{-# LANGUAGE BangPatterns, CPP, GeneralizedNewtypeDeriving, MagicHash, UnliftedFFITypes #-} {-# LANGUAGE Trustworthy #-} {-# LANGUAGE TypeApplications #-} {-# LANGUAGE ScopedTypeVariables #-} -- | -- Module : Data.Text.Encoding -- Copyright : (c) 2009, 2010, 2011 Bryan O'Sullivan, -- (c) 2009 Duncan Coutts, -- (c) 2008, 2009 Tom Harper -- (c) 2021 Andrew Lelechenko -- -- License : BSD-style -- Maintainer : bos@serpentine.com -- Portability : portable -- -- Functions for converting 'Text' values to and from 'ByteString', -- using several standard encodings. -- -- To gain access to a much larger family of encodings, use the -- . module Data.Text.Encoding ( -- * Decoding ByteStrings to Text -- $strict -- ** Total Functions #total# -- $total decodeLatin1 , decodeASCIIPrefix , decodeUtf8Lenient , decodeUtf8' , decodeASCII' -- *** Controllable error handling , decodeUtf8With , decodeUtf16LEWith , decodeUtf16BEWith , decodeUtf32LEWith , decodeUtf32BEWith -- *** Stream oriented decoding -- $stream , streamDecodeUtf8With , Decoding(..) -- *** Incremental UTF-8 decoding -- $incremental , decodeUtf8Chunk , decodeUtf8More , Utf8State , startUtf8State , StrictBuilder , strictBuilderToText , textToStrictBuilder -- ** Partial Functions -- $partial , decodeASCII , decodeUtf8 , decodeUtf16LE , decodeUtf16BE , decodeUtf32LE , decodeUtf32BE -- *** Stream oriented decoding , streamDecodeUtf8 -- * Encoding Text to ByteStrings , encodeUtf8 , encodeUtf16LE , encodeUtf16BE , encodeUtf32LE , encodeUtf32BE -- * Encoding Text using ByteString Builders , encodeUtf8Builder , encodeUtf8BuilderEscaped -- * ByteString validation -- $validation , validateUtf8Chunk , validateUtf8More ) where import Control.Exception (evaluate, try) import Data.Word (Word8) import GHC.Exts (byteArrayContents#, unsafeCoerce#) import GHC.ForeignPtr (ForeignPtr(..), ForeignPtrContents(PlainPtr)) import Data.ByteString (ByteString) #if defined(PURE_HASKELL) import Control.Monad.ST.Unsafe (unsafeSTToIO) import Data.ByteString.Char8 (unpack) import Data.Text.Internal (pack) import Foreign.Ptr (minusPtr, plusPtr) import Foreign.Storable (poke) #else import Control.Monad.ST (runST) import Control.Monad.ST.Unsafe (unsafeIOToST, unsafeSTToIO) import Data.Bits (shiftR, (.&.)) import Data.Text.Internal.ByteStringCompat (withBS) import Data.Text.Internal.Unsafe (unsafeWithForeignPtr) import Foreign.C.Types (CSize(..)) import Foreign.Ptr (Ptr, minusPtr, plusPtr) import Foreign.Storable (poke, peekByteOff) #endif import Data.Text.Encoding.Error (OnDecodeError, UnicodeException, strictDecode, lenientDecode) import Data.Text.Internal (Text(..), empty) import Data.Text.Internal.Encoding import Data.Text.Internal.IsAscii (asciiPrefixLength) import Data.Text.Unsafe (unsafeDupablePerformIO) import Data.Text.Show () import qualified Data.ByteString as B import qualified Data.ByteString.Internal as B import qualified Data.ByteString.Builder as B import qualified Data.ByteString.Builder.Internal as B hiding (empty, append) import qualified Data.ByteString.Builder.Prim as BP import qualified Data.ByteString.Builder.Prim.Internal as BP import qualified Data.ByteString.Short.Internal as SBS import qualified Data.Text.Array as A import qualified Data.Text.Internal.Encoding.Fusion as E import qualified Data.Text.Internal.Fusion as F #if defined(ASSERTS) import GHC.Stack (HasCallStack) #endif -- $validation -- These functions are for validating 'ByteString's as encoded text. -- $strict -- -- All of the single-parameter functions for decoding bytestrings -- encoded in one of the Unicode Transformation Formats (UTF) operate -- in a /strict/ mode: each will throw an exception if given invalid -- input. -- -- Each function has a variant, whose name is suffixed with -'With', -- that gives greater control over the handling of