> Sound.SC3.UGen.Help.viewSC3Help "Osc" > Sound.SC3.UGen.DB.ugenSummary "Osc" > import Sound.SC3 Allocate and generate wavetable buffer > withSC3 (\fd -> do {_ <- async fd (b_alloc 10 512 1) > ;send fd (b_gen 10 "sine1" [1+2+4,1,1/2,1/3,1/4,1/5])}) Fixed frequency wavetable oscillator > audition (out 0 (osc AR 10 220 0 * 0.1)) Modulate frequency > let f = xLine KR 2000 200 1 DoNothing > in audition (out 0 (osc AR 10 f 0 * 0.1)) As frequency modulator > let f = osc AR 10 (xLine KR 1 1000 9 RemoveSynth) 0 * 200 + 800 > in audition (out 0 (osc AR 10 f 0 * 0.1)) As phase modulatulator > let p = osc AR 10 (xLine KR 20 8000 10 RemoveSynth) 0 * 2 * pi > in audition (out 0 (osc AR 10 800 p * 0.1)) Fixed frequency wavetable oscillator > audition (out 0 (osc AR 10 220 0 * 0.1)) Change the wavetable while its playing > withSC3 (\fd -> send fd (b_gen 10 "sine1" [1+2+4,1,0.6,1/4]))