-- bottle (sc) ; texture=overlap,2,0,4,inf ; id let freq = rand 220 880 perc = envPerc 0.1 0.6 ex = envGen kr 1 1 0 1 DoNothing perc * whiteNoise ar * 0.02 flute = ringz ex freq 0.3 r = resonz (pinkNoise ar) (5 + (freq / 2)) 0.1 breath = envGen kr 1 1 0 1 DoNothing perc * r rapf i = i + allpassN i 0.1 (linRand 0.001 0.1 (-1)) 1.0 * 0.5 cls i = let en = let c = EnvNum (-4) in (c,c,c) l = envLinen_c 0.01 3.0 1.0 1 en z = (breath + i) * envGen kr 1 1 0 1 RemoveSynth l in mce2 z z in cls (iter 2 rapf flute) -- bottle (sc) ; texture=overlap,2,0,4,inf let bottle_m = do freq <- randM 220 880 wn <- whiteNoiseM ar pn <- pinkNoiseM ar let perc = envPerc 0.1 0.6 ex = envGen kr 1 1 0 1 DoNothing perc * wn * 0.02 flute = ringz ex freq 0.3 r = resonz pn (5 + (freq / 2)) 0.1 breath = envGen kr 1 1 0 1 DoNothing perc * r rapf i = do x <- linRandM 0.001 0.1 (-1) return (i + allpassN i 0.1 x 1.0 * 0.5) cls i = let en = let c = EnvNum (-4) in (c,c,c) l = envLinen_c 0.01 3.0 1.0 1 en z = (breath + i) * envGen kr 1 1 0 1 RemoveSynth l in mce2 z z f <- chainM 2 rapf flute return (cls f) in uid_st_eval bottle_m