//===-- llvm/Constant.h - Constant class definition -------------*- C++ -*-===// // // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. // See https://llvm.org/LICENSE.txt for license information. // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception // //===----------------------------------------------------------------------===// // // This file contains the declaration of the Constant class. // //===----------------------------------------------------------------------===// #ifndef LLVM_IR_CONSTANT_H #define LLVM_IR_CONSTANT_H #include "llvm/IR/User.h" #include "llvm/IR/Value.h" #include "llvm/Support/Casting.h" namespace llvm { class APInt; /// This is an important base class in LLVM. It provides the common facilities /// of all constant values in an LLVM program. A constant is a value that is /// immutable at runtime. Functions are constants because their address is /// immutable. Same with global variables. /// /// All constants share the capabilities provided in this class. All constants /// can have a null value. They can have an operand list. Constants can be /// simple (integer and floating point values), complex (arrays and structures), /// or expression based (computations yielding a constant value composed of /// only certain operators and other constant values). /// /// Note that Constants are immutable (once created they never change) /// and are fully shared by structural equivalence. This means that two /// structurally equivalent constants will always have the same address. /// Constants are created on demand as needed and never deleted: thus clients /// don't have to worry about the lifetime of the objects. /// LLVM Constant Representation class Constant : public User { protected: Constant(Type *ty, ValueTy vty, Use *Ops, unsigned NumOps) : User(ty, vty, Ops, NumOps) {} ~Constant() = default; public: void operator=(const Constant &) = delete; Constant(const Constant &) = delete; /// Return true if this is the value that would be returned by getNullValue. bool isNullValue() const; /// Returns true if the value is one. bool isOneValue() const; /// Return true if the value is not the one value, or, /// for vectors, does not contain one value elements. bool isNotOneValue() const; /// Return true if this is the value that would be returned by /// getAllOnesValue. bool isAllOnesValue() const; /// Return true if the value is what would be returned by /// getZeroValueForNegation. bool isNegativeZeroValue() const; /// Return true if the value is negative zero or null value. bool isZeroValue() const; /// Return true if the value is not the smallest signed value, or, /// for vectors, does not contain smallest signed value elements. bool isNotMinSignedValue() const; /// Return true if the value is the smallest signed value. bool isMinSignedValue() const; /// Return true if this is a finite and non-zero floating-point scalar /// constant or a fixed width vector constant with all finite and non-zero /// elements. bool isFiniteNonZeroFP() const; /// Return true if this is a normal (as opposed to denormal, infinity, nan, /// or zero) floating-point scalar constant or a vector constant with all /// normal elements. See APFloat::isNormal. bool isNormalFP() const; /// Return true if this scalar has an exact multiplicative inverse or this /// vector has an exact multiplicative inverse for each element in the vector. bool hasExactInverseFP() const; /// Return true if this is a floating-point NaN constant or a vector /// floating-point constant with all NaN elements. bool isNaN() const; /// Return true if this constant and a constant 'Y' are element-wise equal. /// This is identical to just comparing the pointers, with the exception that /// for vectors, if only one of the constants has an `undef` element in some /// lane, the constants still match. bool isElementWiseEqual(Value *Y) const; /// Return true if this is a vector constant that includes any undef or /// poison elements. Since it is impossible to inspect a scalable vector /// element- wise at compile time, this function returns true only if the /// entire vector is undef or poison. bool containsUndefOrPoisonElement() const; /// Return true if this is a vector constant that includes any poison /// elements. bool containsPoisonElement() const; /// Return true if this is a vector constant that includes any strictly undef /// (not poison) elements. bool containsUndefElement() const; /// Return true if this is a fixed width vector constant that includes /// any constant expressions. bool containsConstantExpression() const; /// Return true if the value can vary between threads. bool isThreadDependent() const; /// Return true if the value is dependent on a dllimport variable. bool isDLLImportDependent() const; /// Return true if the constant has users other than constant expressions and /// other dangling things. bool isConstantUsed() const; /// This method classifies the entry according to whether or not it may /// generate a relocation entry (either static or