decoding errors. -- For instance, 'decodeUtf8' will throw an exception, but -- 'decodeUtf8With' allows the programmer to determine what to do on a -- decoding error. -- $total -- -- These functions facilitate total decoding and should be preferred -- over their partial counterparts. -- $partial -- -- These functions are partial and should only be used with great caution -- (preferably not at all). See "Data.Text.Encoding#g:total" for better -- solutions. -- | Decode a 'ByteString' containing ASCII text. -- -- This is a total function which returns a pair of the longest ASCII prefix -- as 'Text', and the remaining suffix as 'ByteString'. -- -- Important note: the pair is lazy. This lets you check for errors by testing -- whether the second component is empty, without forcing the first component -- (which does a copy). -- To drop references to the input bytestring, force the prefix -- (using 'seq' or @BangPatterns@) and drop references to the suffix. -- -- === Properties -- -- - If @(prefix, suffix) = decodeAsciiPrefix s@, then @'encodeUtf8' prefix <> suffix = s@. -- - Either @suffix@ is empty, or @'B.head' suffix > 127@. -- -- @since 2.0.2 decodeASCIIPrefix :: ByteString -> (Text, ByteString) decodeASCIIPrefix bs = if B.null bs then (empty, B.empty) else let len = asciiPrefixLength bs prefix = let !(SBS.SBS arr) = SBS.toShort (B.take len bs) in Text (A.ByteArray arr) 0 len suffix = B.drop len bs in (prefix, suffix) {-# INLINE decodeASCIIPrefix #-} -- | Decode a 'ByteString' containing 7-bit ASCII encoded text. -- -- This is a total function which returns either the 'ByteString' converted to a -- 'Text' containing ASCII text, or 'Nothing'. -- -- Use 'decodeASCIIPrefix' to retain the longest ASCII prefix for an invalid -- input instead of discarding it. -- -- @since 2.0.2 decodeASCII' :: ByteString -> Maybe Text decodeASCII' bs = let (prefix, suffix) = decodeASCIIPrefix bs in if B.null suffix then Just prefix else Nothing {-# INLINE decodeASCII' #-} -- | Decode a 'ByteString' containing 7-bit ASCII encoded text. -- -- This is a partial function: it checks that input does not contain -- anything except ASCII and copies buffer or throws an error otherwise. decodeASCII :: ByteString -> Text decodeASCII bs = let (prefix, suffix) = decodeASCIIPrefix bs in case B.uncons suffix of Nothing -> prefix Just (word, _) -> let !errPos = B.length bs - B.length suffix in error $ "decodeASCII: detected non-ASCII codepoint " ++ show word ++ " at position " ++ show errPos -- | Decode a 'ByteString' containing Latin-1 (aka ISO-8859-1) encoded text. -- -- 'decodeLatin1' is semantically equivalent to -- @Data.Text.pack . Data.ByteString.Char8.unpack@ -- -- This is a total function. However, bear in mind that decoding Latin-1 (non-ASCII) -- characters to UTf-8 requires actual work and is not just buffer copying. -- decodeLatin1 :: #if defined(ASSERTS) HasCallStack => #endif ByteString -> Text #if defined(PURE_HASKELL) decodeLatin1 bs = pack (Data.ByteString.Char8.unpack bs) #else decodeLatin1 bs = withBS bs $ \fp len -> runST $ do dst <- A.new (2 * len) let inner srcOff dstOff = if srcOff >= len then return dstOff else do asciiPrefixLen <- fmap fromIntegral $ unsafeIOToST $ unsafeWithForeignPtr fp $ \src -> c_is_ascii (src `plusPtr` srcOff) (src `plusPtr` len) if asciiPrefixLen == 0 then do byte <- unsafeIOToST $ unsafeWithForeignPtr fp $ \src -> peekByteOff src srcOff A.unsafeWrite dst dstOff (0xC0 + (byte `shiftR` 6)) A.unsafeWrite dst (dstOff + 1) (0x80 + (byte .&. 