{-# LANGUAGE CPP, ForeignFunctionInterface, EmptyDataDecls #-}
#ifdef __GLASGOW_HASKELL__
{-# LANGUAGE DeriveDataTypeable, StandaloneDeriving #-}
#endif
-- WARNING: This file was automatically generated
-- Do not edit.



module Graphics.Caramia.Internal.FlextGL
    ( flextInit
    , FlextInitResult(..)
    , has_GL_ARB_texture_storage
    , has_GL_KHR_debug
    , has_GL_EXT_direct_state_access
    , has_GL_ARB_buffer_storage
    , has_GL_ARB_separate_shader_objects
    , has_GL_ATI_meminfo
    , has_GL_NVX_gpu_memory_info
    , has_GL_ARB_invalidate_subdata
    , glCullFace
    , glFrontFace
    , glHint
    , glLineWidth
    , glPointSize
    , glPolygonMode
    , glScissor
    , glTexParameterf
    , glTexParameterfv
    , glTexParameteri
    , glTexParameteriv
    , glTexImage1D
    , glTexImage2D
    , glDrawBuffer
    , glClear
    , glClearColor
    , glClearStencil
    , glClearDepth
    , glStencilMask
    , glColorMask
    , glDepthMask
    , glDisable
    , glEnable
    , glFinish
    , glFlush
    , glBlendFunc
    , glLogicOp
    , glStencilFunc
    , glStencilOp
    , glDepthFunc
    , glPixelStoref
    , glPixelStorei
    , glReadBuffer
    , glReadPixels
    , glGetBooleanv
    , glGetDoublev
    , glGetError
    , glGetFloatv
    , glGetIntegerv
    , glGetString
    , glGetTexImage
    , glGetTexParameterfv
    , glGetTexParameteriv
    , glGetTexLevelParameterfv
    , glGetTexLevelParameteriv
    , glIsEnabled
    , glDepthRange
    , glViewport
    , glDrawArrays
    , glDrawElements
    , glPolygonOffset
    , glCopyTexImage1D
    , glCopyTexImage2D
    , glCopyTexSubImage1D
    , glCopyTexSubImage2D
    , glTexSubImage1D
    , glTexSubImage2D
    , glBindTexture
    , glDeleteTextures
    , glGenTextures
    , glIsTexture
    , glDrawRangeElements
    , glTexImage3D
    , glTexSubImage3D
    , glCopyTexSubImage3D
    , glActiveTexture
    , glSampleCoverage
    , glCompressedTexImage3D
    , glCompressedTexImage2D
    , glCompressedTexImage1D
    , glCompressedTexSubImage3D
    , glCompressedTexSubImage2D
    , glCompressedTexSubImage1D
    , glGetCompressedTexImage
    , glBlendFuncSeparate
    , glMultiDrawArrays
    , glMultiDrawElements
    , glPointParameterf
    , glPointParameterfv
    , glPointParameteri
    , glPointParameteriv
    , glBlendColor
    , glBlendEquation
    , glGenQueries
    , glDeleteQueries
    , glIsQuery
    , glBeginQuery
    , glEndQuery
    , glGetQueryiv
    , glGetQueryObjectiv
    , glGetQueryObjectuiv
    , glBindBuffer
    , glDeleteBuffers
    , glGenBuffers
    , glIsBuffer
    , glBufferData
    , glBufferSubData
    , glGetBufferSubData
    , glMapBuffer
    , glUnmapBuffer
    , glGetBufferParameteriv
    , glGetBufferPointerv
    , glBlendEquationSeparate
    , glDrawBuffers
    , glStencilOpSeparate
    , glStencilFuncSeparate
    , glStencilMaskSeparate
    , glAttachShader
    , glBindAttribLocation
    , glCompileShader
    , glCreateProgram
    , glCreateShader
    , glDeleteProgram
    , glDeleteShader
    , glDetachShader
    , glDisableVertexAttribArray
    , glEnableVertexAttribArray
    , glGetActiveAttrib
    , glGetActiveUniform
    , glGetAttachedShaders
    , glGetAttribLocation
    , glGetProgramiv
    , glGetProgramInfoLog
    , glGetShaderiv
    , glGetShaderInfoLog
    , glGetShaderSource
    , glGetUniformLocation
    , glGetUniformfv
    , glGetUniformiv
    , glGetVertexAttribdv
    , glGetVertexAttribfv
    , glGetVertexAttribiv
    , glGetVertexAttribPointerv
    , glIsProgram
    , glIsShader
    , glLinkProgram
    , glShaderSource
    , glUseProgram
    , glUniform1f
    , glUniform2f
    , glUniform3f
    , glUniform4f
    , glUniform1i
    , glUniform2i
    , glUniform3i
    , glUniform4i
    , glUniform1fv
    , glUniform2fv
    , glUniform3fv
    , glUniform4fv
    , glUniform1iv
    , glUniform2iv
    , glUniform3iv
    , glUniform4iv
    , glUniformMatrix2fv
    , glUniformMatrix3fv
    , glUniformMatrix4fv
    , glValidateProgram
    , glVertexAttrib1d
    , glVertexAttrib1dv
    , glVertexAttrib1f
    , glVertexAttrib1fv
    , glVertexAttrib1s
    , glVertexAttrib1sv
    , glVertexAttrib2d
    , glVertexAttrib2dv
    , glVertexAttrib2f
    , glVertexAttrib2fv
    , glVertexAttrib2s
    , glVertexAttrib2sv
    , glVertexAttrib3d
    , glVertexAttrib3dv
    , glVertexAttrib3f
    , glVertexAttrib3fv
    , glVertexAttrib3s
    , glVertexAttrib3sv
    , glVertexAttrib4Nbv
    , glVertexAttrib4Niv
    , glVertexAttrib4Nsv
    , glVertexAttrib4Nub
    , glVertexAttrib4Nubv
    , glVertexAttrib4Nuiv
    , glVertexAttrib4Nusv
    , glVertexAttrib4bv
    , glVertexAttrib4d
    , glVertexAttrib4dv
    , glVertexAttrib4f
    , glVertexAttrib4fv
    , glVertexAttrib4iv
    , glVertexAttrib4s
    , glVertexAttrib4sv
    , glVertexAttrib4ubv
    , glVertexAttrib4uiv
    , glVertexAttrib4usv
    , glVertexAttribPointer
    , glUniformMatrix2x3fv
    , glUniformMatrix3x2fv
    , glUniformMatrix2x4fv
    , glUniformMatrix4x2fv
    , glUniformMatrix3x4fv
    , glUniformMatrix4x3fv
    , glColorMaski
    , glGetBooleani_v
    , glGetIntegeri_v
    , glEnablei
    , glDisablei
    , glIsEnabledi
    , glBeginTransformFeedback
    , glEndTransformFeedback
    , glBindBufferRange
    , glBindBufferBase
    , glTransformFeedbackVaryings
    , glGetTransformFeedbackVarying
    , glClampColor
    , glBeginConditionalRender
    , glEndConditionalRender
    , glVertexAttribIPointer
    , glGetVertexAttribIiv
    , glGetVertexAttribIuiv
    , glVertexAttribI1i
    , glVertexAttribI2i
    , glVertexAttribI3i
    , glVertexAttribI4i
    , glVertexAttribI1ui
    , glVertexAttribI2ui
    , glVertexAttribI3ui
    , glVertexAttribI4ui
    , glVertexAttribI1iv
    , glVertexAttribI2iv
    , glVertexAttribI3iv
    , glVertexAttribI4iv
    , glVertexAttribI1uiv
    , glVertexAttribI2uiv
    , glVertexAttribI3uiv
    , glVertexAttribI4uiv
    , glVertexAttribI4bv
    , glVertexAttribI4sv
    , glVertexAttribI4ubv
    , glVertexAttribI4usv
    , glGetUniformuiv
    , glBindFragDataLocation
    , glGetFragDataLocation
    , glUniform1ui
    , glUniform2ui
    , glUniform3ui
    , glUniform4ui
    , glUniform1uiv
    , glUniform2uiv
    , glUniform3uiv
    , glUniform4uiv
    , glTexParameterIiv
    , glTexParameterIuiv
    , glGetTexParameterIiv
    , glGetTexParameterIuiv
    , glClearBufferiv
    , glClearBufferuiv
    , glClearBufferfv
    , glClearBufferfi
    , glGetStringi
    , glIsRenderbuffer
    , glBindRenderbuffer
    , glDeleteRenderbuffers
    , glGenRenderbuffers
    , glRenderbufferStorage
    , glGetRenderbufferParameteriv
    , glIsFramebuffer
    , glBindFramebuffer
    , glDeleteFramebuffers
    , glGenFramebuffers
    , glCheckFramebufferStatus
    , glFramebufferTexture1D
    , glFramebufferTexture2D
    , glFramebufferTexture3D
    , glFramebufferRenderbuffer
    , glGetFramebufferAttachmentParameteriv
    , glGenerateMipmap
    , glBlitFramebuffer
    , glRenderbufferStorageMultisample
    , glFramebufferTextureLayer
    , glMapBufferRange
    , glFlushMappedBufferRange
    , glBindVertexArray
    , glDeleteVertexArrays
    , glGenVertexArrays
    , glIsVertexArray
    , glDrawArraysInstanced
    , glDrawElementsInstanced
    , glTexBuffer
    , glPrimitiveRestartIndex
    , glCopyBufferSubData
    , glGetUniformIndices
    , glGetActiveUniformsiv
    , glGetActiveUniformName
    , glGetUniformBlockIndex
    , glGetActiveUniformBlockiv
    , glGetActiveUniformBlockName
    , glUniformBlockBinding
    , glDrawElementsBaseVertex
    , glDrawRangeElementsBaseVertex
    , glDrawElementsInstancedBaseVertex
    , glMultiDrawElementsBaseVertex
    , glProvokingVertex
    , glFenceSync
    , glIsSync
    , glDeleteSync
    , glClientWaitSync
    , glWaitSync
    , glGetInteger64v
    , glGetSynciv
    , glGetInteger64i_v
    , glGetBufferParameteri64v
    , glFramebufferTexture
    , glTexImage2DMultisample
    , glTexImage3DMultisample
    , glGetMultisamplefv
    , glSampleMaski
    , glBindFragDataLocationIndexed
    , glGetFragDataIndex
    , glGenSamplers
    , glDeleteSamplers
    , glIsSampler
    , glBindSampler
    , glSamplerParameteri
    , glSamplerParameteriv
    , glSamplerParameterf
    , glSamplerParameterfv
    , glSamplerParameterIiv
    , glSamplerParameterIuiv
    , glGetSamplerParameteriv
    , glGetSamplerParameterIiv
    , glGetSamplerParameterfv
    , glGetSamplerParameterIuiv
    , glQueryCounter
    , glGetQueryObjecti64v
    , glGetQueryObjectui64v
    , glVertexAttribDivisor
    , glVertexAttribP1ui
    , glVertexAttribP1uiv
    , glVertexAttribP2ui
    , glVertexAttribP2uiv
    , glVertexAttribP3ui
    , glVertexAttribP3uiv
    , glVertexAttribP4ui
    , glVertexAttribP4uiv
    , glTexStorage1D
    , glTexStorage2D
    , glTexStorage3D
    , glDebugMessageControl
    , glDebugMessageInsert
    , glDebugMessageCallback
    , glGetDebugMessageLog
    , glPushDebugGroup
    , glPopDebugGroup
    , glObjectLabel
    , glGetObjectLabel
    , glObjectPtrLabel
    , glGetObjectPtrLabel
    , glGetPointerv
    , glDebugMessageControlKHR
    , glDebugMessageInsertKHR
    , glDebugMessageCallbackKHR
    , glGetDebugMessageLogKHR
    , glPushDebugGroupKHR
    , glPopDebugGroupKHR
    , glObjectLabelKHR
    , glGetObjectLabelKHR
    , glObjectPtrLabelKHR
    , glGetObjectPtrLabelKHR
    , glGetPointervKHR
    , glMatrixLoadfEXT
    , glMatrixLoaddEXT
    , glMatrixMultfEXT
    , glMatrixMultdEXT
    , glMatrixLoadIdentityEXT
    , glMatrixRotatefEXT
    , glMatrixRotatedEXT
    , glMatrixScalefEXT
    , glMatrixScaledEXT
    , glMatrixTranslatefEXT
    , glMatrixTranslatedEXT
    , glMatrixFrustumEXT
    , glMatrixOrthoEXT
    , glMatrixPopEXT
    , glMatrixPushEXT
    , glClientAttribDefaultEXT
    , glPushClientAttribDefaultEXT
    , glTextureParameterfEXT
    , glTextureParameterfvEXT
    , glTextureParameteriEXT
    , glTextureParameterivEXT
    , glTextureImage1DEXT
    , glTextureImage2DEXT
    , glTextureSubImage1DEXT
    , glTextureSubImage2DEXT
    , glCopyTextureImage1DEXT
    , glCopyTextureImage2DEXT
    , glCopyTextureSubImage1DEXT
    , glCopyTextureSubImage2DEXT
    , glGetTextureImageEXT
    , glGetTextureParameterfvEXT
    , glGetTextureParameterivEXT
    , glGetTextureLevelParameterfvEXT
    , glGetTextureLevelParameterivEXT
    , glTextureImage3DEXT
    , glTextureSubImage3DEXT
    , glCopyTextureSubImage3DEXT
    , glBindMultiTextureEXT
    , glMultiTexCoordPointerEXT
    , glMultiTexEnvfEXT
    , glMultiTexEnvfvEXT
    , glMultiTexEnviEXT
    , glMultiTexEnvivEXT
    , glMultiTexGendEXT
    , glMultiTexGendvEXT
    , glMultiTexGenfEXT
    , glMultiTexGenfvEXT
    , glMultiTexGeniEXT
    , glMultiTexGenivEXT
    , glGetMultiTexEnvfvEXT
    , glGetMultiTexEnvivEXT
    , glGetMultiTexGendvEXT
    , glGetMultiTexGenfvEXT
    , glGetMultiTexGenivEXT
    , glMultiTexParameteriEXT
    , glMultiTexParameterivEXT
    , glMultiTexParameterfEXT
    , glMultiTexParameterfvEXT
    , glMultiTexImage1DEXT
    , glMultiTexImage2DEXT
    , glMultiTexSubImage1DEXT
    , glMultiTexSubImage2DEXT
    , glCopyMultiTexImage1DEXT
    , glCopyMultiTexImage2DEXT
    , glCopyMultiTexSubImage1DEXT
    , glCopyMultiTexSubImage2DEXT
    , glGetMultiTexImageEXT
    , glGetMultiTexParameterfvEXT
    , glGetMultiTexParameterivEXT
    , glGetMultiTexLevelParameterfvEXT
    , glGetMultiTexLevelParameterivEXT
    , glMultiTexImage3DEXT
    , glMultiTexSubImage3DEXT
    , glCopyMultiTexSubImage3DEXT
    , glEnableClientStateIndexedEXT
    , glDisableClientStateIndexedEXT
    , glGetFloatIndexedvEXT
    , glGetDoubleIndexedvEXT
    , glGetPointerIndexedvEXT
    , glEnableIndexedEXT
    , glDisableIndexedEXT
    , glIsEnabledIndexedEXT
    , glGetIntegerIndexedvEXT
    , glGetBooleanIndexedvEXT
    , glCompressedTextureImage3DEXT
    , glCompressedTextureImage2DEXT
    , glCompressedTextureImage1DEXT
    , glCompressedTextureSubImage3DEXT
    , glCompressedTextureSubImage2DEXT
    , glCompressedTextureSubImage1DEXT
    , glGetCompressedTextureImageEXT
    , glCompressedMultiTexImage3DEXT
    , glCompressedMultiTexImage2DEXT
    , glCompressedMultiTexImage1DEXT
    , glCompressedMultiTexSubImage3DEXT
    , glCompressedMultiTexSubImage2DEXT
    , glCompressedMultiTexSubImage1DEXT
    , glGetCompressedMultiTexImageEXT
    , glMatrixLoadTransposefEXT
    , glMatrixLoadTransposedEXT
    , glMatrixMultTransposefEXT
    , glMatrixMultTransposedEXT
    , glNamedBufferDataEXT
    , glNamedBufferSubDataEXT
    , glMapNamedBufferEXT
    , glUnmapNamedBufferEXT
    , glGetNamedBufferParameterivEXT
    , glGetNamedBufferPointervEXT
    , glGetNamedBufferSubDataEXT
    , glProgramUniform1fEXT
    , glProgramUniform2fEXT
    , glProgramUniform3fEXT
    , glProgramUniform4fEXT
    , glProgramUniform1iEXT
    , glProgramUniform2iEXT
    , glProgramUniform3iEXT
    , glProgramUniform4iEXT
    , glProgramUniform1fvEXT
    , glProgramUniform2fvEXT
    , glProgramUniform3fvEXT
    , glProgramUniform4fvEXT
    , glProgramUniform1ivEXT
    , glProgramUniform2ivEXT
    , glProgramUniform3ivEXT
    , glProgramUniform4ivEXT
    , glProgramUniformMatrix2fvEXT
    , glProgramUniformMatrix3fvEXT
    , glProgramUniformMatrix4fvEXT
    , glProgramUniformMatrix2x3fvEXT
    , glProgramUniformMatrix3x2fvEXT
    , glProgramUniformMatrix2x4fvEXT
    , glProgramUniformMatrix4x2fvEXT
    , glProgramUniformMatrix3x4fvEXT
    , glProgramUniformMatrix4x3fvEXT
    , glTextureBufferEXT
    , glMultiTexBufferEXT
    , glTextureParameterIivEXT
    , glTextureParameterIuivEXT
    , glGetTextureParameterIivEXT
    , glGetTextureParameterIuivEXT
    , glMultiTexParameterIivEXT
    , glMultiTexParameterIuivEXT
    , glGetMultiTexParameterIivEXT
    , glGetMultiTexParameterIuivEXT
    , glProgramUniform1uiEXT
    , glProgramUniform2uiEXT
    , glProgramUniform3uiEXT
    , glProgramUniform4uiEXT
    , glProgramUniform1uivEXT
    , glProgramUniform2uivEXT
    , glProgramUniform3uivEXT
    , glProgramUniform4uivEXT
    , glNamedProgramLocalParameters4fvEXT
    , glNamedProgramLocalParameterI4iEXT
    , glNamedProgramLocalParameterI4ivEXT
    , glNamedProgramLocalParametersI4ivEXT
    , glNamedProgramLocalParameterI4uiEXT
    , glNamedProgramLocalParameterI4uivEXT
    , glNamedProgramLocalParametersI4uivEXT
    , glGetNamedProgramLocalParameterIivEXT
    , glGetNamedProgramLocalParameterIuivEXT
    , glEnableClientStateiEXT
    , glDisableClientStateiEXT
    , glGetFloati_vEXT
    , glGetDoublei_vEXT
    , glGetPointeri_vEXT
    , glNamedProgramStringEXT
    , glNamedProgramLocalParameter4dEXT
    , glNamedProgramLocalParameter4dvEXT
    , glNamedProgramLocalParameter4fEXT
    , glNamedProgramLocalParameter4fvEXT
    , glGetNamedProgramLocalParameterdvEXT
    , glGetNamedProgramLocalParameterfvEXT
    , glGetNamedProgramivEXT
    , glGetNamedProgramStringEXT
    , glNamedRenderbufferStorageEXT
    , glGetNamedRenderbufferParameterivEXT
    , glNamedRenderbufferStorageMultisampleEXT
    , glNamedRenderbufferStorageMultisampleCoverageEXT
    , glCheckNamedFramebufferStatusEXT
    , glNamedFramebufferTexture1DEXT
    , glNamedFramebufferTexture2DEXT
    , glNamedFramebufferTexture3DEXT
    , glNamedFramebufferRenderbufferEXT
    , glGetNamedFramebufferAttachmentParameterivEXT
    , glGenerateTextureMipmapEXT
    , glGenerateMultiTexMipmapEXT
    , glFramebufferDrawBufferEXT
    , glFramebufferDrawBuffersEXT
    , glFramebufferReadBufferEXT
    , glGetFramebufferParameterivEXT
    , glNamedCopyBufferSubDataEXT
    , glNamedFramebufferTextureEXT
    , glNamedFramebufferTextureLayerEXT
    , glNamedFramebufferTextureFaceEXT
    , glTextureRenderbufferEXT
    , glMultiTexRenderbufferEXT
    , glVertexArrayVertexOffsetEXT
    , glVertexArrayColorOffsetEXT
    , glVertexArrayEdgeFlagOffsetEXT
    , glVertexArrayIndexOffsetEXT
    , glVertexArrayNormalOffsetEXT
    , glVertexArrayTexCoordOffsetEXT
    , glVertexArrayMultiTexCoordOffsetEXT
    , glVertexArrayFogCoordOffsetEXT
    , glVertexArraySecondaryColorOffsetEXT
    , glVertexArrayVertexAttribOffsetEXT
    , glVertexArrayVertexAttribIOffsetEXT
    , glEnableVertexArrayEXT
    , glDisableVertexArrayEXT
    , glEnableVertexArrayAttribEXT
    , glDisableVertexArrayAttribEXT
    , glGetVertexArrayIntegervEXT
    , glGetVertexArrayPointervEXT
    , glGetVertexArrayIntegeri_vEXT
    , glGetVertexArrayPointeri_vEXT
    , glMapNamedBufferRangeEXT
    , glFlushMappedNamedBufferRangeEXT
    , glNamedBufferStorageEXT
    , glClearNamedBufferDataEXT
    , glClearNamedBufferSubDataEXT
    , glNamedFramebufferParameteriEXT
    , glGetNamedFramebufferParameterivEXT
    , glProgramUniform1dEXT
    , glProgramUniform2dEXT
    , glProgramUniform3dEXT
    , glProgramUniform4dEXT
    , glProgramUniform1dvEXT
    , glProgramUniform2dvEXT
    , glProgramUniform3dvEXT
    , glProgramUniform4dvEXT
    , glProgramUniformMatrix2dvEXT
    , glProgramUniformMatrix3dvEXT
    , glProgramUniformMatrix4dvEXT
    , glProgramUniformMatrix2x3dvEXT
    , glProgramUniformMatrix2x4dvEXT
    , glProgramUniformMatrix3x2dvEXT
    , glProgramUniformMatrix3x4dvEXT
    , glProgramUniformMatrix4x2dvEXT
    , glProgramUniformMatrix4x3dvEXT
    , glTextureBufferRangeEXT
    , glTextureStorage1DEXT
    , glTextureStorage2DEXT
    , glTextureStorage3DEXT
    , glTextureStorage2DMultisampleEXT
    , glTextureStorage3DMultisampleEXT
    , glVertexArrayBindVertexBufferEXT
    , glVertexArrayVertexAttribFormatEXT
    , glVertexArrayVertexAttribIFormatEXT
    , glVertexArrayVertexAttribLFormatEXT
    , glVertexArrayVertexAttribBindingEXT
    , glVertexArrayVertexBindingDivisorEXT
    , glVertexArrayVertexAttribLOffsetEXT
    , glTexturePageCommitmentEXT
    , glVertexArrayVertexAttribDivisorEXT
    , glBufferStorage
    , glUseProgramStages
    , glActiveShaderProgram
    , glCreateShaderProgramv
    , glBindProgramPipeline
    , glDeleteProgramPipelines
    , glGenProgramPipelines
    , glIsProgramPipeline
    , glGetProgramPipelineiv
    , glProgramUniform1i
    , glProgramUniform1iv
    , glProgramUniform1f
    , glProgramUniform1fv
    , glProgramUniform1d
    , glProgramUniform1dv
    , glProgramUniform1ui
    , glProgramUniform1uiv
    , glProgramUniform2i
    , glProgramUniform2iv
    , glProgramUniform2f
    , glProgramUniform2fv
    , glProgramUniform2d
    , glProgramUniform2dv
    , glProgramUniform2ui
    , glProgramUniform2uiv
    , glProgramUniform3i
    , glProgramUniform3iv
    , glProgramUniform3f
    , glProgramUniform3fv
    , glProgramUniform3d
    , glProgramUniform3dv
    , glProgramUniform3ui
    , glProgramUniform3uiv
    , glProgramUniform4i
    , glProgramUniform4iv
    , glProgramUniform4f
    , glProgramUniform4fv
    , glProgramUniform4d
    , glProgramUniform4dv
    , glProgramUniform4ui
    , glProgramUniform4uiv
    , glProgramUniformMatrix2fv
    , glProgramUniformMatrix3fv
    , glProgramUniformMatrix4fv
    , glProgramUniformMatrix2dv
    , glProgramUniformMatrix3dv
    , glProgramUniformMatrix4dv
    , glProgramUniformMatrix2x3fv
    , glProgramUniformMatrix3x2fv
    , glProgramUniformMatrix2x4fv
    , glProgramUniformMatrix4x2fv
    , glProgramUniformMatrix3x4fv
    , glProgramUniformMatrix4x3fv
    , glProgramUniformMatrix2x3dv
    , glProgramUniformMatrix3x2dv
    , glProgramUniformMatrix2x4dv
    , glProgramUniformMatrix4x2dv
    , glProgramUniformMatrix3x4dv
    , glProgramUniformMatrix4x3dv
    , glValidateProgramPipeline
    , glGetProgramPipelineInfoLog
    , glInvalidateTexSubImage
    , glInvalidateTexImage
    , glInvalidateBufferSubData
    , glInvalidateBufferData
    , glInvalidateFramebuffer
    , glInvalidateSubFramebuffer
    , gl_ADD
    , gl_RELATIVE_LARGE_CCW_ARC_TO_NV
    , gl_DST_COLOR
    , gl_LUMINANCE_FLOAT16_ATI
    , gl_BUMP_ENVMAP_ATI
    , gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI
    , gl_SAMPLE_LOCATION_SUBPIXEL_BITS_NV
    , gl_MATRIX_INDEX_ARRAY_OES
    , gl_FRACTIONAL_EVEN
    , gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR
    , gl_UNSIGNED_INT_24_8_NV
    , gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT
    , gl_MAX_FRAGMENT_UNIFORM_BLOCKS
    , gl_VERSION_ES_CL_1_0
    , gl_LINE_STRIP_ADJACENCY_ARB
    , gl_SHADER_STORAGE_BUFFER
    , gl_CUBIC_CURVE_TO_NV
    , gl_DEBUG_GROUP_STACK_DEPTH
    , gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NV
    , gl_TESS_CONTROL_SUBROUTINE_UNIFORM
    , gl_RESAMPLE_ZERO_FILL_SGIX
    , gl_COEFF
    , gl_RGB8
    , gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXT
    , gl_MAP2_TANGENT_EXT
    , gl_SCALED_RESOLVE_FASTEST_EXT
    , gl_INT_IMAGE_2D_RECT_EXT
    , gl_DEPTH32F_STENCIL8_NV
    , gl_COLOR_TABLE_GREEN_SIZE
    , gl_TEXTURE_BINDING_BUFFER_EXT
    , gl_INDEX_ARRAY_LIST_IBM
    , gl_FRAGMENTS_INSTRUMENT_MAX_SGIX
    , gl_OP_NEGATE_EXT
    , gl_EVAL_VERTEX_ATTRIB12_NV
    , gl_TRANSPOSE_PROGRAM_MATRIX_EXT
    , gl_AND_REVERSE
    , gl_UNSIGNED_SHORT_4_4_4_4_EXT
    , gl_COLOR_MATRIX_SGI
    , gl_WAIT_FAILED
    , gl_WEIGHT_ARRAY_OES
    , gl_MAX_SERVER_WAIT_TIMEOUT
    , gl_PROGRAM_FORMAT_ARB
    , gl_GEOMETRY_SHADER_EXT
    , gl_R32F
    , gl_TEXTURE_INDEX_SIZE_EXT
    , gl_OUTPUT_TEXTURE_COORD8_EXT
    , gl_TEXTURE_BUFFER_EXT
    , gl_UNSIGNED_BYTE_3_3_2
    , gl_RG16_EXT
    , gl_TEXTURE_ENV_BIAS_SGIX
    , gl_REFERENCE_PLANE_SGIX
    , gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD
    , gl_DRAW_BUFFER3_ATI
    , gl_MODELVIEW28_ARB
    , gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT
    , gl_VERTEX_PROGRAM_POINT_SIZE
    , gl_PROGRAM_MATRIX_STACK_DEPTH_EXT
    , gl_SWIZZLE_STRQ_ATI
    , gl_R11F_G11F_B10F
    , gl_INDEX_TEST_EXT
    , gl_FRAGMENT_INPUT_NV
    , gl_COLOR_ARRAY_PARALLEL_POINTERS_INTEL
    , gl_INFO_LOG_LENGTH
    , gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB
    , gl_COMP_BIT_ATI
    , gl_RGB_S3TC
    , gl_STENCIL_BACK_REF
    , gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
    , gl_RELATIVE_QUADRATIC_CURVE_TO_NV
    , gl_RENDERBUFFER_HEIGHT
    , gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX
    , gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OES
    , gl_MAX_VERTEX_OUTPUT_COMPONENTS
    , gl_INDEX_ARRAY
    , gl_UNSIGNED_NORMALIZED
    , gl_DETAIL_TEXTURE_2D_BINDING_SGIS
    , gl_YCBAYCR8A_4224_NV
    , gl_POINT_SIZE_RANGE
    , gl_HSL_SATURATION_KHR
    , gl_READ_PIXEL_DATA_RANGE_LENGTH_NV
    , gl_TEXTURE_GREEN_SIZE_EXT
    , gl_COMPARE_R_TO_TEXTURE_ARB
    , gl_VERTEX_ARRAY_STRIDE
    , gl_MINMAX_SINK
    , gl_UNSIGNED_INT_8_8_S8_S8_REV_NV
    , gl_PATH_TERMINAL_END_CAP_NV
    , gl_CURRENT_FOG_COORDINATE_EXT
    , gl_COLOR_ATTACHMENT11
    , gl_TEXTURE_COORD_ARRAY_POINTER
    , gl_DEBUG_CATEGORY_APPLICATION_AMD
    , gl_RASTERIZER_DISCARD
    , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT
    , gl_MEDIUM_FLOAT
    , gl_FRAGMENT_SHADER_DERIVATIVE_HINT
    , gl_DEBUG_OUTPUT_SYNCHRONOUS_ARB
    , gl_UNSIGNED_INT
    , gl_PROXY_TEXTURE_2D_ARRAY
    , gl_LUMINANCE_ALPHA32UI_EXT
    , gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT
    , gl_PROGRAM_ALU_INSTRUCTIONS_ARB
    , gl_SOURCE0_ALPHA_EXT
    , gl_QUERY_OBJECT_AMD
    , gl_KEEP
    , gl_MAX_UNIFORM_LOCATIONS
    , gl_CURRENT_SECONDARY_COLOR
    , gl_BUFFER_VARIABLE
    , gl_MULTISAMPLE_EXT
    , gl_INDEX_SHIFT
    , gl_DEPTH_STENCIL_TO_RGBA_NV
    , gl_MAX_COLOR_MATRIX_STACK_DEPTH
    , gl_WEIGHT_ARRAY_POINTER_ARB
    , gl_RG16_SNORM_EXT
    , gl_VERTEX_ATTRIB_ARRAY_INTEGER
    , gl_COLOR_TABLE_SCALE
    , gl_COMBINER3_NV
    , gl_TEXTURE_VIEW_MIN_LAYER
    , gl_PATH_DASH_OFFSET_NV
    , gl_TEXTURE30
    , gl_TEXTURE_BORDER_COLOR
    , gl_COLOR_ATTACHMENT0
    , gl_TEXTURE_BINDING_3D
    , gl_DARKEN_NV
    , gl_SHARPEN_TEXTURE_FUNC_POINTS_SGIS
    , gl_SCALAR_EXT
    , gl_UNIFORM_BLOCK_BINDING
    , gl_RGBA32I_EXT
    , gl_DRAW_BUFFER2
    , gl_ALPHA_INTEGER_EXT
    , gl_FOG_MODE
    , gl_ACTIVE_VARIABLES
    , gl_RG16
    , gl_FOG_COORDINATE_ARRAY_EXT
    , gl_DRAW_FRAMEBUFFER_NV
    , gl_UNSIGNED_SHORT_8_8_APPLE
    , gl_RENDERBUFFER_SAMPLES_ANGLE
    , gl_PARAMETER_BUFFER_ARB
    , gl_INVARIANT_VALUE_EXT
    , gl_DEPTH_BOUNDS_TEST_EXT
    , gl_DOUBLE_VEC2
    , gl_DOUBLE_MAT4x2_EXT
    , gl_REG_27_ATI
    , gl_POINT_SMOOTH
    , gl_RENDERBUFFER_BINDING_OES
    , gl_MUL_ATI
    , gl_SELECT
    , gl_SECONDARY_INTERPOLATOR_ATI
    , gl_IMAGE_TRANSLATE_X_HP
    , gl_INVALID_INDEX
    , gl_UNIFORM_BUFFER_BINDING_EXT
    , gl_ASYNC_HISTOGRAM_SGIX
    , gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM
    , gl_VIEWPORT_BOUNDS_RANGE
    , gl_SHADING_LANGUAGE_VERSION
    , gl_COMPUTE_SUBROUTINE_UNIFORM
    , gl_PROGRAM_BINARY_ANGLE
    , gl_MAX_TESS_CONTROL_INPUT_COMPONENTS
    , gl_RGBA32UI_EXT
    , gl_GEOMETRY_LINKED_VERTICES_OUT_EXT
    , gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI
    , gl_SAMPLE_ALPHA_TO_ONE
    , gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
    , gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT
    , gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT
    , gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE
    , gl_DSDT_MAG_VIB_NV
    , gl_TEXTURE_SWIZZLE_A
    , gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV
    , gl_PALETTE8_RGB8_OES
    , gl_SUCCESS_NV
    , gl_PROGRAM_OUTPUT
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT
    , gl_4PASS_0_SGIS
    , gl_DEPTH_PASS_INSTRUMENT_MAX_SGIX
    , gl_MAX_ASYNC_TEX_IMAGE_SGIX
    , gl_MIRRORED_REPEAT_IBM
    , gl_RENDERBUFFER_BLUE_SIZE_OES
    , gl_DEBUG_TYPE_OTHER
    , gl_VERTEX_STATE_PROGRAM_NV
    , gl_MAP_INVALIDATE_BUFFER_BIT
    , gl_CONSTANT_COLOR0_NV
    , gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV
    , gl_UNSIGNED_INT_SAMPLER_2D_RECT
    , gl_VERTEX_ARRAY_POINTER
    , gl_RESCALE_NORMAL
    , gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXT
    , gl_RENDERBUFFER_RED_SIZE_OES
    , gl_STATIC_DRAW_ARB
    , gl_NO_RESET_NOTIFICATION
    , gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV
    , gl_DRAW_BUFFER10_ARB
    , gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT
    , gl_RGBA12
    , gl_DEBUG_CALLBACK_FUNCTION_ARB
    , gl_MODELVIEW1_EXT
    , gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE
    , gl_GREEN_BIT_ATI
    , gl_LIGHT7
    , gl_CONVOLUTION_FORMAT_EXT
    , gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB
    , gl_LUMINANCE_ALPHA32I_EXT
    , gl_SOURCE0_RGB_EXT
    , gl_CLIP_NEAR_HINT_PGI
    , gl_SLUMINANCE
    , gl_MATRIX25_ARB
    , gl_BLUE_INTEGER
    , gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT
    , gl_SIGNED_RGB8_NV
    , gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX
    , gl_OFFSET_TEXTURE_RECTANGLE_NV
    , gl_RASTER_FIXED_SAMPLE_LOCATIONS_EXT
    , gl_RGB32F
    , gl_FLOAT_R16_NV
    , gl_OCCLUSION_QUERY_EVENT_MASK_AMD
    , gl_SAMPLER_BUFFER_EXT
    , gl_TEXTURE25_ARB
    , gl_SLUMINANCE_ALPHA_NV
    , gl_TRIANGLE_STRIP_ADJACENCY
    , gl_SPARSE_BUFFER_PAGE_SIZE_ARB
    , gl_LIGHT_ENV_MODE_SGIX
    , gl_UNPACK_SKIP_ROWS
    , gl_VERTEX_ATTRIB_MAP2_APPLE
    , gl_IUI_V2F_EXT
    , gl_COMPRESSED_SLUMINANCE_ALPHA
    , gl_VERTEX_SHADER
    , gl_MAX_CLIENT_ATTRIB_STACK_DEPTH
    , gl_POST_COLOR_MATRIX_BLUE_BIAS_SGI
    , gl_SCISSOR_TEST
    , gl_TEXTURE_PRIORITY_EXT
    , gl_S
    , gl_YCBCR_MESA
    , gl_LIGHT_MODEL_TWO_SIDE
    , gl_CONTEXT_RELEASE_BEHAVIOR_KHR
    , gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATI
    , gl_COMPRESSED_RG_RGTC2
    , gl_DEPTH_COMPONENT24_ARB
    , gl_QUERY_NO_WAIT
    , gl_CLIENT_ACTIVE_TEXTURE_ARB
    , gl_TEXTURE_ALPHA_SIZE
    , gl_CONTEXT_PROFILE_MASK
    , gl_LOW_INT
    , gl_BUFFER_UPDATE_BARRIER_BIT
    , gl_FLOAT_MAT4
    , gl_TEXTURE_RED_TYPE
    , gl_MAX_VERTEX_STREAMS
    , gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV
    , gl_POINT_SIZE_MAX_SGIS
    , gl_INT_SAMPLER_CUBE_MAP_ARRAY
    , gl_INT_SAMPLER_2D_ARRAY
    , gl_HSL_LUMINOSITY_KHR
    , gl_ALIASED_POINT_SIZE_RANGE
    , gl_BUFFER_MAP_POINTER_ARB
    , gl_RENDERBUFFER_STENCIL_SIZE_EXT
    , gl_TEXTURE_CLIPMAP_CENTER_SGIX
    , gl_TEXTURE0_ARB
    , gl_COLOR_ATTACHMENT10_NV
    , gl_DEPTH_RENDERABLE
    , gl_UNIFORM_BUFFER_UNIFIED_NV
    , gl_GREEN_INTEGER_EXT
    , gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING
    , gl_DEPTH_CLAMP_NEAR_AMD
    , gl_CON_4_ATI
    , gl_LIGHT6
    , gl_REFLECTION_MAP_NV
    , gl_MATRIX5_ARB
    , gl_FRAME_NV
    , gl_UNSIGNED_SHORT_8_8_REV_MESA
    , gl_OP_SET_GE_EXT
    , gl_GEOMETRY_SHADER
    , gl_HISTOGRAM_ALPHA_SIZE_EXT
    , gl_NATIVE_GRAPHICS_BEGIN_HINT_PGI
    , gl_DEPTH_STENCIL_MESA
    , gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX
    , gl_STENCIL_BACK_FAIL_ATI
    , gl_DST_ATOP_NV
    , gl_SHADER_SOURCE_LENGTH
    , gl_TEXTURE_STORAGE_HINT_APPLE
    , gl_TEXTURE_SWIZZLE_G_EXT
    , gl_BUFFER_MAP_OFFSET
    , gl_IMPLEMENTATION_COLOR_READ_TYPE
    , gl_MAX_CUBE_MAP_TEXTURE_SIZE
    , gl_ARRAY_SIZE
    , gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT
    , gl_ATTRIB_ARRAY_SIZE_NV
    , gl_MIPMAP
    , gl_CLIP_DISTANCE5_APPLE
    , gl_NO_ERROR
    , gl_TESS_EVALUATION_PROGRAM_NV
    , gl_TEXTURE23
    , gl_ALPHA4_EXT
    , gl_WEIGHT_ARRAY_ARB
    , gl_STENCIL_INDEX1_OES
    , gl_MODELVIEW16_ARB
    , gl_EDGE_FLAG_ARRAY_EXT
    , gl_T2F_IUI_N3F_V3F_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES
    , gl_STENCIL_ATTACHMENT_OES
    , gl_LUMINANCE4_ALPHA4
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR
    , gl_CLAMP_TO_BORDER_SGIS
    , gl_PERFQUERY_WAIT_INTEL
    , gl_MAX_VERTEX_ATTRIBS_ARB
    , gl_CON_20_ATI
    , gl_COLOR_ATTACHMENT9
    , gl_MIN_SAMPLE_SHADING_VALUE_ARB
    , gl_3_BYTES
    , gl_DOT4_ATI
    , gl_PROGRAMMABLE_SAMPLE_LOCATION_NV
    , gl_R11F_G11F_B10F_APPLE
    , gl_UNSIGNED_INT_IMAGE_2D_RECT
    , gl_AND
    , gl_PIXEL_MODE_BIT
    , gl_TEXTURE_LOD_BIAS_S_SGIX
    , gl_UNSIGNED_INT_SAMPLER_BUFFER_EXT
    , gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB
    , gl_MODELVIEW0_MATRIX_EXT
    , gl_FLOAT_RG32_NV
    , gl_PIXEL_UNPACK_BUFFER_ARB
    , gl_BLEND_SRC_ALPHA_OES
    , gl_TRANSLATE_Y_NV
    , gl_SAMPLER_2D_ARB
    , gl_ALL_ATTRIB_BITS
    , gl_MAX_VIEWPORT_DIMS
    , gl_PERFQUERY_COUNTER_DATA_BOOL32_INTEL
    , gl_TEXTURE_FLOAT_COMPONENTS_NV
    , gl_PRIMITIVE_RESTART_FIXED_INDEX
    , gl_RG
    , gl_SECONDARY_COLOR_ARRAY_LIST_IBM
    , gl_TEXTURE_SRGB_DECODE_EXT
    , gl_LINE_BIT
    , gl_ARRAY_BUFFER_BINDING_ARB
    , gl_UNPACK_RESAMPLE_OML
    , gl_TEXTURE5
    , gl_SHADER_OPERATION_NV
    , gl_MAX_FRAGMENT_UNIFORM_COMPONENTS
    , gl_READ_WRITE
    , gl_V2F
    , gl_IMAGE_CUBE_MAP_ARRAY_EXT
    , gl_GPU_OPTIMIZED_QCOM
    , gl_PIXEL_MAP_I_TO_A
    , gl_UNSIGNED_INT64_VEC2_NV
    , gl_TEXTURE16
    , gl_TRANSFORM_FEEDBACK_BUFFER_BINDING
    , gl_MAP_COLOR
    , gl_FULL_RANGE_EXT
    , gl_MATRIX7_NV
    , gl_LINEARDODGE_NV
    , gl_IMAGE_2D_MULTISAMPLE_EXT
    , gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX
    , gl_DEBUG_CATEGORY_API_ERROR_AMD
    , gl_DRAW_BUFFER0_ARB
    , gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS
    , gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT
    , gl_LUMINANCE16_ALPHA16
    , gl_COLOR_BUFFER_BIT4_QCOM
    , gl_MAP1_GRID_DOMAIN
    , gl_REPLICATE_BORDER_HP
    , gl_VERTEX_ATTRIB_ARRAY2_NV
    , gl_VERTEX_ARRAY_LIST_IBM
    , gl_SOURCE2_ALPHA_ARB
    , gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT
    , gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE
    , gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB
    , gl_MAP1_GRID_SEGMENTS
    , gl_MAX_FRAGMENT_ATOMIC_COUNTERS
    , gl_UNPACK_IMAGE_HEIGHT
    , gl_8X_BIT_ATI
    , gl_FLOAT_VEC2
    , gl_TEXTURE6_ARB
    , gl_OVERLAY_KHR
    , gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
    , gl_SWIZZLE_STR_DR_ATI
    , gl_BOOL_VEC3
    , gl_UNIFORM_IS_ROW_MAJOR
    , gl_COLOR_ATTACHMENT2_NV
    , gl_NORMAL_ARRAY_POINTER_EXT
    , gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
    , gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT
    , gl_DRAW_BUFFER4_EXT
    , gl_FOG_START
    , gl_NICEST
    , gl_TRIANGLE_LIST_SUN
    , gl_READ_WRITE_ARB
    , gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX
    , gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV
    , gl_DEPTH_TEXTURE_MODE
    , gl_BLEND_SRC_ALPHA
    , gl_LUMINANCE8I_EXT
    , gl_ARRAY_BUFFER_ARB
    , gl_LINEAR_SHARPEN_COLOR_SGIS
    , gl_DST_NV
    , gl_DEBUG_CALLBACK_USER_PARAM_KHR
    , gl_MAX_PROGRAM_GENERIC_ATTRIBS_NV
    , gl_COLOR_SUM_EXT
    , gl_MINMAX_FORMAT_EXT
    , gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
    , gl_IMAGE_CLASS_2_X_8
    , gl_SINGLE_COLOR_EXT
    , gl_X_EXT
    , gl_ALREADY_SIGNALED_APPLE
    , gl_ALLOW_DRAW_OBJ_HINT_PGI
    , gl_PATH_STENCIL_VALUE_MASK_NV
    , gl_SHADER_INCLUDE_ARB
    , gl_RGBA_FLOAT_MODE_ARB
    , gl_RGBA_INTEGER_EXT
    , gl_UNDEFINED_APPLE
    , gl_POINT_SPRITE_OES
    , gl_TEXTURE_2D_MULTISAMPLE_ARRAY
    , gl_INVARIANT_EXT
    , gl_LINEAR_CLIPMAP_NEAREST_SGIX
    , gl_MAP2_VERTEX_ATTRIB4_4_NV
    , gl_SAMPLES_3DFX
    , gl_MAP1_TEXTURE_COORD_1
    , gl_LINEAR_DETAIL_SGIS
    , gl_CND_ATI
    , gl_DS_SCALE_NV
    , gl_COLOR_ATTACHMENT3_NV
    , gl_INCR_WRAP
    , gl_QUERY_COUNTER_BITS_EXT
    , gl_BLEND_SRC_RGB
    , gl_VERTEX_SHADER_INVOCATIONS_ARB
    , gl_STENCIL_INDEX1_EXT
    , gl_RENDERBUFFER_SAMPLES_APPLE
    , gl_RGBA8UI_EXT
    , gl_MAX_TEXTURE_IMAGE_UNITS_NV
    , gl_UNSIGNED_SHORT_4_4_4_4
    , gl_FRAMEBUFFER
    , gl_PERFMON_GLOBAL_MODE_QCOM
    , gl_DEPTH32F_STENCIL8
    , gl_UNSIGNED_INT_ATOMIC_COUNTER
    , gl_COLOR_ARRAY_ADDRESS_NV
    , gl_QUERY_COUNTER_BITS
    , gl_FRAMEBUFFER_BINDING_ANGLE
    , gl_RENDERBUFFER_GREEN_SIZE
    , gl_DST_ALPHA
    , gl_SKIP_COMPONENTS2_NV
    , gl_STENCIL_BACK_PASS_DEPTH_PASS_ATI
    , gl_DEBUG_LOGGED_MESSAGES_KHR
    , gl_FRAMEBUFFER_COMPLETE_OES
    , gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXT
    , gl_DEPTH_PASS_INSTRUMENT_SGIX
    , gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXT
    , gl_LIGHT_MODEL_COLOR_CONTROL
    , gl_DEBUG_OBJECT_MESA
    , gl_SYNC_FLAGS_APPLE
    , gl_READ_BUFFER_EXT
    , gl_MAX_UNIFORM_BUFFER_BINDINGS
    , gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT
    , gl_POST_COLOR_MATRIX_COLOR_TABLE
    , gl_RGB_RAW_422_APPLE
    , gl_MIN_SAMPLE_SHADING_VALUE
    , gl_PROXY_TEXTURE_CUBE_MAP_ARRAY
    , gl_PIXEL_COUNTER_BITS_NV
    , gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
    , gl_TEXTURE29
    , gl_SMOOTH_LINE_WIDTH_GRANULARITY
    , gl_INT_IMAGE_2D
    , gl_MAX_GEOMETRY_OUTPUT_VERTICES
    , gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV
    , gl_TEXTURE13_ARB
    , gl_NO_RESET_NOTIFICATION_KHR
    , gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
    , gl_MAX_COMBINED_UNIFORM_BLOCKS
    , gl_PROXY_TEXTURE_COLOR_TABLE_SGI
    , gl_FRAGMENT_PROGRAM_CALLBACK_MESA
    , gl_STENCIL_INDEX
    , gl_RENDERBUFFER_FREE_MEMORY_ATI
    , gl_MATRIX3_NV
    , gl_BLEND_SRC
    , gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT
    , gl_COMPRESSED_RGB8_ETC2_OES
    , gl_CONVOLUTION_HEIGHT_EXT
    , gl_ONE_MINUS_DST_ALPHA
    , gl_CONTEXT_FLAG_DEBUG_BIT
    , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NV
    , gl_VIVIDLIGHT_NV
    , gl_TEXTURE_WRAP_R_OES
    , gl_UNSIGNED_INT_IMAGE_2D_EXT
    , gl_BUFFER_DATA_SIZE
    , gl_OBJECT_BUFFER_USAGE_ATI
    , gl_MAX_PROGRAM_TEXEL_OFFSET_EXT
    , gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXT
    , gl_TEXTURE_SHARED_SIZE_EXT
    , gl_LUMINANCE32F_EXT
    , gl_CONTEXT_LOST
    , gl_COMPRESSED_TEXTURE_FORMATS
    , gl_UNSIGNED_INT_2_10_10_10_REV
    , gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET
    , gl_COLOR_TABLE_GREEN_SIZE_SGI
    , gl_DOUBLE_MAT2x4_EXT
    , gl_OUTPUT_VERTEX_EXT
    , gl_COMBINER5_NV
    , gl_VIEWPORT_BOUNDS_RANGE_NV
    , gl_TEXTURE_BUFFER_OFFSET_EXT
    , gl_INDEX_MATERIAL_FACE_EXT
    , gl_LIGHTEN_KHR
    , gl_LINEARBURN_NV
    , gl_COPY_READ_BUFFER
    , gl_MAX_VERTEX_UNIFORM_VECTORS
    , gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT
    , gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB
    , gl_RGB12
    , gl_ELEMENT_ARRAY_ADDRESS_NV
    , gl_COLOR_MATRIX_STACK_DEPTH
    , gl_LINE_LOOP
    , gl_GLYPH_WIDTH_BIT_NV
    , gl_TEXTURE24
    , gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT
    , gl_INDEX_ARRAY_EXT
    , gl_TEXTURE_MAX_ANISOTROPY_EXT
    , gl_VERTEX_ATTRIB_ARRAY6_NV
    , gl_OUTPUT_TEXTURE_COORD15_EXT
    , gl_INT_SAMPLER_BUFFER_AMD
    , gl_VERTEX_ATTRIB_MAP1_APPLE
    , gl_HISTOGRAM_WIDTH
    , gl_OP_FLOOR_EXT
    , gl_DOT3_RGB_EXT
    , gl_UNIFORM_BUFFER_BINDING
    , gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED
    , gl_COMBINER0_NV
    , gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS
    , gl_COLOR_SUM_CLAMP_NV
    , gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD
    , gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX
    , gl_DYNAMIC_COPY_ARB
    , gl_MATRIX_INDEX_ARRAY_POINTER_ARB
    , gl_BINNING_CONTROL_HINT_QCOM
    , gl_DRAW_FRAMEBUFFER
    , gl_PATH_FORMAT_SVG_NV
    , gl_SYNC_CL_EVENT_ARB
    , gl_PIXEL_MAP_I_TO_G_SIZE
    , gl_STENCIL_INDEX4_EXT
    , gl_FOG_COORDINATE_ARRAY_LIST_IBM
    , gl_LOWER_LEFT
    , gl_PROXY_TEXTURE_RECTANGLE_NV
    , gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV
    , gl_MOVE_TO_RESETS_NV
    , gl_TEXTURE_DEPTH_TYPE
    , gl_RASTERIZER_DISCARD_EXT
    , gl_OFFSET_TEXTURE_SCALE_NV
    , gl_SET_AMD
    , gl_UNSIGNED_BYTE_2_3_3_REV
    , gl_STREAM_COPY
    , gl_DRAW_FRAMEBUFFER_APPLE
    , gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS
    , gl_TEXTURE
    , gl_EDGE_FLAG_ARRAY_STRIDE_EXT
    , gl_NORMAL_MAP_OES
    , gl_UNPACK_SKIP_VOLUMES_SGIS
    , gl_EVAL_VERTEX_ATTRIB5_NV
    , gl_SAMPLE_SHADING_OES
    , gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV
    , gl_INTERNALFORMAT_RED_SIZE
    , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT
    , gl_BGR_INTEGER
    , gl_DEPTH_FUNC
    , gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV
    , gl_1PASS_EXT
    , gl_CURRENT_WEIGHT_ARB
    , gl_STATIC_DRAW
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OES
    , gl_LOSE_CONTEXT_ON_RESET
    , gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV
    , gl_DEPTH_BITS
    , gl_PIXEL_UNPACK_BUFFER_BINDING
    , gl_CURRENT_VERTEX_EXT
    , gl_TEXTURE_1D_STACK_BINDING_MESAX
    , gl_PROXY_TEXTURE_4D_SGIS
    , gl_TEXTURE_ALPHA_TYPE
    , gl_BACK
    , gl_RGB16I
    , gl_POINT_SPRITE
    , gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI
    , gl_WEIGHT_SUM_UNITY_ARB
    , gl_ANY_SAMPLES_PASSED_EXT
    , gl_SAMPLE_ALPHA_TO_COVERAGE
    , gl_SAMPLER_1D_ARB
    , gl_COMPRESSED_RGBA_ARB
    , gl_MINMAX_EXT
    , gl_MAX_LIST_NESTING
    , gl_MAX_FRAGMENT_INPUT_COMPONENTS
    , gl_COLOR_ARRAY_BUFFER_BINDING_ARB
    , gl_LINE_STRIP_ADJACENCY_EXT
    , gl_SGX_PROGRAM_BINARY_IMG
    , gl_OUTPUT_TEXTURE_COORD9_EXT
    , gl_DEPTH_CLAMP_FAR_AMD
    , gl_FRAMEBUFFER_DEFAULT_LAYERS_EXT
    , gl_MAX_PROGRAM_RESULT_COMPONENTS_NV
    , gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX
    , gl_PATH_GEN_MODE_NV
    , gl_IMAGE_BINDING_LAYERED_EXT
    , gl_STANDARD_FONT_FORMAT_NV
    , gl_AFFINE_2D_NV
    , gl_PACK_ROW_BYTES_APPLE
    , gl_MAX_DEBUG_LOGGED_MESSAGES
    , gl_FOG_COORD_ARRAY_STRIDE
    , gl_UNSIGNED_IDENTITY_NV
    , gl_ONE_MINUS_CONSTANT_ALPHA_EXT
    , gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS
    , gl_TEXTURE_GREEN_SIZE
    , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER
    , gl_COLOR_ATTACHMENT13_EXT
    , gl_COLOR_TABLE_RED_SIZE_SGI
    , gl_ATTENUATION_EXT
    , gl_OUTPUT_TEXTURE_COORD16_EXT
    , gl_GEOMETRY_SUBROUTINE_UNIFORM
    , gl_R16_SNORM
    , gl_MIRROR_CLAMP_ATI
    , gl_OR_REVERSE
    , gl_NUM_COMPATIBLE_SUBROUTINES
    , gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV
    , gl_RECIP_ADD_SIGNED_ALPHA_IMG
    , gl_DSDT8_MAG8_NV
    , gl_TEXTURE_COORD_ARRAY_POINTER_EXT
    , gl_CLIENT_ALL_ATTRIB_BITS
    , gl_TEXTURE_GEN_R
    , gl_PARAMETER_BUFFER_BINDING_ARB
    , gl_MAX_RECTANGLE_TEXTURE_SIZE_NV
    , gl_ALPHA8_EXT
    , gl_RGB_SCALE_EXT
    , gl_COLOR_ATTACHMENT0_NV
    , gl_MAX_CULL_DISTANCES
    , gl_LINE_TOKEN
    , gl_POINT_FADE_THRESHOLD_SIZE_EXT
    , gl_DEBUG_TYPE_PERFORMANCE
    , gl_TEXTURE22_ARB
    , gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT
    , gl_TEXTURE_SWIZZLE_R
    , gl_COVERAGE_ATTACHMENT_NV
    , gl_MAX_PROGRAM_TEXEL_OFFSET
    , gl_NORMAL_ARRAY_STRIDE
    , gl_CLIP_DISTANCE3
    , gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB
    , gl_INT64_NV
    , gl_MODELVIEW7_ARB
    , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME
    , gl_RGBA16I_EXT
    , gl_ALL_COMPLETED_NV
    , gl_BLUE_NV
    , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER
    , gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW
    , gl_INT_VEC4
    , gl_FACTOR_MAX_AMD
    , gl_MATRIX_INDEX_ARRAY_TYPE_OES
    , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV
    , gl_UNSIGNED_SHORT_1_5_5_5_REV_EXT
    , gl_MAX_FRAMEZOOM_FACTOR_SGIX
    , gl_E_TIMES_F_NV
    , gl_DRAW_INDIRECT_ADDRESS_NV
    , gl_INSTRUMENT_MEASUREMENTS_SGIX
    , gl_TEXTURE_LEQUAL_R_SGIX
    , gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL
    , gl_TEXTURE_STENCIL_SIZE
    , gl_CLIP_VOLUME_CLIPPING_HINT_EXT
    , gl_TEXCOORD2_BIT_PGI
    , gl_REQUIRED_TEXTURE_IMAGE_UNITS_OES
    , gl_GEOMETRY_OUTPUT_TYPE
    , gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA
    , gl_COMPUTE_PROGRAM_NV
    , gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT
    , gl_TEXTURE_MIN_FILTER
    , gl_SUBPIXEL_PRECISION_BIAS_X_BITS_NV
    , gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMG
    , gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT
    , gl_VERTEX_ATTRIB_ARRAY9_NV
    , gl_TEXTURE_COORD_ARRAY_STRIDE_EXT
    , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT
    , gl_VERTEX_ATTRIB_ARRAY_LONG
    , gl_LUMINANCE_ALPHA32F_EXT
    , gl_HISTOGRAM_SINK
    , gl_ALPHA_MIN_CLAMP_INGR
    , gl_R11F_G11F_B10F_EXT
    , gl_COMPRESSED_RED_GREEN_RGTC2_EXT
    , gl_VERTEX_ATTRIB_ARRAY_STRIDE
    , gl_CLIP_DISTANCE4
    , gl_GUILTY_CONTEXT_RESET_EXT
    , gl_UNSIGNED_INT8_VEC4_NV
    , gl_STENCIL_INDEX8
    , gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXT
    , gl_RESAMPLE_ZERO_FILL_OML
    , gl_RGB16_EXT
    , gl_LUMINANCE16I_EXT
    , gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NV
    , gl_CLIP_ORIGIN
    , gl_PRIMITIVES_GENERATED
    , gl_IMAGE_ROTATE_ANGLE_HP
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT
    , gl_OBJECT_COMPILE_STATUS_ARB
    , gl_MOVE_TO_CONTINUES_NV
    , gl_PROGRAM_TEX_INDIRECTIONS_ARB
    , gl_COMPRESSED_RGBA_ASTC_3x3x3_OES
    , gl_FRAMEBUFFER_UNSUPPORTED
    , gl_SECONDARY_COLOR_ARRAY_TYPE
    , gl_LUMINANCE16F_ARB
    , gl_VERTEX_ATTRIB_ARRAY_LENGTH_NV
    , gl_DRAW_BUFFER3_NV
    , gl_MAX_TEXTURE_SIZE
    , gl_INDEX
    , gl_FRAMEBUFFER_BINDING_EXT
    , gl_VIDEO_BUFFER_BINDING_NV
    , gl_FRAMEBUFFER_SRGB
    , gl_ARRAY_OBJECT_OFFSET_ATI
    , gl_STREAM_RASTERIZATION_AMD
    , gl_COLOR_INDEX8_EXT
    , gl_ATOMIC_COUNTER_BUFFER
    , gl_PERTURB_EXT
    , gl_COLOR_ATTACHMENT11_EXT
    , gl_PIXEL_TILE_GRID_WIDTH_SGIX
    , gl_SAMPLE_COVERAGE
    , gl_ACCUM_RED_BITS
    , gl_OPERAND2_RGB_EXT
    , gl_VECTOR_EXT
    , gl_RED_INTEGER
    , gl_FOG_DISTANCE_MODE_NV
    , gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH
    , gl_FIXED_OES
    , gl_INNOCENT_CONTEXT_RESET_KHR
    , gl_GEOMETRY_SUBROUTINE
    , gl_COLOR_BUFFER_BIT
    , gl_TEXTURE_STENCIL_SIZE_EXT
    , gl_RENDERBUFFER_ALPHA_SIZE_EXT
    , gl_DRAW_BUFFER4
    , gl_STENCIL_INDEX1
    , gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
    , gl_DITHER
    , gl_REPLACEMENT_CODE_ARRAY_SUN
    , gl_INVALID_VALUE
    , gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM
    , gl_LUMINANCE_FLOAT16_APPLE
    , gl_TEXTURE_RED_TYPE_ARB
    , gl_SAMPLE_MASK_VALUE_SGIS
    , gl_MATRIX20_ARB
    , gl_BLUE_BIAS
    , gl_VERTEX_ATTRIB_ARRAY15_NV
    , gl_BOOL_VEC2
    , gl_POINT_SIZE_MIN_EXT
    , gl_CON_16_ATI
    , gl_DEPTH_SAMPLES_NV
    , gl_ACTIVE_UNIFORM_MAX_LENGTH
    , gl_PRIMITIVES_GENERATED_EXT
    , gl_TEXTURE_FETCH_BARRIER_BIT_EXT
    , gl_GEOMETRY_LINKED_INPUT_TYPE_EXT
    , gl_SAMPLE_COVERAGE_INVERT
    , gl_MAX_SAMPLES_NV
    , gl_CLIP_DISTANCE6
    , gl_WRITE_DISCARD_NV
    , gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER
    , gl_BOLD_BIT_NV
    , gl_UNPACK_IMAGE_HEIGHT_EXT
    , gl_MALI_PROGRAM_BINARY_ARM
    , gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST
    , gl_UNPACK_ROW_LENGTH
    , gl_TEXTURE_COORD_ARRAY_SIZE
    , gl_SAMPLE_MASK_NV
    , gl_FUNC_REVERSE_SUBTRACT
    , gl_SUBTRACT
    , gl_PROXY_TEXTURE_3D_EXT
    , gl_MIRRORED_REPEAT
    , gl_CW
    , gl_MAX_SERVER_WAIT_TIMEOUT_APPLE
    , gl_FASTEST
    , gl_RENDERBUFFER_WIDTH_EXT
    , gl_DOUBLE_MAT2x3
    , gl_COMPRESSED_RGBA_ASTC_6x6_KHR
    , gl_QUERY_RESULT_AVAILABLE
    , gl_COMPRESSED_RGBA_ASTC_6x6x6_OES
    , gl_IMAGE_3D_EXT
    , gl_DOT_PRODUCT_PASS_THROUGH_NV
    , gl_ALPHA_TEST
    , gl_RGB4
    , gl_FOG_FUNC_POINTS_SGIS
    , gl_ASYNC_READ_PIXELS_SGIX
    , gl_SAMPLE_ALPHA_TO_MASK_SGIS
    , gl_BLEND_COLOR_EXT
    , gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS
    , gl_INDEX_BIT_PGI
    , gl_SPHERE_MAP
    , gl_INT_SAMPLER_BUFFER
    , gl_422_EXT
    , gl_TEXTURE_RED_SIZE_EXT
    , gl_POST_CONVOLUTION_GREEN_SCALE_EXT
    , gl_YCRCB_444_SGIX
    , gl_COLOR_ATTACHMENT11_NV
    , gl_SPARE0_NV
    , gl_SPARE0_PLUS_SECONDARY_COLOR_NV
    , gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV
    , gl_COLOR_EXT
    , gl_CLIP_DISTANCE2_APPLE
    , gl_FOG_OFFSET_VALUE_SGIX
    , gl_DEPTH_COMPONENT24_SGIX
    , gl_QUADRATIC_ATTENUATION
    , gl_DUAL_INTENSITY12_SGIS
    , gl_BIAS_BY_NEGATIVE_ONE_HALF_NV
    , gl_LO_BIAS_NV
    , gl_MATRIX22_ARB
    , gl_PRIMITIVE_RESTART_NV
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT
    , gl_TEXTURE3_ARB
    , gl_SHADE_MODEL
    , gl_ACCUM_ADJACENT_PAIRS_NV
    , gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT
    , gl_R32I
    , gl_LUMINANCE8_ALPHA8_EXT
    , gl_FOG_INDEX
    , gl_SYNC_CONDITION_APPLE
    , gl_PIXEL_MAP_G_TO_G
    , gl_COMPRESSED_RGBA_ASTC_5x5_KHR
    , gl_FRAMEBUFFER_SRGB_CAPABLE_EXT
    , gl_DEPTH_COMPONENT16_NONLINEAR_NV
    , gl_SAMPLE_ALPHA_TO_MASK_EXT
    , gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL
    , gl_MAX_CONVOLUTION_WIDTH_EXT
    , gl_MAX_RASTER_SAMPLES_EXT
    , gl_NEAREST
    , gl_PREVIOUS_EXT
    , gl_LUMINANCE32F_ARB
    , gl_LARGE_CCW_ARC_TO_NV
    , gl_RGB_INTEGER
    , gl_RENDER_MODE
    , gl_PIXEL_TEX_GEN_Q_CEILING_SGIX
    , gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE
    , gl_COLOR_ATTACHMENT15_NV
    , gl_SIGNED_RGB_NV
    , gl_POLYGON_TOKEN
    , gl_SAMPLER
    , gl_DEPTH_EXT
    , gl_LINE_TO_NV
    , gl_TEXTURE15_ARB
    , gl_LUMINANCE8
    , gl_RG_SNORM
    , gl_DRAW_BUFFER0_NV
    , gl_CONVOLUTION_FILTER_SCALE_EXT
    , gl_BIAS_BIT_ATI
    , gl_COLOR_ATTACHMENT6_NV
    , gl_DEPTH_RANGE
    , gl_VERTEX_DATA_HINT_PGI
    , gl_MAP2_VERTEX_ATTRIB6_4_NV
    , gl_MAJOR_VERSION
    , gl_DRAW_INDIRECT_UNIFIED_NV
    , gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
    , gl_VERTEX_ATTRIB_ARRAY_SIZE
    , gl_COVERAGE_SAMPLES_NV
    , gl_ALPHA_TEST_REF
    , gl_STENCIL_COMPONENTS
    , gl_SYNC_FLAGS
    , gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS
    , gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH
    , gl_POINT_TOKEN
    , gl_MIN
    , gl_FRAGMENT_SHADER_ARB
    , gl_TEXTURE3
    , gl_MINUS_NV
    , gl_FRAGMENT_INTERPOLATION_OFFSET_BITS
    , gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS
    , gl_MULTISAMPLES_NV
    , gl_DOT_PRODUCT_NV
    , gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES
    , gl_SOURCE2_RGB
    , gl_REG_0_ATI
    , gl_MAX_PROGRAM_ATTRIBS_ARB
    , gl_TRANSPOSE_TEXTURE_MATRIX_ARB
    , gl_TEXTURE_SHADER_NV
    , gl_FUNC_SUBTRACT_OES
    , gl_REG_31_ATI
    , gl_TRANSFORM_FEEDBACK_NV
    , gl_TEXTURE_PRIORITY
    , gl_SIGNED_LUMINANCE_NV
    , gl_DEBUG_TYPE_PORTABILITY_ARB
    , gl_FOG_FUNC_SGIS
    , gl_2X_BIT_ATI
    , gl_MAP1_VERTEX_ATTRIB8_4_NV
    , gl_TRANSPOSE_AFFINE_3D_NV
    , gl_IMAGE_3D
    , gl_PROGRAM_OBJECT_EXT
    , gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB
    , gl_COLOR_MATRIX
    , gl_INT_SAMPLER_3D
    , gl_DEBUG_OUTPUT_SYNCHRONOUS
    , gl_OPERAND1_RGB_ARB
    , gl_VERTEX_PROGRAM_CALLBACK_DATA_MESA
    , gl_OUTPUT_TEXTURE_COORD18_EXT
    , gl_QUERY_WAIT
    , gl_RGB9_E5
    , gl_DEBUG_SOURCE_WINDOW_SYSTEM
    , gl_NORMAL_ARRAY_LIST_IBM
    , gl_REG_7_ATI
    , gl_UNKNOWN_CONTEXT_RESET_EXT
    , gl_OPERAND0_RGB_EXT
    , gl_CURRENT_MATRIX_INDEX_ARB
    , gl_TEXTURE_CUBE_MAP_OES
    , gl_MATRIX1_NV
    , gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS
    , gl_SRGB_WRITE
    , gl_DST_OVER_NV
    , gl_FLOAT_RG_NV
    , gl_R8_EXT
    , gl_MAX_TEXTURE_BUFFER_SIZE
    , gl_DIFFERENCE_KHR
    , gl_DOT3_RGBA
    , gl_MAX_RENDERBUFFER_SIZE
    , gl_COMPUTE_SHADER
    , gl_FLOAT_MAT3x2_NV
    , gl_TANGENT_ARRAY_EXT
    , gl_TEXTURE_BUFFER_SIZE
    , gl_MAX_COMPUTE_IMAGE_UNIFORMS
    , gl_COMBINER6_NV
    , gl_INT_SAMPLER_CUBE_EXT
    , gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV
    , gl_DRAW_BUFFER7_ATI
    , gl_DMP_PROGRAM_BINARY_DMP
    , gl_COLOR_ENCODING
    , gl_CURRENT_MATRIX_ARB
    , gl_PROGRAM_ERROR_STRING_NV
    , gl_3_BYTES_NV
    , gl_SECONDARY_COLOR_ARRAY_STRIDE
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_X
    , gl_FLOAT_MAT3x4
    , gl_MODELVIEW30_ARB
    , gl_SCISSOR_BOX
    , gl_SPRITE_TRANSLATION_SGIX
    , gl_DEBUG_CATEGORY_OTHER_AMD
    , gl_MODELVIEW_MATRIX
    , gl_FOG_COORDINATE_ARRAY
    , gl_VIEWPORT_BIT
    , gl_STENCIL_BACK_PASS_DEPTH_FAIL
    , gl_AUTO_NORMAL
    , gl_BUFFER_STORAGE_FLAGS
    , gl_MAX_SPOT_EXPONENT_NV
    , gl_UNIFORM_BUFFER_EXT
    , gl_MAX_TESS_PATCH_COMPONENTS_EXT
    , gl_TEXTURE_4DSIZE_SGIS
    , gl_LUMINANCE_ALPHA_FLOAT32_APPLE
    , gl_MULTISAMPLE_BIT_ARB
    , gl_MAX_FRAGMENT_INTERPOLATION_OFFSET
    , gl_PASS_THROUGH_NV
    , gl_TEXTURE_HEIGHT_QCOM
    , gl_RESAMPLE_AVERAGE_OML
    , gl_PROGRAM_BINARY_LENGTH
    , gl_STENCIL_BUFFER_BIT5_QCOM
    , gl_BLUE_SCALE
    , gl_OPERAND2_ALPHA_ARB
    , gl_QUERY_RESULT_AVAILABLE_ARB
    , gl_DYNAMIC_READ
    , gl_DRAW_FRAMEBUFFER_ANGLE
    , gl_SAMPLES
    , gl_CON_5_ATI
    , gl_DRAW_BUFFER15
    , gl_EDGEFLAG_BIT_PGI
    , gl_VALIDATE_STATUS
    , gl_PROGRAM_ERROR_POSITION_NV
    , gl_UNSIGNED_SHORT_5_6_5_REV_EXT
    , gl_TEXTURE_VIEW_MIN_LEVEL_EXT
    , gl_MAP2_VERTEX_ATTRIB11_4_NV
    , gl_TEXTURE_COMPARE_FUNC_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES
    , gl_BGRA
    , gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT
    , gl_MULTIPLY_KHR
    , gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB
    , gl_TRIANGLES_ADJACENCY_ARB
    , gl_COLOR_ATTACHMENT1_NV
    , gl_LINE_SMOOTH_HINT
    , gl_MAX_3D_TEXTURE_SIZE_OES
    , gl_QUAD_INTENSITY4_SGIS
    , gl_MATRIX18_ARB
    , gl_ARRAY_BUFFER
    , gl_GENERATE_MIPMAP
    , gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL
    , gl_QUERY_BY_REGION_NO_WAIT_INVERTED
    , gl_MAP2_VERTEX_ATTRIB15_4_NV
    , gl_R16F
    , gl_COLOR_BUFFER_BIT0_QCOM
    , gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER
    , gl_MAX_UNIFORM_BLOCK_SIZE
    , gl_VERTEX_ATTRIB_ARRAY_NORMALIZED
    , gl_VERTEX_ELEMENT_SWIZZLE_AMD
    , gl_UNSIGNED_INT_10F_11F_11F_REV_EXT
    , gl_VIEW_CLASS_BPTC_UNORM
    , gl_COMPRESSED_RGBA_ASTC_8x5_KHR
    , gl_TEXTURE_FILTER4_SIZE_SGIS
    , gl_RGBA8_SNORM
    , gl_MATRIX_INDEX_ARRAY_POINTER_OES
    , gl_CIRCULAR_CCW_ARC_TO_NV
    , gl_DEBUG_LOGGED_MESSAGES_ARB
    , gl_COLOR_ATTACHMENT5
    , gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT
    , gl_SOURCE2_RGB_ARB
    , gl_MATRIX6_NV
    , gl_MAP1_TEXTURE_COORD_2
    , gl_TEXTURE_SHADOW
    , gl_DRAW_BUFFER9_ARB
    , gl_REG_26_ATI
    , gl_QUAD_ALPHA8_SGIS
    , gl_SAMPLE_BUFFERS_3DFX
    , gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS
    , gl_MODELVIEW20_ARB
    , gl_MAX_VERTEX_SHADER_VARIANTS_EXT
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT
    , gl_SGX_BINARY_IMG
    , gl_NUM_SHADER_BINARY_FORMATS
    , gl_INVERSE_NV
    , gl_R16UI
    , gl_COMBINER7_NV
    , gl_MAT_DIFFUSE_BIT_PGI
    , gl_INDEX_MATERIAL_EXT
    , gl_CURRENT_SECONDARY_COLOR_EXT
    , gl_REFERENCED_BY_TESS_CONTROL_SHADER
    , gl_CURRENT_FOG_COORD
    , gl_DRAW_PIXELS_APPLE
    , gl_MODELVIEW4_ARB
    , gl_FRAMEBUFFER_BINDING_OES
    , gl_TRANSFORM_FEEDBACK_BUFFER_MODE
    , gl_HISTOGRAM_BLUE_SIZE
    , gl_LO_SCALE_NV
    , gl_PRIMARY_COLOR_ARB
    , gl_STORAGE_CLIENT_APPLE
    , gl_DRAW_BUFFER
    , gl_MAX_COMBINED_IMAGE_UNIFORMS
    , gl_TEXTURE_LIGHT_EXT
    , gl_UNCORRELATED_NV
    , gl_PRIMITIVES_GENERATED_NV
    , gl_TRANSFORM_FEEDBACK_BINDING
    , gl_DEPENDENT_GB_TEXTURE_2D_NV
    , gl_QUERY_RESULT_ARB
    , gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS
    , gl_MATRIX19_ARB
    , gl_CURRENT_RASTER_POSITION_VALID
    , gl_COMPRESSED_RGBA_BPTC_UNORM_ARB
    , gl_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV
    , gl_SRGB_DECODE_ARB
    , gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED
    , gl_MAX_DEBUG_LOGGED_MESSAGES_KHR
    , gl_MATRIX0_ARB
    , gl_TEXTURE_GEN_MODE_OES
    , gl_PALETTE4_R5_G6_B5_OES
    , gl_HILO8_NV
    , gl_SRC0_RGB
    , gl_SAMPLER_CUBE_ARB
    , gl_MODELVIEW27_ARB
    , gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION
    , gl_LUMINANCE12_ALPHA4_EXT
    , gl_RGB32I_EXT
    , gl_VIEWPORT
    , gl_SRC_NV
    , gl_TEXTURE_COMPRESSED_BLOCK_WIDTH
    , gl_DSDT_MAG_NV
    , gl_EVAL_VERTEX_ATTRIB8_NV
    , gl_MODELVIEW6_ARB
    , gl_STENCIL_BUFFER_BIT1_QCOM
    , gl_DRAW_BUFFER0
    , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES
    , gl_MATRIX_PALETTE_OES
    , gl_POLYGON_SMOOTH_HINT
    , gl_TOP_LEVEL_ARRAY_STRIDE
    , gl_RGB565_OES
    , gl_VERTEX_ARRAY_RANGE_VALID_NV
    , gl_OUTPUT_TEXTURE_COORD0_EXT
    , gl_TYPE
    , gl_TEXTURE_COMPONENTS
    , gl_LOSE_CONTEXT_ON_RESET_ARB
    , gl_FRAGMENT_SHADER_BIT
    , gl_YCRCBA_SGIX
    , gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX
    , gl_DYNAMIC_COPY
    , gl_SAMPLER_2D_SHADOW
    , gl_ALL_STATIC_DATA_IBM
    , gl_INT8_VEC2_NV
    , gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS
    , gl_R16_SNORM_EXT
    , gl_PIXEL_PACK_BUFFER_ARB
    , gl_PROGRAM_RESIDENT_NV
    , gl_POLYGON_OFFSET_EXT
    , gl_STORAGE_SHARED_APPLE
    , gl_DEPTH_TEXTURE_MODE_ARB
    , gl_TEXTURE_COMPARE_FUNC
    , gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXT
    , gl_QUAD_MESH_SUN
    , gl_T2F_C3F_V3F
    , gl_VIDEO_COLOR_CONVERSION_MATRIX_NV
    , gl_POST_COLOR_MATRIX_BLUE_SCALE
    , gl_DIFFUSE
    , gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVX
    , gl_STENCIL_INDEX8_EXT
    , gl_COLOR_ATTACHMENT14_NV
    , gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLE
    , gl_CLEAR
    , gl_COMBINER2_NV
    , gl_GREEN_NV
    , gl_SECONDARY_COLOR_NV
    , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER
    , gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT
    , gl_LUMINANCE_ALPHA16F_ARB
    , gl_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT
    , gl_OP_MADD_EXT
    , gl_STENCIL_TEST_TWO_SIDE_EXT
    , gl_DEBUG_SOURCE_SHADER_COMPILER_KHR
    , gl_STORAGE_CACHED_APPLE
    , gl_TRANSFORM_FEEDBACK_BUFFER_STRIDE
    , gl_MAX_TEXTURE_IMAGE_UNITS_ARB
    , gl_TESS_GEN_POINT_MODE
    , gl_PROXY_TEXTURE_2D_ARRAY_EXT
    , gl_HISTOGRAM_WIDTH_EXT
    , gl_MIRRORED_REPEAT_OES
    , gl_TEXTURE12_ARB
    , gl_MAX_GEOMETRY_INPUT_COMPONENTS
    , gl_DECODE_EXT
    , gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS
    , gl_FONT_UNAVAILABLE_NV
    , gl_RGBA16UI
    , gl_ACTIVE_VARYING_MAX_LENGTH_NV
    , gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS
    , gl_CONVOLUTION_BORDER_MODE_EXT
    , gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXT
    , gl_GEOMETRY_DEFORMATION_SGIX
    , gl_UNSIGNED_BYTE
    , gl_TEXTURE2_ARB
    , gl_SIGNED_LUMINANCE8_ALPHA8_NV
    , gl_COMPRESSED_LUMINANCE_ALPHA_ARB
    , gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV
    , gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NV
    , gl_LOCATION
    , gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLE
    , gl_IMAGE_PIXEL_TYPE
    , gl_INT_SAMPLER_RENDERBUFFER_NV
    , gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR
    , gl_DRAW_BUFFER2_ATI
    , gl_COMBINER_CD_OUTPUT_NV
    , gl_RGBA32UI
    , gl_TEXTURE_INTERNAL_FORMAT
    , gl_CON_18_ATI
    , gl_OUTPUT_TEXTURE_COORD11_EXT
    , gl_RENDERBUFFER_WIDTH_OES
    , gl_SOURCE1_ALPHA_ARB
    , gl_TESS_GEN_POINT_MODE_EXT
    , gl_COLOR_ARRAY_STRIDE_EXT
    , gl_INTERNALFORMAT_GREEN_TYPE
    , gl_PERFMON_RESULT_AVAILABLE_AMD
    , gl_VERTEX_BLEND_ARB
    , gl_INDEX_ARRAY_POINTER
    , gl_TEXTURE_MAX_LEVEL
    , gl_FOG_COORD_ARRAY_BUFFER_BINDING
    , gl_INT_IMAGE_2D_EXT
    , gl_MAX_EXT
    , gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV
    , gl_WAIT_FAILED_APPLE
    , gl_UNSIGNED_INT_VEC2
    , gl_STENCIL_INDEX16_EXT
    , gl_COUNTER_TYPE_AMD
    , gl_SRGB8_NV
    , gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB
    , gl_UNSIGNED_INT16_VEC2_NV
    , gl_INTENSITY4
    , gl_TRIANGLES
    , gl_TEXTURE_BUFFER_SIZE_EXT
    , gl_GENERATE_MIPMAP_SGIS
    , gl_DEBUG_TYPE_PUSH_GROUP
    , gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB
    , gl_MODULATE_ADD_ATI
    , gl_TIMESTAMP
    , gl_CON_19_ATI
    , gl_CONSTANT_BORDER
    , gl_PACK_REVERSE_ROW_ORDER_ANGLE
    , gl_PROVOKING_VERTEX_EXT
    , gl_FRAMEBUFFER_UNSUPPORTED_OES
    , gl_MATRIX2_ARB
    , gl_LOCAL_CONSTANT_VALUE_EXT
    , gl_BEVEL_NV
    , gl_SCALE_BY_FOUR_NV
    , gl_INTENSITY12
    , gl_COLOR_ATTACHMENT10
    , gl_POST_CONVOLUTION_GREEN_BIAS_EXT
    , gl_STENCIL_REF
    , gl_SEPARATE_SPECULAR_COLOR
    , gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB
    , gl_TEXTURE_INTERNAL_FORMAT_QCOM
    , gl_COMPRESSED_RGBA_ASTC_4x4_KHR
    , gl_FIELD_UPPER_NV
    , gl_SRGB_READ
    , gl_TRUE
    , gl_HISTOGRAM
    , gl_MIRROR_CLAMP_TO_EDGE
    , gl_IMAGE_CUBE_MAP_ARRAY
    , gl_FONT_ASCENDER_BIT_NV
    , gl_TRANSPOSE_NV
    , gl_LUMINANCE16F_EXT
    , gl_MAP2_VERTEX_ATTRIB7_4_NV
    , gl_MODELVIEW14_ARB
    , gl_INT_IMAGE_1D
    , gl_MINOR_VERSION
    , gl_SIGNED_ALPHA8_NV
    , gl_FIXED_ONLY_ARB
    , gl_BLEND_DST
    , gl_TEXTURE_RECTANGLE_ARB
    , gl_READ_FRAMEBUFFER_ANGLE
    , gl_SHADER
    , gl_PROJECTION_MATRIX
    , gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE
    , gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS
    , gl_UNDEFINED_VERTEX_EXT
    , gl_CLIENT_ATTRIB_STACK_DEPTH
    , gl_ANY_SAMPLES_PASSED
    , gl_TRACE_ERRORS_BIT_MESA
    , gl_ROUNDED_RECT4_NV
    , gl_DEPTH_COMPONENT24_OES
    , gl_SAMPLER_2D
    , gl_INDEX_ARRAY_STRIDE_EXT
    , gl_UNIFORM_BLOCK_DATA_SIZE
    , gl_CLAMP_TO_BORDER_EXT
    , gl_POINT_SIZE_MAX_ARB
    , gl_COMBINER_CD_DOT_PRODUCT_NV
    , gl_TESS_GEN_SPACING
    , gl_DEBUG_TYPE_PORTABILITY_KHR
    , gl_TEXTURE_CONSTANT_DATA_SUNX
    , gl_MAX_VERTEX_SHADER_INVARIANTS_EXT
    , gl_DEPTH_COMPONENT32_SGIX
    , gl_COMPRESSED_SRGB_ALPHA
    , gl_RENDERBUFFER_INTERNAL_FORMAT
    , gl_UNPACK_ROW_LENGTH_EXT
    , gl_POLYGON_SMOOTH
    , gl_PREVIOUS_ARB
    , gl_COLOR_ARRAY_COUNT_EXT
    , gl_MAP2_TEXTURE_COORD_2
    , gl_DUAL_LUMINANCE4_SGIS
    , gl_IS_ROW_MAJOR
    , gl_DRAW_BUFFER3_EXT
    , gl_PHONG_WIN
    , gl_LINE_STIPPLE_REPEAT
    , gl_FONT_Y_MAX_BOUNDS_BIT_NV
    , gl_LIGHT2
    , gl_PATH_ERROR_POSITION_NV
    , gl_UNSIGNED_SHORT_1_15_REV_MESA
    , gl_COLOR_BUFFER_BIT3_QCOM
    , gl_CLIP_DISTANCE1
    , gl_FRAMEBUFFER_DEFAULT_LAYERS
    , gl_QUERY_RESULT_NO_WAIT_AMD
    , gl_RED_BIAS
    , gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT
    , gl_AVERAGE_EXT
    , gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB
    , gl_TIME_ELAPSED
    , gl_QUERY_BUFFER_BINDING
    , gl_TEXTURE_GEN_Q
    , gl_CURRENT_RASTER_POSITION
    , gl_NORMAL_ARRAY_BUFFER_BINDING_ARB
    , gl_TEXTURE_VIEW_NUM_LAYERS
    , gl_MULTISAMPLE_SGIS
    , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT
    , gl_TEXTURE_COMPARE_OPERATOR_SGIX
    , gl_COMPATIBLE_SUBROUTINES
    , gl_ALLOW_DRAW_MEM_HINT_PGI
    , gl_RESTART_PATH_NV
    , gl_MAX_PROGRAM_GENERIC_RESULTS_NV
    , gl_CLIPPING_OUTPUT_PRIMITIVES_ARB
    , gl_DRAW_BUFFER11_ARB
    , gl_ASYNC_DRAW_PIXELS_SGIX
    , gl_TEXTURE_SHARED_SIZE
    , gl_STENCIL_BACK_PASS_DEPTH_PASS
    , gl_MAX_COMPUTE_SHARED_MEMORY_SIZE
    , gl_TESS_EVALUATION_SUBROUTINE_UNIFORM
    , gl_UTF8_NV
    , gl_DOUBLE_MAT3x4_EXT
    , gl_MULTISAMPLE_ARB
    , gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB
    , gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS
    , gl_REG_22_ATI
    , gl_CLIP_DISTANCE2
    , gl_TRACE_MASK_MESA
    , gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS
    , gl_INT_SAMPLER_2D
    , gl_PROXY_TEXTURE_RECTANGLE
    , gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARB
    , gl_MATRIX27_ARB
    , gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV
    , gl_PALETTE4_RGBA4_OES
    , gl_PIXEL_MAP_G_TO_G_SIZE
    , gl_PIXEL_PACK_BUFFER_EXT
    , gl_LUMINANCE12_ALPHA12
    , gl_CLIP_PLANE0
    , gl_PACK_SKIP_PIXELS
    , gl_SUBTRACT_ARB
    , gl_SMOOTH_POINT_SIZE_GRANULARITY
    , gl_STREAM_DRAW
    , gl_LINES
    , gl_MODELVIEW21_ARB
    , gl_TEXTURE9_ARB
    , gl_FORMAT_SUBSAMPLE_244_244_OML
    , gl_TEXTURE_COORD_ARRAY_TYPE
    , gl_REFLECTION_MAP_OES
    , gl_MATRIX_INDEX_ARRAY_TYPE_ARB
    , gl_INT_SAMPLER_1D_EXT
    , gl_CURRENT_TEXTURE_COORDS
    , gl_ACTIVE_SUBROUTINE_MAX_LENGTH
    , gl_VERTEX_STREAM5_ATI
    , gl_COLOR_TABLE_LUMINANCE_SIZE_SGI
    , gl_TEXTURE_CUBE_MAP_EXT
    , gl_MAX_COMBINED_DIMENSIONS
    , gl_VIEW_CLASS_S3TC_DXT3_RGBA
    , gl_TEXTURE_COORD_ARRAY
    , gl_DEBUG_SEVERITY_HIGH_AMD
    , gl_TEXTURE27_ARB
    , gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV
    , gl_INT16_VEC2_NV
    , gl_OUTPUT_TEXTURE_COORD2_EXT
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB
    , gl_DOUBLE_MAT4x2
    , gl_MATRIX7_ARB
    , gl_IMAGE_SCALE_X_HP
    , gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG
    , gl_COLOR_TABLE_RED_SIZE
    , gl_TRANSFORM_FEEDBACK_BUFFER
    , gl_QUAD_LUMINANCE4_SGIS
    , gl_IMAGE_1D_EXT
    , gl_LIGHTING
    , gl_MAX_SAMPLES_IMG
    , gl_EQUAL
    , gl_PIXEL_COUNT_NV
    , gl_SIGNALED_APPLE
    , gl_STENCIL_INDEX_OES
    , gl_VARIABLE_G_NV
    , gl_STENCIL_INDEX16
    , gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI
    , gl_INTENSITY16I_EXT
    , gl_RECT_NV
    , gl_OP_LOG_BASE_2_EXT
    , gl_COMPRESSED_INTENSITY
    , gl_FULL_SUPPORT
    , gl_TEXTURE_SWIZZLE_R_EXT
    , gl_DOUBLE_VEC4_EXT
    , gl_TEXTURE_2D_ARRAY_EXT
    , gl_TEXTURE_BINDING_3D_OES
    , gl_CONVOLUTION_2D
    , gl_TEXTURE26_ARB
    , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER
    , gl_FRAGMENT_ALPHA_MODULATE_IMG
    , gl_CURRENT_INDEX
    , gl_INVERT_OVG_NV
    , gl_SAMPLE_MASK_EXT
    , gl_ATC_RGBA_EXPLICIT_ALPHA_AMD
    , gl_SPRITE_SGIX
    , gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY
    , gl_INT_IMAGE_2D_ARRAY
    , gl_COLOR3_BIT_PGI
    , gl_PROGRAM_POINT_SIZE_ARB
    , gl_RGB32UI_EXT
    , gl_NEVER
    , gl_COLOR_ATTACHMENT14
    , gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV
    , gl_DISPLAY_LIST
    , gl_UNKNOWN_CONTEXT_RESET_ARB
    , gl_MATRIX21_ARB
    , gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX
    , gl_ALPHA16UI_EXT
    , gl_LINEAR_MIPMAP_NEAREST
    , gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL
    , gl_MAP2_GRID_DOMAIN
    , gl_INTERLACE_OML
    , gl_FLOAT16_NV
    , gl_PATH_DASH_CAPS_NV
    , gl_TEXTURE28
    , gl_TRANSPOSE_MODELVIEW_MATRIX
    , gl_BUMP_TEX_UNITS_ATI
    , gl_MAP_TESSELLATION_NV
    , gl_UNIFORM_OFFSET
    , gl_Z400_BINARY_AMD
    , gl_COMPRESSED_RGBA_S3TC_DXT5_EXT
    , gl_SUBSAMPLE_DISTANCE_AMD
    , gl_LINE_STIPPLE_PATTERN
    , gl_SAMPLE_MASK_VALUE_EXT
    , gl_FRAMEBUFFER_EXT
    , gl_FOG_COORDINATE_ARRAY_STRIDE
    , gl_CONSTANT_COLOR1_NV
    , gl_UNIFORM_SIZE
    , gl_TRANSLATE_X_NV
    , gl_COLOR_TABLE_ALPHA_SIZE_SGI
    , gl_TEXTURE_COLOR_SAMPLES_NV
    , gl_NUM_PASSES_ATI
    , gl_UNPACK_SKIP_PIXELS_EXT
    , gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG
    , gl_OBJECT_DISTANCE_TO_LINE_SGIS
    , gl_SM_COUNT_NV
