-- trigAvg let x = mouseX kr 0 1000 Linear 0.2 b = mouseButton kr 0 1 0.2 n = X.trigAvg kr (roundTo x 100) b in sinOsc ar n 0 * 0.1 -- trigAvg let n = X.trigAvg kr (sinOsc ar 0.1 0) (impulse kr 0.2 0) in sinOsc ar 220 0 * n * 0.25