO ()Source
setAttenuation :: HG3DClass -> Float -> IO ()Source
getPosition :: HG3DClass -> IO Vec3Source
getMinDistance :: HG3DClass -> IO FloatSource
getAttenuation :: HG3DClass -> IO FloatSource
delete'_ :: HG3DClassPtr -> IO ()Source
setPitch'_ :: HG3DClassPtr -> CFloat -> IO ()Source
setVolume'_ :: HG3DClassPtr -> CFloat -> IO ()Source
setPosition'_ :: HG3DClassPtr -> CFloat -> CFloat -> CFloat -> IO ()Source
setRelativeToListener'_ :: HG3DClassPtr -> CInt -> IO ()Source
setMinDistance'_ :: HG3DClassPtr -> CFloat -> IO ()Source
setAttenuation'_ :: HG3DClassPtr -> CFloat -> IO ()Source
getPitch'_ :: HG3DClassPtr -> Ptr CFloat -> IO ()Source
getVolume'_ :: HG3DClassPtr -> Ptr CFloat -> IO ()Source
getPosition'_ :: HG3DClassPtr -> Vec3Ptr -> IO ()Source
isRelativeToListener'_ :: HG3DClassPtr -> Ptr CInt -> IO ()Source
getMinDistance'_ :: HG3DClassPtr -> Ptr CFloat -> IO ()Source
getAttenuation'_ :: HG3DClassPtr -> Ptr CFloat -> IO ()Source