module Rattletrap.Type.Replay where import qualified Rattletrap.ByteGet as ByteGet import qualified Rattletrap.BytePut as BytePut import qualified Rattletrap.Schema as Schema import qualified Rattletrap.Type.Content as Content import qualified Rattletrap.Type.Dictionary as Dictionary import qualified Rattletrap.Type.Header as Header import qualified Rattletrap.Type.I32 as I32 import qualified Rattletrap.Type.Property as Property import qualified Rattletrap.Type.PropertyValue as PropertyValue import qualified Rattletrap.Type.Section as Section import qualified Rattletrap.Type.Str as Str import qualified Rattletrap.Type.U32 as U32 import qualified Rattletrap.Type.Version as Version import qualified Rattletrap.Utility.Json as Json import qualified Rattletrap.Version as Version type Replay = ReplayWith (Section.Section Header.Header) (Section.Section Content.Content) -- | A Rocket League replay. data ReplayWith header content = Replay { header :: header -- ^ This has most of the high-level metadata. , content :: content -- ^ This has most of the low-level game data. } deriving (Eq, Show) instance (Json.FromJSON h, Json.FromJSON c) => Json.FromJSON (ReplayWith h c) where parseJSON = Json.withObject "Replay" $ \object -> do header <- Json.required object "header" content <- Json.required object "content" pure Replay { header, content } instance (Json.ToJSON h, Json.ToJSON c) => Json.ToJSON (ReplayWith h c) where toJSON x = Json.object [ Json.pair "$schema" schemaUrl , Json.pair "header" $ header x , Json.pair "content" $ content x ] schema :: Schema.Schema -> Schema.Schema -> Schema.Schema schema h c = Schema.named "replay" $ Schema.object [ (Json.pair "header" $ Schema.ref h, True) , (Json.pair "content" $ Schema.ref c, True) ] schemaUrl :: String schemaUrl = mconcat [ "https://github.com/tfausak/rattletrap/releases/download/" , Version.string , "/rattletrap-" , Version.string , "-schema.json" ] bytePut :: Replay -> BytePut.BytePut bytePut x = Section.bytePut Header.bytePut (header x) <> Section.bytePut Content.bytePut (content x) byteGet :: Bool -> Bool -> ByteGet.ByteGet Replay byteGet fast skip = do hs <- Section.byteGet skip $ ByteGet.byteString . fromIntegral . U32.toWord32 h <- either fail pure . ByteGet.run Header.byteGet $ Section.body hs cs <- Section.byteGet skip $ ByteGet.byteString . fromIntegral . U32.toWord32 c <- if fast then pure Content.empty else either fail pure . ByteGet.run (getContent h) $ Section.body cs pure Replay { header = hs { Section.body = h } , content = cs { Section.body = c } } getContent :: Header.Header -> ByteGet.ByteGet Content.Content getContent h = Content.byteGet (getVersion h) (getNumFrames h) (getMaxChannels h) getVersion :: Header.Header -> Version.Version getVersion x = Version.Version { Version.major = fromIntegral . U32.toWord32 $ Header.engineVersion x , Version.minor = fromIntegral . U32.toWord32 $ Header.licenseeVersion x , Version.patch = getPatchVersion x } getPatchVersion :: Header.Header -> Int getPatchVersion header_ = case Header.patchVersion header_ of Just version -> fromIntegral (U32.toWord32 version) Nothing -> case Dictionary.lookup (Str.fromString "MatchType") (Header.properties header_) of -- This is an ugly, ugly hack to handle replays from season 2 of RLCS. -- See `decodeSpawnedReplicationBits` and #85. Just Property.Property { Property.value = PropertyValue.Name str } | Str.toString str == "Lan" -> -1 _ -> 0 getNumFrames :: Header.Header -> Int getNumFrames header_ = case Dictionary.lookup (Str.fromString "NumFrames") (Header.properties header_) of Just (Property.Property _ _ (PropertyValue.Int numFrames)) -> fromIntegral (I32.toInt32 numFrames) _ -> 0 getMaxChannels :: Header.Header -> Word getMaxChannels header_ = case Dictionary.lookup (Str.fromString "MaxChannels") (Header.properties header_) of Just (Property.Property _ _ (PropertyValue.Int numFrames)) -> fromIntegral (I32.toInt32 numFrames) _ -> 1023