parseargs: Command-line argument parsing library for Haskell programs

[ bsd3, console, library, program ] [ Propose Tags ]

Parse command-line arguments


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Versions [RSS] 0.1, 0.1.2, 0.1.3, 0.1.3.1, 0.1.3.2, 0.1.3.4, 0.1.3.5, 0.1.5.2, 0.2, 0.2.0.1, 0.2.0.2, 0.2.0.3, 0.2.0.4, 0.2.0.7, 0.2.0.8, 0.2.0.9
Dependencies base (<=5), containers (<=0.4) [details]
License BSD-3-Clause
Copyright Copyright (C) 2008 Bart Massey
Author Bart Massey <bart@cs.pdx.edu>
Maintainer Bart Massey <bart@cs.pdx.edu>
Category System.Console
Home page http://wiki.cs.pdx.edu/bartforge/parseargs
Uploaded by BartonMassey at 2010-02-26T06:14:57Z
Distributions Debian:0.2.0.9, LTSHaskell:0.2.0.9, NixOS:0.2.0.9, Stackage:0.2.0.9
Reverse Dependencies 3 direct, 0 indirect [details]
Executables parseargs-example
Downloads 19421 total (46 in the last 30 days)
Rating 2.0 (votes: 1) [estimated by Bayesian average]
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Status Docs uploaded by user
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Readme for parseargs-0.1.3

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parseargs -- command-line argument parsing for Haskell programs
version 0.1.3
Bart Massey <bart@cs.pdx.edu>
25 February 2010

This library provides System.Console.Parseargs, a module to
assist in argument parsing for Haskell stand-alone command
line programs.

To use this library, your program needs a structured
description of the arguments it expects.  It supplies this
description to an argument parser, which creates a data
structure from which parsed arguments can be extracted as
needed.  See the Haddock documentation for the gory details.

I have used this code with ghc 6.{6, 8, 10, 12} and various
development versions on Linux.  It is a fairly standard
Hackage-ready package, to the extent I know how to construct
such.

The 0.1.2 release includes a typeclass for argument types for
easier use.

The 0.1.3 release includes more uniform and usable error
handling.

This is not what I set out to build.  It definitely could
also use some work.  I use it all the time for writing
little programs, though.I thought others might find it
useful; I also have released other code that depends on it.

Have fun with it, and let me know if there are problems.