-- pv_BinScramble let b = control kr "buf" 0 a = playBuf 1 ar b (bufRateScale kr b) 1 0 Loop DoNothing f = fft' (localBufId 'α' 2048 1) a x = mouseX kr 0.0 1.0 Linear 0.1 y = mouseY kr 0.0 1.0 Linear 0.1 g = pv_BinScrambleId 'β' f x y (impulse kr 4 0) in pan2 (ifft' g) 0 0.5 -- pv_BinScramble ; warning=feedback let a = soundIn 0 f = fft' (localBufId 'γ' 2048 1) a x = mouseX kr 0.15 1 Linear 0.1 y = mouseY kr 0.15 1 Linear 0.1 i = impulse kr (lfNoise0Id 'δ' kr 2 * 8 + 10) 0 g = pv_BinScrambleId 'ε' f x y i h = ifft' g in pan2 h 0 1 ---- ; load sndfile withSc3 (async (b_allocRead 0 "/home/rohan/data/audio/pf-c5.aif" 0 0))