module Sound.Tidal.Simple where import Sound.Tidal.Context crunch :: ParamPattern -> ParamPattern crunch = (# crush 3) scratch :: ParamPattern -> ParamPattern scratch = rev . chop 32 louder :: ParamPattern -> ParamPattern louder = (|*| gain 1.2) quieter :: ParamPattern -> ParamPattern quieter = (|*| gain 0.8) mute :: ParamPattern -> ParamPattern mute = const silence jump :: ParamPattern -> ParamPattern jump = (0.25 <~) left :: ParamPattern -> ParamPattern left = (# pan 0) right :: ParamPattern -> ParamPattern right = (# pan 1) higher :: ParamPattern -> ParamPattern higher = (|*| speed 1.5) lower :: ParamPattern -> ParamPattern lower = (|*| speed 0.75) faster :: ParamPattern -> ParamPattern faster = hurry 2 slower :: ParamPattern -> ParamPattern slower = hurry 0.5