-- reverberated sine percussion (jmcc) #3 let s = mixFill 6 (\_ -> resonz (dust ar (2 / 6) * 50) (200 + rand 0 3000) 0.003) y = mix (combL (delayN s 0.048 0.48) 0.1 (lfNoise1 kr (X.randN 5 0 0.1) * 0.04 + 0.05) 15) x = iter 4 (\i -> allpassN i 0.05 (X.randN 2 0 0.05) 1) y in s + x * 0.2 -- reverberated sine percussion (jmcc) #3 ; monad uid_st_eval (do let d = 6 c = 5 a = 4 s_ = do n <- dustM ar (2 / constant d) r <- randM 0 3000 return (resonz (n * 50) (200 + r) 0.003) x_ i = do r <- X.randNM 2 0 0.05 return (allpassN i 0.05 r 1) s <- fmap sum (sequence (replicate d s_)) y <- do let z = delayN s 0.048 0.48 r <- X.randNM c 0 0.1 n <- lfNoise1M kr r return (mix (combL z 0.1 (n * 0.04 + 0.05) 15)) x <- chainM a x_ y return (s + x * 0.2))