Sound.SC3.UGen.Help.viewSC3Help "AtsSynth" Sound.SC3.UGen.DB.ugenSummary "AtsSynth" > import System.IO.Unsafe {- base -} > import Sound.SC3 {- hsc3 -} > import Sound.SC3.Data.ATS {- hsc3-data -} > ats_fn_0 = "/home/rohan/data/audio/pf-c5.4.ats" > ats_fn_1 = "/home/rohan/cvs/tn/tn-56/ats/metal.ats" > ats_load_sc3 0 ats_fn > withSC3 (b_query1_unpack 0) read file > ats_hdr_0 = unsafePerformIO (fmap ats_header (ats_read ats_fn_0)) > ats_hdr_1 = unsafePerformIO (fmap ats_header (ats_read ats_fn_1)) show header > putStrLn $ ats_header_pp ats_hdr_0 simple re-synthesiser, ATS data is at buffer 0 > g_01 = > let x = mouseX KR 0.0 1.0 Linear 0.2 > y = mouseY KR 0.75 1.25 Linear 0.2 > np = constant (ats_n_partials ats_hdr_0) > in atsSynth 0 np 0 1 x y 0