-- pow let a = fSinOsc ar 100 0 * 0.1 in mce2 a (a ** 10) -- pow ; see also http://create.ucsb.edu/pipermail/sc-users/2006-December/029998.html let n0 = lfNoise2Id 'α' kr 8 n1 = lfNoise2Id 'β' kr 3 s = blip ar (n0 * 200 + 300) (n1 * 10 + 20) x = mouseX kr 1000 (sampleRate * 0.5) Exponential 0.1 y = mouseY kr 1 24 Exponential 0.1 d = latch s (impulse ar x 0) b = roundUp d (0.5 ** y) in mce2 d b * 0.2 -- pow ; optimises identity (sinOsc ar 440 0 ** 1) * 0.1