-- tBall ; x = step noise modulation rate ; y = gravity let sf = lfNoise0Id 'α' ar (mouseX kr 0.5 100 Exponential 0.2) g = mouseY kr 0.01 10 Exponential 0.2 t = tBall ar sf g 0.01 0.002 in ringz (t * 4) (mce2 600 645) 0.3 -- tBall ; x = sine modulation rate ; y = friction let fr = mouseX kr 1 1000 Exponential 0.2 h = mouseY kr 0.0001 0.001 Exponential 0.2 g = lfNoise0Id 'α' kr 0.1 * 3 + 5 f = tBall ar (sinOsc ar fr 0) g 0.01 h in pan2 (ringz f 1400 0.04) 0 5 -- tBall ; x = friction ; y = gravity let fr = linExp (sinOsc kr 0.1 0) (-1) 1 1 600 h = mouseY kr 0.0001 0.001 Exponential 0.2 g = mouseX kr 1 10 Exponential 0.2 f = tBall ar (sinOsc ar fr 0) g 0.01 h in pan2 (ringz f 1400 0.04) 0 5