---- ; help Sound.Sc3.sc3_scdoc_help_server_command_open False "/b_alloc" Buffer indices are not restricted by the number of available buffers at the server. Below allocates a buffer at index 2 ^ 15. Note the b_alloc_setn1, which adds a b_set completion message to the b_alloc message, is still asynchronous. > import Sound.Sc3 {- hsc3 -} > b0 :: Num n => n > b0 = 2 ^ 15 > m0 = b_alloc_setn1 b0 0 [0,3,7,10] b0 == 2 ^ 15 withSc3 (async m0) withSc3 (b_getn1_data b0 (0,4)) > g0 = > let x = mouseX KR 0 9 Linear 0.1 > k = degreeToKey b0 x 12 > in sinOsc AR (midiCps (48 + k)) 0 * 0.1