-- synthetic piano (jmcc) #3 ; texture=overlap,6,0,6,inf let n = iRand 36 90 s = impulse ar (rand 0.1 0.5) (rand 0 1) * 0.1 e = decay2 s 0.008 0.04 c o = let n0 = lfNoise2 ar 3000 dt = 1 / midiCps (n + o) in combL (n0 * e) dt dt 6 l = ((n - 36) / 27) - 1 c_ = sum_opt (map c [-0.05,0,0.04]) in pan2 c_ l 1 -- synthetic piano (jmcc) #3 ; texture=overlap,6,0,6,inf ; id let n = iRandId 'α' 36 90 f = randId 'β' 0.1 0.5 ph = randId 'γ' 0 1 s = impulse ar f ph * 0.1 e = decay2 s 0.008 0.04 c z o = let n0 = lfNoise2Id z ar 3000 dt = 1 / midiCps (n + o) in combL (n0 * e) dt dt 6 l = ((n - 36) / 27) - 1 c_ = sum_opt (zipWith c ['δ'..] [-0.05,0,0.04]) in pan2 c_ l 1 -- synthetic piano (jmcc) #3 ; event-control let f (_,g,_,y,z,_,_,_,p,_,_) = let e = decay2 (trig g controlDur) 0.008 (linLin y 0 1 0.02 0.06) * z * 2 cmb o = let n0 = lfNoise2 ar 3000 dt = 1 / midiCps (p * 127 + o) in combL (n0 * e) dt dt 6 l = ((p * 127 - 36) / 27) - 1 cmb_ = sum_opt (map cmb [-0.05,0,0.04]) in pan2 cmb_ l (1 + z) in mix (voicer 16 f) * control kr "gain" 1 -- synthetic piano (jmcc) #3 ; event-control ; id let f (c,g,_,y,z,_,_,_,p,_,_) = let e = decay2 (trig g controlDur) 0.008 (linLin y 0 1 0.02 0.06) * z * 2 cmb k o = let n0 = lfNoise2Id (c,k) ar 3000 dt = 1 / midiCps (p * 127 + o) in combL (n0 * e) dt dt 6 l = ((p * 127 - 36) / 27) - 1 cmb_ = sum_opt (zipWith cmb ['δ'..] [-0.05,0,0.04]) in pan2 cmb_ l (1 + z) in mix (voicer 16 f) * control kr "gain" 1