module Rattletrap.Type.ReplicationValue where import qualified Rattletrap.BitGet as BitGet import qualified Rattletrap.BitPut as BitPut import qualified Rattletrap.Schema as Schema import qualified Rattletrap.Type.ClassAttributeMap as ClassAttributeMap import qualified Rattletrap.Type.CompressedWord as CompressedWord import qualified Rattletrap.Type.Replication.Destroyed as Destroyed import qualified Rattletrap.Type.Replication.Spawned as Spawned import qualified Rattletrap.Type.Replication.Updated as Updated import qualified Rattletrap.Type.Str as Str import qualified Rattletrap.Type.U32 as U32 import qualified Rattletrap.Type.Version as Version import qualified Rattletrap.Utility.Json as Json import qualified Control.Monad.Trans.Class as Trans import qualified Control.Monad.Trans.State as State import qualified Data.Foldable as Foldable import qualified Data.Map as Map data ReplicationValue = Spawned Spawned.Spawned -- ^ Creates a new actor. | Updated Updated.Updated -- ^ Updates an existing actor. | Destroyed Destroyed.Destroyed -- ^ Destroys an existing actor. deriving (Eq, Show) instance Json.FromJSON ReplicationValue where parseJSON = Json.withObject "ReplicationValue" $ \object -> Foldable.asum [ fmap Spawned $ Json.required object "spawned" , fmap Updated $ Json.required object "updated" , fmap Destroyed $ Json.required object "destroyed" ] instance Json.ToJSON ReplicationValue where toJSON x = case x of Spawned y -> Json.object [Json.pair "spawned" y] Updated y -> Json.object [Json.pair "updated" y] Destroyed y -> Json.object [Json.pair "destroyed" y] schema :: Schema.Schema schema = Schema.named "replicationValue" . Schema.oneOf $ fmap (\(k, v) -> Schema.object [(Json.pair k $ Schema.ref v, True)]) [ ("spawned", Spawned.schema) , ("updated", Updated.schema) , ("destroyed", Destroyed.schema) ] bitPut :: ReplicationValue -> BitPut.BitPut bitPut value = case value of Spawned x -> BitPut.bool True <> BitPut.bool True <> Spawned.bitPut x Updated x -> BitPut.bool True <> BitPut.bool False <> Updated.bitPut x Destroyed x -> BitPut.bool False <> Destroyed.bitPut x bitGet :: Maybe Str.Str -> Version.Version -> ClassAttributeMap.ClassAttributeMap -> CompressedWord.CompressedWord -> State.StateT (Map.Map CompressedWord.CompressedWord U32.U32) BitGet.BitGet ReplicationValue bitGet matchType version classAttributeMap actorId = do actorMap <- State.get isOpen <- Trans.lift BitGet.bool if isOpen then do isNew <- Trans.lift BitGet.bool if isNew then fmap Spawned $ Spawned.bitGet matchType version classAttributeMap actorId else fmap Updated . Trans.lift $ Updated.bitGet version classAttributeMap actorMap actorId else fmap Destroyed $ Trans.lift Destroyed.bitGet