werewolf-0.4.3.1: A game engine for running werewolf in a chat client

Index

adviceGame.Werewolf.Role
AliveGame.Werewolf.Player
AllegianceGame.Werewolf.Role
allegianceGame.Werewolf.Role
allRolesGame.Werewolf.Role
applyGame.Werewolf.Command
checkGameOverGame.Werewolf.Engine
checkStageGame.Werewolf.Engine
Command 
1 (Type/Class)Game.Werewolf.Command
2 (Data Constructor)Game.Werewolf.Command
createPlayersGame.Werewolf.Engine
currentStageMessagesGame.Werewolf.Response
DeadGame.Werewolf.Player
defaultFilePathGame.Werewolf.Engine
defenderRoleGame.Werewolf.Role
DefendersTurnGame.Werewolf.Game
deleteGameGame.Werewolf.Engine
descriptionGame.Werewolf.Role
DevourEventGame.Werewolf.Game
devourVoteCommandGame.Werewolf.Command
doesGameExistGame.Werewolf.Engine
doesPlayerExist 
1 (Function)Game.Werewolf.Player
2 (Function)Game.Werewolf.Engine
EventGame.Werewolf.Game
eventsGame.Werewolf.Game
exitWithGame.Werewolf.Response
failureGame.Werewolf.Response
filterAliveGame.Werewolf.Player
filterDeadGame.Werewolf.Player
filterDefendersGame.Werewolf.Player
filterScapegoatsGame.Werewolf.Player
filterSeersGame.Werewolf.Player
filterVillagersGame.Werewolf.Player
filterVillagerVillagersGame.Werewolf.Player
filterWerewolvesGame.Werewolf.Player
filterWitchesGame.Werewolf.Player
findByNameGame.Werewolf.Player
findByName_Game.Werewolf.Player
Game 
1 (Type/Class)Game.Werewolf.Game
2 (Data Constructor)Game.Werewolf.Game
gameAlreadyRunningMessageGame.Werewolf.Response
gameIsOverMessageGame.Werewolf.Response
GameOverGame.Werewolf.Game
gameOverMessagesGame.Werewolf.Response
getDevourEvent 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
getPassersGame.Werewolf.Game
getPendingVoters 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
getPlayerVote 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
getVoteResult 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
groupMessagesGame.Werewolf.Response
healGame.Werewolf.Game
healCommandGame.Werewolf.Command
healUsedGame.Werewolf.Game
isAliveGame.Werewolf.Player
isDeadGame.Werewolf.Player
isDefenderGame.Werewolf.Player
isDefendersTurn 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
isGameOver 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
isPlayerAliveGame.Werewolf.Engine
isPlayerDeadGame.Werewolf.Engine
isPlayerDefenderGame.Werewolf.Engine
isPlayerSeerGame.Werewolf.Engine
isPlayerWerewolfGame.Werewolf.Engine
isPlayerWitchGame.Werewolf.Engine
isScapegoatGame.Werewolf.Player
isSeerGame.Werewolf.Player
isSeersTurn 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
isSunriseGame.Werewolf.Game
isSunsetGame.Werewolf.Game
isVillagerGame.Werewolf.Player
isVillagesTurn 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
isWerewolfGame.Werewolf.Player
isWerewolvesTurn 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
isWitchGame.Werewolf.Player
isWitchsTurn 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
killPlayer 
1 (Function)Game.Werewolf.Game
2 (Function)Game.Werewolf.Engine
lynchVoteCommandGame.Werewolf.Command
Message 
1 (Type/Class)Game.Werewolf.Response
2 (Data Constructor)Game.Werewolf.Response
messageGame.Werewolf.Response
messagesGame.Werewolf.Response
name 
1 (Function)Game.Werewolf.Role
2 (Function)Game.Werewolf.Player
newGameGame.Werewolf.Game
newGameMessagesGame.Werewolf.Response
newPlayerGame.Werewolf.Player
noGameRunningMessageGame.Werewolf.Response
noopCommandGame.Werewolf.Command
noPlayerDevouredMessageGame.Werewolf.Response
noPlayerLynchedMessageGame.Werewolf.Response
okGame.Werewolf.Response
passCommandGame.Werewolf.Command