    , gl_POST_CONVOLUTION_RED_SCALE
    , gl_DUAL_INTENSITY8_SGIS
    , gl_BOOL
    , gl_PIXEL_UNPACK_BUFFER_BINDING_EXT
    , gl_VERTEX_PROGRAM_POINT_SIZE_NV
    , gl_VIRTUAL_PAGE_SIZE_INDEX_ARB
    , gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS
    , gl_CURRENT_QUERY_ARB
    , gl_R1UI_T2F_N3F_V3F_SUN
    , gl_PRESERVE_ATI
    , gl_DEPTH_COMPONENTS
    , gl_COPY_WRITE_BUFFER
    , gl_RED_BITS
    , gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH
    , gl_OPERAND2_RGB_ARB
    , gl_RGBA_FLOAT_MODE_ATI
    , gl_LINES_ADJACENCY_ARB
    , gl_TRANSLATE_2D_NV
    , gl_PROJECTION
    , gl_DEBUG_TYPE_OTHER_ARB
    , gl_GEOMETRY_TEXTURE
    , gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS
    , gl_BLEND_EQUATION_OES
    , gl_HALF_BIT_ATI
    , gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM
    , gl_MAX_LAYERS
    , gl_TEXTURE7_ARB
    , gl_HISTOGRAM_SINK_EXT
    , gl_DEPTH_COMPONENT32
    , gl_COLOR_ATTACHMENT6_EXT
    , gl_RELATIVE_SMALL_CCW_ARC_TO_NV
    , gl_FRAGMENT_SUBROUTINE
    , gl_MAP2_VERTEX_ATTRIB13_4_NV
    , gl_MATRIX31_ARB
    , gl_PROGRAM_PIPELINE_BINDING
    , gl_FOG_COORD_SRC
    , gl_DEPENDENT_RGB_TEXTURE_3D_NV
    , gl_MAP1_BINORMAL_EXT
    , gl_RENDERBUFFER
    , gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY
    , gl_RENDERBUFFER_COLOR_SAMPLES_NV
    , gl_FOG_COORD_ARRAY
    , gl_MAX_FRAGMENT_IMAGE_UNIFORMS
    , gl_MIN_EXT
    , gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT
    , gl_SHADER_CONSISTENT_NV
    , gl_BUFFER_ACCESS
    , gl_DECR_WRAP
    , gl_TRANSFORM_FEEDBACK_ACTIVE
    , gl_TEXTURE_CUBE_MAP
    , gl_LIGHT5
    , gl_PIXEL_TEX_GEN_ALPHA_LS_SGIX
    , gl_CULL_FRAGMENT_NV
    , gl_BLEND_EQUATION_RGB
    , gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY
    , gl_DRAW_FRAMEBUFFER_EXT
    , gl_TEXTURE_MIN_LOD_SGIS
    , gl_PACK_COMPRESSED_SIZE_SGIX
    , gl_TEXTURE_BINDING_CUBE_MAP
    , gl_MAX_GEOMETRY_OUTPUT_COMPONENTS
    , gl_MIN_MAP_BUFFER_ALIGNMENT
    , gl_LUMINANCE_ALPHA_INTEGER_EXT
    , gl_DRAW_BUFFER1_EXT
    , gl_GREEN_BITS
    , gl_HORIZONTAL_LINE_TO_NV
    , gl_EVAL_VERTEX_ATTRIB3_NV
    , gl_COLOR_TABLE_SGI
    , gl_SAMPLER_CUBE_SHADOW_EXT
    , gl_ALPHA_MAX_SGIX
    , gl_POLYGON_OFFSET_CLAMP_EXT
    , gl_CON_15_ATI
    , gl_TEXT_FRAGMENT_SHADER_ATI
    , gl_SYNC_CONDITION
    , gl_COMPRESSED_RGBA_BPTC_UNORM
    , gl_ELEMENT_ARRAY_TYPE_ATI
    , gl_W_EXT
    , gl_R16F_EXT
    , gl_POST_COLOR_MATRIX_RED_SCALE
    , gl_HISTOGRAM_GREEN_SIZE_EXT
    , gl_GLYPH_VERTICAL_BEARING_X_BIT_NV
    , gl_QUERY_RESULT_EXT
    , gl_INT16_VEC4_NV
    , gl_PERSPECTIVE_CORRECTION_HINT
    , gl_BLOCK_INDEX
    , gl_DEPTH_STENCIL_OES
    , gl_MODELVIEW31_ARB
    , gl_BLUE_INTEGER_EXT
    , gl_REG_14_ATI
    , gl_SRC2_ALPHA
    , gl_PERFQUERY_COUNTER_DATA_UINT32_INTEL
    , gl_T2F_IUI_V2F_EXT
    , gl_TEXTURE_MAX_LEVEL_SGIS
    , gl_PIXEL_MAP_R_TO_R_SIZE
    , gl_COMPILE_AND_EXECUTE
    , gl_CON_10_ATI
    , gl_IS_PER_PATCH
    , gl_POINT_FADE_THRESHOLD_SIZE
    , gl_CLIENT_PIXEL_STORE_BIT
    , gl_RENDERBUFFER_SAMPLES_EXT
    , gl_VERTEX_ATTRIB_MAP2_SIZE_APPLE
    , gl_DEBUG_TYPE_MARKER_KHR
    , gl_COMPRESSED_RGBA_ASTC_12x10_KHR
    , gl_LOGIC_OP
    , gl_TRANSFORM_FEEDBACK_BUFFER_START
    , gl_ARRAY_ELEMENT_LOCK_COUNT_EXT
    , gl_TEXTURE_COMPARE_SGIX
    , gl_OUTPUT_TEXTURE_COORD7_EXT
    , gl_DOT_PRODUCT_DEPTH_REPLACE_NV
    , gl_EDGE_FLAG_ARRAY_POINTER
    , gl_INTENSITY16F_ARB
    , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV
    , gl_LUMINANCE_ALPHA
    , gl_MAX_DEEP_3D_TEXTURE_DEPTH_NV
    , gl_RESAMPLE_REPLICATE_SGIX
    , gl_PACK_RESAMPLE_SGIX
    , gl_HISTOGRAM_LUMINANCE_SIZE_EXT
    , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS
    , gl_DRAW_FRAMEBUFFER_BINDING_EXT
    , gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB
    , gl_UNSIGNED_SHORT_4_4_4_4_REV_IMG
    , gl_SHADER_TYPE
    , gl_SYNC_X11_FENCE_EXT
    , gl_V3F
    , gl_STREAM_DRAW_ARB
    , gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NV
    , gl_DEBUG_SOURCE_APPLICATION_KHR
    , gl_USE_MISSING_GLYPH_NV
    , gl_OUTPUT_TEXTURE_COORD29_EXT
    , gl_COMBINE_ALPHA
    , gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT
    , gl_DRAW_BUFFER9_NV
    , gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG
    , gl_FRAMEBUFFER_BLEND
    , gl_DRAW_BUFFER6_NV
    , gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA
    , gl_PERFMON_RESULT_AMD
    , gl_SHADER_STORAGE_BARRIER_BIT
    , gl_FACTOR_MIN_AMD
    , gl_MAP1_VERTEX_ATTRIB14_4_NV
    , gl_FOG_COORDINATE_ARRAY_TYPE_EXT
    , gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
    , gl_NONE_OES
    , gl_UNSIGNED_INT_10_10_10_2_OES
    , gl_IUI_N3F_V2F_EXT
    , gl_ROUNDED_RECT8_NV
    , gl_VERTEX_STREAM6_ATI
    , gl_DEPTH_STENCIL
    , gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST
    , gl_VIDEO_CAPTURE_FRAME_WIDTH_NV
    , gl_COMPRESSED_ALPHA
    , gl_MAT_AMBIENT_BIT_PGI
    , gl_RENDERBUFFER_SAMPLES_NV
    , gl_VIDEO_COLOR_CONVERSION_MIN_NV
    , gl_MAX_DEBUG_MESSAGE_LENGTH_AMD
    , gl_LUMINANCE12_ALPHA12_EXT
    , gl_DUAL_LUMINANCE_ALPHA4_SGIS
    , gl_MAX_TRANSFORM_FEEDBACK_BUFFERS
    , gl_PROXY_TEXTURE_RECTANGLE_ARB
    , gl_STACK_OVERFLOW
    , gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES
    , gl_IMAGE_BUFFER
    , gl_ARC_TO_NV
    , gl_TEXCOORD4_BIT_PGI
    , gl_TEXTURE_MAX_LOD_SGIS
    , gl_COLOR_ATTACHMENT15
    , gl_FRAGMENT_SHADER_INVOCATIONS_ARB
    , gl_MAP2_GRID_SEGMENTS
    , gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS
    , gl_AUX1
    , gl_UNSIGNED_INT_IMAGE_BUFFER_EXT
    , gl_TEXTURE_DEPTH_TYPE_ARB
    , gl_TEXTURE_LIGHTING_MODE_HP
    , gl_2PASS_1_SGIS
    , gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB
    , gl_DS_BIAS_NV
    , gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT
    , gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARB
    , gl_MOVE_TO_NV
    , gl_SHADER_STORAGE_BUFFER_START
    , gl_VERTEX_SHADER_ARB
    , gl_LINES_ADJACENCY_EXT
    , gl_NAME_LENGTH
    , gl_OUTPUT_TEXTURE_COORD28_EXT
    , gl_TEXTURE_BLUE_SIZE
    , gl_QUERY_BUFFER_AMD
    , gl_OFFSET_HILO_TEXTURE_2D_NV
    , gl_DUAL_ALPHA8_SGIS
    , gl_STATIC_VERTEX_ARRAY_IBM
    , gl_MAX_3D_TEXTURE_SIZE
    , gl_GUILTY_CONTEXT_RESET_ARB
    , gl_STATIC_READ
    , gl_FONT_Y_MIN_BOUNDS_BIT_NV
    , gl_SPOT_CUTOFF
    , gl_RGBA_FLOAT32_APPLE
    , gl_MATRIX8_ARB
    , gl_COMPRESSED_SIGNED_RG_RGTC2
    , gl_CLAMP_FRAGMENT_COLOR
    , gl_MAX_MAP_TESSELLATION_NV
    , gl_VIEWPORT_SUBPIXEL_BITS
    , gl_PATCHES_EXT
    , gl_TEXTURE_COMPRESSED_ARB
    , gl_WRAP_BORDER_SUN
    , gl_BLEND_DST_RGB_EXT
    , gl_ANY_SAMPLES_PASSED_CONSERVATIVE
    , gl_MAX_IMAGE_UNITS_EXT
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB
    , gl_SPARE1_NV
    , gl_CONDITION_SATISFIED_APPLE
    , gl_OBJECT_SUBTYPE_ARB
    , gl_BUFFER_GPU_ADDRESS_NV
    , gl_LOCAL_CONSTANT_DATATYPE_EXT
    , gl_EVAL_VERTEX_ATTRIB2_NV
    , gl_INT_SAMPLER_2D_MULTISAMPLE
    , gl_DEPTH_COMPONENT16_ARB
    , gl_OFFSET_TEXTURE_2D_SCALE_NV
    , gl_OUTPUT_TEXTURE_COORD23_EXT
    , gl_OUTPUT_TEXTURE_COORD30_EXT
    , gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV
    , gl_TEXTURE_BUFFER_FORMAT_EXT
    , gl_TEXTURE_CUBE_MAP_POSITIVE_X_OES
    , gl_MAP_INVALIDATE_BUFFER_BIT_EXT
    , gl_UNSIGNED_NORMALIZED_ARB
    , gl_C3F_V3F
    , gl_SHADER_KHR
    , gl_DEPTH_COMPONENT32_ARB
    , gl_CURRENT_NORMAL
    , gl_TESS_EVALUATION_SUBROUTINE
    , gl_FRAMEBUFFER_BARRIER_BIT
    , gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV
    , gl_CON_7_ATI
    , gl_HI_BIAS_NV
    , gl_BLEND_SRC_RGB_OES
    , gl_SAMPLER_EXTERNAL_OES
    , gl_3DC_X_AMD
    , gl_ELEMENT_ARRAY_TYPE_APPLE
    , gl_FALSE
    , gl_DRAW_BUFFER9
    , gl_DEBUG_SEVERITY_MEDIUM
    , gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE
    , gl_OUTPUT_TEXTURE_COORD5_EXT
    , gl_PROGRAM_MATRIX_EXT
    , gl_CURRENT_RASTER_DISTANCE
    , gl_TEXTURE_RESIDENT
    , gl_TIME_ELAPSED_EXT
    , gl_QUERY_BUFFER_BARRIER_BIT
    , gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV
    , gl_TEXTURE_3D
    , gl_EYE_LINEAR
    , gl_IMAGE_BINDING_ACCESS_EXT
    , gl_DRAW_BUFFER10_ATI
    , gl_SOURCE0_RGB_ARB
    , gl_OR
    , gl_IMAGE_CUBIC_WEIGHT_HP
    , gl_VERTEX_ARRAY_RANGE_LENGTH_NV
    , gl_MAX_ELEMENTS_INDICES_EXT
    , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE
    , gl_RGB16F
    , gl_MAX_SAMPLE_MASK_WORDS
    , gl_QUADS
    , gl_ATOMIC_COUNTER_BUFFER_INDEX
    , gl_DRAW_BUFFER4_NV
    , gl_TRACK_MATRIX_NV
    , gl_TESS_CONTROL_SHADER_BIT_EXT
    , gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB
    , gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXT
    , gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES
    , gl_TEXTURE_BIT
    , gl_CURRENT_VERTEX_WEIGHT_EXT
    , gl_MATRIX28_ARB
    , gl_INDEX_ARRAY_ADDRESS_NV
    , gl_INT_IMAGE_1D_ARRAY
    , gl_RGBA32F_EXT
    , gl_BLUE_BITS
    , gl_BITMAP
    , gl_CLAMP_TO_BORDER_NV
    , gl_ALL_SHADER_BITS_EXT
    , gl_RGB16F_EXT
    , gl_CON_25_ATI
    , gl_ACTIVE_ATOMIC_COUNTER_BUFFERS
    , gl_SAMPLES_SGIS
    , gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGI
    , gl_BLEND_PREMULTIPLIED_SRC_NV
    , gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT
    , gl_COMPRESSED_RGBA8_ETC2_EAC
    , gl_BLEND_ADVANCED_COHERENT_KHR
    , gl_FRAGMENT_SHADER_BIT_EXT
    , gl_TEXTURE_LOD_BIAS_T_SGIX
    , gl_INTENSITY12_EXT
    , gl_UNPACK_SKIP_ROWS_EXT
    , gl_TRIANGLE_STRIP
    , gl_COLOR_ATTACHMENT7_EXT
    , gl_TEXTURE_LUMINANCE_TYPE_ARB
    , gl_READ_PIXELS_TYPE
    , gl_OUTPUT_TEXTURE_COORD10_EXT
    , gl_PROGRAM_SEPARABLE_EXT
    , gl_IR_INSTRUMENT1_SGIX
    , gl_POINT_SPRITE_R_MODE_NV
    , gl_TEXTURE_LO_SIZE_NV
    , gl_UNSIGNED_INT_24_8_MESA
    , gl_SECONDARY_COLOR_ARRAY_STRIDE_EXT
    , gl_FLOAT_MAT2x3_NV
    , gl_SKIP_COMPONENTS1_NV
    , gl_COPY_READ_BUFFER_NV
    , gl_RGB8_EXT
    , gl_SIGNED_HILO16_NV
    , gl_LUMINANCE12
    , gl_NUM_PROGRAM_BINARY_FORMATS
    , gl_COMPRESSED_RGBA8_ETC2_EAC_OES
    , gl_TEXTURE_MEMORY_LAYOUT_INTEL
    , gl_PACK_RESAMPLE_OML
    , gl_CALLIGRAPHIC_FRAGMENT_SGIX
    , gl_TEXTURE_VIEW_NUM_LAYERS_EXT
    , gl_PIXEL_MAP_A_TO_A_SIZE
    , gl_MAX_GEOMETRY_UNIFORM_BLOCKS
    , gl_PLUS_DARKER_NV
    , gl_SEPARATE_ATTRIBS_EXT
    , gl_FLOAT_MAT3_ARB
    , gl_OFFSET_TEXTURE_BIAS_NV
    , gl_MAP_INVALIDATE_RANGE_BIT_EXT
    , gl_REPLACE
    , gl_MAX_DUAL_SOURCE_DRAW_BUFFERS
    , gl_COLOR_INDEX
    , gl_NUM_SAMPLE_COUNTS
    , gl_TEXTURE_COORD_ARRAY_COUNT_EXT
    , gl_R1UI_T2F_V3F_SUN
    , gl_PATH_END_CAPS_NV
    , gl_OPERAND0_ALPHA_EXT
    , gl_VERTEX_ATTRIB_ARRAY_POINTER
    , gl_SOURCE0_ALPHA
    , gl_UNPACK_FLIP_Y_WEBGL
    , gl_FRAMEZOOM_SGIX
    , gl_4PASS_0_EXT
    , gl_SECONDARY_COLOR_ARRAY_POINTER
    , gl_FRAMEBUFFER_UNDEFINED
    , gl_MAX_VARYING_VECTORS
    , gl_PROGRAM_NATIVE_TEMPORARIES_ARB
    , gl_CMYKA_EXT
    , gl_VERTEX_ARRAY_LENGTH_NV
    , gl_BUFFER_MAP_POINTER
    , gl_PIXEL_MAP_S_TO_S
    , gl_TRACE_PRIMITIVES_BIT_MESA
    , gl_TEXTURE_COMPARE_FUNC_ARB
    , gl_DEBUG_TYPE_ERROR_KHR
    , gl_TESS_CONTROL_SHADER_EXT
    , gl_CURRENT_MATRIX_STACK_DEPTH_NV
    , gl_CUBIC_EXT
    , gl_TEXTURE11
    , gl_QUERY_RESULT
    , gl_VERTEX_ATTRIB_ARRAY5_NV
    , gl_TEXTURE_EXTERNAL_OES
    , gl_IMAGE_TEXEL_SIZE
    , gl_MULTISAMPLE_BUFFER_BIT2_QCOM
    , gl_PATCH_DEFAULT_INNER_LEVEL_EXT
    , gl_STENCIL_BITS
    , gl_MAX_LABEL_LENGTH
    , gl_TEXTURE_MAX_CLAMP_R_SGIX
    , gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLE
    , gl_UNPACK_ALIGNMENT
    , gl_SIGNED_ALPHA_NV
    , gl_CULL_FACE_MODE
    , gl_IMPLEMENTATION_COLOR_READ_FORMAT
    , gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB
    , gl_TEXTURE27
    , gl_LERP_ATI
    , gl_POINT_SIZE_ARRAY_TYPE_OES
    , gl_SIGNED_HILO8_NV
    , gl_COLOR_ATTACHMENT3_EXT
    , gl_TEXTURE_IMAGE_FORMAT
    , gl_TEXTURE_ALPHA_SIZE_EXT
    , gl_MAP2_VERTEX_ATTRIB10_4_NV
    , gl_DECR_WRAP_OES
    , gl_DELETE_STATUS
    , gl_TRANSFORM_FEEDBACK_BARRIER_BIT
    , gl_WARPS_PER_SM_NV
    , gl_DEBUG_SEVERITY_LOW_KHR
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL
    , gl_SAMPLER_2D_RECT_SHADOW
    , gl_COLOR_ATTACHMENT7
    , gl_TRANSFORM_FEEDBACK_BUFFER_EXT
    , gl_POINT_SIZE_GRANULARITY
    , gl_RECLAIM_MEMORY_HINT_PGI
    , gl_LUMINANCE16_EXT
    , gl_UNSIGNED_BYTE_2_3_3_REV_EXT
    , gl_PACK_COMPRESSED_BLOCK_HEIGHT
    , gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB
    , gl_HILO16_NV
    , gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT
    , gl_FRAGMENT_COLOR_MATERIAL_SGIX
    , gl_DRAW_BUFFER15_EXT
    , gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT
    , gl_DOT3_RGBA_IMG
    , gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB
    , gl_DEBUG_SOURCE_APPLICATION
    , gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL
    , gl_BOOL_VEC4_ARB
    , gl_SHADER_OBJECT_EXT
    , gl_TEXTURE_WRAP_T
    , gl_PIXEL_MAP_S_TO_S_SIZE
    , gl_LUMINANCE8_ALPHA8_OES
    , gl_FRAGMENT_MATERIAL_EXT
    , gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL
    , gl_POLYGON_OFFSET_BIAS_EXT
    , gl_DEBUG_TYPE_MARKER
    , gl_EVAL_2D_NV
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z
    , gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV
    , gl_OUTPUT_TEXTURE_COORD31_EXT
    , gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB
    , gl_WRITE_ONLY_OES
    , gl_TEXTURE_CLIPMAP_FRAME_SGIX
    , gl_SAMPLER_1D_SHADOW_ARB
    , gl_TEXTURE_MATERIAL_FACE_EXT
    , gl_NEGATE_BIT_ATI
    , gl_BOOL_VEC2_ARB
    , gl_VERTEX_ARRAY_RANGE_APPLE
    , gl_DEPTH_BUFFER_BIT1_QCOM
    , gl_ATC_RGB_AMD
    , gl_MATRIX23_ARB
    , gl_ALPHA16_EXT
    , gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV
    , gl_CON_2_ATI
    , gl_POST_CONVOLUTION_GREEN_SCALE
    , gl_C4UB_V3F
    , gl_SRGB8_EXT
    , gl_TESS_CONTROL_SHADER_BIT
    , gl_TRANSFORM_FEEDBACK_RECORD_NV
    , gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT
    , gl_PROXY_TEXTURE_2D_STACK_MESAX
    , gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
    , gl_RENDERBUFFER_RED_SIZE
    , gl_DISTANCE_ATTENUATION_EXT
    , gl_NAND
    , gl_FRAGMENTS_INSTRUMENT_SGIX
    , gl_N3F_V3F
    , gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV
    , gl_LUMINANCE4_ALPHA4_EXT
    , gl_PATH_MODELVIEW_STACK_DEPTH_NV
    , gl_LUMINANCE32UI_EXT
    , gl_SRC_ALPHA_SATURATE
    , gl_CONTEXT_RELEASE_BEHAVIOR
    , gl_PATH_FORMAT_PS_NV
    , gl_DOUBLE_MAT2x4
    , gl_POINT_SMOOTH_HINT
    , gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS
    , gl_PIXEL_PACK_BUFFER_BINDING_ARB
    , gl_UNIFORM_BUFFER_ADDRESS_NV
    , gl_POST_CONVOLUTION_GREEN_BIAS
    , gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV
    , gl_ATOMIC_COUNTER_BUFFER_SIZE
    , gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS
    , gl_PATH_TERMINAL_DASH_CAP_NV
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR
    , gl_ONE_MINUS_CONSTANT_COLOR_EXT
    , gl_SRC1_COLOR
    , gl_PIXEL_MAP_B_TO_B_SIZE
    , gl_SAMPLE_ALPHA_TO_COVERAGE_ARB
    , gl_VERTEX_ARRAY_RANGE_POINTER_NV
    , gl_PERFQUERY_COUNTER_TIMESTAMP_INTEL
    , gl_LUMINANCE16UI_EXT
    , gl_NORMAL_ARRAY_ADDRESS_NV
    , gl_CLIPPING_INPUT_PRIMITIVES_ARB
    , gl_INDEX_LOGIC_OP
    , gl_UNSIGNED_SHORT_5_6_5
    , gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMD
    , gl_PER_STAGE_CONSTANTS_NV
    , gl_VIEWPORT_INDEX_PROVOKING_VERTEX_NV
    , gl_VERTEX_ID_NV
    , gl_FEEDBACK_BUFFER_POINTER
    , gl_GEOMETRY_VERTICES_OUT
    , gl_ARRAY_STRIDE
    , gl_INVALID_ENUM
    , gl_SAMPLER_RENDERBUFFER_NV
    , gl_RENDERBUFFER_HEIGHT_EXT
    , gl_BYTE
    , gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT
    , gl_VBO_FREE_MEMORY_ATI
    , gl_FILTER4_SGIS
    , gl_PIXEL_TILE_HEIGHT_SGIX
    , gl_RGBA8_EXT
    , gl_MAX_PROGRAM_LOOP_DEPTH_NV
    , gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT
    , gl_VERTEX_ATTRIB_ARRAY_DIVISOR
    , gl_CONVOLUTION_WIDTH_EXT
    , gl_READ_PIXELS
    , gl_ACTIVE_RESOURCES
    , gl_ACTIVE_TEXTURE
    , gl_COMPUTE_TEXTURE
    , gl_COLOR_ATTACHMENT3
    , gl_POINT_SIZE_MAX
    , gl_PATCH_VERTICES_EXT
    , gl_DRAW_BUFFER2_NV
    , gl_REG_4_ATI
    , gl_SLUMINANCE8_ALPHA8_EXT
    , gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT
    , gl_CLIP_PLANE4
    , gl_TEXCOORD3_BIT_PGI
    , gl_EVAL_VERTEX_ATTRIB4_NV
    , gl_DISPATCH_INDIRECT_BUFFER_BINDING
    , gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV
    , gl_SAMPLER_CUBE_MAP_ARRAY
    , gl_ARRAY_OBJECT_BUFFER_ATI
    , gl_COLOR_ARRAY_LENGTH_NV
    , gl_DRAW_BUFFER13_NV
    , gl_UNSIGNED_INT_IMAGE_CUBE
    , gl_TEXTURE_1D_ARRAY
    , gl_INDEX_BITS
    , gl_MAX_FRAMEBUFFER_LAYERS_EXT
    , gl_TEXTURE_BUFFER_ARB
    , gl_NUM_FRAGMENT_REGISTERS_ATI
    , gl_MODELVIEW0_STACK_DEPTH_EXT
    , gl_IMAGE_CLASS_4_X_8
    , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT
    , gl_TEXTURE10
    , gl_VIEW_CLASS_64_BITS
    , gl_MAX_SPARSE_TEXTURE_SIZE_AMD
    , gl_OFFSET
    , gl_TEXTURE_BINDING_CUBE_MAP_OES
    , gl_TEXTURE_SWIZZLE_B_EXT
    , gl_PROGRAM_FORMAT_ASCII_ARB
    , gl_MAX_COLOR_ATTACHMENTS_EXT
    , gl_FILL
    , gl_SMOOTH_POINT_SIZE_RANGE
    , gl_TEXTURE_DS_SIZE_NV
    , gl_PROGRAM_POINT_SIZE
    , gl_GREEN_BIAS
    , gl_EVAL_VERTEX_ATTRIB9_NV
    , gl_CLIENT_VERTEX_ARRAY_BIT
    , gl_FILE_NAME_NV
    , gl_LIGHTING_BIT
    , gl_MAX_HEIGHT
    , gl_EDGE_FLAG_ARRAY_ADDRESS_NV
    , gl_TRANSFORM_FEEDBACK_BUFFER_NV
    , gl_ALPHA_TEST_REF_QCOM
    , gl_TEXTURE_RESIDENT_EXT
    , gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT
    , gl_RESAMPLE_REPLICATE_OML
    , gl_SECONDARY_COLOR_ARRAY_SIZE
    , gl_CLIP_DISTANCE0
    , gl_INTERNALFORMAT_DEPTH_TYPE
    , gl_VARIABLE_E_NV
    , gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB
    , gl_MAX_VERTEX_VARYING_COMPONENTS_EXT
    , gl_UNKNOWN_CONTEXT_RESET
    , gl_RGBA_SIGNED_COMPONENTS_EXT
    , gl_INT_IMAGE_3D
    , gl_PROGRAM_STRING_NV
    , gl_WEIGHT_ARRAY_TYPE_ARB
    , gl_PIXEL_TEX_GEN_Q_ROUND_SGIX
    , gl_FLOAT_RGBA16_NV
    , gl_MAX_SHADER_STORAGE_BLOCK_SIZE
    , gl_TEXTURE_BASE_LEVEL
    , gl_CLIP_DISTANCE6_APPLE
    , gl_SWIZZLE_STRQ_DQ_ATI
    , gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT
    , gl_TEXTURE1
    , gl_CLIP_PLANE1
    , gl_BUFFER_MAP_POINTER_OES
    , gl_DEBUG_SOURCE_THIRD_PARTY
    , gl_COLOR_ATTACHMENT9_EXT
    , gl_MAX_PROGRAM_CALL_DEPTH_NV
    , gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NV
    , gl_DEBUG_CALLBACK_FUNCTION
    , gl_PROGRAM_TARGET_NV
    , gl_MAX_NAME_LENGTH
    , gl_MINUS_CLAMPED_NV
    , gl_MIRROR_CLAMP_EXT
    , gl_TEXTURE16_ARB
    , gl_TESS_CONTROL_TEXTURE
    , gl_LUMINANCE_SNORM
    , gl_VERTEX_BINDING_OFFSET
    , gl_3D
    , gl_TEXTURE_COORD_ARRAY_ADDRESS_NV
    , gl_DEPTH_COMPONENT16
    , gl_TEXTURE20
    , gl_TEXTURE_WIDTH
    , gl_GREEN
    , gl_EXCLUSION_NV
    , gl_VERTEX_ARRAY_BINDING
    , gl_PROGRAM
    , gl_NEGATIVE_X_EXT
    , gl_CURRENT_TIME_NV
    , gl_COMPRESSED_RGBA_ASTC_8x8_KHR
    , gl_TRANSFORM_FEEDBACK_ATTRIBS_NV
    , gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT
    , gl_INTENSITY4_EXT
    , gl_UNSIGNALED_APPLE
    , gl_CLIP_DISTANCE0_APPLE
    , gl_INVARIANT_DATATYPE_EXT
    , gl_DEPTH_COMPONENT32F
    , gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB
    , gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV
    , gl_MAX_RATIONAL_EVAL_ORDER_NV
    , gl_STENCIL_INDEX4_OES
    , gl_BUFFER_FLUSHING_UNMAP_APPLE
    , gl_INT8_VEC4_NV
    , gl_SLUMINANCE8_NV
    , gl_MODELVIEW24_ARB
    , gl_VERTEX_ARRAY_RANGE_LENGTH_APPLE
    , gl_LOSE_CONTEXT_ON_RESET_KHR
    , gl_TRANSPOSE_AFFINE_2D_NV
    , gl_FLOAT_MAT2_ARB
    , gl_COMBINER1_NV
    , gl_TEXTURE_PRE_SPECULAR_HP
    , gl_DEPTH_STENCIL_NV
    , gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL
    , gl_LINE_WIDTH
    , gl_HINT_BIT
    , gl_SOFTLIGHT_KHR
    , gl_PROXY_POST_CONVOLUTION_COLOR_TABLE
    , gl_QUAD_LUMINANCE8_SGIS
    , gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NV
    , gl_COLOR_ARRAY_BUFFER_BINDING
    , gl_DRAW_BUFFER0_EXT
    , gl_EMBOSS_LIGHT_NV
    , gl_PIXEL_MAP_I_TO_I
    , gl_FIXED
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR
    , gl_TEXTURE2
    , gl_TEXTURE_ALPHA_TYPE_ARB
    , gl_TEXTURE_DEPTH_QCOM
    , gl_GET_TEXTURE_IMAGE_FORMAT
    , gl_DOT_PRODUCT_TEXTURE_2D_NV
    , gl_QUAD_INTENSITY8_SGIS
    , gl_DEBUG_TYPE_PERFORMANCE_ARB
    , gl_MAX_TEXTURE_BUFFER_SIZE_ARB
    , gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT
    , gl_LOCATION_INDEX
    , gl_FRAMEBUFFER_ATTACHMENT_LAYERED
    , gl_EYE_POINT_SGIS
    , gl_VIEW_CLASS_96_BITS
    , gl_RGB5_A1_EXT
    , gl_MODELVIEW12_ARB
    , gl_INTERLACE_READ_OML
    , gl_PATCH_VERTICES
    , gl_PIXEL_FRAGMENT_RGB_SOURCE_SGIS
    , gl_DRAW_BUFFER10_NV
    , gl_STENCIL_BACK_FUNC
    , gl_COVERAGE_ALL_FRAGMENTS_NV
    , gl_MIN_PROGRAM_TEXEL_OFFSET
    , gl_POINT_FADE_THRESHOLD_SIZE_SGIS
    , gl_TESS_CONTROL_OUTPUT_VERTICES
    , gl_ALPHA_BITS
    , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV
    , gl_TEXTURE_BINDING_EXTERNAL_OES
    , gl_RED_MIN_CLAMP_INGR
    , gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
    , gl_PERFQUERY_COUNTER_THROUGHPUT_INTEL
    , gl_ADJACENT_PAIRS_NV
    , gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS
    , gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES
    , gl_TEXTURE4
    , gl_LUMINANCE12_ALPHA4
    , gl_DOUBLE_VEC4
    , gl_COLOR_ATTACHMENT8
    , gl_PATH_FOG_GEN_MODE_NV
    , gl_TRANSFORM_FEEDBACK_VARYINGS_EXT
    , gl_COLOR_BUFFER_BIT6_QCOM
    , gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE
    , gl_INT_IMAGE_3D_EXT
    , gl_BACK_LEFT
    , gl_BGRA8_EXT
    , gl_DEBUG_TYPE_PUSH_GROUP_KHR
    , gl_T
    , gl_DETAIL_TEXTURE_FUNC_POINTS_SGIS
    , gl_FRAMEBUFFER_UNDEFINED_OES
    , gl_GREATER
    , gl_COMPRESSED_R11_EAC
    , gl_STENCIL_VALUE_MASK
    , gl_SAMPLER_2D_RECT
    , gl_LAYOUT_LINEAR_CPU_CACHED_INTEL
    , gl_TEXTURE5_ARB
    , gl_CON_9_ATI
    , gl_EQUIV
    , gl_VIEW_CLASS_S3TC_DXT1_RGBA
    , gl_TEXTURE_COORD_ARRAY_LENGTH_NV
    , gl_FRONT_LEFT
    , gl_MAX_VIEWPORTS
    , gl_REDUCE_EXT
    , gl_VERTEX_PROGRAM_NV
    , gl_COMPRESSED_RGBA
    , gl_VARIABLE_F_NV
    , gl_VERTEX_ARRAY_ADDRESS_NV
    , gl_RELATIVE_LINE_TO_NV
    , gl_FLAT
    , gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB
    , gl_POST_CONVOLUTION_RED_BIAS_EXT
    , gl_MATRIX_EXT
    , gl_MAP1_VERTEX_ATTRIB15_4_NV
    , gl_PERFQUERY_DONOT_FLUSH_INTEL
    , gl_SMALL_CW_ARC_TO_NV
    , gl_WRITE_ONLY_ARB
    , gl_RGBA_S3TC
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE
    , gl_CONSTANT_COLOR_EXT
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT
    , gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
    , gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM
    , gl_PIXEL_SUBSAMPLE_4444_SGIX
    , gl_BLEND_EQUATION_ALPHA_OES
    , gl_RGB8I_EXT
    , gl_SELECTION_BUFFER_SIZE
    , gl_TEXTURE_RANGE_LENGTH_APPLE
    , gl_FOG_END
    , gl_ZERO_TO_ONE
    , gl_RG32UI
    , gl_TEXTURE_LOD_BIAS
    , gl_ALPHA_SNORM
    , gl_TRANSFORM_FEEDBACK_VARYINGS_NV
    , gl_ALPHA8I_EXT
    , gl_TEXTURE_4D_BINDING_SGIS
    , gl_DOT3_RGB_ARB
    , gl_COLOR_ATTACHMENT2
    , gl_BITMAP_TOKEN
    , gl_HISTOGRAM_LUMINANCE_SIZE
    , gl_TEXTURE_COMPRESSED
    , gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS
    , gl_RGB16_SNORM
    , gl_NUM_COMPRESSED_TEXTURE_FORMATS
    , gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT
    , gl_COMBINER_COMPONENT_USAGE_NV
    , gl_BACK_RIGHT
    , gl_MAP2_VERTEX_4
    , gl_RG16F_EXT
    , gl_TOP_LEVEL_ARRAY_SIZE
    , gl_CULL_VERTEX_OBJECT_POSITION_EXT
    , gl_COMPRESSED_LUMINANCE_ARB
    , gl_FRAGMENT_LIGHT7_SGIX
    , gl_PATH_OBJECT_BOUNDING_BOX_NV
    , gl_SET
    , gl_BOOL_VEC3_ARB
    , gl_RESCALE_NORMAL_EXT
    , gl_MAP2_VERTEX_ATTRIB0_4_NV
    , gl_FRAMEBUFFER_DEFAULT
    , gl_MATRIX11_ARB
    , gl_RENDERBUFFER_HEIGHT_OES
    , gl_R16_EXT
    , gl_RGBA12_EXT
    , gl_FUNC_SUBTRACT_EXT
    , gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARB
    , gl_PROGRAM_RESULT_COMPONENTS_NV
    , gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI
    , gl_RGB_FLOAT32_ATI
    , gl_PROGRAM_BINARY_FORMATS
    , gl_FRAGMENT_SHADER_ATI
    , gl_OBJECT_TYPE
    , gl_COUNT_DOWN_NV
    , gl_RGBA32F_ARB
    , gl_MAX_ELEMENTS_VERTICES_EXT
    , gl_BOOL_VEC4
    , gl_STENCIL_CLEAR_VALUE
    , gl_PROGRAM_ATTRIBS_ARB
    , gl_BROWSER_DEFAULT_WEBGL
    , gl_DRAW_BUFFER5_EXT
    , gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
    , gl_INT_SAMPLER_1D_ARRAY
    , gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT
    , gl_COMPRESSED_SLUMINANCE_ALPHA_EXT
    , gl_VERTEX_ARRAY_LIST_STRIDE_IBM
    , gl_UNSIGNED_INT_VEC4
    , gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS
    , gl_MINMAX_FORMAT
    , gl_SEPARATE_SPECULAR_COLOR_EXT
    , gl_SRC_IN_NV
    , gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS
    , gl_MULTIVIEW_EXT
    , gl_CLIP_PLANE0_IMG
    , gl_BUFFER_MAPPED_ARB
    , gl_DRAW_BUFFER12_EXT
    , gl_RGB5_EXT
    , gl_BUFFER_MAPPED
    , gl_PRIMITIVES_SUBMITTED_ARB
    , gl_REG_20_ATI
    , gl_VERTEX_ATTRIB_ARRAY14_NV
    , gl_ALPHA16F_EXT
    , gl_DRAW_BUFFER7
    , gl_BGRA_INTEGER
    , gl_EDGE_FLAG_ARRAY_BUFFER_BINDING
    , gl_UNPACK_COMPRESSED_BLOCK_WIDTH
    , gl_CONVOLUTION_1D_EXT
    , gl_TEXTURE7
    , gl_MAX_ELEMENT_INDEX
    , gl_FOG_COORD_ARRAY_ADDRESS_NV
    , gl_FONT_DESCENDER_BIT_NV
    , gl_MAX_PATCH_VERTICES
    , gl_UNSIGNALED
    , gl_FLOAT_MAT2x4_NV
    , gl_COMBINE_EXT
    , gl_ELEMENT_ARRAY_BUFFER
    , gl_OPERAND1_ALPHA_EXT
    , gl_OP_RECIP_EXT
    , gl_FLOAT_RGBA_NV
    , gl_TRANSFORM_FEEDBACK_BUFFER_INDEX
    , gl_DEBUG_TYPE_PORTABILITY
    , gl_IMAGE_SCALE_Y_HP
    , gl_YCRCB_422_SGIX
    , gl_UNIFORM
    , gl_TEXTURE_COLOR_TABLE_SGI
    , gl_CONVOLUTION_HEIGHT
    , gl_MAT_COLOR_INDEXES_BIT_PGI
    , gl_TEXTURE_3D_BINDING_OES
    , gl_RGB_INTEGER_EXT
    , gl_PALETTE4_RGB8_OES
    , gl_SRC_ATOP_NV
    , gl_TEXTURE_OBJECT_VALID_QCOM
    , gl_OP_POWER_EXT
    , gl_MAX_DRAW_BUFFERS_EXT
    , gl_MAX_ARRAY_TEXTURE_LAYERS
    , gl_STACK_UNDERFLOW_KHR
    , gl_INT_IMAGE_CUBE_MAP_ARRAY_EXT
    , gl_VARIANT_ARRAY_POINTER_EXT
    , gl_FRACTIONAL_EVEN_EXT
    , gl_POLYGON_BIT
    , gl_DOUBLE_MAT4_EXT
    , gl_4PASS_2_SGIS
    , gl_ALPHA_FLOAT16_APPLE
    , gl_INTENSITY16
    , gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL
    , gl_BUMP_TARGET_ATI
    , gl_VERTEX_SHADER_INVARIANTS_EXT
    , gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS
    , gl_MULTISAMPLE_BUFFER_BIT1_QCOM
    , gl_TEXTURE_CUBE_MAP_ARRAY
    , gl_MATRIX1_ARB
    , gl_RENDERBUFFER_INTERNAL_FORMAT_EXT
    , gl_INDEX_TEST_FUNC_EXT
    , gl_SAMPLE_PATTERN_EXT
    , gl_DEBUG_TYPE_ERROR_ARB
    , gl_COLOR_TABLE_BLUE_SIZE_SGI
    , gl_ALPHA_FLOAT16_ATI
    , gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT
    , gl_BLUE
    , gl_POINT_DISTANCE_ATTENUATION
    , gl_PATH_STROKE_COVER_MODE_NV
    , gl_TEXTURE_STORAGE_SPARSE_BIT_AMD
    , gl_TEXTURE_SWIZZLE_B
    , gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER
    , gl_MAX_DEBUG_LOGGED_MESSAGES_AMD
    , gl_SEPARATE_ATTRIBS
    , gl_REG_16_ATI
    , gl_TEXTURE_1D_STACK_MESAX
    , gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES
    , gl_MAX_DEFORMATION_ORDER_SGIX
    , gl_FLOAT_MAT4x3
    , gl_FOG_COORDINATE_EXT
    , gl_EVAL_VERTEX_ATTRIB11_NV
    , gl_ACTIVE_TEXTURE_ARB
    , gl_MAX_TEXTURE_COORDS_ARB
    , gl_QUERY_KHR
    , gl_UNIFORM_BUFFER
    , gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
    , gl_PROGRAM_NATIVE_PARAMETERS_ARB
    , gl_SRC_OVER_NV
    , gl_CMYK_EXT
    , gl_SWIZZLE_STR_ATI
    , gl_DOT_PRODUCT_TEXTURE_3D_NV
    , gl_TEXTURE12
    , gl_RGBA_FLOAT16_APPLE
    , gl_TEXTURE14
    , gl_TRACE_NAME_MESA
    , gl_MATRIX10_ARB
    , gl_ETC1_SRGB8_NV
    , gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB
    , gl_NORMAL_BIT_PGI
    , gl_INT_SAMPLER_3D_EXT
    , gl_PALETTE4_RGBA8_OES
    , gl_COMPRESSED_RGBA_ASTC_10x5_KHR
    , gl_DEBUG_CATEGORY_DEPRECATION_AMD
    , gl_IMAGE_BINDING_LEVEL
    , gl_MAX_MODELVIEW_STACK_DEPTH
    , gl_TEXTURE_SAMPLES
    , gl_ALPHA12_EXT
    , gl_COPY_WRITE_BUFFER_BINDING
    , gl_LARGE_CW_ARC_TO_NV
    , gl_SAMPLER_1D_ARRAY_EXT
    , gl_SAMPLER_2D_ARRAY_SHADOW_EXT
    , gl_SHININESS
    , gl_UNDEFINED_VERTEX
    , gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUN
    , gl_PATH_COMPUTED_LENGTH_NV
    , gl_TEXTURE_BLUE_TYPE
    , gl_PACK_CMYK_HINT_EXT
    , gl_UTF16_NV
    , gl_RG_INTEGER
    , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV
    , gl_MATRIX9_ARB
    , gl_R8_SNORM
    , gl_REFLECTION_MAP_ARB
    , gl_INTERNALFORMAT_SHARED_SIZE
    , gl_TEXTURE_BINDING_2D_MULTISAMPLE
    , gl_MAX_DEPTH
    , gl_EVAL_VERTEX_ATTRIB15_NV
    , gl_PATH_FILL_MODE_NV
    , gl_TEXTURE_DEFORMATION_SGIX
    , gl_MAX_RENDERBUFFER_SIZE_OES
    , gl_PIXEL_TILE_GRID_DEPTH_SGIX
    , gl_MAX_VERTEX_ATTRIB_STRIDE
    , gl_CONSTANT_ARB
    , gl_IMAGE_CLASS_4_X_16
    , gl_POST_COLOR_MATRIX_BLUE_SCALE_SGI
    , gl_EXCLUSION_KHR
    , gl_STENCIL_BUFFER_BIT3_QCOM
    , gl_MAX_PROGRAM_PATCH_ATTRIBS_NV
    , gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS
    , gl_TIMESTAMP_EXT
    , gl_BACK_NORMALS_HINT_PGI
    , gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX
    , gl_TEXTURE_RANGE_POINTER_APPLE
    , gl_FONT_HEIGHT_BIT_NV
    , gl_STANDARD_FONT_NAME_NV
    , gl_INTERNALFORMAT_RED_TYPE
    , gl_PATCHES
    , gl_CLAMP_TO_BORDER
    , gl_PIXEL_PACK_BUFFER_BINDING
    , gl_FLOAT_RGBA32_NV
    , gl_MAX_CUBE_MAP_TEXTURE_SIZE_OES
    , gl_FILL_RECTANGLE_NV
    , gl_DISCRETE_AMD
    , gl_GUILTY_CONTEXT_RESET_KHR
    , gl_LAYOUT_LINEAR_INTEL
    , gl_PROXY_HISTOGRAM_EXT
    , gl_PROGRAM_BINARY_RETRIEVABLE_HINT
    , gl_DOUBLE_VEC2_EXT
    , gl_POINT_SIZE
    , gl_MAX_COMPUTE_UNIFORM_COMPONENTS
    , gl_INTENSITY_FLOAT16_APPLE
    , gl_REG_24_ATI
    , gl_MAX_VERTEX_ATTRIB_BINDINGS
    , gl_CONVOLUTION_BORDER_MODE
    , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS
    , gl_CONSERVATIVE_RASTERIZATION_NV
    , gl_MAX_ELEMENTS_INDICES
    , gl_IMAGE_CLASS_2_X_16
    , gl_VERSION_ES_CM_1_1
    , gl_COPY_WRITE_BUFFER_NV
    , gl_COLOR_TABLE_BLUE_SIZE
    , gl_RG8_SNORM
    , gl_TANGENT_ARRAY_STRIDE_EXT
    , gl_GPU_DISJOINT_EXT
    , gl_POINT_SIZE_ARRAY_STRIDE_OES
    , gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV
    , gl_MAP_COHERENT_BIT
    , gl_VIEWPORT_BOUNDS_RANGE_EXT
    , gl_COLOR_ARRAY_SIZE_EXT
    , gl_WRITE_PIXEL_DATA_RANGE_POINTER_NV
    , gl_INCR_WRAP_OES
    , gl_DEPTH_TEST
    , gl_DOT3_ATI
    , gl_CLAMP_READ_COLOR
    , gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV
    , gl_CURRENT_BINORMAL_EXT
    , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT
    , gl_RASTER_MULTISAMPLE_EXT
    , gl_SHADER_IMAGE_ACCESS_BARRIER_BIT
    , gl_READ_FRAMEBUFFER_BINDING_NV
    , gl_TESSELLATION_MODE_AMD
    , gl_MAX_ATTRIB_STACK_DEPTH
    , gl_OP_RECIP_SQRT_EXT
    , gl_COMPRESSED_SIGNED_R11_EAC
    , gl_MAX_VARYING_FLOATS
    , gl_UNSIGNED_INT_IMAGE_1D_ARRAY
    , gl_SRGB8_ALPHA8
    , gl_FONT_TARGET_UNAVAILABLE_NV
    , gl_UNPACK_IMAGE_DEPTH_SGIS
    , gl_FLOAT_R32_NV
    , gl_VARIABLE_A_NV
    , gl_PIXEL_MAP_I_TO_R
    , gl_TESS_CONTROL_SHADER_PATCHES_ARB
    , gl_RELATIVE_MOVE_TO_NV
    , gl_PIXEL_BUFFER_BARRIER_BIT
    , gl_DEPTH24_STENCIL8
    , gl_COMBINE_RGB
    , gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT
    , gl_DUP_FIRST_CUBIC_CURVE_TO_NV
    , gl_MODULATE_SUBTRACT_ATI
    , gl_DRAW_BUFFER14_ATI
    , gl_OP_ADD_EXT
    , gl_TEXTURE_IMMUTABLE_LEVELS
    , gl_PALETTE8_RGBA8_OES
    , gl_RGBA_FLOAT32_ATI
    , gl_REG_13_ATI
    , gl_SAMPLE_COVERAGE_INVERT_ARB
    , gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY
    , gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NV
    , gl_MAD_ATI
    , gl_MAP2_COLOR_4
    , gl_STENCIL_BACK_FAIL
    , gl_MIRROR_CLAMP_TO_EDGE_EXT
    , gl_TEXTURE_MAX_CLAMP_S_SGIX
    , gl_NEAREST_MIPMAP_LINEAR
    , gl_STENCIL_ATTACHMENT_EXT
    , gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI
    , gl_COMPRESSED_RGBA_ASTC_6x6x5_OES
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES
    , gl_SLUMINANCE8_ALPHA8
    , gl_TEXTURE_VIEW_MIN_LEVEL
    , gl_RGBA16F_EXT
    , gl_GENERATE_MIPMAP_HINT_SGIS
    , gl_QUERY_BY_REGION_WAIT_INVERTED
    , gl_VERTEX_ARRAY_BINDING_APPLE
    , gl_CON_14_ATI
    , gl_CONVOLUTION_2D_EXT
    , gl_WARP_SIZE_NV
    , gl_RELEASED_APPLE
    , gl_LAST_VIDEO_CAPTURE_STATUS_NV
    , gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT
    , gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT
    , gl_TEXTURE_2D_STACK_BINDING_MESAX
    , gl_EVAL_VERTEX_ATTRIB14_NV
    , gl_COMPRESSED_RGB_ARB
    , gl_MAX_PROGRAM_MATRICES_ARB
    , gl_FIRST_VERTEX_CONVENTION
    , gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB
    , gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARB
    , gl_FONT_GLYPHS_AVAILABLE_NV
    , gl_STATIC_COPY
    , gl_ENABLE_BIT
    , gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES
    , gl_DISCARD_ATI
    , gl_MAX_VERTEX_HINT_PGI
    , gl_MODELVIEW_PROJECTION_NV
    , gl_UNSIGNED_INT_S8_S8_8_8_NV
    , gl_IMAGE_2D_MULTISAMPLE_ARRAY
    , gl_ACTIVE_ATTRIBUTES
    , gl_SIGNED_IDENTITY_NV
    , gl_UNSIGNED_INT16_NV
    , gl_R8I
    , gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT
    , gl_RED_MAX_CLAMP_INGR
    , gl_SUPERSAMPLE_SCALE_X_NV
    , gl_DRAW_BUFFER13_ATI
    , gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR
    , gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT
    , gl_TRANSPOSE_CURRENT_MATRIX_ARB
    , gl_TRIANGLES_ADJACENCY
    , gl_MAX_PROGRAM_INSTRUCTIONS_ARB
    , gl_PRIMARY_COLOR
    , gl_ONE_MINUS_SRC1_ALPHA
    , gl_UNSIGNED_INT_8_8_8_8
    , gl_CONVOLUTION_WIDTH
    , gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS
    , gl_COLOR_ATTACHMENT8_NV
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR
    , gl_MAX_CONVOLUTION_WIDTH
    , gl_LIGHT1
    , gl_RG16F
    , gl_MIXED_DEPTH_SAMPLES_SUPPORTED_NV
    , gl_COMPRESSED_RGBA_ASTC_5x4_KHR
    , gl_TRIANGLE_MESH_SUN
    , gl_OVERLAY_NV
    , gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS
    , gl_WEIGHT_ARRAY_STRIDE_OES
    , gl_DYNAMIC_ATI
    , gl_TEXTURE31
    , gl_DEPTH24_STENCIL8_EXT
    , gl_DEBUG_SEVERITY_LOW
    , gl_STREAM_COPY_ARB
    , gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS
    , gl_RGBA8UI
    , gl_FLOAT16_VEC2_NV
    , gl_CONTINUOUS_AMD
    , gl_SHADER_STORAGE_BLOCK
    , gl_PIXEL_MAP_I_TO_A_SIZE
    , gl_TEXTURE_IMMUTABLE_FORMAT
    , gl_COVERAGE_MODULATION_TABLE_NV
    , gl_NEXT_BUFFER_NV
    , gl_UNPACK_SKIP_IMAGES
    , gl_DRAW_BUFFER9_EXT
    , gl_IMAGE_CLASS_1_X_16
    , gl_UNSIGNED_INT_10_10_10_2
    , gl_STENCIL_SAMPLES_NV
    , gl_FOG_COORD_ARRAY_LENGTH_NV
    , gl_UNSIGNED_INT8_VEC2_NV
    , gl_TEXTURE_3D_OES
    , gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX
    , gl_IMAGE_2D_ARRAY_EXT
    , gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE
    , gl_SINGLE_COLOR
    , gl_BUFFER
    , gl_TRACK_MATRIX_TRANSFORM_NV
    , gl_OP_MAX_EXT
    , gl_SMAPHS30_PROGRAM_BINARY_DMP
    , gl_TEXTURE21_ARB
    , gl_UNIFORM_BARRIER_BIT
    , gl_VERTEX_SUBROUTINE
    , gl_FOG_COORDINATE
    , gl_TEXTURE_WRAP_Q_SGIS
    , gl_QUERY_BUFFER_BINDING_AMD
    , gl_COMPARE_R_TO_TEXTURE
    , gl_POINT_SPRITE_COORD_ORIGIN
    , gl_LUMINANCE_ALPHA16I_EXT
    , gl_COLOR_SUM_ARB
    , gl_RGBA32F
    , gl_COLOR_TABLE_WIDTH
    , gl_INDEX_MODE
    , gl_READ_PIXEL_DATA_RANGE_NV
    , gl_STENCIL_BACK_OP_VALUE_AMD
    , gl_CLEAR_TEXTURE
    , gl_INT_IMAGE_CUBE_EXT
    , gl_PIXEL_TILE_GRID_HEIGHT_SGIX
    , gl_VERTEX_ATTRIB_MAP2_COEFF_APPLE
    , gl_COMBINER_SCALE_NV
    , gl_VARIABLE_B_NV
    , gl_SCALED_RESOLVE_NICEST_EXT
    , gl_CLIP_FAR_HINT_PGI
    , gl_DEBUG_GROUP_STACK_DEPTH_KHR
    , gl_DRAW_INDIRECT_LENGTH_NV
    , gl_FUNC_SUBTRACT
    , gl_UNSIGNED_INT_24_8_EXT
    , gl_REG_21_ATI
    , gl_ACCUM_BUFFER_BIT
    , gl_ALPHA_INTEGER
    , gl_MATRIX15_ARB
    , gl_INTENSITY
    , gl_RGB10_EXT
    , gl_STENCIL_BUFFER_BIT2_QCOM
    , gl_FLOAT_RGB_NV
    , gl_SKIP_COMPONENTS3_NV
    , gl_EVAL_FRACTIONAL_TESSELLATION_NV
    , gl_FLOAT_RGBA_MODE_NV
    , gl_FEEDBACK
    , gl_INT16_NV
    , gl_COMPARE_REF_TO_TEXTURE
    , gl_DRAW_BUFFER3_ARB
    , gl_LINE_RESET_TOKEN
    , gl_TEXTURE_ALPHA_MODULATE_IMG
    , gl_CLEAR_BUFFER
    , gl_INTENSITY32UI_EXT
    , gl_VERTEX_STREAM3_ATI
    , gl_UNSIGNED_SHORT_8_8_REV_APPLE
    , gl_CONTEXT_ROBUST_ACCESS_KHR
    , gl_PIXEL_TRANSFORM_2D_EXT
    , gl_PATH_STENCIL_REF_NV
    , gl_CLIENT_STORAGE_BIT
    , gl_TEXTURE_DEPTH
    , gl_TRANSPOSE_PROJECTION_MATRIX_ARB
    , gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT
    , gl_FULL_STIPPLE_HINT_PGI
    , gl_REG_23_ATI
    , gl_MAX_FRAGMENT_LIGHTS_SGIX
    , gl_DRAW_BUFFER5_ATI
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y
    , gl_DRAW_INDIRECT_BUFFER_BINDING
    , gl_INTERNALFORMAT_BLUE_TYPE
    , gl_PATH_INITIAL_END_CAP_NV
    , gl_FRAGMENT_NORMAL_EXT
    , gl_TEXTURE_1D
    , gl_MULTISAMPLE_BUFFER_BIT7_QCOM
    , gl_DEBUG_SEVERITY_HIGH_ARB
    , gl_COLOR_ATTACHMENT12_NV
    , gl_SPRITE_AXIS_SGIX
    , gl_SHADOW_ATTENUATION_EXT
    , gl_SLICE_ACCUM_SUN
    , gl_EXPAND_NORMAL_NV
    , gl_TEXTURE_POST_SPECULAR_HP
    , gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES
    , gl_RGB8_SNORM
    , gl_SAMPLER_2D_ARRAY_SHADOW
    , gl_MAP1_INDEX
    , gl_INT_SAMPLER_2D_EXT
    , gl_TEXTURE_USAGE_ANGLE
    , gl_INT_VEC4_ARB
    , gl_MATRIX2_NV
    , gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS
    , gl_SLUMINANCE_ALPHA_EXT
    , gl_COLOR_ATTACHMENT6
    , gl_COLOR_TABLE
    , gl_MAX_SAMPLE_MASK_WORDS_NV
    , gl_INTERNALFORMAT_DEPTH_SIZE
    , gl_POST_COLOR_MATRIX_ALPHA_BIAS
    , gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV
    , gl_POST_CONVOLUTION_BLUE_BIAS
    , gl_MAX_PROGRAM_IF_DEPTH_NV
    , gl_MAP2_TEXTURE_COORD_1
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Z
    , gl_OPERAND0_ALPHA_ARB
    , gl_PROXY_TEXTURE_CUBE_MAP_ARB
    , gl_DEPTH_BUFFER_BIT5_QCOM
    , gl_LINE_STRIP_ADJACENCY
    , gl_FOG_HINT
    , gl_COLOR_BUFFER_BIT7_QCOM
    , gl_MATRIX4_NV
    , gl_REG_25_ATI
    , gl_INT_IMAGE_BUFFER_EXT
    , gl_UNSIGNED_INT_5_9_9_9_REV
    , gl_MAX_VERTEX_VARYING_COMPONENTS_ARB
    , gl_SECONDARY_COLOR_ARRAY_POINTER_EXT
    , gl_FRAGMENT_SUBROUTINE_UNIFORM
    , gl_DOUBLE_MAT3x2_EXT
    , gl_COMBINE_ARB
    , gl_STENCIL_INDEX4
    , gl_MULTISAMPLE_BUFFER_BIT5_QCOM
    , gl_BLEND
    , gl_FOG_COORDINATE_SOURCE
    , gl_VERTEX_PRECLIP_HINT_SGIX
    , gl_VIEW_CLASS_48_BITS
    , gl_TEXTURE_CUBE_MAP_POSITIVE_X
    , gl_GEOMETRY_INPUT_TYPE_ARB
    , gl_LAST_VERTEX_CONVENTION
    , gl_FLOAT
    , gl_SAMPLE_BUFFERS_ARB
    , gl_VERTEX_PROGRAM_POINT_SIZE_ARB
    , gl_VIRTUAL_PAGE_SIZE_X_ARB
    , gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB
    , gl_TRANSFORM_FEEDBACK_BINDING_NV
    , gl_CURRENT_RASTER_NORMAL_SGIX
    , gl_SIGNED_RGBA_NV
    , gl_MATRIX6_ARB
    , gl_MAX_SAMPLES_APPLE
    , gl_DEPTH_STENCIL_EXT
    , gl_IUI_V3F_EXT
    , gl_ACCUM
    , gl_TEXTURE_BINDING_2D
    , gl_LINEAR_MIPMAP_LINEAR
    , gl_2_BYTES_NV
    , gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV
    , gl_EVAL_BIT
    , gl_COPY_READ_BUFFER_BINDING
    , gl_RGB8_OES
    , gl_ALPHA8UI_EXT
    , gl_INDEX_ARRAY_STRIDE
    , gl_SAMPLER_2D_RECT_ARB
    , gl_FRAGMENT_PROGRAM_BINDING_NV
    , gl_MAX_TEXTURE_UNITS
    , gl_DRAW_BUFFER6_ATI
    , gl_AVERAGE_HP
    , gl_WEIGHT_ARRAY_POINTER_OES
    , gl_TEXTURE6
    , gl_DT_SCALE_NV
    , gl_SHORT
    , gl_ACTIVE_UNIFORM_BLOCKS
    , gl_MODELVIEW23_ARB
    , gl_PATH_STROKE_WIDTH_NV
    , gl_COLOR_COMPONENTS
    , gl_TEXTURE_2D_ARRAY
    , gl_TEXTURE_SWIZZLE_RGBA_EXT
    , gl_PACK_SWAP_BYTES
    , gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING
    , gl_OP_CROSS_PRODUCT_EXT
    , gl_COLOR_ARRAY_STRIDE
    , gl_STENCIL_CLEAR_TAG_VALUE_EXT
    , gl_MAX_COLOR_TEXTURE_SAMPLES
    , gl_VERTEX_STREAM1_ATI
    , gl_PATH_STROKE_MASK_NV
    , gl_SRC0_ALPHA
    , gl_TEXTURE_BORDER_COLOR_NV
    , gl_STEREO
    , gl_REG_11_ATI
    , gl_COMPRESSED_SIGNED_RG11_EAC_OES
    , gl_REG_18_ATI
    , gl_XOR_NV
    , gl_PERFQUERY_COUNTER_DATA_FLOAT_INTEL
    , gl_COMPRESSED_RED_RGTC1_EXT
    , gl_FIELDS_NV
    , gl_STENCIL_EXT
    , gl_2PASS_0_SGIS
    , gl_TEXTURE_GEN_T
    , gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV
    , gl_DEBUG_OUTPUT_KHR
    , gl_PROXY_TEXTURE_2D_EXT
    , gl_CUBIC_HP
    , gl_RED_EXT
    , gl_PERFQUERY_SINGLE_CONTEXT_INTEL
    , gl_IMPLEMENTATION_COLOR_READ_TYPE_OES
    , gl_SUPERSAMPLE_SCALE_Y_NV
    , gl_EDGE_FLAG_ARRAY_STRIDE
    , gl_ALPHA_FLOAT32_APPLE
    , gl_COMMAND_BARRIER_BIT
    , gl_MODELVIEW17_ARB
    , gl_PROGRAM_PARAMETER_NV
    , gl_MAP2_INDEX
    , gl_TEXTURE15
    , gl_TEXTURE_UPDATE_BARRIER_BIT
    , gl_RENDERBUFFER_STENCIL_SIZE
    , gl_SYNC_CL_EVENT_COMPLETE_ARB
    , gl_RG_EXT
    , gl_DEPTH_COMPONENT16_SGIX
    , gl_LINEAR
    , gl_SMALL_CCW_ARC_TO_NV
    , gl_GEOMETRY_DEFORMATION_BIT_SGIX
    , gl_IMAGE_BINDING_ACCESS
    , gl_PIXEL_UNPACK_BUFFER_BINDING_ARB
    , gl_LUMINANCE6_ALPHA2_EXT
    , gl_DEPTH_BUFFER_BIT3_QCOM
    , gl_MAX_DRAW_BUFFERS_NV
    , gl_MAX_SAMPLES_ANGLE
    , gl_TEXTURE_CUBE_MAP_SEAMLESS
    , gl_TESSELLATION_FACTOR_AMD
    , gl_BUFFER_OBJECT_APPLE
    , gl_CLIP_PLANE5
    , gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG
    , gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
    , gl_SRGB_EXT
    , gl_POST_COLOR_MATRIX_RED_BIAS
    , gl_COVERAGE_AUTOMATIC_NV
    , gl_PACK_SKIP_IMAGES
    , gl_QUERY
    , gl_CLIP_DISTANCE4_APPLE
    , gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT
    , gl_IMAGE_2D
    , gl_NUM_FRAGMENT_CONSTANTS_ATI
    , gl_INDEX_CLEAR_VALUE
    , gl_TEXTURE_WRAP_S
    , gl_ADD_SIGNED_EXT
    , gl_VIEW_CLASS_RGTC1_RED
    , gl_COMPUTE_SUBROUTINE
    , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG
    , gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES
    , gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB
    , gl_SAMPLE_POSITION
    , gl_IMAGE_MAG_FILTER_HP
    , gl_VERTEX_STREAM2_ATI
    , gl_INDEX_WRITEMASK
    , gl_INT_IMAGE_2D_ARRAY_EXT
    , gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV
    , gl_SHADOW_AMBIENT_SGIX
    , gl_DOUBLE
    , gl_MULTISAMPLE_BUFFER_BIT3_QCOM
    , gl_CONTEXT_LOST_WEBGL
    , gl_MAP1_TEXTURE_COORD_4
    , gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES
    , gl_REFERENCE_PLANE_EQUATION_SGIX
    , gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT
    , gl_CONSTANT
    , gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
    , gl_VERTEX_ARRAY_SIZE
    , gl_OBJECT_ACTIVE_ATTRIBUTES_ARB
    , gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT
    , gl_RENDERBUFFER_RED_SIZE_EXT
    , gl_OUTPUT_TEXTURE_COORD27_EXT
    , gl_VIDEO_COLOR_CONVERSION_MAX_NV
    , gl_AUTO_GENERATE_MIPMAP
    , gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES
    , gl_DUP_LAST_CUBIC_CURVE_TO_NV
    , gl_INDEX_MATERIAL_PARAMETER_EXT
    , gl_NAME_STACK_DEPTH
    , gl_CONSTANT_COLOR
    , gl_ATOMIC_COUNTER_BUFFER_BINDING
    , gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARB
    , gl_ALPHA
    , gl_REFERENCED_BY_GEOMETRY_SHADER_EXT
    , gl_QUERY_OBJECT_EXT
    , gl_PROGRAM_INPUT
    , gl_COORD_REPLACE_ARB
    , gl_DRAW_BUFFER11_EXT
    , gl_FUNC_ADD
    , gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV
    , gl_DRAW_BUFFER1_ATI
    , gl_POST_COLOR_MATRIX_BLUE_BIAS
    , gl_CON_17_ATI
    , gl_COVERAGE_MODULATION_NV
    , gl_QUERY_WAIT_NV
    , gl_LUMINANCE16_ALPHA16_EXT
    , gl_CULL_VERTEX_EXT
    , gl_POST_CONVOLUTION_ALPHA_SCALE
    , gl_EVAL_VERTEX_ATTRIB10_NV
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES
    , gl_DRAW_BUFFER1
    , gl_UNIFORM_TYPE
    , gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT
    , gl_EMISSION
    , gl_FOG_COLOR
    , gl_MAP2_TEXTURE_COORD_4
    , gl_NORMALIZED_RANGE_EXT
    , gl_DRAW_INDIRECT_BUFFER
    , gl_RGBA2
    , gl_POINT_SIZE_ARRAY_OES
    , gl_VERTEX_ATTRIB_MAP1_ORDER_APPLE
    , gl_COLOR_TABLE_WIDTH_SGI
    , gl_VERTEX_PROGRAM_BINDING_NV
    , gl_REG_9_ATI
    , gl_INTENSITY8_EXT
    , gl_SCALE_BY_TWO_NV
    , gl_422_REV_AVERAGE_EXT
    , gl_BUFFER_USAGE_ARB
    , gl_ALPHA32F_ARB
    , gl_TEXTURE23_ARB
    , gl_OUTPUT_TEXTURE_COORD20_EXT
    , gl_TEXTURE_BINDING_RECTANGLE_NV
    , gl_RGB16
    , gl_COLOR_MATRIX_STACK_DEPTH_SGI
    , gl_TEXTURE_RENDERBUFFER_NV
    , gl_SPRITE_AXIAL_SGIX
    , gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER
    , gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER
    , gl_BUFFER_MAP_LENGTH
    , gl_READ_FRAMEBUFFER_BINDING_EXT
    , gl_NORMAL_ARRAY
    , gl_VIEW_CLASS_24_BITS
    , gl_ELEMENT_ARRAY_UNIFIED_NV
    , gl_MODELVIEW0_EXT
    , gl_CURRENT_RASTER_TEXTURE_COORDS
    , gl_FOG_SPECULAR_TEXTURE_WIN
    , gl_DRAW_BUFFER14_NV
    , gl_MAX_VARYING_COMPONENTS_EXT
    , gl_XOR
    , gl_DRAW_FRAMEBUFFER_BINDING_APPLE
    , gl_RGB9_E5_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR
    , gl_POLYGON
    , gl_SPECULAR
    , gl_OBJECT_VALIDATE_STATUS_ARB
    , gl_READ_FRAMEBUFFER_APPLE
    , gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG
    , gl_REPLACE_OLDEST_SUN
    , gl_SYNC_GPU_COMMANDS_COMPLETE_APPLE
    , gl_REPLACE_MIDDLE_SUN
    , gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT
    , gl_UNSIGNED_INT_10F_11F_11F_REV_APPLE
    , gl_READ_BUFFER_NV
    , gl_GCCSO_SHADER_BINARY_FJ
    , gl_4_BYTES_NV
    , gl_RELATIVE_ROUNDED_RECT2_NV
    , gl_SMOOTH_QUADRATIC_CURVE_TO_NV
    , gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES
    , gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
    , gl_TRACE_ALL_BITS_MESA
    , gl_OBJECT_ATTACHED_OBJECTS_ARB
    , gl_PINLIGHT_NV
    , gl_VIBRANCE_SCALE_NV
    , gl_SLUMINANCE8_ALPHA8_NV
    , gl_MAX_PROGRAM_SUBROUTINE_NUM_NV
    , gl_PRIMITIVE_ID_NV
    , gl_MEDIUM_INT
    , gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES
    , gl_PIXEL_MAP_R_TO_R
    , gl_COMPRESSED_TEXTURE_FORMATS_ARB
    , gl_ATOMIC_COUNTER_BARRIER_BIT
    , gl_ELEMENT_ARRAY_APPLE
    , gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
    , gl_COLOR_ARRAY_TYPE_EXT
    , gl_RED_SCALE
    , gl_GEQUAL
    , gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER
    , gl_VERTEX_SHADER_VARIANTS_EXT
    , gl_MAX_IMAGE_SAMPLES_EXT
    , gl_SAMPLER_2D_SHADOW_ARB
    , gl_SAMPLER_2D_MULTISAMPLE
    , gl_UPPER_LEFT
    , gl_MAX_PIXEL_MAP_TABLE
    , gl_PATH_COMMAND_COUNT_NV
    , gl_PATH_PROJECTION_MATRIX_NV
    , gl_COMPRESSED_SIGNED_RED_RGTC1_EXT
    , gl_4PASS_2_EXT
    , gl_UNSIGNED_INT_VEC2_EXT
    , gl_NO_RESET_NOTIFICATION_EXT
    , gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT
    , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT
    , gl_MAX_ASYNC_DRAW_PIXELS_SGIX
    , gl_PIXEL_COUNT_AVAILABLE_NV
    , gl_FRAGMENT_LIGHT5_SGIX
    , gl_STACK_UNDERFLOW
    , gl_CLIP_DISTANCE1_APPLE
    , gl_MAX_FRAMEBUFFER_LAYERS
    , gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX
    , gl_VERTEX_SHADER_EXT
    , gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS
    , gl_FENCE_STATUS_NV
    , gl_UNSIGNED_INT_10_10_10_2_EXT
    , gl_TEXTURE_MAG_FILTER
    , gl_MAX_TESS_PATCH_COMPONENTS
    , gl_NEAREST_CLIPMAP_LINEAR_SGIX
    , gl_VIEW_CLASS_S3TC_DXT5_RGBA
    , gl_TRANSPOSE_TEXTURE_MATRIX
    , gl_UNSIGNED_INT64_NV
    , gl_2_BYTES
    , gl_COLOR_ATTACHMENT12_EXT
    , gl_OP_INDEX_EXT
    , gl_DEBUG_SOURCE_SHADER_COMPILER
    , gl_DEBUG_SOURCE_APPLICATION_ARB
    , gl_VIEW_CLASS_32_BITS
    , gl_Z4Y12Z4CB12Z4CR12_444_NV
    , gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS
    , gl_SAMPLER_1D_ARRAY_SHADOW_EXT
    , gl_VARIANT_ARRAY_TYPE_EXT
    , gl_ALPHA16F_ARB
    , gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OES
    , gl_UNSIGNED_SHORT_5_6_5_REV
    , gl_SOFTLIGHT_NV
    , gl_SAMPLE_MASK_VALUE_NV
    , gl_FRAGMENT_LIGHT4_SGIX
    , gl_COLOR_ATTACHMENT0_EXT
    , gl_CLAMP_TO_EDGE_SGIS
    , gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS
    , gl_INTENSITY8UI_EXT
    , gl_PIXEL_TILE_BEST_ALIGNMENT_SGIX
    , gl_QUERY_ALL_EVENT_BITS_AMD
    , gl_IMAGE_2D_EXT
    , gl_SURFACE_MAPPED_NV
    , gl_VERTEX_ARRAY_KHR
    , gl_VERTEX_ATTRIB_ARRAY_ENABLED
    , gl_COLOR_BUFFER_BIT5_QCOM
    , gl_COLOR_ATTACHMENT12
    , gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT
    , gl_MAP2_NORMAL
    , gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMD
    , gl_OP_CLAMP_EXT
    , gl_FRAMEBUFFER_ATTACHMENT_ANGLE
    , gl_DRAW_BUFFER15_ARB
    , gl_FRACTIONAL_ODD_EXT
    , gl_CONVEX_HULL_NV
    , gl_FRAGMENT_DEPTH
    , gl_INCR_WRAP_EXT
    , gl_UNSIGNED_BYTE_3_3_2_EXT
    , gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV
    , gl_4X_BIT_ATI
    , gl_DRAW_BUFFER3
    , gl_PERFQUERY_COUNTER_EVENT_INTEL
    , gl_VERTEX_ARRAY_POINTER_EXT
    , gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV
    , gl_TEXTURE_CUBE_MAP_ARB
    , gl_VERTEX_ATTRIB_MAP2_ORDER_APPLE
    , gl_RG8
    , gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONS
    , gl_BGR_EXT
    , gl_CONSTANT_ATTENUATION
    , gl_RENDERBUFFER_BINDING_EXT
    , gl_OUTPUT_TEXTURE_COORD3_EXT
    , gl_MAP_ATTRIB_V_ORDER_NV
    , gl_COLOR_ATTACHMENT1_EXT
    , gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI
    , gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET
    , gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMD
    , gl_IMAGE_BINDING_LAYERED
    , gl_FIXED_ONLY
    , gl_DISTANCE_ATTENUATION_SGIS
    , gl_SOURCE1_ALPHA_EXT
    , gl_TRANSFORM_FEEDBACK_PAUSED
    , gl_DONT_CARE
    , gl_STATIC_ATI
    , gl_CIRCULAR_TANGENT_ARC_TO_NV
    , gl_MINMAX_SINK_EXT
    , gl_TEXTURE_CLIPMAP_OFFSET_SGIX
    , gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV
    , gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT
    , gl_EFFECTIVE_RASTER_SAMPLES_EXT
    , gl_MAX_MULTIVIEW_BUFFERS_EXT
    , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES
    , gl_BLEND_DST_ALPHA_EXT
    , gl_FLOAT_MAT4_ARB
    , gl_ALL_SHADER_BITS
    , gl_STENCIL_BUFFER_BIT0_QCOM
    , gl_SIGNED_LUMINANCE_ALPHA_NV
    , gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV
    , gl_DISJOINT_NV
    , gl_UNSIGNED_SHORT_5_5_5_1_EXT
    , gl_MAP1_NORMAL
    , gl_MATRIX_MODE
    , gl_REFERENCED_BY_COMPUTE_SHADER
    , gl_HARDMIX_NV
    , gl_DOUBLE_MAT4x3
    , gl_T2F_N3F_V3F
    , gl_FOG_COORDINATE_SOURCE_EXT
    , gl_TABLE_TOO_LARGE
    , gl_SAMPLER_2D_MULTISAMPLE_ARRAY
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT
    , gl_2D
    , gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN
    , gl_VERTEX_SHADER_BIT
    , gl_CLIP_PLANE2_IMG
    , gl_VIRTUAL_PAGE_SIZE_Z_ARB
    , gl_SIGNED_INTENSITY8_NV
    , gl_IMAGE_TRANSFORM_2D_HP
    , gl_TEXTURE_1D_BINDING_EXT
    , gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT
    , gl_FLOAT_CLEAR_COLOR_VALUE_NV
    , gl_PERFORMANCE_MONITOR_AMD
    , gl_STRICT_DEPTHFUNC_HINT_PGI
    , gl_STENCIL_BACK_WRITEMASK
    , gl_MATRIX4_ARB
    , gl_INT_IMAGE_BUFFER
    , gl_READ_FRAMEBUFFER_BINDING_ANGLE
    , gl_CON_13_ATI
    , gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES
    , gl_IMAGE_CLASS_4_X_32
    , gl_STENCIL_BUFFER_BIT4_QCOM
    , gl_CON_12_ATI
    , gl_ORDER
    , gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT
    , gl_DEPTH24_STENCIL8_OES
    , gl_ACTIVE_SUBROUTINES
    , gl_CURRENT_BIT
    , gl_TEXTURE_HEIGHT
    , gl_DEPTH
    , gl_DETAIL_TEXTURE_MODE_SGIS
    , gl_COVERAGE_COMPONENT_NV
    , gl_BINORMAL_ARRAY_TYPE_EXT
    , gl_MAP_UNSYNCHRONIZED_BIT_EXT
    , gl_CURRENT_ATTRIB_NV
    , gl_LOCATION_COMPONENT
    , gl_TEXTURE_BUFFER
    , gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT
    , gl_COMBINER_BIAS_NV
    , gl_VERTEX_SUBROUTINE_UNIFORM
    , gl_T4F_V4F
    , gl_VIRTUAL_PAGE_SIZE_Y_ARB
    , gl_CONDITION_SATISFIED
    , gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB
    , gl_CONSTANT_ALPHA_EXT
    , gl_POINTS
    , gl_IMAGE_CLASS_10_10_10_2
    , gl_SAMPLE_MASK_SGIS
    , gl_RGBA2_EXT
    , gl_ACTIVE_ATTRIBUTE_MAX_LENGTH
    , gl_SELECTION_BUFFER_POINTER
    , gl_RELATIVE_CUBIC_CURVE_TO_NV
    , gl_LOCAL_CONSTANT_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR
    , gl_DRAW_BUFFER2_ARB
    , gl_SEPARABLE_2D
    , gl_DRAW_PIXEL_TOKEN
    , gl_RGB_FLOAT32_APPLE
    , gl_UNSIGNED_INT_VEC3
    , gl_SYNC_OBJECT_APPLE
    , gl_BUFFER_ACCESS_OES
    , gl_FETCH_PER_SAMPLE_ARM
    , gl_PURGEABLE_APPLE
    , gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
    , gl_PRIMITIVE_RESTART_INDEX_NV
    , gl_TEXTURE_CROP_RECT_OES
    , gl_COLOR_INDEX1_EXT
    , gl_SAMPLES_ARB
    , gl_MAP_UNSYNCHRONIZED_BIT
    , gl_VIRTUAL_PAGE_SIZE_Y_AMD
    , gl_PROXY_TEXTURE_1D_EXT
    , gl_OBJECT_POINT_SGIS
    , gl_RENDERBUFFER_STENCIL_SIZE_OES
    , gl_VERTEX_ARRAY_SIZE_EXT
    , gl_RG16UI
    , gl_ITALIC_BIT_NV
    , gl_MAX_VERTEX_UNIFORM_BLOCKS
    , gl_TEXTURE_BINDING_2D_ARRAY_EXT
    , gl_SRC2_RGB
    , gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGI
    , gl_DRAW_FRAMEBUFFER_BINDING_ANGLE
    , gl_DEPENDENT_AR_TEXTURE_2D_NV
    , gl_MULTISAMPLE_BIT_3DFX
    , gl_GREEN_MIN_CLAMP_INGR
    , gl_PROGRAM_BINARY_FORMATS_OES
    , gl_UNPACK_CMYK_HINT_EXT
    , gl_UNSIGNED_INT_SAMPLER_1D_ARRAY
    , gl_TEXTURE26
    , gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX
    , gl_TEXTURE_BINDING_CUBE_MAP_ARB
    , gl_GUILTY_CONTEXT_RESET
    , gl_IDENTITY_NV
    , gl_TESS_EVALUATION_SHADER_EXT
    , gl_MODULATE_COLOR_IMG
    , gl_LUMINANCE_ALPHA_FLOAT16_APPLE
    , gl_FRAGMENT_LIGHT2_SGIX
    , gl_POLYGON_OFFSET_FACTOR
    , gl_RELATIVE_ARC_TO_NV
    , gl_LAYER_PROVOKING_VERTEX_EXT
    , gl_COVERAGE_BUFFER_BIT_NV
    , gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS
    , gl_COLOR_ATTACHMENT10_EXT
    , gl_HIGH_FLOAT
    , gl_VERTEX_STREAM7_ATI
    , gl_NORMAL_MAP_NV
    , gl_422_AVERAGE_EXT
    , gl_SLIM12S_SGIX
    , gl_INT_SAMPLER_1D_ARRAY_EXT
    , gl_ALPHA_TEST_FUNC_QCOM
    , gl_INTERNALFORMAT_BLUE_SIZE
    , gl_COVERAGE_MODULATION_TABLE_SIZE_NV
    , gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV
    , gl_BLEND_OVERLAP_NV
    , gl_LEFT
    , gl_PATCH_DEFAULT_OUTER_LEVEL_EXT
    , gl_RGB4_EXT
    , gl_R8UI
    , gl_SCREEN_COORDINATES_REND
    , gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI
    , gl_LAYER_PROVOKING_VERTEX
    , gl_COLOR_TABLE_INTENSITY_SIZE_SGI
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES
    , gl_CONTEXT_CORE_PROFILE_BIT
    , gl_COMBINE_ALPHA_EXT
    , gl_TEXTURE_BINDING_1D_ARRAY_EXT
    , gl_BLEND_EQUATION_ALPHA_EXT
    , gl_VARIANT_EXT
    , gl_PLUS_NV
    , gl_POINT_SPRITE_NV
    , gl_PIXEL_UNPACK_BUFFER
    , gl_PIXEL_MAP_I_TO_B_SIZE
    , gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR
    , gl_DRAW_BUFFER4_ATI
    , gl_RELATIVE_RECT_NV
    , gl_TIMEOUT_EXPIRED
    , gl_FILTER
    , gl_REPLACEMENT_CODE_ARRAY_POINTER_SUN
    , gl_MAX_GEOMETRY_SHADER_INVOCATIONS
    , gl_DRAW_BUFFER14
    , gl_MAP_WRITE_BIT
    , gl_INTENSITY_SNORM
    , gl_UNSIGNED_INT_8_8_8_8_REV_EXT
    , gl_COMPRESSED_SIGNED_RG11_EAC
    , gl_RGB
    , gl_INNOCENT_CONTEXT_RESET_EXT
    , gl_MAX_SAMPLES_EXT
    , gl_DRAW_BUFFER10
    , gl_IS_PER_PATCH_EXT
    , gl_COMPRESSED_SRGB_EXT
    , gl_COLOR_ALPHA_PAIRING_ATI
    , gl_AFFINE_3D_NV
    , gl_NORMAL_ARRAY_EXT
    , gl_DRAW_BUFFER8_ATI
    , gl_PIXEL_MAP_I_TO_I_SIZE
    , gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB
    , gl_COMPRESSED_SRGB_ALPHA_EXT
    , gl_INVALID_FRAMEBUFFER_OPERATION_OES
    , gl_LOAD
    , gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV
    , gl_OBJECT_TYPE_ARB
    , gl_DEBUG_CATEGORY_PERFORMANCE_AMD
    , gl_TESS_EVALUATION_TEXTURE
    , gl_AMBIENT_AND_DIFFUSE
    , gl_OUTPUT_FOG_EXT
    , gl_SEPARATE_ATTRIBS_NV
    , gl_NUM_ACTIVE_VARIABLES
    , gl_TIMEOUT_IGNORED_APPLE
    , gl_SHADING_LANGUAGE_VERSION_ARB
    , gl_EYE_PLANE
    , gl_RIGHT
    , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE
    , gl_COMPRESSED_RED
    , gl_STRICT_LIGHTING_HINT_PGI
    , gl_UNPACK_LSB_FIRST
    , gl_FLOAT_MAT3x2
    , gl_NORMAL_ARRAY_STRIDE_EXT
    , gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV
    , gl_MAX_TEXTURE_LOD_BIAS_EXT
    , gl_OR_INVERTED
    , gl_INTERNALFORMAT_SUPPORTED
    , gl_TEXTURE_WRAP_R_EXT
    , gl_UNIFORM_MATRIX_STRIDE
    , gl_ETC1_RGB8_OES
    , gl_CON_0_ATI
    , gl_RGBA_INTEGER_MODE_EXT
    , gl_MAX_GENERAL_COMBINERS_NV
    , gl_PROGRAM_PIPELINE_OBJECT_EXT
    , gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT
    , gl_DOUBLE_MAT2x3_EXT
    , gl_EVAL_VERTEX_ATTRIB1_NV
    , gl_POST_CONVOLUTION_ALPHA_SCALE_EXT
    , gl_SAMPLER_OBJECT_AMD
    , gl_TEXTURE_COORD_ARRAY_STRIDE
    , gl_OBJECT_LINEAR
    , gl_ALPHA_BIAS
    , gl_PERFQUERY_COUNTER_DURATION_NORM_INTEL
    , gl_ALPHA_SCALE
    , gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXT
    , gl_MAP2_VERTEX_ATTRIB2_4_NV
    , gl_PACK_COMPRESSED_BLOCK_DEPTH
    , gl_STENCIL_FAIL
    , gl_COLOR_TABLE_INTENSITY_SIZE
    , gl_R8
    , gl_PIXEL_TEX_GEN_MODE_SGIX
    , gl_RESET_NOTIFICATION_STRATEGY_EXT
    , gl_UNSIGNED_INT_10F_11F_11F_REV
    , gl_MAX_ASYNC_READ_PIXELS_SGIX
    , gl_SYNC_FENCE
    , gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARB
    , gl_CULL_FACE
    , gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB
    , gl_TEXTURE_FIXED_SAMPLE_LOCATIONS
    , gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV
    , gl_COLOR_MATERIAL
    , gl_RG32F_EXT
    , gl_MAX_PROGRAM_PARAMETERS_ARB
    , gl_MAX_CLIP_PLANES_IMG
    , gl_UNPACK_COMPRESSED_BLOCK_HEIGHT
    , gl_SCISSOR_BIT
    , gl_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV
    , gl_LINE_STIPPLE
    , gl_CLAMP_READ_COLOR_ARB
    , gl_OBJECT_INFO_LOG_LENGTH_ARB
    , gl_SAMPLE_ALPHA_TO_ONE_ARB
    , gl_DEPTH_BUFFER_BIT7_QCOM
    , gl_TEXTURE_TOO_LARGE_EXT
    , gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV
    , gl_COLOR_ATTACHMENT13_NV
    , gl_REG_29_ATI
    , gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT
    , gl_COMMAND_BARRIER_BIT_EXT
    , gl_RGB4_S3TC
    , gl_STENCIL_OP_VALUE_AMD
    , gl_ALWAYS_SOFT_HINT_PGI
    , gl_ALREADY_SIGNALED
    , gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATI
    , gl_QUERY_WAIT_INVERTED
    , gl_COMPUTE_SHADER_BIT
    , gl_TEXTURE31_ARB
    , gl_RGB16_SNORM_EXT
    , gl_TEXTURE_GEN_STR_OES
    , gl_INTERLACE_SGIX
    , gl_MODELVIEW1_ARB
    , gl_MAX_3D_TEXTURE_SIZE_EXT
    , gl_MAP1_VERTEX_ATTRIB13_4_NV
    , gl_VIEWPORT_INDEX_PROVOKING_VERTEX
    , gl_REFERENCED_BY_GEOMETRY_SHADER
    , gl_DEPTH_ATTACHMENT
    , gl_SYNC_FENCE_APPLE
    , gl_OP_MOV_EXT
    , gl_ALPHA_TEST_FUNC
    , gl_POINT_SIZE_ARRAY_POINTER_OES
    , gl_MIN_LOD_WARNING_AMD
    , gl_RENDER
    , gl_TEXTURE_WIDTH_QCOM
    , gl_QUERY_BY_REGION_WAIT
    , gl_COMPRESSED_RGBA_ASTC_5x5x4_OES
    , gl_DEPTH_BUFFER_BIT
    , gl_INTENSITY_EXT
    , gl_NAMED_STRING_TYPE_ARB
    , gl_INTERLACE_READ_INGR
    , gl_SECONDARY_COLOR_ARRAY_EXT
    , gl_COMBINE_RGB_ARB
    , gl_RGB32UI
    , gl_UNSIGNED_INT16_VEC3_NV
    , gl_PROGRAM_LENGTH_NV
    , gl_EDGE_FLAG_ARRAY_LIST_IBM
    , gl_REG_8_ATI
    , gl_MAP2_BINORMAL_EXT
    , gl_SHADER_COMPILER
    , gl_PROJECTION_STACK_DEPTH
    , gl_IMAGE_BINDING_LEVEL_EXT
    , gl_STENCIL_ATTACHMENT
    , gl_PATH_FILL_COVER_MODE_NV
    , gl_VERTEX_ATTRIB_ARRAY8_NV
    , gl_FRAMEBUFFER_DEFAULT_WIDTH
    , gl_DRAW_BUFFER10_EXT
    , gl_RGBA8_OES
    , gl_MAX_FRAMEBUFFER_WIDTH
    , gl_RGBA8I_EXT
    , gl_RENDERBUFFER_INTERNAL_FORMAT_OES
    , gl_NUM_VIDEO_CAPTURE_STREAMS_NV
    , gl_LAYER_NV
    , gl_TEXTURE_ENV_MODE
    , gl_CURRENT_QUERY_EXT
    , gl_DEPTH_BUFFER_BIT6_QCOM
    , gl_VIEW_CLASS_RGTC2_RG
    , gl_MAX_DRAW_BUFFERS_ARB
    , gl_PROXY_COLOR_TABLE_SGI
    , gl_DUDV_ATI
    , gl_DRAW_BUFFER6_EXT
    , gl_FRAGMENT_COLOR_EXT
    , gl_DYNAMIC_READ_ARB
    , gl_RGBA8
    , gl_STENCIL_BACK_VALUE_MASK
    , gl_MAX_DRAW_BUFFERS_ATI
    , gl_COMBINE
    , gl_SAMPLER_1D
    , gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT
    , gl_SAMPLER_1D_ARRAY
    , gl_MULTISAMPLE_BUFFER_BIT6_QCOM
    , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT
    , gl_LAST_VERTEX_CONVENTION_EXT
    , gl_MODELVIEW25_ARB
    , gl_MATRIX17_ARB
    , gl_PIXEL_UNPACK_BUFFER_EXT
    , gl_ATTRIB_ARRAY_TYPE_NV
    , gl_READ_PIXEL_DATA_RANGE_POINTER_NV
    , gl_ACCUM_GREEN_BITS
    , gl_OP_ROUND_EXT
    , gl_MAX_TEXTURE_UNITS_ARB
    , gl_SAMPLE_COVERAGE_VALUE
    , gl_COMPRESSED_SIGNED_R11_EAC_OES
    , gl_SQUARE_NV
    , gl_PERFMON_RESULT_SIZE_AMD
    , gl_INT_IMAGE_CUBE_MAP_ARRAY
    , gl_LUMINANCE_FLOAT32_ATI
    , gl_MAX_GEOMETRY_UNIFORM_COMPONENTS
    , gl_INTENSITY_FLOAT16_ATI
    , gl_MAX_CONVOLUTION_HEIGHT_EXT
    , gl_ARRAY_ELEMENT_LOCK_FIRST_EXT
    , gl_ATTRIB_STACK_DEPTH
    , gl_BUFFER_KHR
    , gl_TEXTURE_MAG_SIZE_NV
    , gl_COLOR_CLEAR_VALUE
    , gl_TIMEOUT_EXPIRED_APPLE
    , gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT
    , gl_R1UI_T2F_C4F_N3F_V3F_SUN
    , gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT
    , gl_COMPRESSED_RGBA_FXT1_3DFX
    , gl_RGBA16_SNORM
    , gl_CONVOLUTION_FILTER_BIAS
    , gl_COLOR_ATTACHMENT5_EXT
    , gl_ROUNDED_RECT2_NV
    , gl_RGBA16_SNORM_EXT
    , gl_COMPRESSED_RGBA_ASTC_5x4x4_OES
    , gl_CLIP_DEPTH_MODE
    , gl_READ_FRAMEBUFFER_NV
    , gl_TESS_EVALUATION_SHADER_BIT_EXT
    , gl_NEGATIVE_Z_EXT
    , gl_IMAGE_COMPATIBILITY_CLASS
    , gl_DEBUG_SEVERITY_HIGH_KHR
    , gl_COLOR_SUM
    , gl_IMAGE_BUFFER_EXT
    , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY
    , gl_OBJECT_BUFFER_SIZE_ATI
    , gl_MAX_BINDABLE_UNIFORM_SIZE_EXT
    , gl_LINEAR_DETAIL_ALPHA_SGIS
    , gl_PROGRAM_UNDER_NATIVE_LIMITS_ARB
    , gl_STRICT_SCISSOR_HINT_PGI
    , gl_ONE_MINUS_DST_COLOR
    , gl_TIMEOUT_IGNORED
    , gl_DYNAMIC_STORAGE_BIT
    , gl_TEXTURE_TARGET
    , gl_COMPRESSED_SRGB
    , gl_INTERPOLATE_ARB
    , gl_FENCE_CONDITION_NV
    , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT
    , gl_FOG_COORDINATE_ARRAY_TYPE
    , gl_RELATIVE_ROUNDED_RECT8_NV
    , gl_SAMPLE_SHADING
    , gl_PIXEL_BUFFER_BARRIER_BIT_EXT
    , gl_ACTIVE_VERTEX_UNITS_ARB
    , gl_DETAIL_TEXTURE_2D_SGIS
    , gl_EXP
    , gl_NEGATIVE_ONE_TO_ONE
    , gl_FRAGMENT_DEPTH_EXT
    , gl_UNPACK_COMPRESSED_BLOCK_SIZE
    , gl_NEGATIVE_ONE_EXT
    , gl_DEBUG_SEVERITY_LOW_ARB
    , gl_AND_INVERTED
    , gl_DUAL_ALPHA4_SGIS
    , gl_DUAL_LUMINANCE_ALPHA8_SGIS
    , gl_UNSIGNED_SHORT_15_1_MESA
    , gl_RED
    , gl_PATH_MAX_PROJECTION_STACK_DEPTH_NV
    , gl_PRIMITIVE_RESTART
    , gl_PROXY_COLOR_TABLE
    , gl_HSL_HUE_NV
    , gl_DRAW_BUFFER13
    , gl_HSL_SATURATION_NV
    , gl_STENCIL_BUFFER_BIT7_QCOM
    , gl_PIXEL_MAP_I_TO_R_SIZE
    , gl_REFERENCED_BY_TESS_EVALUATION_SHADER
    , gl_MAX_CLIP_DISTANCES
    , gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER
    , gl_MAX_VERTEX_SHADER_LOCALS_EXT
    , gl_COMPRESSED_RG
    , gl_COMPRESSED_R11_EAC_OES
    , gl_QUADRATIC_CURVE_TO_NV
    , gl_MAX_SAMPLES
    , gl_READ_BUFFER
    , gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS
    , gl_TEXTURE_2D
    , gl_CONSERVE_MEMORY_HINT_PGI
    , gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS
    , gl_MAX_DRAW_BUFFERS
    , gl_TEXTURE_BINDING_1D
    , gl_IMAGE_ROTATE_ORIGIN_X_HP
    , gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESA
    , gl_4PASS_1_SGIS
    , gl_EXTENSIONS
    , gl_RG8UI
    , gl_TEXTURE_2D_BINDING_EXT
    , gl_PIXEL_TILE_CACHE_SIZE_SGIX
    , gl_TEXTURE19_ARB
    , gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB
    , gl_RGB10_A2
    , gl_COMBINER_AB_DOT_PRODUCT_NV
    , gl_CONVOLUTION_FILTER_BIAS_EXT
    , gl_GREEN_SCALE
    , gl_SCALE_BY_ONE_HALF_NV
    , gl_LUMINANCE4_EXT
    , gl_SECONDARY_COLOR_ARRAY_LENGTH_NV
    , gl_PACK_IMAGE_DEPTH_SGIS
    , gl_COLOR_ATTACHMENT_EXT
    , gl_COMPRESSED_RGBA_ASTC_12x12_KHR
    , gl_MAX_RECTANGLE_TEXTURE_SIZE_ARB
    , gl_COMBINER_MAPPING_NV
    , gl_FRAMEBUFFER_SRGB_EXT
    , gl_COLOR_INDEX12_EXT
    , gl_PATH_COORD_COUNT_NV
    , gl_VERTEX_ATTRIB_ARRAY3_NV
    , gl_MODELVIEW15_ARB
    , gl_DEBUG_SOURCE_OTHER_ARB
    , gl_MAGNITUDE_SCALE_NV
    , gl_ROUND_NV
    , gl_INTERLEAVED_ATTRIBS_NV
    , gl_SAMPLER_2D_ARRAY_EXT
    , gl_FOG
    , gl_DEBUG_CATEGORY_SHADER_COMPILER_AMD
    , gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
    , gl_EDGE_FLAG
    , gl_R1UI_C4F_N3F_V3F_SUN
    , gl_COMPRESSED_RGB_FXT1_3DFX
    , gl_DRAW_BUFFER11_NV
    , gl_POST_TEXTURE_FILTER_BIAS_SGIX
