EtaMOO: A new implementation of the LambdaMOO server
LambdaMOO is a network-accessible, multi-user, programmable, interactive system well-suited to the construction of text-based adventure games, conferencing systems, and other collaborative software.
EtaMOO is an experimental multithreaded implementation of LambdaMOO in Haskell with anticipated ready support for 64-bit MOO integers and Unicode MOO strings. The implementation follows the specifications of the LambdaMOO Programmer's Manual, and should be compatible with most LambdaMOO databases as of about version 1.8.3 of the LambdaMOO server code.
N.B. This is (currently) incomplete software. It is not yet fully usable, although with further development it is hoped that it soon will be.
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Use GHC's LLVM backend to compile the code
Enable 64-bit MOO integers
Enable open_network_connection() by default
Use -f <flag> to enable a flag, or -f -<flag> to disable that flag. More info
|Versions [RSS]||0.1.0.0, 0.2.0.0, 0.3.0.0|
|Dependencies||array, base (>=4 && <5), bytestring, case-insensitive, containers (>=0.4), hashable, haskeline, mtl, network, old-locale, parsec, pipes, pipes-bytestring, pipes-concurrency, pipes-network, pureMD5, random, stm, stm-chans, text (>=1.2), time, transformers, unix, unordered-containers, vector [details]|
|Copyright||© 2014–2015 Robert Leslie|
|Author||Rob Leslie <firstname.lastname@example.org>|
|Maintainer||Rob Leslie <email@example.com>|
|Source repo||head: git clone https://github.com/verement/etamoo.git|
|Uploaded||by RobLeslie at 2015-01-23T11:07:35Z|
|Downloads||2620 total (7 in the last 30 days)|
|Rating||(no votes yet) [estimated by Bayesian average]|
|Status||Docs not available [build log]
Last success reported on 2015-01-23 [all 7 reports]