- stereoPhaser :: C a => (a -> [b]) -> a -> a -> [b]
- allpassPlain :: (C a, C a, C a a) => a -> a -> a -> a -> [a]
- allpassDown :: (C a, C a, C a a) => a -> Int -> a -> a -> a -> [a]
- moogReso :: (C a, C a, C a a) => a -> Int -> a -> a -> a -> [a]
- moogDown :: (C a, C a, C a a) => a -> Int -> a -> a -> a -> [a]
- bell :: (C a, C a) => a -> a -> [a]
- bellHarmonic :: (C a, C a) => a -> a -> a -> a -> [a]
- squareBell :: (C a, C a, C a a) => a -> a -> [a]
- moogGuitar :: (C a, C a, C a a) => a -> a -> [a]
- moogGuitarSoft :: (C a, C a, C a a) => a -> a -> [a]
- simpleSaw :: (C a, C a, C a a) => a -> a -> [a]
- fatSaw :: (C a, C a, C a a) => a -> a -> [a]
- fastBell :: (C a, C a, C a a) => a -> a -> [a]
- filterSaw :: (C a a, C a, C a) => a -> a -> a -> [a]
- fmBell :: (C a, C a) => a -> a -> a -> a -> [a]
- filterSweep :: (C v, C a v, C a, C a) => a -> a -> [v] -> [v]
- fatSawChord :: (C a, C a, C a a) => a -> a -> [a]
- fatSawChordFilter :: (C a, C a, C a a) => a -> a -> [a]
- filterDown :: (C a, C a) => a -> [Parameter a]
- modulatedWave :: (C a, C a) => a -> (a -> [a] -> [a]) -> a -> a -> a -> a -> a -> [a]
- accumulatedSaws :: (Random a, C a, C a) => a -> a -> [[a]]
- choirWave :: C a => [a]
- choir :: (Random a, C a, C a) => a -> a -> [a]
- osciDoubleSaw :: (C a, C a a) => a -> [a] -> [a]
- osciSharp :: (C a, C a) => a -> a -> [a]
- osciAbsModSaw :: (C a, C a) => a -> a -> [a]
- pulsedNoise :: (C a, Random a, C a, C a) => a -> a -> [a]
- noiseBass :: (C a, Random a, C a, C a, C a a) => a -> a -> [a]
- electroTom :: (C a, Random a, C a, C a, C a a) => a -> [a]
Documentation
:: C a | |
=> (a -> [b]) | A function mapping a frequency to a signal. |
-> a | The factor to the frequency, should be close to 1. |
-> a | The base (undeviated) frequency of the sound. |
-> [b] |
Create a sound of a slightly changed frequency just as needed for a simple stereo sound.
allpassPlain :: (C a, C a, C a a) => a -> a -> a -> a -> [a]Source
bellHarmonic :: (C a, C a) => a -> a -> a -> a -> [a]Source
squareBell :: (C a, C a, C a a) => a -> a -> [a]Source
moogGuitar :: (C a, C a, C a a) => a -> a -> [a]Source
moogGuitarSoft :: (C a, C a, C a a) => a -> a -> [a]Source
fatSawChord :: (C a, C a, C a a) => a -> a -> [a]Source
fatSawChordFilter :: (C a, C a, C a a) => a -> a -> [a]Source
filterDown :: (C a, C a) => a -> [Parameter a]Source
modulatedWave :: (C a, C a) => a -> (a -> [a] -> [a]) -> a -> a -> a -> a -> a -> [a]Source
accumulate multiple similar saw sounds and observe the increase of volume
The oscillator osc
must accept relative frequencies.
accumulatedSaws :: (Random a, C a, C a) => a -> a -> [[a]]Source
osciDoubleSaw :: (C a, C a a) => a -> [a] -> [a]Source
osciSharp :: (C a, C a) => a -> a -> [a]Source
A tone with a waveform with roughly the dependency x -> x**p, where the waveform is normalized to constant quadratic norm
osciAbsModSaw :: (C a, C a) => a -> a -> [a]Source
Build a saw sound from its harmonics and modulate it. Different to normal modulation I modulate each harmonic with the same depth rather than a proportional one.
:: (C a, Random a, C a, C a) | |
=> a | |
-> a | frequency of the pulses, interesting ones are around 100 Hz and below |
-> [a] |
Short pulsed Noise.white, i.e. Noise.white amplified with pulses of varying H/L ratio.
electroTom :: (C a, Random a, C a, C a, C a a) => a -> [a]Source
Drum sound using the Karplus-Strong-Algorithm This is a Noise.white enveloped by an exponential2 which is piped through the Karplus-Strong machine for generating some frequency. The whole thing is then frequency modulated to give a falling frequency.