    , gl_R1UI_C4UB_V3F_SUN
    , gl_EYE_DISTANCE_TO_POINT_SGIS
    , gl_RGBA32I
    , gl_FONT_NUM_GLYPH_INDICES_BIT_NV
    , gl_TEXTURE_3D_BINDING_EXT
    , gl_DRAW_BUFFER12_ARB
    , gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS
    , gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT
    , gl_REG_10_ATI
    , gl_FLOAT_32_UNSIGNED_INT_24_8_REV
    , gl_TEXTURE21
    , gl_CON_29_ATI
    , gl_ADD_SIGNED
    , gl_MATRIX13_ARB
    , gl_MAP1_VERTEX_ATTRIB6_4_NV
    , gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV
    , gl_TEXTURE_UPDATE_BARRIER_BIT_EXT
    , gl_REPLACEMENT_CODE_SUN
    , gl_ALLOW_DRAW_WIN_HINT_PGI
    , gl_UNPACK_CONSTANT_DATA_SUNX
    , gl_EVAL_TRIANGULAR_2D_NV
    , gl_UNSIGNED_INT_SAMPLER_1D
    , gl_MATRIX29_ARB
    , gl_TEXTURE_MAX_LEVEL_APPLE
    , gl_EYE_RADIAL_NV
    , gl_TANGENT_ARRAY_TYPE_EXT
    , gl_MAX_SHADER_BUFFER_ADDRESS_NV
    , gl_T2F_V3F
    , gl_MAX_COMBINED_ATOMIC_COUNTERS
    , gl_SAMPLE_COVERAGE_ARB
    , gl_TEXTURE_NORMAL_EXT
    , gl_RGBA_FLOAT16_ATI
    , gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OES
    , gl_TEXTURE_COORD_ARRAY_TYPE_EXT
    , gl_MAP2_VERTEX_3
    , gl_MAX_VIEWPORTS_NV
    , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV
    , gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB
    , gl_COLOR_BUFFER_BIT1_QCOM
    , gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM
    , gl_HISTOGRAM_FORMAT_EXT
    , gl_MATRIX3_ARB
    , gl_CON_31_ATI
    , gl_REPEAT
    , gl_TEXTURE_MIN_LOD
    , gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP
    , gl_MAX_PATCH_VERTICES_EXT
    , gl_CURRENT_MATRIX_STACK_DEPTH_ARB
    , gl_MAX_PROGRAM_ENV_PARAMETERS_ARB
    , gl_FLOAT_MAT2x4
    , gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT
    , gl_EDGE_FLAG_ARRAY_LENGTH_NV
    , gl_GEOMETRY_PROGRAM_NV
    , gl_VERTEX_ARRAY_OBJECT_EXT
    , gl_IMAGE_MIN_FILTER_HP
    , gl_OCCLUSION_TEST_HP
    , gl_COLOR_ARRAY_POINTER
    , gl_SHADER_IMAGE_ATOMIC
    , gl_IMAGE_BINDING_FORMAT
    , gl_MAX_VERTEX_STREAMS_ATI
    , gl_DRAW_BUFFER12_NV
    , gl_ALL_BARRIER_BITS_EXT
    , gl_MAP1_VERTEX_ATTRIB10_4_NV
    , gl_NUM_GENERAL_COMBINERS_NV
    , gl_NOR
    , gl_SHADER_STORAGE_BUFFER_BINDING
    , gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
    , gl_DRAW_BUFFER4_ARB
    , gl_MAP2_VERTEX_ATTRIB9_4_NV
    , gl_TEXTURE1_ARB
    , gl_VERSION
    , gl_COMPRESSED_LUMINANCE
    , gl_MAX_CLIP_DISTANCES_APPLE
    , gl_SUBPIXEL_BITS
    , gl_OPERAND0_RGB_ARB
    , gl_RESET_NOTIFICATION_STRATEGY
    , gl_TRIANGLE_FAN
    , gl_UNIFORM_NAME_LENGTH
    , gl_OCCLUSION_TEST_RESULT_HP
    , gl_ATOMIC_COUNTER_BUFFER_START
    , gl_SLIM10U_SGIX
    , gl_WEIGHT_ARRAY_TYPE_OES
    , gl_RENDERBUFFER_WIDTH
    , gl_LUMINANCE_ALPHA8I_EXT
    , gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB
    , gl_MAP1_VERTEX_ATTRIB1_4_NV
    , gl_CLIP_DISTANCE3_APPLE
    , gl_DEPTH_STENCIL_TEXTURE_MODE
    , gl_MAP1_TEXTURE_COORD_3
    , gl_UNPACK_SWAP_BYTES
    , gl_SAMPLE_MASK_VALUE
    , gl_SHARED_EDGE_NV
    , gl_MAX_VERTEX_IMAGE_UNIFORMS
    , gl_NAMED_STRING_LENGTH_ARB
    , gl_MAP1_VERTEX_ATTRIB11_4_NV
    , gl_POLYGON_STIPPLE
    , gl_PREFER_DOUBLEBUFFER_HINT_PGI
    , gl_STENCIL_INDEX8_OES
    , gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV
    , gl_FLOAT_MAT3x4_NV
    , gl_UNSIGNED_NORMALIZED_EXT
    , gl_NORMAL_MAP
    , gl_BUFFER_SERIALIZED_MODIFY_APPLE
    , gl_UNPACK_CLIENT_STORAGE_APPLE
    , gl_MAX_IMAGE_SAMPLES
    , gl_NUM_INSTRUCTIONS_TOTAL_ATI
    , gl_ALWAYS_FAST_HINT_PGI
    , gl_HSL_LUMINOSITY_NV
    , gl_FRAMEBUFFER_OES
    , gl_COMPRESSED_RG11_EAC
    , gl_RELATIVE_CONIC_CURVE_TO_NV
    , gl_CULL_MODES_NV
    , gl_MAP1_VERTEX_ATTRIB7_4_NV
    , gl_TEXTURE_COMPRESSED_IMAGE_SIZE
    , gl_MAP1_VERTEX_ATTRIB9_4_NV
    , gl_RG16I
    , gl_VERTEX_ATTRIB_ARRAY13_NV
    , gl_MAX_TRACK_MATRIX_STACK_DEPTH_NV
    , gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB
    , gl_POST_COLOR_MATRIX_GREEN_BIAS
    , gl_FUNC_REVERSE_SUBTRACT_EXT
    , gl_POST_CONVOLUTION_RED_BIAS
    , gl_Y_EXT
    , gl_FRONT_AND_BACK
    , gl_VERTEX_STREAM0_ATI
    , gl_FOG_COORDINATE_ARRAY_POINTER
    , gl_SHADER_IMAGE_LOAD
    , gl_DUAL_ALPHA12_SGIS
    , gl_DEBUG_TYPE_POP_GROUP
    , gl_DEBUG_SEVERITY_MEDIUM_KHR
    , gl_OPERAND1_ALPHA
    , gl_RGBA_DXT5_S3TC
    , gl_MAX_PROGRAM_TEXEL_OFFSET_NV
    , gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS
    , gl_ACCUM_CLEAR_VALUE
    , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT
    , gl_DUAL_TEXTURE_SELECT_SGIS
    , gl_TEXTURE_GATHER
    , gl_SAMPLER_BUFFER
    , gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
    , gl_VIEW_COMPATIBILITY_CLASS
    , gl_PACK_IMAGE_HEIGHT_EXT
    , gl_FOG_COORD_ARRAY_TYPE
    , gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE
    , gl_MAP_FLUSH_EXPLICIT_BIT
    , gl_BUFFER_ACCESS_ARB
    , gl_MAP_WRITE_BIT_EXT
    , gl_MAX_IMAGE_UNITS
    , gl_PRIMITIVE_RESTART_INDEX
    , gl_QUAD_TEXTURE_SELECT_SGIS
    , gl_SAMPLE_BUFFERS_EXT
    , gl_BOUNDING_BOX_NV
    , gl_REGISTER_COMBINERS_NV
    , gl_TEXTURE_INTENSITY_SIZE_EXT
    , gl_WIDE_LINE_HINT_PGI
    , gl_PIXEL_PACK_BUFFER_BINDING_EXT
    , gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS
    , gl_RELATIVE_VERTICAL_LINE_TO_NV
    , gl_INT64_VEC3_NV
    , gl_3D_COLOR
    , gl_TEXTURE_VIEW_MIN_LAYER_EXT
    , gl_OUTPUT_TEXTURE_COORD6_EXT
    , gl_MIN_SAMPLE_SHADING_VALUE_OES
    , gl_HILO_NV
    , gl_CON_28_ATI
    , gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NV
    , gl_NORMAL_ARRAY_TYPE
    , gl_FLOAT_MAT3
    , gl_PATH_GEN_COEFF_NV
    , gl_SKIP_COMPONENTS4_NV
    , gl_MATRIX26_ARB
    , gl_LOSE_CONTEXT_ON_RESET_EXT
    , gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARB
    , gl_RGBA4_EXT
    , gl_RENDERBUFFER_ALPHA_SIZE_OES
    , gl_VERTEX_ATTRIB_ARRAY_TYPE
    , gl_PROGRAM_ATTRIB_COMPONENTS_NV
    , gl_FRAGMENT_COVERAGE_TO_COLOR_NV
    , gl_HISTOGRAM_GREEN_SIZE
    , gl_INT64_VEC2_NV
    , gl_FRAMEZOOM_FACTOR_SGIX
    , gl_PROGRAM_POINT_SIZE_EXT
    , gl_INTENSITY_FLOAT32_APPLE
    , gl_QUAD_ALPHA4_SGIS
    , gl_REFERENCED_BY_FRAGMENT_SHADER
    , gl_LUMINANCE6_ALPHA2
    , gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT
    , gl_IMAGE_1D_ARRAY_EXT
    , gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV
    , gl_SAMPLER_KHR
    , gl_INDEX_ARRAY_BUFFER_BINDING_ARB
    , gl_RGBA_SNORM
    , gl_SAMPLE_MASK_INVERT_EXT
    , gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NV
    , gl_UNIFORM_BUFFER_START
    , gl_UNIFORM_BARRIER_BIT_EXT
    , gl_TRANSLATE_3D_NV
    , gl_VERTEX_PROGRAM_CALLBACK_MESA
    , gl_DRAW_BUFFER_EXT
    , gl_INTENSITY32I_EXT
    , gl_TEXTURE_COORD_ARRAY_SIZE_EXT
    , gl_TRANSFORM_FEEDBACK_VARYINGS
    , gl_EVAL_VERTEX_ATTRIB6_NV
    , gl_VERTEX_PROGRAM_POSITION_MESA
    , gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI
    , gl_C4F_N3F_V3F
    , gl_MAX_PROGRAM_LOOP_COUNT_NV
    , gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXT
    , gl_INT64_VEC4_NV
    , gl_POLYGON_OFFSET_LINE
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB
    , gl_POLYGON_STIPPLE_BIT
    , gl_TESS_CONTROL_PROGRAM_NV
    , gl_UNSIGNED_INT64_VEC3_NV
    , gl_PROXY_TEXTURE_CUBE_MAP
    , gl_CCW
    , gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR
    , gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE
    , gl_MAX_TEXTURE_MAX_ANISOTROPY_EXT
    , gl_FACTOR_ALPHA_MODULATE_IMG
    , gl_COMPRESSED_RGBA_ASTC_10x6_KHR
    , gl_BLEND_EQUATION_RGB_EXT
    , gl_MAX_TRACK_MATRICES_NV
    , gl_FOG_BIT
    , gl_REG_12_ATI
    , gl_LINE_SMOOTH
    , gl_DEBUG_LOGGED_MESSAGES
    , gl_VERTEX_ATTRIB_ARRAY11_NV
    , gl_RESAMPLE_DECIMATE_OML
    , gl_NORMAL_ARRAY_LIST_STRIDE_IBM
    , gl_T4F_C4F_N3F_V4F
    , gl_BOOL_ARB
    , gl_COMPRESSED_RGB8_ETC2
    , gl_TRANSFORM_FEEDBACK_VARYING
    , gl_READ_FRAMEBUFFER_BINDING
    , gl_GEOMETRY_INPUT_TYPE
    , gl_INTERLEAVED_ATTRIBS_EXT
    , gl_PALETTE8_R5_G6_B5_OES
    , gl_OPERAND3_RGB_NV
    , gl_UNSIGNED_SHORT_5_6_5_EXT
    , gl_ALL_BARRIER_BITS
    , gl_MAP1_VERTEX_ATTRIB3_4_NV
    , gl_MAX_VERTEX_ATTRIBS
    , gl_GENERIC_ATTRIB_NV
    , gl_HI_SCALE_NV
    , gl_OFFSET_TEXTURE_2D_MATRIX_NV
    , gl_BGRA_INTEGER_EXT
    , gl_LINE_WIDTH_RANGE
    , gl_STENCIL_BUFFER_BIT6_QCOM
    , gl_PROXY_TEXTURE_1D_STACK_MESAX
    , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV
    , gl_CURRENT_QUERY
    , gl_TRANSFORM_FEEDBACK_BUFFER_START_EXT
    , gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI
    , gl_POST_COLOR_MATRIX_GREEN_SCALE_SGI
    , gl_SKIP_DECODE_EXT
    , gl_MIXED_STENCIL_SAMPLES_SUPPORTED_NV
    , gl_DEPTH_STENCIL_TO_BGRA_NV
    , gl_MATRIX_INDEX_ARRAY_SIZE_ARB
    , gl_TEXTURE_INTENSITY_TYPE_ARB
    , gl_NOTEQUAL
    , gl_PROGRAM_ERROR_STRING_ARB
    , gl_SKIP_MISSING_GLYPH_NV
    , gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS
    , gl_RED_SNORM
    , gl_RENDERBUFFER_SAMPLES_IMG
    , gl_AUX_BUFFERS
    , gl_VERTEX_ARRAY_STORAGE_HINT_APPLE
    , gl_PN_TRIANGLES_ATI
    , gl_NEAREST_MIPMAP_NEAREST
    , gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX
    , gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX
    , gl_MATRIX_PALETTE_ARB
    , gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE
    , gl_MAX_CONVOLUTION_HEIGHT
    , gl_FONT_X_MAX_BOUNDS_BIT_NV
    , gl_MAX_PROJECTION_STACK_DEPTH
    , gl_VERTEX_ARRAY_RANGE_NV
    , gl_COLOR_ATTACHMENT4_EXT
    , gl_TEXTURE17
    , gl_DOT3_RGB
    , gl_POST_CONVOLUTION_BLUE_SCALE
    , gl_LINK_STATUS
    , gl_SLUMINANCE_NV
    , gl_CLIP_PLANE4_IMG
    , gl_COLOR_BUFFER_BIT2_QCOM
    , gl_TEXTURE4_ARB
    , gl_DEPTH_COMPONENT16_OES
    , gl_MAX_VERTEX_ATOMIC_COUNTERS
    , gl_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT
    , gl_DSDT8_MAG8_INTENSITY8_NV
    , gl_FONT_UNDERLINE_THICKNESS_BIT_NV
    , gl_SAMPLER_CUBE_MAP_ARRAY_ARB
    , gl_IMAGE_FORMAT_COMPATIBILITY_TYPE
    , gl_SWIZZLE_STQ_ATI
    , gl_BUFFER_OBJECT_EXT
    , gl_DUAL_LUMINANCE16_SGIS
    , gl_MODELVIEW2_ARB
    , gl_RGB32I
    , gl_TEXTURE22
    , gl_PARTIAL_SUCCESS_NV
    , gl_EDGE_FLAG_ARRAY
    , gl_TEXTURE_BINDING_RECTANGLE
    , gl_ALPHA8_SNORM
    , gl_REPLICATE_BORDER
    , gl_TEXTURE_BUFFER_BINDING_EXT
    , gl_MAX_FRAMEBUFFER_HEIGHT
    , gl_UNSIGNED_INT_SAMPLER_BUFFER_AMD
    , gl_MAX_SHININESS_NV
    , gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX
    , gl_DISCARD_NV
    , gl_DOUBLE_MAT2
    , gl_COORD_REPLACE_OES
    , gl_AUX0
    , gl_OPERAND1_RGB_EXT
    , gl_TEXTURE_COMPARE_MODE
    , gl_LESS
    , gl_CONTEXT_FLAG_DEBUG_BIT_KHR
    , gl_LINEAR_SHARPEN_ALPHA_SGIS
    , gl_NATIVE_GRAPHICS_END_HINT_PGI
    , gl_DEPENDENT_HILO_TEXTURE_2D_NV
    , gl_QUERY_BY_REGION_NO_WAIT_NV
    , gl_MATRIX_INDEX_ARRAY_STRIDE_ARB
    , gl_DEPTH_COMPONENT24
    , gl_MODELVIEW11_ARB
    , gl_CON_6_ATI
    , gl_PROXY_TEXTURE_1D_ARRAY
    , gl_PLUS_CLAMPED_NV
    , gl_MAX_ELEMENTS_VERTICES
    , gl_DEBUG_TYPE_POP_GROUP_KHR
    , gl_VERTEX_ARRAY_BUFFER_BINDING
    , gl_CONSTANT_BORDER_HP
    , gl_IMAGE_2D_MULTISAMPLE
    , gl_GENERATE_MIPMAP_HINT
    , gl_BUFFER_UPDATE_BARRIER_BIT_EXT
    , gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES
    , gl_POST_CONVOLUTION_ALPHA_BIAS_EXT
    , gl_RGBA16F
    , gl_FLOAT_R_NV
    , gl_DRAW_BUFFER7_EXT
    , gl_ALPHA8
    , gl_SRC_OUT_NV
    , gl_FLOAT_MAT4x3_NV
    , gl_MAX_TEXTURE_BUFFER_SIZE_EXT
    , gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES
    , gl_FRACTIONAL_ODD
    , gl_4PASS_3_SGIS
    , gl_DEPTH_WRITEMASK
    , gl_CLIP_DISTANCE_NV
    , gl_MAP_PERSISTENT_BIT
    , gl_TEXTURE_INTENSITY_TYPE
    , gl_SHARED_TEXTURE_PALETTE_EXT
    , gl_RG8I
    , gl_OUTPUT_TEXTURE_COORD4_EXT
    , gl_COMBINE_ALPHA_ARB
    , gl_BUFFER_IMMUTABLE_STORAGE
    , gl_VIBRANCE_BIAS_NV
    , gl_REG_2_ATI
    , gl_DRAW_BUFFER8_EXT
    , gl_REFLECTION_MAP_EXT
    , gl_INT_IMAGE_CUBE
    , gl_TEXTURE_IMAGE_VALID_QCOM
    , gl_SHADER_BINARY_DMP
    , gl_DIFFERENCE_NV
    , gl_RELATIVE_SMALL_CW_ARC_TO_NV
    , gl_SAMPLE_BUFFERS
    , gl_COLOR_ATTACHMENT15_EXT
    , gl_INDEX_OFFSET
    , gl_FUNC_ADD_OES
    , gl_IMAGE_BINDING_LAYER
    , gl_GEOMETRY_SHADER_BIT
    , gl_ISOLINES_EXT
    , gl_COLOR_ATTACHMENT8_EXT
    , gl_CLIP_PLANE3
    , gl_OP_MIN_EXT
    , gl_DRAW_BUFFER0_ATI
    , gl_TESS_EVALUATION_SHADER
    , gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB
    , gl_TEXTURE_LOD_BIAS_R_SGIX
    , gl_BLEND_DST_ALPHA
    , gl_SOURCE2_ALPHA
    , gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
    , gl_MAX_COMPUTE_WORK_GROUP_SIZE
    , gl_DRAW_BUFFER8_NV
    , gl_TEXTURE_GEN_S
    , gl_NEAREST_CLIPMAP_NEAREST_SGIX
    , gl_DSDT8_NV
    , gl_TEXTURE_2D_MULTISAMPLE
    , gl_COPY
    , gl_CLAMP
    , gl_CURRENT_PALETTE_MATRIX_ARB
    , gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES
    , gl_MAX_ACTIVE_LIGHTS_SGIX
    , gl_ATTRIB_ARRAY_POINTER_NV
    , gl_PREVIOUS
    , gl_EYE_LINEAR_NV
    , gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV
    , gl_SAMPLE_BUFFERS_SGIS
    , gl_BINORMAL_ARRAY_EXT
    , gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARB
    , gl_MAX_TESS_GEN_LEVEL_EXT
    , gl_TEXTURE_CLIPMAP_DEPTH_SGIX
    , gl_RGBA
    , gl_ELEMENT_ARRAY_ATI
    , gl_TEXTURE_BUFFER_BINDING
    , gl_SAMPLER_BUFFER_AMD
    , gl_PIXEL_CUBIC_WEIGHT_EXT
    , gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV
    , gl_TEXTURE30_ARB
    , gl_LOCAL_EXT
    , gl_PN_TRIANGLES_POINT_MODE_ATI
    , gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE
    , gl_DUAL_INTENSITY16_SGIS
    , gl_DOUBLE_MAT3x2
    , gl_TESS_CONTROL_OUTPUT_VERTICES_EXT
    , gl_VERTEX_ATTRIB_ARRAY10_NV
    , gl_RGBA_MODE
    , gl_2PASS_1_EXT
    , gl_QUERY_BY_REGION_NO_WAIT
    , gl_BUFFER_BINDING
    , gl_MAP_READ_BIT
    , gl_HALF_FLOAT_ARB
    , gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHR
    , gl_SOURCE1_RGB
    , gl_MAX_GEOMETRY_ATOMIC_COUNTERS
    , gl_PALETTE8_RGBA4_OES
    , gl_COMPRESSED_RGBA_ASTC_6x5x5_OES
    , gl_POST_CONVOLUTION_BLUE_BIAS_EXT
    , gl_NATIVE_GRAPHICS_HANDLE_PGI
    , gl_INT_SAMPLER_1D
    , gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT
    , gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB
    , gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB
    , gl_CONST_EYE_NV
    , gl_DOUBLE_MAT3x4
    , gl_FLOAT16_VEC4_NV
    , gl_SOURCE3_RGB_NV
    , gl_SHADER_BINARY_FORMATS
    , gl_TESS_CONTROL_SHADER
    , gl_FLOAT16_VEC3_NV
    , gl_DRAW_BUFFER5_ARB
    , gl_MAX_EVAL_ORDER
    , gl_MODELVIEW8_ARB
    , gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB
    , gl_TEXTURE_SWIZZLE_RGBA
    , gl_LAYOUT_DEFAULT_INTEL
    , gl_INTENSITY16_EXT
    , gl_ONE_MINUS_SRC_ALPHA
    , gl_LEQUAL
    , gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB
    , gl_GEOMETRY_SHADER_INVOCATIONS_EXT
    , gl_MAP2_VERTEX_ATTRIB12_4_NV
    , gl_POINT_DISTANCE_ATTENUATION_ARB
    , gl_TEXTURE_BINDING_BUFFER
    , gl_IMPLEMENTATION_COLOR_READ_FORMAT_OES
    , gl_MODELVIEW3_ARB
    , gl_PROGRAM_PIPELINE_BINDING_EXT
    , gl_SUB_ATI
    , gl_MAX_CLIPMAP_DEPTH_SGIX
    , gl_AUX2
    , gl_TEXTURE_DEPTH_SIZE
    , gl_ELEMENT_ARRAY_POINTER_APPLE
    , gl_DU8DV8_ATI
    , gl_MAX_TEXTURE_STACK_DEPTH
    , gl_VARIANT_VALUE_EXT
    , gl_DEFORMATIONS_MASK_SGIX
    , gl_HISTOGRAM_FORMAT
    , gl_SOURCE0_RGB
    , gl_DOUBLE_MAT2_EXT
    , gl_COLOR_ARRAY
    , gl_OBJECT_DISTANCE_TO_POINT_SGIS
    , gl_VERTEX_WEIGHT_ARRAY_SIZE_EXT
    , gl_CURRENT_OCCLUSION_QUERY_ID_NV
    , gl_UNSIGNED_INT_24_8_OES
    , gl_OUTPUT_COLOR0_EXT
    , gl_STENCIL_TEST
    , gl_OP_MUL_EXT
    , gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY
    , gl_BLEND_COLOR
    , gl_OUTPUT_TEXTURE_COORD17_EXT
    , gl_DRAW_BUFFER8
    , gl_SRGB8
    , gl_REG_30_ATI
    , gl_CURRENT_PALETTE_MATRIX_OES
    , gl_RESET_NOTIFICATION_STRATEGY_ARB
    , gl_TRIANGLE_STRIP_ADJACENCY_ARB
    , gl_MAGNITUDE_BIAS_NV
    , gl_VERTEX_SOURCE_ATI
    , gl_WEIGHT_ARRAY_BUFFER_BINDING
    , gl_COMPRESSED_RG11_EAC_OES
    , gl_DRAW_BUFFER2_EXT
    , gl_UNSIGNED_INVERT_NV
    , gl_MAX_LABEL_LENGTH_KHR
    , gl_ALLOW_DRAW_FRG_HINT_PGI
    , gl_ELEMENT_ARRAY_BUFFER_ARB
    , gl_COMPRESSED_RGBA_ASTC_4x4x3_OES
    , gl_ACTIVE_STENCIL_FACE_EXT
    , gl_BUFFER_ACCESS_FLAGS
    , gl_MAP2_VERTEX_ATTRIB3_4_NV
    , gl_IMAGE_BINDING_NAME_EXT
    , gl_BUFFER_SIZE
    , gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT
    , gl_DEBUG_SEVERITY_MEDIUM_AMD
    , gl_EMBOSS_MAP_NV
    , gl_EYE_PLANE_ABSOLUTE_NV
    , gl_MAP2_TEXTURE_COORD_3
    , gl_ZERO_EXT
    , gl_CON_11_ATI
    , gl_QUERY_DEPTH_PASS_EVENT_BIT_AMD
    , gl_FLOAT_VEC2_ARB
    , gl_COLOR_SAMPLES_NV
    , gl_SIGNED_RGB_UNSIGNED_ALPHA_NV
    , gl_MAX_DEBUG_MESSAGE_LENGTH
    , gl_TEXTURE_ENV
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT
    , gl_TEXTURE_FILTER_CONTROL_EXT
    , gl_OUTPUT_TEXTURE_COORD21_EXT
    , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT
    , gl_PIXEL_MAP_I_TO_G
    , gl_HALF_FLOAT_OES
    , gl_INVALID_OPERATION
    , gl_ZOOM_Y
    , gl_SOURCE3_ALPHA_NV
    , gl_R3_G3_B2
    , gl_GEOMETRY_SHADER_INVOCATIONS
    , gl_COLOR_LOGIC_OP
    , gl_RG32F
    , gl_R32UI
    , gl_PIXEL_GROUP_COLOR_SGIS
    , gl_MAP1_VERTEX_ATTRIB5_4_NV
    , gl_CONVOLUTION_BORDER_COLOR_HP
    , gl_PATCH_DEFAULT_OUTER_LEVEL
    , gl_PACK_SKIP_IMAGES_EXT
    , gl_RENDERBUFFER_EXT
    , gl_DEBUG_SOURCE_THIRD_PARTY_KHR
    , gl_SURFACE_STATE_NV
    , gl_INT
    , gl_CURRENT_MATRIX_NV
    , gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH
    , gl_LINES_ADJACENCY
    , gl_PACK_COMPRESSED_BLOCK_SIZE
    , gl_FRAMEBUFFER_RENDERABLE
    , gl_PROGRAM_PARAMETERS_ARB
    , gl_INDEX_ARRAY_LENGTH_NV
    , gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV
    , gl_TEXTURE9
    , gl_INT16_VEC3_NV
    , gl_LIST_BASE
    , gl_TRACE_PIXELS_BIT_MESA
    , gl_REPLACEMENT_CODE_ARRAY_TYPE_SUN
    , gl_STACK_OVERFLOW_KHR
    , gl_GEOMETRY_INPUT_TYPE_EXT
    , gl_SIGNED_INTENSITY_NV
    , gl_MAP1_VERTEX_ATTRIB12_4_NV
    , gl_PIXEL_MAG_FILTER_EXT
    , gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB
    , gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT
    , gl_MAX_DEBUG_LOGGED_MESSAGES_ARB
    , gl_UNSIGNED_INT_24_8
    , gl_NUM_SPARSE_LEVELS_ARB
    , gl_DEBUG_CALLBACK_USER_PARAM_ARB
    , gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB
    , gl_MODELVIEW_STACK_DEPTH
    , gl_IMAGE_2D_RECT
    , gl_TEXTURE_DEPTH_EXT
    , gl_UNSIGNED_INT_8_24_REV_MESA
    , gl_SHADER_STORAGE_BUFFER_SIZE
    , gl_DYNAMIC_DRAW
    , gl_INSTRUMENT_BUFFER_POINTER_SGIX
    , gl_TRANSPOSE_PROJECTION_MATRIX
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES
    , gl_TEXTURE_4D_SGIS
    , gl_PROXY_TEXTURE_1D_ARRAY_EXT
    , gl_OBJECT_PLANE
    , gl_FRAGMENT_TEXTURE
    , gl_BLUE_BIT_ATI
    , gl_SCREEN_NV
    , gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT
    , gl_COMPRESSED_RGBA_ASTC_10x10_KHR
    , gl_SECONDARY_COLOR_ARRAY_ADDRESS_NV
    , gl_RETAINED_APPLE
    , gl_MAX_COMPUTE_WORK_GROUP_COUNT
    , gl_TRANSFORM_FEEDBACK
    , gl_UNSIGNED_INT_5_9_9_9_REV_APPLE
    , gl_UNPACK_SKIP_IMAGES_EXT
    , gl_TEXTURE_RED_SIZE
    , gl_SCREEN_KHR
    , gl_TEXTURE_GEN_MODE
    , gl_GEOMETRY_VERTICES_OUT_ARB
    , gl_VERTEX_ARRAY_TYPE_EXT
    , gl_STENCIL_BACK_FUNC_ATI
    , gl_SIGNALED
    , gl_ZERO
    , gl_TEXTURE0
    , gl_TEXTURE_COMPARE_MODE_EXT
    , gl_DRAW_BUFFER14_ARB
    , gl_SOURCE1_RGB_EXT
    , gl_SOURCE1_ALPHA
    , gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGI
    , gl_COMPARE_REF_TO_TEXTURE_EXT
    , gl_BLEND_EQUATION_EXT
    , gl_MODELVIEW
    , gl_HSL_COLOR_NV
    , gl_TEXTURE_BUFFER_FORMAT_ARB
    , gl_OPERAND2_ALPHA
    , gl_RG8_EXT
    , gl_DRAW_BUFFER5
    , gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES
    , gl_IMAGE_BINDING_FORMAT_EXT
    , gl_TRANSPOSE_COLOR_MATRIX
    , gl_HISTOGRAM_BLUE_SIZE_EXT
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT
    , gl_REG_6_ATI
    , gl_STENCIL_PASS_DEPTH_FAIL
    , gl_DEPTH_COMPONENT
    , gl_DOUBLE_MAT4
    , gl_NUM_LOOPBACK_COMPONENTS_ATI
    , gl_SAMPLE_ALPHA_TO_ONE_EXT
    , gl_POST_CONVOLUTION_COLOR_TABLE
    , gl_TEXTURE_BINDING_2D_ARRAY
    , gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2
    , gl_CURRENT_COLOR
    , gl_MODELVIEW13_ARB
    , gl_RGB5_A1
    , gl_PROGRAM_LENGTH_ARB
    , gl_TEXTURE_COMPARE_MODE_ARB
    , gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM
    , gl_PERCENTAGE_AMD
    , gl_MIN_PROGRAM_TEXEL_OFFSET_EXT
    , gl_CAVEAT_SUPPORT
    , gl_MAX_ARRAY_TEXTURE_LAYERS_EXT
    , gl_POINT_FADE_THRESHOLD_SIZE_ARB
    , gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT
    , gl_MAX_4D_TEXTURE_SIZE_SGIS
    , gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT
    , gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB
    , gl_ALPHA8_OES
    , gl_HISTOGRAM_EXT
    , gl_REG_17_ATI
    , gl_REG_19_ATI
    , gl_COLOR_ATTACHMENT9_NV
    , gl_INTERNALFORMAT_GREEN_SIZE
    , gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE
    , gl_RGB16F_ARB
    , gl_COMPRESSED_SLUMINANCE_EXT
    , gl_UNSIGNED_SHORT_5_5_5_1
    , gl_PATH_PROJECTION_NV
    , gl_RGBA8I
    , gl_RED_BIT_ATI
    , gl_DRAW_BUFFER15_NV
    , gl_MAP1_VERTEX_ATTRIB0_4_NV
    , gl_VERTEX_ATTRIB_MAP1_COEFF_APPLE
    , gl_CON_24_ATI
    , gl_LUMINANCE_ALPHA_FLOAT32_ATI
    , gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV
    , gl_OPERAND2_ALPHA_EXT
    , gl_TRACE_ARRAYS_BIT_MESA
    , gl_SHADER_PIXEL_LOCAL_STORAGE_EXT
    , gl_QUERY_RESULT_NO_WAIT
    , gl_CON_3_ATI
    , gl_FRAGMENT_LIGHT0_SGIX
    , gl_VERTEX4_BIT_PGI
    , gl_SRGB_ALPHA
    , gl_4D_COLOR_TEXTURE
    , gl_POST_COLOR_MATRIX_ALPHA_SCALE
    , gl_PIXEL_MAP_B_TO_B
    , gl_DOUBLE_MAT4x3_EXT
    , gl_DEBUG_OUTPUT_SYNCHRONOUS_KHR
    , gl_FRAGMENT_SHADER
    , gl_MATRIX12_ARB
    , gl_SMOOTH
    , gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB
    , gl_VERTEX_ATTRIB_ARRAY7_NV
    , gl_POST_CONVOLUTION_BLUE_SCALE_EXT
    , gl_PATH_CLIENT_LENGTH_NV
    , gl_RGBA16UI_EXT
    , gl_DEBUG_TYPE_PERFORMANCE_KHR
    , gl_PRESENT_TIME_NV
    , gl_CURRENT_RASTER_COLOR
    , gl_SRC_ALPHA
    , gl_READ_FRAMEBUFFER_BINDING_APPLE
    , gl_DRAW_BUFFER11_ATI
    , gl_STORAGE_PRIVATE_APPLE
    , gl_4_BYTES
    , gl_MITER_REVERT_NV
    , gl_MITER_TRUNCATE_NV
    , gl_UNSIGNED_INT8_VEC3_NV
    , gl_TEXTURE_RECTANGLE_NV
    , gl_FONT_X_MIN_BOUNDS_BIT_NV
    , gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES
    , gl_EXPAND_NEGATE_NV
    , gl_PROGRAM_BINARY_LENGTH_OES
    , gl_COORD_REPLACE_NV
    , gl_TEXTURE_VIEW_NUM_LEVELS_EXT
    , gl_NUM_INSTRUCTIONS_PER_PASS_ATI
    , gl_REDUCE
    , gl_TEXTURE_COLOR_WRITEMASK_SGIS
    , gl_ABGR_EXT
    , gl_COLOR_TABLE_LUMINANCE_SIZE
    , gl_PROXY_TEXTURE_3D
    , gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB
    , gl_SOURCE1_RGB_ARB
    , gl_UNSIGNED_INT_8_8_8_8_REV
    , gl_COMPRESSED_RGBA_ASTC_10x8_KHR
    , gl_FONT_UNDERLINE_POSITION_BIT_NV
    , gl_STENCIL_PASS_DEPTH_PASS
    , gl_LIGHT0
    , gl_CIRCULAR_CW_ARC_TO_NV
    , gl_LUMINANCE_ALPHA_FLOAT16_ATI
    , gl_FRAMEBUFFER_COMPLETE
    , gl_SAMPLER_1D_SHADOW
    , gl_SLUMINANCE_ALPHA
    , gl_TEXTURE28_ARB
    , gl_RENDERBUFFER_COVERAGE_SAMPLES_NV
    , gl_TRANSFORM_FEEDBACK_BUFFER_SIZE
    , gl_GET_TEXTURE_IMAGE_TYPE
    , gl_POST_TEXTURE_FILTER_SCALE_SGIX
    , gl_FRAMEBUFFER_COMPLETE_EXT
    , gl_UNSIGNED_SHORT_1_5_5_5_REV
    , gl_READ_FRAMEBUFFER_EXT
    , gl_QUERY_BUFFER
    , gl_PROXY_TEXTURE_1D
    , gl_DYNAMIC_DRAW_ARB
    , gl_DEPTH_CLAMP_NV
    , gl_POLYGON_OFFSET_FACTOR_EXT
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT
    , gl_RENDERBUFFER_ALPHA_SIZE
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR
    , gl_422_REV_EXT
    , gl_INT8_VEC3_NV
    , gl_CLAMP_VERTEX_COLOR_ARB
    , gl_WEIGHT_ARRAY_STRIDE_ARB
    , gl_LUMINANCE8_ALPHA8
    , gl_DST_IN_NV
    , gl_ISOLINES
    , gl_ALPHA_FLOAT32_ATI
    , gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH
    , gl_FUNC_ADD_EXT
    , gl_DEBUG_SOURCE_OTHER
    , gl_INDEX_ARRAY_TYPE
    , gl_MAX_PROGRAM_TEMPORARIES_ARB
    , gl_MAX_GEOMETRY_IMAGE_UNIFORMS
    , gl_GPU_ADDRESS_NV
    , gl_FRAMEBUFFER_BARRIER_BIT_EXT
    , gl_UNSIGNED_INT64_AMD
    , gl_VERTEX_WEIGHT_ARRAY_EXT
    , gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT
    , gl_OPERAND2_RGB
    , gl_COMPRESSED_INTENSITY_ARB
    , gl_OP_MULTIPLY_MATRIX_EXT
    , gl_4PASS_1_EXT
    , gl_INVERT
    , gl_VERTEX_WEIGHT_ARRAY_POINTER_EXT
    , gl_MALI_SHADER_BINARY_ARM
    , gl_NORMAL_ARRAY_POINTER
    , gl_MAX_TEXTURE_LOD_BIAS
    , gl_TEXTURE_COORD_ARRAY_EXT
    , gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHR
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR
    , gl_MAX_VERTEX_UNITS_ARB
    , gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES
    , gl_COMPRESSED_RGBA_ASTC_5x5x5_OES
    , gl_DEBUG_SEVERITY_NOTIFICATION
    , gl_TEXTURE_BORDER_COLOR_EXT
    , gl_SECONDARY_COLOR_ARRAY_TYPE_EXT
    , gl_LUMINANCE16
    , gl_DUAL_LUMINANCE12_SGIS
    , gl_COPY_INVERTED
    , gl_REG_1_ATI
    , gl_SAMPLE_MASK_INVERT_SGIS
    , gl_COMPRESSED_SRGB8_ETC2_OES
    , gl_CLAMP_VERTEX_COLOR
    , gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OES
    , gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NV
    , gl_OPERAND1_RGB
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR
    , gl_GEOMETRY_OUTPUT_TYPE_ARB
    , gl_OP_DOT4_EXT
    , gl_BUFFER_MAPPED_OES
    , gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMG
    , gl_TESS_GEN_MODE_EXT
    , gl_GLOBAL_ALPHA_FACTOR_SUN
    , gl_SAMPLES_EXT
    , gl_R32F_EXT
    , gl_CND0_ATI
    , gl_MATRIX14_ARB
    , gl_COLORDODGE_NV
    , gl_POINT_SIZE_MIN_SGIS
    , gl_HARDLIGHT_NV
    , gl_EVAL_VERTEX_ATTRIB13_NV
    , gl_PROXY_TEXTURE_2D
    , gl_DRAW_BUFFER12_ATI
    , gl_RGB8UI_EXT
    , gl_PIXEL_MAP_I_TO_B
    , gl_ELEMENT_ARRAY_BUFFER_BINDING
    , gl_CPU_OPTIMIZED_QCOM
    , gl_OUTPUT_TEXTURE_COORD24_EXT
    , gl_COLOR_WRITEMASK
    , gl_RELATIVE_LARGE_CW_ARC_TO_NV
    , gl_BLEND_ADVANCED_COHERENT_NV
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR
    , gl_VERTEX_ARRAY_RANGE_POINTER_APPLE
    , gl_TEXTURE_MATRIX
    , gl_VERTEX_ARRAY_BINDING_OES
    , gl_TEXTURE_LUMINANCE_TYPE
    , gl_RGBA_INTEGER
    , gl_MAX_RECTANGLE_TEXTURE_SIZE
    , gl_COMPILE_STATUS
    , gl_BLEND_SRC_ALPHA_EXT
    , gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NV
    , gl_SCALEBIAS_HINT_SGIX
    , gl_SAMPLER_1D_ARRAY_SHADOW
    , gl_POLYGON_OFFSET_UNITS
    , gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARB
    , gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS
    , gl_STENCIL_WRITEMASK
    , gl_DEBUG_CALLBACK_FUNCTION_KHR
    , gl_UNSIGNED_INT_8_8_8_8_EXT
    , gl_SAMPLE_ALPHA_TO_ONE_SGIS
    , gl_RGB_SCALE_ARB
    , gl_LUMINANCE4_ALPHA4_OES
    , gl_PATH_MITER_LIMIT_NV
    , gl_COLOR_ATTACHMENT4
    , gl_TEXTURE_3D_EXT
    , gl_VERTEX_TEXTURE
    , gl_MAX_PROGRAM_OUTPUT_VERTICES_NV
    , gl_VIEW_CLASS_BPTC_FLOAT
    , gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB
    , gl_QUERY_COUNTER_BITS_ARB
    , gl_DEBUG_TYPE_ERROR
    , gl_DRAW_BUFFER15_ATI
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES
    , gl_MAX_DEBUG_MESSAGE_LENGTH_KHR
    , gl_DOT_PRODUCT_TEXTURE_1D_NV
    , gl_TEXTURE_SWIZZLE_A_EXT
    , gl_POINT_SIZE_MIN
    , gl_4PASS_3_EXT
    , gl_BUMP_ROT_MATRIX_ATI
    , gl_UNSIGNED_INT_VEC4_EXT
    , gl_VERTEX_ATTRIB_RELATIVE_OFFSET
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR
    , gl_CURRENT_RASTER_SECONDARY_COLOR
    , gl_IMAGE_BINDING_NAME
    , gl_MODELVIEW18_ARB
    , gl_VERTEX_ARRAY
    , gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES
    , gl_CLIP_DISTANCE5
    , gl_GLYPH_HAS_KERNING_BIT_NV
    , gl_TEXTURE_IMAGE_TYPE
    , gl_TEXTURE_BINDING_CUBE_MAP_EXT
    , gl_VERTEX_PROGRAM_TWO_SIDE
    , gl_FLOAT_VEC3
    , gl_LIGHT3
    , gl_CONJOINT_NV
    , gl_COMBINER_INPUT_NV
    , gl_TEXTURE_FREE_MEMORY_ATI
    , gl_NUM_FILL_STREAMS_NV
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES
    , gl_ACCUM_ALPHA_BITS
    , gl_DEPTH_ATTACHMENT_OES
    , gl_VERTEX_ARRAY_STRIDE_EXT
    , gl_FEEDBACK_BUFFER_TYPE
    , gl_TEXTURE_CUBE_MAP_ARRAY_EXT
    , gl_SRC1_RGB
    , gl_COLOR_INDEX2_EXT
    , gl_CONVOLUTION_1D
    , gl_POINT_SIZE_MAX_EXT
    , gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
    , gl_MAX_INTEGER_SAMPLES
    , gl_MVP_MATRIX_EXT
    , gl_MAX_PALETTE_MATRICES_OES
    , gl_VIEWPORT_SUBPIXEL_BITS_EXT
    , gl_TEXTURE_MULTI_BUFFER_HINT_SGIX
    , gl_PACK_SKIP_VOLUMES_SGIS
    , gl_SRGB8_ALPHA8_EXT
    , gl_COMBINER_AB_OUTPUT_NV
    , gl_DEBUG_SOURCE_OTHER_KHR
    , gl_COMPRESSED_ALPHA_ARB
    , gl_TABLE_TOO_LARGE_EXT
    , gl_CON_22_ATI
    , gl_SPRITE_MODE_SGIX
    , gl_INT_SAMPLER_BUFFER_EXT
    , gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT
    , gl_SAMPLE_PATTERN_SGIS
    , gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT
    , gl_MATRIX_STRIDE
    , gl_OPERAND0_ALPHA
    , gl_NOOP
    , gl_TRANSFORM_FEEDBACK_BUFFER_START_NV
    , gl_MAX_LIGHTS
    , gl_WEIGHT_ARRAY_BUFFER_BINDING_ARB
    , gl_PATH_DASH_OFFSET_RESET_NV
    , gl_Q
    , gl_DOT3_RGBA_EXT
    , gl_VIDEO_BUFFER_PITCH_NV
    , gl_UNSIGNED_INT_SAMPLER_2D
    , gl_VERTEX_ARRAY_EXT
    , gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT
    , gl_CONSTANT_NV
    , gl_COLOR_ATTACHMENT2_EXT
    , gl_MAX_VARYING_FLOATS_ARB
    , gl_BLEND_DST_RGB
    , gl_DEBUG_SOURCE_THIRD_PARTY_ARB
    , gl_FLOAT_MAT4x2_NV
    , gl_ELEMENT_ARRAY_BARRIER_BIT
    , gl_INT_SAMPLER_2D_RECT_EXT
    , gl_CONTEXT_ROBUST_ACCESS
    , gl_TEXTURE_COVERAGE_SAMPLES_NV
    , gl_LINE_QUALITY_HINT_SGIX
    , gl_MAX_VERTEX_UNIFORM_COMPONENTS
    , gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV
    , gl_RGB10_A2UI
    , gl_VERTEX_ATTRIB_ARRAY1_NV
    , gl_COMPRESSED_RGBA_ASTC_4x3x3_OES
    , gl_DEPTH_CLEAR_VALUE
    , gl_DEPTH_STENCIL_ATTACHMENT
    , gl_NORMAL_ARRAY_LENGTH_NV
    , gl_SWIZZLE_STQ_DQ_ATI
    , gl_GLOBAL_ALPHA_SUN
    , gl_BLEND_DST_RGB_OES
    , gl_TEXTURE10_ARB
    , gl_INT_IMAGE_1D_ARRAY_EXT
    , gl_TRANSFORM_FEEDBACK_OVERFLOW_ARB
    , gl_READ_PIXELS_FORMAT
    , gl_MULTISAMPLE_BIT_EXT
    , gl_EYE_DISTANCE_TO_LINE_SGIS
    , gl_MATRIX30_ARB
    , gl_SHADER_IMAGE_STORE
    , gl_MAX_COMPUTE_UNIFORM_BLOCKS
    , gl_ALPHA_TEST_QCOM
    , gl_ALPHA16
    , gl_COVERAGE_BUFFERS_NV
    , gl_VERTEX_PROGRAM_TWO_SIDE_ARB
    , gl_UNSIGNED_INT_SAMPLER_BUFFER
    , gl_TESS_GEN_VERTEX_ORDER_EXT
    , gl_DEPTH_BUFFER_FLOAT_MODE_NV
    , gl_REG_5_ATI
    , gl_POST_COLOR_MATRIX_GREEN_BIAS_SGI
    , gl_CLIP_PLANE5_IMG
    , gl_DATA_BUFFER_AMD
    , gl_TEXTURE18_ARB
    , gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB
    , gl_SAMPLER_CUBE_MAP_ARRAY_EXT
    , gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES
    , gl_MAX_COMPUTE_ATOMIC_COUNTERS
    , gl_PREVIOUS_TEXTURE_INPUT_NV
    , gl_OPERAND0_RGB
    , gl_CULL_VERTEX_EYE_POSITION_EXT
    , gl_HALF_FLOAT
    , gl_UNIFORM_BUFFER_LENGTH_NV
    , gl_QUERY_NO_WAIT_INVERTED
    , gl_NORMAL_ARRAY_TYPE_EXT
    , gl_OP_SET_LT_EXT
    , gl_PATH_GEN_COMPONENTS_NV
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OES
    , gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV
    , gl_FORMAT_SUBSAMPLE_24_24_OML
    , gl_MATRIX24_ARB
    , gl_ONE_MINUS_CONSTANT_ALPHA
    , gl_DEBUG_CALLBACK_USER_PARAM
    , gl_PIXEL_TEX_GEN_ALPHA_MS_SGIX
    , gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE
    , gl_COLOR_ATTACHMENT5_NV
    , gl_RGBA16I
    , gl_DEBUG_SEVERITY_MEDIUM_ARB
    , gl_EXP2
    , gl_MATRIX0_NV
    , gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV
    , gl_PERFQUERY_GLOBAL_CONTEXT_INTEL
    , gl_BUMP_ROT_MATRIX_SIZE_ATI
    , gl_MAP_INVALIDATE_RANGE_BIT
    , gl_PIXEL_SUBSAMPLE_4242_SGIX
    , gl_R1UI_N3F_V3F_SUN
    , gl_BLUE_MAX_CLAMP_INGR
    , gl_SYNC_STATUS
    , gl_MAX_FOG_FUNC_POINTS_SGIS
    , gl_MAX_VARYING_COMPONENTS
    , gl_DEPTH_BUFFER_BIT2_QCOM
    , gl_POST_COLOR_MATRIX_RED_SCALE_SGI
    , gl_MAX_DEBUG_GROUP_STACK_DEPTH
    , gl_ONE_MINUS_CONSTANT_COLOR
    , gl_TEXTURE_BINDING_CUBE_MAP_ARRAY
    , gl_FOG_COORD_ARRAY_POINTER
    , gl_TESS_CONTROL_SUBROUTINE
    , gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB
    , gl_UNIFORM_BLOCK
    , gl_TEXTURE_BUFFER_OFFSET
    , gl_MAP1_COLOR_4
    , gl_OPERAND1_ALPHA_ARB
    , gl_INTERPOLATE_EXT
    , gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS
    , gl_MODELVIEW1_STACK_DEPTH_EXT
    , gl_CONTEXT_FLAGS
    , gl_EIGHTH_BIT_ATI
    , gl_DOUBLEBUFFER
    , gl_RGB_FLOAT16_APPLE
    , gl_CONTEXT_LOST_KHR
    , gl_INDEX_ARRAY_POINTER_EXT
    , gl_VERTEX_BINDING_STRIDE
    , gl_OUTPUT_TEXTURE_COORD1_EXT
    , gl_FRAMEBUFFER_DEFAULT_SAMPLES
    , gl_TEXTURE_BLUE_TYPE_ARB
    , gl_COLOR_TABLE_FORMAT_SGI
    , gl_VERTEX_ID_SWIZZLE_AMD
    , gl_TEXTURE_BORDER
    , gl_ALIASED_LINE_WIDTH_RANGE
    , gl_RGB9_E5_APPLE
    , gl_GREEN_INTEGER
    , gl_CONTRAST_NV
    , gl_INTENSITY32F_ARB
    , gl_SPRITE_OBJECT_ALIGNED_SGIX
    , gl_INTERLEAVED_ATTRIBS
    , gl_CON_1_ATI
    , gl_STENCIL
    , gl_CLIP_PLANE1_IMG
    , gl_TEXTURE_BASE_LEVEL_SGIS
    , gl_OP_FRAC_EXT
    , gl_PATH_DASH_ARRAY_COUNT_NV
    , gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG
    , gl_PATH_GEN_COLOR_FORMAT_NV
    , gl_ALPHA16_SNORM
    , gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OES
    , gl_FLOAT_RG16_NV
    , gl_SLIM8U_SGIX
    , gl_READ_FRAMEBUFFER
    , gl_PATH_FILL_BOUNDING_BOX_NV
    , gl_TEXTURE_MAX_CLAMP_T_SGIX
    , gl_MAP1_TANGENT_EXT
    , gl_UNSIGNED_SHORT_4_4_4_4_REV
    , gl_FIRST_TO_REST_NV
    , gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV
    , gl_PROGRAM_ADDRESS_REGISTERS_ARB
    , gl_2PASS_0_EXT
    , gl_NORMAL_MAP_ARB
    , gl_R1UI_C3F_V3F_SUN
    , gl_INNOCENT_CONTEXT_RESET_ARB
    , gl_BGR_INTEGER_EXT
    , gl_SMAPHS_PROGRAM_BINARY_DMP
    , gl_PATH_MODELVIEW_MATRIX_NV
    , gl_VIEW_CLASS_128_BITS
    , gl_TEXTURE_FETCH_BARRIER_BIT
    , gl_3DC_XY_AMD
    , gl_MATRIX_INDEX_ARRAY_SIZE_OES
    , gl_TEXTURE_COMPARE_FAIL_VALUE_ARB
    , gl_PIXEL_TRANSFORM_2D_MATRIX_EXT
    , gl_TEXTURE_CUBE_MAP_POSITIVE_Y
    , gl_PN_TRIANGLES_NORMAL_MODE_ATI
    , gl_SAMPLER_CUBE_SHADOW
    , gl_HISTOGRAM_RED_SIZE
    , gl_PIXEL_PACK_BUFFER
    , gl_PROGRAM_TEMPORARIES_ARB
    , gl_VERSION_ES_CL_1_1
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR
    , gl_VIDEO_BUFFER_INTERNAL_FORMAT_NV
    , gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
    , gl_DOUBLE_MAT3_EXT
    , gl_COUNT_UP_NV
    , gl_TEXTURE_COMPRESSION_HINT
    , gl_CONVOLUTION_HINT_SGIX
    , gl_UNIFORM_BLOCK_INDEX
    , gl_IMAGE_CLASS_11_11_10
    , gl_CURRENT_TANGENT_EXT
    , gl_T2F_C4UB_V3F
    , gl_OPERAND3_ALPHA_NV
    , gl_RGB5_A1_OES
    , gl_MAX_DEPTH_TEXTURE_SAMPLES
    , gl_OBJECT_ACTIVE_UNIFORMS_ARB
    , gl_LINE_STRIP
    , gl_COLOR_TABLE_BIAS_SGI
    , gl_COLOR_MATERIAL_PARAMETER
    , gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NV
    , gl_SAMPLER_3D_OES
    , gl_COLOR_ARRAY_LIST_IBM
    , gl_CON_26_ATI
    , gl_INT_IMAGE_2D_MULTISAMPLE
    , gl_REFLECTION_MAP
    , gl_Z_EXT
    , gl_PROXY_HISTOGRAM
    , gl_READ_ONLY_ARB
    , gl_POINT_BIT
    , gl_PROXY_TEXTURE_2D_MULTISAMPLE
    , gl_LINEARLIGHT_NV
    , gl_TEXTURE_STACK_DEPTH
    , gl_COLORBURN_KHR
    , gl_RENDERBUFFER_DEPTH_SIZE_OES
    , gl_DOUBLE_VEC3_EXT
    , gl_COLOR_ATTACHMENT13
    , gl_MIRROR_CLAMP_TO_BORDER_EXT
    , gl_TANGENT_ARRAY_POINTER_EXT
    , gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT
    , gl_OP_EXP_BASE_2_EXT
    , gl_ONE
    , gl_ATOMIC_COUNTER_BARRIER_BIT_EXT
    , gl_VIRTUAL_PAGE_SIZE_X_AMD
    , gl_TEXTURE_ENV_COLOR
    , gl_IMAGE_CLASS_2_X_32
    , gl_MODELVIEW19_ARB
    , gl_SAMPLE_MASK
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES
    , gl_MODELVIEW0_ARB
    , gl_INTENSITY16UI_EXT
    , gl_DEBUG_LOGGED_MESSAGES_AMD
    , gl_ACTIVE_VARYINGS_NV
    , gl_MAX_PALETTE_MATRICES_ARB
    , gl_COLOR_TABLE_ALPHA_SIZE
    , gl_POINT
    , gl_DEBUG_SOURCE_API_ARB
    , gl_RASTER_SAMPLES_EXT
    , gl_INDEX_ARRAY_COUNT_EXT
    , gl_RGB_FLOAT16_ATI
    , gl_MAX_CLIP_PLANES
    , gl_INT_SAMPLER_2D_ARRAY_EXT
    , gl_SPRITE_EYE_ALIGNED_SGIX
    , gl_DEBUG_SEVERITY_LOW_AMD
    , gl_DRAW_BUFFER11
    , gl_DEBUG_SOURCE_SHADER_COMPILER_ARB
    , gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD
    , gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
    , gl_FEEDBACK_BUFFER_SIZE
    , gl_DEBUG_SOURCE_API_KHR
    , gl_DRAW_BUFFER7_NV
    , gl_MANUAL_GENERATE_MIPMAP
    , gl_SAMPLE_COVERAGE_VALUE_ARB
    , gl_FRONT_RIGHT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES
    , gl_MATERIAL_SIDE_HINT_PGI
    , gl_ADD_SIGNED_ARB
    , gl_HALF_FLOAT_NV
    , gl_UNKNOWN_CONTEXT_RESET_KHR
    , gl_MAP1_VERTEX_3
    , gl_POST_COLOR_MATRIX_GREEN_SCALE
    , gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS
    , gl_RESAMPLE_DECIMATE_SGIX
    , gl_HALF_BIAS_NORMAL_NV
    , gl_EVAL_VERTEX_ATTRIB0_NV
    , gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS
    , gl_ALPHA32I_EXT
    , gl_INTENSITY16_SNORM
    , gl_OBJECT_TYPE_APPLE
    , gl_OBJECT_SHADER_SOURCE_LENGTH_ARB
    , gl_INT_SAMPLER_2D_RECT
    , gl_SAMPLER_2D_SHADOW_EXT
    , gl_VERTICES_SUBMITTED_ARB
    , gl_NUM_EXTENSIONS
    , gl_LIGHT_MODEL_AMBIENT
    , gl_PACK_ROW_LENGTH
    , gl_INT_VEC2_ARB
    , gl_ALWAYS
    , gl_IMAGE_2D_RECT_EXT
    , gl_DEBUG_TYPE_OTHER_KHR
    , gl_PROXY_TEXTURE_CUBE_MAP_EXT
    , gl_EVAL_VERTEX_ATTRIB7_NV
    , gl_HSL_HUE_KHR
    , gl_TESS_GEN_VERTEX_ORDER
    , gl_ARRAY_BUFFER_BINDING
    , gl_POST_COLOR_MATRIX_COLOR_TABLE_SGI
    , gl_STATE_RESTORE
    , gl_LIST_INDEX
    , gl_CLIENT_ACTIVE_TEXTURE
    , gl_CONVOLUTION_BORDER_COLOR
    , gl_CON_23_ATI
    , gl_VERTEX_ARRAY_BUFFER_BINDING_ARB
    , gl_RGB32F_EXT
    , gl_LIGHTEN_NV
    , gl_UNSIGNED_INT_2_10_10_10_REV_EXT
    , gl_YCBCR_422_APPLE
    , gl_R
    , gl_TRIANGLE_STRIP_ADJACENCY_EXT
    , gl_UNSIGNED_INT_SAMPLER_CUBE
    , gl_FRAGMENT_PROGRAM_POSITION_MESA
    , gl_LINEAR_CLIPMAP_LINEAR_SGIX
    , gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES
    , gl_VERTEX_SHADER_INSTRUCTIONS_EXT
    , gl_INT_2_10_10_10_REV
    , gl_R16
    , gl_TEXTURE_BINDING_RENDERBUFFER_NV
    , gl_SRGB_ALPHA_EXT
    , gl_PACK_MAX_COMPRESSED_SIZE_SGIX
    , gl_UNSIGNED_SHORT_8_8_MESA
    , gl_INVALID_FRAMEBUFFER_OPERATION
    , gl_MODULATE_SIGNED_ADD_ATI
    , gl_RGB5
    , gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXT
    , gl_MAP_READ_BIT_EXT
    , gl_DECR
    , gl_OP_SUB_EXT
    , gl_INTERNALFORMAT_STENCIL_SIZE
    , gl_LUMINANCE8UI_EXT
    , gl_TRANSFORM_BIT
    , gl_LUMINANCE32I_EXT
    , gl_SMOOTH_LINE_WIDTH_RANGE
    , gl_ASYNC_MARKER_SGIX
    , gl_MODELVIEW5_ARB
    , gl_NONE
    , gl_COUNTER_RANGE_AMD
    , gl_LINEAR_ATTENUATION
    , gl_COMPRESSED_SIGNED_RED_RGTC1
    , gl_TEXTURE_FORMAT_QCOM
    , gl_DEBUG_PRINT_MESA
    , gl_DOMAIN
    , gl_COMPILE
    , gl_DST_OUT_NV
    , gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT
    , gl_UNSIGNED_INT_SAMPLER_2D_ARRAY
    , gl_TEXTURE_BLUE_SIZE_EXT
    , gl_VERTEX_ATTRIB_BINDING
    , gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
    , gl_INT_VEC3_ARB
    , gl_VARIANT_ARRAY_EXT
    , gl_TEXTURE_GREEN_TYPE_ARB
    , gl_PIXEL_TEX_GEN_Q_FLOOR_SGIX
    , gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT
    , gl_STENCIL_BUFFER_BIT
    , gl_HISTOGRAM_RED_SIZE_EXT
    , gl_UNSIGNED_INT_SAMPLER_1D_EXT
    , gl_REPLACE_VALUE_AMD
    , gl_VOLATILE_APPLE
    , gl_QUERY_BY_REGION_WAIT_NV
    , gl_FOG_DENSITY
    , gl_LIST_BIT
    , gl_POST_CONVOLUTION_COLOR_TABLE_SGI
    , gl_TRANSFORM_HINT_APPLE
    , gl_ASYNC_TEX_IMAGE_SGIX
    , gl_TEXTURE_VIEW
    , gl_RGB2_EXT
    , gl_COLOR_ATTACHMENT14_EXT
    , gl_AUX3
    , gl_OFFSET_TEXTURE_2D_NV
    , gl_ATC_RGBA_INTERPOLATED_ALPHA_AMD
    , gl_UNPACK_COMPRESSED_BLOCK_DEPTH
    , gl_PARALLEL_ARRAYS_INTEL
    , gl_UNSIGNED_INT_IMAGE_1D_EXT
    , gl_COMPRESSED_RGB_S3TC_DXT1_EXT
    , gl_WEIGHT_ARRAY_SIZE_OES
    , gl_MIN_PROGRAM_TEXEL_OFFSET_NV
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER
    , gl_DRAW_BUFFER1_NV
    , gl_CLAMP_TO_EDGE
    , gl_GEOMETRY_SHADER_ARB
    , gl_PERFQUERY_COUNTER_RAW_INTEL
    , gl_MIRRORED_REPEAT_ARB
    , gl_RENDERBUFFER_GREEN_SIZE_OES
    , gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS
    , gl_SIGNED_HILO_NV
    , gl_CONFORMANT_NV
    , gl_NORMAL_MAP_EXT
    , gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
    , gl_DOUBLE_EXT
    , gl_MAX
    , gl_RESTART_SUN
    , gl_BINORMAL_ARRAY_STRIDE_EXT
    , gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB
    , gl_BLEND_DST_ALPHA_OES
    , gl_FRONT_FACE
    , gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV
    , gl_LINEAR_DETAIL_COLOR_SGIS
    , gl_VERTEX_SHADER_BIT_EXT
    , gl_INT_VEC3
    , gl_RG16_SNORM
    , gl_VERTEX_ARRAY_COUNT_EXT
    , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE
    , gl_WRITE_ONLY
    , gl_CLIP_DISTANCE7_APPLE
    , gl_OUTPUT_TEXTURE_COORD25_EXT
    , gl_PIXEL_TEX_GEN_SGIX
    , gl_HALF_BIAS_NEGATE_NV
    , gl_RENDERBUFFER_DEPTH_SIZE
    , gl_MIN_SPARSE_LEVEL_AMD
    , gl_COLOR_ARRAY_EXT
    , gl_PIXEL_MAP_A_TO_A
    , gl_DRAW_BUFFER1_ARB
    , gl_COLOR_ATTACHMENT4_NV
    , gl_QUERY_TARGET
    , gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV
    , gl_COLOR_TABLE_FORMAT
    , gl_FOG_COORDINATE_ARRAY_STRIDE_EXT
    , gl_MULTISAMPLE_3DFX
    , gl_MATRIX5_NV
    , gl_RELATIVE_ROUNDED_RECT4_NV
    , gl_PROGRAM_TEX_INSTRUCTIONS_ARB
    , gl_ADD_ATI
    , gl_POLYGON_MODE
    , gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NV
    , gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT
    , gl_RENDERBUFFER_BLUE_SIZE
    , gl_TEXTURE11_ARB
    , gl_COLOR_TABLE_SCALE_SGI
    , gl_TEXTURE14_ARB
    , gl_COMPRESSED_LUMINANCE_ALPHA
    , gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
    , gl_IMAGE_1D
    , gl_READ_ONLY
    , gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX
    , gl_MAX_COLOR_ATTACHMENTS
    , gl_MAX_VERTEX_UNITS_OES
    , gl_T2F_C4F_N3F_V3F
    , gl_INT_SAMPLER_CUBE
    , gl_BLUE_MIN_CLAMP_INGR
    , gl_DRAW_BUFFER13_EXT
    , gl_FRONT
    , gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCES
    , gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS
    , gl_PIXEL_TEXTURE_SGIS
    , gl_UNSIGNED_SHORT_4_4_4_4_REV_EXT
    , gl_PROGRAM_NATIVE_ATTRIBS_ARB
    , gl_CONVOLUTION_FORMAT
    , gl_ALPHA32F_EXT
    , gl_DRAW_BUFFER8_ARB
    , gl_EYE_LINE_SGIS
    , gl_YCBYCR8_422_NV
    , gl_SIGNED_NEGATE_NV
    , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER
    , gl_ATTRIB_ARRAY_STRIDE_NV
    , gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV
    , gl_NUM_PROGRAM_BINARY_FORMATS_OES
    , gl_COLOR_RENDERABLE
    , gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS
    , gl_MAX_RENDERBUFFER_SIZE_EXT
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR
    , gl_MAX_COLOR_ATTACHMENTS_NV
    , gl_PIXEL_TILE_WIDTH_SGIX
    , gl_FLOAT_RGB16_NV
    , gl_SLUMINANCE_EXT
    , gl_POLYGON_OFFSET_POINT
    , gl_DEPTH_CLAMP
    , gl_TEXTURE17_ARB
    , gl_RGB8UI
    , gl_CON_27_ATI
    , gl_PIXEL_SUBSAMPLE_2424_SGIX
    , gl_TEXTURE_CUBE_MAP_ARRAY_ARB
    , gl_SAMPLE_POSITION_NV
    , gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT
    , gl_SOURCE2_ALPHA_EXT
    , gl_RGBA4
    , gl_PATCH_DEFAULT_INNER_LEVEL
    , gl_TEXTURE_GREEN_TYPE
    , gl_COMBINE4_NV
    , gl_DRAW_BUFFER14_EXT
    , gl_TEXTURE24_ARB
    , gl_TEXTURE_COORD_NV
    , gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB
    , gl_POINT_SPRITE_ARB
    , gl_LUMINANCE_ALPHA16UI_EXT
    , gl_PROGRAM_STRING_ARB
    , gl_FLOAT_MAT4x2
    , gl_DOT3_RGBA_ARB
    , gl_CURRENT_RASTER_INDEX
    , gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV
    , gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB
    , gl_PLUS_CLAMPED_ALPHA_NV
    , gl_PATH_PROJECTION_STACK_DEPTH_NV
    , gl_POINT_SIZE_MIN_ARB
    , gl_TEXTURE_GEQUAL_R_SGIX
    , gl_SHADER_BINARY_VIV
    , gl_TEXTURE19
    , gl_RENDERBUFFER_BINDING_ANGLE
    , gl_HISTOGRAM_ALPHA_SIZE
    , gl_ONE_EXT
    , gl_UNSIGNED_INT64_ARB
    , gl_UNSIGNED_INT_IMAGE_3D
    , gl_RENDERBUFFER_BLUE_SIZE_EXT
    , gl_VIDEO_COLOR_CONVERSION_OFFSET_NV
    , gl_DT_BIAS_NV
    , gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT
    , gl_MAX_NUM_COMPATIBLE_SUBROUTINES
    , gl_TEXTURE_WRAP_R
    , gl_COLOR_ARRAY_LIST_STRIDE_IBM
    , gl_VIEW_CLASS_16_BITS
    , gl_BINORMAL_ARRAY_POINTER_EXT
    , gl_ATTACHED_SHADERS
    , gl_VERTEX_PROGRAM_TWO_SIDE_NV
    , gl_ONE_MINUS_SRC1_COLOR
    , gl_SAMPLE_SHADING_ARB
    , gl_UNIFORM_ARRAY_STRIDE
    , gl_VERTEX_SHADER_BINDING_EXT
    , gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT
    , gl_MAP_STENCIL
    , gl_HALF_APPLE
    , gl_LIGHT_MODEL_COLOR_CONTROL_EXT
    , gl_UNSIGNED_INT_IMAGE_2D_ARRAY
    , gl_SIGNED_RGBA8_NV
    , gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV
    , gl_COLOR_INDEX16_EXT
    , gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS
    , gl_EMBOSS_CONSTANT_NV
    , gl_WEIGHT_ARRAY_BUFFER_BINDING_OES
    , gl_TEXTURE_2D_STACK_MESAX
    , gl_TEXTURE_FILTER_CONTROL
    , gl_FORCE_BLUE_TO_ONE_NV
    , gl_FRAGMENT_PROGRAM_ARB
    , gl_ROUNDED_RECT_NV
    , gl_UNSIGNED_INT_IMAGE_1D
    , gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NV
    , gl_DRAW_BUFFER13_ARB
    , gl_FOG_COORD
    , gl_SLUMINANCE8
    , gl_NORMAL_ARRAY_COUNT_EXT
    , gl_TEXTURE_BORDER_VALUES_NV
    , gl_TEXTURE_SPARSE_ARB
    , gl_BGRA_EXT
    , gl_RASTERIZER_DISCARD_NV
    , gl_SAMPLER_3D_ARB
    , gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV
    , gl_SPOT_DIRECTION
    , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE
    , gl_COMPRESSED_SRGB_S3TC_DXT1_NV
    , gl_DRAW_BUFFER12
    , gl_MODELVIEW10_ARB
    , gl_VERTICAL_LINE_TO_NV
    , gl_NORMAL_ARRAY_BUFFER_BINDING
    , gl_BLEND_EQUATION_ALPHA
    , gl_DOT2_ADD_ATI
    , gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT
    , gl_COMPRESSED_RED_RGTC1
    , gl_COORD_REPLACE
    , gl_MAX_DEBUG_MESSAGE_LENGTH_ARB
    , gl_RGBA16_EXT
    , gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV
    , gl_LIST_MODE
    , gl_TESS_GEN_SPACING_EXT
    , gl_T2F_IUI_V3F_EXT
    , gl_RGBA16F_ARB
    , gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT
    , gl_TEXTURE_SAMPLES_IMG
    , gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB
    , gl_CONTEXT_COMPATIBILITY_PROFILE_BIT
    , gl_ACTIVE_UNIFORMS
    , gl_COMPRESSED_SRGB_S3TC_DXT1_EXT
    , gl_TEXTURE_LUMINANCE_SIZE
    , gl_UNSIGNED_SHORT
    , gl_MAX_SPARSE_TEXTURE_SIZE_ARB
    , gl_PROGRAM_BINDING_ARB
    , gl_COMBINER_SUM_OUTPUT_NV
    , gl_RGBA4_OES
    , gl_WRITEONLY_RENDERING_QCOM
    , gl_SYNC_FLUSH_COMMANDS_BIT_APPLE
    , gl_DUAL_INTENSITY4_SGIS
    , gl_DETAIL_TEXTURE_LEVEL_SGIS
    , gl_RETURN
    , gl_SMOOTH_CUBIC_CURVE_TO_NV
    , gl_HARDLIGHT_KHR
    , gl_CURRENT_VERTEX_ATTRIB_ARB
    , gl_VARIANT_ARRAY_STRIDE_EXT
    , gl_TEXTURE_GATHER_SHADOW
    , gl_PIXEL_MIN_FILTER_EXT
    , gl_INVERT_RGB_NV
    , gl_UNPACK_SUBSAMPLE_RATE_SGIX
    , gl_SURFACE_REGISTERED_NV
    , gl_FRAMEBUFFER_DEFAULT_HEIGHT
    , gl_MAX_TEXTURE_IMAGE_UNITS
    , gl_IMAGE_1D_ARRAY
    , gl_TEXTURE_COMPRESSION_HINT_ARB
    , gl_DEPTH_SCALE
    , gl_WEIGHT_ARRAY_SIZE_ARB
    , gl_DEBUG_OUTPUT
    , gl_SIGNED_NORMALIZED
    , gl_MAX_NAME_STACK_DEPTH
    , gl_TEXTURE_1D_ARRAY_EXT
    , gl_FONT_UNITS_PER_EM_BIT_NV
    , gl_WRITE_PIXEL_DATA_RANGE_NV
    , gl_COVERAGE_COMPONENT4_NV
    , gl_INT_IMAGE_2D_MULTISAMPLE_EXT
    , gl_DSDT_NV
    , gl_SPOT_EXPONENT
    , gl_IMAGE_CUBE_EXT
    , gl_LINEAR_SHARPEN_SGIS
    , gl_INVERSE_TRANSPOSE_NV
    , gl_UNSIGNED_INT_SAMPLER_3D_EXT
    , gl_MAP_FLUSH_EXPLICIT_BIT_EXT
    , gl_TEXTURE_MATERIAL_PARAMETER_EXT
    , gl_UNPACK_COMPRESSED_SIZE_SGIX
    , gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET
    , gl_MAX_NUM_ACTIVE_VARIABLES
    , gl_VERTEX_CONSISTENT_HINT_PGI
    , gl_ADD_BLEND_IMG
    , gl_TEXTURE_TYPE_QCOM
    , gl_LINE
    , gl_PIXEL_TILE_CACHE_INCREMENT_SGIX
    , gl_MULTISAMPLE_BUFFER_BIT0_QCOM
    , gl_AUX_DEPTH_STENCIL_APPLE
    , gl_VERTEX23_BIT_PGI
    , gl_DSDT_MAG_INTENSITY_NV
    , gl_TEXCOORD1_BIT_PGI
    , gl_FIRST_VERTEX_CONVENTION_EXT
    , gl_DEBUG_SEVERITY_NOTIFICATION_KHR
    , gl_FLOAT_VEC4_ARB
    , gl_INTERNALFORMAT_STENCIL_TYPE
    , gl_SLUMINANCE8_EXT
    , gl_LUMINANCE_FLOAT32_APPLE
    , gl_RGB_SCALE
    , gl_RGB10
    , gl_TRIANGULAR_NV
    , gl_CONTEXT_ROBUST_ACCESS_EXT
    , gl_CONSTANT_ALPHA
    , gl_FRAGMENT_COVERAGE_COLOR_NV
    , gl_FOG_COORDINATE_ARRAY_POINTER_EXT
    , gl_OUTPUT_TEXTURE_COORD19_EXT
    , gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE
    , gl_SIGNED_LUMINANCE8_NV
    , gl_PROGRAM_KHR
    , gl_TEXTURE_INTENSITY_SIZE
    , gl_ACTIVE_PROGRAM_EXT
    , gl_PRIMARY_COLOR_NV
    , gl_IMAGE_2D_ARRAY
    , gl_LUMINANCE16_SNORM
    , gl_COMBINER_MUX_SUM_NV
    , gl_OUTPUT_TEXTURE_COORD22_EXT
    , gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NV
    , gl_DISPATCH_INDIRECT_BUFFER
    , gl_RELATIVE_HORIZONTAL_LINE_TO_NV
    , gl_R1UI_V3F_SUN
    , gl_CULL_VERTEX_IBM
    , gl_MULTISAMPLE_FILTER_HINT_NV
    , gl_QUERY_NO_WAIT_NV
    , gl_UNPACK_ROW_BYTES_APPLE
    , gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE
    , gl_COLOR_ATTACHMENT7_NV
    , gl_LUMINANCE16_ALPHA16_SNORM
    , gl_GEOMETRY_OUTPUT_TYPE_EXT
    , gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM
    , gl_MAP1_VERTEX_4
    , gl_VERTEX_ATTRIB_ARRAY_INTEGER_NV
    , gl_OUT_OF_MEMORY
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT
    , gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB
    , gl_UNPACK_COLORSPACE_CONVERSION_WEBGL
    , gl_C4UB_V2F
    , gl_RGBA4_S3TC
    , gl_REFERENCED_BY_VERTEX_SHADER
    , gl_COLOR_ARRAY_TYPE
    , gl_VERTEX_SHADER_LOCALS_EXT
    , gl_PERFQUERY_FLUSH_INTEL
    , gl_HSL_COLOR_KHR
    , gl_INCR
    , gl_RGB565
    , gl_PROGRAM_NATIVE_INSTRUCTIONS_ARB
    , gl_PACK_SKIP_ROWS
    , gl_MATRIX16_ARB
    , gl_AMBIENT
    , gl_UNIFORM_BLOCK_NAME_LENGTH
    , gl_UNSIGNED_INT_SAMPLER_2D_EXT
    , gl_DEPTH_BUFFER_BIT4_QCOM
    , gl_VERTEX_ATTRIB_ARRAY4_NV
    , gl_TEXTURE_RECTANGLE
    , gl_TEXTURE20_ARB
    , gl_CONSTANT_EXT
    , gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS
    , gl_MOV_ATI
    , gl_STATIC_COPY_ARB
    , gl_RGBA4_DXT5_S3TC
    , gl_UNSIGNED_INT_IMAGE_BUFFER
    , gl_OBJECT_DELETE_STATUS_ARB
    , gl_SYNC_FLUSH_COMMANDS_BIT
    , gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES
    , gl_REPLACE_EXT
    , gl_TEXTURE8
    , gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV
    , gl_STENCIL_TAG_BITS_EXT
    , gl_FIELD_LOWER_NV
    , gl_LUMINANCE8_ALPHA8_SNORM
    , gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT
    , gl_DRAW_BUFFER9_ATI
    , gl_FLOAT_VEC3_ARB
    , gl_FLOAT_MAT2
    , gl_RASTER_POSITION_UNCLIPPED_IBM
    , gl_PRIMITIVE_BOUNDING_BOX_EXT
    , gl_LUMINANCE8_EXT
    , gl_FRAMEBUFFER_BINDING
    , gl_COLOR
    , gl_RELATIVE_ROUNDED_RECT_NV
    , gl_MODELVIEW22_ARB
    , gl_FLOAT_VEC4
    , gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB
    , gl_PERFQUERY_COUNTER_DURATION_RAW_INTEL
    , gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS
    , gl_TESS_GEN_MODE
    , gl_LOW_FLOAT
    , gl_SOURCE0_ALPHA_ARB
    , gl_RGB16UI_EXT
    , gl_PATH_INITIAL_DASH_CAP_NV
    , gl_COLOR_ATTACHMENT1
    , gl_RGB32F_ARB
    , gl_MAT_SPECULAR_BIT_PGI
    , gl_IMAGE_CLASS_1_X_32
    , gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS
    , gl_MIN_FRAGMENT_INTERPOLATION_OFFSET
    , gl_PRIMARY_COLOR_EXT
    , gl_MAP2_VERTEX_ATTRIB8_4_NV
    , gl_RENDERBUFFER_DEPTH_SIZE_EXT
    , gl_MODELVIEW1_MATRIX_EXT
    , gl_RENDERBUFFER_OES
    , gl_TEXTURE8_ARB
    , gl_ALPHA_MAX_CLAMP_INGR
    , gl_CLIP_PLANE3_IMG
    , gl_PACK_SUBSAMPLE_RATE_SGIX
    , gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV
    , gl_CON_21_ATI
    , gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT
    , gl_MAX_ASYNC_HISTOGRAM_SGIX
    , gl_SAMPLER_BINDING
    , gl_OFFSET_TEXTURE_2D_BIAS_NV
    , gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR
    , gl_REG_3_ATI
    , gl_TEXTURE_SWIZZLE_G
    , gl_INTENSITY8_SNORM
    , gl_TEXTURE_VIEW_NUM_LEVELS
    , gl_INTENSITY8
    , gl_LUMINANCE_ALPHA16F_EXT
    , gl_COLOR_ARRAY_SIZE
    , gl_DUAL_ALPHA16_SGIS
    , gl_FRAGMENT_LIGHTING_SGIX
    , gl_IMAGE_BINDING_LAYER_EXT
    , gl_COLOR_FLOAT_APPLE
    , gl_CLOSE_PATH_NV
    , gl_ALPHA32UI_EXT
    , gl_INVALID_FRAMEBUFFER_OPERATION_EXT
    , gl_POST_CONVOLUTION_ALPHA_BIAS
    , gl_COLOR_ATTACHMENT0_OES
    , gl_MULTISAMPLE_COVERAGE_MODES_NV
    , gl_TEXTURE18
    , gl_PROGRAM_SEPARABLE
    , gl_GEOMETRY_VERTICES_OUT_EXT
    , gl_TRANSPOSE_COLOR_MATRIX_ARB
    , gl_VERTEX_ATTRIB_MAP1_SIZE_APPLE
    , gl_SPARSE_STORAGE_BIT_ARB
    , gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE
    , gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2
    , gl_UNSIGNED_INT_SAMPLER_3D
    , gl_FONT_UNINTELLIGIBLE_NV
    , gl_PACK_ALIGNMENT
    , gl_COVERAGE_EDGE_FRAGMENTS_NV
    , gl_TEXTURE_DEPTH_SIZE_ARB
    , gl_INTERNALFORMAT_PREFERRED
    , gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB
    , gl_DEBUG_SEVERITY_HIGH
    , gl_OUTPUT_TEXTURE_COORD12_EXT
    , gl_SRC_COLOR
    , gl_MAX_SUBROUTINES
    , gl_FRAGMENT_LIGHT3_SGIX
    , gl_DEPTH_BIAS
    , gl_VIEW_CLASS_8_BITS
    , gl_SEPARABLE_2D_EXT
    , gl_LINE_WIDTH_GRANULARITY
    , gl_RGB10_A2_EXT
    , gl_OUTPUT_TEXTURE_COORD26_EXT
    , gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE
    , gl_FRAGMENT_LIGHT1_SGIX
    , gl_VARIABLE_D_NV
    , gl_PACK_IMAGE_HEIGHT
    , gl_PACK_LSB_FIRST
    , gl_VENDOR
    , gl_SAMPLER_3D
    , gl_QUADS_EXT
    , gl_RGB12_EXT
    , gl_MINMAX
    , gl_IMAGE_CLASS_1_X_8
    , gl_LUMINANCE4
    , gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI
    , gl_INTERNALFORMAT_ALPHA_SIZE
    , gl_GREEN_MAX_CLAMP_INGR
    , gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT
    , gl_TEXTURE25
    , gl_MAX_TESS_GEN_LEVEL
    , gl_TRACE_TEXTURES_BIT_MESA
    , gl_TRIANGLES_ADJACENCY_EXT
    , gl_LUMINANCE_ALPHA32F_ARB
    , gl_PROGRAM_ERROR_POSITION_ARB
    , gl_ZOOM_X
    , gl_PROGRAM_INSTRUCTIONS_ARB
    , gl_INDEX_ARRAY_BUFFER_BINDING
    , gl_MAX_TEXTURE_COORDS
    , gl_VERTEX_WEIGHT_ARRAY_TYPE_EXT
    , gl_LIGHT_MODEL_LOCAL_VIEWER
    , gl_GEOMETRY_SHADER_BIT_EXT
    , gl_COMPRESSED_SLUMINANCE
    , gl_PACK_INVERT_MESA
    , gl_VIRTUAL_PAGE_SIZE_Z_AMD
    , gl_RGB_SNORM
    , gl_PATH_FILL_MASK_NV
    , gl_UNSIGNED_INT_IMAGE_2D_RECT_EXT
    , gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV
    , gl_PALETTE8_RGB5_A1_OES
    , gl_DEBUG_SOURCE_API
    , gl_SATURATE_BIT_ATI
    , gl_SAMPLE_LOCATION_NV
    , gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT
    , gl_PHONG_HINT_WIN
    , gl_MAX_FRAMEBUFFER_SAMPLES
    , gl_UNPACK_SKIP_PIXELS
    , gl_VERTEX_ATTRIB_ARRAY0_NV
    , gl_UNSIGNED_INT64_VEC4_NV
    , gl_SHADER_OBJECT_ARB
    , gl_OFFSET_TEXTURE_MATRIX_NV
    , gl_IUI_N3F_V3F_EXT
    , gl_INDEX_ARRAY_TYPE_EXT
    , gl_LUMINANCE8_SNORM
    , gl_PATH_STROKE_BOUNDING_BOX_NV
    , gl_EDGE_FLAG_ARRAY_COUNT_EXT
    , gl_OUTPUT_TEXTURE_COORD13_EXT
    , gl_UNIFORM_BUFFER_SIZE
    , gl_MODELVIEW26_ARB
    , gl_COLOR_MATERIAL_FACE
    , gl_BLEND_EQUATION_RGB_OES
    , gl_COMBINER4_NV
    , gl_MAP2_VERTEX_ATTRIB5_4_NV
    , gl_BACK_SECONDARY_COLOR_NV
    , gl_VERTEX_BINDING_DIVISOR
    , gl_ACTIVE_PROGRAM
    , gl_ALPHA12
    , gl_DECR_WRAP_EXT
    , gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARB
    , gl_FRAMEBUFFER_UNSUPPORTED_EXT
    , gl_BGRA_IMG
    , gl_FRAGMENT_PROGRAM_NV
    , gl_TEXTURE_BINDING_RECTANGLE_ARB
    , gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES
    , gl_VARIANT_DATATYPE_EXT
    , gl_ONE_MINUS_SRC_COLOR
    , gl_POST_COLOR_MATRIX_RED_BIAS_SGI
    , gl_PATH_MODELVIEW_NV
    , gl_IMAGE_ROTATE_ORIGIN_Y_HP
    , gl_SAMPLER_2D_ARRAY
    , gl_TRACE_OPERATIONS_BIT_MESA
    , gl_DRAW_FRAMEBUFFER_BINDING
    , gl_COMPRESSED_RGBA_ASTC_6x5_KHR
    , gl_SAMPLES_PASSED_ARB
    , gl_MULTISAMPLE_BUFFER_BIT4_QCOM
    , gl_ELEMENT_ARRAY_BARRIER_BIT_EXT
    , gl_TEXTURE_NUM_LEVELS_QCOM
    , gl_NUM_VIRTUAL_PAGE_SIZES_ARB
    , gl_DARKEN_KHR
    , gl_CLIP_DISTANCE7
    , gl_FLOAT_MAT2x3
    , gl_IMAGE_TRANSLATE_Y_HP
    , gl_VERTEX_SHADER_OPTIMIZED_EXT
    , gl_COPY_PIXEL_TOKEN
    , gl_1PASS_SGIS
    , gl_PRESENT_DURATION_NV
    , gl_SAMPLER_CUBE_SHADOW_NV
    , gl_INT_IMAGE_1D_EXT
    , gl_DEBUG_ASSERT_MESA
    , gl_NUM_SHADING_LANGUAGE_VERSIONS
    , gl_IMAGE_PIXEL_FORMAT
    , gl_FRAGMENT_LIGHT6_SGIX
    , gl_LIST_PRIORITY_SGIX
    , gl_RENDERER
    , gl_ELEMENT_ARRAY_BUFFER_BINDING_ARB
    , gl_TEXTURE_BINDING
    , gl_MATRIX_INDEX_ARRAY_STRIDE_OES
    , gl_TEXTURE_IMMUTABLE_FORMAT_EXT
    , gl_DUAL_LUMINANCE8_SGIS
    , gl_SAMPLES_PASSED
    , gl_UNSIGNED_INT16_VEC4_NV
    , gl_UNSIGNED_INT_SAMPLER_CUBE_EXT
    , gl_DOUBLE_MAT3
    , gl_TEXTURE_DEFORMATION_BIT_SGIX
    , gl_RED_NV
    , gl_PERFQUERY_COUNTER_DATA_UINT64_INTEL
    , gl_SYNC_STATUS_APPLE
    , gl_RGBA16
    , gl_REG_28_ATI
    , gl_COMPRESSED_RGB
    , gl_DRAW_BUFFER7_ARB
    , gl_CLIP_PLANE2
    , gl_DOUBLE_VEC3
    , gl_ACCUM_BLUE_BITS
    , gl_TEXTURE29_ARB
    , gl_ALPHA16I_EXT
    , gl_BACK_PRIMARY_COLOR_NV
    , gl_UNPACK_PREMULTIPLY_ALPHA_WEBGL
    , gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV
    , gl_SECONDARY_COLOR_ARRAY_SIZE_EXT
    , gl_NORMALIZE
    , gl_PALETTE4_RGB5_A1_OES
    , gl_RENDERBUFFER_GREEN_SIZE_EXT
    , gl_SYSTEM_FONT_NAME_NV
    , gl_TEXTURE_LUMINANCE_SIZE_EXT
    , gl_SYNC_GPU_COMMANDS_COMPLETE
    , gl_MAP1_VERTEX_ATTRIB4_4_NV
    , gl_R16I
    , gl_MAP1_VERTEX_ATTRIB2_4_NV
    , gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXT
    , gl_COLORBURN_NV
    , gl_MIRROR_CLAMP_TO_EDGE_ATI
    , gl_CONIC_CURVE_TO_NV
    , gl_COLORDODGE_KHR
    , gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
    , gl_ACTIVE_SUBROUTINE_UNIFORMS
    , gl_VERTEX_PROGRAM_ARB
    , gl_TRANSPOSE_MODELVIEW_MATRIX_ARB
    , gl_DEPTH_ATTACHMENT_EXT
    , gl_COMPRESSED_LUMINANCE_LATC1_EXT
    , gl_CON_30_ATI
    , gl_POST_CONVOLUTION_RED_SCALE_EXT
    , gl_STENCIL_RENDERABLE
    , gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT
    , gl_PATH_JOIN_STYLE_NV
    , gl_GLYPH_HEIGHT_BIT_NV
    , gl_LUMINANCE_ALPHA8UI_EXT
    , gl_OP_DOT3_EXT
    , gl_QUAD_STRIP
    , gl_UNPACK_RESAMPLE_SGIX
    , gl_BUFFER_SIZE_ARB
    , gl_OUTPUT_TEXTURE_COORD14_EXT
    , gl_COMPRESSED_RGBA_S3TC_DXT3_EXT
    , gl_INDEX_ARRAY_LIST_STRIDE_IBM
    , gl_LUMINANCE8_OES
    , gl_SRC1_ALPHA
    , gl_RENDERBUFFER_BINDING
    , gl_TESS_EVALUATION_SHADER_BIT
    , gl_TEXTURE_LOD_BIAS_EXT
    , gl_IGNORE_BORDER_HP
    , gl_VERTEX_STREAM4_ATI
    , gl_SECONDARY_COLOR_ARRAY
    , gl_FENCE_APPLE
    , gl_RGB16UI
    , gl_COLOR_INDEXES
    , gl_INTERNALFORMAT_ALPHA_TYPE
    , gl_MAP_ATTRIB_U_ORDER_NV
    , gl_TEXTURE_BINDING_1D_ARRAY
    , gl_LUMINANCE_ALPHA_SNORM
    , gl_POSITION
    , gl_REG_15_ATI
    , gl_STREAM_READ_ARB
    , gl_LUMINANCE_INTEGER_EXT
    , gl_MATRIX_INDEX_ARRAY_ARB
    , gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB
    , gl_LUMINANCE12_EXT
    , gl_INNOCENT_CONTEXT_RESET
    , gl_MAP2_VERTEX_ATTRIB1_4_NV
    , gl_MODELVIEW9_ARB
    , gl_PATH_STENCIL_FUNC_NV
    , gl_OBJECT_LINEAR_NV
    , gl_TEXTURE_HI_SIZE_NV
    , gl_CURRENT_FOG_COORDINATE
    , gl_MAX_WIDTH
    , gl_DEPTH_COMPONENT32_OES
    , gl_ALPHA_MIN_SGIX
    , gl_PATH_COVER_DEPTH_FUNC_NV
    , gl_VERTEX_PRECLIP_SGIX
    , gl_DRAW_FRAMEBUFFER_BINDING_NV
    , gl_3D_COLOR_TEXTURE
    , gl_UNSIGNED_INT_IMAGE_2D
    , gl_RED_INTEGER_EXT
    , gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB
    , gl_CLAMP_FRAGMENT_COLOR_ARB
    , gl_RGB16I_EXT
    , gl_DRAW_BUFFER6_ARB
    , gl_MAT_SHININESS_BIT_PGI
    , gl_QUERY_RESULT_AVAILABLE_EXT
    , gl_ELEMENT_ARRAY_POINTER_ATI
    , gl_MAP2_VERTEX_ATTRIB14_4_NV
    , gl_VERTEX_ARRAY_TYPE
    , gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR
    , gl_UNSIGNED_INT_5_9_9_9_REV_EXT
    , gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE
    , gl_TEXTURE_DT_SIZE_NV
    , gl_SRGB
    , gl_INT_IMAGE_2D_RECT
    , gl_CURRENT_VERTEX_ATTRIB
    , gl_FOG_OFFSET_SGIX
    , gl_UNSIGNED_INT_VEC3_EXT
    , gl_LIGHT4
    , gl_TEXTURE_COORD_ARRAY_LIST_IBM
    , gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES
    , gl_LOGIC_OP_MODE
    , gl_CONVOLUTION_FILTER_SCALE
    , gl_SAMPLER_2D_ARRAY_SHADOW_NV
    , gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY
    , gl_SAMPLER_2D_RECT_SHADOW_ARB
    , gl_PACK_COMPRESSED_BLOCK_WIDTH
    , gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER
    , gl_VIEW_CLASS_S3TC_DXT1_RGB
    , gl_HIGH_INT
    , gl_MAX_TEXTURE_COORDS_NV
    , gl_DEPTH_COMPONENT32F_NV
    , gl_POLYGON_OFFSET_FILL
    , gl_MULTISAMPLE
    , gl_INDEX_TEST_REF_EXT
    , gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB
    , gl_INT8_NV
    , gl_NO_RESET_NOTIFICATION_ARB
    , gl_DEPTH_BUFFER_BIT0_QCOM
    , gl_BLEND_SRC_RGB_EXT
    , gl_CURRENT_PROGRAM
    , gl_FLOAT_RGB32_NV
    , gl_RGB_422_APPLE
    , gl_INT_VEC2
    , gl_OUTPUT_COLOR1_EXT
    , gl_PASS_THROUGH_TOKEN
    , gl_BLEND_EQUATION
    , gl_VARIABLE_C_NV
    , gl_UNSIGNED_INT8_NV
    , gl_EDGE_FLAG_ARRAY_POINTER_EXT
    , gl_ALPHA4
    , gl_PROGRAM_PIPELINE
    , gl_MULT
    , gl_UNSIGNED_INT_IMAGE_CUBE_EXT
    , gl_INTENSITY8I_EXT
    , gl_RESET_NOTIFICATION_STRATEGY_KHR
    , gl_TEXTURE_UNSIGNED_REMAP_MODE_NV
    , gl_COMPRESSED_RGBA_ASTC_8x6_KHR
    , gl_COLOR_INDEX4_EXT
    , gl_IMAGE_CUBE
    , gl_COMPUTE_WORK_GROUP_SIZE
    , gl_BGR
    , gl_FRAMEBUFFER_RENDERABLE_LAYERED
    , gl_FAILURE_NV
    , gl_ELEMENT_ARRAY_LENGTH_NV
    , gl_FONT_HAS_KERNING_BIT_NV
    , gl_DECAL
    , gl_CON_8_ATI
    , gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV
    , gl_NEGATIVE_W_EXT
    , gl_MULTIPLY_NV
    , gl_COLOR_ARRAY_POINTER_EXT
    , gl_FUNC_REVERSE_SUBTRACT_OES
    , gl_VIEWPORT_SUBPIXEL_BITS_NV
    , gl_VIDEO_CAPTURE_FRAME_HEIGHT_NV
    , gl_MODULATE
    , gl_DEPTH_BOUNDS_EXT
    , gl_NEGATIVE_Y_EXT
    , gl_OBJECT_LINE_SGIS
    , gl_DRAW_BUFFER5_NV
    , gl_TEXTURE_BINDING_BUFFER_ARB
    , gl_TEXTURE_APPLICATION_MODE_EXT
    , gl_SAMPLER_CUBE
    , gl_MAT_EMISSION_BIT_PGI
    , gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX
    , gl_TEXTURE_MAX_LOD
    , gl_TEXTURE13
    , gl_CLAMP_TO_BORDER_ARB
    , gl_TEXTURE_COMPRESSED_BLOCK_SIZE
    , gl_UNSIGNED_INT_IMAGE_3D_EXT
    , gl_STREAM_READ
    , gl_MAX_FRAGMENT_UNIFORM_VECTORS
    , gl_PROGRAM_OBJECT_ARB
    , gl_OBJECT_LINK_STATUS_ARB
    , gl_VERTEX_WEIGHTING_EXT
    , gl_DRAW_BUFFER6
    , gl_RENDERBUFFER_SAMPLES
    , gl_BUMP_NUM_TEX_UNITS_ATI
    , gl_COLOR_TABLE_BIAS
    , gl_BUFFER_USAGE
    , gl_STENCIL_FUNC
    , gl_QUARTER_BIT_ATI
    , gl_COLOR4_BIT_PGI
    , gl_T2F_IUI_N3F_V2F_EXT
    , gl_YCRCB_SGIX
    , gl_COMPRESSED_SRGB8_ETC2
    , gl_INTENSITY_FLOAT32_ATI
    , gl_TEXTURE_TARGET_QCOM
    , gl_COMPRESSED_RGBA_ASTC_4x4x4_OES
    , gl_INT_10_10_10_2_OES
    , gl_VERTEX_ATTRIB_ARRAY12_NV
    , gl_RGB8I
    , gl_MULTISAMPLE_BIT
    , gl_VIDEO_BUFFER_NV
    , gl_STATIC_READ_ARB
    , gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV
    , gl_INTERPOLATE
    , gl_COMPRESSED_RGBA_S3TC_DXT1_EXT
    , gl_PROVOKING_VERTEX
    , gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS
    , gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT
    , gl_COMBINE_RGB_EXT
    , gl_VERTEX_ARRAY_OBJECT_AMD
    , gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER
    , gl_VERTEX_BINDING_BUFFER
    , gl_MODELVIEW29_ARB
    , gl_RG32I
    , gl_LUMINANCE
    , gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV
    , gl_INVERTED_SCREEN_W_REND
    , gl_SOURCE2_RGB_EXT
    , gl_COMPUTE_SHADER_INVOCATIONS_ARB
    , gl_TEXTURE_BUFFER_DATA_STORE_BINDING
    , GLsync
    , GLsyncob()
    , GLhalf
    , GLhalfARB
    , GLintptrARB
    , GLsizeiptrARB
    , GLDEBUGPROC
    , GLDEBUGPROCARB
    , GLDEBUGPROCKHR
    , GLDEBUGPROCAMD
    , GLbyte
    , GLubyte
    , GLfloat
    , GLclampf
    , GLfixed
    , GLint64
    , GLuint64
    , GLint64EXT
    , GLuint64EXT
    , GLintptr
    , GLsizeiptr
    , GLhalfNV
    , GLvdpauSurfaceNV
    , GLenum
    , GLboolean
    , GLvoid
    , GLbitfield
    , GLshort
    , GLint
    , GLclampx
    , GLushort
    , GLuint
    , GLsizei
    , GLdouble
    , GLclampd
    , GLeglImageOESob()
    , GLeglImageOES
    , GLchar
    , GLcharARB
    , GLhandleARB
    )
    where

