> Sound.SC3.UGen.Help.viewSC3Help "OffsetOut" > Sound.SC3.UGen.DB.ugenSummary "OffsetOut" > import Sound.SC3 > let {a = offsetOut 0 (impulse AR 5 0) > ;b = out 0 (sinOsc AR 60 0 * 0.1)} > in audition (mrg [a,b]) > let {a = out 0 (impulse AR 5 0) > ;b = out 0 (sinOsc AR 60 0 * 0.1) } > in audition (mrg [a,b])