0x3F)) inner (srcOff + 1) (dstOff + 2) else do unsafeIOToST $ unsafeWithForeignPtr fp $ \src -> unsafeSTToIO $ A.copyFromPointer dst dstOff (src `plusPtr` srcOff) asciiPrefixLen inner (srcOff + asciiPrefixLen) (dstOff + asciiPrefixLen) actualLen <- inner 0 0 dst' <- A.resizeM dst actualLen arr <- A.unsafeFreeze dst' return $ Text arr 0 actualLen #endif #if !defined(PURE_HASKELL) foreign import ccall unsafe "_hs_text_is_ascii" c_is_ascii :: Ptr Word8 -> Ptr Word8 -> IO CSize #endif -- $stream -- -- The 'streamDecodeUtf8' and 'streamDecodeUtf8With' functions accept -- a 'ByteString' that represents a possibly incomplete input (e.g. a -- packet from a network stream) that may not end on a UTF-8 boundary. -- -- 1. The maximal prefix of 'Text' that could be decoded from the -- given input. -- -- 2. The suffix of the 'ByteString' that could not be decoded due to -- insufficient input. -- -- 3. A function that accepts another 'ByteString'. That string will -- be assumed to directly follow the string that was passed as -- input to the original function, and it will in turn be decoded. -- -- To help understand the use of these functions, consider the Unicode -- string @\"hi ☃\"@. If encoded as UTF-8, this becomes @\"hi -- \\xe2\\x98\\x83\"@; the final @\'☃\'@ is encoded as 3 bytes. -- -- Now suppose that we receive this encoded string as 3 packets that -- are split up on untidy boundaries: @[\"hi \\xe2\", \"\\x98\", -- \"\\x83\"]@. We cannot decode the entire Unicode string until we -- have received all three packets, but we would like to make progress -- as we receive each one. -- -- @ -- ghci> let s0\@('Some' _ _ f0) = 'streamDecodeUtf8' \"hi \\xe2\" -- ghci> s0 -- 'Some' \"hi \" \"\\xe2\" _ -- @ -- -- We use the continuation @f0@ to decode our second packet. -- -- @ -- ghci> let s1\@('Some' _ _ f1) = f0 \"\\x98\" -- ghci> s1 -- 'Some' \"\" \"\\xe2\\x98\" -- @ -- -- We could not give @f0@ enough input to decode anything, so it -- returned an empty string. Once we feed our second continuation @f1@ -- the last byte of input, it will make progress. -- -- @ -- ghci> let s2\@('Some' _ _ f2) = f1 \"\\x83\" -- ghci> s2 -- 'Some' \"\\x2603\" \"\" _ -- @ -- -- If given invalid input, an exception will be thrown by the function -- or continuation where it is encountered. -- | A stream oriented decoding result. -- -- @since 1.0.0.0 data Decoding = Some !Text !ByteString (ByteString -> Decoding) instance Show Decoding where showsPrec d (Some t bs _) = showParen (d > prec) $ showString "Some " . showsPrec prec' t . showChar ' ' . showsPrec prec' bs . showString " _" where prec = 10; prec' = prec + 1 -- | Decode, in a stream oriented way, a 'ByteString' containing UTF-8 -- encoded text that is known to be valid. -- -- If the input contains any invalid UTF-8 data, an exception will be -- thrown (either by this function or a continuation) that cannot be -- caught in pure code. For more control over the handling of invalid -- data, use 'streamDecodeUtf8With'. -- -- @since 1.0.0.0 streamDecodeUtf8 :: #if defined(ASSERTS) HasCallStack => #endif ByteString -> Decoding streamDecodeUtf8 = streamDecodeUtf8With strictDecode -- | Decode, in a stream oriented way, a lazy 'ByteString' containing UTF-8 -- encoded text. -- -- @since 1.0.0.0 streamDecodeUtf8With :: #if defined(ASSERTS) HasCallStack => #endif OnDecodeError -> ByteString -> Decoding streamDecodeUtf8With onErr = loop startUtf8State where loop s chunk = let (builder, undecoded, s') = decodeUtf8With2 onErr invalidUtf8Msg s chunk in Some (strictBuilderToText builder) undecoded (loop s') -- | Decode a 'ByteString' containing UTF-8 encoded text. -- -- Surrogate code points in replacement character returned by 'OnDecodeError' -- will be automatically remapped to the replacement char @U+FFFD@. decodeUtf8With :: #if defined(ASSERTS) HasCallStack => #endif OnDecodeError -> ByteString -> Text decodeUtf8With onErr = decodeUtf8With1 onErr invalidUtf8Msg invalidUtf8Msg :: String invalidUtf8Msg = "Data.Text.Encoding: Invalid UTF-8 stream" -- | Decode a 'ByteString' containing UTF-8 encoded text that is known -- to be valid. -- -- If