import Data.Typeable
import Data.IORef
import Data.Int
import Data.Word
import System.IO.Unsafe
import Control.Applicative
import Control.Exception
import Control.Monad
import Control.Monad.IO.Class
import Control.Monad.Trans.Except
import Foreign.C.Types
import Foreign.C.String
import Foreign.Ptr
import Foreign.Storable
import Foreign.Marshal.Alloc

#ifdef mingw32_HOST_OS
#define APIENTRY stdcall
#else
#define APIENTRY
import qualified System.Posix.DynamicLinker.ByteString as POSIX
#endif

data FlextInitResult = Failure { why :: String }
                     | Success
                     deriving ( Eq, Ord, Show, Read )

#ifdef __GLASGOW_HASKELL__
deriving instance Typeable FlextInitResult
instance Exception FlextInitResult
#endif

proc :: Either a a -> a
proc (Left x) = x
proc (Right x) = x

parseVersion :: String -> (Int, Int, Maybe Int, String)
parseVersion str =
  let (ver, vendor) = split ' ' str
      (major, _:rest1) = split '.' ver
      (minor, rest2) = split '.' rest1
      rev = case rest2 of
        [] -> Nothing
        ('.':t) -> Just $ read t
  in (read major, read minor, rev, drop 1 vendor)

  where split c [] = ([], [])
        split c (h:t)
          | h == c = ([], h:t)
          | otherwise = let (left, right) = split c t
                        in (h:left, right)

parseExtensionString :: String -> [String]
parseExtensionString = words

-- | Initializes OpenGL entry points in the current OpenGL context.
flextInit :: (String -> IO (Ptr ()))
          -> IO FlextInitResult
flextInit get_proc_address = fmap proc $ runExceptT $ do
    -- GL_VERSION_1_0

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCullFace"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCullFace")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCullFace $ gldynCullFace addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFrontFace"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFrontFace")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFrontFace $ gldynFrontFace addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glHint"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glHint")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefHint $ gldynHint addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glLineWidth"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glLineWidth")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefLineWidth $ gldynLineWidth addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointSize"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPointSize")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPointSize $ gldynPointSize addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPolygonMode"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPolygonMode")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPolygonMode $ gldynPolygonMode addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glScissor"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glScissor")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefScissor $ gldynScissor addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterf"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexParameterf")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexParameterf $ gldynTexParameterf addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexParameterfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexParameterfv $ gldynTexParameterfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameteri"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexParameteri")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexParameteri $ gldynTexParameteri addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexParameteriv $ gldynTexParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexImage1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexImage1D $ gldynTexImage1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexImage2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexImage2D $ gldynTexImage2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawBuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawBuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawBuffer $ gldynDrawBuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClear"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClear")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClear $ gldynClear addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearColor"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearColor")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearColor $ gldynClearColor addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearStencil"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearStencil")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearStencil $ gldynClearStencil addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearDepth"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearDepth")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearDepth $ gldynClearDepth addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilMask"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glStencilMask")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefStencilMask $ gldynStencilMask addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glColorMask"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glColorMask")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefColorMask $ gldynColorMask addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDepthMask"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDepthMask")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDepthMask $ gldynDepthMask addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisable"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisable")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisable $ gldynDisable addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnable"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnable")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnable $ gldynEnable addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFinish"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFinish")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFinish $ gldynFinish addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFlush"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFlush")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFlush $ gldynFlush addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendFunc"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBlendFunc")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBlendFunc $ gldynBlendFunc addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glLogicOp"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glLogicOp")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefLogicOp $ gldynLogicOp addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilFunc"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glStencilFunc")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefStencilFunc $ gldynStencilFunc addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilOp"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glStencilOp")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefStencilOp $ gldynStencilOp addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDepthFunc"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDepthFunc")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDepthFunc $ gldynDepthFunc addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPixelStoref"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPixelStoref")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPixelStoref $ gldynPixelStoref addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPixelStorei"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPixelStorei")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPixelStorei $ gldynPixelStorei addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glReadBuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glReadBuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefReadBuffer $ gldynReadBuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glReadPixels"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glReadPixels")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefReadPixels $ gldynReadPixels addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBooleanv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetBooleanv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetBooleanv $ gldynGetBooleanv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDoublev"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetDoublev")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetDoublev $ gldynGetDoublev addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetError"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetError")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetError $ gldynGetError addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFloatv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetFloatv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetFloatv $ gldynGetFloatv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetIntegerv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetIntegerv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetIntegerv $ gldynGetIntegerv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetString"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetString")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetString $ gldynGetString addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexImage"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTexImage")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTexImage $ gldynGetTexImage addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameterfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTexParameterfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTexParameterfv $ gldynGetTexParameterfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTexParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTexParameteriv $ gldynGetTexParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexLevelParameterfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTexLevelParameterfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTexLevelParameterfv $ gldynGetTexLevelParameterfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexLevelParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTexLevelParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTexLevelParameteriv $ gldynGetTexLevelParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsEnabled"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsEnabled")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsEnabled $ gldynIsEnabled addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDepthRange"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDepthRange")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDepthRange $ gldynDepthRange addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glViewport"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glViewport")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefViewport $ gldynViewport addr

    -- GL_VERSION_1_1

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawArrays"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawArrays")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawArrays $ gldynDrawArrays addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElements"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawElements")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawElements $ gldynDrawElements addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPolygonOffset"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPolygonOffset")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPolygonOffset $ gldynPolygonOffset addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexImage1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTexImage1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTexImage1D $ gldynCopyTexImage1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexImage2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTexImage2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTexImage2D $ gldynCopyTexImage2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexSubImage1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTexSubImage1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTexSubImage1D $ gldynCopyTexSubImage1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexSubImage2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTexSubImage2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTexSubImage2D $ gldynCopyTexSubImage2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexSubImage1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexSubImage1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexSubImage1D $ gldynTexSubImage1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexSubImage2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexSubImage2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexSubImage2D $ gldynTexSubImage2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindTexture"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindTexture")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindTexture $ gldynBindTexture addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteTextures"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteTextures")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteTextures $ gldynDeleteTextures addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenTextures"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenTextures")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenTextures $ gldynGenTextures addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsTexture"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsTexture")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsTexture $ gldynIsTexture addr

    -- GL_VERSION_1_2

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawRangeElements"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawRangeElements")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawRangeElements $ gldynDrawRangeElements addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage3D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexImage3D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexImage3D $ gldynTexImage3D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexSubImage3D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexSubImage3D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexSubImage3D $ gldynTexSubImage3D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTexSubImage3D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTexSubImage3D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTexSubImage3D $ gldynCopyTexSubImage3D addr

    -- GL_VERSION_1_3

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glActiveTexture"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glActiveTexture")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefActiveTexture $ gldynActiveTexture addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSampleCoverage"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSampleCoverage")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSampleCoverage $ gldynSampleCoverage addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexImage3D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTexImage3D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTexImage3D $ gldynCompressedTexImage3D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexImage2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTexImage2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTexImage2D $ gldynCompressedTexImage2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexImage1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTexImage1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTexImage1D $ gldynCompressedTexImage1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexSubImage3D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTexSubImage3D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTexSubImage3D $ gldynCompressedTexSubImage3D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexSubImage2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTexSubImage2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTexSubImage2D $ gldynCompressedTexSubImage2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTexSubImage1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTexSubImage1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTexSubImage1D $ gldynCompressedTexSubImage1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetCompressedTexImage"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetCompressedTexImage")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetCompressedTexImage $ gldynGetCompressedTexImage addr

    -- GL_VERSION_1_4

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendFuncSeparate"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBlendFuncSeparate")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBlendFuncSeparate $ gldynBlendFuncSeparate addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiDrawArrays"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiDrawArrays")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiDrawArrays $ gldynMultiDrawArrays addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiDrawElements"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiDrawElements")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiDrawElements $ gldynMultiDrawElements addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameterf"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPointParameterf")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPointParameterf $ gldynPointParameterf addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameterfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPointParameterfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPointParameterfv $ gldynPointParameterfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameteri"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPointParameteri")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPointParameteri $ gldynPointParameteri addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPointParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPointParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPointParameteriv $ gldynPointParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendColor"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBlendColor")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBlendColor $ gldynBlendColor addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendEquation"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBlendEquation")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBlendEquation $ gldynBlendEquation addr

    -- GL_VERSION_1_5

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenQueries"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenQueries")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenQueries $ gldynGenQueries addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteQueries"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteQueries")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteQueries $ gldynDeleteQueries addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsQuery"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsQuery")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsQuery $ gldynIsQuery addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBeginQuery"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBeginQuery")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBeginQuery $ gldynBeginQuery addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEndQuery"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEndQuery")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEndQuery $ gldynEndQuery addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetQueryiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetQueryiv $ gldynGetQueryiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjectiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetQueryObjectiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetQueryObjectiv $ gldynGetQueryObjectiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjectuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetQueryObjectuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetQueryObjectuiv $ gldynGetQueryObjectuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindBuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindBuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindBuffer $ gldynBindBuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteBuffers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteBuffers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteBuffers $ gldynDeleteBuffers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenBuffers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenBuffers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenBuffers $ gldynGenBuffers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsBuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsBuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsBuffer $ gldynIsBuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBufferData"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBufferData")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBufferData $ gldynBufferData addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBufferSubData"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBufferSubData")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBufferSubData $ gldynBufferSubData addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferSubData"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetBufferSubData")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetBufferSubData $ gldynGetBufferSubData addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapBuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMapBuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMapBuffer $ gldynMapBuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUnmapBuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUnmapBuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUnmapBuffer $ gldynUnmapBuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetBufferParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetBufferParameteriv $ gldynGetBufferParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferPointerv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetBufferPointerv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetBufferPointerv $ gldynGetBufferPointerv addr

    -- GL_VERSION_2_0

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlendEquationSeparate"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBlendEquationSeparate")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBlendEquationSeparate $ gldynBlendEquationSeparate addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawBuffers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawBuffers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawBuffers $ gldynDrawBuffers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilOpSeparate"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glStencilOpSeparate")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefStencilOpSeparate $ gldynStencilOpSeparate addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilFuncSeparate"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glStencilFuncSeparate")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefStencilFuncSeparate $ gldynStencilFuncSeparate addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glStencilMaskSeparate"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glStencilMaskSeparate")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefStencilMaskSeparate $ gldynStencilMaskSeparate addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glAttachShader"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glAttachShader")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefAttachShader $ gldynAttachShader addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindAttribLocation"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindAttribLocation")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindAttribLocation $ gldynBindAttribLocation addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompileShader"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompileShader")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompileShader $ gldynCompileShader addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCreateProgram"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCreateProgram")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCreateProgram $ gldynCreateProgram addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCreateShader"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCreateShader")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCreateShader $ gldynCreateShader addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteProgram"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteProgram")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteProgram $ gldynDeleteProgram addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteShader"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteShader")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteShader $ gldynDeleteShader addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDetachShader"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDetachShader")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDetachShader $ gldynDetachShader addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableVertexAttribArray"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisableVertexAttribArray")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisableVertexAttribArray $ gldynDisableVertexAttribArray addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableVertexAttribArray"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnableVertexAttribArray")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnableVertexAttribArray $ gldynEnableVertexAttribArray addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveAttrib"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetActiveAttrib")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetActiveAttrib $ gldynGetActiveAttrib addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniform"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetActiveUniform")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetActiveUniform $ gldynGetActiveUniform addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetAttachedShaders"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetAttachedShaders")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetAttachedShaders $ gldynGetAttachedShaders addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetAttribLocation"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetAttribLocation")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetAttribLocation $ gldynGetAttribLocation addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetProgramiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetProgramiv $ gldynGetProgramiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramInfoLog"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetProgramInfoLog")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetProgramInfoLog $ gldynGetProgramInfoLog addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetShaderiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetShaderiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetShaderiv $ gldynGetShaderiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetShaderInfoLog"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetShaderInfoLog")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetShaderInfoLog $ gldynGetShaderInfoLog addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetShaderSource"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetShaderSource")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetShaderSource $ gldynGetShaderSource addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformLocation"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetUniformLocation")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetUniformLocation $ gldynGetUniformLocation addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetUniformfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetUniformfv $ gldynGetUniformfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetUniformiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetUniformiv $ gldynGetUniformiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribdv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribdv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexAttribdv $ gldynGetVertexAttribdv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexAttribfv $ gldynGetVertexAttribfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexAttribiv $ gldynGetVertexAttribiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribPointerv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribPointerv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexAttribPointerv $ gldynGetVertexAttribPointerv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsProgram"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsProgram")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsProgram $ gldynIsProgram addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsShader"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsShader")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsShader $ gldynIsShader addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glLinkProgram"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glLinkProgram")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefLinkProgram $ gldynLinkProgram addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glShaderSource"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glShaderSource")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefShaderSource $ gldynShaderSource addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUseProgram"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUseProgram")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUseProgram $ gldynUseProgram addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform1f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform1f $ gldynUniform1f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform2f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform2f $ gldynUniform2f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform3f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform3f $ gldynUniform3f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform4f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform4f $ gldynUniform4f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform1i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform1i $ gldynUniform1i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform2i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform2i $ gldynUniform2i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform3i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform3i $ gldynUniform3i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform4i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform4i $ gldynUniform4i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform1fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform1fv $ gldynUniform1fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform2fv $ gldynUniform2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform3fv $ gldynUniform3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform4fv $ gldynUniform4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform1iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform1iv $ gldynUniform1iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform2iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform2iv $ gldynUniform2iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform3iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform3iv $ gldynUniform3iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform4iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform4iv $ gldynUniform4iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix2fv $ gldynUniformMatrix2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix3fv $ gldynUniformMatrix3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix4fv $ gldynUniformMatrix4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glValidateProgram"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glValidateProgram")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefValidateProgram $ gldynValidateProgram addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib1d $ gldynVertexAttrib1d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib1dv $ gldynVertexAttrib1dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib1f $ gldynVertexAttrib1f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib1fv $ gldynVertexAttrib1fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1s"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1s")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib1s $ gldynVertexAttrib1s addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib1sv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib1sv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib1sv $ gldynVertexAttrib1sv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib2d $ gldynVertexAttrib2d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib2dv $ gldynVertexAttrib2dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib2f $ gldynVertexAttrib2f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib2fv $ gldynVertexAttrib2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2s"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2s")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib2s $ gldynVertexAttrib2s addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib2sv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib2sv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib2sv $ gldynVertexAttrib2sv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib3d $ gldynVertexAttrib3d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib3dv $ gldynVertexAttrib3dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib3f $ gldynVertexAttrib3f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib3fv $ gldynVertexAttrib3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3s"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3s")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib3s $ gldynVertexAttrib3s addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib3sv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib3sv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib3sv $ gldynVertexAttrib3sv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nbv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nbv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4Nbv $ gldynVertexAttrib4Nbv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Niv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Niv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4Niv $ gldynVertexAttrib4Niv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nsv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nsv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4Nsv $ gldynVertexAttrib4Nsv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nub"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nub")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4Nub $ gldynVertexAttrib4Nub addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nubv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nubv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4Nubv $ gldynVertexAttrib4Nubv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4Nuiv $ gldynVertexAttrib4Nuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4Nusv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4Nusv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4Nusv $ gldynVertexAttrib4Nusv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4bv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4bv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4bv $ gldynVertexAttrib4bv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4d $ gldynVertexAttrib4d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4dv $ gldynVertexAttrib4dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4f $ gldynVertexAttrib4f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4fv $ gldynVertexAttrib4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4iv $ gldynVertexAttrib4iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4s"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4s")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4s $ gldynVertexAttrib4s addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4sv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4sv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4sv $ gldynVertexAttrib4sv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4ubv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4ubv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4ubv $ gldynVertexAttrib4ubv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4uiv $ gldynVertexAttrib4uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttrib4usv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttrib4usv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttrib4usv $ gldynVertexAttrib4usv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribPointer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribPointer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribPointer $ gldynVertexAttribPointer addr

    -- GL_VERSION_2_1

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix2x3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix2x3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix2x3fv $ gldynUniformMatrix2x3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix3x2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix3x2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix3x2fv $ gldynUniformMatrix3x2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix2x4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix2x4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix2x4fv $ gldynUniformMatrix2x4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix4x2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix4x2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix4x2fv $ gldynUniformMatrix4x2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix3x4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix3x4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix3x4fv $ gldynUniformMatrix3x4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformMatrix4x3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformMatrix4x3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformMatrix4x3fv $ gldynUniformMatrix4x3fv addr

    -- GL_VERSION_3_0

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glColorMaski"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glColorMaski")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefColorMaski $ gldynColorMaski addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBooleani_v"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetBooleani_v")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetBooleani_v $ gldynGetBooleani_v addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetIntegeri_v"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetIntegeri_v")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetIntegeri_v $ gldynGetIntegeri_v addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnablei"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnablei")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnablei $ gldynEnablei addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisablei"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisablei")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisablei $ gldynDisablei addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsEnabledi"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsEnabledi")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsEnabledi $ gldynIsEnabledi addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBeginTransformFeedback"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBeginTransformFeedback")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBeginTransformFeedback $ gldynBeginTransformFeedback addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEndTransformFeedback"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEndTransformFeedback")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEndTransformFeedback $ gldynEndTransformFeedback addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindBufferRange"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindBufferRange")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindBufferRange $ gldynBindBufferRange addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindBufferBase"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindBufferBase")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindBufferBase $ gldynBindBufferBase addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTransformFeedbackVaryings"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTransformFeedbackVaryings")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTransformFeedbackVaryings $ gldynTransformFeedbackVaryings addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTransformFeedbackVarying"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTransformFeedbackVarying")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTransformFeedbackVarying $ gldynGetTransformFeedbackVarying addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClampColor"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClampColor")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClampColor $ gldynClampColor addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBeginConditionalRender"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBeginConditionalRender")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBeginConditionalRender $ gldynBeginConditionalRender addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEndConditionalRender"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEndConditionalRender")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEndConditionalRender $ gldynEndConditionalRender addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribIPointer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribIPointer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribIPointer $ gldynVertexAttribIPointer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribIiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribIiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexAttribIiv $ gldynGetVertexAttribIiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexAttribIuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexAttribIuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexAttribIuiv $ gldynGetVertexAttribIuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI1i $ gldynVertexAttribI1i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI2i $ gldynVertexAttribI2i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI3i $ gldynVertexAttribI3i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4i $ gldynVertexAttribI4i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI1ui $ gldynVertexAttribI1ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI2ui $ gldynVertexAttribI2ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI3ui $ gldynVertexAttribI3ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4ui $ gldynVertexAttribI4ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI1iv $ gldynVertexAttribI1iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI2iv $ gldynVertexAttribI2iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI3iv $ gldynVertexAttribI3iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4iv $ gldynVertexAttribI4iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI1uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI1uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI1uiv $ gldynVertexAttribI1uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI2uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI2uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI2uiv $ gldynVertexAttribI2uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI3uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI3uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI3uiv $ gldynVertexAttribI3uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4uiv $ gldynVertexAttribI4uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4bv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4bv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4bv $ gldynVertexAttribI4bv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4sv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4sv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4sv $ gldynVertexAttribI4sv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4ubv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4ubv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4ubv $ gldynVertexAttribI4ubv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribI4usv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribI4usv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribI4usv $ gldynVertexAttribI4usv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetUniformuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetUniformuiv $ gldynGetUniformuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindFragDataLocation"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindFragDataLocation")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindFragDataLocation $ gldynBindFragDataLocation addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFragDataLocation"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetFragDataLocation")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetFragDataLocation $ gldynGetFragDataLocation addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform1ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform1ui $ gldynUniform1ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform2ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform2ui $ gldynUniform2ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform3ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform3ui $ gldynUniform3ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform4ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform4ui $ gldynUniform4ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform1uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform1uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform1uiv $ gldynUniform1uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform2uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform2uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform2uiv $ gldynUniform2uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform3uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform3uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform3uiv $ gldynUniform3uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniform4uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniform4uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniform4uiv $ gldynUniform4uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterIiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexParameterIiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexParameterIiv $ gldynTexParameterIiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexParameterIuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexParameterIuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexParameterIuiv $ gldynTexParameterIuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameterIiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTexParameterIiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTexParameterIiv $ gldynGetTexParameterIiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTexParameterIuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTexParameterIuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTexParameterIuiv $ gldynGetTexParameterIuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearBufferiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearBufferiv $ gldynClearBufferiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearBufferuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearBufferuiv $ gldynClearBufferuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearBufferfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearBufferfv $ gldynClearBufferfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearBufferfi"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearBufferfi")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearBufferfi $ gldynClearBufferfi addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetStringi"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetStringi")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetStringi $ gldynGetStringi addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsRenderbuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsRenderbuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsRenderbuffer $ gldynIsRenderbuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindRenderbuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindRenderbuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindRenderbuffer $ gldynBindRenderbuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteRenderbuffers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteRenderbuffers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteRenderbuffers $ gldynDeleteRenderbuffers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenRenderbuffers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenRenderbuffers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenRenderbuffers $ gldynGenRenderbuffers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glRenderbufferStorage"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glRenderbufferStorage")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefRenderbufferStorage $ gldynRenderbufferStorage addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetRenderbufferParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetRenderbufferParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetRenderbufferParameteriv $ gldynGetRenderbufferParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsFramebuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsFramebuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsFramebuffer $ gldynIsFramebuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindFramebuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindFramebuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindFramebuffer $ gldynBindFramebuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteFramebuffers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteFramebuffers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteFramebuffers $ gldynDeleteFramebuffers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenFramebuffers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenFramebuffers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenFramebuffers $ gldynGenFramebuffers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCheckFramebufferStatus"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCheckFramebufferStatus")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCheckFramebufferStatus $ gldynCheckFramebufferStatus addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferTexture1D $ gldynFramebufferTexture1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferTexture2D $ gldynFramebufferTexture2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture3D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture3D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferTexture3D $ gldynFramebufferTexture3D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferRenderbuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferRenderbuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferRenderbuffer $ gldynFramebufferRenderbuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFramebufferAttachmentParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetFramebufferAttachmentParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetFramebufferAttachmentParameteriv $ gldynGetFramebufferAttachmentParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenerateMipmap"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenerateMipmap")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenerateMipmap $ gldynGenerateMipmap addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBlitFramebuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBlitFramebuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBlitFramebuffer $ gldynBlitFramebuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glRenderbufferStorageMultisample"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glRenderbufferStorageMultisample")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefRenderbufferStorageMultisample $ gldynRenderbufferStorageMultisample addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTextureLayer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferTextureLayer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferTextureLayer $ gldynFramebufferTextureLayer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapBufferRange"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMapBufferRange")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMapBufferRange $ gldynMapBufferRange addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFlushMappedBufferRange"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFlushMappedBufferRange")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFlushMappedBufferRange $ gldynFlushMappedBufferRange addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindVertexArray"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindVertexArray")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindVertexArray $ gldynBindVertexArray addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteVertexArrays"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteVertexArrays")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteVertexArrays $ gldynDeleteVertexArrays addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenVertexArrays"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenVertexArrays")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenVertexArrays $ gldynGenVertexArrays addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsVertexArray"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsVertexArray")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsVertexArray $ gldynIsVertexArray addr

    -- GL_VERSION_3_1

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawArraysInstanced"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawArraysInstanced")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawArraysInstanced $ gldynDrawArraysInstanced addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElementsInstanced"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawElementsInstanced")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawElementsInstanced $ gldynDrawElementsInstanced addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexBuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexBuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexBuffer $ gldynTexBuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPrimitiveRestartIndex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPrimitiveRestartIndex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPrimitiveRestartIndex $ gldynPrimitiveRestartIndex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyBufferSubData"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyBufferSubData")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyBufferSubData $ gldynCopyBufferSubData addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformIndices"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetUniformIndices")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetUniformIndices $ gldynGetUniformIndices addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformsiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformsiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetActiveUniformsiv $ gldynGetActiveUniformsiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformName"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformName")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetActiveUniformName $ gldynGetActiveUniformName addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetUniformBlockIndex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetUniformBlockIndex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetUniformBlockIndex $ gldynGetUniformBlockIndex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformBlockiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformBlockiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetActiveUniformBlockiv $ gldynGetActiveUniformBlockiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetActiveUniformBlockName"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetActiveUniformBlockName")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetActiveUniformBlockName $ gldynGetActiveUniformBlockName addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUniformBlockBinding"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUniformBlockBinding")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUniformBlockBinding $ gldynUniformBlockBinding addr

    -- GL_VERSION_3_2

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElementsBaseVertex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawElementsBaseVertex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawElementsBaseVertex $ gldynDrawElementsBaseVertex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawRangeElementsBaseVertex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawRangeElementsBaseVertex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawRangeElementsBaseVertex $ gldynDrawRangeElementsBaseVertex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDrawElementsInstancedBaseVertex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDrawElementsInstancedBaseVertex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDrawElementsInstancedBaseVertex $ gldynDrawElementsInstancedBaseVertex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiDrawElementsBaseVertex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiDrawElementsBaseVertex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiDrawElementsBaseVertex $ gldynMultiDrawElementsBaseVertex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProvokingVertex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProvokingVertex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProvokingVertex $ gldynProvokingVertex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFenceSync"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFenceSync")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFenceSync $ gldynFenceSync addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsSync"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsSync")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsSync $ gldynIsSync addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteSync"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteSync")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteSync $ gldynDeleteSync addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClientWaitSync"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClientWaitSync")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClientWaitSync $ gldynClientWaitSync addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glWaitSync"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glWaitSync")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefWaitSync $ gldynWaitSync addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetInteger64v"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetInteger64v")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetInteger64v $ gldynGetInteger64v addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSynciv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetSynciv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetSynciv $ gldynGetSynciv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetInteger64i_v"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetInteger64i_v")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetInteger64i_v $ gldynGetInteger64i_v addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBufferParameteri64v"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetBufferParameteri64v")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetBufferParameteri64v $ gldynGetBufferParameteri64v addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferTexture"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferTexture")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferTexture $ gldynFramebufferTexture addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage2DMultisample"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexImage2DMultisample")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexImage2DMultisample $ gldynTexImage2DMultisample addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexImage3DMultisample"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexImage3DMultisample")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexImage3DMultisample $ gldynTexImage3DMultisample addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultisamplefv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultisamplefv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultisamplefv $ gldynGetMultisamplefv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSampleMaski"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSampleMaski")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSampleMaski $ gldynSampleMaski addr

    -- GL_VERSION_3_3

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindFragDataLocationIndexed"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindFragDataLocationIndexed")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindFragDataLocationIndexed $ gldynBindFragDataLocationIndexed addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFragDataIndex"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetFragDataIndex")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetFragDataIndex $ gldynGetFragDataIndex addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenSamplers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenSamplers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenSamplers $ gldynGenSamplers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteSamplers"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteSamplers")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteSamplers $ gldynDeleteSamplers addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsSampler"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsSampler")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsSampler $ gldynIsSampler addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindSampler"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindSampler")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindSampler $ gldynBindSampler addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameteri"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSamplerParameteri")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSamplerParameteri $ gldynSamplerParameteri addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSamplerParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSamplerParameteriv $ gldynSamplerParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterf"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSamplerParameterf")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSamplerParameterf $ gldynSamplerParameterf addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSamplerParameterfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSamplerParameterfv $ gldynSamplerParameterfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterIiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSamplerParameterIiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSamplerParameterIiv $ gldynSamplerParameterIiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glSamplerParameterIuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glSamplerParameterIuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefSamplerParameterIuiv $ gldynSamplerParameterIuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameteriv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameteriv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetSamplerParameteriv $ gldynGetSamplerParameteriv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameterIiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameterIiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetSamplerParameterIiv $ gldynGetSamplerParameterIiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameterfv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameterfv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetSamplerParameterfv $ gldynGetSamplerParameterfv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetSamplerParameterIuiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetSamplerParameterIuiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetSamplerParameterIuiv $ gldynGetSamplerParameterIuiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glQueryCounter"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glQueryCounter")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefQueryCounter $ gldynQueryCounter addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjecti64v"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetQueryObjecti64v")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetQueryObjecti64v $ gldynGetQueryObjecti64v addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetQueryObjectui64v"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetQueryObjectui64v")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetQueryObjectui64v $ gldynGetQueryObjectui64v addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribDivisor"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribDivisor")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribDivisor $ gldynVertexAttribDivisor addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP1ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP1ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP1ui $ gldynVertexAttribP1ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP1uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP1uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP1uiv $ gldynVertexAttribP1uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP2ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP2ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP2ui $ gldynVertexAttribP2ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP2uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP2uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP2uiv $ gldynVertexAttribP2uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP3ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP3ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP3ui $ gldynVertexAttribP3ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP3uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP3uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP3uiv $ gldynVertexAttribP3uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP4ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP4ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP4ui $ gldynVertexAttribP4ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexAttribP4uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexAttribP4uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexAttribP4uiv $ gldynVertexAttribP4uiv addr

    -- GL_ARB_texture_storage

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexStorage1D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexStorage1D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexStorage1D $ gldynTexStorage1D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexStorage2D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexStorage2D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexStorage2D $ gldynTexStorage2D addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexStorage3D"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexStorage3D")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexStorage3D $ gldynTexStorage3D addr

    -- GL_KHR_debug

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageControl"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDebugMessageControl")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDebugMessageControl $ gldynDebugMessageControl addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageInsert"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDebugMessageInsert")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDebugMessageInsert $ gldynDebugMessageInsert addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageCallback"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDebugMessageCallback")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDebugMessageCallback $ gldynDebugMessageCallback addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDebugMessageLog"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetDebugMessageLog")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetDebugMessageLog $ gldynGetDebugMessageLog addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPushDebugGroup"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPushDebugGroup")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPushDebugGroup $ gldynPushDebugGroup addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPopDebugGroup"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPopDebugGroup")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPopDebugGroup $ gldynPopDebugGroup addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectLabel"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glObjectLabel")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefObjectLabel $ gldynObjectLabel addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectLabel"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetObjectLabel")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetObjectLabel $ gldynGetObjectLabel addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectPtrLabel"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glObjectPtrLabel")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefObjectPtrLabel $ gldynObjectPtrLabel addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectPtrLabel"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetObjectPtrLabel")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetObjectPtrLabel $ gldynGetObjectPtrLabel addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointerv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetPointerv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetPointerv $ gldynGetPointerv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageControlKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDebugMessageControlKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDebugMessageControlKHR $ gldynDebugMessageControlKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageInsertKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDebugMessageInsertKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDebugMessageInsertKHR $ gldynDebugMessageInsertKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDebugMessageCallbackKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDebugMessageCallbackKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDebugMessageCallbackKHR $ gldynDebugMessageCallbackKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDebugMessageLogKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetDebugMessageLogKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetDebugMessageLogKHR $ gldynGetDebugMessageLogKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPushDebugGroupKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPushDebugGroupKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPushDebugGroupKHR $ gldynPushDebugGroupKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPopDebugGroupKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPopDebugGroupKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPopDebugGroupKHR $ gldynPopDebugGroupKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectLabelKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glObjectLabelKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefObjectLabelKHR $ gldynObjectLabelKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectLabelKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetObjectLabelKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetObjectLabelKHR $ gldynGetObjectLabelKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glObjectPtrLabelKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glObjectPtrLabelKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefObjectPtrLabelKHR $ gldynObjectPtrLabelKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetObjectPtrLabelKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetObjectPtrLabelKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetObjectPtrLabelKHR $ gldynGetObjectPtrLabelKHR addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointervKHR"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetPointervKHR")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetPointervKHR $ gldynGetPointervKHR addr