passesGame.Werewolf.Game
pingCommandGame.Werewolf.Command
pingDefenderMessageGame.Werewolf.Response
pingPlayerMessageGame.Werewolf.Response
pingSeerMessageGame.Werewolf.Response
pingWerewolvesMessageGame.Werewolf.Response
pingWitchMessageGame.Werewolf.Response
Player 
1 (Type/Class)Game.Werewolf.Player
2 (Data Constructor)Game.Werewolf.Player
playerCannotDevourAnotherWerewolfMessageGame.Werewolf.Response
playerCannotDoThatMessageGame.Werewolf.Response
playerCannotDoThatRightNowMessageGame.Werewolf.Response
playerCannotProtectSamePlayerTwiceInARowMessageGame.Werewolf.Response
playerCannotProtectSelfMessageGame.Werewolf.Response
playerDevouredMessageGame.Werewolf.Response
playerDoesNotExistMessageGame.Werewolf.Response
playerHasAlreadyHealedMessageGame.Werewolf.Response
playerHasAlreadyPoisonedMessageGame.Werewolf.Response
playerHasAlreadyVotedMessageGame.Werewolf.Response
playerHealedMessageGame.Werewolf.Response
playerIsDeadMessageGame.Werewolf.Response
playerLynchedMessageGame.Werewolf.Response
playerMadeDevourVoteMessageGame.Werewolf.Response
playerMadeLynchVoteMessageGame.Werewolf.Response
playerPoisonedMessageGame.Werewolf.Response
playerProtectedMessageGame.Werewolf.Response
playerQuitMessageGame.Werewolf.Response
playersGame.Werewolf.Game
playerSeenMessageGame.Werewolf.Response
playersInGameMessageGame.Werewolf.Response
poisonGame.Werewolf.Game
poisonCommandGame.Werewolf.Command
PoisonEventGame.Werewolf.Game
poisonUsedGame.Werewolf.Game
priorProtectGame.Werewolf.Game
privateMessageGame.Werewolf.Response
protectGame.Werewolf.Game
protectCommandGame.Werewolf.Command
ProtectEventGame.Werewolf.Game
publicMessageGame.Werewolf.Response
quitCommandGame.Werewolf.Command
randomiseRolesGame.Werewolf.Engine
readGameGame.Werewolf.Engine
Response 
1 (Type/Class)Game.Werewolf.Response
2 (Data Constructor)Game.Werewolf.Response
Role 
1 (Type/Class)Game.Werewolf.Role
2 (Data Constructor)Game.Werewolf.Role
roleGame.Werewolf.Player
roleDoesNotExistMessageGame.Werewolf.Response
rolesInGameMessageGame.Werewolf.Response
scapegoatLynchedMessageGame.Werewolf.Response
scapegoatRoleGame.Werewolf.Role
seeGame.Werewolf.Game
seeCommandGame.Werewolf.Command
seerRoleGame.Werewolf.Role
SeersTurnGame.Werewolf.Game
StageGame.Werewolf.Game
stageGame.Werewolf.Game
stageAvailableGame.Werewolf.Game
stageCycleGame.Werewolf.Game
stageMessagesGame.Werewolf.Response
startGameGame.Werewolf.Engine
StateGame.Werewolf.Player
stateGame.Werewolf.Player
statusCommandGame.Werewolf.Command
successGame.Werewolf.Response
SunriseGame.Werewolf.Game
SunsetGame.Werewolf.Game
targetIsDeadMessageGame.Werewolf.Response
toGame.Werewolf.Response
villagerRoleGame.Werewolf.Role
VillagersGame.Werewolf.Role
villagerVillagerRoleGame.Werewolf.Role
VillagesTurnGame.Werewolf.Game
votesGame.Werewolf.Game
waitingOnMessageGame.Werewolf.Response
werewolfRoleGame.Werewolf.Role
WerewolvesGame.Werewolf.Role
WerewolvesTurnGame.Werewolf.Game
witchRoleGame.Werewolf.Role
WitchsTurnGame.Werewolf.Game
writeGameGame.Werewolf.Engine
_adviceGame.Werewolf.Role
_allegianceGame.Werewolf.Role
_descriptionGame.Werewolf.Role
_eventsGame.Werewolf.Game
_healGame.Werewolf.Game
_healUsedGame.Werewolf.Game
_name 
1 (Function)Game.Werewolf.Role
2 (Function)Game.Werewolf.Player
_passesGame.Werewolf.Game
_playersGame.Werewolf.Game
_poisonGame.Werewolf.Game
_poisonUsedGame.Werewolf.Game
_priorProtectGame.Werewolf.Game
_protectGame.Werewolf.Game
_roleGame.Werewolf.Player
_seeGame.Werewolf.Game
_stageGame.Werewolf.Game
_stateGame.Werewolf.Player
_votesGame.Werewolf.Game