name: GPipe-Engine version: 0.1 cabal-version: >= 1.10 build-type: Simple author: Pippijn van Steenhoven license: BSD3 license-file: LICENSE copyright: Pippijn van Steenhoven category: Graphics stability: Experimental homepage: https://github.com/homectl/lambdaray synopsis: 3D rendering engine based on GPipe description: 3D rendering engine based on GPipe. maintainer: Pippijn van Steenhoven source-repository head type: git location: https://github.com/homectl/lambdaray subdir: GPipe-Engine library default-language: Haskell2010 hs-source-dirs: src exposed-modules: Graphics.GPipe.Engine.STL Graphics.GPipe.Engine.TimeIt Graphics.GPipe.Engine other-modules: Graphics.Formats.STL.Parser Graphics.Formats.STL.Printer Graphics.Formats.STL.Types Graphics.Formats.STL ghc-options: -Wall build-depends: base >= 4.7 && < 5 , GPipe-Core >= 0.2.3 && < 0.3 , GPipe-GLFW4 >= 2.0 && < 2.1 , attoparsec >= 0.10 && < 0.15 , bytestring >= 0.10.2 && < 0.12 , cereal >= 0.4 && < 0.6 , text >= 0.11.1.5 && < 1.3 , time >= 1.0 && < 1.12