fast-math: Non IEEE-754 compliant compile-time floating-point optimisations
[ bsd3, library, math, numeric ] [ Propose Tags ]
The Numeric.FastMath module brings into scope many unsafe
Doubles that can greatly improve run time performance.
It is roughly equivalent to gcc's
-ffast-math compiler flag.
Optimisation (at least
-O1) must be enabled for any
RULES to take effect.
These rules are unsafe because they don't strictly adhere to the IEEE-754 regulations and may subtly change the results of your numeric computations. See the README on github for more details.
- fast-math-1.0.2.tar.gz [browse] (Cabal source package)
- Package description (as included in the package)
For package maintainers and hackage trustees
- No Candidates
|Versions [RSS]||0.1, 1.0, 1.0.1, 1.0.2|
|Dependencies||base (>=3 && <5) [details]|
|Copyright||© 2011, Liyang HU|
|Author||Liyang HU and Mike Izbicki|
|Source repo||head: git clone http://github.com/liyang/fast-math|
|Uploaded||by MikeIzbicki at 2015-08-01T22:30:34Z|
|Distributions||LTSHaskell:1.0.2, NixOS:1.0.2, Stackage:1.0.2|
|Reverse Dependencies||2 direct, 30 indirect [details]|
|Downloads||8439 total (65 in the last 30 days)|
|Rating||(no votes yet) [estimated by Bayesian average]|
|Status||Docs available [build log]
Last success reported on 2015-08-01 [all 1 reports]