-- bit reduction (adc) let downSample = let f = lfNoise2 kr 8 nh = lfNoise2 kr 3 src = blip ar (f * 200 + 300) (nh * 10 + 20) sr = mouseX kr 1000 (sampleRate * 0.1) Exponential 0.2 in latch src (impulse ar sr 0) * 0.1 bitSz = mouseY kr 1 24 Exponential 0.2 bitRedux = roundTo downSample (0.5 ** bitSz) in mce2 downSample bitRedux -- bit reduction (adc) ; id let downSample = let f = lfNoise2Id 'α' kr 8 nh = lfNoise2Id 'β' kr 3 src = blip ar (f * 200 + 300) (nh * 10 + 20) sr = mouseX kr 1000 (sampleRate * 0.1) Exponential 0.2 in latch src (impulse ar sr 0) * 0.1 bitSz = mouseY kr 1 24 Exponential 0.2 bitRedux = roundTo downSample (0.5 ** bitSz) in mce2 downSample bitRedux