module Control.Distributed.Session (
module Control.SessionTypes,
Session(..),
SessionInfo(..),
runSession,
liftP,
liftST,
callLocalSessionP,
callLocalSession,
callRemoteSessionP,
callRemoteSession,
callRemoteSessionP',
callRemoteSession',
spawnLLSessionP,
spawnLLSession,
spawnLRSessionP,
spawnLRSession,
spawnRRSessionP,
spawnRRSession,
evalSession,
evalSessionEq,
evalSessionEq',
SpawnSession (..),
SessionWrap (..),
sessionRemoteTable,
remoteSessionStatic,
remoteSessionClosure,
remoteSessionStatic',
remoteSessionClosure',
spawnChannelStatic,
spawnChannelClosure,
evalLocalSession,
remoteSpawnSessionStatic,
remoteSpawnSessionClosure,
remoteSpawnSessionStatic',
remoteSpawnSessionClosure',
rrSpawnSessionSendStatic,
rrSpawnSessionSendClosure,
rrSpawnSessionExpectStatic,
rrSpawnSessionExpectClosure,
Message(..),
STSendPort(..),
STReceivePort(..),
STChan,
STChanBi,
UTChan,
newSTChan,
newSTChanBi,
newUTChan,
toSTChan,
toSTChanBi,
sendProxy,
recvProxy,
sendSTChan,
recvSTChan,
STSplit(..),
STRec(..),
STChannelT(..),
sendSTChanM,
recvSTChanM,
sel1ChanM,
sel2ChanM,
off1ChanM,
off2ChanM,
recChanM,
wkChanM,
varChanM,
epsChanM,
utsend,
usend,
expect,
expectTimeout,
newChan,
sendChan,
receiveChan,
receiveChanTimeout,
mergePortsBiased,
mergePortsRR,
unsafeSend,
unsafeSendChan,
unsafeNSend,
unsafeNSendRemote,
receiveWait,
receiveTimeout,
unwrapMessage,
handleMessage,
handleMessage_,
handleMessageP,
handleMessageP_,
handleMessageIf,
handleMessageIf_,
handleMessageIfP,
handleMessageIfP_,
forward,
uforward,
delegate,
relay,
proxy,
proxyP,
spawn,
spawnP,
call,
callP,
terminate,
die,
kill,
exit,
catchExit,
catchExitP,
catchesExit,
catchesExitP,
getSelfPid,
getSelfNode,
getOthPid,
getOthNode,
getProcessInfo,
getNodeStats,
link,
linkNode,
unlink,
unlinkNode,
monitor,
monitorNode,
monitorPort,
unmonitor,
withMonitor,
withMonitor_,
withMonitorP,
withMonitorP_,
unStatic,
unClosure,
say,
register,
unregister,
whereis,
nsend,
registerRemoteAsync,
reregisterRemoteAsync,
whereisRemoteAsync,
nsendRemote,
spawnAsync,
spawnAsyncP,
spawnSupervised,
spawnSupervisedP,
spawnLink,
spawnLinkP,
spawnMonitor,
spawnMonitorP,
spawnChannel,
spawnChannelP,
spawnLocal,
spawnLocalP,
spawnChannelLocal,
spawnChannelLocalP,
callLocal,
callLocalP,
reconnect,
reconnectPort
) where
import Control.SessionTypes
import Control.Distributed.Session.Session (
Session(..),
SessionInfo(..),
runSession,
liftP,
liftST
)
import Control.Distributed.Session.Exception ()
import Control.Distributed.Session.Spawn (
callLocalSessionP,
callLocalSession,
callRemoteSessionP,
callRemoteSession,
callRemoteSessionP',
callRemoteSession',
spawnLLSessionP,
spawnLLSession,
spawnLRSessionP,
spawnLRSession,
spawnRRSessionP,
spawnRRSession
)
import Control.Distributed.Session.Eval (
evalSession,
evalSessionEq,
evalSessionEq'
)
import Control.Distributed.Session.Closure (
SpawnSession (..),
SessionWrap (..),
sessionRemoteTable,
remoteSessionStatic,
remoteSessionClosure,
remoteSessionStatic',
remoteSessionClosure',
spawnChannelStatic,
spawnChannelClosure,
evalLocalSession,
remoteSpawnSessionStatic,
remoteSpawnSessionClosure,
remoteSpawnSessionStatic',
remoteSpawnSessionClosure',
rrSpawnSessionSendStatic,
rrSpawnSessionSendClosure,
rrSpawnSessionExpectStatic,
rrSpawnSessionExpectClosure
)
import Control.Distributed.Session.STChannel (
Message(..),
STSendPort(..),
STReceivePort(..),
STChan,
STChanBi,
UTChan,
newSTChan,
newSTChanBi,
newUTChan,
toSTChan,
toSTChanBi,
sendProxy,
recvProxy,
sendSTChan,
recvSTChan,
STSplit(..),
STRec(..),
STChannelT(..),
sendSTChanM,
recvSTChanM,
sel1ChanM,
sel2ChanM,
off1ChanM,
off2ChanM,
recChanM,
wkChanM,
varChanM,
epsChanM
)
import Control.Distributed.Session.Lifted (
utsend,
usend,
expect,
expectTimeout,
newChan,
sendChan,
receiveChan,
receiveChanTimeout,
mergePortsBiased,
mergePortsRR,
unsafeSend,
unsafeSendChan,
unsafeNSend,
unsafeNSendRemote,
receiveWait,
receiveTimeout,
unwrapMessage,
handleMessage,
handleMessage_,
handleMessageP,
handleMessageP_,
handleMessageIf,
handleMessageIf_,
handleMessageIfP,
handleMessageIfP_,
forward,
uforward,
delegate,
relay,
proxy,
proxyP,
spawn,
spawnP,
call,
callP,
terminate,
die,
kill,
exit,
catchExit,
catchExitP,
catchesExit,
catchesExitP,
getSelfPid,
getSelfNode,
getOthPid,
getOthNode,
getProcessInfo,
getNodeStats,
link,
linkNode,
unlink,
unlinkNode,
monitor,
monitorNode,
monitorPort,
unmonitor,
withMonitor,
withMonitor_,
withMonitorP,
withMonitorP_,
unStatic,
unClosure,
say,
register,
unregister,
whereis,
nsend,
registerRemoteAsync,
reregisterRemoteAsync,
whereisRemoteAsync,
nsendRemote,
spawnAsync,
spawnAsyncP,
spawnSupervised,
spawnSupervisedP,
spawnLink,
spawnLinkP,
spawnMonitor,
spawnMonitorP,
spawnChannel,
spawnChannelP,
spawnLocal,
spawnLocalP,
spawnChannelLocal,
spawnChannelLocalP,
callLocal,
callLocalP,
reconnect,
reconnectPort
)