the input contains any invalid UTF-8 data, an exception will be -- thrown that cannot be caught in pure code. For more control over -- the handling of invalid data, use 'decodeUtf8'' or -- 'decodeUtf8With'. -- -- This is a partial function: it checks that input is a well-formed -- UTF-8 sequence and copies buffer or throws an error otherwise. -- decodeUtf8 :: ByteString -> Text decodeUtf8 = decodeUtf8With strictDecode {-# INLINE[0] decodeUtf8 #-} -- | Decode a 'ByteString' containing UTF-8 encoded text. -- -- If the input contains any invalid UTF-8 data, the relevant -- exception will be returned, otherwise the decoded text. decodeUtf8' :: #if defined(ASSERTS) HasCallStack => #endif ByteString -> Either UnicodeException Text decodeUtf8' = unsafeDupablePerformIO . try . evaluate . decodeUtf8With strictDecode {-# INLINE decodeUtf8' #-} -- | Decode a 'ByteString' containing UTF-8 encoded text. -- -- Any invalid input bytes will be replaced with the Unicode replacement -- character U+FFFD. decodeUtf8Lenient :: ByteString -> Text decodeUtf8Lenient = decodeUtf8With lenientDecode -- | Encode text to a ByteString 'B.Builder' using UTF-8 encoding. -- -- @since 1.1.0.0 encodeUtf8Builder :: Text -> B.Builder encodeUtf8Builder = -- manual eta-expansion to ensure inlining works as expected \txt -> B.builder (step txt) where step txt@(Text arr off len) !k br@(B.BufferRange op ope) -- Ensure that the common case is not recursive and therefore yields -- better code. | op' <= ope = do unsafeSTToIO $ A.copyToPointer arr off op len k (B.BufferRange op' ope) | otherwise = textCopyStep txt k br where op' = op `plusPtr` len {-# INLINE encodeUtf8Builder #-} textCopyStep :: Text -> B.BuildStep a -> B.BuildStep a textCopyStep (Text arr off len) k = go off (off + len) where go !ip !ipe (B.BufferRange op ope) | inpRemaining <= outRemaining = do unsafeSTToIO $ A.copyToPointer arr ip op inpRemaining let !br = B.BufferRange (op `plusPtr` inpRemaining) ope k br | otherwise = do unsafeSTToIO $ A.copyToPointer arr ip op outRemaining let !ip' = ip + outRemaining return $ B.bufferFull 1 ope (go ip' ipe) where outRemaining = ope `minusPtr` op inpRemaining = ipe - ip -- | Encode text using UTF-8 encoding and escape the ASCII characters using -- a 'BP.BoundedPrim'. -- -- Use this function is to implement efficient encoders for text-based formats -- like JSON or HTML. -- -- @since 1.1.0.0 {-# INLINE encodeUtf8BuilderEscaped #-} -- TODO: Extend documentation with references to source code in @blaze-html@ -- or @aeson@ that uses this function. encodeUtf8BuilderEscaped :: BP.BoundedPrim Word8 -> Text -> B.Builder encodeUtf8BuilderEscaped be = -- manual eta-expansion to ensure inlining works as expected \txt -> B.builder (mkBuildstep txt) where bound = max 4 $ BP.sizeBound be mkBuildstep (Text arr off len) !k = outerLoop off where iend = off + len outerLoop !i0 !br@(B.BufferRange op0 ope) | i0 >= iend = k br | outRemaining > 0 = goPartial (i0 + min outRemaining inpRemaining) -- TODO: Use a loop with an integrated bound's check if outRemaining -- is smaller than 8, as this will save on divisions. | otherwise = return $ B.bufferFull bound op0 (outerLoop i0) where outRemaining = (ope `minusPtr` op0) `quot` bound inpRemaining = iend - i0 goPartial !iendTmp = go i0 op0 where go !i !op | i < iendTmp = do let w = A.unsafeIndex arr i if w < 0x80 then BP.runB be w op >>= go (i + 1) else poke op w >> go (i + 1) (op `plusPtr` 1) | otherwise = outerLoop i (B.BufferRange op ope) -- | Encode text using UTF-8 encoding. encodeUtf8 :: Text -> ByteString encodeUtf8 (Text arr off len) | len == 0 = B.empty -- It would be easier to use Data.ByteString.Short.fromShort and slice later, -- but this is undesirable when len is significantly smaller than length arr. | otherwise = unsafeDupablePerformIO $ do