HGE2D-0.1.6.2: 2D game engine written in Haskell

Copyright(c) 2016 Martin Buck
Licensesee LICENSE
Safe HaskellNone
LanguageHaskell2010

HGE2D.Physical

Description

Containing functions for PhysicalObjects

Synopsis

Documentation

applyPhysics :: IsPhysicalObject a => Millisecond -> a -> a Source #

Applies physics to a physical object. E.g. velocity changing position, acceleration changing velocity ...