{- Clip.hs (adapted from clip.c which is (c) Silicon Graphics, Inc.) Copyright (c) Sven Panne 2002-2005 This file is part of HOpenGL and distributed under a BSD-style license See the file libraries/GLUT/LICENSE This program demonstrates arbitrary clipping planes. -} import System.Exit ( exitWith, ExitCode(ExitSuccess) ) import Graphics.UI.GLUT myInit :: IO () myInit = do clearColor $= Color4 0 0 0 0 shadeModel $= Flat display :: DisplayCallback display = do clear [ ColorBuffer ] -- resolve overloading, not needed in "real" programs let color3f = color :: Color3 GLfloat -> IO () translatef = translate :: Vector3 GLfloat -> IO () rotatef = rotate :: GLfloat -> Vector3 GLfloat -> IO () color3f (Color3 1 1 1) preservingMatrix $ do translatef (Vector3 0 0 (-5)) -- clip lower half -- y < 0 clipPlane (ClipPlaneName 0) $= Just (Plane 0 1 0 0) -- clip left half -- x < 0 clipPlane (ClipPlaneName 1) $= Just (Plane 1 0 0 0) rotatef 90 (Vector3 1 0 0) renderObject Wireframe (Sphere' 1 20 16) flush reshape :: ReshapeCallback reshape size@(Size w h) = do viewport $= (Position 0 0, size) matrixMode $= Projection loadIdentity perspective 60 (fromIntegral w / fromIntegral h) 1 20 matrixMode $= Modelview 0 keyboard :: KeyboardMouseCallback keyboard (Char '\27') Down _ _ = exitWith ExitSuccess keyboard _ _ _ _ = return () main :: IO () main = do (progName, _args) <- getArgsAndInitialize initialDisplayMode $= [ SingleBuffered, RGBMode ] initialWindowSize $= Size 500 500 initialWindowPosition $= Position 100 100 _ <- createWindow progName myInit displayCallback $= display reshapeCallback $= Just reshape keyboardMouseCallback $= Just keyboard mainLoop