// Copyright (c) 2011-present, Facebook, Inc. All rights reserved. // This source code is licensed under both the GPLv2 (found in the // COPYING file in the root directory) and Apache 2.0 License // (found in the LICENSE.Apache file in the root directory). // // Copyright (c) 2011 The LevelDB Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #pragma once #include #include #include "port/port.h" #include "rocksdb/cache.h" #include "util/hash.h" namespace rocksdb { // Single cache shard interface. class CacheShard { public: CacheShard() = default; virtual ~CacheShard() = default; virtual Status Insert(const Slice& key, uint32_t hash, void* value, size_t charge, void (*deleter)(const Slice& key, void* value), Cache::Handle** handle, Cache::Priority priority) = 0; virtual Cache::Handle* Lookup(const Slice& key, uint32_t hash) = 0; virtual bool Ref(Cache::Handle* handle) = 0; virtual bool Release(Cache::Handle* handle, bool force_erase = false) = 0; virtual void Erase(const Slice& key, uint32_t hash) = 0; virtual void SetCapacity(size_t capacity) = 0; virtual void SetStrictCapacityLimit(bool strict_capacity_limit) = 0; virtual size_t GetUsage() const = 0; virtual size_t GetPinnedUsage() const = 0; virtual void ApplyToAllCacheEntries(void (*callback)(void*, size_t), bool thread_safe) = 0; virtual void EraseUnRefEntries() = 0; virtual std::string GetPrintableOptions() const { return ""; } }; // Generic cache interface which shards cache by hash of keys. 2^num_shard_bits // shards will be created, with capacity split evenly to each of the shards. // Keys are sharded by the highest num_shard_bits bits of hash value. class ShardedCache : public Cache { public: ShardedCache(size_t capacity, int num_shard_bits, bool strict_capacity_limit); virtual ~ShardedCache() = default; virtual const char* Name() const override = 0; virtual CacheShard* GetShard(int shard) = 0; virtual const CacheShard* GetShard(int shard) const = 0; virtual void* Value(Handle* handle) override = 0; virtual size_t GetCharge(Handle* handle) const = 0; virtual uint32_t GetHash(Handle* handle) const = 0; virtual void DisownData() override = 0; virtual void SetCapacity(size_t capacity) override; virtual void SetStrictCapacityLimit(bool strict_capacity_limit) override; virtual Status Insert(const Slice& key, void* value, size_t charge, void (*deleter)(const Slice& key, void* value), Handle** handle, Priority priority) override; virtual Handle* Lookup(const Slice& key, Statistics* stats) override; virtual bool Ref(Handle* handle) override; virtual bool Release(Handle* handle, bool force_erase = false) override; virtual void Erase(const Slice& key) override; virtual uint64_t NewId() override; virtual size_t GetCapacity() const override; virtual bool HasStrictCapacityLimit() const override; virtual size_t GetUsage() const override; virtual size_t GetUsage(Handle* handle) const override; virtual size_t GetPinnedUsage() const override; virtual void ApplyToAllCacheEntries(void (*callback)(void*, size_t), bool thread_safe) override; virtual void EraseUnRefEntries() override; virtual std::string GetPrintableOptions() const override; int GetNumShardBits() const { return num_shard_bits_; } private: static inline uint32_t HashSlice(const Slice& s) { return Hash(s.data(), s.size(), 0); } uint32_t Shard(uint32_t hash) { // Note, hash >> 32 yields hash in gcc, not the zero we expect! return (num_shard_bits_ > 0) ? (hash >> (32 - num_shard_bits_)) : 0; } int num_shard_bits_; mutable port::Mutex capacity_mutex_; size_t capacity_; bool strict_capacity_limit_; std::atomic last_id_; }; extern int GetDefaultCacheShardBits(size_t capacity); } // namespace rocksdb