Sound.SC3.UGen.Help.viewSC3Help "AudioMSG" Sound.SC3.UGen.DB.ugenSummary "AudioMSG" > import Sound.SC3 {- hsc3 -} > import Sound.SC3.UGen.Bindings.DB.External {- hsc3 -} > g_01 = audioMSG AR (sinOsc AR 220 0 * 0.1) (mouseX KR 0 (2 * pi) Linear 0.2) > g_02 = audioMSG AR (soundIn 0) (mouseX KR 0 (2 * pi) Linear 0.2)