    -- GL_EXT_direct_state_access

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadfEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixLoadfEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixLoadfEXT $ gldynMatrixLoadfEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoaddEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixLoaddEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixLoaddEXT $ gldynMatrixLoaddEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultfEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixMultfEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixMultfEXT $ gldynMatrixMultfEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultdEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixMultdEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixMultdEXT $ gldynMatrixMultdEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadIdentityEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixLoadIdentityEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixLoadIdentityEXT $ gldynMatrixLoadIdentityEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixRotatefEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixRotatefEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixRotatefEXT $ gldynMatrixRotatefEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixRotatedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixRotatedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixRotatedEXT $ gldynMatrixRotatedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixScalefEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixScalefEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixScalefEXT $ gldynMatrixScalefEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixScaledEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixScaledEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixScaledEXT $ gldynMatrixScaledEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixTranslatefEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixTranslatefEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixTranslatefEXT $ gldynMatrixTranslatefEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixTranslatedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixTranslatedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixTranslatedEXT $ gldynMatrixTranslatedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixFrustumEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixFrustumEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixFrustumEXT $ gldynMatrixFrustumEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixOrthoEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixOrthoEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixOrthoEXT $ gldynMatrixOrthoEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixPopEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixPopEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixPopEXT $ gldynMatrixPopEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixPushEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixPushEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixPushEXT $ gldynMatrixPushEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClientAttribDefaultEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClientAttribDefaultEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClientAttribDefaultEXT $ gldynClientAttribDefaultEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glPushClientAttribDefaultEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glPushClientAttribDefaultEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefPushClientAttribDefaultEXT $ gldynPushClientAttribDefaultEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterfEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureParameterfEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureParameterfEXT $ gldynTextureParameterfEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureParameterfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureParameterfvEXT $ gldynTextureParameterfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameteriEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureParameteriEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureParameteriEXT $ gldynTextureParameteriEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureParameterivEXT $ gldynTextureParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureImage1DEXT $ gldynTextureImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureImage2DEXT $ gldynTextureImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureSubImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureSubImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureSubImage1DEXT $ gldynTextureSubImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureSubImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureSubImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureSubImage2DEXT $ gldynTextureSubImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTextureImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTextureImage1DEXT $ gldynCopyTextureImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTextureImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTextureImage2DEXT $ gldynCopyTextureImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureSubImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTextureSubImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTextureSubImage1DEXT $ gldynCopyTextureSubImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureSubImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTextureSubImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTextureSubImage2DEXT $ gldynCopyTextureSubImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureImageEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTextureImageEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTextureImageEXT $ gldynGetTextureImageEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTextureParameterfvEXT $ gldynGetTextureParameterfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTextureParameterivEXT $ gldynGetTextureParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureLevelParameterfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTextureLevelParameterfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTextureLevelParameterfvEXT $ gldynGetTextureLevelParameterfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureLevelParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTextureLevelParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTextureLevelParameterivEXT $ gldynGetTextureLevelParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureImage3DEXT $ gldynTextureImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureSubImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureSubImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureSubImage3DEXT $ gldynTextureSubImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyTextureSubImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyTextureSubImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyTextureSubImage3DEXT $ gldynCopyTextureSubImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindMultiTextureEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindMultiTextureEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindMultiTextureEXT $ gldynBindMultiTextureEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexCoordPointerEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexCoordPointerEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexCoordPointerEXT $ gldynMultiTexCoordPointerEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnvfEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexEnvfEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexEnvfEXT $ gldynMultiTexEnvfEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnvfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexEnvfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexEnvfvEXT $ gldynMultiTexEnvfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnviEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexEnviEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexEnviEXT $ gldynMultiTexEnviEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexEnvivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexEnvivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexEnvivEXT $ gldynMultiTexEnvivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGendEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexGendEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexGendEXT $ gldynMultiTexGendEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGendvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexGendvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexGendvEXT $ gldynMultiTexGendvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGenfEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexGenfEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexGenfEXT $ gldynMultiTexGenfEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGenfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexGenfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexGenfvEXT $ gldynMultiTexGenfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGeniEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexGeniEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexGeniEXT $ gldynMultiTexGeniEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexGenivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexGenivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexGenivEXT $ gldynMultiTexGenivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexEnvfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexEnvfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexEnvfvEXT $ gldynGetMultiTexEnvfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexEnvivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexEnvivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexEnvivEXT $ gldynGetMultiTexEnvivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexGendvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexGendvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexGendvEXT $ gldynGetMultiTexGendvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexGenfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexGenfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexGenfvEXT $ gldynGetMultiTexGenfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexGenivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexGenivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexGenivEXT $ gldynGetMultiTexGenivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameteriEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexParameteriEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexParameteriEXT $ gldynMultiTexParameteriEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexParameterivEXT $ gldynMultiTexParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterfEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterfEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexParameterfEXT $ gldynMultiTexParameterfEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexParameterfvEXT $ gldynMultiTexParameterfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexImage1DEXT $ gldynMultiTexImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexImage2DEXT $ gldynMultiTexImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexSubImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexSubImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexSubImage1DEXT $ gldynMultiTexSubImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexSubImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexSubImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexSubImage2DEXT $ gldynMultiTexSubImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyMultiTexImage1DEXT $ gldynCopyMultiTexImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyMultiTexImage2DEXT $ gldynCopyMultiTexImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexSubImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexSubImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyMultiTexSubImage1DEXT $ gldynCopyMultiTexSubImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexSubImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexSubImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyMultiTexSubImage2DEXT $ gldynCopyMultiTexSubImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexImageEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexImageEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexImageEXT $ gldynGetMultiTexImageEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexParameterfvEXT $ gldynGetMultiTexParameterfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexParameterivEXT $ gldynGetMultiTexParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexLevelParameterfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexLevelParameterfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexLevelParameterfvEXT $ gldynGetMultiTexLevelParameterfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexLevelParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexLevelParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexLevelParameterivEXT $ gldynGetMultiTexLevelParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexImage3DEXT $ gldynMultiTexImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexSubImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexSubImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexSubImage3DEXT $ gldynMultiTexSubImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCopyMultiTexSubImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCopyMultiTexSubImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCopyMultiTexSubImage3DEXT $ gldynCopyMultiTexSubImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableClientStateIndexedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnableClientStateIndexedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnableClientStateIndexedEXT $ gldynEnableClientStateIndexedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableClientStateIndexedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisableClientStateIndexedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisableClientStateIndexedEXT $ gldynDisableClientStateIndexedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFloatIndexedvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetFloatIndexedvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetFloatIndexedvEXT $ gldynGetFloatIndexedvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDoubleIndexedvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetDoubleIndexedvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetDoubleIndexedvEXT $ gldynGetDoubleIndexedvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointerIndexedvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetPointerIndexedvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetPointerIndexedvEXT $ gldynGetPointerIndexedvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableIndexedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnableIndexedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnableIndexedEXT $ gldynEnableIndexedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableIndexedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisableIndexedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisableIndexedEXT $ gldynDisableIndexedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsEnabledIndexedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsEnabledIndexedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsEnabledIndexedEXT $ gldynIsEnabledIndexedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetIntegerIndexedvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetIntegerIndexedvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetIntegerIndexedvEXT $ gldynGetIntegerIndexedvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetBooleanIndexedvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetBooleanIndexedvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetBooleanIndexedvEXT $ gldynGetBooleanIndexedvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTextureImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTextureImage3DEXT $ gldynCompressedTextureImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTextureImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTextureImage2DEXT $ gldynCompressedTextureImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTextureImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTextureImage1DEXT $ gldynCompressedTextureImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureSubImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTextureSubImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTextureSubImage3DEXT $ gldynCompressedTextureSubImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureSubImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTextureSubImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTextureSubImage2DEXT $ gldynCompressedTextureSubImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedTextureSubImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedTextureSubImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedTextureSubImage1DEXT $ gldynCompressedTextureSubImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetCompressedTextureImageEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetCompressedTextureImageEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetCompressedTextureImageEXT $ gldynGetCompressedTextureImageEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedMultiTexImage3DEXT $ gldynCompressedMultiTexImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedMultiTexImage2DEXT $ gldynCompressedMultiTexImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedMultiTexImage1DEXT $ gldynCompressedMultiTexImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexSubImage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexSubImage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedMultiTexSubImage3DEXT $ gldynCompressedMultiTexSubImage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexSubImage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexSubImage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedMultiTexSubImage2DEXT $ gldynCompressedMultiTexSubImage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCompressedMultiTexSubImage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCompressedMultiTexSubImage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCompressedMultiTexSubImage1DEXT $ gldynCompressedMultiTexSubImage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetCompressedMultiTexImageEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetCompressedMultiTexImageEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetCompressedMultiTexImageEXT $ gldynGetCompressedMultiTexImageEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadTransposefEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixLoadTransposefEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixLoadTransposefEXT $ gldynMatrixLoadTransposefEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixLoadTransposedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixLoadTransposedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixLoadTransposedEXT $ gldynMatrixLoadTransposedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultTransposefEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixMultTransposefEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixMultTransposefEXT $ gldynMatrixMultTransposefEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMatrixMultTransposedEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMatrixMultTransposedEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMatrixMultTransposedEXT $ gldynMatrixMultTransposedEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedBufferDataEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedBufferDataEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedBufferDataEXT $ gldynNamedBufferDataEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedBufferSubDataEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedBufferSubDataEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedBufferSubDataEXT $ gldynNamedBufferSubDataEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapNamedBufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMapNamedBufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMapNamedBufferEXT $ gldynMapNamedBufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUnmapNamedBufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUnmapNamedBufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUnmapNamedBufferEXT $ gldynUnmapNamedBufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedBufferParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedBufferParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedBufferParameterivEXT $ gldynGetNamedBufferParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedBufferPointervEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedBufferPointervEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedBufferPointervEXT $ gldynGetNamedBufferPointervEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedBufferSubDataEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedBufferSubDataEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedBufferSubDataEXT $ gldynGetNamedBufferSubDataEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1fEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1fEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1fEXT $ gldynProgramUniform1fEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2fEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2fEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2fEXT $ gldynProgramUniform2fEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3fEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3fEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3fEXT $ gldynProgramUniform3fEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4fEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4fEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4fEXT $ gldynProgramUniform4fEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1iEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1iEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1iEXT $ gldynProgramUniform1iEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2iEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2iEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2iEXT $ gldynProgramUniform2iEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3iEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3iEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3iEXT $ gldynProgramUniform3iEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4iEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4iEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4iEXT $ gldynProgramUniform4iEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1fvEXT $ gldynProgramUniform1fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2fvEXT $ gldynProgramUniform2fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3fvEXT $ gldynProgramUniform3fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4fvEXT $ gldynProgramUniform4fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1ivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1ivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1ivEXT $ gldynProgramUniform1ivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2ivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2ivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2ivEXT $ gldynProgramUniform2ivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3ivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3ivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3ivEXT $ gldynProgramUniform3ivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4ivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4ivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4ivEXT $ gldynProgramUniform4ivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2fvEXT $ gldynProgramUniformMatrix2fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3fvEXT $ gldynProgramUniformMatrix3fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4fvEXT $ gldynProgramUniformMatrix4fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x3fvEXT $ gldynProgramUniformMatrix2x3fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x2fvEXT $ gldynProgramUniformMatrix3x2fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x4fvEXT $ gldynProgramUniformMatrix2x4fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x2fvEXT $ gldynProgramUniformMatrix4x2fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x4fvEXT $ gldynProgramUniformMatrix3x4fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x3fvEXT $ gldynProgramUniformMatrix4x3fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureBufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureBufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureBufferEXT $ gldynTextureBufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexBufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexBufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexBufferEXT $ gldynMultiTexBufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterIivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureParameterIivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureParameterIivEXT $ gldynTextureParameterIivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureParameterIuivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureParameterIuivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureParameterIuivEXT $ gldynTextureParameterIuivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterIivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterIivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTextureParameterIivEXT $ gldynGetTextureParameterIivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetTextureParameterIuivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetTextureParameterIuivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetTextureParameterIuivEXT $ gldynGetTextureParameterIuivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterIivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterIivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexParameterIivEXT $ gldynMultiTexParameterIivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexParameterIuivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexParameterIuivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexParameterIuivEXT $ gldynMultiTexParameterIuivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterIivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterIivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexParameterIivEXT $ gldynGetMultiTexParameterIivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetMultiTexParameterIuivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetMultiTexParameterIuivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetMultiTexParameterIuivEXT $ gldynGetMultiTexParameterIuivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1uiEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1uiEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1uiEXT $ gldynProgramUniform1uiEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2uiEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2uiEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2uiEXT $ gldynProgramUniform2uiEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3uiEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3uiEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3uiEXT $ gldynProgramUniform3uiEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4uiEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4uiEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4uiEXT $ gldynProgramUniform4uiEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1uivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1uivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1uivEXT $ gldynProgramUniform1uivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2uivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2uivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2uivEXT $ gldynProgramUniform2uivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3uivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3uivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3uivEXT $ gldynProgramUniform3uivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4uivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4uivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4uivEXT $ gldynProgramUniform4uivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameters4fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameters4fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameters4fvEXT $ gldynNamedProgramLocalParameters4fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4iEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4iEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameterI4iEXT $ gldynNamedProgramLocalParameterI4iEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4ivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4ivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameterI4ivEXT $ gldynNamedProgramLocalParameterI4ivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParametersI4ivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParametersI4ivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParametersI4ivEXT $ gldynNamedProgramLocalParametersI4ivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4uiEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4uiEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameterI4uiEXT $ gldynNamedProgramLocalParameterI4uiEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameterI4uivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameterI4uivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameterI4uivEXT $ gldynNamedProgramLocalParameterI4uivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParametersI4uivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParametersI4uivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParametersI4uivEXT $ gldynNamedProgramLocalParametersI4uivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterIivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterIivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedProgramLocalParameterIivEXT $ gldynGetNamedProgramLocalParameterIivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterIuivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterIuivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedProgramLocalParameterIuivEXT $ gldynGetNamedProgramLocalParameterIuivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableClientStateiEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnableClientStateiEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnableClientStateiEXT $ gldynEnableClientStateiEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableClientStateiEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisableClientStateiEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisableClientStateiEXT $ gldynDisableClientStateiEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFloati_vEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetFloati_vEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetFloati_vEXT $ gldynGetFloati_vEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetDoublei_vEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetDoublei_vEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetDoublei_vEXT $ gldynGetDoublei_vEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetPointeri_vEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetPointeri_vEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetPointeri_vEXT $ gldynGetPointeri_vEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramStringEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramStringEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramStringEXT $ gldynNamedProgramStringEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4dEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4dEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameter4dEXT $ gldynNamedProgramLocalParameter4dEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameter4dvEXT $ gldynNamedProgramLocalParameter4dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4fEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4fEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameter4fEXT $ gldynNamedProgramLocalParameter4fEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedProgramLocalParameter4fvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedProgramLocalParameter4fvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedProgramLocalParameter4fvEXT $ gldynNamedProgramLocalParameter4fvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterdvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterdvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedProgramLocalParameterdvEXT $ gldynGetNamedProgramLocalParameterdvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramLocalParameterfvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramLocalParameterfvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedProgramLocalParameterfvEXT $ gldynGetNamedProgramLocalParameterfvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedProgramivEXT $ gldynGetNamedProgramivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedProgramStringEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedProgramStringEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedProgramStringEXT $ gldynGetNamedProgramStringEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedRenderbufferStorageEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedRenderbufferStorageEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedRenderbufferStorageEXT $ gldynNamedRenderbufferStorageEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedRenderbufferParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedRenderbufferParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedRenderbufferParameterivEXT $ gldynGetNamedRenderbufferParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedRenderbufferStorageMultisampleEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedRenderbufferStorageMultisampleEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedRenderbufferStorageMultisampleEXT $ gldynNamedRenderbufferStorageMultisampleEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedRenderbufferStorageMultisampleCoverageEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedRenderbufferStorageMultisampleCoverageEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedRenderbufferStorageMultisampleCoverageEXT $ gldynNamedRenderbufferStorageMultisampleCoverageEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCheckNamedFramebufferStatusEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCheckNamedFramebufferStatusEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCheckNamedFramebufferStatusEXT $ gldynCheckNamedFramebufferStatusEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTexture1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTexture1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferTexture1DEXT $ gldynNamedFramebufferTexture1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTexture2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTexture2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferTexture2DEXT $ gldynNamedFramebufferTexture2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTexture3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTexture3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferTexture3DEXT $ gldynNamedFramebufferTexture3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferRenderbufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferRenderbufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferRenderbufferEXT $ gldynNamedFramebufferRenderbufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedFramebufferAttachmentParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedFramebufferAttachmentParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedFramebufferAttachmentParameterivEXT $ gldynGetNamedFramebufferAttachmentParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenerateTextureMipmapEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenerateTextureMipmapEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenerateTextureMipmapEXT $ gldynGenerateTextureMipmapEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenerateMultiTexMipmapEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenerateMultiTexMipmapEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenerateMultiTexMipmapEXT $ gldynGenerateMultiTexMipmapEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferDrawBufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferDrawBufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferDrawBufferEXT $ gldynFramebufferDrawBufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferDrawBuffersEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferDrawBuffersEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferDrawBuffersEXT $ gldynFramebufferDrawBuffersEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFramebufferReadBufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFramebufferReadBufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFramebufferReadBufferEXT $ gldynFramebufferReadBufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetFramebufferParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetFramebufferParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetFramebufferParameterivEXT $ gldynGetFramebufferParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedCopyBufferSubDataEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedCopyBufferSubDataEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedCopyBufferSubDataEXT $ gldynNamedCopyBufferSubDataEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTextureEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTextureEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferTextureEXT $ gldynNamedFramebufferTextureEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTextureLayerEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTextureLayerEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferTextureLayerEXT $ gldynNamedFramebufferTextureLayerEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferTextureFaceEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferTextureFaceEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferTextureFaceEXT $ gldynNamedFramebufferTextureFaceEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureRenderbufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureRenderbufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureRenderbufferEXT $ gldynTextureRenderbufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMultiTexRenderbufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMultiTexRenderbufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMultiTexRenderbufferEXT $ gldynMultiTexRenderbufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexOffsetEXT $ gldynVertexArrayVertexOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayColorOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayColorOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayColorOffsetEXT $ gldynVertexArrayColorOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayEdgeFlagOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayEdgeFlagOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayEdgeFlagOffsetEXT $ gldynVertexArrayEdgeFlagOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayIndexOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayIndexOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayIndexOffsetEXT $ gldynVertexArrayIndexOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayNormalOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayNormalOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayNormalOffsetEXT $ gldynVertexArrayNormalOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayTexCoordOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayTexCoordOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayTexCoordOffsetEXT $ gldynVertexArrayTexCoordOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayMultiTexCoordOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayMultiTexCoordOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayMultiTexCoordOffsetEXT $ gldynVertexArrayMultiTexCoordOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayFogCoordOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayFogCoordOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayFogCoordOffsetEXT $ gldynVertexArrayFogCoordOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArraySecondaryColorOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArraySecondaryColorOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArraySecondaryColorOffsetEXT $ gldynVertexArraySecondaryColorOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribOffsetEXT $ gldynVertexArrayVertexAttribOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribIOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribIOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribIOffsetEXT $ gldynVertexArrayVertexAttribIOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableVertexArrayEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnableVertexArrayEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnableVertexArrayEXT $ gldynEnableVertexArrayEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableVertexArrayEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisableVertexArrayEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisableVertexArrayEXT $ gldynDisableVertexArrayEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glEnableVertexArrayAttribEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glEnableVertexArrayAttribEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefEnableVertexArrayAttribEXT $ gldynEnableVertexArrayAttribEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDisableVertexArrayAttribEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDisableVertexArrayAttribEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDisableVertexArrayAttribEXT $ gldynDisableVertexArrayAttribEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayIntegervEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayIntegervEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexArrayIntegervEXT $ gldynGetVertexArrayIntegervEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayPointervEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayPointervEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexArrayPointervEXT $ gldynGetVertexArrayPointervEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayIntegeri_vEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayIntegeri_vEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexArrayIntegeri_vEXT $ gldynGetVertexArrayIntegeri_vEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetVertexArrayPointeri_vEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetVertexArrayPointeri_vEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetVertexArrayPointeri_vEXT $ gldynGetVertexArrayPointeri_vEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glMapNamedBufferRangeEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glMapNamedBufferRangeEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefMapNamedBufferRangeEXT $ gldynMapNamedBufferRangeEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glFlushMappedNamedBufferRangeEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glFlushMappedNamedBufferRangeEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefFlushMappedNamedBufferRangeEXT $ gldynFlushMappedNamedBufferRangeEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedBufferStorageEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedBufferStorageEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedBufferStorageEXT $ gldynNamedBufferStorageEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearNamedBufferDataEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearNamedBufferDataEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearNamedBufferDataEXT $ gldynClearNamedBufferDataEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glClearNamedBufferSubDataEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glClearNamedBufferSubDataEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefClearNamedBufferSubDataEXT $ gldynClearNamedBufferSubDataEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glNamedFramebufferParameteriEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glNamedFramebufferParameteriEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefNamedFramebufferParameteriEXT $ gldynNamedFramebufferParameteriEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetNamedFramebufferParameterivEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetNamedFramebufferParameterivEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetNamedFramebufferParameterivEXT $ gldynGetNamedFramebufferParameterivEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1dEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1dEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1dEXT $ gldynProgramUniform1dEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2dEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2dEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2dEXT $ gldynProgramUniform2dEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3dEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3dEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3dEXT $ gldynProgramUniform3dEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4dEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4dEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4dEXT $ gldynProgramUniform4dEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1dvEXT $ gldynProgramUniform1dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2dvEXT $ gldynProgramUniform2dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3dvEXT $ gldynProgramUniform3dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4dvEXT $ gldynProgramUniform4dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2dvEXT $ gldynProgramUniformMatrix2dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3dvEXT $ gldynProgramUniformMatrix3dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4dvEXT $ gldynProgramUniformMatrix4dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x3dvEXT $ gldynProgramUniformMatrix2x3dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x4dvEXT $ gldynProgramUniformMatrix2x4dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x2dvEXT $ gldynProgramUniformMatrix3x2dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x4dvEXT $ gldynProgramUniformMatrix3x4dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x2dvEXT $ gldynProgramUniformMatrix4x2dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3dvEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3dvEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x3dvEXT $ gldynProgramUniformMatrix4x3dvEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureBufferRangeEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureBufferRangeEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureBufferRangeEXT $ gldynTextureBufferRangeEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage1DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureStorage1DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureStorage1DEXT $ gldynTextureStorage1DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage2DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureStorage2DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureStorage2DEXT $ gldynTextureStorage2DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage3DEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureStorage3DEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureStorage3DEXT $ gldynTextureStorage3DEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage2DMultisampleEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureStorage2DMultisampleEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureStorage2DMultisampleEXT $ gldynTextureStorage2DMultisampleEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTextureStorage3DMultisampleEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTextureStorage3DMultisampleEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTextureStorage3DMultisampleEXT $ gldynTextureStorage3DMultisampleEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayBindVertexBufferEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayBindVertexBufferEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayBindVertexBufferEXT $ gldynVertexArrayBindVertexBufferEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribFormatEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribFormatEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribFormatEXT $ gldynVertexArrayVertexAttribFormatEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribIFormatEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribIFormatEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribIFormatEXT $ gldynVertexArrayVertexAttribIFormatEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribLFormatEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribLFormatEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribLFormatEXT $ gldynVertexArrayVertexAttribLFormatEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribBindingEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribBindingEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribBindingEXT $ gldynVertexArrayVertexAttribBindingEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexBindingDivisorEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexBindingDivisorEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexBindingDivisorEXT $ gldynVertexArrayVertexBindingDivisorEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribLOffsetEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribLOffsetEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribLOffsetEXT $ gldynVertexArrayVertexAttribLOffsetEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glTexturePageCommitmentEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glTexturePageCommitmentEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefTexturePageCommitmentEXT $ gldynTexturePageCommitmentEXT addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glVertexArrayVertexAttribDivisorEXT"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glVertexArrayVertexAttribDivisorEXT")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefVertexArrayVertexAttribDivisorEXT $ gldynVertexArrayVertexAttribDivisorEXT addr

    -- GL_ARB_buffer_storage

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBufferStorage"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBufferStorage")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBufferStorage $ gldynBufferStorage addr

    -- GL_ARB_separate_shader_objects

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glUseProgramStages"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glUseProgramStages")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefUseProgramStages $ gldynUseProgramStages addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glActiveShaderProgram"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glActiveShaderProgram")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefActiveShaderProgram $ gldynActiveShaderProgram addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glCreateShaderProgramv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glCreateShaderProgramv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefCreateShaderProgramv $ gldynCreateShaderProgramv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glBindProgramPipeline"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glBindProgramPipeline")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefBindProgramPipeline $ gldynBindProgramPipeline addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glDeleteProgramPipelines"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glDeleteProgramPipelines")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefDeleteProgramPipelines $ gldynDeleteProgramPipelines addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGenProgramPipelines"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGenProgramPipelines")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGenProgramPipelines $ gldynGenProgramPipelines addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glIsProgramPipeline"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glIsProgramPipeline")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefIsProgramPipeline $ gldynIsProgramPipeline addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramPipelineiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetProgramPipelineiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetProgramPipelineiv $ gldynGetProgramPipelineiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1i $ gldynProgramUniform1i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1iv $ gldynProgramUniform1iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1f $ gldynProgramUniform1f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1fv $ gldynProgramUniform1fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1d $ gldynProgramUniform1d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1dv $ gldynProgramUniform1dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1ui $ gldynProgramUniform1ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform1uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform1uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform1uiv $ gldynProgramUniform1uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2i $ gldynProgramUniform2i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2iv $ gldynProgramUniform2iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2f $ gldynProgramUniform2f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2fv $ gldynProgramUniform2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2d $ gldynProgramUniform2d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2dv $ gldynProgramUniform2dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2ui $ gldynProgramUniform2ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform2uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform2uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform2uiv $ gldynProgramUniform2uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3i $ gldynProgramUniform3i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3iv $ gldynProgramUniform3iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3f $ gldynProgramUniform3f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3fv $ gldynProgramUniform3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3d $ gldynProgramUniform3d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3dv $ gldynProgramUniform3dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3ui $ gldynProgramUniform3ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform3uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform3uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform3uiv $ gldynProgramUniform3uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4i"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4i")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4i $ gldynProgramUniform4i addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4iv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4iv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4iv $ gldynProgramUniform4iv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4f"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4f")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4f $ gldynProgramUniform4f addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4fv $ gldynProgramUniform4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4d"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4d")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4d $ gldynProgramUniform4d addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4dv $ gldynProgramUniform4dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4ui"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4ui")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4ui $ gldynProgramUniform4ui addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniform4uiv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniform4uiv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniform4uiv $ gldynProgramUniform4uiv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2fv $ gldynProgramUniformMatrix2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3fv $ gldynProgramUniformMatrix3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4fv $ gldynProgramUniformMatrix4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2dv $ gldynProgramUniformMatrix2dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3dv $ gldynProgramUniformMatrix3dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4dv $ gldynProgramUniformMatrix4dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x3fv $ gldynProgramUniformMatrix2x3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x2fv $ gldynProgramUniformMatrix3x2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x4fv $ gldynProgramUniformMatrix2x4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x2fv $ gldynProgramUniformMatrix4x2fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x4fv $ gldynProgramUniformMatrix3x4fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3fv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3fv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x3fv $ gldynProgramUniformMatrix4x3fv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x3dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x3dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x3dv $ gldynProgramUniformMatrix2x3dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x2dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x2dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x2dv $ gldynProgramUniformMatrix3x2dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix2x4dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix2x4dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix2x4dv $ gldynProgramUniformMatrix2x4dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x2dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x2dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x2dv $ gldynProgramUniformMatrix4x2dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix3x4dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix3x4dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix3x4dv $ gldynProgramUniformMatrix3x4dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glProgramUniformMatrix4x3dv"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glProgramUniformMatrix4x3dv")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefProgramUniformMatrix4x3dv $ gldynProgramUniformMatrix4x3dv addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glValidateProgramPipeline"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glValidateProgramPipeline")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefValidateProgramPipeline $ gldynValidateProgramPipeline addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glGetProgramPipelineInfoLog"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glGetProgramPipelineInfoLog")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefGetProgramPipelineInfoLog $ gldynGetProgramPipelineInfoLog addr

    -- GL_ATI_meminfo


    -- GL_NVX_gpu_memory_info


    -- GL_ARB_invalidate_subdata

    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateTexSubImage"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glInvalidateTexSubImage")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefInvalidateTexSubImage $ gldynInvalidateTexSubImage addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateTexImage"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glInvalidateTexImage")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefInvalidateTexImage $ gldynInvalidateTexImage addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateBufferSubData"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glInvalidateBufferSubData")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefInvalidateBufferSubData $ gldynInvalidateBufferSubData addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateBufferData"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glInvalidateBufferData")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefInvalidateBufferData $ gldynInvalidateBufferData addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateFramebuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glInvalidateFramebuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefInvalidateFramebuffer $ gldynInvalidateFramebuffer addr
    when True $ liftIO $ do
        addr' <- castPtrToFunPtr . castPtr <$> get_proc_address "glInvalidateSubFramebuffer"
#ifndef mingw32_HOST_OS
        addr <- if addr' == nullFunPtr
          then catch (POSIX.dlsym POSIX.Default "glInvalidateSubFramebuffer")
                     (\exc -> (exc :: SomeException) `seq` return nullFunPtr)
          else return addr'
#else
        let addr = addr'
#endif
        writeIORef glrefInvalidateSubFramebuffer $ gldynInvalidateSubFramebuffer addr



    -- In OpenGL 3.3+, glGetString is deprecated and glGetStringi should be used
    -- for extensions.
    ver_raw <- liftIO $ castPtr `fmap` glGetString gl_VERSION
    ver_cptr <- liftIO $ peekCString ver_raw
    let (minor, major, _, _) = parseVersion ver_cptr
    exts <- liftIO $ if major >= 4 || major >= 3 && minor >= 3
            then do
              exts_num <- alloca $ \num_ptr -> do
                glGetIntegerv gl_NUM_EXTENSIONS num_ptr
                fromIntegral <$> peek num_ptr
              forM [0..exts_num-1] $ \i -> do
                ext_raw <- castPtr `fmap` glGetStringi gl_EXTENSIONS i
                peekCString ext_raw
            else do
              exts_raw <- castPtr `fmap` glGetString gl_EXTENSIONS
              exts_cptr <- peekCString exts_raw
              return $ parseExtensionString exts_cptr

    when True $ do
        let result = elem "GL_ARB_texture_storage" exts
        liftIO $ writeIORef hasref_GL_ARB_texture_storage result
    when True $ do
        let result = elem "GL_KHR_debug" exts
        liftIO $ writeIORef hasref_GL_KHR_debug result
    when True $ do
        let result = elem "GL_EXT_direct_state_access" exts
        liftIO $ writeIORef hasref_GL_EXT_direct_state_access result
    when True $ do
        let result = elem "GL_ARB_buffer_storage" exts
        liftIO $ writeIORef hasref_GL_ARB_buffer_storage result
    when True $ do
        let result = elem "GL_ARB_separate_shader_objects" exts
        liftIO $ writeIORef hasref_GL_ARB_separate_shader_objects result
    when True $ do
        let result = elem "GL_ATI_meminfo" exts
        liftIO $ writeIORef hasref_GL_ATI_meminfo result
    when True $ do
        let result = elem "GL_NVX_gpu_memory_info" exts
        liftIO $ writeIORef hasref_GL_NVX_gpu_memory_info result
    when True $ do
        let result = elem "GL_ARB_invalidate_subdata" exts
        liftIO $ writeIORef hasref_GL_ARB_invalidate_subdata result

    return Success

has_GL_ARB_texture_storage :: IO Bool
has_GL_ARB_texture_storage = readIORef hasref_GL_ARB_texture_storage
{-# INLINE has_GL_ARB_texture_storage #-}
hasref_GL_ARB_texture_storage :: IORef Bool
hasref_GL_ARB_texture_storage = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_ARB_texture_storage #-}
has_GL_KHR_debug :: IO Bool
has_GL_KHR_debug = readIORef hasref_GL_KHR_debug
{-# INLINE has_GL_KHR_debug #-}
hasref_GL_KHR_debug :: IORef Bool
hasref_GL_KHR_debug = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_KHR_debug #-}
has_GL_EXT_direct_state_access :: IO Bool
has_GL_EXT_direct_state_access = readIORef hasref_GL_EXT_direct_state_access
{-# INLINE has_GL_EXT_direct_state_access #-}
hasref_GL_EXT_direct_state_access :: IORef Bool
hasref_GL_EXT_direct_state_access = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_EXT_direct_state_access #-}
has_GL_ARB_buffer_storage :: IO Bool
has_GL_ARB_buffer_storage = readIORef hasref_GL_ARB_buffer_storage
{-# INLINE has_GL_ARB_buffer_storage #-}
hasref_GL_ARB_buffer_storage :: IORef Bool
hasref_GL_ARB_buffer_storage = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_ARB_buffer_storage #-}
has_GL_ARB_separate_shader_objects :: IO Bool
has_GL_ARB_separate_shader_objects = readIORef hasref_GL_ARB_separate_shader_objects
{-# INLINE has_GL_ARB_separate_shader_objects #-}
hasref_GL_ARB_separate_shader_objects :: IORef Bool
hasref_GL_ARB_separate_shader_objects = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_ARB_separate_shader_objects #-}
has_GL_ATI_meminfo :: IO Bool
has_GL_ATI_meminfo = readIORef hasref_GL_ATI_meminfo
{-# INLINE has_GL_ATI_meminfo #-}
hasref_GL_ATI_meminfo :: IORef Bool
hasref_GL_ATI_meminfo = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_ATI_meminfo #-}
has_GL_NVX_gpu_memory_info :: IO Bool
has_GL_NVX_gpu_memory_info = readIORef hasref_GL_NVX_gpu_memory_info
{-# INLINE has_GL_NVX_gpu_memory_info #-}
hasref_GL_NVX_gpu_memory_info :: IORef Bool
hasref_GL_NVX_gpu_memory_info = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_NVX_gpu_memory_info #-}
has_GL_ARB_invalidate_subdata :: IO Bool
has_GL_ARB_invalidate_subdata = readIORef hasref_GL_ARB_invalidate_subdata
{-# INLINE has_GL_ARB_invalidate_subdata #-}
hasref_GL_ARB_invalidate_subdata :: IORef Bool
hasref_GL_ARB_invalidate_subdata = unsafePerformIO $ newIORef False
{-# NOINLINE hasref_GL_ARB_invalidate_subdata #-}


-- GL_VERSION_1_0

type FuntypeCullFace =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCullFace :: FunPtr FuntypeCullFace -> FuntypeCullFace
glrefCullFace :: IORef FuntypeCullFace
glrefCullFace = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCullFace #-}
glCullFace :: FuntypeCullFace
glCullFace = unsafePerformIO $ readIORef glrefCullFace
{-# INLINE glCullFace #-}
type FuntypeFrontFace =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFrontFace :: FunPtr FuntypeFrontFace -> FuntypeFrontFace
glrefFrontFace :: IORef FuntypeFrontFace
glrefFrontFace = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFrontFace #-}
glFrontFace :: FuntypeFrontFace
glFrontFace = unsafePerformIO $ readIORef glrefFrontFace
{-# INLINE glFrontFace #-}
type FuntypeHint =
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynHint :: FunPtr FuntypeHint -> FuntypeHint
glrefHint :: IORef FuntypeHint
glrefHint = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefHint #-}
glHint :: FuntypeHint
glHint = unsafePerformIO $ readIORef glrefHint
{-# INLINE glHint #-}
type FuntypeLineWidth =
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynLineWidth :: FunPtr FuntypeLineWidth -> FuntypeLineWidth
glrefLineWidth :: IORef FuntypeLineWidth
glrefLineWidth = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefLineWidth #-}
glLineWidth :: FuntypeLineWidth
glLineWidth = unsafePerformIO $ readIORef glrefLineWidth
{-# INLINE glLineWidth #-}
type FuntypePointSize =
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPointSize :: FunPtr FuntypePointSize -> FuntypePointSize
glrefPointSize :: IORef FuntypePointSize
glrefPointSize = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPointSize #-}
glPointSize :: FuntypePointSize
glPointSize = unsafePerformIO $ readIORef glrefPointSize
{-# INLINE glPointSize #-}
type FuntypePolygonMode =
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPolygonMode :: FunPtr FuntypePolygonMode -> FuntypePolygonMode
glrefPolygonMode :: IORef FuntypePolygonMode
glrefPolygonMode = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPolygonMode #-}
glPolygonMode :: FuntypePolygonMode
glPolygonMode = unsafePerformIO $ readIORef glrefPolygonMode
{-# INLINE glPolygonMode #-}
type FuntypeScissor =
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynScissor :: FunPtr FuntypeScissor -> FuntypeScissor
glrefScissor :: IORef FuntypeScissor
glrefScissor = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefScissor #-}
glScissor :: FuntypeScissor
glScissor = unsafePerformIO $ readIORef glrefScissor
{-# INLINE glScissor #-}
type FuntypeTexParameterf =
    GLenum ->
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexParameterf :: FunPtr FuntypeTexParameterf -> FuntypeTexParameterf
glrefTexParameterf :: IORef FuntypeTexParameterf
glrefTexParameterf = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexParameterf #-}
glTexParameterf :: FuntypeTexParameterf
glTexParameterf = unsafePerformIO $ readIORef glrefTexParameterf
{-# INLINE glTexParameterf #-}
type FuntypeTexParameterfv =
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexParameterfv :: FunPtr FuntypeTexParameterfv -> FuntypeTexParameterfv
glrefTexParameterfv :: IORef FuntypeTexParameterfv
glrefTexParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexParameterfv #-}
glTexParameterfv :: FuntypeTexParameterfv
glTexParameterfv = unsafePerformIO $ readIORef glrefTexParameterfv
{-# INLINE glTexParameterfv #-}
type FuntypeTexParameteri =
    GLenum ->
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexParameteri :: FunPtr FuntypeTexParameteri -> FuntypeTexParameteri
glrefTexParameteri :: IORef FuntypeTexParameteri
glrefTexParameteri = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexParameteri #-}
glTexParameteri :: FuntypeTexParameteri
glTexParameteri = unsafePerformIO $ readIORef glrefTexParameteri
{-# INLINE glTexParameteri #-}
type FuntypeTexParameteriv =
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexParameteriv :: FunPtr FuntypeTexParameteriv -> FuntypeTexParameteriv
glrefTexParameteriv :: IORef FuntypeTexParameteriv
glrefTexParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexParameteriv #-}
glTexParameteriv :: FuntypeTexParameteriv
glTexParameteriv = unsafePerformIO $ readIORef glrefTexParameteriv
{-# INLINE glTexParameteriv #-}
type FuntypeTexImage1D =
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexImage1D :: FunPtr FuntypeTexImage1D -> FuntypeTexImage1D
glrefTexImage1D :: IORef FuntypeTexImage1D
glrefTexImage1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexImage1D #-}
glTexImage1D :: FuntypeTexImage1D
glTexImage1D = unsafePerformIO $ readIORef glrefTexImage1D
{-# INLINE glTexImage1D #-}
type FuntypeTexImage2D =
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexImage2D :: FunPtr FuntypeTexImage2D -> FuntypeTexImage2D
glrefTexImage2D :: IORef FuntypeTexImage2D
glrefTexImage2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexImage2D #-}
glTexImage2D :: FuntypeTexImage2D
glTexImage2D = unsafePerformIO $ readIORef glrefTexImage2D
{-# INLINE glTexImage2D #-}
type FuntypeDrawBuffer =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawBuffer :: FunPtr FuntypeDrawBuffer -> FuntypeDrawBuffer
glrefDrawBuffer :: IORef FuntypeDrawBuffer
glrefDrawBuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawBuffer #-}
glDrawBuffer :: FuntypeDrawBuffer
glDrawBuffer = unsafePerformIO $ readIORef glrefDrawBuffer
{-# INLINE glDrawBuffer #-}
type FuntypeClear =
    GLbitfield ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClear :: FunPtr FuntypeClear -> FuntypeClear
glrefClear :: IORef FuntypeClear
glrefClear = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClear #-}
glClear :: FuntypeClear
glClear = unsafePerformIO $ readIORef glrefClear
{-# INLINE glClear #-}
type FuntypeClearColor =
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearColor :: FunPtr FuntypeClearColor -> FuntypeClearColor
glrefClearColor :: IORef FuntypeClearColor
glrefClearColor = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearColor #-}
glClearColor :: FuntypeClearColor
glClearColor = unsafePerformIO $ readIORef glrefClearColor
{-# INLINE glClearColor #-}
type FuntypeClearStencil =
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearStencil :: FunPtr FuntypeClearStencil -> FuntypeClearStencil
glrefClearStencil :: IORef FuntypeClearStencil
glrefClearStencil = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearStencil #-}
glClearStencil :: FuntypeClearStencil
glClearStencil = unsafePerformIO $ readIORef glrefClearStencil
{-# INLINE glClearStencil #-}
type FuntypeClearDepth =
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearDepth :: FunPtr FuntypeClearDepth -> FuntypeClearDepth
glrefClearDepth :: IORef FuntypeClearDepth
glrefClearDepth = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearDepth #-}
glClearDepth :: FuntypeClearDepth
glClearDepth = unsafePerformIO $ readIORef glrefClearDepth
{-# INLINE glClearDepth #-}
type FuntypeStencilMask =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynStencilMask :: FunPtr FuntypeStencilMask -> FuntypeStencilMask
glrefStencilMask :: IORef FuntypeStencilMask
glrefStencilMask = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefStencilMask #-}
glStencilMask :: FuntypeStencilMask
glStencilMask = unsafePerformIO $ readIORef glrefStencilMask
{-# INLINE glStencilMask #-}
type FuntypeColorMask =
    GLboolean ->
    GLboolean ->
    GLboolean ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynColorMask :: FunPtr FuntypeColorMask -> FuntypeColorMask
glrefColorMask :: IORef FuntypeColorMask
glrefColorMask = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefColorMask #-}
glColorMask :: FuntypeColorMask
glColorMask = unsafePerformIO $ readIORef glrefColorMask
{-# INLINE glColorMask #-}
type FuntypeDepthMask =
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDepthMask :: FunPtr FuntypeDepthMask -> FuntypeDepthMask
glrefDepthMask :: IORef FuntypeDepthMask
glrefDepthMask = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDepthMask #-}
glDepthMask :: FuntypeDepthMask
glDepthMask = unsafePerformIO $ readIORef glrefDepthMask
{-# INLINE glDepthMask #-}
type FuntypeDisable =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisable :: FunPtr FuntypeDisable -> FuntypeDisable
glrefDisable :: IORef FuntypeDisable
glrefDisable = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisable #-}
glDisable :: FuntypeDisable
glDisable = unsafePerformIO $ readIORef glrefDisable
{-# INLINE glDisable #-}
type FuntypeEnable =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnable :: FunPtr FuntypeEnable -> FuntypeEnable
glrefEnable :: IORef FuntypeEnable
glrefEnable = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnable #-}
glEnable :: FuntypeEnable
glEnable = unsafePerformIO $ readIORef glrefEnable
{-# INLINE glEnable #-}
type FuntypeFinish =
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFinish :: FunPtr FuntypeFinish -> FuntypeFinish
glrefFinish :: IORef FuntypeFinish
glrefFinish = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFinish #-}
glFinish :: FuntypeFinish
glFinish = unsafePerformIO $ readIORef glrefFinish
{-# INLINE glFinish #-}
type FuntypeFlush =
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFlush :: FunPtr FuntypeFlush -> FuntypeFlush
glrefFlush :: IORef FuntypeFlush
glrefFlush = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFlush #-}
glFlush :: FuntypeFlush
glFlush = unsafePerformIO $ readIORef glrefFlush
{-# INLINE glFlush #-}
type FuntypeBlendFunc =
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBlendFunc :: FunPtr FuntypeBlendFunc -> FuntypeBlendFunc
glrefBlendFunc :: IORef FuntypeBlendFunc
glrefBlendFunc = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBlendFunc #-}
glBlendFunc :: FuntypeBlendFunc
glBlendFunc = unsafePerformIO $ readIORef glrefBlendFunc
{-# INLINE glBlendFunc #-}
type FuntypeLogicOp =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynLogicOp :: FunPtr FuntypeLogicOp -> FuntypeLogicOp
glrefLogicOp :: IORef FuntypeLogicOp
glrefLogicOp = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefLogicOp #-}
glLogicOp :: FuntypeLogicOp
glLogicOp = unsafePerformIO $ readIORef glrefLogicOp
{-# INLINE glLogicOp #-}
type FuntypeStencilFunc =
    GLenum ->
    GLint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynStencilFunc :: FunPtr FuntypeStencilFunc -> FuntypeStencilFunc
glrefStencilFunc :: IORef FuntypeStencilFunc
glrefStencilFunc = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefStencilFunc #-}
glStencilFunc :: FuntypeStencilFunc
glStencilFunc = unsafePerformIO $ readIORef glrefStencilFunc
{-# INLINE glStencilFunc #-}
type FuntypeStencilOp =
    GLenum ->
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynStencilOp :: FunPtr FuntypeStencilOp -> FuntypeStencilOp
glrefStencilOp :: IORef FuntypeStencilOp
glrefStencilOp = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefStencilOp #-}
glStencilOp :: FuntypeStencilOp
glStencilOp = unsafePerformIO $ readIORef glrefStencilOp
{-# INLINE glStencilOp #-}
type FuntypeDepthFunc =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDepthFunc :: FunPtr FuntypeDepthFunc -> FuntypeDepthFunc
glrefDepthFunc :: IORef FuntypeDepthFunc
glrefDepthFunc = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDepthFunc #-}
glDepthFunc :: FuntypeDepthFunc
glDepthFunc = unsafePerformIO $ readIORef glrefDepthFunc
{-# INLINE glDepthFunc #-}
type FuntypePixelStoref =
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPixelStoref :: FunPtr FuntypePixelStoref -> FuntypePixelStoref
glrefPixelStoref :: IORef FuntypePixelStoref
glrefPixelStoref = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPixelStoref #-}
glPixelStoref :: FuntypePixelStoref
glPixelStoref = unsafePerformIO $ readIORef glrefPixelStoref
{-# INLINE glPixelStoref #-}
type FuntypePixelStorei =
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPixelStorei :: FunPtr FuntypePixelStorei -> FuntypePixelStorei
glrefPixelStorei :: IORef FuntypePixelStorei
glrefPixelStorei = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPixelStorei #-}
glPixelStorei :: FuntypePixelStorei
glPixelStorei = unsafePerformIO $ readIORef glrefPixelStorei
{-# INLINE glPixelStorei #-}
type FuntypeReadBuffer =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynReadBuffer :: FunPtr FuntypeReadBuffer -> FuntypeReadBuffer
glrefReadBuffer :: IORef FuntypeReadBuffer
glrefReadBuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefReadBuffer #-}
glReadBuffer :: FuntypeReadBuffer
glReadBuffer = unsafePerformIO $ readIORef glrefReadBuffer
{-# INLINE glReadBuffer #-}
type FuntypeReadPixels =
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynReadPixels :: FunPtr FuntypeReadPixels -> FuntypeReadPixels
glrefReadPixels :: IORef FuntypeReadPixels
glrefReadPixels = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefReadPixels #-}
glReadPixels :: FuntypeReadPixels
glReadPixels = unsafePerformIO $ readIORef glrefReadPixels
{-# INLINE glReadPixels #-}
type FuntypeGetBooleanv =
    GLenum ->
    Ptr (GLboolean) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetBooleanv :: FunPtr FuntypeGetBooleanv -> FuntypeGetBooleanv
glrefGetBooleanv :: IORef FuntypeGetBooleanv
glrefGetBooleanv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetBooleanv #-}
glGetBooleanv :: FuntypeGetBooleanv
glGetBooleanv = unsafePerformIO $ readIORef glrefGetBooleanv
{-# INLINE glGetBooleanv #-}
type FuntypeGetDoublev =
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetDoublev :: FunPtr FuntypeGetDoublev -> FuntypeGetDoublev
glrefGetDoublev :: IORef FuntypeGetDoublev
glrefGetDoublev = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetDoublev #-}
glGetDoublev :: FuntypeGetDoublev
glGetDoublev = unsafePerformIO $ readIORef glrefGetDoublev
{-# INLINE glGetDoublev #-}
type FuntypeGetError =
    IO ( GLenum )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetError :: FunPtr FuntypeGetError -> FuntypeGetError
glrefGetError :: IORef FuntypeGetError
glrefGetError = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetError #-}
glGetError :: FuntypeGetError
glGetError = unsafePerformIO $ readIORef glrefGetError
{-# INLINE glGetError #-}
type FuntypeGetFloatv =
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetFloatv :: FunPtr FuntypeGetFloatv -> FuntypeGetFloatv
glrefGetFloatv :: IORef FuntypeGetFloatv
glrefGetFloatv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetFloatv #-}
glGetFloatv :: FuntypeGetFloatv
glGetFloatv = unsafePerformIO $ readIORef glrefGetFloatv
{-# INLINE glGetFloatv #-}
type FuntypeGetIntegerv =
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetIntegerv :: FunPtr FuntypeGetIntegerv -> FuntypeGetIntegerv
glrefGetIntegerv :: IORef FuntypeGetIntegerv
glrefGetIntegerv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetIntegerv #-}
glGetIntegerv :: FuntypeGetIntegerv
glGetIntegerv = unsafePerformIO $ readIORef glrefGetIntegerv
{-# INLINE glGetIntegerv #-}
type FuntypeGetString =
    GLenum ->
    IO ( Ptr (GLubyte) )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetString :: FunPtr FuntypeGetString -> FuntypeGetString
glrefGetString :: IORef FuntypeGetString
glrefGetString = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetString #-}
glGetString :: FuntypeGetString
glGetString = unsafePerformIO $ readIORef glrefGetString
{-# INLINE glGetString #-}
type FuntypeGetTexImage =
    GLenum ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTexImage :: FunPtr FuntypeGetTexImage -> FuntypeGetTexImage
glrefGetTexImage :: IORef FuntypeGetTexImage
glrefGetTexImage = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTexImage #-}
glGetTexImage :: FuntypeGetTexImage
glGetTexImage = unsafePerformIO $ readIORef glrefGetTexImage
{-# INLINE glGetTexImage #-}
type FuntypeGetTexParameterfv =
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTexParameterfv :: FunPtr FuntypeGetTexParameterfv -> FuntypeGetTexParameterfv
glrefGetTexParameterfv :: IORef FuntypeGetTexParameterfv
glrefGetTexParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTexParameterfv #-}
glGetTexParameterfv :: FuntypeGetTexParameterfv
glGetTexParameterfv = unsafePerformIO $ readIORef glrefGetTexParameterfv
{-# INLINE glGetTexParameterfv #-}
type FuntypeGetTexParameteriv =
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTexParameteriv :: FunPtr FuntypeGetTexParameteriv -> FuntypeGetTexParameteriv
glrefGetTexParameteriv :: IORef FuntypeGetTexParameteriv
glrefGetTexParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTexParameteriv #-}
glGetTexParameteriv :: FuntypeGetTexParameteriv
glGetTexParameteriv = unsafePerformIO $ readIORef glrefGetTexParameteriv
{-# INLINE glGetTexParameteriv #-}
type FuntypeGetTexLevelParameterfv =
    GLenum ->
    GLint ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTexLevelParameterfv :: FunPtr FuntypeGetTexLevelParameterfv -> FuntypeGetTexLevelParameterfv
glrefGetTexLevelParameterfv :: IORef FuntypeGetTexLevelParameterfv
glrefGetTexLevelParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTexLevelParameterfv #-}
glGetTexLevelParameterfv :: FuntypeGetTexLevelParameterfv
glGetTexLevelParameterfv = unsafePerformIO $ readIORef glrefGetTexLevelParameterfv
{-# INLINE glGetTexLevelParameterfv #-}
type FuntypeGetTexLevelParameteriv =
    GLenum ->
    GLint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTexLevelParameteriv :: FunPtr FuntypeGetTexLevelParameteriv -> FuntypeGetTexLevelParameteriv
glrefGetTexLevelParameteriv :: IORef FuntypeGetTexLevelParameteriv
glrefGetTexLevelParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTexLevelParameteriv #-}
glGetTexLevelParameteriv :: FuntypeGetTexLevelParameteriv
glGetTexLevelParameteriv = unsafePerformIO $ readIORef glrefGetTexLevelParameteriv
{-# INLINE glGetTexLevelParameteriv #-}
type FuntypeIsEnabled =
    GLenum ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsEnabled :: FunPtr FuntypeIsEnabled -> FuntypeIsEnabled
glrefIsEnabled :: IORef FuntypeIsEnabled
glrefIsEnabled = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsEnabled #-}
glIsEnabled :: FuntypeIsEnabled
glIsEnabled = unsafePerformIO $ readIORef glrefIsEnabled
{-# INLINE glIsEnabled #-}
type FuntypeDepthRange =
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDepthRange :: FunPtr FuntypeDepthRange -> FuntypeDepthRange
glrefDepthRange :: IORef FuntypeDepthRange
glrefDepthRange = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDepthRange #-}
glDepthRange :: FuntypeDepthRange
glDepthRange = unsafePerformIO $ readIORef glrefDepthRange
{-# INLINE glDepthRange #-}
type FuntypeViewport =
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynViewport :: FunPtr FuntypeViewport -> FuntypeViewport
glrefViewport :: IORef FuntypeViewport
glrefViewport = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefViewport #-}
glViewport :: FuntypeViewport
glViewport = unsafePerformIO $ readIORef glrefViewport
{-# INLINE glViewport #-}

-- GL_VERSION_1_1

type FuntypeDrawArrays =
    GLenum ->
    GLint ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawArrays :: FunPtr FuntypeDrawArrays -> FuntypeDrawArrays
glrefDrawArrays :: IORef FuntypeDrawArrays
glrefDrawArrays = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawArrays #-}
glDrawArrays :: FuntypeDrawArrays
glDrawArrays = unsafePerformIO $ readIORef glrefDrawArrays
{-# INLINE glDrawArrays #-}
type FuntypeDrawElements =
    GLenum ->
    GLsizei ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawElements :: FunPtr FuntypeDrawElements -> FuntypeDrawElements
glrefDrawElements :: IORef FuntypeDrawElements
glrefDrawElements = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawElements #-}
glDrawElements :: FuntypeDrawElements
glDrawElements = unsafePerformIO $ readIORef glrefDrawElements
{-# INLINE glDrawElements #-}
type FuntypePolygonOffset =
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPolygonOffset :: FunPtr FuntypePolygonOffset -> FuntypePolygonOffset
glrefPolygonOffset :: IORef FuntypePolygonOffset
glrefPolygonOffset = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPolygonOffset #-}
glPolygonOffset :: FuntypePolygonOffset
glPolygonOffset = unsafePerformIO $ readIORef glrefPolygonOffset
{-# INLINE glPolygonOffset #-}
type FuntypeCopyTexImage1D =
    GLenum ->
    GLint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTexImage1D :: FunPtr FuntypeCopyTexImage1D -> FuntypeCopyTexImage1D
glrefCopyTexImage1D :: IORef FuntypeCopyTexImage1D
glrefCopyTexImage1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTexImage1D #-}
glCopyTexImage1D :: FuntypeCopyTexImage1D
glCopyTexImage1D = unsafePerformIO $ readIORef glrefCopyTexImage1D
{-# INLINE glCopyTexImage1D #-}
type FuntypeCopyTexImage2D =
    GLenum ->
    GLint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTexImage2D :: FunPtr FuntypeCopyTexImage2D -> FuntypeCopyTexImage2D
glrefCopyTexImage2D :: IORef FuntypeCopyTexImage2D
glrefCopyTexImage2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTexImage2D #-}
glCopyTexImage2D :: FuntypeCopyTexImage2D
glCopyTexImage2D = unsafePerformIO $ readIORef glrefCopyTexImage2D
{-# INLINE glCopyTexImage2D #-}
type FuntypeCopyTexSubImage1D =
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTexSubImage1D :: FunPtr FuntypeCopyTexSubImage1D -> FuntypeCopyTexSubImage1D
glrefCopyTexSubImage1D :: IORef FuntypeCopyTexSubImage1D
glrefCopyTexSubImage1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTexSubImage1D #-}
glCopyTexSubImage1D :: FuntypeCopyTexSubImage1D
glCopyTexSubImage1D = unsafePerformIO $ readIORef glrefCopyTexSubImage1D
{-# INLINE glCopyTexSubImage1D #-}
type FuntypeCopyTexSubImage2D =
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTexSubImage2D :: FunPtr FuntypeCopyTexSubImage2D -> FuntypeCopyTexSubImage2D
glrefCopyTexSubImage2D :: IORef FuntypeCopyTexSubImage2D
glrefCopyTexSubImage2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTexSubImage2D #-}
glCopyTexSubImage2D :: FuntypeCopyTexSubImage2D
glCopyTexSubImage2D = unsafePerformIO $ readIORef glrefCopyTexSubImage2D
{-# INLINE glCopyTexSubImage2D #-}
type FuntypeTexSubImage1D =
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexSubImage1D :: FunPtr FuntypeTexSubImage1D -> FuntypeTexSubImage1D
glrefTexSubImage1D :: IORef FuntypeTexSubImage1D
glrefTexSubImage1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexSubImage1D #-}
glTexSubImage1D :: FuntypeTexSubImage1D
glTexSubImage1D = unsafePerformIO $ readIORef glrefTexSubImage1D
{-# INLINE glTexSubImage1D #-}
type FuntypeTexSubImage2D =
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexSubImage2D :: FunPtr FuntypeTexSubImage2D -> FuntypeTexSubImage2D
glrefTexSubImage2D :: IORef FuntypeTexSubImage2D
glrefTexSubImage2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexSubImage2D #-}
glTexSubImage2D :: FuntypeTexSubImage2D
glTexSubImage2D = unsafePerformIO $ readIORef glrefTexSubImage2D
{-# INLINE glTexSubImage2D #-}
type FuntypeBindTexture =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindTexture :: FunPtr FuntypeBindTexture -> FuntypeBindTexture
glrefBindTexture :: IORef FuntypeBindTexture
glrefBindTexture = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindTexture #-}
glBindTexture :: FuntypeBindTexture
glBindTexture = unsafePerformIO $ readIORef glrefBindTexture
{-# INLINE glBindTexture #-}
type FuntypeDeleteTextures =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteTextures :: FunPtr FuntypeDeleteTextures -> FuntypeDeleteTextures
glrefDeleteTextures :: IORef FuntypeDeleteTextures
glrefDeleteTextures = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteTextures #-}
glDeleteTextures :: FuntypeDeleteTextures
glDeleteTextures = unsafePerformIO $ readIORef glrefDeleteTextures
{-# INLINE glDeleteTextures #-}
type FuntypeGenTextures =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenTextures :: FunPtr FuntypeGenTextures -> FuntypeGenTextures
glrefGenTextures :: IORef FuntypeGenTextures
glrefGenTextures = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenTextures #-}
glGenTextures :: FuntypeGenTextures
glGenTextures = unsafePerformIO $ readIORef glrefGenTextures
{-# INLINE glGenTextures #-}
type FuntypeIsTexture =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsTexture :: FunPtr FuntypeIsTexture -> FuntypeIsTexture
glrefIsTexture :: IORef FuntypeIsTexture
glrefIsTexture = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsTexture #-}
glIsTexture :: FuntypeIsTexture
glIsTexture = unsafePerformIO $ readIORef glrefIsTexture
{-# INLINE glIsTexture #-}

-- GL_VERSION_1_2

type FuntypeDrawRangeElements =
    GLenum ->
    GLuint ->
    GLuint ->
    GLsizei ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawRangeElements :: FunPtr FuntypeDrawRangeElements -> FuntypeDrawRangeElements
glrefDrawRangeElements :: IORef FuntypeDrawRangeElements
glrefDrawRangeElements = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawRangeElements #-}
glDrawRangeElements :: FuntypeDrawRangeElements
glDrawRangeElements = unsafePerformIO $ readIORef glrefDrawRangeElements
{-# INLINE glDrawRangeElements #-}
type FuntypeTexImage3D =
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexImage3D :: FunPtr FuntypeTexImage3D -> FuntypeTexImage3D
glrefTexImage3D :: IORef FuntypeTexImage3D
glrefTexImage3D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexImage3D #-}
glTexImage3D :: FuntypeTexImage3D
glTexImage3D = unsafePerformIO $ readIORef glrefTexImage3D
{-# INLINE glTexImage3D #-}
type FuntypeTexSubImage3D =
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexSubImage3D :: FunPtr FuntypeTexSubImage3D -> FuntypeTexSubImage3D
glrefTexSubImage3D :: IORef FuntypeTexSubImage3D
glrefTexSubImage3D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexSubImage3D #-}
glTexSubImage3D :: FuntypeTexSubImage3D
glTexSubImage3D = unsafePerformIO $ readIORef glrefTexSubImage3D
{-# INLINE glTexSubImage3D #-}
type FuntypeCopyTexSubImage3D =
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTexSubImage3D :: FunPtr FuntypeCopyTexSubImage3D -> FuntypeCopyTexSubImage3D
glrefCopyTexSubImage3D :: IORef FuntypeCopyTexSubImage3D
glrefCopyTexSubImage3D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTexSubImage3D #-}
glCopyTexSubImage3D :: FuntypeCopyTexSubImage3D
glCopyTexSubImage3D = unsafePerformIO $ readIORef glrefCopyTexSubImage3D
{-# INLINE glCopyTexSubImage3D #-}

-- GL_VERSION_1_3

type FuntypeActiveTexture =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynActiveTexture :: FunPtr FuntypeActiveTexture -> FuntypeActiveTexture
glrefActiveTexture :: IORef FuntypeActiveTexture
glrefActiveTexture = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefActiveTexture #-}
glActiveTexture :: FuntypeActiveTexture
glActiveTexture = unsafePerformIO $ readIORef glrefActiveTexture
{-# INLINE glActiveTexture #-}
type FuntypeSampleCoverage =
    GLfloat ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSampleCoverage :: FunPtr FuntypeSampleCoverage -> FuntypeSampleCoverage
glrefSampleCoverage :: IORef FuntypeSampleCoverage
glrefSampleCoverage = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSampleCoverage #-}
glSampleCoverage :: FuntypeSampleCoverage
glSampleCoverage = unsafePerformIO $ readIORef glrefSampleCoverage
{-# INLINE glSampleCoverage #-}
type FuntypeCompressedTexImage3D =
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTexImage3D :: FunPtr FuntypeCompressedTexImage3D -> FuntypeCompressedTexImage3D
glrefCompressedTexImage3D :: IORef FuntypeCompressedTexImage3D
glrefCompressedTexImage3D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTexImage3D #-}
glCompressedTexImage3D :: FuntypeCompressedTexImage3D
glCompressedTexImage3D = unsafePerformIO $ readIORef glrefCompressedTexImage3D
{-# INLINE glCompressedTexImage3D #-}
type FuntypeCompressedTexImage2D =
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTexImage2D :: FunPtr FuntypeCompressedTexImage2D -> FuntypeCompressedTexImage2D
glrefCompressedTexImage2D :: IORef FuntypeCompressedTexImage2D
glrefCompressedTexImage2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTexImage2D #-}
glCompressedTexImage2D :: FuntypeCompressedTexImage2D
glCompressedTexImage2D = unsafePerformIO $ readIORef glrefCompressedTexImage2D
{-# INLINE glCompressedTexImage2D #-}
type FuntypeCompressedTexImage1D =
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTexImage1D :: FunPtr FuntypeCompressedTexImage1D -> FuntypeCompressedTexImage1D
glrefCompressedTexImage1D :: IORef FuntypeCompressedTexImage1D
glrefCompressedTexImage1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTexImage1D #-}
glCompressedTexImage1D :: FuntypeCompressedTexImage1D
glCompressedTexImage1D = unsafePerformIO $ readIORef glrefCompressedTexImage1D
{-# INLINE glCompressedTexImage1D #-}
type FuntypeCompressedTexSubImage3D =
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTexSubImage3D :: FunPtr FuntypeCompressedTexSubImage3D -> FuntypeCompressedTexSubImage3D
glrefCompressedTexSubImage3D :: IORef FuntypeCompressedTexSubImage3D
glrefCompressedTexSubImage3D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTexSubImage3D #-}
glCompressedTexSubImage3D :: FuntypeCompressedTexSubImage3D
glCompressedTexSubImage3D = unsafePerformIO $ readIORef glrefCompressedTexSubImage3D
{-# INLINE glCompressedTexSubImage3D #-}
type FuntypeCompressedTexSubImage2D =
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTexSubImage2D :: FunPtr FuntypeCompressedTexSubImage2D -> FuntypeCompressedTexSubImage2D
glrefCompressedTexSubImage2D :: IORef FuntypeCompressedTexSubImage2D
glrefCompressedTexSubImage2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTexSubImage2D #-}
glCompressedTexSubImage2D :: FuntypeCompressedTexSubImage2D
glCompressedTexSubImage2D = unsafePerformIO $ readIORef glrefCompressedTexSubImage2D
{-# INLINE glCompressedTexSubImage2D #-}
type FuntypeCompressedTexSubImage1D =
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTexSubImage1D :: FunPtr FuntypeCompressedTexSubImage1D -> FuntypeCompressedTexSubImage1D
glrefCompressedTexSubImage1D :: IORef FuntypeCompressedTexSubImage1D
glrefCompressedTexSubImage1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTexSubImage1D #-}
glCompressedTexSubImage1D :: FuntypeCompressedTexSubImage1D
glCompressedTexSubImage1D = unsafePerformIO $ readIORef glrefCompressedTexSubImage1D
{-# INLINE glCompressedTexSubImage1D #-}
type FuntypeGetCompressedTexImage =
    GLenum ->
    GLint ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetCompressedTexImage :: FunPtr FuntypeGetCompressedTexImage -> FuntypeGetCompressedTexImage
glrefGetCompressedTexImage :: IORef FuntypeGetCompressedTexImage
glrefGetCompressedTexImage = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetCompressedTexImage #-}
glGetCompressedTexImage :: FuntypeGetCompressedTexImage
glGetCompressedTexImage = unsafePerformIO $ readIORef glrefGetCompressedTexImage
{-# INLINE glGetCompressedTexImage #-}

-- GL_VERSION_1_4

type FuntypeBlendFuncSeparate =
    GLenum ->
    GLenum ->
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBlendFuncSeparate :: FunPtr FuntypeBlendFuncSeparate -> FuntypeBlendFuncSeparate
glrefBlendFuncSeparate :: IORef FuntypeBlendFuncSeparate
glrefBlendFuncSeparate = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBlendFuncSeparate #-}
glBlendFuncSeparate :: FuntypeBlendFuncSeparate
glBlendFuncSeparate = unsafePerformIO $ readIORef glrefBlendFuncSeparate
{-# INLINE glBlendFuncSeparate #-}
type FuntypeMultiDrawArrays =
    GLenum ->
    Ptr (GLint) ->
    Ptr (GLsizei) ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiDrawArrays :: FunPtr FuntypeMultiDrawArrays -> FuntypeMultiDrawArrays
glrefMultiDrawArrays :: IORef FuntypeMultiDrawArrays
glrefMultiDrawArrays = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiDrawArrays #-}
glMultiDrawArrays :: FuntypeMultiDrawArrays
glMultiDrawArrays = unsafePerformIO $ readIORef glrefMultiDrawArrays
{-# INLINE glMultiDrawArrays #-}
type FuntypeMultiDrawElements =
    GLenum ->
    Ptr (GLsizei) ->
    GLenum ->
    Ptr (Ptr ()) ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiDrawElements :: FunPtr FuntypeMultiDrawElements -> FuntypeMultiDrawElements
glrefMultiDrawElements :: IORef FuntypeMultiDrawElements
glrefMultiDrawElements = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiDrawElements #-}
glMultiDrawElements :: FuntypeMultiDrawElements
glMultiDrawElements = unsafePerformIO $ readIORef glrefMultiDrawElements
{-# INLINE glMultiDrawElements #-}
type FuntypePointParameterf =
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPointParameterf :: FunPtr FuntypePointParameterf -> FuntypePointParameterf
glrefPointParameterf :: IORef FuntypePointParameterf
glrefPointParameterf = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPointParameterf #-}
glPointParameterf :: FuntypePointParameterf
glPointParameterf = unsafePerformIO $ readIORef glrefPointParameterf
{-# INLINE glPointParameterf #-}
type FuntypePointParameterfv =
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPointParameterfv :: FunPtr FuntypePointParameterfv -> FuntypePointParameterfv
glrefPointParameterfv :: IORef FuntypePointParameterfv
glrefPointParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPointParameterfv #-}
glPointParameterfv :: FuntypePointParameterfv
glPointParameterfv = unsafePerformIO $ readIORef glrefPointParameterfv
{-# INLINE glPointParameterfv #-}
type FuntypePointParameteri =
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPointParameteri :: FunPtr FuntypePointParameteri -> FuntypePointParameteri
glrefPointParameteri :: IORef FuntypePointParameteri
glrefPointParameteri = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPointParameteri #-}
glPointParameteri :: FuntypePointParameteri
glPointParameteri = unsafePerformIO $ readIORef glrefPointParameteri
{-# INLINE glPointParameteri #-}
type FuntypePointParameteriv =
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPointParameteriv :: FunPtr FuntypePointParameteriv -> FuntypePointParameteriv
glrefPointParameteriv :: IORef FuntypePointParameteriv
glrefPointParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPointParameteriv #-}
glPointParameteriv :: FuntypePointParameteriv
glPointParameteriv = unsafePerformIO $ readIORef glrefPointParameteriv
{-# INLINE glPointParameteriv #-}
type FuntypeBlendColor =
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBlendColor :: FunPtr FuntypeBlendColor -> FuntypeBlendColor
glrefBlendColor :: IORef FuntypeBlendColor
glrefBlendColor = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBlendColor #-}
glBlendColor :: FuntypeBlendColor
glBlendColor = unsafePerformIO $ readIORef glrefBlendColor
{-# INLINE glBlendColor #-}
type FuntypeBlendEquation =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBlendEquation :: FunPtr FuntypeBlendEquation -> FuntypeBlendEquation
glrefBlendEquation :: IORef FuntypeBlendEquation
glrefBlendEquation = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBlendEquation #-}
glBlendEquation :: FuntypeBlendEquation
glBlendEquation = unsafePerformIO $ readIORef glrefBlendEquation
{-# INLINE glBlendEquation #-}

-- GL_VERSION_1_5

type FuntypeGenQueries =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenQueries :: FunPtr FuntypeGenQueries -> FuntypeGenQueries
glrefGenQueries :: IORef FuntypeGenQueries
glrefGenQueries = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenQueries #-}
glGenQueries :: FuntypeGenQueries
glGenQueries = unsafePerformIO $ readIORef glrefGenQueries
{-# INLINE glGenQueries #-}
type FuntypeDeleteQueries =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteQueries :: FunPtr FuntypeDeleteQueries -> FuntypeDeleteQueries
glrefDeleteQueries :: IORef FuntypeDeleteQueries
glrefDeleteQueries = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteQueries #-}
glDeleteQueries :: FuntypeDeleteQueries
glDeleteQueries = unsafePerformIO $ readIORef glrefDeleteQueries
{-# INLINE glDeleteQueries #-}
type FuntypeIsQuery =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsQuery :: FunPtr FuntypeIsQuery -> FuntypeIsQuery
glrefIsQuery :: IORef FuntypeIsQuery
glrefIsQuery = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsQuery #-}
glIsQuery :: FuntypeIsQuery
glIsQuery = unsafePerformIO $ readIORef glrefIsQuery
{-# INLINE glIsQuery #-}
type FuntypeBeginQuery =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBeginQuery :: FunPtr FuntypeBeginQuery -> FuntypeBeginQuery
glrefBeginQuery :: IORef FuntypeBeginQuery
glrefBeginQuery = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBeginQuery #-}
glBeginQuery :: FuntypeBeginQuery
glBeginQuery = unsafePerformIO $ readIORef glrefBeginQuery
{-# INLINE glBeginQuery #-}
type FuntypeEndQuery =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEndQuery :: FunPtr FuntypeEndQuery -> FuntypeEndQuery
glrefEndQuery :: IORef FuntypeEndQuery
glrefEndQuery = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEndQuery #-}
glEndQuery :: FuntypeEndQuery
glEndQuery = unsafePerformIO $ readIORef glrefEndQuery
{-# INLINE glEndQuery #-}
type FuntypeGetQueryiv =
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetQueryiv :: FunPtr FuntypeGetQueryiv -> FuntypeGetQueryiv
glrefGetQueryiv :: IORef FuntypeGetQueryiv
glrefGetQueryiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetQueryiv #-}
glGetQueryiv :: FuntypeGetQueryiv
glGetQueryiv = unsafePerformIO $ readIORef glrefGetQueryiv
{-# INLINE glGetQueryiv #-}
type FuntypeGetQueryObjectiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetQueryObjectiv :: FunPtr FuntypeGetQueryObjectiv -> FuntypeGetQueryObjectiv
glrefGetQueryObjectiv :: IORef FuntypeGetQueryObjectiv
glrefGetQueryObjectiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetQueryObjectiv #-}
glGetQueryObjectiv :: FuntypeGetQueryObjectiv
glGetQueryObjectiv = unsafePerformIO $ readIORef glrefGetQueryObjectiv
{-# INLINE glGetQueryObjectiv #-}
type FuntypeGetQueryObjectuiv =
    GLuint ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetQueryObjectuiv :: FunPtr FuntypeGetQueryObjectuiv -> FuntypeGetQueryObjectuiv
glrefGetQueryObjectuiv :: IORef FuntypeGetQueryObjectuiv
glrefGetQueryObjectuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetQueryObjectuiv #-}
glGetQueryObjectuiv :: FuntypeGetQueryObjectuiv
glGetQueryObjectuiv = unsafePerformIO $ readIORef glrefGetQueryObjectuiv
{-# INLINE glGetQueryObjectuiv #-}
type FuntypeBindBuffer =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindBuffer :: FunPtr FuntypeBindBuffer -> FuntypeBindBuffer
glrefBindBuffer :: IORef FuntypeBindBuffer
glrefBindBuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindBuffer #-}
glBindBuffer :: FuntypeBindBuffer
glBindBuffer = unsafePerformIO $ readIORef glrefBindBuffer
{-# INLINE glBindBuffer #-}
type FuntypeDeleteBuffers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteBuffers :: FunPtr FuntypeDeleteBuffers -> FuntypeDeleteBuffers
glrefDeleteBuffers :: IORef FuntypeDeleteBuffers
glrefDeleteBuffers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteBuffers #-}
glDeleteBuffers :: FuntypeDeleteBuffers
glDeleteBuffers = unsafePerformIO $ readIORef glrefDeleteBuffers
{-# INLINE glDeleteBuffers #-}
type FuntypeGenBuffers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenBuffers :: FunPtr FuntypeGenBuffers -> FuntypeGenBuffers
glrefGenBuffers :: IORef FuntypeGenBuffers
glrefGenBuffers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenBuffers #-}
glGenBuffers :: FuntypeGenBuffers
glGenBuffers = unsafePerformIO $ readIORef glrefGenBuffers
{-# INLINE glGenBuffers #-}
type FuntypeIsBuffer =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsBuffer :: FunPtr FuntypeIsBuffer -> FuntypeIsBuffer
glrefIsBuffer :: IORef FuntypeIsBuffer
glrefIsBuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsBuffer #-}
glIsBuffer :: FuntypeIsBuffer
glIsBuffer = unsafePerformIO $ readIORef glrefIsBuffer
{-# INLINE glIsBuffer #-}
type FuntypeBufferData =
    GLenum ->
    GLsizeiptr ->
    Ptr () ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBufferData :: FunPtr FuntypeBufferData -> FuntypeBufferData
glrefBufferData :: IORef FuntypeBufferData
glrefBufferData = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBufferData #-}
glBufferData :: FuntypeBufferData
glBufferData = unsafePerformIO $ readIORef glrefBufferData
{-# INLINE glBufferData #-}
type FuntypeBufferSubData =
    GLenum ->
    GLintptr ->
    GLsizeiptr ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBufferSubData :: FunPtr FuntypeBufferSubData -> FuntypeBufferSubData
glrefBufferSubData :: IORef FuntypeBufferSubData
glrefBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBufferSubData #-}
glBufferSubData :: FuntypeBufferSubData
glBufferSubData = unsafePerformIO $ readIORef glrefBufferSubData
{-# INLINE glBufferSubData #-}
type FuntypeGetBufferSubData =
    GLenum ->
    GLintptr ->
    GLsizeiptr ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetBufferSubData :: FunPtr FuntypeGetBufferSubData -> FuntypeGetBufferSubData
glrefGetBufferSubData :: IORef FuntypeGetBufferSubData
glrefGetBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetBufferSubData #-}
glGetBufferSubData :: FuntypeGetBufferSubData
glGetBufferSubData = unsafePerformIO $ readIORef glrefGetBufferSubData
{-# INLINE glGetBufferSubData #-}
type FuntypeMapBuffer =
    GLenum ->
    GLenum ->
    IO ( Ptr () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMapBuffer :: FunPtr FuntypeMapBuffer -> FuntypeMapBuffer
glrefMapBuffer :: IORef FuntypeMapBuffer
glrefMapBuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMapBuffer #-}
glMapBuffer :: FuntypeMapBuffer
glMapBuffer = unsafePerformIO $ readIORef glrefMapBuffer
{-# INLINE glMapBuffer #-}
type FuntypeUnmapBuffer =
    GLenum ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUnmapBuffer :: FunPtr FuntypeUnmapBuffer -> FuntypeUnmapBuffer
glrefUnmapBuffer :: IORef FuntypeUnmapBuffer
glrefUnmapBuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUnmapBuffer #-}
glUnmapBuffer :: FuntypeUnmapBuffer
glUnmapBuffer = unsafePerformIO $ readIORef glrefUnmapBuffer
{-# INLINE glUnmapBuffer #-}
type FuntypeGetBufferParameteriv =
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetBufferParameteriv :: FunPtr FuntypeGetBufferParameteriv -> FuntypeGetBufferParameteriv
glrefGetBufferParameteriv :: IORef FuntypeGetBufferParameteriv
glrefGetBufferParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetBufferParameteriv #-}
glGetBufferParameteriv :: FuntypeGetBufferParameteriv
glGetBufferParameteriv = unsafePerformIO $ readIORef glrefGetBufferParameteriv
{-# INLINE glGetBufferParameteriv #-}
type FuntypeGetBufferPointerv =
    GLenum ->
    GLenum ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetBufferPointerv :: FunPtr FuntypeGetBufferPointerv -> FuntypeGetBufferPointerv
glrefGetBufferPointerv :: IORef FuntypeGetBufferPointerv
glrefGetBufferPointerv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetBufferPointerv #-}
glGetBufferPointerv :: FuntypeGetBufferPointerv
glGetBufferPointerv = unsafePerformIO $ readIORef glrefGetBufferPointerv
{-# INLINE glGetBufferPointerv #-}

