> import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Record.Plain.StkBandedWG {- hsc3-rec -} > g_01 = mkStkBandedWG stkBandedWGR instr: Uniform Bar = 0, Tuned Bar = 1, Glass Harmonica = 2, Tibetan Bowl = 3 > g_02 = mkStkBandedWG stkBandedWGR {instr = 3} > g_03 = > let tr = impulse KR (mouseX KR 0.5 12 Linear 0.2) 0 - 0.5 > u = stkBandedWGR > {freq = midiCPS (tExpRand 'α' 24 96 tr) > ,modalresonance = tRand 'ζ' 0 127 tr > ,instr = 3 > ,trig_ = tr} > in mkStkBandedWG u setstriking: 0 = Plucked, 127 = Bowed > g_04 = > let u = stkBandedWGR > {freq = rand 'α' 110 440 > ,instr = iRand 'β' 1 3 > ,bowpressure = iRand 'γ' 32 96 > ,bowmotion = rand 'δ' 32 96 > ,integration = rand 'ε' 0 64 > ,modalresonance = rand 'ζ' 32 96 > ,bowvelocity = rand 'η' 64 96 > ,setstriking = 127 > ,trig_ = 1} > in mkStkBandedWG u