dynamic). This must be /// conservative, so if it might codegen to a relocatable entry, it should say /// so. /// /// FIXME: This really should not be in IR. bool needsRelocation() const; bool needsDynamicRelocation() const; /// For aggregates (struct/array/vector) return the constant that corresponds /// to the specified element if possible, or null if not. This can return null /// if the element index is a ConstantExpr, if 'this' is a constant expr or /// if the constant does not fit into an uint64_t. Constant *getAggregateElement(unsigned Elt) const; Constant *getAggregateElement(Constant *Elt) const; /// If all elements of the vector constant have the same value, return that /// value. Otherwise, return nullptr. Ignore undefined elements by setting /// AllowUndefs to true. Constant *getSplatValue(bool AllowUndefs = false) const; /// If C is a constant integer then return its value, otherwise C must be a /// vector of constant integers, all equal, and the common value is returned. const APInt &getUniqueInteger() const; /// Called if some element of this constant is no longer valid. /// At this point only other constants may be on the use_list for this /// constant. Any constants on our Use list must also be destroy'd. The /// implementation must be sure to remove the constant from the list of /// available cached constants. Implementations should implement /// destroyConstantImpl to remove constants from any pools/maps they are /// contained it. void destroyConstant(); //// Methods for support type inquiry through isa, cast, and dyn_cast: static bool classof(const Value *V) { static_assert(ConstantFirstVal == 0, "V->getValueID() >= ConstantFirstVal always succeeds"); return V->getValueID() <= ConstantLastVal; } /// This method is a special form of User::replaceUsesOfWith /// (which does not work on constants) that does work /// on constants. Basically this method goes through the trouble of building /// a new constant that is equivalent to the current one, with all uses of /// From replaced with uses of To. After this construction is completed, all /// of the users of 'this' are replaced to use the new constant, and then /// 'this' is deleted. In general, you should not call this method, instead, /// use Value::replaceAllUsesWith, which automatically dispatches to this /// method as needed. /// void handleOperandChange(Value *, Value *); static Constant *getNullValue(Type* Ty); /// @returns the value for an integer or vector of integer constant of the /// given type that has all its bits set to true. /// Get the all ones value static Constant *getAllOnesValue(Type* Ty); /// Return the value for an integer or pointer constant, or a vector thereof, /// with the given scalar value. static Constant *getIntegerValue(Type *Ty, const APInt &V); /// If there are any dead constant users dangling off of this constant, remove /// them. This method is useful for clients that want to check to see if a /// global is unused, but don't want to deal with potentially dead constants /// hanging off of the globals. void removeDeadConstantUsers() const; /// Return true if the constant has exactly one live use. /// /// This returns the same result as calling Value::hasOneUse after /// Constant::removeDeadConstantUsers, but doesn't remove dead constants. bool hasOneLiveUse() const; /// Return true if the constant has no live uses. /// /// This returns the same result as calling Value::use_empty after /// Constant::removeDeadConstantUsers, but doesn't remove dead constants. bool hasZeroLiveUses() const; const Constant *stripPointerCasts() const { return cast(Value::stripPointerCasts()); } Constant *stripPointerCasts() { return const_cast( static_cast(this)->stripPointerCasts()); } /// Try to replace undefined constant C or undefined elements in C with /// Replacement. If no changes are made, the constant C is returned. static Constant *replaceUndefsWith(Constant *C, Constant *Replacement); /// Merges undefs of a Constant with another Constant, along with the /// undefs already present. Other doesn't have to be the same type as C, but /// both must either be scalars or vectors with the same element count. If no /// changes are made, the constant C is returned. static Constant *mergeUndefsWith(Constant *C, Constant *Other); /// Return true if a constant is ConstantData or a ConstantAggregate or /// ConstantExpr that contain only ConstantData. bool isManifestConstant() const; private: enum PossibleRelocationsTy { /// This constant requires no relocations. That is, it holds simple /// constants (like integrals). NoRelocation = 0, /// This constant holds static relocations that can be resolved by the /// static linker. LocalRelocation = 1, /// This constant holds dynamic relocations that the dynamic linker will /// need to resolve. GlobalRelocation = 2, }; /// Determine what potential relocations may be needed by this constant. PossibleRelocationsTy getRelocationInfo() const; bool hasNLiveUses(unsigned N) const; }; } // end namespace llvm #endif // LLVM_IR_CONSTANT_H