-- GL_VERSION_2_0

type FuntypeBlendEquationSeparate =
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBlendEquationSeparate :: FunPtr FuntypeBlendEquationSeparate -> FuntypeBlendEquationSeparate
glrefBlendEquationSeparate :: IORef FuntypeBlendEquationSeparate
glrefBlendEquationSeparate = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBlendEquationSeparate #-}
glBlendEquationSeparate :: FuntypeBlendEquationSeparate
glBlendEquationSeparate = unsafePerformIO $ readIORef glrefBlendEquationSeparate
{-# INLINE glBlendEquationSeparate #-}
type FuntypeDrawBuffers =
    GLsizei ->
    Ptr (GLenum) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawBuffers :: FunPtr FuntypeDrawBuffers -> FuntypeDrawBuffers
glrefDrawBuffers :: IORef FuntypeDrawBuffers
glrefDrawBuffers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawBuffers #-}
glDrawBuffers :: FuntypeDrawBuffers
glDrawBuffers = unsafePerformIO $ readIORef glrefDrawBuffers
{-# INLINE glDrawBuffers #-}
type FuntypeStencilOpSeparate =
    GLenum ->
    GLenum ->
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynStencilOpSeparate :: FunPtr FuntypeStencilOpSeparate -> FuntypeStencilOpSeparate
glrefStencilOpSeparate :: IORef FuntypeStencilOpSeparate
glrefStencilOpSeparate = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefStencilOpSeparate #-}
glStencilOpSeparate :: FuntypeStencilOpSeparate
glStencilOpSeparate = unsafePerformIO $ readIORef glrefStencilOpSeparate
{-# INLINE glStencilOpSeparate #-}
type FuntypeStencilFuncSeparate =
    GLenum ->
    GLenum ->
    GLint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynStencilFuncSeparate :: FunPtr FuntypeStencilFuncSeparate -> FuntypeStencilFuncSeparate
glrefStencilFuncSeparate :: IORef FuntypeStencilFuncSeparate
glrefStencilFuncSeparate = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefStencilFuncSeparate #-}
glStencilFuncSeparate :: FuntypeStencilFuncSeparate
glStencilFuncSeparate = unsafePerformIO $ readIORef glrefStencilFuncSeparate
{-# INLINE glStencilFuncSeparate #-}
type FuntypeStencilMaskSeparate =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynStencilMaskSeparate :: FunPtr FuntypeStencilMaskSeparate -> FuntypeStencilMaskSeparate
glrefStencilMaskSeparate :: IORef FuntypeStencilMaskSeparate
glrefStencilMaskSeparate = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefStencilMaskSeparate #-}
glStencilMaskSeparate :: FuntypeStencilMaskSeparate
glStencilMaskSeparate = unsafePerformIO $ readIORef glrefStencilMaskSeparate
{-# INLINE glStencilMaskSeparate #-}
type FuntypeAttachShader =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynAttachShader :: FunPtr FuntypeAttachShader -> FuntypeAttachShader
glrefAttachShader :: IORef FuntypeAttachShader
glrefAttachShader = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefAttachShader #-}
glAttachShader :: FuntypeAttachShader
glAttachShader = unsafePerformIO $ readIORef glrefAttachShader
{-# INLINE glAttachShader #-}
type FuntypeBindAttribLocation =
    GLuint ->
    GLuint ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindAttribLocation :: FunPtr FuntypeBindAttribLocation -> FuntypeBindAttribLocation
glrefBindAttribLocation :: IORef FuntypeBindAttribLocation
glrefBindAttribLocation = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindAttribLocation #-}
glBindAttribLocation :: FuntypeBindAttribLocation
glBindAttribLocation = unsafePerformIO $ readIORef glrefBindAttribLocation
{-# INLINE glBindAttribLocation #-}
type FuntypeCompileShader =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompileShader :: FunPtr FuntypeCompileShader -> FuntypeCompileShader
glrefCompileShader :: IORef FuntypeCompileShader
glrefCompileShader = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompileShader #-}
glCompileShader :: FuntypeCompileShader
glCompileShader = unsafePerformIO $ readIORef glrefCompileShader
{-# INLINE glCompileShader #-}
type FuntypeCreateProgram =
    IO ( GLuint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCreateProgram :: FunPtr FuntypeCreateProgram -> FuntypeCreateProgram
glrefCreateProgram :: IORef FuntypeCreateProgram
glrefCreateProgram = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCreateProgram #-}
glCreateProgram :: FuntypeCreateProgram
glCreateProgram = unsafePerformIO $ readIORef glrefCreateProgram
{-# INLINE glCreateProgram #-}
type FuntypeCreateShader =
    GLenum ->
    IO ( GLuint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCreateShader :: FunPtr FuntypeCreateShader -> FuntypeCreateShader
glrefCreateShader :: IORef FuntypeCreateShader
glrefCreateShader = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCreateShader #-}
glCreateShader :: FuntypeCreateShader
glCreateShader = unsafePerformIO $ readIORef glrefCreateShader
{-# INLINE glCreateShader #-}
type FuntypeDeleteProgram =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteProgram :: FunPtr FuntypeDeleteProgram -> FuntypeDeleteProgram
glrefDeleteProgram :: IORef FuntypeDeleteProgram
glrefDeleteProgram = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteProgram #-}
glDeleteProgram :: FuntypeDeleteProgram
glDeleteProgram = unsafePerformIO $ readIORef glrefDeleteProgram
{-# INLINE glDeleteProgram #-}
type FuntypeDeleteShader =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteShader :: FunPtr FuntypeDeleteShader -> FuntypeDeleteShader
glrefDeleteShader :: IORef FuntypeDeleteShader
glrefDeleteShader = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteShader #-}
glDeleteShader :: FuntypeDeleteShader
glDeleteShader = unsafePerformIO $ readIORef glrefDeleteShader
{-# INLINE glDeleteShader #-}
type FuntypeDetachShader =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDetachShader :: FunPtr FuntypeDetachShader -> FuntypeDetachShader
glrefDetachShader :: IORef FuntypeDetachShader
glrefDetachShader = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDetachShader #-}
glDetachShader :: FuntypeDetachShader
glDetachShader = unsafePerformIO $ readIORef glrefDetachShader
{-# INLINE glDetachShader #-}
type FuntypeDisableVertexAttribArray =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisableVertexAttribArray :: FunPtr FuntypeDisableVertexAttribArray -> FuntypeDisableVertexAttribArray
glrefDisableVertexAttribArray :: IORef FuntypeDisableVertexAttribArray
glrefDisableVertexAttribArray = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisableVertexAttribArray #-}
glDisableVertexAttribArray :: FuntypeDisableVertexAttribArray
glDisableVertexAttribArray = unsafePerformIO $ readIORef glrefDisableVertexAttribArray
{-# INLINE glDisableVertexAttribArray #-}
type FuntypeEnableVertexAttribArray =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnableVertexAttribArray :: FunPtr FuntypeEnableVertexAttribArray -> FuntypeEnableVertexAttribArray
glrefEnableVertexAttribArray :: IORef FuntypeEnableVertexAttribArray
glrefEnableVertexAttribArray = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnableVertexAttribArray #-}
glEnableVertexAttribArray :: FuntypeEnableVertexAttribArray
glEnableVertexAttribArray = unsafePerformIO $ readIORef glrefEnableVertexAttribArray
{-# INLINE glEnableVertexAttribArray #-}
type FuntypeGetActiveAttrib =
    GLuint ->
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLint) ->
    Ptr (GLenum) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetActiveAttrib :: FunPtr FuntypeGetActiveAttrib -> FuntypeGetActiveAttrib
glrefGetActiveAttrib :: IORef FuntypeGetActiveAttrib
glrefGetActiveAttrib = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetActiveAttrib #-}
glGetActiveAttrib :: FuntypeGetActiveAttrib
glGetActiveAttrib = unsafePerformIO $ readIORef glrefGetActiveAttrib
{-# INLINE glGetActiveAttrib #-}
type FuntypeGetActiveUniform =
    GLuint ->
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLint) ->
    Ptr (GLenum) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetActiveUniform :: FunPtr FuntypeGetActiveUniform -> FuntypeGetActiveUniform
glrefGetActiveUniform :: IORef FuntypeGetActiveUniform
glrefGetActiveUniform = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetActiveUniform #-}
glGetActiveUniform :: FuntypeGetActiveUniform
glGetActiveUniform = unsafePerformIO $ readIORef glrefGetActiveUniform
{-# INLINE glGetActiveUniform #-}
type FuntypeGetAttachedShaders =
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetAttachedShaders :: FunPtr FuntypeGetAttachedShaders -> FuntypeGetAttachedShaders
glrefGetAttachedShaders :: IORef FuntypeGetAttachedShaders
glrefGetAttachedShaders = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetAttachedShaders #-}
glGetAttachedShaders :: FuntypeGetAttachedShaders
glGetAttachedShaders = unsafePerformIO $ readIORef glrefGetAttachedShaders
{-# INLINE glGetAttachedShaders #-}
type FuntypeGetAttribLocation =
    GLuint ->
    Ptr (GLchar) ->
    IO ( GLint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetAttribLocation :: FunPtr FuntypeGetAttribLocation -> FuntypeGetAttribLocation
glrefGetAttribLocation :: IORef FuntypeGetAttribLocation
glrefGetAttribLocation = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetAttribLocation #-}
glGetAttribLocation :: FuntypeGetAttribLocation
glGetAttribLocation = unsafePerformIO $ readIORef glrefGetAttribLocation
{-# INLINE glGetAttribLocation #-}
type FuntypeGetProgramiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetProgramiv :: FunPtr FuntypeGetProgramiv -> FuntypeGetProgramiv
glrefGetProgramiv :: IORef FuntypeGetProgramiv
glrefGetProgramiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetProgramiv #-}
glGetProgramiv :: FuntypeGetProgramiv
glGetProgramiv = unsafePerformIO $ readIORef glrefGetProgramiv
{-# INLINE glGetProgramiv #-}
type FuntypeGetProgramInfoLog =
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetProgramInfoLog :: FunPtr FuntypeGetProgramInfoLog -> FuntypeGetProgramInfoLog
glrefGetProgramInfoLog :: IORef FuntypeGetProgramInfoLog
glrefGetProgramInfoLog = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetProgramInfoLog #-}
glGetProgramInfoLog :: FuntypeGetProgramInfoLog
glGetProgramInfoLog = unsafePerformIO $ readIORef glrefGetProgramInfoLog
{-# INLINE glGetProgramInfoLog #-}
type FuntypeGetShaderiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetShaderiv :: FunPtr FuntypeGetShaderiv -> FuntypeGetShaderiv
glrefGetShaderiv :: IORef FuntypeGetShaderiv
glrefGetShaderiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetShaderiv #-}
glGetShaderiv :: FuntypeGetShaderiv
glGetShaderiv = unsafePerformIO $ readIORef glrefGetShaderiv
{-# INLINE glGetShaderiv #-}
type FuntypeGetShaderInfoLog =
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetShaderInfoLog :: FunPtr FuntypeGetShaderInfoLog -> FuntypeGetShaderInfoLog
glrefGetShaderInfoLog :: IORef FuntypeGetShaderInfoLog
glrefGetShaderInfoLog = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetShaderInfoLog #-}
glGetShaderInfoLog :: FuntypeGetShaderInfoLog
glGetShaderInfoLog = unsafePerformIO $ readIORef glrefGetShaderInfoLog
{-# INLINE glGetShaderInfoLog #-}
type FuntypeGetShaderSource =
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetShaderSource :: FunPtr FuntypeGetShaderSource -> FuntypeGetShaderSource
glrefGetShaderSource :: IORef FuntypeGetShaderSource
glrefGetShaderSource = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetShaderSource #-}
glGetShaderSource :: FuntypeGetShaderSource
glGetShaderSource = unsafePerformIO $ readIORef glrefGetShaderSource
{-# INLINE glGetShaderSource #-}
type FuntypeGetUniformLocation =
    GLuint ->
    Ptr (GLchar) ->
    IO ( GLint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetUniformLocation :: FunPtr FuntypeGetUniformLocation -> FuntypeGetUniformLocation
glrefGetUniformLocation :: IORef FuntypeGetUniformLocation
glrefGetUniformLocation = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetUniformLocation #-}
glGetUniformLocation :: FuntypeGetUniformLocation
glGetUniformLocation = unsafePerformIO $ readIORef glrefGetUniformLocation
{-# INLINE glGetUniformLocation #-}
type FuntypeGetUniformfv =
    GLuint ->
    GLint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetUniformfv :: FunPtr FuntypeGetUniformfv -> FuntypeGetUniformfv
glrefGetUniformfv :: IORef FuntypeGetUniformfv
glrefGetUniformfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetUniformfv #-}
glGetUniformfv :: FuntypeGetUniformfv
glGetUniformfv = unsafePerformIO $ readIORef glrefGetUniformfv
{-# INLINE glGetUniformfv #-}
type FuntypeGetUniformiv =
    GLuint ->
    GLint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetUniformiv :: FunPtr FuntypeGetUniformiv -> FuntypeGetUniformiv
glrefGetUniformiv :: IORef FuntypeGetUniformiv
glrefGetUniformiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetUniformiv #-}
glGetUniformiv :: FuntypeGetUniformiv
glGetUniformiv = unsafePerformIO $ readIORef glrefGetUniformiv
{-# INLINE glGetUniformiv #-}
type FuntypeGetVertexAttribdv =
    GLuint ->
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexAttribdv :: FunPtr FuntypeGetVertexAttribdv -> FuntypeGetVertexAttribdv
glrefGetVertexAttribdv :: IORef FuntypeGetVertexAttribdv
glrefGetVertexAttribdv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexAttribdv #-}
glGetVertexAttribdv :: FuntypeGetVertexAttribdv
glGetVertexAttribdv = unsafePerformIO $ readIORef glrefGetVertexAttribdv
{-# INLINE glGetVertexAttribdv #-}
type FuntypeGetVertexAttribfv =
    GLuint ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexAttribfv :: FunPtr FuntypeGetVertexAttribfv -> FuntypeGetVertexAttribfv
glrefGetVertexAttribfv :: IORef FuntypeGetVertexAttribfv
glrefGetVertexAttribfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexAttribfv #-}
glGetVertexAttribfv :: FuntypeGetVertexAttribfv
glGetVertexAttribfv = unsafePerformIO $ readIORef glrefGetVertexAttribfv
{-# INLINE glGetVertexAttribfv #-}
type FuntypeGetVertexAttribiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexAttribiv :: FunPtr FuntypeGetVertexAttribiv -> FuntypeGetVertexAttribiv
glrefGetVertexAttribiv :: IORef FuntypeGetVertexAttribiv
glrefGetVertexAttribiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexAttribiv #-}
glGetVertexAttribiv :: FuntypeGetVertexAttribiv
glGetVertexAttribiv = unsafePerformIO $ readIORef glrefGetVertexAttribiv
{-# INLINE glGetVertexAttribiv #-}
type FuntypeGetVertexAttribPointerv =
    GLuint ->
    GLenum ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexAttribPointerv :: FunPtr FuntypeGetVertexAttribPointerv -> FuntypeGetVertexAttribPointerv
glrefGetVertexAttribPointerv :: IORef FuntypeGetVertexAttribPointerv
glrefGetVertexAttribPointerv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexAttribPointerv #-}
glGetVertexAttribPointerv :: FuntypeGetVertexAttribPointerv
glGetVertexAttribPointerv = unsafePerformIO $ readIORef glrefGetVertexAttribPointerv
{-# INLINE glGetVertexAttribPointerv #-}
type FuntypeIsProgram =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsProgram :: FunPtr FuntypeIsProgram -> FuntypeIsProgram
glrefIsProgram :: IORef FuntypeIsProgram
glrefIsProgram = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsProgram #-}
glIsProgram :: FuntypeIsProgram
glIsProgram = unsafePerformIO $ readIORef glrefIsProgram
{-# INLINE glIsProgram #-}
type FuntypeIsShader =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsShader :: FunPtr FuntypeIsShader -> FuntypeIsShader
glrefIsShader :: IORef FuntypeIsShader
glrefIsShader = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsShader #-}
glIsShader :: FuntypeIsShader
glIsShader = unsafePerformIO $ readIORef glrefIsShader
{-# INLINE glIsShader #-}
type FuntypeLinkProgram =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynLinkProgram :: FunPtr FuntypeLinkProgram -> FuntypeLinkProgram
glrefLinkProgram :: IORef FuntypeLinkProgram
glrefLinkProgram = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefLinkProgram #-}
glLinkProgram :: FuntypeLinkProgram
glLinkProgram = unsafePerformIO $ readIORef glrefLinkProgram
{-# INLINE glLinkProgram #-}
type FuntypeShaderSource =
    GLuint ->
    GLsizei ->
    Ptr (Ptr (GLchar)) ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynShaderSource :: FunPtr FuntypeShaderSource -> FuntypeShaderSource
glrefShaderSource :: IORef FuntypeShaderSource
glrefShaderSource = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefShaderSource #-}
glShaderSource :: FuntypeShaderSource
glShaderSource = unsafePerformIO $ readIORef glrefShaderSource
{-# INLINE glShaderSource #-}
type FuntypeUseProgram =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUseProgram :: FunPtr FuntypeUseProgram -> FuntypeUseProgram
glrefUseProgram :: IORef FuntypeUseProgram
glrefUseProgram = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUseProgram #-}
glUseProgram :: FuntypeUseProgram
glUseProgram = unsafePerformIO $ readIORef glrefUseProgram
{-# INLINE glUseProgram #-}
type FuntypeUniform1f =
    GLint ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform1f :: FunPtr FuntypeUniform1f -> FuntypeUniform1f
glrefUniform1f :: IORef FuntypeUniform1f
glrefUniform1f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform1f #-}
glUniform1f :: FuntypeUniform1f
glUniform1f = unsafePerformIO $ readIORef glrefUniform1f
{-# INLINE glUniform1f #-}
type FuntypeUniform2f =
    GLint ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform2f :: FunPtr FuntypeUniform2f -> FuntypeUniform2f
glrefUniform2f :: IORef FuntypeUniform2f
glrefUniform2f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform2f #-}
glUniform2f :: FuntypeUniform2f
glUniform2f = unsafePerformIO $ readIORef glrefUniform2f
{-# INLINE glUniform2f #-}
type FuntypeUniform3f =
    GLint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform3f :: FunPtr FuntypeUniform3f -> FuntypeUniform3f
glrefUniform3f :: IORef FuntypeUniform3f
glrefUniform3f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform3f #-}
glUniform3f :: FuntypeUniform3f
glUniform3f = unsafePerformIO $ readIORef glrefUniform3f
{-# INLINE glUniform3f #-}
type FuntypeUniform4f =
    GLint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform4f :: FunPtr FuntypeUniform4f -> FuntypeUniform4f
glrefUniform4f :: IORef FuntypeUniform4f
glrefUniform4f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform4f #-}
glUniform4f :: FuntypeUniform4f
glUniform4f = unsafePerformIO $ readIORef glrefUniform4f
{-# INLINE glUniform4f #-}
type FuntypeUniform1i =
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform1i :: FunPtr FuntypeUniform1i -> FuntypeUniform1i
glrefUniform1i :: IORef FuntypeUniform1i
glrefUniform1i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform1i #-}
glUniform1i :: FuntypeUniform1i
glUniform1i = unsafePerformIO $ readIORef glrefUniform1i
{-# INLINE glUniform1i #-}
type FuntypeUniform2i =
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform2i :: FunPtr FuntypeUniform2i -> FuntypeUniform2i
glrefUniform2i :: IORef FuntypeUniform2i
glrefUniform2i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform2i #-}
glUniform2i :: FuntypeUniform2i
glUniform2i = unsafePerformIO $ readIORef glrefUniform2i
{-# INLINE glUniform2i #-}
type FuntypeUniform3i =
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform3i :: FunPtr FuntypeUniform3i -> FuntypeUniform3i
glrefUniform3i :: IORef FuntypeUniform3i
glrefUniform3i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform3i #-}
glUniform3i :: FuntypeUniform3i
glUniform3i = unsafePerformIO $ readIORef glrefUniform3i
{-# INLINE glUniform3i #-}
type FuntypeUniform4i =
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform4i :: FunPtr FuntypeUniform4i -> FuntypeUniform4i
glrefUniform4i :: IORef FuntypeUniform4i
glrefUniform4i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform4i #-}
glUniform4i :: FuntypeUniform4i
glUniform4i = unsafePerformIO $ readIORef glrefUniform4i
{-# INLINE glUniform4i #-}
type FuntypeUniform1fv =
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform1fv :: FunPtr FuntypeUniform1fv -> FuntypeUniform1fv
glrefUniform1fv :: IORef FuntypeUniform1fv
glrefUniform1fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform1fv #-}
glUniform1fv :: FuntypeUniform1fv
glUniform1fv = unsafePerformIO $ readIORef glrefUniform1fv
{-# INLINE glUniform1fv #-}
type FuntypeUniform2fv =
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform2fv :: FunPtr FuntypeUniform2fv -> FuntypeUniform2fv
glrefUniform2fv :: IORef FuntypeUniform2fv
glrefUniform2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform2fv #-}
glUniform2fv :: FuntypeUniform2fv
glUniform2fv = unsafePerformIO $ readIORef glrefUniform2fv
{-# INLINE glUniform2fv #-}
type FuntypeUniform3fv =
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform3fv :: FunPtr FuntypeUniform3fv -> FuntypeUniform3fv
glrefUniform3fv :: IORef FuntypeUniform3fv
glrefUniform3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform3fv #-}
glUniform3fv :: FuntypeUniform3fv
glUniform3fv = unsafePerformIO $ readIORef glrefUniform3fv
{-# INLINE glUniform3fv #-}
type FuntypeUniform4fv =
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform4fv :: FunPtr FuntypeUniform4fv -> FuntypeUniform4fv
glrefUniform4fv :: IORef FuntypeUniform4fv
glrefUniform4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform4fv #-}
glUniform4fv :: FuntypeUniform4fv
glUniform4fv = unsafePerformIO $ readIORef glrefUniform4fv
{-# INLINE glUniform4fv #-}
type FuntypeUniform1iv =
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform1iv :: FunPtr FuntypeUniform1iv -> FuntypeUniform1iv
glrefUniform1iv :: IORef FuntypeUniform1iv
glrefUniform1iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform1iv #-}
glUniform1iv :: FuntypeUniform1iv
glUniform1iv = unsafePerformIO $ readIORef glrefUniform1iv
{-# INLINE glUniform1iv #-}
type FuntypeUniform2iv =
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform2iv :: FunPtr FuntypeUniform2iv -> FuntypeUniform2iv
glrefUniform2iv :: IORef FuntypeUniform2iv
glrefUniform2iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform2iv #-}
glUniform2iv :: FuntypeUniform2iv
glUniform2iv = unsafePerformIO $ readIORef glrefUniform2iv
{-# INLINE glUniform2iv #-}
type FuntypeUniform3iv =
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform3iv :: FunPtr FuntypeUniform3iv -> FuntypeUniform3iv
glrefUniform3iv :: IORef FuntypeUniform3iv
glrefUniform3iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform3iv #-}
glUniform3iv :: FuntypeUniform3iv
glUniform3iv = unsafePerformIO $ readIORef glrefUniform3iv
{-# INLINE glUniform3iv #-}
type FuntypeUniform4iv =
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform4iv :: FunPtr FuntypeUniform4iv -> FuntypeUniform4iv
glrefUniform4iv :: IORef FuntypeUniform4iv
glrefUniform4iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform4iv #-}
glUniform4iv :: FuntypeUniform4iv
glUniform4iv = unsafePerformIO $ readIORef glrefUniform4iv
{-# INLINE glUniform4iv #-}
type FuntypeUniformMatrix2fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix2fv :: FunPtr FuntypeUniformMatrix2fv -> FuntypeUniformMatrix2fv
glrefUniformMatrix2fv :: IORef FuntypeUniformMatrix2fv
glrefUniformMatrix2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix2fv #-}
glUniformMatrix2fv :: FuntypeUniformMatrix2fv
glUniformMatrix2fv = unsafePerformIO $ readIORef glrefUniformMatrix2fv
{-# INLINE glUniformMatrix2fv #-}
type FuntypeUniformMatrix3fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix3fv :: FunPtr FuntypeUniformMatrix3fv -> FuntypeUniformMatrix3fv
glrefUniformMatrix3fv :: IORef FuntypeUniformMatrix3fv
glrefUniformMatrix3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix3fv #-}
glUniformMatrix3fv :: FuntypeUniformMatrix3fv
glUniformMatrix3fv = unsafePerformIO $ readIORef glrefUniformMatrix3fv
{-# INLINE glUniformMatrix3fv #-}
type FuntypeUniformMatrix4fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix4fv :: FunPtr FuntypeUniformMatrix4fv -> FuntypeUniformMatrix4fv
glrefUniformMatrix4fv :: IORef FuntypeUniformMatrix4fv
glrefUniformMatrix4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix4fv #-}
glUniformMatrix4fv :: FuntypeUniformMatrix4fv
glUniformMatrix4fv = unsafePerformIO $ readIORef glrefUniformMatrix4fv
{-# INLINE glUniformMatrix4fv #-}
type FuntypeValidateProgram =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynValidateProgram :: FunPtr FuntypeValidateProgram -> FuntypeValidateProgram
glrefValidateProgram :: IORef FuntypeValidateProgram
glrefValidateProgram = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefValidateProgram #-}
glValidateProgram :: FuntypeValidateProgram
glValidateProgram = unsafePerformIO $ readIORef glrefValidateProgram
{-# INLINE glValidateProgram #-}
type FuntypeVertexAttrib1d =
    GLuint ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib1d :: FunPtr FuntypeVertexAttrib1d -> FuntypeVertexAttrib1d
glrefVertexAttrib1d :: IORef FuntypeVertexAttrib1d
glrefVertexAttrib1d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib1d #-}
glVertexAttrib1d :: FuntypeVertexAttrib1d
glVertexAttrib1d = unsafePerformIO $ readIORef glrefVertexAttrib1d
{-# INLINE glVertexAttrib1d #-}
type FuntypeVertexAttrib1dv =
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib1dv :: FunPtr FuntypeVertexAttrib1dv -> FuntypeVertexAttrib1dv
glrefVertexAttrib1dv :: IORef FuntypeVertexAttrib1dv
glrefVertexAttrib1dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib1dv #-}
glVertexAttrib1dv :: FuntypeVertexAttrib1dv
glVertexAttrib1dv = unsafePerformIO $ readIORef glrefVertexAttrib1dv
{-# INLINE glVertexAttrib1dv #-}
type FuntypeVertexAttrib1f =
    GLuint ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib1f :: FunPtr FuntypeVertexAttrib1f -> FuntypeVertexAttrib1f
glrefVertexAttrib1f :: IORef FuntypeVertexAttrib1f
glrefVertexAttrib1f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib1f #-}
glVertexAttrib1f :: FuntypeVertexAttrib1f
glVertexAttrib1f = unsafePerformIO $ readIORef glrefVertexAttrib1f
{-# INLINE glVertexAttrib1f #-}
type FuntypeVertexAttrib1fv =
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib1fv :: FunPtr FuntypeVertexAttrib1fv -> FuntypeVertexAttrib1fv
glrefVertexAttrib1fv :: IORef FuntypeVertexAttrib1fv
glrefVertexAttrib1fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib1fv #-}
glVertexAttrib1fv :: FuntypeVertexAttrib1fv
glVertexAttrib1fv = unsafePerformIO $ readIORef glrefVertexAttrib1fv
{-# INLINE glVertexAttrib1fv #-}
type FuntypeVertexAttrib1s =
    GLuint ->
    GLshort ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib1s :: FunPtr FuntypeVertexAttrib1s -> FuntypeVertexAttrib1s
glrefVertexAttrib1s :: IORef FuntypeVertexAttrib1s
glrefVertexAttrib1s = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib1s #-}
glVertexAttrib1s :: FuntypeVertexAttrib1s
glVertexAttrib1s = unsafePerformIO $ readIORef glrefVertexAttrib1s
{-# INLINE glVertexAttrib1s #-}
type FuntypeVertexAttrib1sv =
    GLuint ->
    Ptr (GLshort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib1sv :: FunPtr FuntypeVertexAttrib1sv -> FuntypeVertexAttrib1sv
glrefVertexAttrib1sv :: IORef FuntypeVertexAttrib1sv
glrefVertexAttrib1sv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib1sv #-}
glVertexAttrib1sv :: FuntypeVertexAttrib1sv
glVertexAttrib1sv = unsafePerformIO $ readIORef glrefVertexAttrib1sv
{-# INLINE glVertexAttrib1sv #-}
type FuntypeVertexAttrib2d =
    GLuint ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib2d :: FunPtr FuntypeVertexAttrib2d -> FuntypeVertexAttrib2d
glrefVertexAttrib2d :: IORef FuntypeVertexAttrib2d
glrefVertexAttrib2d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib2d #-}
glVertexAttrib2d :: FuntypeVertexAttrib2d
glVertexAttrib2d = unsafePerformIO $ readIORef glrefVertexAttrib2d
{-# INLINE glVertexAttrib2d #-}
type FuntypeVertexAttrib2dv =
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib2dv :: FunPtr FuntypeVertexAttrib2dv -> FuntypeVertexAttrib2dv
glrefVertexAttrib2dv :: IORef FuntypeVertexAttrib2dv
glrefVertexAttrib2dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib2dv #-}
glVertexAttrib2dv :: FuntypeVertexAttrib2dv
glVertexAttrib2dv = unsafePerformIO $ readIORef glrefVertexAttrib2dv
{-# INLINE glVertexAttrib2dv #-}
type FuntypeVertexAttrib2f =
    GLuint ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib2f :: FunPtr FuntypeVertexAttrib2f -> FuntypeVertexAttrib2f
glrefVertexAttrib2f :: IORef FuntypeVertexAttrib2f
glrefVertexAttrib2f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib2f #-}
glVertexAttrib2f :: FuntypeVertexAttrib2f
glVertexAttrib2f = unsafePerformIO $ readIORef glrefVertexAttrib2f
{-# INLINE glVertexAttrib2f #-}
type FuntypeVertexAttrib2fv =
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib2fv :: FunPtr FuntypeVertexAttrib2fv -> FuntypeVertexAttrib2fv
glrefVertexAttrib2fv :: IORef FuntypeVertexAttrib2fv
glrefVertexAttrib2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib2fv #-}
glVertexAttrib2fv :: FuntypeVertexAttrib2fv
glVertexAttrib2fv = unsafePerformIO $ readIORef glrefVertexAttrib2fv
{-# INLINE glVertexAttrib2fv #-}
type FuntypeVertexAttrib2s =
    GLuint ->
    GLshort ->
    GLshort ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib2s :: FunPtr FuntypeVertexAttrib2s -> FuntypeVertexAttrib2s
glrefVertexAttrib2s :: IORef FuntypeVertexAttrib2s
glrefVertexAttrib2s = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib2s #-}
glVertexAttrib2s :: FuntypeVertexAttrib2s
glVertexAttrib2s = unsafePerformIO $ readIORef glrefVertexAttrib2s
{-# INLINE glVertexAttrib2s #-}
type FuntypeVertexAttrib2sv =
    GLuint ->
    Ptr (GLshort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib2sv :: FunPtr FuntypeVertexAttrib2sv -> FuntypeVertexAttrib2sv
glrefVertexAttrib2sv :: IORef FuntypeVertexAttrib2sv
glrefVertexAttrib2sv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib2sv #-}
glVertexAttrib2sv :: FuntypeVertexAttrib2sv
glVertexAttrib2sv = unsafePerformIO $ readIORef glrefVertexAttrib2sv
{-# INLINE glVertexAttrib2sv #-}
type FuntypeVertexAttrib3d =
    GLuint ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib3d :: FunPtr FuntypeVertexAttrib3d -> FuntypeVertexAttrib3d
glrefVertexAttrib3d :: IORef FuntypeVertexAttrib3d
glrefVertexAttrib3d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib3d #-}
glVertexAttrib3d :: FuntypeVertexAttrib3d
glVertexAttrib3d = unsafePerformIO $ readIORef glrefVertexAttrib3d
{-# INLINE glVertexAttrib3d #-}
type FuntypeVertexAttrib3dv =
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib3dv :: FunPtr FuntypeVertexAttrib3dv -> FuntypeVertexAttrib3dv
glrefVertexAttrib3dv :: IORef FuntypeVertexAttrib3dv
glrefVertexAttrib3dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib3dv #-}
glVertexAttrib3dv :: FuntypeVertexAttrib3dv
glVertexAttrib3dv = unsafePerformIO $ readIORef glrefVertexAttrib3dv
{-# INLINE glVertexAttrib3dv #-}
type FuntypeVertexAttrib3f =
    GLuint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib3f :: FunPtr FuntypeVertexAttrib3f -> FuntypeVertexAttrib3f
glrefVertexAttrib3f :: IORef FuntypeVertexAttrib3f
glrefVertexAttrib3f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib3f #-}
glVertexAttrib3f :: FuntypeVertexAttrib3f
glVertexAttrib3f = unsafePerformIO $ readIORef glrefVertexAttrib3f
{-# INLINE glVertexAttrib3f #-}
type FuntypeVertexAttrib3fv =
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib3fv :: FunPtr FuntypeVertexAttrib3fv -> FuntypeVertexAttrib3fv
glrefVertexAttrib3fv :: IORef FuntypeVertexAttrib3fv
glrefVertexAttrib3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib3fv #-}
glVertexAttrib3fv :: FuntypeVertexAttrib3fv
glVertexAttrib3fv = unsafePerformIO $ readIORef glrefVertexAttrib3fv
{-# INLINE glVertexAttrib3fv #-}
type FuntypeVertexAttrib3s =
    GLuint ->
    GLshort ->
    GLshort ->
    GLshort ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib3s :: FunPtr FuntypeVertexAttrib3s -> FuntypeVertexAttrib3s
glrefVertexAttrib3s :: IORef FuntypeVertexAttrib3s
glrefVertexAttrib3s = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib3s #-}
glVertexAttrib3s :: FuntypeVertexAttrib3s
glVertexAttrib3s = unsafePerformIO $ readIORef glrefVertexAttrib3s
{-# INLINE glVertexAttrib3s #-}
type FuntypeVertexAttrib3sv =
    GLuint ->
    Ptr (GLshort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib3sv :: FunPtr FuntypeVertexAttrib3sv -> FuntypeVertexAttrib3sv
glrefVertexAttrib3sv :: IORef FuntypeVertexAttrib3sv
glrefVertexAttrib3sv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib3sv #-}
glVertexAttrib3sv :: FuntypeVertexAttrib3sv
glVertexAttrib3sv = unsafePerformIO $ readIORef glrefVertexAttrib3sv
{-# INLINE glVertexAttrib3sv #-}
type FuntypeVertexAttrib4Nbv =
    GLuint ->
    Ptr (GLbyte) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4Nbv :: FunPtr FuntypeVertexAttrib4Nbv -> FuntypeVertexAttrib4Nbv
glrefVertexAttrib4Nbv :: IORef FuntypeVertexAttrib4Nbv
glrefVertexAttrib4Nbv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4Nbv #-}
glVertexAttrib4Nbv :: FuntypeVertexAttrib4Nbv
glVertexAttrib4Nbv = unsafePerformIO $ readIORef glrefVertexAttrib4Nbv
{-# INLINE glVertexAttrib4Nbv #-}
type FuntypeVertexAttrib4Niv =
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4Niv :: FunPtr FuntypeVertexAttrib4Niv -> FuntypeVertexAttrib4Niv
glrefVertexAttrib4Niv :: IORef FuntypeVertexAttrib4Niv
glrefVertexAttrib4Niv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4Niv #-}
glVertexAttrib4Niv :: FuntypeVertexAttrib4Niv
glVertexAttrib4Niv = unsafePerformIO $ readIORef glrefVertexAttrib4Niv
{-# INLINE glVertexAttrib4Niv #-}
type FuntypeVertexAttrib4Nsv =
    GLuint ->
    Ptr (GLshort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4Nsv :: FunPtr FuntypeVertexAttrib4Nsv -> FuntypeVertexAttrib4Nsv
glrefVertexAttrib4Nsv :: IORef FuntypeVertexAttrib4Nsv
glrefVertexAttrib4Nsv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4Nsv #-}
glVertexAttrib4Nsv :: FuntypeVertexAttrib4Nsv
glVertexAttrib4Nsv = unsafePerformIO $ readIORef glrefVertexAttrib4Nsv
{-# INLINE glVertexAttrib4Nsv #-}
type FuntypeVertexAttrib4Nub =
    GLuint ->
    GLubyte ->
    GLubyte ->
    GLubyte ->
    GLubyte ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4Nub :: FunPtr FuntypeVertexAttrib4Nub -> FuntypeVertexAttrib4Nub
glrefVertexAttrib4Nub :: IORef FuntypeVertexAttrib4Nub
glrefVertexAttrib4Nub = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4Nub #-}
glVertexAttrib4Nub :: FuntypeVertexAttrib4Nub
glVertexAttrib4Nub = unsafePerformIO $ readIORef glrefVertexAttrib4Nub
{-# INLINE glVertexAttrib4Nub #-}
type FuntypeVertexAttrib4Nubv =
    GLuint ->
    Ptr (GLubyte) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4Nubv :: FunPtr FuntypeVertexAttrib4Nubv -> FuntypeVertexAttrib4Nubv
glrefVertexAttrib4Nubv :: IORef FuntypeVertexAttrib4Nubv
glrefVertexAttrib4Nubv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4Nubv #-}
glVertexAttrib4Nubv :: FuntypeVertexAttrib4Nubv
glVertexAttrib4Nubv = unsafePerformIO $ readIORef glrefVertexAttrib4Nubv
{-# INLINE glVertexAttrib4Nubv #-}
type FuntypeVertexAttrib4Nuiv =
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4Nuiv :: FunPtr FuntypeVertexAttrib4Nuiv -> FuntypeVertexAttrib4Nuiv
glrefVertexAttrib4Nuiv :: IORef FuntypeVertexAttrib4Nuiv
glrefVertexAttrib4Nuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4Nuiv #-}
glVertexAttrib4Nuiv :: FuntypeVertexAttrib4Nuiv
glVertexAttrib4Nuiv = unsafePerformIO $ readIORef glrefVertexAttrib4Nuiv
{-# INLINE glVertexAttrib4Nuiv #-}
type FuntypeVertexAttrib4Nusv =
    GLuint ->
    Ptr (GLushort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4Nusv :: FunPtr FuntypeVertexAttrib4Nusv -> FuntypeVertexAttrib4Nusv
glrefVertexAttrib4Nusv :: IORef FuntypeVertexAttrib4Nusv
glrefVertexAttrib4Nusv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4Nusv #-}
glVertexAttrib4Nusv :: FuntypeVertexAttrib4Nusv
glVertexAttrib4Nusv = unsafePerformIO $ readIORef glrefVertexAttrib4Nusv
{-# INLINE glVertexAttrib4Nusv #-}
type FuntypeVertexAttrib4bv =
    GLuint ->
    Ptr (GLbyte) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4bv :: FunPtr FuntypeVertexAttrib4bv -> FuntypeVertexAttrib4bv
glrefVertexAttrib4bv :: IORef FuntypeVertexAttrib4bv
glrefVertexAttrib4bv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4bv #-}
glVertexAttrib4bv :: FuntypeVertexAttrib4bv
glVertexAttrib4bv = unsafePerformIO $ readIORef glrefVertexAttrib4bv
{-# INLINE glVertexAttrib4bv #-}
type FuntypeVertexAttrib4d =
    GLuint ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4d :: FunPtr FuntypeVertexAttrib4d -> FuntypeVertexAttrib4d
glrefVertexAttrib4d :: IORef FuntypeVertexAttrib4d
glrefVertexAttrib4d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4d #-}
glVertexAttrib4d :: FuntypeVertexAttrib4d
glVertexAttrib4d = unsafePerformIO $ readIORef glrefVertexAttrib4d
{-# INLINE glVertexAttrib4d #-}
type FuntypeVertexAttrib4dv =
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4dv :: FunPtr FuntypeVertexAttrib4dv -> FuntypeVertexAttrib4dv
glrefVertexAttrib4dv :: IORef FuntypeVertexAttrib4dv
glrefVertexAttrib4dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4dv #-}
glVertexAttrib4dv :: FuntypeVertexAttrib4dv
glVertexAttrib4dv = unsafePerformIO $ readIORef glrefVertexAttrib4dv
{-# INLINE glVertexAttrib4dv #-}
type FuntypeVertexAttrib4f =
    GLuint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4f :: FunPtr FuntypeVertexAttrib4f -> FuntypeVertexAttrib4f
glrefVertexAttrib4f :: IORef FuntypeVertexAttrib4f
glrefVertexAttrib4f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4f #-}
glVertexAttrib4f :: FuntypeVertexAttrib4f
glVertexAttrib4f = unsafePerformIO $ readIORef glrefVertexAttrib4f
{-# INLINE glVertexAttrib4f #-}
type FuntypeVertexAttrib4fv =
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4fv :: FunPtr FuntypeVertexAttrib4fv -> FuntypeVertexAttrib4fv
glrefVertexAttrib4fv :: IORef FuntypeVertexAttrib4fv
glrefVertexAttrib4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4fv #-}
glVertexAttrib4fv :: FuntypeVertexAttrib4fv
glVertexAttrib4fv = unsafePerformIO $ readIORef glrefVertexAttrib4fv
{-# INLINE glVertexAttrib4fv #-}
type FuntypeVertexAttrib4iv =
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4iv :: FunPtr FuntypeVertexAttrib4iv -> FuntypeVertexAttrib4iv
glrefVertexAttrib4iv :: IORef FuntypeVertexAttrib4iv
glrefVertexAttrib4iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4iv #-}
glVertexAttrib4iv :: FuntypeVertexAttrib4iv
glVertexAttrib4iv = unsafePerformIO $ readIORef glrefVertexAttrib4iv
{-# INLINE glVertexAttrib4iv #-}
type FuntypeVertexAttrib4s =
    GLuint ->
    GLshort ->
    GLshort ->
    GLshort ->
    GLshort ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4s :: FunPtr FuntypeVertexAttrib4s -> FuntypeVertexAttrib4s
glrefVertexAttrib4s :: IORef FuntypeVertexAttrib4s
glrefVertexAttrib4s = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4s #-}
glVertexAttrib4s :: FuntypeVertexAttrib4s
glVertexAttrib4s = unsafePerformIO $ readIORef glrefVertexAttrib4s
{-# INLINE glVertexAttrib4s #-}
type FuntypeVertexAttrib4sv =
    GLuint ->
    Ptr (GLshort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4sv :: FunPtr FuntypeVertexAttrib4sv -> FuntypeVertexAttrib4sv
glrefVertexAttrib4sv :: IORef FuntypeVertexAttrib4sv
glrefVertexAttrib4sv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4sv #-}
glVertexAttrib4sv :: FuntypeVertexAttrib4sv
glVertexAttrib4sv = unsafePerformIO $ readIORef glrefVertexAttrib4sv
{-# INLINE glVertexAttrib4sv #-}
type FuntypeVertexAttrib4ubv =
    GLuint ->
    Ptr (GLubyte) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4ubv :: FunPtr FuntypeVertexAttrib4ubv -> FuntypeVertexAttrib4ubv
glrefVertexAttrib4ubv :: IORef FuntypeVertexAttrib4ubv
glrefVertexAttrib4ubv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4ubv #-}
glVertexAttrib4ubv :: FuntypeVertexAttrib4ubv
glVertexAttrib4ubv = unsafePerformIO $ readIORef glrefVertexAttrib4ubv
{-# INLINE glVertexAttrib4ubv #-}
type FuntypeVertexAttrib4uiv =
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4uiv :: FunPtr FuntypeVertexAttrib4uiv -> FuntypeVertexAttrib4uiv
glrefVertexAttrib4uiv :: IORef FuntypeVertexAttrib4uiv
glrefVertexAttrib4uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4uiv #-}
glVertexAttrib4uiv :: FuntypeVertexAttrib4uiv
glVertexAttrib4uiv = unsafePerformIO $ readIORef glrefVertexAttrib4uiv
{-# INLINE glVertexAttrib4uiv #-}
type FuntypeVertexAttrib4usv =
    GLuint ->
    Ptr (GLushort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttrib4usv :: FunPtr FuntypeVertexAttrib4usv -> FuntypeVertexAttrib4usv
glrefVertexAttrib4usv :: IORef FuntypeVertexAttrib4usv
glrefVertexAttrib4usv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttrib4usv #-}
glVertexAttrib4usv :: FuntypeVertexAttrib4usv
glVertexAttrib4usv = unsafePerformIO $ readIORef glrefVertexAttrib4usv
{-# INLINE glVertexAttrib4usv #-}
type FuntypeVertexAttribPointer =
    GLuint ->
    GLint ->
    GLenum ->
    GLboolean ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribPointer :: FunPtr FuntypeVertexAttribPointer -> FuntypeVertexAttribPointer
glrefVertexAttribPointer :: IORef FuntypeVertexAttribPointer
glrefVertexAttribPointer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribPointer #-}
glVertexAttribPointer :: FuntypeVertexAttribPointer
glVertexAttribPointer = unsafePerformIO $ readIORef glrefVertexAttribPointer
{-# INLINE glVertexAttribPointer #-}

-- GL_VERSION_2_1

type FuntypeUniformMatrix2x3fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix2x3fv :: FunPtr FuntypeUniformMatrix2x3fv -> FuntypeUniformMatrix2x3fv
glrefUniformMatrix2x3fv :: IORef FuntypeUniformMatrix2x3fv
glrefUniformMatrix2x3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix2x3fv #-}
glUniformMatrix2x3fv :: FuntypeUniformMatrix2x3fv
glUniformMatrix2x3fv = unsafePerformIO $ readIORef glrefUniformMatrix2x3fv
{-# INLINE glUniformMatrix2x3fv #-}
type FuntypeUniformMatrix3x2fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix3x2fv :: FunPtr FuntypeUniformMatrix3x2fv -> FuntypeUniformMatrix3x2fv
glrefUniformMatrix3x2fv :: IORef FuntypeUniformMatrix3x2fv
glrefUniformMatrix3x2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix3x2fv #-}
glUniformMatrix3x2fv :: FuntypeUniformMatrix3x2fv
glUniformMatrix3x2fv = unsafePerformIO $ readIORef glrefUniformMatrix3x2fv
{-# INLINE glUniformMatrix3x2fv #-}
type FuntypeUniformMatrix2x4fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix2x4fv :: FunPtr FuntypeUniformMatrix2x4fv -> FuntypeUniformMatrix2x4fv
glrefUniformMatrix2x4fv :: IORef FuntypeUniformMatrix2x4fv
glrefUniformMatrix2x4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix2x4fv #-}
glUniformMatrix2x4fv :: FuntypeUniformMatrix2x4fv
glUniformMatrix2x4fv = unsafePerformIO $ readIORef glrefUniformMatrix2x4fv
{-# INLINE glUniformMatrix2x4fv #-}
type FuntypeUniformMatrix4x2fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix4x2fv :: FunPtr FuntypeUniformMatrix4x2fv -> FuntypeUniformMatrix4x2fv
glrefUniformMatrix4x2fv :: IORef FuntypeUniformMatrix4x2fv
glrefUniformMatrix4x2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix4x2fv #-}
glUniformMatrix4x2fv :: FuntypeUniformMatrix4x2fv
glUniformMatrix4x2fv = unsafePerformIO $ readIORef glrefUniformMatrix4x2fv
{-# INLINE glUniformMatrix4x2fv #-}
type FuntypeUniformMatrix3x4fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix3x4fv :: FunPtr FuntypeUniformMatrix3x4fv -> FuntypeUniformMatrix3x4fv
glrefUniformMatrix3x4fv :: IORef FuntypeUniformMatrix3x4fv
glrefUniformMatrix3x4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix3x4fv #-}
glUniformMatrix3x4fv :: FuntypeUniformMatrix3x4fv
glUniformMatrix3x4fv = unsafePerformIO $ readIORef glrefUniformMatrix3x4fv
{-# INLINE glUniformMatrix3x4fv #-}
type FuntypeUniformMatrix4x3fv =
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformMatrix4x3fv :: FunPtr FuntypeUniformMatrix4x3fv -> FuntypeUniformMatrix4x3fv
glrefUniformMatrix4x3fv :: IORef FuntypeUniformMatrix4x3fv
glrefUniformMatrix4x3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformMatrix4x3fv #-}
glUniformMatrix4x3fv :: FuntypeUniformMatrix4x3fv
glUniformMatrix4x3fv = unsafePerformIO $ readIORef glrefUniformMatrix4x3fv
{-# INLINE glUniformMatrix4x3fv #-}

-- GL_VERSION_3_0

type FuntypeColorMaski =
    GLuint ->
    GLboolean ->
    GLboolean ->
    GLboolean ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynColorMaski :: FunPtr FuntypeColorMaski -> FuntypeColorMaski
glrefColorMaski :: IORef FuntypeColorMaski
glrefColorMaski = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefColorMaski #-}
glColorMaski :: FuntypeColorMaski
glColorMaski = unsafePerformIO $ readIORef glrefColorMaski
{-# INLINE glColorMaski #-}
type FuntypeGetBooleani_v =
    GLenum ->
    GLuint ->
    Ptr (GLboolean) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetBooleani_v :: FunPtr FuntypeGetBooleani_v -> FuntypeGetBooleani_v
glrefGetBooleani_v :: IORef FuntypeGetBooleani_v
glrefGetBooleani_v = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetBooleani_v #-}
glGetBooleani_v :: FuntypeGetBooleani_v
glGetBooleani_v = unsafePerformIO $ readIORef glrefGetBooleani_v
{-# INLINE glGetBooleani_v #-}
type FuntypeGetIntegeri_v =
    GLenum ->
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetIntegeri_v :: FunPtr FuntypeGetIntegeri_v -> FuntypeGetIntegeri_v
glrefGetIntegeri_v :: IORef FuntypeGetIntegeri_v
glrefGetIntegeri_v = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetIntegeri_v #-}
glGetIntegeri_v :: FuntypeGetIntegeri_v
glGetIntegeri_v = unsafePerformIO $ readIORef glrefGetIntegeri_v
{-# INLINE glGetIntegeri_v #-}
type FuntypeEnablei =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnablei :: FunPtr FuntypeEnablei -> FuntypeEnablei
glrefEnablei :: IORef FuntypeEnablei
glrefEnablei = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnablei #-}
glEnablei :: FuntypeEnablei
glEnablei = unsafePerformIO $ readIORef glrefEnablei
{-# INLINE glEnablei #-}
type FuntypeDisablei =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisablei :: FunPtr FuntypeDisablei -> FuntypeDisablei
glrefDisablei :: IORef FuntypeDisablei
glrefDisablei = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisablei #-}
glDisablei :: FuntypeDisablei
glDisablei = unsafePerformIO $ readIORef glrefDisablei
{-# INLINE glDisablei #-}
type FuntypeIsEnabledi =
    GLenum ->
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsEnabledi :: FunPtr FuntypeIsEnabledi -> FuntypeIsEnabledi
glrefIsEnabledi :: IORef FuntypeIsEnabledi
glrefIsEnabledi = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsEnabledi #-}
glIsEnabledi :: FuntypeIsEnabledi
glIsEnabledi = unsafePerformIO $ readIORef glrefIsEnabledi
{-# INLINE glIsEnabledi #-}
type FuntypeBeginTransformFeedback =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBeginTransformFeedback :: FunPtr FuntypeBeginTransformFeedback -> FuntypeBeginTransformFeedback
glrefBeginTransformFeedback :: IORef FuntypeBeginTransformFeedback
glrefBeginTransformFeedback = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBeginTransformFeedback #-}
glBeginTransformFeedback :: FuntypeBeginTransformFeedback
glBeginTransformFeedback = unsafePerformIO $ readIORef glrefBeginTransformFeedback
{-# INLINE glBeginTransformFeedback #-}
type FuntypeEndTransformFeedback =
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEndTransformFeedback :: FunPtr FuntypeEndTransformFeedback -> FuntypeEndTransformFeedback
glrefEndTransformFeedback :: IORef FuntypeEndTransformFeedback
glrefEndTransformFeedback = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEndTransformFeedback #-}
glEndTransformFeedback :: FuntypeEndTransformFeedback
glEndTransformFeedback = unsafePerformIO $ readIORef glrefEndTransformFeedback
{-# INLINE glEndTransformFeedback #-}
type FuntypeBindBufferRange =
    GLenum ->
    GLuint ->
    GLuint ->
    GLintptr ->
    GLsizeiptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindBufferRange :: FunPtr FuntypeBindBufferRange -> FuntypeBindBufferRange
glrefBindBufferRange :: IORef FuntypeBindBufferRange
glrefBindBufferRange = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindBufferRange #-}
glBindBufferRange :: FuntypeBindBufferRange
glBindBufferRange = unsafePerformIO $ readIORef glrefBindBufferRange
{-# INLINE glBindBufferRange #-}
type FuntypeBindBufferBase =
    GLenum ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindBufferBase :: FunPtr FuntypeBindBufferBase -> FuntypeBindBufferBase
glrefBindBufferBase :: IORef FuntypeBindBufferBase
glrefBindBufferBase = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindBufferBase #-}
glBindBufferBase :: FuntypeBindBufferBase
glBindBufferBase = unsafePerformIO $ readIORef glrefBindBufferBase
{-# INLINE glBindBufferBase #-}
type FuntypeTransformFeedbackVaryings =
    GLuint ->
    GLsizei ->
    Ptr (Ptr (GLchar)) ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTransformFeedbackVaryings :: FunPtr FuntypeTransformFeedbackVaryings -> FuntypeTransformFeedbackVaryings
glrefTransformFeedbackVaryings :: IORef FuntypeTransformFeedbackVaryings
glrefTransformFeedbackVaryings = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTransformFeedbackVaryings #-}
glTransformFeedbackVaryings :: FuntypeTransformFeedbackVaryings
glTransformFeedbackVaryings = unsafePerformIO $ readIORef glrefTransformFeedbackVaryings
{-# INLINE glTransformFeedbackVaryings #-}
type FuntypeGetTransformFeedbackVarying =
    GLuint ->
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLsizei) ->
    Ptr (GLenum) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTransformFeedbackVarying :: FunPtr FuntypeGetTransformFeedbackVarying -> FuntypeGetTransformFeedbackVarying
glrefGetTransformFeedbackVarying :: IORef FuntypeGetTransformFeedbackVarying
glrefGetTransformFeedbackVarying = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTransformFeedbackVarying #-}
glGetTransformFeedbackVarying :: FuntypeGetTransformFeedbackVarying
glGetTransformFeedbackVarying = unsafePerformIO $ readIORef glrefGetTransformFeedbackVarying
{-# INLINE glGetTransformFeedbackVarying #-}
type FuntypeClampColor =
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClampColor :: FunPtr FuntypeClampColor -> FuntypeClampColor
glrefClampColor :: IORef FuntypeClampColor
glrefClampColor = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClampColor #-}
glClampColor :: FuntypeClampColor
glClampColor = unsafePerformIO $ readIORef glrefClampColor
{-# INLINE glClampColor #-}
type FuntypeBeginConditionalRender =
    GLuint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBeginConditionalRender :: FunPtr FuntypeBeginConditionalRender -> FuntypeBeginConditionalRender
glrefBeginConditionalRender :: IORef FuntypeBeginConditionalRender
glrefBeginConditionalRender = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBeginConditionalRender #-}
glBeginConditionalRender :: FuntypeBeginConditionalRender
glBeginConditionalRender = unsafePerformIO $ readIORef glrefBeginConditionalRender
{-# INLINE glBeginConditionalRender #-}
type FuntypeEndConditionalRender =
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEndConditionalRender :: FunPtr FuntypeEndConditionalRender -> FuntypeEndConditionalRender
glrefEndConditionalRender :: IORef FuntypeEndConditionalRender
glrefEndConditionalRender = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEndConditionalRender #-}
glEndConditionalRender :: FuntypeEndConditionalRender
glEndConditionalRender = unsafePerformIO $ readIORef glrefEndConditionalRender
{-# INLINE glEndConditionalRender #-}
type FuntypeVertexAttribIPointer =
    GLuint ->
    GLint ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribIPointer :: FunPtr FuntypeVertexAttribIPointer -> FuntypeVertexAttribIPointer
glrefVertexAttribIPointer :: IORef FuntypeVertexAttribIPointer
glrefVertexAttribIPointer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribIPointer #-}
glVertexAttribIPointer :: FuntypeVertexAttribIPointer
glVertexAttribIPointer = unsafePerformIO $ readIORef glrefVertexAttribIPointer
{-# INLINE glVertexAttribIPointer #-}
type FuntypeGetVertexAttribIiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexAttribIiv :: FunPtr FuntypeGetVertexAttribIiv -> FuntypeGetVertexAttribIiv
glrefGetVertexAttribIiv :: IORef FuntypeGetVertexAttribIiv
glrefGetVertexAttribIiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexAttribIiv #-}
glGetVertexAttribIiv :: FuntypeGetVertexAttribIiv
glGetVertexAttribIiv = unsafePerformIO $ readIORef glrefGetVertexAttribIiv
{-# INLINE glGetVertexAttribIiv #-}
type FuntypeGetVertexAttribIuiv =
    GLuint ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexAttribIuiv :: FunPtr FuntypeGetVertexAttribIuiv -> FuntypeGetVertexAttribIuiv
glrefGetVertexAttribIuiv :: IORef FuntypeGetVertexAttribIuiv
glrefGetVertexAttribIuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexAttribIuiv #-}
glGetVertexAttribIuiv :: FuntypeGetVertexAttribIuiv
glGetVertexAttribIuiv = unsafePerformIO $ readIORef glrefGetVertexAttribIuiv
{-# INLINE glGetVertexAttribIuiv #-}
type FuntypeVertexAttribI1i =
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI1i :: FunPtr FuntypeVertexAttribI1i -> FuntypeVertexAttribI1i
glrefVertexAttribI1i :: IORef FuntypeVertexAttribI1i
glrefVertexAttribI1i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI1i #-}
glVertexAttribI1i :: FuntypeVertexAttribI1i
glVertexAttribI1i = unsafePerformIO $ readIORef glrefVertexAttribI1i
{-# INLINE glVertexAttribI1i #-}
type FuntypeVertexAttribI2i =
    GLuint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI2i :: FunPtr FuntypeVertexAttribI2i -> FuntypeVertexAttribI2i
glrefVertexAttribI2i :: IORef FuntypeVertexAttribI2i
glrefVertexAttribI2i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI2i #-}
glVertexAttribI2i :: FuntypeVertexAttribI2i
glVertexAttribI2i = unsafePerformIO $ readIORef glrefVertexAttribI2i
{-# INLINE glVertexAttribI2i #-}
type FuntypeVertexAttribI3i =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI3i :: FunPtr FuntypeVertexAttribI3i -> FuntypeVertexAttribI3i
glrefVertexAttribI3i :: IORef FuntypeVertexAttribI3i
glrefVertexAttribI3i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI3i #-}
glVertexAttribI3i :: FuntypeVertexAttribI3i
glVertexAttribI3i = unsafePerformIO $ readIORef glrefVertexAttribI3i
{-# INLINE glVertexAttribI3i #-}
type FuntypeVertexAttribI4i =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4i :: FunPtr FuntypeVertexAttribI4i -> FuntypeVertexAttribI4i
glrefVertexAttribI4i :: IORef FuntypeVertexAttribI4i
glrefVertexAttribI4i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4i #-}
glVertexAttribI4i :: FuntypeVertexAttribI4i
glVertexAttribI4i = unsafePerformIO $ readIORef glrefVertexAttribI4i
{-# INLINE glVertexAttribI4i #-}
type FuntypeVertexAttribI1ui =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI1ui :: FunPtr FuntypeVertexAttribI1ui -> FuntypeVertexAttribI1ui
glrefVertexAttribI1ui :: IORef FuntypeVertexAttribI1ui
glrefVertexAttribI1ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI1ui #-}
glVertexAttribI1ui :: FuntypeVertexAttribI1ui
glVertexAttribI1ui = unsafePerformIO $ readIORef glrefVertexAttribI1ui
{-# INLINE glVertexAttribI1ui #-}
type FuntypeVertexAttribI2ui =
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI2ui :: FunPtr FuntypeVertexAttribI2ui -> FuntypeVertexAttribI2ui
glrefVertexAttribI2ui :: IORef FuntypeVertexAttribI2ui
glrefVertexAttribI2ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI2ui #-}
glVertexAttribI2ui :: FuntypeVertexAttribI2ui
glVertexAttribI2ui = unsafePerformIO $ readIORef glrefVertexAttribI2ui
{-# INLINE glVertexAttribI2ui #-}
type FuntypeVertexAttribI3ui =
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI3ui :: FunPtr FuntypeVertexAttribI3ui -> FuntypeVertexAttribI3ui
glrefVertexAttribI3ui :: IORef FuntypeVertexAttribI3ui
glrefVertexAttribI3ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI3ui #-}
glVertexAttribI3ui :: FuntypeVertexAttribI3ui
glVertexAttribI3ui = unsafePerformIO $ readIORef glrefVertexAttribI3ui
{-# INLINE glVertexAttribI3ui #-}
type FuntypeVertexAttribI4ui =
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4ui :: FunPtr FuntypeVertexAttribI4ui -> FuntypeVertexAttribI4ui
glrefVertexAttribI4ui :: IORef FuntypeVertexAttribI4ui
glrefVertexAttribI4ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4ui #-}
glVertexAttribI4ui :: FuntypeVertexAttribI4ui
glVertexAttribI4ui = unsafePerformIO $ readIORef glrefVertexAttribI4ui
{-# INLINE glVertexAttribI4ui #-}
type FuntypeVertexAttribI1iv =
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI1iv :: FunPtr FuntypeVertexAttribI1iv -> FuntypeVertexAttribI1iv
glrefVertexAttribI1iv :: IORef FuntypeVertexAttribI1iv
glrefVertexAttribI1iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI1iv #-}
glVertexAttribI1iv :: FuntypeVertexAttribI1iv
glVertexAttribI1iv = unsafePerformIO $ readIORef glrefVertexAttribI1iv
{-# INLINE glVertexAttribI1iv #-}
type FuntypeVertexAttribI2iv =
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI2iv :: FunPtr FuntypeVertexAttribI2iv -> FuntypeVertexAttribI2iv
glrefVertexAttribI2iv :: IORef FuntypeVertexAttribI2iv
glrefVertexAttribI2iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI2iv #-}
glVertexAttribI2iv :: FuntypeVertexAttribI2iv
glVertexAttribI2iv = unsafePerformIO $ readIORef glrefVertexAttribI2iv
{-# INLINE glVertexAttribI2iv #-}
type FuntypeVertexAttribI3iv =
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI3iv :: FunPtr FuntypeVertexAttribI3iv -> FuntypeVertexAttribI3iv
glrefVertexAttribI3iv :: IORef FuntypeVertexAttribI3iv
glrefVertexAttribI3iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI3iv #-}
glVertexAttribI3iv :: FuntypeVertexAttribI3iv
glVertexAttribI3iv = unsafePerformIO $ readIORef glrefVertexAttribI3iv
{-# INLINE glVertexAttribI3iv #-}
type FuntypeVertexAttribI4iv =
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4iv :: FunPtr FuntypeVertexAttribI4iv -> FuntypeVertexAttribI4iv
glrefVertexAttribI4iv :: IORef FuntypeVertexAttribI4iv
glrefVertexAttribI4iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4iv #-}
glVertexAttribI4iv :: FuntypeVertexAttribI4iv
glVertexAttribI4iv = unsafePerformIO $ readIORef glrefVertexAttribI4iv
{-# INLINE glVertexAttribI4iv #-}
type FuntypeVertexAttribI1uiv =
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI1uiv :: FunPtr FuntypeVertexAttribI1uiv -> FuntypeVertexAttribI1uiv
glrefVertexAttribI1uiv :: IORef FuntypeVertexAttribI1uiv
glrefVertexAttribI1uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI1uiv #-}
glVertexAttribI1uiv :: FuntypeVertexAttribI1uiv
glVertexAttribI1uiv = unsafePerformIO $ readIORef glrefVertexAttribI1uiv
{-# INLINE glVertexAttribI1uiv #-}
type FuntypeVertexAttribI2uiv =
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI2uiv :: FunPtr FuntypeVertexAttribI2uiv -> FuntypeVertexAttribI2uiv
glrefVertexAttribI2uiv :: IORef FuntypeVertexAttribI2uiv
glrefVertexAttribI2uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI2uiv #-}
glVertexAttribI2uiv :: FuntypeVertexAttribI2uiv
glVertexAttribI2uiv = unsafePerformIO $ readIORef glrefVertexAttribI2uiv
{-# INLINE glVertexAttribI2uiv #-}
type FuntypeVertexAttribI3uiv =
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI3uiv :: FunPtr FuntypeVertexAttribI3uiv -> FuntypeVertexAttribI3uiv
glrefVertexAttribI3uiv :: IORef FuntypeVertexAttribI3uiv
glrefVertexAttribI3uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI3uiv #-}
glVertexAttribI3uiv :: FuntypeVertexAttribI3uiv
glVertexAttribI3uiv = unsafePerformIO $ readIORef glrefVertexAttribI3uiv
{-# INLINE glVertexAttribI3uiv #-}
type FuntypeVertexAttribI4uiv =
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4uiv :: FunPtr FuntypeVertexAttribI4uiv -> FuntypeVertexAttribI4uiv
glrefVertexAttribI4uiv :: IORef FuntypeVertexAttribI4uiv
glrefVertexAttribI4uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4uiv #-}
glVertexAttribI4uiv :: FuntypeVertexAttribI4uiv
glVertexAttribI4uiv = unsafePerformIO $ readIORef glrefVertexAttribI4uiv
{-# INLINE glVertexAttribI4uiv #-}
type FuntypeVertexAttribI4bv =
    GLuint ->
    Ptr (GLbyte) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4bv :: FunPtr FuntypeVertexAttribI4bv -> FuntypeVertexAttribI4bv
glrefVertexAttribI4bv :: IORef FuntypeVertexAttribI4bv
glrefVertexAttribI4bv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4bv #-}
glVertexAttribI4bv :: FuntypeVertexAttribI4bv
glVertexAttribI4bv = unsafePerformIO $ readIORef glrefVertexAttribI4bv
{-# INLINE glVertexAttribI4bv #-}
type FuntypeVertexAttribI4sv =
    GLuint ->
    Ptr (GLshort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4sv :: FunPtr FuntypeVertexAttribI4sv -> FuntypeVertexAttribI4sv
glrefVertexAttribI4sv :: IORef FuntypeVertexAttribI4sv
glrefVertexAttribI4sv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4sv #-}
glVertexAttribI4sv :: FuntypeVertexAttribI4sv
glVertexAttribI4sv = unsafePerformIO $ readIORef glrefVertexAttribI4sv
{-# INLINE glVertexAttribI4sv #-}
type FuntypeVertexAttribI4ubv =
    GLuint ->
    Ptr (GLubyte) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4ubv :: FunPtr FuntypeVertexAttribI4ubv -> FuntypeVertexAttribI4ubv
glrefVertexAttribI4ubv :: IORef FuntypeVertexAttribI4ubv
glrefVertexAttribI4ubv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4ubv #-}
glVertexAttribI4ubv :: FuntypeVertexAttribI4ubv
glVertexAttribI4ubv = unsafePerformIO $ readIORef glrefVertexAttribI4ubv
{-# INLINE glVertexAttribI4ubv #-}
type FuntypeVertexAttribI4usv =
    GLuint ->
    Ptr (GLushort) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribI4usv :: FunPtr FuntypeVertexAttribI4usv -> FuntypeVertexAttribI4usv
glrefVertexAttribI4usv :: IORef FuntypeVertexAttribI4usv
glrefVertexAttribI4usv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribI4usv #-}
glVertexAttribI4usv :: FuntypeVertexAttribI4usv
glVertexAttribI4usv = unsafePerformIO $ readIORef glrefVertexAttribI4usv
{-# INLINE glVertexAttribI4usv #-}
type FuntypeGetUniformuiv =
    GLuint ->
    GLint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetUniformuiv :: FunPtr FuntypeGetUniformuiv -> FuntypeGetUniformuiv
glrefGetUniformuiv :: IORef FuntypeGetUniformuiv
glrefGetUniformuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetUniformuiv #-}
glGetUniformuiv :: FuntypeGetUniformuiv
glGetUniformuiv = unsafePerformIO $ readIORef glrefGetUniformuiv
{-# INLINE glGetUniformuiv #-}
type FuntypeBindFragDataLocation =
    GLuint ->
    GLuint ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindFragDataLocation :: FunPtr FuntypeBindFragDataLocation -> FuntypeBindFragDataLocation
glrefBindFragDataLocation :: IORef FuntypeBindFragDataLocation
glrefBindFragDataLocation = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindFragDataLocation #-}
glBindFragDataLocation :: FuntypeBindFragDataLocation
glBindFragDataLocation = unsafePerformIO $ readIORef glrefBindFragDataLocation
{-# INLINE glBindFragDataLocation #-}
type FuntypeGetFragDataLocation =
    GLuint ->
    Ptr (GLchar) ->
    IO ( GLint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetFragDataLocation :: FunPtr FuntypeGetFragDataLocation -> FuntypeGetFragDataLocation
glrefGetFragDataLocation :: IORef FuntypeGetFragDataLocation
glrefGetFragDataLocation = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetFragDataLocation #-}
glGetFragDataLocation :: FuntypeGetFragDataLocation
glGetFragDataLocation = unsafePerformIO $ readIORef glrefGetFragDataLocation
{-# INLINE glGetFragDataLocation #-}
type FuntypeUniform1ui =
    GLint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform1ui :: FunPtr FuntypeUniform1ui -> FuntypeUniform1ui
glrefUniform1ui :: IORef FuntypeUniform1ui
glrefUniform1ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform1ui #-}
glUniform1ui :: FuntypeUniform1ui
glUniform1ui = unsafePerformIO $ readIORef glrefUniform1ui
{-# INLINE glUniform1ui #-}
type FuntypeUniform2ui =
    GLint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform2ui :: FunPtr FuntypeUniform2ui -> FuntypeUniform2ui
glrefUniform2ui :: IORef FuntypeUniform2ui
glrefUniform2ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform2ui #-}
glUniform2ui :: FuntypeUniform2ui
glUniform2ui = unsafePerformIO $ readIORef glrefUniform2ui
{-# INLINE glUniform2ui #-}
type FuntypeUniform3ui =
    GLint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform3ui :: FunPtr FuntypeUniform3ui -> FuntypeUniform3ui
glrefUniform3ui :: IORef FuntypeUniform3ui
glrefUniform3ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform3ui #-}
glUniform3ui :: FuntypeUniform3ui
glUniform3ui = unsafePerformIO $ readIORef glrefUniform3ui
{-# INLINE glUniform3ui #-}
type FuntypeUniform4ui =
    GLint ->
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform4ui :: FunPtr FuntypeUniform4ui -> FuntypeUniform4ui
glrefUniform4ui :: IORef FuntypeUniform4ui
glrefUniform4ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform4ui #-}
glUniform4ui :: FuntypeUniform4ui
glUniform4ui = unsafePerformIO $ readIORef glrefUniform4ui
{-# INLINE glUniform4ui #-}
type FuntypeUniform1uiv =
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform1uiv :: FunPtr FuntypeUniform1uiv -> FuntypeUniform1uiv
glrefUniform1uiv :: IORef FuntypeUniform1uiv
glrefUniform1uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform1uiv #-}
glUniform1uiv :: FuntypeUniform1uiv
glUniform1uiv = unsafePerformIO $ readIORef glrefUniform1uiv
{-# INLINE glUniform1uiv #-}
type FuntypeUniform2uiv =
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform2uiv :: FunPtr FuntypeUniform2uiv -> FuntypeUniform2uiv
glrefUniform2uiv :: IORef FuntypeUniform2uiv
glrefUniform2uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform2uiv #-}
glUniform2uiv :: FuntypeUniform2uiv
glUniform2uiv = unsafePerformIO $ readIORef glrefUniform2uiv
{-# INLINE glUniform2uiv #-}
type FuntypeUniform3uiv =
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform3uiv :: FunPtr FuntypeUniform3uiv -> FuntypeUniform3uiv
glrefUniform3uiv :: IORef FuntypeUniform3uiv
glrefUniform3uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform3uiv #-}
glUniform3uiv :: FuntypeUniform3uiv
glUniform3uiv = unsafePerformIO $ readIORef glrefUniform3uiv
{-# INLINE glUniform3uiv #-}
type FuntypeUniform4uiv =
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniform4uiv :: FunPtr FuntypeUniform4uiv -> FuntypeUniform4uiv
glrefUniform4uiv :: IORef FuntypeUniform4uiv
glrefUniform4uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniform4uiv #-}
glUniform4uiv :: FuntypeUniform4uiv
glUniform4uiv = unsafePerformIO $ readIORef glrefUniform4uiv
{-# INLINE glUniform4uiv #-}
type FuntypeTexParameterIiv =
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexParameterIiv :: FunPtr FuntypeTexParameterIiv -> FuntypeTexParameterIiv
glrefTexParameterIiv :: IORef FuntypeTexParameterIiv
glrefTexParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexParameterIiv #-}
glTexParameterIiv :: FuntypeTexParameterIiv
glTexParameterIiv = unsafePerformIO $ readIORef glrefTexParameterIiv
{-# INLINE glTexParameterIiv #-}
type FuntypeTexParameterIuiv =
    GLenum ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexParameterIuiv :: FunPtr FuntypeTexParameterIuiv -> FuntypeTexParameterIuiv
glrefTexParameterIuiv :: IORef FuntypeTexParameterIuiv
glrefTexParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexParameterIuiv #-}
glTexParameterIuiv :: FuntypeTexParameterIuiv
glTexParameterIuiv = unsafePerformIO $ readIORef glrefTexParameterIuiv
{-# INLINE glTexParameterIuiv #-}
type FuntypeGetTexParameterIiv =
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTexParameterIiv :: FunPtr FuntypeGetTexParameterIiv -> FuntypeGetTexParameterIiv
glrefGetTexParameterIiv :: IORef FuntypeGetTexParameterIiv
glrefGetTexParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTexParameterIiv #-}
glGetTexParameterIiv :: FuntypeGetTexParameterIiv
glGetTexParameterIiv = unsafePerformIO $ readIORef glrefGetTexParameterIiv
{-# INLINE glGetTexParameterIiv #-}
type FuntypeGetTexParameterIuiv =
    GLenum ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTexParameterIuiv :: FunPtr FuntypeGetTexParameterIuiv -> FuntypeGetTexParameterIuiv
glrefGetTexParameterIuiv :: IORef FuntypeGetTexParameterIuiv
glrefGetTexParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTexParameterIuiv #-}
glGetTexParameterIuiv :: FuntypeGetTexParameterIuiv
glGetTexParameterIuiv = unsafePerformIO $ readIORef glrefGetTexParameterIuiv
{-# INLINE glGetTexParameterIuiv #-}
type FuntypeClearBufferiv =
    GLenum ->
    GLint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearBufferiv :: FunPtr FuntypeClearBufferiv -> FuntypeClearBufferiv
glrefClearBufferiv :: IORef FuntypeClearBufferiv
glrefClearBufferiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearBufferiv #-}
glClearBufferiv :: FuntypeClearBufferiv
glClearBufferiv = unsafePerformIO $ readIORef glrefClearBufferiv
{-# INLINE glClearBufferiv #-}
type FuntypeClearBufferuiv =
    GLenum ->
    GLint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearBufferuiv :: FunPtr FuntypeClearBufferuiv -> FuntypeClearBufferuiv
glrefClearBufferuiv :: IORef FuntypeClearBufferuiv
glrefClearBufferuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearBufferuiv #-}
glClearBufferuiv :: FuntypeClearBufferuiv
glClearBufferuiv = unsafePerformIO $ readIORef glrefClearBufferuiv
{-# INLINE glClearBufferuiv #-}
type FuntypeClearBufferfv =
    GLenum ->
    GLint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearBufferfv :: FunPtr FuntypeClearBufferfv -> FuntypeClearBufferfv
glrefClearBufferfv :: IORef FuntypeClearBufferfv
glrefClearBufferfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearBufferfv #-}
glClearBufferfv :: FuntypeClearBufferfv
glClearBufferfv = unsafePerformIO $ readIORef glrefClearBufferfv
{-# INLINE glClearBufferfv #-}
type FuntypeClearBufferfi =
    GLenum ->
    GLint ->
    GLfloat ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearBufferfi :: FunPtr FuntypeClearBufferfi -> FuntypeClearBufferfi
glrefClearBufferfi :: IORef FuntypeClearBufferfi
glrefClearBufferfi = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearBufferfi #-}
glClearBufferfi :: FuntypeClearBufferfi
glClearBufferfi = unsafePerformIO $ readIORef glrefClearBufferfi
{-# INLINE glClearBufferfi #-}
type FuntypeGetStringi =
    GLenum ->
    GLuint ->
    IO ( Ptr (GLubyte) )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetStringi :: FunPtr FuntypeGetStringi -> FuntypeGetStringi
glrefGetStringi :: IORef FuntypeGetStringi
glrefGetStringi = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetStringi #-}
glGetStringi :: FuntypeGetStringi
glGetStringi = unsafePerformIO $ readIORef glrefGetStringi
{-# INLINE glGetStringi #-}
type FuntypeIsRenderbuffer =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsRenderbuffer :: FunPtr FuntypeIsRenderbuffer -> FuntypeIsRenderbuffer
glrefIsRenderbuffer :: IORef FuntypeIsRenderbuffer
glrefIsRenderbuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsRenderbuffer #-}
glIsRenderbuffer :: FuntypeIsRenderbuffer
glIsRenderbuffer = unsafePerformIO $ readIORef glrefIsRenderbuffer
{-# INLINE glIsRenderbuffer #-}
type FuntypeBindRenderbuffer =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindRenderbuffer :: FunPtr FuntypeBindRenderbuffer -> FuntypeBindRenderbuffer
glrefBindRenderbuffer :: IORef FuntypeBindRenderbuffer
glrefBindRenderbuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindRenderbuffer #-}
glBindRenderbuffer :: FuntypeBindRenderbuffer
glBindRenderbuffer = unsafePerformIO $ readIORef glrefBindRenderbuffer
{-# INLINE glBindRenderbuffer #-}
type FuntypeDeleteRenderbuffers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteRenderbuffers :: FunPtr FuntypeDeleteRenderbuffers -> FuntypeDeleteRenderbuffers
glrefDeleteRenderbuffers :: IORef FuntypeDeleteRenderbuffers
glrefDeleteRenderbuffers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteRenderbuffers #-}
glDeleteRenderbuffers :: FuntypeDeleteRenderbuffers
glDeleteRenderbuffers = unsafePerformIO $ readIORef glrefDeleteRenderbuffers
{-# INLINE glDeleteRenderbuffers #-}
type FuntypeGenRenderbuffers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenRenderbuffers :: FunPtr FuntypeGenRenderbuffers -> FuntypeGenRenderbuffers
glrefGenRenderbuffers :: IORef FuntypeGenRenderbuffers
glrefGenRenderbuffers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenRenderbuffers #-}
glGenRenderbuffers :: FuntypeGenRenderbuffers
glGenRenderbuffers = unsafePerformIO $ readIORef glrefGenRenderbuffers
{-# INLINE glGenRenderbuffers #-}
type FuntypeRenderbufferStorage =
    GLenum ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynRenderbufferStorage :: FunPtr FuntypeRenderbufferStorage -> FuntypeRenderbufferStorage
glrefRenderbufferStorage :: IORef FuntypeRenderbufferStorage
glrefRenderbufferStorage = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefRenderbufferStorage #-}
glRenderbufferStorage :: FuntypeRenderbufferStorage
glRenderbufferStorage = unsafePerformIO $ readIORef glrefRenderbufferStorage
{-# INLINE glRenderbufferStorage #-}
type FuntypeGetRenderbufferParameteriv =
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetRenderbufferParameteriv :: FunPtr FuntypeGetRenderbufferParameteriv -> FuntypeGetRenderbufferParameteriv
glrefGetRenderbufferParameteriv :: IORef FuntypeGetRenderbufferParameteriv
glrefGetRenderbufferParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetRenderbufferParameteriv #-}
glGetRenderbufferParameteriv :: FuntypeGetRenderbufferParameteriv
glGetRenderbufferParameteriv = unsafePerformIO $ readIORef glrefGetRenderbufferParameteriv
{-# INLINE glGetRenderbufferParameteriv #-}
type FuntypeIsFramebuffer =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsFramebuffer :: FunPtr FuntypeIsFramebuffer -> FuntypeIsFramebuffer
glrefIsFramebuffer :: IORef FuntypeIsFramebuffer
glrefIsFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsFramebuffer #-}
glIsFramebuffer :: FuntypeIsFramebuffer
glIsFramebuffer = unsafePerformIO $ readIORef glrefIsFramebuffer
{-# INLINE glIsFramebuffer #-}
type FuntypeBindFramebuffer =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindFramebuffer :: FunPtr FuntypeBindFramebuffer -> FuntypeBindFramebuffer
glrefBindFramebuffer :: IORef FuntypeBindFramebuffer
glrefBindFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindFramebuffer #-}
glBindFramebuffer :: FuntypeBindFramebuffer
glBindFramebuffer = unsafePerformIO $ readIORef glrefBindFramebuffer
{-# INLINE glBindFramebuffer #-}
type FuntypeDeleteFramebuffers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteFramebuffers :: FunPtr FuntypeDeleteFramebuffers -> FuntypeDeleteFramebuffers
glrefDeleteFramebuffers :: IORef FuntypeDeleteFramebuffers
glrefDeleteFramebuffers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteFramebuffers #-}
glDeleteFramebuffers :: FuntypeDeleteFramebuffers
glDeleteFramebuffers = unsafePerformIO $ readIORef glrefDeleteFramebuffers
{-# INLINE glDeleteFramebuffers #-}
type FuntypeGenFramebuffers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenFramebuffers :: FunPtr FuntypeGenFramebuffers -> FuntypeGenFramebuffers
glrefGenFramebuffers :: IORef FuntypeGenFramebuffers
glrefGenFramebuffers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenFramebuffers #-}
glGenFramebuffers :: FuntypeGenFramebuffers
glGenFramebuffers = unsafePerformIO $ readIORef glrefGenFramebuffers
{-# INLINE glGenFramebuffers #-}
type FuntypeCheckFramebufferStatus =
    GLenum ->
    IO ( GLenum )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCheckFramebufferStatus :: FunPtr FuntypeCheckFramebufferStatus -> FuntypeCheckFramebufferStatus
glrefCheckFramebufferStatus :: IORef FuntypeCheckFramebufferStatus
glrefCheckFramebufferStatus = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCheckFramebufferStatus #-}
glCheckFramebufferStatus :: FuntypeCheckFramebufferStatus
glCheckFramebufferStatus = unsafePerformIO $ readIORef glrefCheckFramebufferStatus
{-# INLINE glCheckFramebufferStatus #-}
type FuntypeFramebufferTexture1D =
    GLenum ->
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferTexture1D :: FunPtr FuntypeFramebufferTexture1D -> FuntypeFramebufferTexture1D
glrefFramebufferTexture1D :: IORef FuntypeFramebufferTexture1D
glrefFramebufferTexture1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferTexture1D #-}
glFramebufferTexture1D :: FuntypeFramebufferTexture1D
glFramebufferTexture1D = unsafePerformIO $ readIORef glrefFramebufferTexture1D
{-# INLINE glFramebufferTexture1D #-}
type FuntypeFramebufferTexture2D =
    GLenum ->
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferTexture2D :: FunPtr FuntypeFramebufferTexture2D -> FuntypeFramebufferTexture2D
glrefFramebufferTexture2D :: IORef FuntypeFramebufferTexture2D
glrefFramebufferTexture2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferTexture2D #-}
glFramebufferTexture2D :: FuntypeFramebufferTexture2D
glFramebufferTexture2D = unsafePerformIO $ readIORef glrefFramebufferTexture2D
{-# INLINE glFramebufferTexture2D #-}
type FuntypeFramebufferTexture3D =
    GLenum ->
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferTexture3D :: FunPtr FuntypeFramebufferTexture3D -> FuntypeFramebufferTexture3D
glrefFramebufferTexture3D :: IORef FuntypeFramebufferTexture3D
glrefFramebufferTexture3D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferTexture3D #-}
glFramebufferTexture3D :: FuntypeFramebufferTexture3D
glFramebufferTexture3D = unsafePerformIO $ readIORef glrefFramebufferTexture3D
{-# INLINE glFramebufferTexture3D #-}
type FuntypeFramebufferRenderbuffer =
    GLenum ->
    GLenum ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferRenderbuffer :: FunPtr FuntypeFramebufferRenderbuffer -> FuntypeFramebufferRenderbuffer
glrefFramebufferRenderbuffer :: IORef FuntypeFramebufferRenderbuffer
glrefFramebufferRenderbuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferRenderbuffer #-}
glFramebufferRenderbuffer :: FuntypeFramebufferRenderbuffer
glFramebufferRenderbuffer = unsafePerformIO $ readIORef glrefFramebufferRenderbuffer
{-# INLINE glFramebufferRenderbuffer #-}
type FuntypeGetFramebufferAttachmentParameteriv =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetFramebufferAttachmentParameteriv :: FunPtr FuntypeGetFramebufferAttachmentParameteriv -> FuntypeGetFramebufferAttachmentParameteriv
glrefGetFramebufferAttachmentParameteriv :: IORef FuntypeGetFramebufferAttachmentParameteriv
glrefGetFramebufferAttachmentParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetFramebufferAttachmentParameteriv #-}
glGetFramebufferAttachmentParameteriv :: FuntypeGetFramebufferAttachmentParameteriv
glGetFramebufferAttachmentParameteriv = unsafePerformIO $ readIORef glrefGetFramebufferAttachmentParameteriv
{-# INLINE glGetFramebufferAttachmentParameteriv #-}
type FuntypeGenerateMipmap =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenerateMipmap :: FunPtr FuntypeGenerateMipmap -> FuntypeGenerateMipmap
glrefGenerateMipmap :: IORef FuntypeGenerateMipmap
glrefGenerateMipmap = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenerateMipmap #-}
glGenerateMipmap :: FuntypeGenerateMipmap
glGenerateMipmap = unsafePerformIO $ readIORef glrefGenerateMipmap
{-# INLINE glGenerateMipmap #-}
type FuntypeBlitFramebuffer =
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLbitfield ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBlitFramebuffer :: FunPtr FuntypeBlitFramebuffer -> FuntypeBlitFramebuffer
glrefBlitFramebuffer :: IORef FuntypeBlitFramebuffer
glrefBlitFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBlitFramebuffer #-}
glBlitFramebuffer :: FuntypeBlitFramebuffer
glBlitFramebuffer = unsafePerformIO $ readIORef glrefBlitFramebuffer
{-# INLINE glBlitFramebuffer #-}
type FuntypeRenderbufferStorageMultisample =
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynRenderbufferStorageMultisample :: FunPtr FuntypeRenderbufferStorageMultisample -> FuntypeRenderbufferStorageMultisample
glrefRenderbufferStorageMultisample :: IORef FuntypeRenderbufferStorageMultisample
glrefRenderbufferStorageMultisample = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefRenderbufferStorageMultisample #-}
glRenderbufferStorageMultisample :: FuntypeRenderbufferStorageMultisample
glRenderbufferStorageMultisample = unsafePerformIO $ readIORef glrefRenderbufferStorageMultisample
{-# INLINE glRenderbufferStorageMultisample #-}
type FuntypeFramebufferTextureLayer =
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferTextureLayer :: FunPtr FuntypeFramebufferTextureLayer -> FuntypeFramebufferTextureLayer
glrefFramebufferTextureLayer :: IORef FuntypeFramebufferTextureLayer
glrefFramebufferTextureLayer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferTextureLayer #-}
glFramebufferTextureLayer :: FuntypeFramebufferTextureLayer
glFramebufferTextureLayer = unsafePerformIO $ readIORef glrefFramebufferTextureLayer
{-# INLINE glFramebufferTextureLayer #-}
type FuntypeMapBufferRange =
    GLenum ->
    GLintptr ->
    GLsizeiptr ->
    GLbitfield ->
    IO ( Ptr () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMapBufferRange :: FunPtr FuntypeMapBufferRange -> FuntypeMapBufferRange
glrefMapBufferRange :: IORef FuntypeMapBufferRange
glrefMapBufferRange = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMapBufferRange #-}
glMapBufferRange :: FuntypeMapBufferRange
glMapBufferRange = unsafePerformIO $ readIORef glrefMapBufferRange
{-# INLINE glMapBufferRange #-}
type FuntypeFlushMappedBufferRange =
    GLenum ->
    GLintptr ->
    GLsizeiptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFlushMappedBufferRange :: FunPtr FuntypeFlushMappedBufferRange -> FuntypeFlushMappedBufferRange
glrefFlushMappedBufferRange :: IORef FuntypeFlushMappedBufferRange
glrefFlushMappedBufferRange = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFlushMappedBufferRange #-}
glFlushMappedBufferRange :: FuntypeFlushMappedBufferRange
glFlushMappedBufferRange = unsafePerformIO $ readIORef glrefFlushMappedBufferRange
{-# INLINE glFlushMappedBufferRange #-}
type FuntypeBindVertexArray =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindVertexArray :: FunPtr FuntypeBindVertexArray -> FuntypeBindVertexArray
glrefBindVertexArray :: IORef FuntypeBindVertexArray
glrefBindVertexArray = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindVertexArray #-}
glBindVertexArray :: FuntypeBindVertexArray
glBindVertexArray = unsafePerformIO $ readIORef glrefBindVertexArray
{-# INLINE glBindVertexArray #-}
type FuntypeDeleteVertexArrays =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteVertexArrays :: FunPtr FuntypeDeleteVertexArrays -> FuntypeDeleteVertexArrays
glrefDeleteVertexArrays :: IORef FuntypeDeleteVertexArrays
glrefDeleteVertexArrays = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteVertexArrays #-}
glDeleteVertexArrays :: FuntypeDeleteVertexArrays
glDeleteVertexArrays = unsafePerformIO $ readIORef glrefDeleteVertexArrays
{-# INLINE glDeleteVertexArrays #-}
type FuntypeGenVertexArrays =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenVertexArrays :: FunPtr FuntypeGenVertexArrays -> FuntypeGenVertexArrays
glrefGenVertexArrays :: IORef FuntypeGenVertexArrays
glrefGenVertexArrays = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenVertexArrays #-}
glGenVertexArrays :: FuntypeGenVertexArrays
glGenVertexArrays = unsafePerformIO $ readIORef glrefGenVertexArrays
{-# INLINE glGenVertexArrays #-}
type FuntypeIsVertexArray =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsVertexArray :: FunPtr FuntypeIsVertexArray -> FuntypeIsVertexArray
glrefIsVertexArray :: IORef FuntypeIsVertexArray
glrefIsVertexArray = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsVertexArray #-}
glIsVertexArray :: FuntypeIsVertexArray
glIsVertexArray = unsafePerformIO $ readIORef glrefIsVertexArray
{-# INLINE glIsVertexArray #-}

