Safe Haskell | None |
---|---|
Language | Haskell2010 |
Various utility functions
- setupGLFW :: EitherT String IO ()
- replaceMVar :: MVar a -> a -> IO ()
- checkVertexTextureUnits :: EitherT String IO ()
Documentation
replaceMVar :: MVar a -> a -> IO () Source
tryTakeMVar
then putMVar
checkVertexTextureUnits :: EitherT String IO () Source
Check if texture units are accessible from the vertex shader. Needed by Graphics.DynamicGraph.Line.