{-# LANGUAGE BangPatterns #-} {-# LANGUAGE CPP #-} {-# LANGUAGE ConstraintKinds #-} {-# LANGUAGE FlexibleContexts #-} {-# LANGUAGE FlexibleInstances #-} {-# LANGUAGE MultiParamTypeClasses #-} {-# LANGUAGE RankNTypes #-} {-# LANGUAGE ScopedTypeVariables #-} {-# LANGUAGE TypeFamilies #-} {-# LANGUAGE UndecidableInstances #-} {-# LANGUAGE ViewPatterns #-} -- | -- Module : Graphics.Image.Interface.Vector.Storable -- Copyright : (c) Alexey Kuleshevich 2017 -- License : BSD3 -- Maintainer : Alexey Kuleshevich -- Stability : experimental -- Portability : non-portable -- module Graphics.Image.Interface.Vector.Storable ( VS(..), S, Image(..), fromStorableVector, toStorableVector, fromIx, toIx, checkDims ) where import Prelude hiding (map, zipWith) #if !MIN_VERSION_base(4,8,0) import Data.Functor #endif import qualified Data.Vector.Storable as VS import Graphics.Image.Interface as I import Graphics.Image.Interface.Vector.Generic -- | Storable 'Vector' representation. data VS = VS data S type instance Repr (V S) = VS.Vector instance Show S where show _ = "Storable" instance Show VS where show _ = "VectorStorable" instance SuperClass VS cs e => BaseArray VS cs e where type SuperClass VS cs e = (ColorSpace cs e, Num (Pixel cs e), VS.Storable (Pixel cs e)) data Image VS cs e = VSImage !(Image (V S) cs e) dims (VSImage img) = dims img {-# INLINE dims #-} instance (MArray VS cs e, BaseArray VS cs e) => Array VS cs e where type Manifest VS = VS makeImage !sh = VSImage . makeImage sh {-# INLINE makeImage #-} makeImageWindowed !sh !window f g = VSImage $ makeImageWindowed sh window f g {-# INLINE makeImageWindowed #-} scalar = VSImage . scalar {-# INLINE scalar #-} index00 (VSImage img) = index00 img {-# INLINE index00 #-} map f (VSImage img) = VSImage $ I.map f img {-# INLINE map #-} imap f (VSImage img) = VSImage $ I.imap f img {-# INLINE imap #-} zipWith f (VSImage img1) (VSImage img2) = VSImage $ I.zipWith f img1 img2 {-# INLINE zipWith #-} izipWith f (VSImage img1) (VSImage img2) = VSImage $ I.izipWith f img1 img2 {-# INLINE izipWith #-} traverse (VSImage img) f g = VSImage $ I.traverse img f g {-# INLINE traverse #-} traverse2 (VSImage img1) (VSImage img2) f g = VSImage $ I.traverse2 img1 img2 f g {-# INLINE traverse2 #-} transpose (VSImage img) = VSImage $ I.transpose img {-# INLINE transpose #-} backpermute !sz f (VSImage img) = VSImage $ I.backpermute sz f img {-# INLINE backpermute #-} fromLists = VSImage . I.fromLists {-# INLINE fromLists #-} fold f !px0 (VSImage img) = fold f px0 img {-# INLINE fold #-} foldIx f !px0 (VSImage img) = foldIx f px0 img {-# INLINE foldIx #-} (|*|) (VSImage img1) (VSImage img2) = VSImage (img1 |*| img2) {-# INLINE (|*|) #-} eq (VSImage img1) (VSImage img2) = img1 == img2 {-# INLINE eq #-} compute (VSImage img) = VSImage $! compute img {-# INLINE compute #-} toManifest = id {-# INLINE toManifest #-} instance BaseArray VS cs e => MArray VS cs e where data MImage s VS cs e = MVSImage (MImage s (V S) cs e) unsafeIndex (VSImage img) = unsafeIndex img {-# INLINE unsafeIndex #-} deepSeqImage (VSImage img) = deepSeqImage img {-# INLINE deepSeqImage #-} foldl f !px0 (VSImage img) = I.foldl f px0 img {-# INLINE foldl #-} foldr f !px0 (VSImage img) = I.foldr f px0 img {-# INLINE foldr #-} makeImageM !sh f = VSImage <$> makeImageM sh f {-# INLINE makeImageM #-} mapM f (VSImage img) = VSImage <$> I.mapM f img {-# INLINE mapM #-} mapM_ f (VSImage img) = I.mapM_ f img {-# INLINE mapM_ #-} foldM f !px0 (VSImage img) = I.foldM f px0 img {-# INLINE foldM #-} foldM_ f !px0 (VSImage img) = I.foldM_ f px0 img {-# INLINE foldM_ #-} mdims (MVSImage mimg) = mdims mimg {-# INLINE mdims #-} thaw (VSImage img) = MVSImage <$> I.thaw img {-# INLINE thaw #-} freeze (MVSImage img) = VSImage <$> I.freeze img {-# INLINE freeze #-} new !ix = MVSImage <$> I.new ix {-# INLINE new #-} read (MVSImage img) = I.read img {-# INLINE read #-} write (MVSImage img) = I.write img {-# INLINE write #-} swap (MVSImage img) = I.swap img {-# INLINE swap #-} -- | Convert an image to a flattened Storable 'VS.Vector'. It is a __O(1)__ opeartion. -- -- >>> toStorableVector $ makeImage (3, 2) (\(i, j) -> PixelY $ fromIntegral (i+j)) -- fromList [,,,,,] -- toStorableVector :: Array VS cs e => Image VS cs e -> VS.Vector (Pixel cs e) toStorableVector (VSImage img) = toVector img {-# INLINE toStorableVector #-} -- | Construct a two dimensional image with @m@ rows and @n@ columns from a flat -- Storable 'VS.Vector' of length @k@. It is a __O(1)__ opeartion. Make sure that @m * n = k@. -- -- >>> fromStorableVector (200, 300) $ generate 60000 (\i -> PixelY $ fromIntegral i / 60000) -- -- -- <> -- fromStorableVector :: Array VS cs e => (Int, Int) -> VS.Vector (Pixel cs e) -> Image VS cs e fromStorableVector !sz !v = VSImage $ fromVector sz v {-# INLINE fromStorableVector #-}