{-# OPTIONS_GHC -Wno-deferred-type-errors #-} module Graphics.GPipe.Context.GLFW.SequenceSpec (spec) where import Test.Hspec (Spec, describe, it) import Graphics.GPipe import qualified Graphics.GPipe.Context.GLFW as GLFW import qualified Test.Common as C import qualified Test.Control as A spec :: Spec spec = do describe "Multiple sequential windows" $ do it "should render a scene on a window and then render again on a second window" $ do C.runContext GLFW.defaultHandleConfig $ do first <- newWindow (WindowFormatColorDepth SRGB8 Depth16) (GLFW.defaultWindowConfig "Sequence 1 (of 2)") resources <- C.initRenderContext first [C.yAxis] C.mainloop first (A.frames 30) resources C.continue deleteWindow first second <- newWindow (WindowFormatColorDepth SRGB8 Depth16) (GLFW.defaultWindowConfig "Sequence 2 (of 2)") C.mainloop second (A.frames 30) resources C.continue deleteWindow second