-- GL_VERSION_3_1

type FuntypeDrawArraysInstanced =
    GLenum ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawArraysInstanced :: FunPtr FuntypeDrawArraysInstanced -> FuntypeDrawArraysInstanced
glrefDrawArraysInstanced :: IORef FuntypeDrawArraysInstanced
glrefDrawArraysInstanced = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawArraysInstanced #-}
glDrawArraysInstanced :: FuntypeDrawArraysInstanced
glDrawArraysInstanced = unsafePerformIO $ readIORef glrefDrawArraysInstanced
{-# INLINE glDrawArraysInstanced #-}
type FuntypeDrawElementsInstanced =
    GLenum ->
    GLsizei ->
    GLenum ->
    Ptr () ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawElementsInstanced :: FunPtr FuntypeDrawElementsInstanced -> FuntypeDrawElementsInstanced
glrefDrawElementsInstanced :: IORef FuntypeDrawElementsInstanced
glrefDrawElementsInstanced = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawElementsInstanced #-}
glDrawElementsInstanced :: FuntypeDrawElementsInstanced
glDrawElementsInstanced = unsafePerformIO $ readIORef glrefDrawElementsInstanced
{-# INLINE glDrawElementsInstanced #-}
type FuntypeTexBuffer =
    GLenum ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexBuffer :: FunPtr FuntypeTexBuffer -> FuntypeTexBuffer
glrefTexBuffer :: IORef FuntypeTexBuffer
glrefTexBuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexBuffer #-}
glTexBuffer :: FuntypeTexBuffer
glTexBuffer = unsafePerformIO $ readIORef glrefTexBuffer
{-# INLINE glTexBuffer #-}
type FuntypePrimitiveRestartIndex =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPrimitiveRestartIndex :: FunPtr FuntypePrimitiveRestartIndex -> FuntypePrimitiveRestartIndex
glrefPrimitiveRestartIndex :: IORef FuntypePrimitiveRestartIndex
glrefPrimitiveRestartIndex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPrimitiveRestartIndex #-}
glPrimitiveRestartIndex :: FuntypePrimitiveRestartIndex
glPrimitiveRestartIndex = unsafePerformIO $ readIORef glrefPrimitiveRestartIndex
{-# INLINE glPrimitiveRestartIndex #-}
type FuntypeCopyBufferSubData =
    GLenum ->
    GLenum ->
    GLintptr ->
    GLintptr ->
    GLsizeiptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyBufferSubData :: FunPtr FuntypeCopyBufferSubData -> FuntypeCopyBufferSubData
glrefCopyBufferSubData :: IORef FuntypeCopyBufferSubData
glrefCopyBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyBufferSubData #-}
glCopyBufferSubData :: FuntypeCopyBufferSubData
glCopyBufferSubData = unsafePerformIO $ readIORef glrefCopyBufferSubData
{-# INLINE glCopyBufferSubData #-}
type FuntypeGetUniformIndices =
    GLuint ->
    GLsizei ->
    Ptr (Ptr (GLchar)) ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetUniformIndices :: FunPtr FuntypeGetUniformIndices -> FuntypeGetUniformIndices
glrefGetUniformIndices :: IORef FuntypeGetUniformIndices
glrefGetUniformIndices = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetUniformIndices #-}
glGetUniformIndices :: FuntypeGetUniformIndices
glGetUniformIndices = unsafePerformIO $ readIORef glrefGetUniformIndices
{-# INLINE glGetUniformIndices #-}
type FuntypeGetActiveUniformsiv =
    GLuint ->
    GLsizei ->
    Ptr (GLuint) ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetActiveUniformsiv :: FunPtr FuntypeGetActiveUniformsiv -> FuntypeGetActiveUniformsiv
glrefGetActiveUniformsiv :: IORef FuntypeGetActiveUniformsiv
glrefGetActiveUniformsiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetActiveUniformsiv #-}
glGetActiveUniformsiv :: FuntypeGetActiveUniformsiv
glGetActiveUniformsiv = unsafePerformIO $ readIORef glrefGetActiveUniformsiv
{-# INLINE glGetActiveUniformsiv #-}
type FuntypeGetActiveUniformName =
    GLuint ->
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetActiveUniformName :: FunPtr FuntypeGetActiveUniformName -> FuntypeGetActiveUniformName
glrefGetActiveUniformName :: IORef FuntypeGetActiveUniformName
glrefGetActiveUniformName = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetActiveUniformName #-}
glGetActiveUniformName :: FuntypeGetActiveUniformName
glGetActiveUniformName = unsafePerformIO $ readIORef glrefGetActiveUniformName
{-# INLINE glGetActiveUniformName #-}
type FuntypeGetUniformBlockIndex =
    GLuint ->
    Ptr (GLchar) ->
    IO ( GLuint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetUniformBlockIndex :: FunPtr FuntypeGetUniformBlockIndex -> FuntypeGetUniformBlockIndex
glrefGetUniformBlockIndex :: IORef FuntypeGetUniformBlockIndex
glrefGetUniformBlockIndex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetUniformBlockIndex #-}
glGetUniformBlockIndex :: FuntypeGetUniformBlockIndex
glGetUniformBlockIndex = unsafePerformIO $ readIORef glrefGetUniformBlockIndex
{-# INLINE glGetUniformBlockIndex #-}
type FuntypeGetActiveUniformBlockiv =
    GLuint ->
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetActiveUniformBlockiv :: FunPtr FuntypeGetActiveUniformBlockiv -> FuntypeGetActiveUniformBlockiv
glrefGetActiveUniformBlockiv :: IORef FuntypeGetActiveUniformBlockiv
glrefGetActiveUniformBlockiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetActiveUniformBlockiv #-}
glGetActiveUniformBlockiv :: FuntypeGetActiveUniformBlockiv
glGetActiveUniformBlockiv = unsafePerformIO $ readIORef glrefGetActiveUniformBlockiv
{-# INLINE glGetActiveUniformBlockiv #-}
type FuntypeGetActiveUniformBlockName =
    GLuint ->
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetActiveUniformBlockName :: FunPtr FuntypeGetActiveUniformBlockName -> FuntypeGetActiveUniformBlockName
glrefGetActiveUniformBlockName :: IORef FuntypeGetActiveUniformBlockName
glrefGetActiveUniformBlockName = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetActiveUniformBlockName #-}
glGetActiveUniformBlockName :: FuntypeGetActiveUniformBlockName
glGetActiveUniformBlockName = unsafePerformIO $ readIORef glrefGetActiveUniformBlockName
{-# INLINE glGetActiveUniformBlockName #-}
type FuntypeUniformBlockBinding =
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUniformBlockBinding :: FunPtr FuntypeUniformBlockBinding -> FuntypeUniformBlockBinding
glrefUniformBlockBinding :: IORef FuntypeUniformBlockBinding
glrefUniformBlockBinding = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUniformBlockBinding #-}
glUniformBlockBinding :: FuntypeUniformBlockBinding
glUniformBlockBinding = unsafePerformIO $ readIORef glrefUniformBlockBinding
{-# INLINE glUniformBlockBinding #-}

-- GL_VERSION_3_2

type FuntypeDrawElementsBaseVertex =
    GLenum ->
    GLsizei ->
    GLenum ->
    Ptr () ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawElementsBaseVertex :: FunPtr FuntypeDrawElementsBaseVertex -> FuntypeDrawElementsBaseVertex
glrefDrawElementsBaseVertex :: IORef FuntypeDrawElementsBaseVertex
glrefDrawElementsBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawElementsBaseVertex #-}
glDrawElementsBaseVertex :: FuntypeDrawElementsBaseVertex
glDrawElementsBaseVertex = unsafePerformIO $ readIORef glrefDrawElementsBaseVertex
{-# INLINE glDrawElementsBaseVertex #-}
type FuntypeDrawRangeElementsBaseVertex =
    GLenum ->
    GLuint ->
    GLuint ->
    GLsizei ->
    GLenum ->
    Ptr () ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawRangeElementsBaseVertex :: FunPtr FuntypeDrawRangeElementsBaseVertex -> FuntypeDrawRangeElementsBaseVertex
glrefDrawRangeElementsBaseVertex :: IORef FuntypeDrawRangeElementsBaseVertex
glrefDrawRangeElementsBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawRangeElementsBaseVertex #-}
glDrawRangeElementsBaseVertex :: FuntypeDrawRangeElementsBaseVertex
glDrawRangeElementsBaseVertex = unsafePerformIO $ readIORef glrefDrawRangeElementsBaseVertex
{-# INLINE glDrawRangeElementsBaseVertex #-}
type FuntypeDrawElementsInstancedBaseVertex =
    GLenum ->
    GLsizei ->
    GLenum ->
    Ptr () ->
    GLsizei ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDrawElementsInstancedBaseVertex :: FunPtr FuntypeDrawElementsInstancedBaseVertex -> FuntypeDrawElementsInstancedBaseVertex
glrefDrawElementsInstancedBaseVertex :: IORef FuntypeDrawElementsInstancedBaseVertex
glrefDrawElementsInstancedBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDrawElementsInstancedBaseVertex #-}
glDrawElementsInstancedBaseVertex :: FuntypeDrawElementsInstancedBaseVertex
glDrawElementsInstancedBaseVertex = unsafePerformIO $ readIORef glrefDrawElementsInstancedBaseVertex
{-# INLINE glDrawElementsInstancedBaseVertex #-}
type FuntypeMultiDrawElementsBaseVertex =
    GLenum ->
    Ptr (GLsizei) ->
    GLenum ->
    Ptr (Ptr ()) ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiDrawElementsBaseVertex :: FunPtr FuntypeMultiDrawElementsBaseVertex -> FuntypeMultiDrawElementsBaseVertex
glrefMultiDrawElementsBaseVertex :: IORef FuntypeMultiDrawElementsBaseVertex
glrefMultiDrawElementsBaseVertex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiDrawElementsBaseVertex #-}
glMultiDrawElementsBaseVertex :: FuntypeMultiDrawElementsBaseVertex
glMultiDrawElementsBaseVertex = unsafePerformIO $ readIORef glrefMultiDrawElementsBaseVertex
{-# INLINE glMultiDrawElementsBaseVertex #-}
type FuntypeProvokingVertex =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProvokingVertex :: FunPtr FuntypeProvokingVertex -> FuntypeProvokingVertex
glrefProvokingVertex :: IORef FuntypeProvokingVertex
glrefProvokingVertex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProvokingVertex #-}
glProvokingVertex :: FuntypeProvokingVertex
glProvokingVertex = unsafePerformIO $ readIORef glrefProvokingVertex
{-# INLINE glProvokingVertex #-}
type FuntypeFenceSync =
    GLenum ->
    GLbitfield ->
    IO ( GLsync )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFenceSync :: FunPtr FuntypeFenceSync -> FuntypeFenceSync
glrefFenceSync :: IORef FuntypeFenceSync
glrefFenceSync = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFenceSync #-}
glFenceSync :: FuntypeFenceSync
glFenceSync = unsafePerformIO $ readIORef glrefFenceSync
{-# INLINE glFenceSync #-}
type FuntypeIsSync =
    GLsync ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsSync :: FunPtr FuntypeIsSync -> FuntypeIsSync
glrefIsSync :: IORef FuntypeIsSync
glrefIsSync = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsSync #-}
glIsSync :: FuntypeIsSync
glIsSync = unsafePerformIO $ readIORef glrefIsSync
{-# INLINE glIsSync #-}
type FuntypeDeleteSync =
    GLsync ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteSync :: FunPtr FuntypeDeleteSync -> FuntypeDeleteSync
glrefDeleteSync :: IORef FuntypeDeleteSync
glrefDeleteSync = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteSync #-}
glDeleteSync :: FuntypeDeleteSync
glDeleteSync = unsafePerformIO $ readIORef glrefDeleteSync
{-# INLINE glDeleteSync #-}
type FuntypeClientWaitSync =
    GLsync ->
    GLbitfield ->
    GLuint64 ->
    IO ( GLenum )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClientWaitSync :: FunPtr FuntypeClientWaitSync -> FuntypeClientWaitSync
glrefClientWaitSync :: IORef FuntypeClientWaitSync
glrefClientWaitSync = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClientWaitSync #-}
glClientWaitSync :: FuntypeClientWaitSync
glClientWaitSync = unsafePerformIO $ readIORef glrefClientWaitSync
{-# INLINE glClientWaitSync #-}
type FuntypeWaitSync =
    GLsync ->
    GLbitfield ->
    GLuint64 ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynWaitSync :: FunPtr FuntypeWaitSync -> FuntypeWaitSync
glrefWaitSync :: IORef FuntypeWaitSync
glrefWaitSync = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefWaitSync #-}
glWaitSync :: FuntypeWaitSync
glWaitSync = unsafePerformIO $ readIORef glrefWaitSync
{-# INLINE glWaitSync #-}
type FuntypeGetInteger64v =
    GLenum ->
    Ptr (GLint64) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetInteger64v :: FunPtr FuntypeGetInteger64v -> FuntypeGetInteger64v
glrefGetInteger64v :: IORef FuntypeGetInteger64v
glrefGetInteger64v = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetInteger64v #-}
glGetInteger64v :: FuntypeGetInteger64v
glGetInteger64v = unsafePerformIO $ readIORef glrefGetInteger64v
{-# INLINE glGetInteger64v #-}
type FuntypeGetSynciv =
    GLsync ->
    GLenum ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetSynciv :: FunPtr FuntypeGetSynciv -> FuntypeGetSynciv
glrefGetSynciv :: IORef FuntypeGetSynciv
glrefGetSynciv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetSynciv #-}
glGetSynciv :: FuntypeGetSynciv
glGetSynciv = unsafePerformIO $ readIORef glrefGetSynciv
{-# INLINE glGetSynciv #-}
type FuntypeGetInteger64i_v =
    GLenum ->
    GLuint ->
    Ptr (GLint64) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetInteger64i_v :: FunPtr FuntypeGetInteger64i_v -> FuntypeGetInteger64i_v
glrefGetInteger64i_v :: IORef FuntypeGetInteger64i_v
glrefGetInteger64i_v = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetInteger64i_v #-}
glGetInteger64i_v :: FuntypeGetInteger64i_v
glGetInteger64i_v = unsafePerformIO $ readIORef glrefGetInteger64i_v
{-# INLINE glGetInteger64i_v #-}
type FuntypeGetBufferParameteri64v =
    GLenum ->
    GLenum ->
    Ptr (GLint64) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetBufferParameteri64v :: FunPtr FuntypeGetBufferParameteri64v -> FuntypeGetBufferParameteri64v
glrefGetBufferParameteri64v :: IORef FuntypeGetBufferParameteri64v
glrefGetBufferParameteri64v = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetBufferParameteri64v #-}
glGetBufferParameteri64v :: FuntypeGetBufferParameteri64v
glGetBufferParameteri64v = unsafePerformIO $ readIORef glrefGetBufferParameteri64v
{-# INLINE glGetBufferParameteri64v #-}
type FuntypeFramebufferTexture =
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferTexture :: FunPtr FuntypeFramebufferTexture -> FuntypeFramebufferTexture
glrefFramebufferTexture :: IORef FuntypeFramebufferTexture
glrefFramebufferTexture = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferTexture #-}
glFramebufferTexture :: FuntypeFramebufferTexture
glFramebufferTexture = unsafePerformIO $ readIORef glrefFramebufferTexture
{-# INLINE glFramebufferTexture #-}
type FuntypeTexImage2DMultisample =
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexImage2DMultisample :: FunPtr FuntypeTexImage2DMultisample -> FuntypeTexImage2DMultisample
glrefTexImage2DMultisample :: IORef FuntypeTexImage2DMultisample
glrefTexImage2DMultisample = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexImage2DMultisample #-}
glTexImage2DMultisample :: FuntypeTexImage2DMultisample
glTexImage2DMultisample = unsafePerformIO $ readIORef glrefTexImage2DMultisample
{-# INLINE glTexImage2DMultisample #-}
type FuntypeTexImage3DMultisample =
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexImage3DMultisample :: FunPtr FuntypeTexImage3DMultisample -> FuntypeTexImage3DMultisample
glrefTexImage3DMultisample :: IORef FuntypeTexImage3DMultisample
glrefTexImage3DMultisample = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexImage3DMultisample #-}
glTexImage3DMultisample :: FuntypeTexImage3DMultisample
glTexImage3DMultisample = unsafePerformIO $ readIORef glrefTexImage3DMultisample
{-# INLINE glTexImage3DMultisample #-}
type FuntypeGetMultisamplefv =
    GLenum ->
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultisamplefv :: FunPtr FuntypeGetMultisamplefv -> FuntypeGetMultisamplefv
glrefGetMultisamplefv :: IORef FuntypeGetMultisamplefv
glrefGetMultisamplefv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultisamplefv #-}
glGetMultisamplefv :: FuntypeGetMultisamplefv
glGetMultisamplefv = unsafePerformIO $ readIORef glrefGetMultisamplefv
{-# INLINE glGetMultisamplefv #-}
type FuntypeSampleMaski =
    GLuint ->
    GLbitfield ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSampleMaski :: FunPtr FuntypeSampleMaski -> FuntypeSampleMaski
glrefSampleMaski :: IORef FuntypeSampleMaski
glrefSampleMaski = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSampleMaski #-}
glSampleMaski :: FuntypeSampleMaski
glSampleMaski = unsafePerformIO $ readIORef glrefSampleMaski
{-# INLINE glSampleMaski #-}

-- GL_VERSION_3_3

type FuntypeBindFragDataLocationIndexed =
    GLuint ->
    GLuint ->
    GLuint ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindFragDataLocationIndexed :: FunPtr FuntypeBindFragDataLocationIndexed -> FuntypeBindFragDataLocationIndexed
glrefBindFragDataLocationIndexed :: IORef FuntypeBindFragDataLocationIndexed
glrefBindFragDataLocationIndexed = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindFragDataLocationIndexed #-}
glBindFragDataLocationIndexed :: FuntypeBindFragDataLocationIndexed
glBindFragDataLocationIndexed = unsafePerformIO $ readIORef glrefBindFragDataLocationIndexed
{-# INLINE glBindFragDataLocationIndexed #-}
type FuntypeGetFragDataIndex =
    GLuint ->
    Ptr (GLchar) ->
    IO ( GLint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetFragDataIndex :: FunPtr FuntypeGetFragDataIndex -> FuntypeGetFragDataIndex
glrefGetFragDataIndex :: IORef FuntypeGetFragDataIndex
glrefGetFragDataIndex = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetFragDataIndex #-}
glGetFragDataIndex :: FuntypeGetFragDataIndex
glGetFragDataIndex = unsafePerformIO $ readIORef glrefGetFragDataIndex
{-# INLINE glGetFragDataIndex #-}
type FuntypeGenSamplers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenSamplers :: FunPtr FuntypeGenSamplers -> FuntypeGenSamplers
glrefGenSamplers :: IORef FuntypeGenSamplers
glrefGenSamplers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenSamplers #-}
glGenSamplers :: FuntypeGenSamplers
glGenSamplers = unsafePerformIO $ readIORef glrefGenSamplers
{-# INLINE glGenSamplers #-}
type FuntypeDeleteSamplers =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteSamplers :: FunPtr FuntypeDeleteSamplers -> FuntypeDeleteSamplers
glrefDeleteSamplers :: IORef FuntypeDeleteSamplers
glrefDeleteSamplers = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteSamplers #-}
glDeleteSamplers :: FuntypeDeleteSamplers
glDeleteSamplers = unsafePerformIO $ readIORef glrefDeleteSamplers
{-# INLINE glDeleteSamplers #-}
type FuntypeIsSampler =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsSampler :: FunPtr FuntypeIsSampler -> FuntypeIsSampler
glrefIsSampler :: IORef FuntypeIsSampler
glrefIsSampler = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsSampler #-}
glIsSampler :: FuntypeIsSampler
glIsSampler = unsafePerformIO $ readIORef glrefIsSampler
{-# INLINE glIsSampler #-}
type FuntypeBindSampler =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindSampler :: FunPtr FuntypeBindSampler -> FuntypeBindSampler
glrefBindSampler :: IORef FuntypeBindSampler
glrefBindSampler = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindSampler #-}
glBindSampler :: FuntypeBindSampler
glBindSampler = unsafePerformIO $ readIORef glrefBindSampler
{-# INLINE glBindSampler #-}
type FuntypeSamplerParameteri =
    GLuint ->
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSamplerParameteri :: FunPtr FuntypeSamplerParameteri -> FuntypeSamplerParameteri
glrefSamplerParameteri :: IORef FuntypeSamplerParameteri
glrefSamplerParameteri = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSamplerParameteri #-}
glSamplerParameteri :: FuntypeSamplerParameteri
glSamplerParameteri = unsafePerformIO $ readIORef glrefSamplerParameteri
{-# INLINE glSamplerParameteri #-}
type FuntypeSamplerParameteriv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSamplerParameteriv :: FunPtr FuntypeSamplerParameteriv -> FuntypeSamplerParameteriv
glrefSamplerParameteriv :: IORef FuntypeSamplerParameteriv
glrefSamplerParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSamplerParameteriv #-}
glSamplerParameteriv :: FuntypeSamplerParameteriv
glSamplerParameteriv = unsafePerformIO $ readIORef glrefSamplerParameteriv
{-# INLINE glSamplerParameteriv #-}
type FuntypeSamplerParameterf =
    GLuint ->
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSamplerParameterf :: FunPtr FuntypeSamplerParameterf -> FuntypeSamplerParameterf
glrefSamplerParameterf :: IORef FuntypeSamplerParameterf
glrefSamplerParameterf = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSamplerParameterf #-}
glSamplerParameterf :: FuntypeSamplerParameterf
glSamplerParameterf = unsafePerformIO $ readIORef glrefSamplerParameterf
{-# INLINE glSamplerParameterf #-}
type FuntypeSamplerParameterfv =
    GLuint ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSamplerParameterfv :: FunPtr FuntypeSamplerParameterfv -> FuntypeSamplerParameterfv
glrefSamplerParameterfv :: IORef FuntypeSamplerParameterfv
glrefSamplerParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSamplerParameterfv #-}
glSamplerParameterfv :: FuntypeSamplerParameterfv
glSamplerParameterfv = unsafePerformIO $ readIORef glrefSamplerParameterfv
{-# INLINE glSamplerParameterfv #-}
type FuntypeSamplerParameterIiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSamplerParameterIiv :: FunPtr FuntypeSamplerParameterIiv -> FuntypeSamplerParameterIiv
glrefSamplerParameterIiv :: IORef FuntypeSamplerParameterIiv
glrefSamplerParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSamplerParameterIiv #-}
glSamplerParameterIiv :: FuntypeSamplerParameterIiv
glSamplerParameterIiv = unsafePerformIO $ readIORef glrefSamplerParameterIiv
{-# INLINE glSamplerParameterIiv #-}
type FuntypeSamplerParameterIuiv =
    GLuint ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynSamplerParameterIuiv :: FunPtr FuntypeSamplerParameterIuiv -> FuntypeSamplerParameterIuiv
glrefSamplerParameterIuiv :: IORef FuntypeSamplerParameterIuiv
glrefSamplerParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefSamplerParameterIuiv #-}
glSamplerParameterIuiv :: FuntypeSamplerParameterIuiv
glSamplerParameterIuiv = unsafePerformIO $ readIORef glrefSamplerParameterIuiv
{-# INLINE glSamplerParameterIuiv #-}
type FuntypeGetSamplerParameteriv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetSamplerParameteriv :: FunPtr FuntypeGetSamplerParameteriv -> FuntypeGetSamplerParameteriv
glrefGetSamplerParameteriv :: IORef FuntypeGetSamplerParameteriv
glrefGetSamplerParameteriv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetSamplerParameteriv #-}
glGetSamplerParameteriv :: FuntypeGetSamplerParameteriv
glGetSamplerParameteriv = unsafePerformIO $ readIORef glrefGetSamplerParameteriv
{-# INLINE glGetSamplerParameteriv #-}
type FuntypeGetSamplerParameterIiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetSamplerParameterIiv :: FunPtr FuntypeGetSamplerParameterIiv -> FuntypeGetSamplerParameterIiv
glrefGetSamplerParameterIiv :: IORef FuntypeGetSamplerParameterIiv
glrefGetSamplerParameterIiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetSamplerParameterIiv #-}
glGetSamplerParameterIiv :: FuntypeGetSamplerParameterIiv
glGetSamplerParameterIiv = unsafePerformIO $ readIORef glrefGetSamplerParameterIiv
{-# INLINE glGetSamplerParameterIiv #-}
type FuntypeGetSamplerParameterfv =
    GLuint ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetSamplerParameterfv :: FunPtr FuntypeGetSamplerParameterfv -> FuntypeGetSamplerParameterfv
glrefGetSamplerParameterfv :: IORef FuntypeGetSamplerParameterfv
glrefGetSamplerParameterfv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetSamplerParameterfv #-}
glGetSamplerParameterfv :: FuntypeGetSamplerParameterfv
glGetSamplerParameterfv = unsafePerformIO $ readIORef glrefGetSamplerParameterfv
{-# INLINE glGetSamplerParameterfv #-}
type FuntypeGetSamplerParameterIuiv =
    GLuint ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetSamplerParameterIuiv :: FunPtr FuntypeGetSamplerParameterIuiv -> FuntypeGetSamplerParameterIuiv
glrefGetSamplerParameterIuiv :: IORef FuntypeGetSamplerParameterIuiv
glrefGetSamplerParameterIuiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetSamplerParameterIuiv #-}
glGetSamplerParameterIuiv :: FuntypeGetSamplerParameterIuiv
glGetSamplerParameterIuiv = unsafePerformIO $ readIORef glrefGetSamplerParameterIuiv
{-# INLINE glGetSamplerParameterIuiv #-}
type FuntypeQueryCounter =
    GLuint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynQueryCounter :: FunPtr FuntypeQueryCounter -> FuntypeQueryCounter
glrefQueryCounter :: IORef FuntypeQueryCounter
glrefQueryCounter = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefQueryCounter #-}
glQueryCounter :: FuntypeQueryCounter
glQueryCounter = unsafePerformIO $ readIORef glrefQueryCounter
{-# INLINE glQueryCounter #-}
type FuntypeGetQueryObjecti64v =
    GLuint ->
    GLenum ->
    Ptr (GLint64) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetQueryObjecti64v :: FunPtr FuntypeGetQueryObjecti64v -> FuntypeGetQueryObjecti64v
glrefGetQueryObjecti64v :: IORef FuntypeGetQueryObjecti64v
glrefGetQueryObjecti64v = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetQueryObjecti64v #-}
glGetQueryObjecti64v :: FuntypeGetQueryObjecti64v
glGetQueryObjecti64v = unsafePerformIO $ readIORef glrefGetQueryObjecti64v
{-# INLINE glGetQueryObjecti64v #-}
type FuntypeGetQueryObjectui64v =
    GLuint ->
    GLenum ->
    Ptr (GLuint64) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetQueryObjectui64v :: FunPtr FuntypeGetQueryObjectui64v -> FuntypeGetQueryObjectui64v
glrefGetQueryObjectui64v :: IORef FuntypeGetQueryObjectui64v
glrefGetQueryObjectui64v = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetQueryObjectui64v #-}
glGetQueryObjectui64v :: FuntypeGetQueryObjectui64v
glGetQueryObjectui64v = unsafePerformIO $ readIORef glrefGetQueryObjectui64v
{-# INLINE glGetQueryObjectui64v #-}
type FuntypeVertexAttribDivisor =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribDivisor :: FunPtr FuntypeVertexAttribDivisor -> FuntypeVertexAttribDivisor
glrefVertexAttribDivisor :: IORef FuntypeVertexAttribDivisor
glrefVertexAttribDivisor = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribDivisor #-}
glVertexAttribDivisor :: FuntypeVertexAttribDivisor
glVertexAttribDivisor = unsafePerformIO $ readIORef glrefVertexAttribDivisor
{-# INLINE glVertexAttribDivisor #-}
type FuntypeVertexAttribP1ui =
    GLuint ->
    GLenum ->
    GLboolean ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP1ui :: FunPtr FuntypeVertexAttribP1ui -> FuntypeVertexAttribP1ui
glrefVertexAttribP1ui :: IORef FuntypeVertexAttribP1ui
glrefVertexAttribP1ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP1ui #-}
glVertexAttribP1ui :: FuntypeVertexAttribP1ui
glVertexAttribP1ui = unsafePerformIO $ readIORef glrefVertexAttribP1ui
{-# INLINE glVertexAttribP1ui #-}
type FuntypeVertexAttribP1uiv =
    GLuint ->
    GLenum ->
    GLboolean ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP1uiv :: FunPtr FuntypeVertexAttribP1uiv -> FuntypeVertexAttribP1uiv
glrefVertexAttribP1uiv :: IORef FuntypeVertexAttribP1uiv
glrefVertexAttribP1uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP1uiv #-}
glVertexAttribP1uiv :: FuntypeVertexAttribP1uiv
glVertexAttribP1uiv = unsafePerformIO $ readIORef glrefVertexAttribP1uiv
{-# INLINE glVertexAttribP1uiv #-}
type FuntypeVertexAttribP2ui =
    GLuint ->
    GLenum ->
    GLboolean ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP2ui :: FunPtr FuntypeVertexAttribP2ui -> FuntypeVertexAttribP2ui
glrefVertexAttribP2ui :: IORef FuntypeVertexAttribP2ui
glrefVertexAttribP2ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP2ui #-}
glVertexAttribP2ui :: FuntypeVertexAttribP2ui
glVertexAttribP2ui = unsafePerformIO $ readIORef glrefVertexAttribP2ui
{-# INLINE glVertexAttribP2ui #-}
type FuntypeVertexAttribP2uiv =
    GLuint ->
    GLenum ->
    GLboolean ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP2uiv :: FunPtr FuntypeVertexAttribP2uiv -> FuntypeVertexAttribP2uiv
glrefVertexAttribP2uiv :: IORef FuntypeVertexAttribP2uiv
glrefVertexAttribP2uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP2uiv #-}
glVertexAttribP2uiv :: FuntypeVertexAttribP2uiv
glVertexAttribP2uiv = unsafePerformIO $ readIORef glrefVertexAttribP2uiv
{-# INLINE glVertexAttribP2uiv #-}
type FuntypeVertexAttribP3ui =
    GLuint ->
    GLenum ->
    GLboolean ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP3ui :: FunPtr FuntypeVertexAttribP3ui -> FuntypeVertexAttribP3ui
glrefVertexAttribP3ui :: IORef FuntypeVertexAttribP3ui
glrefVertexAttribP3ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP3ui #-}
glVertexAttribP3ui :: FuntypeVertexAttribP3ui
glVertexAttribP3ui = unsafePerformIO $ readIORef glrefVertexAttribP3ui
{-# INLINE glVertexAttribP3ui #-}
type FuntypeVertexAttribP3uiv =
    GLuint ->
    GLenum ->
    GLboolean ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP3uiv :: FunPtr FuntypeVertexAttribP3uiv -> FuntypeVertexAttribP3uiv
glrefVertexAttribP3uiv :: IORef FuntypeVertexAttribP3uiv
glrefVertexAttribP3uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP3uiv #-}
glVertexAttribP3uiv :: FuntypeVertexAttribP3uiv
glVertexAttribP3uiv = unsafePerformIO $ readIORef glrefVertexAttribP3uiv
{-# INLINE glVertexAttribP3uiv #-}
type FuntypeVertexAttribP4ui =
    GLuint ->
    GLenum ->
    GLboolean ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP4ui :: FunPtr FuntypeVertexAttribP4ui -> FuntypeVertexAttribP4ui
glrefVertexAttribP4ui :: IORef FuntypeVertexAttribP4ui
glrefVertexAttribP4ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP4ui #-}
glVertexAttribP4ui :: FuntypeVertexAttribP4ui
glVertexAttribP4ui = unsafePerformIO $ readIORef glrefVertexAttribP4ui
{-# INLINE glVertexAttribP4ui #-}
type FuntypeVertexAttribP4uiv =
    GLuint ->
    GLenum ->
    GLboolean ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexAttribP4uiv :: FunPtr FuntypeVertexAttribP4uiv -> FuntypeVertexAttribP4uiv
glrefVertexAttribP4uiv :: IORef FuntypeVertexAttribP4uiv
glrefVertexAttribP4uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexAttribP4uiv #-}
glVertexAttribP4uiv :: FuntypeVertexAttribP4uiv
glVertexAttribP4uiv = unsafePerformIO $ readIORef glrefVertexAttribP4uiv
{-# INLINE glVertexAttribP4uiv #-}

-- GL_ARB_texture_storage

type FuntypeTexStorage1D =
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexStorage1D :: FunPtr FuntypeTexStorage1D -> FuntypeTexStorage1D
glrefTexStorage1D :: IORef FuntypeTexStorage1D
glrefTexStorage1D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexStorage1D #-}
glTexStorage1D :: FuntypeTexStorage1D
glTexStorage1D = unsafePerformIO $ readIORef glrefTexStorage1D
{-# INLINE glTexStorage1D #-}
type FuntypeTexStorage2D =
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexStorage2D :: FunPtr FuntypeTexStorage2D -> FuntypeTexStorage2D
glrefTexStorage2D :: IORef FuntypeTexStorage2D
glrefTexStorage2D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexStorage2D #-}
glTexStorage2D :: FuntypeTexStorage2D
glTexStorage2D = unsafePerformIO $ readIORef glrefTexStorage2D
{-# INLINE glTexStorage2D #-}
type FuntypeTexStorage3D =
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexStorage3D :: FunPtr FuntypeTexStorage3D -> FuntypeTexStorage3D
glrefTexStorage3D :: IORef FuntypeTexStorage3D
glrefTexStorage3D = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexStorage3D #-}
glTexStorage3D :: FuntypeTexStorage3D
glTexStorage3D = unsafePerformIO $ readIORef glrefTexStorage3D
{-# INLINE glTexStorage3D #-}

-- GL_KHR_debug

type FuntypeDebugMessageControl =
    GLenum ->
    GLenum ->
    GLenum ->
    GLsizei ->
    Ptr (GLuint) ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDebugMessageControl :: FunPtr FuntypeDebugMessageControl -> FuntypeDebugMessageControl
glrefDebugMessageControl :: IORef FuntypeDebugMessageControl
glrefDebugMessageControl = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDebugMessageControl #-}
glDebugMessageControl :: FuntypeDebugMessageControl
glDebugMessageControl = unsafePerformIO $ readIORef glrefDebugMessageControl
{-# INLINE glDebugMessageControl #-}
type FuntypeDebugMessageInsert =
    GLenum ->
    GLenum ->
    GLuint ->
    GLenum ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDebugMessageInsert :: FunPtr FuntypeDebugMessageInsert -> FuntypeDebugMessageInsert
glrefDebugMessageInsert :: IORef FuntypeDebugMessageInsert
glrefDebugMessageInsert = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDebugMessageInsert #-}
glDebugMessageInsert :: FuntypeDebugMessageInsert
glDebugMessageInsert = unsafePerformIO $ readIORef glrefDebugMessageInsert
{-# INLINE glDebugMessageInsert #-}
type FuntypeDebugMessageCallback =
    GLDEBUGPROC ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDebugMessageCallback :: FunPtr FuntypeDebugMessageCallback -> FuntypeDebugMessageCallback
glrefDebugMessageCallback :: IORef FuntypeDebugMessageCallback
glrefDebugMessageCallback = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDebugMessageCallback #-}
glDebugMessageCallback :: FuntypeDebugMessageCallback
glDebugMessageCallback = unsafePerformIO $ readIORef glrefDebugMessageCallback
{-# INLINE glDebugMessageCallback #-}
type FuntypeGetDebugMessageLog =
    GLuint ->
    GLsizei ->
    Ptr (GLenum) ->
    Ptr (GLenum) ->
    Ptr (GLuint) ->
    Ptr (GLenum) ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( GLuint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetDebugMessageLog :: FunPtr FuntypeGetDebugMessageLog -> FuntypeGetDebugMessageLog
glrefGetDebugMessageLog :: IORef FuntypeGetDebugMessageLog
glrefGetDebugMessageLog = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetDebugMessageLog #-}
glGetDebugMessageLog :: FuntypeGetDebugMessageLog
glGetDebugMessageLog = unsafePerformIO $ readIORef glrefGetDebugMessageLog
{-# INLINE glGetDebugMessageLog #-}
type FuntypePushDebugGroup =
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPushDebugGroup :: FunPtr FuntypePushDebugGroup -> FuntypePushDebugGroup
glrefPushDebugGroup :: IORef FuntypePushDebugGroup
glrefPushDebugGroup = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPushDebugGroup #-}
glPushDebugGroup :: FuntypePushDebugGroup
glPushDebugGroup = unsafePerformIO $ readIORef glrefPushDebugGroup
{-# INLINE glPushDebugGroup #-}
type FuntypePopDebugGroup =
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPopDebugGroup :: FunPtr FuntypePopDebugGroup -> FuntypePopDebugGroup
glrefPopDebugGroup :: IORef FuntypePopDebugGroup
glrefPopDebugGroup = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPopDebugGroup #-}
glPopDebugGroup :: FuntypePopDebugGroup
glPopDebugGroup = unsafePerformIO $ readIORef glrefPopDebugGroup
{-# INLINE glPopDebugGroup #-}
type FuntypeObjectLabel =
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynObjectLabel :: FunPtr FuntypeObjectLabel -> FuntypeObjectLabel
glrefObjectLabel :: IORef FuntypeObjectLabel
glrefObjectLabel = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefObjectLabel #-}
glObjectLabel :: FuntypeObjectLabel
glObjectLabel = unsafePerformIO $ readIORef glrefObjectLabel
{-# INLINE glObjectLabel #-}
type FuntypeGetObjectLabel =
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetObjectLabel :: FunPtr FuntypeGetObjectLabel -> FuntypeGetObjectLabel
glrefGetObjectLabel :: IORef FuntypeGetObjectLabel
glrefGetObjectLabel = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetObjectLabel #-}
glGetObjectLabel :: FuntypeGetObjectLabel
glGetObjectLabel = unsafePerformIO $ readIORef glrefGetObjectLabel
{-# INLINE glGetObjectLabel #-}
type FuntypeObjectPtrLabel =
    Ptr () ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynObjectPtrLabel :: FunPtr FuntypeObjectPtrLabel -> FuntypeObjectPtrLabel
glrefObjectPtrLabel :: IORef FuntypeObjectPtrLabel
glrefObjectPtrLabel = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefObjectPtrLabel #-}
glObjectPtrLabel :: FuntypeObjectPtrLabel
glObjectPtrLabel = unsafePerformIO $ readIORef glrefObjectPtrLabel
{-# INLINE glObjectPtrLabel #-}
type FuntypeGetObjectPtrLabel =
    Ptr () ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetObjectPtrLabel :: FunPtr FuntypeGetObjectPtrLabel -> FuntypeGetObjectPtrLabel
glrefGetObjectPtrLabel :: IORef FuntypeGetObjectPtrLabel
glrefGetObjectPtrLabel = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetObjectPtrLabel #-}
glGetObjectPtrLabel :: FuntypeGetObjectPtrLabel
glGetObjectPtrLabel = unsafePerformIO $ readIORef glrefGetObjectPtrLabel
{-# INLINE glGetObjectPtrLabel #-}
type FuntypeGetPointerv =
    GLenum ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetPointerv :: FunPtr FuntypeGetPointerv -> FuntypeGetPointerv
glrefGetPointerv :: IORef FuntypeGetPointerv
glrefGetPointerv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetPointerv #-}
glGetPointerv :: FuntypeGetPointerv
glGetPointerv = unsafePerformIO $ readIORef glrefGetPointerv
{-# INLINE glGetPointerv #-}
type FuntypeDebugMessageControlKHR =
    GLenum ->
    GLenum ->
    GLenum ->
    GLsizei ->
    Ptr (GLuint) ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDebugMessageControlKHR :: FunPtr FuntypeDebugMessageControlKHR -> FuntypeDebugMessageControlKHR
glrefDebugMessageControlKHR :: IORef FuntypeDebugMessageControlKHR
glrefDebugMessageControlKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDebugMessageControlKHR #-}
glDebugMessageControlKHR :: FuntypeDebugMessageControlKHR
glDebugMessageControlKHR = unsafePerformIO $ readIORef glrefDebugMessageControlKHR
{-# INLINE glDebugMessageControlKHR #-}
type FuntypeDebugMessageInsertKHR =
    GLenum ->
    GLenum ->
    GLuint ->
    GLenum ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDebugMessageInsertKHR :: FunPtr FuntypeDebugMessageInsertKHR -> FuntypeDebugMessageInsertKHR
glrefDebugMessageInsertKHR :: IORef FuntypeDebugMessageInsertKHR
glrefDebugMessageInsertKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDebugMessageInsertKHR #-}
glDebugMessageInsertKHR :: FuntypeDebugMessageInsertKHR
glDebugMessageInsertKHR = unsafePerformIO $ readIORef glrefDebugMessageInsertKHR
{-# INLINE glDebugMessageInsertKHR #-}
type FuntypeDebugMessageCallbackKHR =
    GLDEBUGPROCKHR ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDebugMessageCallbackKHR :: FunPtr FuntypeDebugMessageCallbackKHR -> FuntypeDebugMessageCallbackKHR
glrefDebugMessageCallbackKHR :: IORef FuntypeDebugMessageCallbackKHR
glrefDebugMessageCallbackKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDebugMessageCallbackKHR #-}
glDebugMessageCallbackKHR :: FuntypeDebugMessageCallbackKHR
glDebugMessageCallbackKHR = unsafePerformIO $ readIORef glrefDebugMessageCallbackKHR
{-# INLINE glDebugMessageCallbackKHR #-}
type FuntypeGetDebugMessageLogKHR =
    GLuint ->
    GLsizei ->
    Ptr (GLenum) ->
    Ptr (GLenum) ->
    Ptr (GLuint) ->
    Ptr (GLenum) ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( GLuint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetDebugMessageLogKHR :: FunPtr FuntypeGetDebugMessageLogKHR -> FuntypeGetDebugMessageLogKHR
glrefGetDebugMessageLogKHR :: IORef FuntypeGetDebugMessageLogKHR
glrefGetDebugMessageLogKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetDebugMessageLogKHR #-}
glGetDebugMessageLogKHR :: FuntypeGetDebugMessageLogKHR
glGetDebugMessageLogKHR = unsafePerformIO $ readIORef glrefGetDebugMessageLogKHR
{-# INLINE glGetDebugMessageLogKHR #-}
type FuntypePushDebugGroupKHR =
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPushDebugGroupKHR :: FunPtr FuntypePushDebugGroupKHR -> FuntypePushDebugGroupKHR
glrefPushDebugGroupKHR :: IORef FuntypePushDebugGroupKHR
glrefPushDebugGroupKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPushDebugGroupKHR #-}
glPushDebugGroupKHR :: FuntypePushDebugGroupKHR
glPushDebugGroupKHR = unsafePerformIO $ readIORef glrefPushDebugGroupKHR
{-# INLINE glPushDebugGroupKHR #-}
type FuntypePopDebugGroupKHR =
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPopDebugGroupKHR :: FunPtr FuntypePopDebugGroupKHR -> FuntypePopDebugGroupKHR
glrefPopDebugGroupKHR :: IORef FuntypePopDebugGroupKHR
glrefPopDebugGroupKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPopDebugGroupKHR #-}
glPopDebugGroupKHR :: FuntypePopDebugGroupKHR
glPopDebugGroupKHR = unsafePerformIO $ readIORef glrefPopDebugGroupKHR
{-# INLINE glPopDebugGroupKHR #-}
type FuntypeObjectLabelKHR =
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynObjectLabelKHR :: FunPtr FuntypeObjectLabelKHR -> FuntypeObjectLabelKHR
glrefObjectLabelKHR :: IORef FuntypeObjectLabelKHR
glrefObjectLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefObjectLabelKHR #-}
glObjectLabelKHR :: FuntypeObjectLabelKHR
glObjectLabelKHR = unsafePerformIO $ readIORef glrefObjectLabelKHR
{-# INLINE glObjectLabelKHR #-}
type FuntypeGetObjectLabelKHR =
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetObjectLabelKHR :: FunPtr FuntypeGetObjectLabelKHR -> FuntypeGetObjectLabelKHR
glrefGetObjectLabelKHR :: IORef FuntypeGetObjectLabelKHR
glrefGetObjectLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetObjectLabelKHR #-}
glGetObjectLabelKHR :: FuntypeGetObjectLabelKHR
glGetObjectLabelKHR = unsafePerformIO $ readIORef glrefGetObjectLabelKHR
{-# INLINE glGetObjectLabelKHR #-}
type FuntypeObjectPtrLabelKHR =
    Ptr () ->
    GLsizei ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynObjectPtrLabelKHR :: FunPtr FuntypeObjectPtrLabelKHR -> FuntypeObjectPtrLabelKHR
glrefObjectPtrLabelKHR :: IORef FuntypeObjectPtrLabelKHR
glrefObjectPtrLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefObjectPtrLabelKHR #-}
glObjectPtrLabelKHR :: FuntypeObjectPtrLabelKHR
glObjectPtrLabelKHR = unsafePerformIO $ readIORef glrefObjectPtrLabelKHR
{-# INLINE glObjectPtrLabelKHR #-}
type FuntypeGetObjectPtrLabelKHR =
    Ptr () ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetObjectPtrLabelKHR :: FunPtr FuntypeGetObjectPtrLabelKHR -> FuntypeGetObjectPtrLabelKHR
glrefGetObjectPtrLabelKHR :: IORef FuntypeGetObjectPtrLabelKHR
glrefGetObjectPtrLabelKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetObjectPtrLabelKHR #-}
glGetObjectPtrLabelKHR :: FuntypeGetObjectPtrLabelKHR
glGetObjectPtrLabelKHR = unsafePerformIO $ readIORef glrefGetObjectPtrLabelKHR
{-# INLINE glGetObjectPtrLabelKHR #-}
type FuntypeGetPointervKHR =
    GLenum ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetPointervKHR :: FunPtr FuntypeGetPointervKHR -> FuntypeGetPointervKHR
glrefGetPointervKHR :: IORef FuntypeGetPointervKHR
glrefGetPointervKHR = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetPointervKHR #-}
glGetPointervKHR :: FuntypeGetPointervKHR
glGetPointervKHR = unsafePerformIO $ readIORef glrefGetPointervKHR
{-# INLINE glGetPointervKHR #-}

