HGE2D-0.1.6.2: 2D game engine written in Haskell

HGE2D.Shapes

Description

Containing basic shapes which can be used to define more complex ones through combination

Synopsis

# Documentation

A bordered rectangle define by width, height, thickness and two colors

A line defined by its start and end points and a thickness

A wireframe defined by width heigh and thickness (the borders of a box)

A rectangle defined by width and height

A ring defined by its radius and thickness

A circle defined by its radius