-- This source file is part of HGamer3D -- (A project to enable 3D game development in Haskell) -- For the latest info, see http://www.althainz.de/HGamer3D.html -- -- (c) 2011 Peter Althainz -- -- Licensed under the Apache License, Version 2.0 (the "License"); -- you may not use this file except in compliance with the License. -- You may obtain a copy of the License at -- -- http://www.apache.org/licenses/LICENSE-2.0 -- -- Unless required by applicable law or agreed to in writing, software -- distributed under the License is distributed on an "AS IS" BASIS, -- WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. -- See the License for the specific language governing permissions and -- limitations under the License. -- WireAPI.hs -- |HGamer3D FRP API: an arrowized functional reactive programming API, based on the netwire library (). module HGamer3D.APIs.FRP ( -- * Types module HGamer3D.APIs.FRP.Types, -- * Main FRP API functionality module HGamer3D.APIs.FRP.GUI, module HGamer3D.APIs.FRP.Graphics3D, module HGamer3D.APIs.FRP.InputSystem, module HGamer3D.APIs.FRP.Network, -- * re-exported Base API module HGamer3D.APIs.Base ) where import HGamer3D.APIs.Base import HGamer3D.APIs.FRP.GUI import HGamer3D.APIs.FRP.Graphics3D import HGamer3D.APIs.FRP.InputSystem import HGamer3D.APIs.FRP.Network import HGamer3D.APIs.FRP.Types