Sound.SC3.UGen.Help.viewSC3Help "TBetaRand" Sound.SC3.UGen.DB.ugenSummary "TBetaRand" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} > g_01 = > let t = dust 'α' KR 10 > f = tBetaRand 'β' 300 3000 0.1 0.1 t > in sinOsc AR f 0 * 0.1 mouse control of parameters > g_02 = > let t = dust 'α' AR 10 > p1 = mouseX KR 1 5 Linear 0.2 > p2 = mouseY KR 1 5 Linear 0.2 > f = tBetaRand 'β' 300 3000 p1 p2 t > in sinOsc AR f 0 * 0.1 ...audio rate crashes server... > g_03 = > let t = dust 'α' AR 100 > p1 = mouseX KR 1 5 Linear 0.2 > p2 = mouseY KR 1 5 Linear 0.2 > in lag (tBetaRand 'β' (-1) 1 p1 p2 t) (10 / 48000)