module GHCJS.DOM.JSFFI.Generated.GamepadButton
(js_getPressed, getPressed, js_getValue, getValue,
GamepadButton(..), gTypeGamepadButton)
where
import Prelude ((.), (==), (>>=), return, IO, Int, Float, Double, Bool(..), Maybe, maybe, fromIntegral, round, fmap, Show, Read, Eq, Ord)
import qualified Prelude (error)
import Data.Typeable (Typeable)
import GHCJS.Types (JSVal(..), JSString)
import GHCJS.Foreign (jsNull)
import GHCJS.Foreign.Callback (syncCallback, asyncCallback, syncCallback1, asyncCallback1, syncCallback2, asyncCallback2, OnBlocked(..))
import GHCJS.Marshal (ToJSVal(..), FromJSVal(..))
import GHCJS.Marshal.Pure (PToJSVal(..), PFromJSVal(..))
import Control.Monad (void)
import Control.Monad.IO.Class (MonadIO(..))
import Data.Int (Int64)
import Data.Word (Word, Word64)
import Data.Maybe (fromJust)
import GHCJS.DOM.Types
import Control.Applicative ((<$>))
import GHCJS.DOM.EventTargetClosures (EventName, unsafeEventName)
import GHCJS.DOM.JSFFI.Generated.Enums
foreign import javascript unsafe "($1[\"pressed\"] ? 1 : 0)"
js_getPressed :: GamepadButton -> IO Bool
getPressed :: (MonadIO m) => GamepadButton -> m Bool
getPressed self = liftIO (js_getPressed (self))
foreign import javascript unsafe "$1[\"value\"]" js_getValue ::
GamepadButton -> IO Double
getValue :: (MonadIO m) => GamepadButton -> m Double
getValue self = liftIO (js_getValue (self))