module Graphics.GL.Low.Common where import Graphics.GL import Graphics.GL.Low.Cube cubeSideCodes :: Cube GLenum cubeSideCodes = Cube { cubeLeft = GL_TEXTURE_CUBE_MAP_NEGATIVE_X , cubeRight = GL_TEXTURE_CUBE_MAP_POSITIVE_X , cubeTop = GL_TEXTURE_CUBE_MAP_POSITIVE_Y , cubeBottom = GL_TEXTURE_CUBE_MAP_NEGATIVE_Y , cubeFront = GL_TEXTURE_CUBE_MAP_POSITIVE_Z , cubeBack = GL_TEXTURE_CUBE_MAP_NEGATIVE_Z }