-- svf ; state variable filter let signal = lfSaw ar (range 110 35 (lfSaw kr 2 0)) 0 cutoff = mouseX kr 20 20000 Exponential 0.2 res = mouseY kr 1 0 Linear 0.2 k = control kr low = k "low" 0.1 band = k "band" 0.0 high = k "high" 0.0 notch = k "notch" 0.0 peak_ = k "peak" 0.0 in X.svf signal cutoff res low band high notch peak_ -- svf ; event control let f (c,g,x,y,z,o,rx,_,p,px,_) = let signal = lfSaw ar (midiCps (p * 127 + px)) 0 cutoff = linExp x 0 1 20 20000 res = y ty = constant c low = (ty + 0) `modE` 5 * z band = (ty + 1) `modE` 5 * z high = (ty + 2) `modE` 5 * z notch = (ty + 3) `modE` 5 * z peak_ = (ty + 4) `modE` 5 * z in pan2 (X.svf signal cutoff res low band high notch peak_) (o * 2 - 1) (lagUD g 0.1 (rx * 9)) in mix (voicer 16 f) * control kr "gain" 0.2 ---- ; control edits msg k v = withSc3 (Sound.OSC.sendMessage (n_set1 (-1) k v)) msg "low" 0.0 msg "band" 0.0 msg "high" 0.0 msg "notch" 0.0 msg "peak" 0.1