{-# LANGUAGE PackageImports #-} module Text.Numeral ( -- * Overview -- $overview -- ** Expression language -- $dsl -- ** Rules -- $rules -- ** Rendering -- $render -- ** Examples -- $examples module Text.Numeral.Exp , module Text.Numeral.Render , module Text.Numeral.Rules , module Text.Numeral.Grammar ) where ------------------------------------------------------------------------------- -- Imports ------------------------------------------------------------------------------- import "this" Text.Numeral.Exp import "this" Text.Numeral.Render import "this" Text.Numeral.Rules import "this" Text.Numeral.Grammar ------------------------------------------------------------------------------- -- Documentation ------------------------------------------------------------------------------- {- $overview The general idea behind this package is to take a number, convert that number to an abstract representation of its spoken form and finally render that representation to a 'Text' value. -} {- $dsl Numerals are represented by a small expression language defined in the "Text.Numeral.Exp" module. -} {- $rules Conversion from numbers to numerals is the responsibility of rules. The 'Rule' type itself and a number of useful rules are defined in the "Text.Numeral.Rules" module. -} {- $render Finally, the "Text.Numeral.Render" module is responsible for converting the numeral expression language to a 'Text' value. This happens via the 'render' function. Render is parametrised with a 'Repr' value and with an 'Inflection'. The 'Repr' contains all the knowledge on how to convert the abstract expression to a concrete 'Text' value. The 'Inflection' is used for languages where number words change based on a number of grammatical categories such as case, gender or number. -} {- $examples The use of this package is best understood with some examples. First some English number names, both British and US variants: >>> import qualified Text.Numeral.Language.EN as EN >>> EN.uk_cardinal defaultInflection 123 :: Maybe Text Just "one hundred and twenty-three" >>> EN.us_cardinal defaultInflection (10^50 + 42) :: Maybe Text Just "one hundred quindecillion forty-two" French, which contains some traces of a base 20 system: >>> import qualified Text.Numeral.Language.FR as FR >>> FR.cardinal defaultInflection (-99) :: Maybe Text Just "moins quatre-vingt-dix-neuf" Conversions can fail. Alamblak, a language spoken by a few people in Papua New Guinea, has no representation for negative numbers: >>> import qualified Text.Numeral.Language.AMP as AMP >>> AMP.cardinal defaultInflection (-3) :: Maybe Text Nothing Some languages have multiple scripts and methods for writing number names. Take Chinese for example, which can be written using Han characters or transcribed to the Latin script using Pinyin. Traditional Chinese characters: >>> import qualified Text.Numeral.Language.ZH as ZH >>> ZH.trad_cardinal defaultInflection 123456 :: Maybe Text Just "十二萬三千四百五十六" Simplified characters for use in financial contexts: >>> ZH.finance_simpl_cardinal defaultInflection 123456 :: Maybe Text Just "拾贰万参仟肆伯伍拾陆" Transcribed using Pinyin: >>> ZH.pinyin_cardinal defaultInflection 123456 :: Maybe Text Just "shíèrwàn sānqiān sìbǎi wǔshí liù" Using the 'struct' functions you can see the grammatical structure of number names. Because the results of these functions are polymorphic you need to specify a specific type. >>> import qualified Text.Numeral.Language.NL as NL >>> NL.struct 123 :: Integer 123 >>> import Text.Numeral >>> NL.struct 123 :: Exp Add (Lit 100) (Add (Lit 3) (Mul (Lit 2) (Lit 10))) Compare with: >>> NL.cardinal defaultInflection 123 :: Maybe Text Just "honderddrieëntwintig" 100 (honderd) + (3 (drie) + (ën) 2 (twin) * 10 (tig)) -}