marr@(A.MutableByteArray mba) <- unsafeSTToIO $ A.newPinned len unsafeSTToIO $ A.copyI len marr 0 arr off let fp = ForeignPtr (byteArrayContents# (unsafeCoerce# mba)) (PlainPtr mba) pure $ B.fromForeignPtr fp 0 len -- | Decode text from little endian UTF-16 encoding. decodeUtf16LEWith :: OnDecodeError -> ByteString -> Text decodeUtf16LEWith onErr bs = F.unstream (E.streamUtf16LE onErr bs) {-# INLINE decodeUtf16LEWith #-} -- | Decode text from little endian UTF-16 encoding. -- -- If the input contains any invalid little endian UTF-16 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf16LEWith'. decodeUtf16LE :: ByteString -> Text decodeUtf16LE = decodeUtf16LEWith strictDecode {-# INLINE decodeUtf16LE #-} -- | Decode text from big endian UTF-16 encoding. decodeUtf16BEWith :: OnDecodeError -> ByteString -> Text decodeUtf16BEWith onErr bs = F.unstream (E.streamUtf16BE onErr bs) {-# INLINE decodeUtf16BEWith #-} -- | Decode text from big endian UTF-16 encoding. -- -- If the input contains any invalid big endian UTF-16 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf16BEWith'. decodeUtf16BE :: ByteString -> Text decodeUtf16BE = decodeUtf16BEWith strictDecode {-# INLINE decodeUtf16BE #-} -- | Encode text using little endian UTF-16 encoding. encodeUtf16LE :: Text -> ByteString encodeUtf16LE txt = E.unstream (E.restreamUtf16LE (F.stream txt)) {-# INLINE encodeUtf16LE #-} -- | Encode text using big endian UTF-16 encoding. encodeUtf16BE :: Text -> ByteString encodeUtf16BE txt = E.unstream (E.restreamUtf16BE (F.stream txt)) {-# INLINE encodeUtf16BE #-} -- | Decode text from little endian UTF-32 encoding. decodeUtf32LEWith :: OnDecodeError -> ByteString -> Text decodeUtf32LEWith onErr bs = F.unstream (E.streamUtf32LE onErr bs) {-# INLINE decodeUtf32LEWith #-} -- | Decode text from little endian UTF-32 encoding. -- -- If the input contains any invalid little endian UTF-32 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf32LEWith'. decodeUtf32LE :: ByteString -> Text decodeUtf32LE = decodeUtf32LEWith strictDecode {-# INLINE decodeUtf32LE #-} -- | Decode text from big endian UTF-32 encoding. decodeUtf32BEWith :: OnDecodeError -> ByteString -> Text decodeUtf32BEWith onErr bs = F.unstream (E.streamUtf32BE onErr bs) {-# INLINE decodeUtf32BEWith #-} -- | Decode text from big endian UTF-32 encoding. -- -- If the input contains any invalid big endian UTF-32 data, an -- exception will be thrown. For more control over the handling of -- invalid data, use 'decodeUtf32BEWith'. decodeUtf32BE :: ByteString -> Text decodeUtf32BE = decodeUtf32BEWith strictDecode {-# INLINE decodeUtf32BE #-} -- | Encode text using little endian UTF-32 encoding. encodeUtf32LE :: Text -> ByteString encodeUtf32LE txt = E.unstream (E.restreamUtf32LE (F.stream txt)) {-# INLINE encodeUtf32LE #-} -- | Encode text using big endian UTF-32 encoding. encodeUtf32BE :: Text -> ByteString encodeUtf32BE txt = E.unstream (E.restreamUtf32BE (F.stream txt)) {-# INLINE encodeUtf32BE #-} -- $incremental -- The functions 'decodeUtf8Chunk' and 'decodeUtf8More' provide more -- control for error-handling and streaming. -- -- - Those functions return an UTF-8 prefix of the given 'ByteString' up to the next error. -- For example this lets you insert or delete arbitrary text, or do some -- stateful operations before resuming, such as keeping track of error locations. -- In contrast, the older stream-oriented interface only lets you substitute -- a single fixed 'Char' for each invalid byte in 'OnDecodeError'. -- - That prefix is encoded as a 'StrictBuilder', so you can accumulate chunks -- before doing the copying work to construct a 'Text', or you can -- output decoded fragments immediately as a lazy 'Data.Text.Lazy.Text'. -- -- For even lower-level primitives, see 'validateUtf8Chunk' and 'validateUtf8More'.