Sound.SC3.UGen.Help.viewSC3Help "SineShaper" Sound.SC3.UGen.DB.ugenSummary "SineShaper" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} {SineShaper.ar(SinOsc.ar([400, 404], 0, 0.2), MouseX.kr(0, 1))}.play > g_01 = sineShaper (sinOsc AR (mce2 400 404) 0 * 0.2) (mouseX KR 0 1 Linear 0.2) {SineShaper.ar(SoundIn.ar, MouseX.kr(0, 1))}.play > g_02 = sineShaper (soundIn 0) (mouseX KR 0 1 Linear 0.2)