-- GL_EXT_direct_state_access

type FuntypeMatrixLoadfEXT =
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixLoadfEXT :: FunPtr FuntypeMatrixLoadfEXT -> FuntypeMatrixLoadfEXT
glrefMatrixLoadfEXT :: IORef FuntypeMatrixLoadfEXT
glrefMatrixLoadfEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixLoadfEXT #-}
glMatrixLoadfEXT :: FuntypeMatrixLoadfEXT
glMatrixLoadfEXT = unsafePerformIO $ readIORef glrefMatrixLoadfEXT
{-# INLINE glMatrixLoadfEXT #-}
type FuntypeMatrixLoaddEXT =
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixLoaddEXT :: FunPtr FuntypeMatrixLoaddEXT -> FuntypeMatrixLoaddEXT
glrefMatrixLoaddEXT :: IORef FuntypeMatrixLoaddEXT
glrefMatrixLoaddEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixLoaddEXT #-}
glMatrixLoaddEXT :: FuntypeMatrixLoaddEXT
glMatrixLoaddEXT = unsafePerformIO $ readIORef glrefMatrixLoaddEXT
{-# INLINE glMatrixLoaddEXT #-}
type FuntypeMatrixMultfEXT =
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixMultfEXT :: FunPtr FuntypeMatrixMultfEXT -> FuntypeMatrixMultfEXT
glrefMatrixMultfEXT :: IORef FuntypeMatrixMultfEXT
glrefMatrixMultfEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixMultfEXT #-}
glMatrixMultfEXT :: FuntypeMatrixMultfEXT
glMatrixMultfEXT = unsafePerformIO $ readIORef glrefMatrixMultfEXT
{-# INLINE glMatrixMultfEXT #-}
type FuntypeMatrixMultdEXT =
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixMultdEXT :: FunPtr FuntypeMatrixMultdEXT -> FuntypeMatrixMultdEXT
glrefMatrixMultdEXT :: IORef FuntypeMatrixMultdEXT
glrefMatrixMultdEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixMultdEXT #-}
glMatrixMultdEXT :: FuntypeMatrixMultdEXT
glMatrixMultdEXT = unsafePerformIO $ readIORef glrefMatrixMultdEXT
{-# INLINE glMatrixMultdEXT #-}
type FuntypeMatrixLoadIdentityEXT =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixLoadIdentityEXT :: FunPtr FuntypeMatrixLoadIdentityEXT -> FuntypeMatrixLoadIdentityEXT
glrefMatrixLoadIdentityEXT :: IORef FuntypeMatrixLoadIdentityEXT
glrefMatrixLoadIdentityEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixLoadIdentityEXT #-}
glMatrixLoadIdentityEXT :: FuntypeMatrixLoadIdentityEXT
glMatrixLoadIdentityEXT = unsafePerformIO $ readIORef glrefMatrixLoadIdentityEXT
{-# INLINE glMatrixLoadIdentityEXT #-}
type FuntypeMatrixRotatefEXT =
    GLenum ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixRotatefEXT :: FunPtr FuntypeMatrixRotatefEXT -> FuntypeMatrixRotatefEXT
glrefMatrixRotatefEXT :: IORef FuntypeMatrixRotatefEXT
glrefMatrixRotatefEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixRotatefEXT #-}
glMatrixRotatefEXT :: FuntypeMatrixRotatefEXT
glMatrixRotatefEXT = unsafePerformIO $ readIORef glrefMatrixRotatefEXT
{-# INLINE glMatrixRotatefEXT #-}
type FuntypeMatrixRotatedEXT =
    GLenum ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixRotatedEXT :: FunPtr FuntypeMatrixRotatedEXT -> FuntypeMatrixRotatedEXT
glrefMatrixRotatedEXT :: IORef FuntypeMatrixRotatedEXT
glrefMatrixRotatedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixRotatedEXT #-}
glMatrixRotatedEXT :: FuntypeMatrixRotatedEXT
glMatrixRotatedEXT = unsafePerformIO $ readIORef glrefMatrixRotatedEXT
{-# INLINE glMatrixRotatedEXT #-}
type FuntypeMatrixScalefEXT =
    GLenum ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixScalefEXT :: FunPtr FuntypeMatrixScalefEXT -> FuntypeMatrixScalefEXT
glrefMatrixScalefEXT :: IORef FuntypeMatrixScalefEXT
glrefMatrixScalefEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixScalefEXT #-}
glMatrixScalefEXT :: FuntypeMatrixScalefEXT
glMatrixScalefEXT = unsafePerformIO $ readIORef glrefMatrixScalefEXT
{-# INLINE glMatrixScalefEXT #-}
type FuntypeMatrixScaledEXT =
    GLenum ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixScaledEXT :: FunPtr FuntypeMatrixScaledEXT -> FuntypeMatrixScaledEXT
glrefMatrixScaledEXT :: IORef FuntypeMatrixScaledEXT
glrefMatrixScaledEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixScaledEXT #-}
glMatrixScaledEXT :: FuntypeMatrixScaledEXT
glMatrixScaledEXT = unsafePerformIO $ readIORef glrefMatrixScaledEXT
{-# INLINE glMatrixScaledEXT #-}
type FuntypeMatrixTranslatefEXT =
    GLenum ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixTranslatefEXT :: FunPtr FuntypeMatrixTranslatefEXT -> FuntypeMatrixTranslatefEXT
glrefMatrixTranslatefEXT :: IORef FuntypeMatrixTranslatefEXT
glrefMatrixTranslatefEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixTranslatefEXT #-}
glMatrixTranslatefEXT :: FuntypeMatrixTranslatefEXT
glMatrixTranslatefEXT = unsafePerformIO $ readIORef glrefMatrixTranslatefEXT
{-# INLINE glMatrixTranslatefEXT #-}
type FuntypeMatrixTranslatedEXT =
    GLenum ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixTranslatedEXT :: FunPtr FuntypeMatrixTranslatedEXT -> FuntypeMatrixTranslatedEXT
glrefMatrixTranslatedEXT :: IORef FuntypeMatrixTranslatedEXT
glrefMatrixTranslatedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixTranslatedEXT #-}
glMatrixTranslatedEXT :: FuntypeMatrixTranslatedEXT
glMatrixTranslatedEXT = unsafePerformIO $ readIORef glrefMatrixTranslatedEXT
{-# INLINE glMatrixTranslatedEXT #-}
type FuntypeMatrixFrustumEXT =
    GLenum ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixFrustumEXT :: FunPtr FuntypeMatrixFrustumEXT -> FuntypeMatrixFrustumEXT
glrefMatrixFrustumEXT :: IORef FuntypeMatrixFrustumEXT
glrefMatrixFrustumEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixFrustumEXT #-}
glMatrixFrustumEXT :: FuntypeMatrixFrustumEXT
glMatrixFrustumEXT = unsafePerformIO $ readIORef glrefMatrixFrustumEXT
{-# INLINE glMatrixFrustumEXT #-}
type FuntypeMatrixOrthoEXT =
    GLenum ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixOrthoEXT :: FunPtr FuntypeMatrixOrthoEXT -> FuntypeMatrixOrthoEXT
glrefMatrixOrthoEXT :: IORef FuntypeMatrixOrthoEXT
glrefMatrixOrthoEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixOrthoEXT #-}
glMatrixOrthoEXT :: FuntypeMatrixOrthoEXT
glMatrixOrthoEXT = unsafePerformIO $ readIORef glrefMatrixOrthoEXT
{-# INLINE glMatrixOrthoEXT #-}
type FuntypeMatrixPopEXT =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixPopEXT :: FunPtr FuntypeMatrixPopEXT -> FuntypeMatrixPopEXT
glrefMatrixPopEXT :: IORef FuntypeMatrixPopEXT
glrefMatrixPopEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixPopEXT #-}
glMatrixPopEXT :: FuntypeMatrixPopEXT
glMatrixPopEXT = unsafePerformIO $ readIORef glrefMatrixPopEXT
{-# INLINE glMatrixPopEXT #-}
type FuntypeMatrixPushEXT =
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixPushEXT :: FunPtr FuntypeMatrixPushEXT -> FuntypeMatrixPushEXT
glrefMatrixPushEXT :: IORef FuntypeMatrixPushEXT
glrefMatrixPushEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixPushEXT #-}
glMatrixPushEXT :: FuntypeMatrixPushEXT
glMatrixPushEXT = unsafePerformIO $ readIORef glrefMatrixPushEXT
{-# INLINE glMatrixPushEXT #-}
type FuntypeClientAttribDefaultEXT =
    GLbitfield ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClientAttribDefaultEXT :: FunPtr FuntypeClientAttribDefaultEXT -> FuntypeClientAttribDefaultEXT
glrefClientAttribDefaultEXT :: IORef FuntypeClientAttribDefaultEXT
glrefClientAttribDefaultEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClientAttribDefaultEXT #-}
glClientAttribDefaultEXT :: FuntypeClientAttribDefaultEXT
glClientAttribDefaultEXT = unsafePerformIO $ readIORef glrefClientAttribDefaultEXT
{-# INLINE glClientAttribDefaultEXT #-}
type FuntypePushClientAttribDefaultEXT =
    GLbitfield ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynPushClientAttribDefaultEXT :: FunPtr FuntypePushClientAttribDefaultEXT -> FuntypePushClientAttribDefaultEXT
glrefPushClientAttribDefaultEXT :: IORef FuntypePushClientAttribDefaultEXT
glrefPushClientAttribDefaultEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefPushClientAttribDefaultEXT #-}
glPushClientAttribDefaultEXT :: FuntypePushClientAttribDefaultEXT
glPushClientAttribDefaultEXT = unsafePerformIO $ readIORef glrefPushClientAttribDefaultEXT
{-# INLINE glPushClientAttribDefaultEXT #-}
type FuntypeTextureParameterfEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureParameterfEXT :: FunPtr FuntypeTextureParameterfEXT -> FuntypeTextureParameterfEXT
glrefTextureParameterfEXT :: IORef FuntypeTextureParameterfEXT
glrefTextureParameterfEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureParameterfEXT #-}
glTextureParameterfEXT :: FuntypeTextureParameterfEXT
glTextureParameterfEXT = unsafePerformIO $ readIORef glrefTextureParameterfEXT
{-# INLINE glTextureParameterfEXT #-}
type FuntypeTextureParameterfvEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureParameterfvEXT :: FunPtr FuntypeTextureParameterfvEXT -> FuntypeTextureParameterfvEXT
glrefTextureParameterfvEXT :: IORef FuntypeTextureParameterfvEXT
glrefTextureParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureParameterfvEXT #-}
glTextureParameterfvEXT :: FuntypeTextureParameterfvEXT
glTextureParameterfvEXT = unsafePerformIO $ readIORef glrefTextureParameterfvEXT
{-# INLINE glTextureParameterfvEXT #-}
type FuntypeTextureParameteriEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureParameteriEXT :: FunPtr FuntypeTextureParameteriEXT -> FuntypeTextureParameteriEXT
glrefTextureParameteriEXT :: IORef FuntypeTextureParameteriEXT
glrefTextureParameteriEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureParameteriEXT #-}
glTextureParameteriEXT :: FuntypeTextureParameteriEXT
glTextureParameteriEXT = unsafePerformIO $ readIORef glrefTextureParameteriEXT
{-# INLINE glTextureParameteriEXT #-}
type FuntypeTextureParameterivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureParameterivEXT :: FunPtr FuntypeTextureParameterivEXT -> FuntypeTextureParameterivEXT
glrefTextureParameterivEXT :: IORef FuntypeTextureParameterivEXT
glrefTextureParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureParameterivEXT #-}
glTextureParameterivEXT :: FuntypeTextureParameterivEXT
glTextureParameterivEXT = unsafePerformIO $ readIORef glrefTextureParameterivEXT
{-# INLINE glTextureParameterivEXT #-}
type FuntypeTextureImage1DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureImage1DEXT :: FunPtr FuntypeTextureImage1DEXT -> FuntypeTextureImage1DEXT
glrefTextureImage1DEXT :: IORef FuntypeTextureImage1DEXT
glrefTextureImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureImage1DEXT #-}
glTextureImage1DEXT :: FuntypeTextureImage1DEXT
glTextureImage1DEXT = unsafePerformIO $ readIORef glrefTextureImage1DEXT
{-# INLINE glTextureImage1DEXT #-}
type FuntypeTextureImage2DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureImage2DEXT :: FunPtr FuntypeTextureImage2DEXT -> FuntypeTextureImage2DEXT
glrefTextureImage2DEXT :: IORef FuntypeTextureImage2DEXT
glrefTextureImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureImage2DEXT #-}
glTextureImage2DEXT :: FuntypeTextureImage2DEXT
glTextureImage2DEXT = unsafePerformIO $ readIORef glrefTextureImage2DEXT
{-# INLINE glTextureImage2DEXT #-}
type FuntypeTextureSubImage1DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureSubImage1DEXT :: FunPtr FuntypeTextureSubImage1DEXT -> FuntypeTextureSubImage1DEXT
glrefTextureSubImage1DEXT :: IORef FuntypeTextureSubImage1DEXT
glrefTextureSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureSubImage1DEXT #-}
glTextureSubImage1DEXT :: FuntypeTextureSubImage1DEXT
glTextureSubImage1DEXT = unsafePerformIO $ readIORef glrefTextureSubImage1DEXT
{-# INLINE glTextureSubImage1DEXT #-}
type FuntypeTextureSubImage2DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureSubImage2DEXT :: FunPtr FuntypeTextureSubImage2DEXT -> FuntypeTextureSubImage2DEXT
glrefTextureSubImage2DEXT :: IORef FuntypeTextureSubImage2DEXT
glrefTextureSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureSubImage2DEXT #-}
glTextureSubImage2DEXT :: FuntypeTextureSubImage2DEXT
glTextureSubImage2DEXT = unsafePerformIO $ readIORef glrefTextureSubImage2DEXT
{-# INLINE glTextureSubImage2DEXT #-}
type FuntypeCopyTextureImage1DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTextureImage1DEXT :: FunPtr FuntypeCopyTextureImage1DEXT -> FuntypeCopyTextureImage1DEXT
glrefCopyTextureImage1DEXT :: IORef FuntypeCopyTextureImage1DEXT
glrefCopyTextureImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTextureImage1DEXT #-}
glCopyTextureImage1DEXT :: FuntypeCopyTextureImage1DEXT
glCopyTextureImage1DEXT = unsafePerformIO $ readIORef glrefCopyTextureImage1DEXT
{-# INLINE glCopyTextureImage1DEXT #-}
type FuntypeCopyTextureImage2DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTextureImage2DEXT :: FunPtr FuntypeCopyTextureImage2DEXT -> FuntypeCopyTextureImage2DEXT
glrefCopyTextureImage2DEXT :: IORef FuntypeCopyTextureImage2DEXT
glrefCopyTextureImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTextureImage2DEXT #-}
glCopyTextureImage2DEXT :: FuntypeCopyTextureImage2DEXT
glCopyTextureImage2DEXT = unsafePerformIO $ readIORef glrefCopyTextureImage2DEXT
{-# INLINE glCopyTextureImage2DEXT #-}
type FuntypeCopyTextureSubImage1DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTextureSubImage1DEXT :: FunPtr FuntypeCopyTextureSubImage1DEXT -> FuntypeCopyTextureSubImage1DEXT
glrefCopyTextureSubImage1DEXT :: IORef FuntypeCopyTextureSubImage1DEXT
glrefCopyTextureSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTextureSubImage1DEXT #-}
glCopyTextureSubImage1DEXT :: FuntypeCopyTextureSubImage1DEXT
glCopyTextureSubImage1DEXT = unsafePerformIO $ readIORef glrefCopyTextureSubImage1DEXT
{-# INLINE glCopyTextureSubImage1DEXT #-}
type FuntypeCopyTextureSubImage2DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTextureSubImage2DEXT :: FunPtr FuntypeCopyTextureSubImage2DEXT -> FuntypeCopyTextureSubImage2DEXT
glrefCopyTextureSubImage2DEXT :: IORef FuntypeCopyTextureSubImage2DEXT
glrefCopyTextureSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTextureSubImage2DEXT #-}
glCopyTextureSubImage2DEXT :: FuntypeCopyTextureSubImage2DEXT
glCopyTextureSubImage2DEXT = unsafePerformIO $ readIORef glrefCopyTextureSubImage2DEXT
{-# INLINE glCopyTextureSubImage2DEXT #-}
type FuntypeGetTextureImageEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTextureImageEXT :: FunPtr FuntypeGetTextureImageEXT -> FuntypeGetTextureImageEXT
glrefGetTextureImageEXT :: IORef FuntypeGetTextureImageEXT
glrefGetTextureImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTextureImageEXT #-}
glGetTextureImageEXT :: FuntypeGetTextureImageEXT
glGetTextureImageEXT = unsafePerformIO $ readIORef glrefGetTextureImageEXT
{-# INLINE glGetTextureImageEXT #-}
type FuntypeGetTextureParameterfvEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTextureParameterfvEXT :: FunPtr FuntypeGetTextureParameterfvEXT -> FuntypeGetTextureParameterfvEXT
glrefGetTextureParameterfvEXT :: IORef FuntypeGetTextureParameterfvEXT
glrefGetTextureParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTextureParameterfvEXT #-}
glGetTextureParameterfvEXT :: FuntypeGetTextureParameterfvEXT
glGetTextureParameterfvEXT = unsafePerformIO $ readIORef glrefGetTextureParameterfvEXT
{-# INLINE glGetTextureParameterfvEXT #-}
type FuntypeGetTextureParameterivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTextureParameterivEXT :: FunPtr FuntypeGetTextureParameterivEXT -> FuntypeGetTextureParameterivEXT
glrefGetTextureParameterivEXT :: IORef FuntypeGetTextureParameterivEXT
glrefGetTextureParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTextureParameterivEXT #-}
glGetTextureParameterivEXT :: FuntypeGetTextureParameterivEXT
glGetTextureParameterivEXT = unsafePerformIO $ readIORef glrefGetTextureParameterivEXT
{-# INLINE glGetTextureParameterivEXT #-}
type FuntypeGetTextureLevelParameterfvEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTextureLevelParameterfvEXT :: FunPtr FuntypeGetTextureLevelParameterfvEXT -> FuntypeGetTextureLevelParameterfvEXT
glrefGetTextureLevelParameterfvEXT :: IORef FuntypeGetTextureLevelParameterfvEXT
glrefGetTextureLevelParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTextureLevelParameterfvEXT #-}
glGetTextureLevelParameterfvEXT :: FuntypeGetTextureLevelParameterfvEXT
glGetTextureLevelParameterfvEXT = unsafePerformIO $ readIORef glrefGetTextureLevelParameterfvEXT
{-# INLINE glGetTextureLevelParameterfvEXT #-}
type FuntypeGetTextureLevelParameterivEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTextureLevelParameterivEXT :: FunPtr FuntypeGetTextureLevelParameterivEXT -> FuntypeGetTextureLevelParameterivEXT
glrefGetTextureLevelParameterivEXT :: IORef FuntypeGetTextureLevelParameterivEXT
glrefGetTextureLevelParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTextureLevelParameterivEXT #-}
glGetTextureLevelParameterivEXT :: FuntypeGetTextureLevelParameterivEXT
glGetTextureLevelParameterivEXT = unsafePerformIO $ readIORef glrefGetTextureLevelParameterivEXT
{-# INLINE glGetTextureLevelParameterivEXT #-}
type FuntypeTextureImage3DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureImage3DEXT :: FunPtr FuntypeTextureImage3DEXT -> FuntypeTextureImage3DEXT
glrefTextureImage3DEXT :: IORef FuntypeTextureImage3DEXT
glrefTextureImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureImage3DEXT #-}
glTextureImage3DEXT :: FuntypeTextureImage3DEXT
glTextureImage3DEXT = unsafePerformIO $ readIORef glrefTextureImage3DEXT
{-# INLINE glTextureImage3DEXT #-}
type FuntypeTextureSubImage3DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureSubImage3DEXT :: FunPtr FuntypeTextureSubImage3DEXT -> FuntypeTextureSubImage3DEXT
glrefTextureSubImage3DEXT :: IORef FuntypeTextureSubImage3DEXT
glrefTextureSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureSubImage3DEXT #-}
glTextureSubImage3DEXT :: FuntypeTextureSubImage3DEXT
glTextureSubImage3DEXT = unsafePerformIO $ readIORef glrefTextureSubImage3DEXT
{-# INLINE glTextureSubImage3DEXT #-}
type FuntypeCopyTextureSubImage3DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyTextureSubImage3DEXT :: FunPtr FuntypeCopyTextureSubImage3DEXT -> FuntypeCopyTextureSubImage3DEXT
glrefCopyTextureSubImage3DEXT :: IORef FuntypeCopyTextureSubImage3DEXT
glrefCopyTextureSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyTextureSubImage3DEXT #-}
glCopyTextureSubImage3DEXT :: FuntypeCopyTextureSubImage3DEXT
glCopyTextureSubImage3DEXT = unsafePerformIO $ readIORef glrefCopyTextureSubImage3DEXT
{-# INLINE glCopyTextureSubImage3DEXT #-}
type FuntypeBindMultiTextureEXT =
    GLenum ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindMultiTextureEXT :: FunPtr FuntypeBindMultiTextureEXT -> FuntypeBindMultiTextureEXT
glrefBindMultiTextureEXT :: IORef FuntypeBindMultiTextureEXT
glrefBindMultiTextureEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindMultiTextureEXT #-}
glBindMultiTextureEXT :: FuntypeBindMultiTextureEXT
glBindMultiTextureEXT = unsafePerformIO $ readIORef glrefBindMultiTextureEXT
{-# INLINE glBindMultiTextureEXT #-}
type FuntypeMultiTexCoordPointerEXT =
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexCoordPointerEXT :: FunPtr FuntypeMultiTexCoordPointerEXT -> FuntypeMultiTexCoordPointerEXT
glrefMultiTexCoordPointerEXT :: IORef FuntypeMultiTexCoordPointerEXT
glrefMultiTexCoordPointerEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexCoordPointerEXT #-}
glMultiTexCoordPointerEXT :: FuntypeMultiTexCoordPointerEXT
glMultiTexCoordPointerEXT = unsafePerformIO $ readIORef glrefMultiTexCoordPointerEXT
{-# INLINE glMultiTexCoordPointerEXT #-}
type FuntypeMultiTexEnvfEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexEnvfEXT :: FunPtr FuntypeMultiTexEnvfEXT -> FuntypeMultiTexEnvfEXT
glrefMultiTexEnvfEXT :: IORef FuntypeMultiTexEnvfEXT
glrefMultiTexEnvfEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexEnvfEXT #-}
glMultiTexEnvfEXT :: FuntypeMultiTexEnvfEXT
glMultiTexEnvfEXT = unsafePerformIO $ readIORef glrefMultiTexEnvfEXT
{-# INLINE glMultiTexEnvfEXT #-}
type FuntypeMultiTexEnvfvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexEnvfvEXT :: FunPtr FuntypeMultiTexEnvfvEXT -> FuntypeMultiTexEnvfvEXT
glrefMultiTexEnvfvEXT :: IORef FuntypeMultiTexEnvfvEXT
glrefMultiTexEnvfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexEnvfvEXT #-}
glMultiTexEnvfvEXT :: FuntypeMultiTexEnvfvEXT
glMultiTexEnvfvEXT = unsafePerformIO $ readIORef glrefMultiTexEnvfvEXT
{-# INLINE glMultiTexEnvfvEXT #-}
type FuntypeMultiTexEnviEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexEnviEXT :: FunPtr FuntypeMultiTexEnviEXT -> FuntypeMultiTexEnviEXT
glrefMultiTexEnviEXT :: IORef FuntypeMultiTexEnviEXT
glrefMultiTexEnviEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexEnviEXT #-}
glMultiTexEnviEXT :: FuntypeMultiTexEnviEXT
glMultiTexEnviEXT = unsafePerformIO $ readIORef glrefMultiTexEnviEXT
{-# INLINE glMultiTexEnviEXT #-}
type FuntypeMultiTexEnvivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexEnvivEXT :: FunPtr FuntypeMultiTexEnvivEXT -> FuntypeMultiTexEnvivEXT
glrefMultiTexEnvivEXT :: IORef FuntypeMultiTexEnvivEXT
glrefMultiTexEnvivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexEnvivEXT #-}
glMultiTexEnvivEXT :: FuntypeMultiTexEnvivEXT
glMultiTexEnvivEXT = unsafePerformIO $ readIORef glrefMultiTexEnvivEXT
{-# INLINE glMultiTexEnvivEXT #-}
type FuntypeMultiTexGendEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexGendEXT :: FunPtr FuntypeMultiTexGendEXT -> FuntypeMultiTexGendEXT
glrefMultiTexGendEXT :: IORef FuntypeMultiTexGendEXT
glrefMultiTexGendEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexGendEXT #-}
glMultiTexGendEXT :: FuntypeMultiTexGendEXT
glMultiTexGendEXT = unsafePerformIO $ readIORef glrefMultiTexGendEXT
{-# INLINE glMultiTexGendEXT #-}
type FuntypeMultiTexGendvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexGendvEXT :: FunPtr FuntypeMultiTexGendvEXT -> FuntypeMultiTexGendvEXT
glrefMultiTexGendvEXT :: IORef FuntypeMultiTexGendvEXT
glrefMultiTexGendvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexGendvEXT #-}
glMultiTexGendvEXT :: FuntypeMultiTexGendvEXT
glMultiTexGendvEXT = unsafePerformIO $ readIORef glrefMultiTexGendvEXT
{-# INLINE glMultiTexGendvEXT #-}
type FuntypeMultiTexGenfEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexGenfEXT :: FunPtr FuntypeMultiTexGenfEXT -> FuntypeMultiTexGenfEXT
glrefMultiTexGenfEXT :: IORef FuntypeMultiTexGenfEXT
glrefMultiTexGenfEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexGenfEXT #-}
glMultiTexGenfEXT :: FuntypeMultiTexGenfEXT
glMultiTexGenfEXT = unsafePerformIO $ readIORef glrefMultiTexGenfEXT
{-# INLINE glMultiTexGenfEXT #-}
type FuntypeMultiTexGenfvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexGenfvEXT :: FunPtr FuntypeMultiTexGenfvEXT -> FuntypeMultiTexGenfvEXT
glrefMultiTexGenfvEXT :: IORef FuntypeMultiTexGenfvEXT
glrefMultiTexGenfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexGenfvEXT #-}
glMultiTexGenfvEXT :: FuntypeMultiTexGenfvEXT
glMultiTexGenfvEXT = unsafePerformIO $ readIORef glrefMultiTexGenfvEXT
{-# INLINE glMultiTexGenfvEXT #-}
type FuntypeMultiTexGeniEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexGeniEXT :: FunPtr FuntypeMultiTexGeniEXT -> FuntypeMultiTexGeniEXT
glrefMultiTexGeniEXT :: IORef FuntypeMultiTexGeniEXT
glrefMultiTexGeniEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexGeniEXT #-}
glMultiTexGeniEXT :: FuntypeMultiTexGeniEXT
glMultiTexGeniEXT = unsafePerformIO $ readIORef glrefMultiTexGeniEXT
{-# INLINE glMultiTexGeniEXT #-}
type FuntypeMultiTexGenivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexGenivEXT :: FunPtr FuntypeMultiTexGenivEXT -> FuntypeMultiTexGenivEXT
glrefMultiTexGenivEXT :: IORef FuntypeMultiTexGenivEXT
glrefMultiTexGenivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexGenivEXT #-}
glMultiTexGenivEXT :: FuntypeMultiTexGenivEXT
glMultiTexGenivEXT = unsafePerformIO $ readIORef glrefMultiTexGenivEXT
{-# INLINE glMultiTexGenivEXT #-}
type FuntypeGetMultiTexEnvfvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexEnvfvEXT :: FunPtr FuntypeGetMultiTexEnvfvEXT -> FuntypeGetMultiTexEnvfvEXT
glrefGetMultiTexEnvfvEXT :: IORef FuntypeGetMultiTexEnvfvEXT
glrefGetMultiTexEnvfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexEnvfvEXT #-}
glGetMultiTexEnvfvEXT :: FuntypeGetMultiTexEnvfvEXT
glGetMultiTexEnvfvEXT = unsafePerformIO $ readIORef glrefGetMultiTexEnvfvEXT
{-# INLINE glGetMultiTexEnvfvEXT #-}
type FuntypeGetMultiTexEnvivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexEnvivEXT :: FunPtr FuntypeGetMultiTexEnvivEXT -> FuntypeGetMultiTexEnvivEXT
glrefGetMultiTexEnvivEXT :: IORef FuntypeGetMultiTexEnvivEXT
glrefGetMultiTexEnvivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexEnvivEXT #-}
glGetMultiTexEnvivEXT :: FuntypeGetMultiTexEnvivEXT
glGetMultiTexEnvivEXT = unsafePerformIO $ readIORef glrefGetMultiTexEnvivEXT
{-# INLINE glGetMultiTexEnvivEXT #-}
type FuntypeGetMultiTexGendvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexGendvEXT :: FunPtr FuntypeGetMultiTexGendvEXT -> FuntypeGetMultiTexGendvEXT
glrefGetMultiTexGendvEXT :: IORef FuntypeGetMultiTexGendvEXT
glrefGetMultiTexGendvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexGendvEXT #-}
glGetMultiTexGendvEXT :: FuntypeGetMultiTexGendvEXT
glGetMultiTexGendvEXT = unsafePerformIO $ readIORef glrefGetMultiTexGendvEXT
{-# INLINE glGetMultiTexGendvEXT #-}
type FuntypeGetMultiTexGenfvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexGenfvEXT :: FunPtr FuntypeGetMultiTexGenfvEXT -> FuntypeGetMultiTexGenfvEXT
glrefGetMultiTexGenfvEXT :: IORef FuntypeGetMultiTexGenfvEXT
glrefGetMultiTexGenfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexGenfvEXT #-}
glGetMultiTexGenfvEXT :: FuntypeGetMultiTexGenfvEXT
glGetMultiTexGenfvEXT = unsafePerformIO $ readIORef glrefGetMultiTexGenfvEXT
{-# INLINE glGetMultiTexGenfvEXT #-}
type FuntypeGetMultiTexGenivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexGenivEXT :: FunPtr FuntypeGetMultiTexGenivEXT -> FuntypeGetMultiTexGenivEXT
glrefGetMultiTexGenivEXT :: IORef FuntypeGetMultiTexGenivEXT
glrefGetMultiTexGenivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexGenivEXT #-}
glGetMultiTexGenivEXT :: FuntypeGetMultiTexGenivEXT
glGetMultiTexGenivEXT = unsafePerformIO $ readIORef glrefGetMultiTexGenivEXT
{-# INLINE glGetMultiTexGenivEXT #-}
type FuntypeMultiTexParameteriEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexParameteriEXT :: FunPtr FuntypeMultiTexParameteriEXT -> FuntypeMultiTexParameteriEXT
glrefMultiTexParameteriEXT :: IORef FuntypeMultiTexParameteriEXT
glrefMultiTexParameteriEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexParameteriEXT #-}
glMultiTexParameteriEXT :: FuntypeMultiTexParameteriEXT
glMultiTexParameteriEXT = unsafePerformIO $ readIORef glrefMultiTexParameteriEXT
{-# INLINE glMultiTexParameteriEXT #-}
type FuntypeMultiTexParameterivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexParameterivEXT :: FunPtr FuntypeMultiTexParameterivEXT -> FuntypeMultiTexParameterivEXT
glrefMultiTexParameterivEXT :: IORef FuntypeMultiTexParameterivEXT
glrefMultiTexParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexParameterivEXT #-}
glMultiTexParameterivEXT :: FuntypeMultiTexParameterivEXT
glMultiTexParameterivEXT = unsafePerformIO $ readIORef glrefMultiTexParameterivEXT
{-# INLINE glMultiTexParameterivEXT #-}
type FuntypeMultiTexParameterfEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexParameterfEXT :: FunPtr FuntypeMultiTexParameterfEXT -> FuntypeMultiTexParameterfEXT
glrefMultiTexParameterfEXT :: IORef FuntypeMultiTexParameterfEXT
glrefMultiTexParameterfEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexParameterfEXT #-}
glMultiTexParameterfEXT :: FuntypeMultiTexParameterfEXT
glMultiTexParameterfEXT = unsafePerformIO $ readIORef glrefMultiTexParameterfEXT
{-# INLINE glMultiTexParameterfEXT #-}
type FuntypeMultiTexParameterfvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexParameterfvEXT :: FunPtr FuntypeMultiTexParameterfvEXT -> FuntypeMultiTexParameterfvEXT
glrefMultiTexParameterfvEXT :: IORef FuntypeMultiTexParameterfvEXT
glrefMultiTexParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexParameterfvEXT #-}
glMultiTexParameterfvEXT :: FuntypeMultiTexParameterfvEXT
glMultiTexParameterfvEXT = unsafePerformIO $ readIORef glrefMultiTexParameterfvEXT
{-# INLINE glMultiTexParameterfvEXT #-}
type FuntypeMultiTexImage1DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexImage1DEXT :: FunPtr FuntypeMultiTexImage1DEXT -> FuntypeMultiTexImage1DEXT
glrefMultiTexImage1DEXT :: IORef FuntypeMultiTexImage1DEXT
glrefMultiTexImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexImage1DEXT #-}
glMultiTexImage1DEXT :: FuntypeMultiTexImage1DEXT
glMultiTexImage1DEXT = unsafePerformIO $ readIORef glrefMultiTexImage1DEXT
{-# INLINE glMultiTexImage1DEXT #-}
type FuntypeMultiTexImage2DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexImage2DEXT :: FunPtr FuntypeMultiTexImage2DEXT -> FuntypeMultiTexImage2DEXT
glrefMultiTexImage2DEXT :: IORef FuntypeMultiTexImage2DEXT
glrefMultiTexImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexImage2DEXT #-}
glMultiTexImage2DEXT :: FuntypeMultiTexImage2DEXT
glMultiTexImage2DEXT = unsafePerformIO $ readIORef glrefMultiTexImage2DEXT
{-# INLINE glMultiTexImage2DEXT #-}
type FuntypeMultiTexSubImage1DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexSubImage1DEXT :: FunPtr FuntypeMultiTexSubImage1DEXT -> FuntypeMultiTexSubImage1DEXT
glrefMultiTexSubImage1DEXT :: IORef FuntypeMultiTexSubImage1DEXT
glrefMultiTexSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexSubImage1DEXT #-}
glMultiTexSubImage1DEXT :: FuntypeMultiTexSubImage1DEXT
glMultiTexSubImage1DEXT = unsafePerformIO $ readIORef glrefMultiTexSubImage1DEXT
{-# INLINE glMultiTexSubImage1DEXT #-}
type FuntypeMultiTexSubImage2DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexSubImage2DEXT :: FunPtr FuntypeMultiTexSubImage2DEXT -> FuntypeMultiTexSubImage2DEXT
glrefMultiTexSubImage2DEXT :: IORef FuntypeMultiTexSubImage2DEXT
glrefMultiTexSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexSubImage2DEXT #-}
glMultiTexSubImage2DEXT :: FuntypeMultiTexSubImage2DEXT
glMultiTexSubImage2DEXT = unsafePerformIO $ readIORef glrefMultiTexSubImage2DEXT
{-# INLINE glMultiTexSubImage2DEXT #-}
type FuntypeCopyMultiTexImage1DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyMultiTexImage1DEXT :: FunPtr FuntypeCopyMultiTexImage1DEXT -> FuntypeCopyMultiTexImage1DEXT
glrefCopyMultiTexImage1DEXT :: IORef FuntypeCopyMultiTexImage1DEXT
glrefCopyMultiTexImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyMultiTexImage1DEXT #-}
glCopyMultiTexImage1DEXT :: FuntypeCopyMultiTexImage1DEXT
glCopyMultiTexImage1DEXT = unsafePerformIO $ readIORef glrefCopyMultiTexImage1DEXT
{-# INLINE glCopyMultiTexImage1DEXT #-}
type FuntypeCopyMultiTexImage2DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyMultiTexImage2DEXT :: FunPtr FuntypeCopyMultiTexImage2DEXT -> FuntypeCopyMultiTexImage2DEXT
glrefCopyMultiTexImage2DEXT :: IORef FuntypeCopyMultiTexImage2DEXT
glrefCopyMultiTexImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyMultiTexImage2DEXT #-}
glCopyMultiTexImage2DEXT :: FuntypeCopyMultiTexImage2DEXT
glCopyMultiTexImage2DEXT = unsafePerformIO $ readIORef glrefCopyMultiTexImage2DEXT
{-# INLINE glCopyMultiTexImage2DEXT #-}
type FuntypeCopyMultiTexSubImage1DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyMultiTexSubImage1DEXT :: FunPtr FuntypeCopyMultiTexSubImage1DEXT -> FuntypeCopyMultiTexSubImage1DEXT
glrefCopyMultiTexSubImage1DEXT :: IORef FuntypeCopyMultiTexSubImage1DEXT
glrefCopyMultiTexSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyMultiTexSubImage1DEXT #-}
glCopyMultiTexSubImage1DEXT :: FuntypeCopyMultiTexSubImage1DEXT
glCopyMultiTexSubImage1DEXT = unsafePerformIO $ readIORef glrefCopyMultiTexSubImage1DEXT
{-# INLINE glCopyMultiTexSubImage1DEXT #-}
type FuntypeCopyMultiTexSubImage2DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyMultiTexSubImage2DEXT :: FunPtr FuntypeCopyMultiTexSubImage2DEXT -> FuntypeCopyMultiTexSubImage2DEXT
glrefCopyMultiTexSubImage2DEXT :: IORef FuntypeCopyMultiTexSubImage2DEXT
glrefCopyMultiTexSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyMultiTexSubImage2DEXT #-}
glCopyMultiTexSubImage2DEXT :: FuntypeCopyMultiTexSubImage2DEXT
glCopyMultiTexSubImage2DEXT = unsafePerformIO $ readIORef glrefCopyMultiTexSubImage2DEXT
{-# INLINE glCopyMultiTexSubImage2DEXT #-}
type FuntypeGetMultiTexImageEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexImageEXT :: FunPtr FuntypeGetMultiTexImageEXT -> FuntypeGetMultiTexImageEXT
glrefGetMultiTexImageEXT :: IORef FuntypeGetMultiTexImageEXT
glrefGetMultiTexImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexImageEXT #-}
glGetMultiTexImageEXT :: FuntypeGetMultiTexImageEXT
glGetMultiTexImageEXT = unsafePerformIO $ readIORef glrefGetMultiTexImageEXT
{-# INLINE glGetMultiTexImageEXT #-}
type FuntypeGetMultiTexParameterfvEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexParameterfvEXT :: FunPtr FuntypeGetMultiTexParameterfvEXT -> FuntypeGetMultiTexParameterfvEXT
glrefGetMultiTexParameterfvEXT :: IORef FuntypeGetMultiTexParameterfvEXT
glrefGetMultiTexParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexParameterfvEXT #-}
glGetMultiTexParameterfvEXT :: FuntypeGetMultiTexParameterfvEXT
glGetMultiTexParameterfvEXT = unsafePerformIO $ readIORef glrefGetMultiTexParameterfvEXT
{-# INLINE glGetMultiTexParameterfvEXT #-}
type FuntypeGetMultiTexParameterivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexParameterivEXT :: FunPtr FuntypeGetMultiTexParameterivEXT -> FuntypeGetMultiTexParameterivEXT
glrefGetMultiTexParameterivEXT :: IORef FuntypeGetMultiTexParameterivEXT
glrefGetMultiTexParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexParameterivEXT #-}
glGetMultiTexParameterivEXT :: FuntypeGetMultiTexParameterivEXT
glGetMultiTexParameterivEXT = unsafePerformIO $ readIORef glrefGetMultiTexParameterivEXT
{-# INLINE glGetMultiTexParameterivEXT #-}
type FuntypeGetMultiTexLevelParameterfvEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexLevelParameterfvEXT :: FunPtr FuntypeGetMultiTexLevelParameterfvEXT -> FuntypeGetMultiTexLevelParameterfvEXT
glrefGetMultiTexLevelParameterfvEXT :: IORef FuntypeGetMultiTexLevelParameterfvEXT
glrefGetMultiTexLevelParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexLevelParameterfvEXT #-}
glGetMultiTexLevelParameterfvEXT :: FuntypeGetMultiTexLevelParameterfvEXT
glGetMultiTexLevelParameterfvEXT = unsafePerformIO $ readIORef glrefGetMultiTexLevelParameterfvEXT
{-# INLINE glGetMultiTexLevelParameterfvEXT #-}
type FuntypeGetMultiTexLevelParameterivEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexLevelParameterivEXT :: FunPtr FuntypeGetMultiTexLevelParameterivEXT -> FuntypeGetMultiTexLevelParameterivEXT
glrefGetMultiTexLevelParameterivEXT :: IORef FuntypeGetMultiTexLevelParameterivEXT
glrefGetMultiTexLevelParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexLevelParameterivEXT #-}
glGetMultiTexLevelParameterivEXT :: FuntypeGetMultiTexLevelParameterivEXT
glGetMultiTexLevelParameterivEXT = unsafePerformIO $ readIORef glrefGetMultiTexLevelParameterivEXT
{-# INLINE glGetMultiTexLevelParameterivEXT #-}
type FuntypeMultiTexImage3DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexImage3DEXT :: FunPtr FuntypeMultiTexImage3DEXT -> FuntypeMultiTexImage3DEXT
glrefMultiTexImage3DEXT :: IORef FuntypeMultiTexImage3DEXT
glrefMultiTexImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexImage3DEXT #-}
glMultiTexImage3DEXT :: FuntypeMultiTexImage3DEXT
glMultiTexImage3DEXT = unsafePerformIO $ readIORef glrefMultiTexImage3DEXT
{-# INLINE glMultiTexImage3DEXT #-}
type FuntypeMultiTexSubImage3DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexSubImage3DEXT :: FunPtr FuntypeMultiTexSubImage3DEXT -> FuntypeMultiTexSubImage3DEXT
glrefMultiTexSubImage3DEXT :: IORef FuntypeMultiTexSubImage3DEXT
glrefMultiTexSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexSubImage3DEXT #-}
glMultiTexSubImage3DEXT :: FuntypeMultiTexSubImage3DEXT
glMultiTexSubImage3DEXT = unsafePerformIO $ readIORef glrefMultiTexSubImage3DEXT
{-# INLINE glMultiTexSubImage3DEXT #-}
type FuntypeCopyMultiTexSubImage3DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCopyMultiTexSubImage3DEXT :: FunPtr FuntypeCopyMultiTexSubImage3DEXT -> FuntypeCopyMultiTexSubImage3DEXT
glrefCopyMultiTexSubImage3DEXT :: IORef FuntypeCopyMultiTexSubImage3DEXT
glrefCopyMultiTexSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCopyMultiTexSubImage3DEXT #-}
glCopyMultiTexSubImage3DEXT :: FuntypeCopyMultiTexSubImage3DEXT
glCopyMultiTexSubImage3DEXT = unsafePerformIO $ readIORef glrefCopyMultiTexSubImage3DEXT
{-# INLINE glCopyMultiTexSubImage3DEXT #-}
type FuntypeEnableClientStateIndexedEXT =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnableClientStateIndexedEXT :: FunPtr FuntypeEnableClientStateIndexedEXT -> FuntypeEnableClientStateIndexedEXT
glrefEnableClientStateIndexedEXT :: IORef FuntypeEnableClientStateIndexedEXT
glrefEnableClientStateIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnableClientStateIndexedEXT #-}
glEnableClientStateIndexedEXT :: FuntypeEnableClientStateIndexedEXT
glEnableClientStateIndexedEXT = unsafePerformIO $ readIORef glrefEnableClientStateIndexedEXT
{-# INLINE glEnableClientStateIndexedEXT #-}
type FuntypeDisableClientStateIndexedEXT =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisableClientStateIndexedEXT :: FunPtr FuntypeDisableClientStateIndexedEXT -> FuntypeDisableClientStateIndexedEXT
glrefDisableClientStateIndexedEXT :: IORef FuntypeDisableClientStateIndexedEXT
glrefDisableClientStateIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisableClientStateIndexedEXT #-}
glDisableClientStateIndexedEXT :: FuntypeDisableClientStateIndexedEXT
glDisableClientStateIndexedEXT = unsafePerformIO $ readIORef glrefDisableClientStateIndexedEXT
{-# INLINE glDisableClientStateIndexedEXT #-}
type FuntypeGetFloatIndexedvEXT =
    GLenum ->
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetFloatIndexedvEXT :: FunPtr FuntypeGetFloatIndexedvEXT -> FuntypeGetFloatIndexedvEXT
glrefGetFloatIndexedvEXT :: IORef FuntypeGetFloatIndexedvEXT
glrefGetFloatIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetFloatIndexedvEXT #-}
glGetFloatIndexedvEXT :: FuntypeGetFloatIndexedvEXT
glGetFloatIndexedvEXT = unsafePerformIO $ readIORef glrefGetFloatIndexedvEXT
{-# INLINE glGetFloatIndexedvEXT #-}
type FuntypeGetDoubleIndexedvEXT =
    GLenum ->
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetDoubleIndexedvEXT :: FunPtr FuntypeGetDoubleIndexedvEXT -> FuntypeGetDoubleIndexedvEXT
glrefGetDoubleIndexedvEXT :: IORef FuntypeGetDoubleIndexedvEXT
glrefGetDoubleIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetDoubleIndexedvEXT #-}
glGetDoubleIndexedvEXT :: FuntypeGetDoubleIndexedvEXT
glGetDoubleIndexedvEXT = unsafePerformIO $ readIORef glrefGetDoubleIndexedvEXT
{-# INLINE glGetDoubleIndexedvEXT #-}
type FuntypeGetPointerIndexedvEXT =
    GLenum ->
    GLuint ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetPointerIndexedvEXT :: FunPtr FuntypeGetPointerIndexedvEXT -> FuntypeGetPointerIndexedvEXT
glrefGetPointerIndexedvEXT :: IORef FuntypeGetPointerIndexedvEXT
glrefGetPointerIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetPointerIndexedvEXT #-}
glGetPointerIndexedvEXT :: FuntypeGetPointerIndexedvEXT
glGetPointerIndexedvEXT = unsafePerformIO $ readIORef glrefGetPointerIndexedvEXT
{-# INLINE glGetPointerIndexedvEXT #-}
type FuntypeEnableIndexedEXT =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnableIndexedEXT :: FunPtr FuntypeEnableIndexedEXT -> FuntypeEnableIndexedEXT
glrefEnableIndexedEXT :: IORef FuntypeEnableIndexedEXT
glrefEnableIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnableIndexedEXT #-}
glEnableIndexedEXT :: FuntypeEnableIndexedEXT
glEnableIndexedEXT = unsafePerformIO $ readIORef glrefEnableIndexedEXT
{-# INLINE glEnableIndexedEXT #-}
type FuntypeDisableIndexedEXT =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisableIndexedEXT :: FunPtr FuntypeDisableIndexedEXT -> FuntypeDisableIndexedEXT
glrefDisableIndexedEXT :: IORef FuntypeDisableIndexedEXT
glrefDisableIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisableIndexedEXT #-}
glDisableIndexedEXT :: FuntypeDisableIndexedEXT
glDisableIndexedEXT = unsafePerformIO $ readIORef glrefDisableIndexedEXT
{-# INLINE glDisableIndexedEXT #-}
type FuntypeIsEnabledIndexedEXT =
    GLenum ->
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsEnabledIndexedEXT :: FunPtr FuntypeIsEnabledIndexedEXT -> FuntypeIsEnabledIndexedEXT
glrefIsEnabledIndexedEXT :: IORef FuntypeIsEnabledIndexedEXT
glrefIsEnabledIndexedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsEnabledIndexedEXT #-}
glIsEnabledIndexedEXT :: FuntypeIsEnabledIndexedEXT
glIsEnabledIndexedEXT = unsafePerformIO $ readIORef glrefIsEnabledIndexedEXT
{-# INLINE glIsEnabledIndexedEXT #-}
type FuntypeGetIntegerIndexedvEXT =
    GLenum ->
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetIntegerIndexedvEXT :: FunPtr FuntypeGetIntegerIndexedvEXT -> FuntypeGetIntegerIndexedvEXT
glrefGetIntegerIndexedvEXT :: IORef FuntypeGetIntegerIndexedvEXT
glrefGetIntegerIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetIntegerIndexedvEXT #-}
glGetIntegerIndexedvEXT :: FuntypeGetIntegerIndexedvEXT
glGetIntegerIndexedvEXT = unsafePerformIO $ readIORef glrefGetIntegerIndexedvEXT
{-# INLINE glGetIntegerIndexedvEXT #-}
type FuntypeGetBooleanIndexedvEXT =
    GLenum ->
    GLuint ->
    Ptr (GLboolean) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetBooleanIndexedvEXT :: FunPtr FuntypeGetBooleanIndexedvEXT -> FuntypeGetBooleanIndexedvEXT
glrefGetBooleanIndexedvEXT :: IORef FuntypeGetBooleanIndexedvEXT
glrefGetBooleanIndexedvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetBooleanIndexedvEXT #-}
glGetBooleanIndexedvEXT :: FuntypeGetBooleanIndexedvEXT
glGetBooleanIndexedvEXT = unsafePerformIO $ readIORef glrefGetBooleanIndexedvEXT
{-# INLINE glGetBooleanIndexedvEXT #-}
type FuntypeCompressedTextureImage3DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTextureImage3DEXT :: FunPtr FuntypeCompressedTextureImage3DEXT -> FuntypeCompressedTextureImage3DEXT
glrefCompressedTextureImage3DEXT :: IORef FuntypeCompressedTextureImage3DEXT
glrefCompressedTextureImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTextureImage3DEXT #-}
glCompressedTextureImage3DEXT :: FuntypeCompressedTextureImage3DEXT
glCompressedTextureImage3DEXT = unsafePerformIO $ readIORef glrefCompressedTextureImage3DEXT
{-# INLINE glCompressedTextureImage3DEXT #-}
type FuntypeCompressedTextureImage2DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTextureImage2DEXT :: FunPtr FuntypeCompressedTextureImage2DEXT -> FuntypeCompressedTextureImage2DEXT
glrefCompressedTextureImage2DEXT :: IORef FuntypeCompressedTextureImage2DEXT
glrefCompressedTextureImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTextureImage2DEXT #-}
glCompressedTextureImage2DEXT :: FuntypeCompressedTextureImage2DEXT
glCompressedTextureImage2DEXT = unsafePerformIO $ readIORef glrefCompressedTextureImage2DEXT
{-# INLINE glCompressedTextureImage2DEXT #-}
type FuntypeCompressedTextureImage1DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTextureImage1DEXT :: FunPtr FuntypeCompressedTextureImage1DEXT -> FuntypeCompressedTextureImage1DEXT
glrefCompressedTextureImage1DEXT :: IORef FuntypeCompressedTextureImage1DEXT
glrefCompressedTextureImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTextureImage1DEXT #-}
glCompressedTextureImage1DEXT :: FuntypeCompressedTextureImage1DEXT
glCompressedTextureImage1DEXT = unsafePerformIO $ readIORef glrefCompressedTextureImage1DEXT
{-# INLINE glCompressedTextureImage1DEXT #-}
type FuntypeCompressedTextureSubImage3DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTextureSubImage3DEXT :: FunPtr FuntypeCompressedTextureSubImage3DEXT -> FuntypeCompressedTextureSubImage3DEXT
glrefCompressedTextureSubImage3DEXT :: IORef FuntypeCompressedTextureSubImage3DEXT
glrefCompressedTextureSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTextureSubImage3DEXT #-}
glCompressedTextureSubImage3DEXT :: FuntypeCompressedTextureSubImage3DEXT
glCompressedTextureSubImage3DEXT = unsafePerformIO $ readIORef glrefCompressedTextureSubImage3DEXT
{-# INLINE glCompressedTextureSubImage3DEXT #-}
type FuntypeCompressedTextureSubImage2DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTextureSubImage2DEXT :: FunPtr FuntypeCompressedTextureSubImage2DEXT -> FuntypeCompressedTextureSubImage2DEXT
glrefCompressedTextureSubImage2DEXT :: IORef FuntypeCompressedTextureSubImage2DEXT
glrefCompressedTextureSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTextureSubImage2DEXT #-}
glCompressedTextureSubImage2DEXT :: FuntypeCompressedTextureSubImage2DEXT
glCompressedTextureSubImage2DEXT = unsafePerformIO $ readIORef glrefCompressedTextureSubImage2DEXT
{-# INLINE glCompressedTextureSubImage2DEXT #-}
type FuntypeCompressedTextureSubImage1DEXT =
    GLuint ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedTextureSubImage1DEXT :: FunPtr FuntypeCompressedTextureSubImage1DEXT -> FuntypeCompressedTextureSubImage1DEXT
glrefCompressedTextureSubImage1DEXT :: IORef FuntypeCompressedTextureSubImage1DEXT
glrefCompressedTextureSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedTextureSubImage1DEXT #-}
glCompressedTextureSubImage1DEXT :: FuntypeCompressedTextureSubImage1DEXT
glCompressedTextureSubImage1DEXT = unsafePerformIO $ readIORef glrefCompressedTextureSubImage1DEXT
{-# INLINE glCompressedTextureSubImage1DEXT #-}
type FuntypeGetCompressedTextureImageEXT =
    GLuint ->
    GLenum ->
    GLint ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetCompressedTextureImageEXT :: FunPtr FuntypeGetCompressedTextureImageEXT -> FuntypeGetCompressedTextureImageEXT
glrefGetCompressedTextureImageEXT :: IORef FuntypeGetCompressedTextureImageEXT
glrefGetCompressedTextureImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetCompressedTextureImageEXT #-}
glGetCompressedTextureImageEXT :: FuntypeGetCompressedTextureImageEXT
glGetCompressedTextureImageEXT = unsafePerformIO $ readIORef glrefGetCompressedTextureImageEXT
{-# INLINE glGetCompressedTextureImageEXT #-}
type FuntypeCompressedMultiTexImage3DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedMultiTexImage3DEXT :: FunPtr FuntypeCompressedMultiTexImage3DEXT -> FuntypeCompressedMultiTexImage3DEXT
glrefCompressedMultiTexImage3DEXT :: IORef FuntypeCompressedMultiTexImage3DEXT
glrefCompressedMultiTexImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedMultiTexImage3DEXT #-}
glCompressedMultiTexImage3DEXT :: FuntypeCompressedMultiTexImage3DEXT
glCompressedMultiTexImage3DEXT = unsafePerformIO $ readIORef glrefCompressedMultiTexImage3DEXT
{-# INLINE glCompressedMultiTexImage3DEXT #-}
type FuntypeCompressedMultiTexImage2DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedMultiTexImage2DEXT :: FunPtr FuntypeCompressedMultiTexImage2DEXT -> FuntypeCompressedMultiTexImage2DEXT
glrefCompressedMultiTexImage2DEXT :: IORef FuntypeCompressedMultiTexImage2DEXT
glrefCompressedMultiTexImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedMultiTexImage2DEXT #-}
glCompressedMultiTexImage2DEXT :: FuntypeCompressedMultiTexImage2DEXT
glCompressedMultiTexImage2DEXT = unsafePerformIO $ readIORef glrefCompressedMultiTexImage2DEXT
{-# INLINE glCompressedMultiTexImage2DEXT #-}
type FuntypeCompressedMultiTexImage1DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLint ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedMultiTexImage1DEXT :: FunPtr FuntypeCompressedMultiTexImage1DEXT -> FuntypeCompressedMultiTexImage1DEXT
glrefCompressedMultiTexImage1DEXT :: IORef FuntypeCompressedMultiTexImage1DEXT
glrefCompressedMultiTexImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedMultiTexImage1DEXT #-}
glCompressedMultiTexImage1DEXT :: FuntypeCompressedMultiTexImage1DEXT
glCompressedMultiTexImage1DEXT = unsafePerformIO $ readIORef glrefCompressedMultiTexImage1DEXT
{-# INLINE glCompressedMultiTexImage1DEXT #-}
type FuntypeCompressedMultiTexSubImage3DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedMultiTexSubImage3DEXT :: FunPtr FuntypeCompressedMultiTexSubImage3DEXT -> FuntypeCompressedMultiTexSubImage3DEXT
glrefCompressedMultiTexSubImage3DEXT :: IORef FuntypeCompressedMultiTexSubImage3DEXT
glrefCompressedMultiTexSubImage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedMultiTexSubImage3DEXT #-}
glCompressedMultiTexSubImage3DEXT :: FuntypeCompressedMultiTexSubImage3DEXT
glCompressedMultiTexSubImage3DEXT = unsafePerformIO $ readIORef glrefCompressedMultiTexSubImage3DEXT
{-# INLINE glCompressedMultiTexSubImage3DEXT #-}
type FuntypeCompressedMultiTexSubImage2DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedMultiTexSubImage2DEXT :: FunPtr FuntypeCompressedMultiTexSubImage2DEXT -> FuntypeCompressedMultiTexSubImage2DEXT
glrefCompressedMultiTexSubImage2DEXT :: IORef FuntypeCompressedMultiTexSubImage2DEXT
glrefCompressedMultiTexSubImage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedMultiTexSubImage2DEXT #-}
glCompressedMultiTexSubImage2DEXT :: FuntypeCompressedMultiTexSubImage2DEXT
glCompressedMultiTexSubImage2DEXT = unsafePerformIO $ readIORef glrefCompressedMultiTexSubImage2DEXT
{-# INLINE glCompressedMultiTexSubImage2DEXT #-}
type FuntypeCompressedMultiTexSubImage1DEXT =
    GLenum ->
    GLenum ->
    GLint ->
    GLint ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCompressedMultiTexSubImage1DEXT :: FunPtr FuntypeCompressedMultiTexSubImage1DEXT -> FuntypeCompressedMultiTexSubImage1DEXT
glrefCompressedMultiTexSubImage1DEXT :: IORef FuntypeCompressedMultiTexSubImage1DEXT
glrefCompressedMultiTexSubImage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCompressedMultiTexSubImage1DEXT #-}
glCompressedMultiTexSubImage1DEXT :: FuntypeCompressedMultiTexSubImage1DEXT
glCompressedMultiTexSubImage1DEXT = unsafePerformIO $ readIORef glrefCompressedMultiTexSubImage1DEXT
{-# INLINE glCompressedMultiTexSubImage1DEXT #-}
type FuntypeGetCompressedMultiTexImageEXT =
    GLenum ->
    GLenum ->
    GLint ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetCompressedMultiTexImageEXT :: FunPtr FuntypeGetCompressedMultiTexImageEXT -> FuntypeGetCompressedMultiTexImageEXT
glrefGetCompressedMultiTexImageEXT :: IORef FuntypeGetCompressedMultiTexImageEXT
glrefGetCompressedMultiTexImageEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetCompressedMultiTexImageEXT #-}
glGetCompressedMultiTexImageEXT :: FuntypeGetCompressedMultiTexImageEXT
glGetCompressedMultiTexImageEXT = unsafePerformIO $ readIORef glrefGetCompressedMultiTexImageEXT
{-# INLINE glGetCompressedMultiTexImageEXT #-}
type FuntypeMatrixLoadTransposefEXT =
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixLoadTransposefEXT :: FunPtr FuntypeMatrixLoadTransposefEXT -> FuntypeMatrixLoadTransposefEXT
glrefMatrixLoadTransposefEXT :: IORef FuntypeMatrixLoadTransposefEXT
glrefMatrixLoadTransposefEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixLoadTransposefEXT #-}
glMatrixLoadTransposefEXT :: FuntypeMatrixLoadTransposefEXT
glMatrixLoadTransposefEXT = unsafePerformIO $ readIORef glrefMatrixLoadTransposefEXT
{-# INLINE glMatrixLoadTransposefEXT #-}
type FuntypeMatrixLoadTransposedEXT =
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixLoadTransposedEXT :: FunPtr FuntypeMatrixLoadTransposedEXT -> FuntypeMatrixLoadTransposedEXT
glrefMatrixLoadTransposedEXT :: IORef FuntypeMatrixLoadTransposedEXT
glrefMatrixLoadTransposedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixLoadTransposedEXT #-}
glMatrixLoadTransposedEXT :: FuntypeMatrixLoadTransposedEXT
glMatrixLoadTransposedEXT = unsafePerformIO $ readIORef glrefMatrixLoadTransposedEXT
{-# INLINE glMatrixLoadTransposedEXT #-}
type FuntypeMatrixMultTransposefEXT =
    GLenum ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixMultTransposefEXT :: FunPtr FuntypeMatrixMultTransposefEXT -> FuntypeMatrixMultTransposefEXT
glrefMatrixMultTransposefEXT :: IORef FuntypeMatrixMultTransposefEXT
glrefMatrixMultTransposefEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixMultTransposefEXT #-}
glMatrixMultTransposefEXT :: FuntypeMatrixMultTransposefEXT
glMatrixMultTransposefEXT = unsafePerformIO $ readIORef glrefMatrixMultTransposefEXT
{-# INLINE glMatrixMultTransposefEXT #-}
type FuntypeMatrixMultTransposedEXT =
    GLenum ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMatrixMultTransposedEXT :: FunPtr FuntypeMatrixMultTransposedEXT -> FuntypeMatrixMultTransposedEXT
glrefMatrixMultTransposedEXT :: IORef FuntypeMatrixMultTransposedEXT
glrefMatrixMultTransposedEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMatrixMultTransposedEXT #-}
glMatrixMultTransposedEXT :: FuntypeMatrixMultTransposedEXT
glMatrixMultTransposedEXT = unsafePerformIO $ readIORef glrefMatrixMultTransposedEXT
{-# INLINE glMatrixMultTransposedEXT #-}
type FuntypeNamedBufferDataEXT =
    GLuint ->
    GLsizeiptr ->
    Ptr () ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedBufferDataEXT :: FunPtr FuntypeNamedBufferDataEXT -> FuntypeNamedBufferDataEXT
glrefNamedBufferDataEXT :: IORef FuntypeNamedBufferDataEXT
glrefNamedBufferDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedBufferDataEXT #-}
glNamedBufferDataEXT :: FuntypeNamedBufferDataEXT
glNamedBufferDataEXT = unsafePerformIO $ readIORef glrefNamedBufferDataEXT
{-# INLINE glNamedBufferDataEXT #-}
type FuntypeNamedBufferSubDataEXT =
    GLuint ->
    GLintptr ->
    GLsizeiptr ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedBufferSubDataEXT :: FunPtr FuntypeNamedBufferSubDataEXT -> FuntypeNamedBufferSubDataEXT
glrefNamedBufferSubDataEXT :: IORef FuntypeNamedBufferSubDataEXT
glrefNamedBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedBufferSubDataEXT #-}
glNamedBufferSubDataEXT :: FuntypeNamedBufferSubDataEXT
glNamedBufferSubDataEXT = unsafePerformIO $ readIORef glrefNamedBufferSubDataEXT
{-# INLINE glNamedBufferSubDataEXT #-}
type FuntypeMapNamedBufferEXT =
    GLuint ->
    GLenum ->
    IO ( Ptr () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMapNamedBufferEXT :: FunPtr FuntypeMapNamedBufferEXT -> FuntypeMapNamedBufferEXT
glrefMapNamedBufferEXT :: IORef FuntypeMapNamedBufferEXT
glrefMapNamedBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMapNamedBufferEXT #-}
glMapNamedBufferEXT :: FuntypeMapNamedBufferEXT
glMapNamedBufferEXT = unsafePerformIO $ readIORef glrefMapNamedBufferEXT
{-# INLINE glMapNamedBufferEXT #-}
type FuntypeUnmapNamedBufferEXT =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUnmapNamedBufferEXT :: FunPtr FuntypeUnmapNamedBufferEXT -> FuntypeUnmapNamedBufferEXT
glrefUnmapNamedBufferEXT :: IORef FuntypeUnmapNamedBufferEXT
glrefUnmapNamedBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUnmapNamedBufferEXT #-}
glUnmapNamedBufferEXT :: FuntypeUnmapNamedBufferEXT
glUnmapNamedBufferEXT = unsafePerformIO $ readIORef glrefUnmapNamedBufferEXT
{-# INLINE glUnmapNamedBufferEXT #-}
type FuntypeGetNamedBufferParameterivEXT =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedBufferParameterivEXT :: FunPtr FuntypeGetNamedBufferParameterivEXT -> FuntypeGetNamedBufferParameterivEXT
glrefGetNamedBufferParameterivEXT :: IORef FuntypeGetNamedBufferParameterivEXT
glrefGetNamedBufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedBufferParameterivEXT #-}
glGetNamedBufferParameterivEXT :: FuntypeGetNamedBufferParameterivEXT
glGetNamedBufferParameterivEXT = unsafePerformIO $ readIORef glrefGetNamedBufferParameterivEXT
{-# INLINE glGetNamedBufferParameterivEXT #-}
type FuntypeGetNamedBufferPointervEXT =
    GLuint ->
    GLenum ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedBufferPointervEXT :: FunPtr FuntypeGetNamedBufferPointervEXT -> FuntypeGetNamedBufferPointervEXT
glrefGetNamedBufferPointervEXT :: IORef FuntypeGetNamedBufferPointervEXT
glrefGetNamedBufferPointervEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedBufferPointervEXT #-}
glGetNamedBufferPointervEXT :: FuntypeGetNamedBufferPointervEXT
glGetNamedBufferPointervEXT = unsafePerformIO $ readIORef glrefGetNamedBufferPointervEXT
{-# INLINE glGetNamedBufferPointervEXT #-}
type FuntypeGetNamedBufferSubDataEXT =
    GLuint ->
    GLintptr ->
    GLsizeiptr ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedBufferSubDataEXT :: FunPtr FuntypeGetNamedBufferSubDataEXT -> FuntypeGetNamedBufferSubDataEXT
glrefGetNamedBufferSubDataEXT :: IORef FuntypeGetNamedBufferSubDataEXT
glrefGetNamedBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedBufferSubDataEXT #-}
glGetNamedBufferSubDataEXT :: FuntypeGetNamedBufferSubDataEXT
glGetNamedBufferSubDataEXT = unsafePerformIO $ readIORef glrefGetNamedBufferSubDataEXT
{-# INLINE glGetNamedBufferSubDataEXT #-}
type FuntypeProgramUniform1fEXT =
    GLuint ->
    GLint ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1fEXT :: FunPtr FuntypeProgramUniform1fEXT -> FuntypeProgramUniform1fEXT
glrefProgramUniform1fEXT :: IORef FuntypeProgramUniform1fEXT
glrefProgramUniform1fEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1fEXT #-}
glProgramUniform1fEXT :: FuntypeProgramUniform1fEXT
glProgramUniform1fEXT = unsafePerformIO $ readIORef glrefProgramUniform1fEXT
{-# INLINE glProgramUniform1fEXT #-}
type FuntypeProgramUniform2fEXT =
    GLuint ->
    GLint ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2fEXT :: FunPtr FuntypeProgramUniform2fEXT -> FuntypeProgramUniform2fEXT
glrefProgramUniform2fEXT :: IORef FuntypeProgramUniform2fEXT
glrefProgramUniform2fEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2fEXT #-}
glProgramUniform2fEXT :: FuntypeProgramUniform2fEXT
glProgramUniform2fEXT = unsafePerformIO $ readIORef glrefProgramUniform2fEXT
{-# INLINE glProgramUniform2fEXT #-}
type FuntypeProgramUniform3fEXT =
    GLuint ->
    GLint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3fEXT :: FunPtr FuntypeProgramUniform3fEXT -> FuntypeProgramUniform3fEXT
glrefProgramUniform3fEXT :: IORef FuntypeProgramUniform3fEXT
glrefProgramUniform3fEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3fEXT #-}
glProgramUniform3fEXT :: FuntypeProgramUniform3fEXT
glProgramUniform3fEXT = unsafePerformIO $ readIORef glrefProgramUniform3fEXT
{-# INLINE glProgramUniform3fEXT #-}
type FuntypeProgramUniform4fEXT =
    GLuint ->
    GLint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4fEXT :: FunPtr FuntypeProgramUniform4fEXT -> FuntypeProgramUniform4fEXT
glrefProgramUniform4fEXT :: IORef FuntypeProgramUniform4fEXT
glrefProgramUniform4fEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4fEXT #-}
glProgramUniform4fEXT :: FuntypeProgramUniform4fEXT
glProgramUniform4fEXT = unsafePerformIO $ readIORef glrefProgramUniform4fEXT
{-# INLINE glProgramUniform4fEXT #-}
type FuntypeProgramUniform1iEXT =
    GLuint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1iEXT :: FunPtr FuntypeProgramUniform1iEXT -> FuntypeProgramUniform1iEXT
glrefProgramUniform1iEXT :: IORef FuntypeProgramUniform1iEXT
glrefProgramUniform1iEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1iEXT #-}
glProgramUniform1iEXT :: FuntypeProgramUniform1iEXT
glProgramUniform1iEXT = unsafePerformIO $ readIORef glrefProgramUniform1iEXT
{-# INLINE glProgramUniform1iEXT #-}
type FuntypeProgramUniform2iEXT =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2iEXT :: FunPtr FuntypeProgramUniform2iEXT -> FuntypeProgramUniform2iEXT
glrefProgramUniform2iEXT :: IORef FuntypeProgramUniform2iEXT
glrefProgramUniform2iEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2iEXT #-}
glProgramUniform2iEXT :: FuntypeProgramUniform2iEXT
glProgramUniform2iEXT = unsafePerformIO $ readIORef glrefProgramUniform2iEXT
{-# INLINE glProgramUniform2iEXT #-}
type FuntypeProgramUniform3iEXT =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3iEXT :: FunPtr FuntypeProgramUniform3iEXT -> FuntypeProgramUniform3iEXT
glrefProgramUniform3iEXT :: IORef FuntypeProgramUniform3iEXT
glrefProgramUniform3iEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3iEXT #-}
glProgramUniform3iEXT :: FuntypeProgramUniform3iEXT
glProgramUniform3iEXT = unsafePerformIO $ readIORef glrefProgramUniform3iEXT
{-# INLINE glProgramUniform3iEXT #-}
type FuntypeProgramUniform4iEXT =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4iEXT :: FunPtr FuntypeProgramUniform4iEXT -> FuntypeProgramUniform4iEXT
glrefProgramUniform4iEXT :: IORef FuntypeProgramUniform4iEXT
glrefProgramUniform4iEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4iEXT #-}
glProgramUniform4iEXT :: FuntypeProgramUniform4iEXT
glProgramUniform4iEXT = unsafePerformIO $ readIORef glrefProgramUniform4iEXT
{-# INLINE glProgramUniform4iEXT #-}
type FuntypeProgramUniform1fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1fvEXT :: FunPtr FuntypeProgramUniform1fvEXT -> FuntypeProgramUniform1fvEXT
glrefProgramUniform1fvEXT :: IORef FuntypeProgramUniform1fvEXT
glrefProgramUniform1fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1fvEXT #-}
glProgramUniform1fvEXT :: FuntypeProgramUniform1fvEXT
glProgramUniform1fvEXT = unsafePerformIO $ readIORef glrefProgramUniform1fvEXT
{-# INLINE glProgramUniform1fvEXT #-}
type FuntypeProgramUniform2fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2fvEXT :: FunPtr FuntypeProgramUniform2fvEXT -> FuntypeProgramUniform2fvEXT
glrefProgramUniform2fvEXT :: IORef FuntypeProgramUniform2fvEXT
glrefProgramUniform2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2fvEXT #-}
glProgramUniform2fvEXT :: FuntypeProgramUniform2fvEXT
glProgramUniform2fvEXT = unsafePerformIO $ readIORef glrefProgramUniform2fvEXT
{-# INLINE glProgramUniform2fvEXT #-}
type FuntypeProgramUniform3fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3fvEXT :: FunPtr FuntypeProgramUniform3fvEXT -> FuntypeProgramUniform3fvEXT
glrefProgramUniform3fvEXT :: IORef FuntypeProgramUniform3fvEXT
glrefProgramUniform3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3fvEXT #-}
glProgramUniform3fvEXT :: FuntypeProgramUniform3fvEXT
glProgramUniform3fvEXT = unsafePerformIO $ readIORef glrefProgramUniform3fvEXT
{-# INLINE glProgramUniform3fvEXT #-}
type FuntypeProgramUniform4fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4fvEXT :: FunPtr FuntypeProgramUniform4fvEXT -> FuntypeProgramUniform4fvEXT
glrefProgramUniform4fvEXT :: IORef FuntypeProgramUniform4fvEXT
glrefProgramUniform4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4fvEXT #-}
glProgramUniform4fvEXT :: FuntypeProgramUniform4fvEXT
glProgramUniform4fvEXT = unsafePerformIO $ readIORef glrefProgramUniform4fvEXT
{-# INLINE glProgramUniform4fvEXT #-}
type FuntypeProgramUniform1ivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1ivEXT :: FunPtr FuntypeProgramUniform1ivEXT -> FuntypeProgramUniform1ivEXT
glrefProgramUniform1ivEXT :: IORef FuntypeProgramUniform1ivEXT
glrefProgramUniform1ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1ivEXT #-}
glProgramUniform1ivEXT :: FuntypeProgramUniform1ivEXT
glProgramUniform1ivEXT = unsafePerformIO $ readIORef glrefProgramUniform1ivEXT
{-# INLINE glProgramUniform1ivEXT #-}
type FuntypeProgramUniform2ivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2ivEXT :: FunPtr FuntypeProgramUniform2ivEXT -> FuntypeProgramUniform2ivEXT
glrefProgramUniform2ivEXT :: IORef FuntypeProgramUniform2ivEXT
glrefProgramUniform2ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2ivEXT #-}
glProgramUniform2ivEXT :: FuntypeProgramUniform2ivEXT
glProgramUniform2ivEXT = unsafePerformIO $ readIORef glrefProgramUniform2ivEXT
{-# INLINE glProgramUniform2ivEXT #-}
type FuntypeProgramUniform3ivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3ivEXT :: FunPtr FuntypeProgramUniform3ivEXT -> FuntypeProgramUniform3ivEXT
glrefProgramUniform3ivEXT :: IORef FuntypeProgramUniform3ivEXT
glrefProgramUniform3ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3ivEXT #-}
glProgramUniform3ivEXT :: FuntypeProgramUniform3ivEXT
glProgramUniform3ivEXT = unsafePerformIO $ readIORef glrefProgramUniform3ivEXT
{-# INLINE glProgramUniform3ivEXT #-}
type FuntypeProgramUniform4ivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4ivEXT :: FunPtr FuntypeProgramUniform4ivEXT -> FuntypeProgramUniform4ivEXT
glrefProgramUniform4ivEXT :: IORef FuntypeProgramUniform4ivEXT
glrefProgramUniform4ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4ivEXT #-}
glProgramUniform4ivEXT :: FuntypeProgramUniform4ivEXT
glProgramUniform4ivEXT = unsafePerformIO $ readIORef glrefProgramUniform4ivEXT
{-# INLINE glProgramUniform4ivEXT #-}
type FuntypeProgramUniformMatrix2fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2fvEXT :: FunPtr FuntypeProgramUniformMatrix2fvEXT -> FuntypeProgramUniformMatrix2fvEXT
glrefProgramUniformMatrix2fvEXT :: IORef FuntypeProgramUniformMatrix2fvEXT
glrefProgramUniformMatrix2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2fvEXT #-}
glProgramUniformMatrix2fvEXT :: FuntypeProgramUniformMatrix2fvEXT
glProgramUniformMatrix2fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix2fvEXT
{-# INLINE glProgramUniformMatrix2fvEXT #-}
type FuntypeProgramUniformMatrix3fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3fvEXT :: FunPtr FuntypeProgramUniformMatrix3fvEXT -> FuntypeProgramUniformMatrix3fvEXT
glrefProgramUniformMatrix3fvEXT :: IORef FuntypeProgramUniformMatrix3fvEXT
glrefProgramUniformMatrix3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3fvEXT #-}
glProgramUniformMatrix3fvEXT :: FuntypeProgramUniformMatrix3fvEXT
glProgramUniformMatrix3fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix3fvEXT
{-# INLINE glProgramUniformMatrix3fvEXT #-}
type FuntypeProgramUniformMatrix4fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4fvEXT :: FunPtr FuntypeProgramUniformMatrix4fvEXT -> FuntypeProgramUniformMatrix4fvEXT
glrefProgramUniformMatrix4fvEXT :: IORef FuntypeProgramUniformMatrix4fvEXT
glrefProgramUniformMatrix4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4fvEXT #-}
glProgramUniformMatrix4fvEXT :: FuntypeProgramUniformMatrix4fvEXT
glProgramUniformMatrix4fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix4fvEXT
{-# INLINE glProgramUniformMatrix4fvEXT #-}
type FuntypeProgramUniformMatrix2x3fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x3fvEXT :: FunPtr FuntypeProgramUniformMatrix2x3fvEXT -> FuntypeProgramUniformMatrix2x3fvEXT
glrefProgramUniformMatrix2x3fvEXT :: IORef FuntypeProgramUniformMatrix2x3fvEXT
glrefProgramUniformMatrix2x3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x3fvEXT #-}
glProgramUniformMatrix2x3fvEXT :: FuntypeProgramUniformMatrix2x3fvEXT
glProgramUniformMatrix2x3fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3fvEXT
{-# INLINE glProgramUniformMatrix2x3fvEXT #-}
type FuntypeProgramUniformMatrix3x2fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x2fvEXT :: FunPtr FuntypeProgramUniformMatrix3x2fvEXT -> FuntypeProgramUniformMatrix3x2fvEXT
glrefProgramUniformMatrix3x2fvEXT :: IORef FuntypeProgramUniformMatrix3x2fvEXT
glrefProgramUniformMatrix3x2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x2fvEXT #-}
glProgramUniformMatrix3x2fvEXT :: FuntypeProgramUniformMatrix3x2fvEXT
glProgramUniformMatrix3x2fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2fvEXT
{-# INLINE glProgramUniformMatrix3x2fvEXT #-}
type FuntypeProgramUniformMatrix2x4fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x4fvEXT :: FunPtr FuntypeProgramUniformMatrix2x4fvEXT -> FuntypeProgramUniformMatrix2x4fvEXT
glrefProgramUniformMatrix2x4fvEXT :: IORef FuntypeProgramUniformMatrix2x4fvEXT
glrefProgramUniformMatrix2x4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x4fvEXT #-}
glProgramUniformMatrix2x4fvEXT :: FuntypeProgramUniformMatrix2x4fvEXT
glProgramUniformMatrix2x4fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4fvEXT
{-# INLINE glProgramUniformMatrix2x4fvEXT #-}
type FuntypeProgramUniformMatrix4x2fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x2fvEXT :: FunPtr FuntypeProgramUniformMatrix4x2fvEXT -> FuntypeProgramUniformMatrix4x2fvEXT
glrefProgramUniformMatrix4x2fvEXT :: IORef FuntypeProgramUniformMatrix4x2fvEXT
glrefProgramUniformMatrix4x2fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x2fvEXT #-}
glProgramUniformMatrix4x2fvEXT :: FuntypeProgramUniformMatrix4x2fvEXT
glProgramUniformMatrix4x2fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2fvEXT
{-# INLINE glProgramUniformMatrix4x2fvEXT #-}
type FuntypeProgramUniformMatrix3x4fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x4fvEXT :: FunPtr FuntypeProgramUniformMatrix3x4fvEXT -> FuntypeProgramUniformMatrix3x4fvEXT
glrefProgramUniformMatrix3x4fvEXT :: IORef FuntypeProgramUniformMatrix3x4fvEXT
glrefProgramUniformMatrix3x4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x4fvEXT #-}
glProgramUniformMatrix3x4fvEXT :: FuntypeProgramUniformMatrix3x4fvEXT
glProgramUniformMatrix3x4fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4fvEXT
{-# INLINE glProgramUniformMatrix3x4fvEXT #-}
type FuntypeProgramUniformMatrix4x3fvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x3fvEXT :: FunPtr FuntypeProgramUniformMatrix4x3fvEXT -> FuntypeProgramUniformMatrix4x3fvEXT
glrefProgramUniformMatrix4x3fvEXT :: IORef FuntypeProgramUniformMatrix4x3fvEXT
glrefProgramUniformMatrix4x3fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x3fvEXT #-}
glProgramUniformMatrix4x3fvEXT :: FuntypeProgramUniformMatrix4x3fvEXT
glProgramUniformMatrix4x3fvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3fvEXT
{-# INLINE glProgramUniformMatrix4x3fvEXT #-}
type FuntypeTextureBufferEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureBufferEXT :: FunPtr FuntypeTextureBufferEXT -> FuntypeTextureBufferEXT
glrefTextureBufferEXT :: IORef FuntypeTextureBufferEXT
glrefTextureBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureBufferEXT #-}
glTextureBufferEXT :: FuntypeTextureBufferEXT
glTextureBufferEXT = unsafePerformIO $ readIORef glrefTextureBufferEXT
{-# INLINE glTextureBufferEXT #-}
type FuntypeMultiTexBufferEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexBufferEXT :: FunPtr FuntypeMultiTexBufferEXT -> FuntypeMultiTexBufferEXT
glrefMultiTexBufferEXT :: IORef FuntypeMultiTexBufferEXT
glrefMultiTexBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexBufferEXT #-}
glMultiTexBufferEXT :: FuntypeMultiTexBufferEXT
glMultiTexBufferEXT = unsafePerformIO $ readIORef glrefMultiTexBufferEXT
{-# INLINE glMultiTexBufferEXT #-}
type FuntypeTextureParameterIivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureParameterIivEXT :: FunPtr FuntypeTextureParameterIivEXT -> FuntypeTextureParameterIivEXT
glrefTextureParameterIivEXT :: IORef FuntypeTextureParameterIivEXT
glrefTextureParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureParameterIivEXT #-}
glTextureParameterIivEXT :: FuntypeTextureParameterIivEXT
glTextureParameterIivEXT = unsafePerformIO $ readIORef glrefTextureParameterIivEXT
{-# INLINE glTextureParameterIivEXT #-}
type FuntypeTextureParameterIuivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureParameterIuivEXT :: FunPtr FuntypeTextureParameterIuivEXT -> FuntypeTextureParameterIuivEXT
glrefTextureParameterIuivEXT :: IORef FuntypeTextureParameterIuivEXT
glrefTextureParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureParameterIuivEXT #-}
glTextureParameterIuivEXT :: FuntypeTextureParameterIuivEXT
glTextureParameterIuivEXT = unsafePerformIO $ readIORef glrefTextureParameterIuivEXT
{-# INLINE glTextureParameterIuivEXT #-}
type FuntypeGetTextureParameterIivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTextureParameterIivEXT :: FunPtr FuntypeGetTextureParameterIivEXT -> FuntypeGetTextureParameterIivEXT
glrefGetTextureParameterIivEXT :: IORef FuntypeGetTextureParameterIivEXT
glrefGetTextureParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTextureParameterIivEXT #-}
glGetTextureParameterIivEXT :: FuntypeGetTextureParameterIivEXT
glGetTextureParameterIivEXT = unsafePerformIO $ readIORef glrefGetTextureParameterIivEXT
{-# INLINE glGetTextureParameterIivEXT #-}
type FuntypeGetTextureParameterIuivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetTextureParameterIuivEXT :: FunPtr FuntypeGetTextureParameterIuivEXT -> FuntypeGetTextureParameterIuivEXT
glrefGetTextureParameterIuivEXT :: IORef FuntypeGetTextureParameterIuivEXT
glrefGetTextureParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetTextureParameterIuivEXT #-}
glGetTextureParameterIuivEXT :: FuntypeGetTextureParameterIuivEXT
glGetTextureParameterIuivEXT = unsafePerformIO $ readIORef glrefGetTextureParameterIuivEXT
{-# INLINE glGetTextureParameterIuivEXT #-}
type FuntypeMultiTexParameterIivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexParameterIivEXT :: FunPtr FuntypeMultiTexParameterIivEXT -> FuntypeMultiTexParameterIivEXT
glrefMultiTexParameterIivEXT :: IORef FuntypeMultiTexParameterIivEXT
glrefMultiTexParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexParameterIivEXT #-}
glMultiTexParameterIivEXT :: FuntypeMultiTexParameterIivEXT
glMultiTexParameterIivEXT = unsafePerformIO $ readIORef glrefMultiTexParameterIivEXT
{-# INLINE glMultiTexParameterIivEXT #-}
type FuntypeMultiTexParameterIuivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexParameterIuivEXT :: FunPtr FuntypeMultiTexParameterIuivEXT -> FuntypeMultiTexParameterIuivEXT
glrefMultiTexParameterIuivEXT :: IORef FuntypeMultiTexParameterIuivEXT
glrefMultiTexParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexParameterIuivEXT #-}
glMultiTexParameterIuivEXT :: FuntypeMultiTexParameterIuivEXT
glMultiTexParameterIuivEXT = unsafePerformIO $ readIORef glrefMultiTexParameterIuivEXT
{-# INLINE glMultiTexParameterIuivEXT #-}
type FuntypeGetMultiTexParameterIivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexParameterIivEXT :: FunPtr FuntypeGetMultiTexParameterIivEXT -> FuntypeGetMultiTexParameterIivEXT
glrefGetMultiTexParameterIivEXT :: IORef FuntypeGetMultiTexParameterIivEXT
glrefGetMultiTexParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexParameterIivEXT #-}
glGetMultiTexParameterIivEXT :: FuntypeGetMultiTexParameterIivEXT
glGetMultiTexParameterIivEXT = unsafePerformIO $ readIORef glrefGetMultiTexParameterIivEXT
{-# INLINE glGetMultiTexParameterIivEXT #-}
type FuntypeGetMultiTexParameterIuivEXT =
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetMultiTexParameterIuivEXT :: FunPtr FuntypeGetMultiTexParameterIuivEXT -> FuntypeGetMultiTexParameterIuivEXT
glrefGetMultiTexParameterIuivEXT :: IORef FuntypeGetMultiTexParameterIuivEXT
glrefGetMultiTexParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetMultiTexParameterIuivEXT #-}
glGetMultiTexParameterIuivEXT :: FuntypeGetMultiTexParameterIuivEXT
glGetMultiTexParameterIuivEXT = unsafePerformIO $ readIORef glrefGetMultiTexParameterIuivEXT
{-# INLINE glGetMultiTexParameterIuivEXT #-}
type FuntypeProgramUniform1uiEXT =
    GLuint ->
    GLint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1uiEXT :: FunPtr FuntypeProgramUniform1uiEXT -> FuntypeProgramUniform1uiEXT
glrefProgramUniform1uiEXT :: IORef FuntypeProgramUniform1uiEXT
glrefProgramUniform1uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1uiEXT #-}
glProgramUniform1uiEXT :: FuntypeProgramUniform1uiEXT
glProgramUniform1uiEXT = unsafePerformIO $ readIORef glrefProgramUniform1uiEXT
{-# INLINE glProgramUniform1uiEXT #-}
type FuntypeProgramUniform2uiEXT =
    GLuint ->
    GLint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2uiEXT :: FunPtr FuntypeProgramUniform2uiEXT -> FuntypeProgramUniform2uiEXT
glrefProgramUniform2uiEXT :: IORef FuntypeProgramUniform2uiEXT
glrefProgramUniform2uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2uiEXT #-}
glProgramUniform2uiEXT :: FuntypeProgramUniform2uiEXT
glProgramUniform2uiEXT = unsafePerformIO $ readIORef glrefProgramUniform2uiEXT
{-# INLINE glProgramUniform2uiEXT #-}
type FuntypeProgramUniform3uiEXT =
    GLuint ->
    GLint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3uiEXT :: FunPtr FuntypeProgramUniform3uiEXT -> FuntypeProgramUniform3uiEXT
glrefProgramUniform3uiEXT :: IORef FuntypeProgramUniform3uiEXT
glrefProgramUniform3uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3uiEXT #-}
glProgramUniform3uiEXT :: FuntypeProgramUniform3uiEXT
glProgramUniform3uiEXT = unsafePerformIO $ readIORef glrefProgramUniform3uiEXT
{-# INLINE glProgramUniform3uiEXT #-}
type FuntypeProgramUniform4uiEXT =
    GLuint ->
    GLint ->
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4uiEXT :: FunPtr FuntypeProgramUniform4uiEXT -> FuntypeProgramUniform4uiEXT
glrefProgramUniform4uiEXT :: IORef FuntypeProgramUniform4uiEXT
glrefProgramUniform4uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4uiEXT #-}
glProgramUniform4uiEXT :: FuntypeProgramUniform4uiEXT
glProgramUniform4uiEXT = unsafePerformIO $ readIORef glrefProgramUniform4uiEXT
{-# INLINE glProgramUniform4uiEXT #-}
type FuntypeProgramUniform1uivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1uivEXT :: FunPtr FuntypeProgramUniform1uivEXT -> FuntypeProgramUniform1uivEXT
glrefProgramUniform1uivEXT :: IORef FuntypeProgramUniform1uivEXT
glrefProgramUniform1uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1uivEXT #-}
glProgramUniform1uivEXT :: FuntypeProgramUniform1uivEXT
glProgramUniform1uivEXT = unsafePerformIO $ readIORef glrefProgramUniform1uivEXT
{-# INLINE glProgramUniform1uivEXT #-}
type FuntypeProgramUniform2uivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2uivEXT :: FunPtr FuntypeProgramUniform2uivEXT -> FuntypeProgramUniform2uivEXT
glrefProgramUniform2uivEXT :: IORef FuntypeProgramUniform2uivEXT
glrefProgramUniform2uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2uivEXT #-}
glProgramUniform2uivEXT :: FuntypeProgramUniform2uivEXT
glProgramUniform2uivEXT = unsafePerformIO $ readIORef glrefProgramUniform2uivEXT
{-# INLINE glProgramUniform2uivEXT #-}
type FuntypeProgramUniform3uivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3uivEXT :: FunPtr FuntypeProgramUniform3uivEXT -> FuntypeProgramUniform3uivEXT
glrefProgramUniform3uivEXT :: IORef FuntypeProgramUniform3uivEXT
glrefProgramUniform3uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3uivEXT #-}
glProgramUniform3uivEXT :: FuntypeProgramUniform3uivEXT
glProgramUniform3uivEXT = unsafePerformIO $ readIORef glrefProgramUniform3uivEXT
{-# INLINE glProgramUniform3uivEXT #-}
type FuntypeProgramUniform4uivEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4uivEXT :: FunPtr FuntypeProgramUniform4uivEXT -> FuntypeProgramUniform4uivEXT
glrefProgramUniform4uivEXT :: IORef FuntypeProgramUniform4uivEXT
glrefProgramUniform4uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4uivEXT #-}
glProgramUniform4uivEXT :: FuntypeProgramUniform4uivEXT
glProgramUniform4uivEXT = unsafePerformIO $ readIORef glrefProgramUniform4uivEXT
{-# INLINE glProgramUniform4uivEXT #-}
type FuntypeNamedProgramLocalParameters4fvEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameters4fvEXT :: FunPtr FuntypeNamedProgramLocalParameters4fvEXT -> FuntypeNamedProgramLocalParameters4fvEXT
glrefNamedProgramLocalParameters4fvEXT :: IORef FuntypeNamedProgramLocalParameters4fvEXT
glrefNamedProgramLocalParameters4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameters4fvEXT #-}
glNamedProgramLocalParameters4fvEXT :: FuntypeNamedProgramLocalParameters4fvEXT
glNamedProgramLocalParameters4fvEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameters4fvEXT
{-# INLINE glNamedProgramLocalParameters4fvEXT #-}
type FuntypeNamedProgramLocalParameterI4iEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameterI4iEXT :: FunPtr FuntypeNamedProgramLocalParameterI4iEXT -> FuntypeNamedProgramLocalParameterI4iEXT
glrefNamedProgramLocalParameterI4iEXT :: IORef FuntypeNamedProgramLocalParameterI4iEXT
glrefNamedProgramLocalParameterI4iEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameterI4iEXT #-}
glNamedProgramLocalParameterI4iEXT :: FuntypeNamedProgramLocalParameterI4iEXT
glNamedProgramLocalParameterI4iEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4iEXT
{-# INLINE glNamedProgramLocalParameterI4iEXT #-}
type FuntypeNamedProgramLocalParameterI4ivEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameterI4ivEXT :: FunPtr FuntypeNamedProgramLocalParameterI4ivEXT -> FuntypeNamedProgramLocalParameterI4ivEXT
glrefNamedProgramLocalParameterI4ivEXT :: IORef FuntypeNamedProgramLocalParameterI4ivEXT
glrefNamedProgramLocalParameterI4ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameterI4ivEXT #-}
glNamedProgramLocalParameterI4ivEXT :: FuntypeNamedProgramLocalParameterI4ivEXT
glNamedProgramLocalParameterI4ivEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4ivEXT
{-# INLINE glNamedProgramLocalParameterI4ivEXT #-}
type FuntypeNamedProgramLocalParametersI4ivEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParametersI4ivEXT :: FunPtr FuntypeNamedProgramLocalParametersI4ivEXT -> FuntypeNamedProgramLocalParametersI4ivEXT
glrefNamedProgramLocalParametersI4ivEXT :: IORef FuntypeNamedProgramLocalParametersI4ivEXT
glrefNamedProgramLocalParametersI4ivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParametersI4ivEXT #-}
glNamedProgramLocalParametersI4ivEXT :: FuntypeNamedProgramLocalParametersI4ivEXT
glNamedProgramLocalParametersI4ivEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParametersI4ivEXT
{-# INLINE glNamedProgramLocalParametersI4ivEXT #-}
type FuntypeNamedProgramLocalParameterI4uiEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameterI4uiEXT :: FunPtr FuntypeNamedProgramLocalParameterI4uiEXT -> FuntypeNamedProgramLocalParameterI4uiEXT
glrefNamedProgramLocalParameterI4uiEXT :: IORef FuntypeNamedProgramLocalParameterI4uiEXT
glrefNamedProgramLocalParameterI4uiEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameterI4uiEXT #-}
glNamedProgramLocalParameterI4uiEXT :: FuntypeNamedProgramLocalParameterI4uiEXT
glNamedProgramLocalParameterI4uiEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4uiEXT
{-# INLINE glNamedProgramLocalParameterI4uiEXT #-}
type FuntypeNamedProgramLocalParameterI4uivEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameterI4uivEXT :: FunPtr FuntypeNamedProgramLocalParameterI4uivEXT -> FuntypeNamedProgramLocalParameterI4uivEXT
glrefNamedProgramLocalParameterI4uivEXT :: IORef FuntypeNamedProgramLocalParameterI4uivEXT
glrefNamedProgramLocalParameterI4uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameterI4uivEXT #-}
glNamedProgramLocalParameterI4uivEXT :: FuntypeNamedProgramLocalParameterI4uivEXT
glNamedProgramLocalParameterI4uivEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameterI4uivEXT
{-# INLINE glNamedProgramLocalParameterI4uivEXT #-}
type FuntypeNamedProgramLocalParametersI4uivEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParametersI4uivEXT :: FunPtr FuntypeNamedProgramLocalParametersI4uivEXT -> FuntypeNamedProgramLocalParametersI4uivEXT
glrefNamedProgramLocalParametersI4uivEXT :: IORef FuntypeNamedProgramLocalParametersI4uivEXT
glrefNamedProgramLocalParametersI4uivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParametersI4uivEXT #-}
glNamedProgramLocalParametersI4uivEXT :: FuntypeNamedProgramLocalParametersI4uivEXT
glNamedProgramLocalParametersI4uivEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParametersI4uivEXT
{-# INLINE glNamedProgramLocalParametersI4uivEXT #-}
type FuntypeGetNamedProgramLocalParameterIivEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedProgramLocalParameterIivEXT :: FunPtr FuntypeGetNamedProgramLocalParameterIivEXT -> FuntypeGetNamedProgramLocalParameterIivEXT
glrefGetNamedProgramLocalParameterIivEXT :: IORef FuntypeGetNamedProgramLocalParameterIivEXT
glrefGetNamedProgramLocalParameterIivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedProgramLocalParameterIivEXT #-}
glGetNamedProgramLocalParameterIivEXT :: FuntypeGetNamedProgramLocalParameterIivEXT
glGetNamedProgramLocalParameterIivEXT = unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterIivEXT
{-# INLINE glGetNamedProgramLocalParameterIivEXT #-}
type FuntypeGetNamedProgramLocalParameterIuivEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedProgramLocalParameterIuivEXT :: FunPtr FuntypeGetNamedProgramLocalParameterIuivEXT -> FuntypeGetNamedProgramLocalParameterIuivEXT
glrefGetNamedProgramLocalParameterIuivEXT :: IORef FuntypeGetNamedProgramLocalParameterIuivEXT
glrefGetNamedProgramLocalParameterIuivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedProgramLocalParameterIuivEXT #-}
glGetNamedProgramLocalParameterIuivEXT :: FuntypeGetNamedProgramLocalParameterIuivEXT
glGetNamedProgramLocalParameterIuivEXT = unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterIuivEXT
{-# INLINE glGetNamedProgramLocalParameterIuivEXT #-}
type FuntypeEnableClientStateiEXT =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnableClientStateiEXT :: FunPtr FuntypeEnableClientStateiEXT -> FuntypeEnableClientStateiEXT
glrefEnableClientStateiEXT :: IORef FuntypeEnableClientStateiEXT
glrefEnableClientStateiEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnableClientStateiEXT #-}
glEnableClientStateiEXT :: FuntypeEnableClientStateiEXT
glEnableClientStateiEXT = unsafePerformIO $ readIORef glrefEnableClientStateiEXT
{-# INLINE glEnableClientStateiEXT #-}
type FuntypeDisableClientStateiEXT =
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisableClientStateiEXT :: FunPtr FuntypeDisableClientStateiEXT -> FuntypeDisableClientStateiEXT
glrefDisableClientStateiEXT :: IORef FuntypeDisableClientStateiEXT
glrefDisableClientStateiEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisableClientStateiEXT #-}
glDisableClientStateiEXT :: FuntypeDisableClientStateiEXT
glDisableClientStateiEXT = unsafePerformIO $ readIORef glrefDisableClientStateiEXT
{-# INLINE glDisableClientStateiEXT #-}
type FuntypeGetFloati_vEXT =
    GLenum ->
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetFloati_vEXT :: FunPtr FuntypeGetFloati_vEXT -> FuntypeGetFloati_vEXT
glrefGetFloati_vEXT :: IORef FuntypeGetFloati_vEXT
glrefGetFloati_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetFloati_vEXT #-}
glGetFloati_vEXT :: FuntypeGetFloati_vEXT
glGetFloati_vEXT = unsafePerformIO $ readIORef glrefGetFloati_vEXT
{-# INLINE glGetFloati_vEXT #-}
type FuntypeGetDoublei_vEXT =
    GLenum ->
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetDoublei_vEXT :: FunPtr FuntypeGetDoublei_vEXT -> FuntypeGetDoublei_vEXT
glrefGetDoublei_vEXT :: IORef FuntypeGetDoublei_vEXT
glrefGetDoublei_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetDoublei_vEXT #-}
glGetDoublei_vEXT :: FuntypeGetDoublei_vEXT
glGetDoublei_vEXT = unsafePerformIO $ readIORef glrefGetDoublei_vEXT
{-# INLINE glGetDoublei_vEXT #-}
type FuntypeGetPointeri_vEXT =
    GLenum ->
    GLuint ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetPointeri_vEXT :: FunPtr FuntypeGetPointeri_vEXT -> FuntypeGetPointeri_vEXT
glrefGetPointeri_vEXT :: IORef FuntypeGetPointeri_vEXT
glrefGetPointeri_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetPointeri_vEXT #-}
glGetPointeri_vEXT :: FuntypeGetPointeri_vEXT
glGetPointeri_vEXT = unsafePerformIO $ readIORef glrefGetPointeri_vEXT
{-# INLINE glGetPointeri_vEXT #-}
type FuntypeNamedProgramStringEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLsizei ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramStringEXT :: FunPtr FuntypeNamedProgramStringEXT -> FuntypeNamedProgramStringEXT
glrefNamedProgramStringEXT :: IORef FuntypeNamedProgramStringEXT
glrefNamedProgramStringEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramStringEXT #-}
glNamedProgramStringEXT :: FuntypeNamedProgramStringEXT
glNamedProgramStringEXT = unsafePerformIO $ readIORef glrefNamedProgramStringEXT
{-# INLINE glNamedProgramStringEXT #-}
type FuntypeNamedProgramLocalParameter4dEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameter4dEXT :: FunPtr FuntypeNamedProgramLocalParameter4dEXT -> FuntypeNamedProgramLocalParameter4dEXT
glrefNamedProgramLocalParameter4dEXT :: IORef FuntypeNamedProgramLocalParameter4dEXT
glrefNamedProgramLocalParameter4dEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameter4dEXT #-}
glNamedProgramLocalParameter4dEXT :: FuntypeNamedProgramLocalParameter4dEXT
glNamedProgramLocalParameter4dEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4dEXT
{-# INLINE glNamedProgramLocalParameter4dEXT #-}
type FuntypeNamedProgramLocalParameter4dvEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameter4dvEXT :: FunPtr FuntypeNamedProgramLocalParameter4dvEXT -> FuntypeNamedProgramLocalParameter4dvEXT
glrefNamedProgramLocalParameter4dvEXT :: IORef FuntypeNamedProgramLocalParameter4dvEXT
glrefNamedProgramLocalParameter4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameter4dvEXT #-}
glNamedProgramLocalParameter4dvEXT :: FuntypeNamedProgramLocalParameter4dvEXT
glNamedProgramLocalParameter4dvEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4dvEXT
{-# INLINE glNamedProgramLocalParameter4dvEXT #-}
type FuntypeNamedProgramLocalParameter4fEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameter4fEXT :: FunPtr FuntypeNamedProgramLocalParameter4fEXT -> FuntypeNamedProgramLocalParameter4fEXT
glrefNamedProgramLocalParameter4fEXT :: IORef FuntypeNamedProgramLocalParameter4fEXT
glrefNamedProgramLocalParameter4fEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameter4fEXT #-}
glNamedProgramLocalParameter4fEXT :: FuntypeNamedProgramLocalParameter4fEXT
glNamedProgramLocalParameter4fEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4fEXT
{-# INLINE glNamedProgramLocalParameter4fEXT #-}
type FuntypeNamedProgramLocalParameter4fvEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedProgramLocalParameter4fvEXT :: FunPtr FuntypeNamedProgramLocalParameter4fvEXT -> FuntypeNamedProgramLocalParameter4fvEXT
glrefNamedProgramLocalParameter4fvEXT :: IORef FuntypeNamedProgramLocalParameter4fvEXT
glrefNamedProgramLocalParameter4fvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedProgramLocalParameter4fvEXT #-}
glNamedProgramLocalParameter4fvEXT :: FuntypeNamedProgramLocalParameter4fvEXT
glNamedProgramLocalParameter4fvEXT = unsafePerformIO $ readIORef glrefNamedProgramLocalParameter4fvEXT
{-# INLINE glNamedProgramLocalParameter4fvEXT #-}
type FuntypeGetNamedProgramLocalParameterdvEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedProgramLocalParameterdvEXT :: FunPtr FuntypeGetNamedProgramLocalParameterdvEXT -> FuntypeGetNamedProgramLocalParameterdvEXT
glrefGetNamedProgramLocalParameterdvEXT :: IORef FuntypeGetNamedProgramLocalParameterdvEXT
glrefGetNamedProgramLocalParameterdvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedProgramLocalParameterdvEXT #-}
glGetNamedProgramLocalParameterdvEXT :: FuntypeGetNamedProgramLocalParameterdvEXT
glGetNamedProgramLocalParameterdvEXT = unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterdvEXT
{-# INLINE glGetNamedProgramLocalParameterdvEXT #-}
type FuntypeGetNamedProgramLocalParameterfvEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedProgramLocalParameterfvEXT :: FunPtr FuntypeGetNamedProgramLocalParameterfvEXT -> FuntypeGetNamedProgramLocalParameterfvEXT
glrefGetNamedProgramLocalParameterfvEXT :: IORef FuntypeGetNamedProgramLocalParameterfvEXT
glrefGetNamedProgramLocalParameterfvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedProgramLocalParameterfvEXT #-}
glGetNamedProgramLocalParameterfvEXT :: FuntypeGetNamedProgramLocalParameterfvEXT
glGetNamedProgramLocalParameterfvEXT = unsafePerformIO $ readIORef glrefGetNamedProgramLocalParameterfvEXT
{-# INLINE glGetNamedProgramLocalParameterfvEXT #-}
type FuntypeGetNamedProgramivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedProgramivEXT :: FunPtr FuntypeGetNamedProgramivEXT -> FuntypeGetNamedProgramivEXT
glrefGetNamedProgramivEXT :: IORef FuntypeGetNamedProgramivEXT
glrefGetNamedProgramivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedProgramivEXT #-}
glGetNamedProgramivEXT :: FuntypeGetNamedProgramivEXT
glGetNamedProgramivEXT = unsafePerformIO $ readIORef glrefGetNamedProgramivEXT
{-# INLINE glGetNamedProgramivEXT #-}
type FuntypeGetNamedProgramStringEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedProgramStringEXT :: FunPtr FuntypeGetNamedProgramStringEXT -> FuntypeGetNamedProgramStringEXT
glrefGetNamedProgramStringEXT :: IORef FuntypeGetNamedProgramStringEXT
glrefGetNamedProgramStringEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedProgramStringEXT #-}
glGetNamedProgramStringEXT :: FuntypeGetNamedProgramStringEXT
glGetNamedProgramStringEXT = unsafePerformIO $ readIORef glrefGetNamedProgramStringEXT
{-# INLINE glGetNamedProgramStringEXT #-}
type FuntypeNamedRenderbufferStorageEXT =
    GLuint ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedRenderbufferStorageEXT :: FunPtr FuntypeNamedRenderbufferStorageEXT -> FuntypeNamedRenderbufferStorageEXT
glrefNamedRenderbufferStorageEXT :: IORef FuntypeNamedRenderbufferStorageEXT
glrefNamedRenderbufferStorageEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedRenderbufferStorageEXT #-}
glNamedRenderbufferStorageEXT :: FuntypeNamedRenderbufferStorageEXT
glNamedRenderbufferStorageEXT = unsafePerformIO $ readIORef glrefNamedRenderbufferStorageEXT
{-# INLINE glNamedRenderbufferStorageEXT #-}
type FuntypeGetNamedRenderbufferParameterivEXT =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedRenderbufferParameterivEXT :: FunPtr FuntypeGetNamedRenderbufferParameterivEXT -> FuntypeGetNamedRenderbufferParameterivEXT
glrefGetNamedRenderbufferParameterivEXT :: IORef FuntypeGetNamedRenderbufferParameterivEXT
glrefGetNamedRenderbufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedRenderbufferParameterivEXT #-}
glGetNamedRenderbufferParameterivEXT :: FuntypeGetNamedRenderbufferParameterivEXT
glGetNamedRenderbufferParameterivEXT = unsafePerformIO $ readIORef glrefGetNamedRenderbufferParameterivEXT
{-# INLINE glGetNamedRenderbufferParameterivEXT #-}
type FuntypeNamedRenderbufferStorageMultisampleEXT =
    GLuint ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedRenderbufferStorageMultisampleEXT :: FunPtr FuntypeNamedRenderbufferStorageMultisampleEXT -> FuntypeNamedRenderbufferStorageMultisampleEXT
glrefNamedRenderbufferStorageMultisampleEXT :: IORef FuntypeNamedRenderbufferStorageMultisampleEXT
glrefNamedRenderbufferStorageMultisampleEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedRenderbufferStorageMultisampleEXT #-}
glNamedRenderbufferStorageMultisampleEXT :: FuntypeNamedRenderbufferStorageMultisampleEXT
glNamedRenderbufferStorageMultisampleEXT = unsafePerformIO $ readIORef glrefNamedRenderbufferStorageMultisampleEXT
{-# INLINE glNamedRenderbufferStorageMultisampleEXT #-}
type FuntypeNamedRenderbufferStorageMultisampleCoverageEXT =
    GLuint ->
    GLsizei ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedRenderbufferStorageMultisampleCoverageEXT :: FunPtr FuntypeNamedRenderbufferStorageMultisampleCoverageEXT -> FuntypeNamedRenderbufferStorageMultisampleCoverageEXT
glrefNamedRenderbufferStorageMultisampleCoverageEXT :: IORef FuntypeNamedRenderbufferStorageMultisampleCoverageEXT
glrefNamedRenderbufferStorageMultisampleCoverageEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedRenderbufferStorageMultisampleCoverageEXT #-}
glNamedRenderbufferStorageMultisampleCoverageEXT :: FuntypeNamedRenderbufferStorageMultisampleCoverageEXT
glNamedRenderbufferStorageMultisampleCoverageEXT = unsafePerformIO $ readIORef glrefNamedRenderbufferStorageMultisampleCoverageEXT
{-# INLINE glNamedRenderbufferStorageMultisampleCoverageEXT #-}
type FuntypeCheckNamedFramebufferStatusEXT =
    GLuint ->
    GLenum ->
    IO ( GLenum )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCheckNamedFramebufferStatusEXT :: FunPtr FuntypeCheckNamedFramebufferStatusEXT -> FuntypeCheckNamedFramebufferStatusEXT
glrefCheckNamedFramebufferStatusEXT :: IORef FuntypeCheckNamedFramebufferStatusEXT
glrefCheckNamedFramebufferStatusEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCheckNamedFramebufferStatusEXT #-}
glCheckNamedFramebufferStatusEXT :: FuntypeCheckNamedFramebufferStatusEXT
glCheckNamedFramebufferStatusEXT = unsafePerformIO $ readIORef glrefCheckNamedFramebufferStatusEXT
{-# INLINE glCheckNamedFramebufferStatusEXT #-}
type FuntypeNamedFramebufferTexture1DEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferTexture1DEXT :: FunPtr FuntypeNamedFramebufferTexture1DEXT -> FuntypeNamedFramebufferTexture1DEXT
glrefNamedFramebufferTexture1DEXT :: IORef FuntypeNamedFramebufferTexture1DEXT
glrefNamedFramebufferTexture1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferTexture1DEXT #-}
glNamedFramebufferTexture1DEXT :: FuntypeNamedFramebufferTexture1DEXT
glNamedFramebufferTexture1DEXT = unsafePerformIO $ readIORef glrefNamedFramebufferTexture1DEXT
{-# INLINE glNamedFramebufferTexture1DEXT #-}
type FuntypeNamedFramebufferTexture2DEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferTexture2DEXT :: FunPtr FuntypeNamedFramebufferTexture2DEXT -> FuntypeNamedFramebufferTexture2DEXT
glrefNamedFramebufferTexture2DEXT :: IORef FuntypeNamedFramebufferTexture2DEXT
glrefNamedFramebufferTexture2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferTexture2DEXT #-}
glNamedFramebufferTexture2DEXT :: FuntypeNamedFramebufferTexture2DEXT
glNamedFramebufferTexture2DEXT = unsafePerformIO $ readIORef glrefNamedFramebufferTexture2DEXT
{-# INLINE glNamedFramebufferTexture2DEXT #-}
type FuntypeNamedFramebufferTexture3DEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLuint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferTexture3DEXT :: FunPtr FuntypeNamedFramebufferTexture3DEXT -> FuntypeNamedFramebufferTexture3DEXT
glrefNamedFramebufferTexture3DEXT :: IORef FuntypeNamedFramebufferTexture3DEXT
glrefNamedFramebufferTexture3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferTexture3DEXT #-}
glNamedFramebufferTexture3DEXT :: FuntypeNamedFramebufferTexture3DEXT
glNamedFramebufferTexture3DEXT = unsafePerformIO $ readIORef glrefNamedFramebufferTexture3DEXT
{-# INLINE glNamedFramebufferTexture3DEXT #-}
type FuntypeNamedFramebufferRenderbufferEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferRenderbufferEXT :: FunPtr FuntypeNamedFramebufferRenderbufferEXT -> FuntypeNamedFramebufferRenderbufferEXT
glrefNamedFramebufferRenderbufferEXT :: IORef FuntypeNamedFramebufferRenderbufferEXT
glrefNamedFramebufferRenderbufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferRenderbufferEXT #-}
glNamedFramebufferRenderbufferEXT :: FuntypeNamedFramebufferRenderbufferEXT
glNamedFramebufferRenderbufferEXT = unsafePerformIO $ readIORef glrefNamedFramebufferRenderbufferEXT
{-# INLINE glNamedFramebufferRenderbufferEXT #-}
type FuntypeGetNamedFramebufferAttachmentParameterivEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedFramebufferAttachmentParameterivEXT :: FunPtr FuntypeGetNamedFramebufferAttachmentParameterivEXT -> FuntypeGetNamedFramebufferAttachmentParameterivEXT
glrefGetNamedFramebufferAttachmentParameterivEXT :: IORef FuntypeGetNamedFramebufferAttachmentParameterivEXT
glrefGetNamedFramebufferAttachmentParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedFramebufferAttachmentParameterivEXT #-}
glGetNamedFramebufferAttachmentParameterivEXT :: FuntypeGetNamedFramebufferAttachmentParameterivEXT
glGetNamedFramebufferAttachmentParameterivEXT = unsafePerformIO $ readIORef glrefGetNamedFramebufferAttachmentParameterivEXT
{-# INLINE glGetNamedFramebufferAttachmentParameterivEXT #-}
type FuntypeGenerateTextureMipmapEXT =
    GLuint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenerateTextureMipmapEXT :: FunPtr FuntypeGenerateTextureMipmapEXT -> FuntypeGenerateTextureMipmapEXT
glrefGenerateTextureMipmapEXT :: IORef FuntypeGenerateTextureMipmapEXT
glrefGenerateTextureMipmapEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenerateTextureMipmapEXT #-}
glGenerateTextureMipmapEXT :: FuntypeGenerateTextureMipmapEXT
glGenerateTextureMipmapEXT = unsafePerformIO $ readIORef glrefGenerateTextureMipmapEXT
{-# INLINE glGenerateTextureMipmapEXT #-}
type FuntypeGenerateMultiTexMipmapEXT =
    GLenum ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenerateMultiTexMipmapEXT :: FunPtr FuntypeGenerateMultiTexMipmapEXT -> FuntypeGenerateMultiTexMipmapEXT
glrefGenerateMultiTexMipmapEXT :: IORef FuntypeGenerateMultiTexMipmapEXT
glrefGenerateMultiTexMipmapEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenerateMultiTexMipmapEXT #-}
glGenerateMultiTexMipmapEXT :: FuntypeGenerateMultiTexMipmapEXT
glGenerateMultiTexMipmapEXT = unsafePerformIO $ readIORef glrefGenerateMultiTexMipmapEXT
{-# INLINE glGenerateMultiTexMipmapEXT #-}
type FuntypeFramebufferDrawBufferEXT =
    GLuint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferDrawBufferEXT :: FunPtr FuntypeFramebufferDrawBufferEXT -> FuntypeFramebufferDrawBufferEXT
glrefFramebufferDrawBufferEXT :: IORef FuntypeFramebufferDrawBufferEXT
glrefFramebufferDrawBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferDrawBufferEXT #-}
glFramebufferDrawBufferEXT :: FuntypeFramebufferDrawBufferEXT
glFramebufferDrawBufferEXT = unsafePerformIO $ readIORef glrefFramebufferDrawBufferEXT
{-# INLINE glFramebufferDrawBufferEXT #-}
type FuntypeFramebufferDrawBuffersEXT =
    GLuint ->
    GLsizei ->
    Ptr (GLenum) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferDrawBuffersEXT :: FunPtr FuntypeFramebufferDrawBuffersEXT -> FuntypeFramebufferDrawBuffersEXT
glrefFramebufferDrawBuffersEXT :: IORef FuntypeFramebufferDrawBuffersEXT
glrefFramebufferDrawBuffersEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferDrawBuffersEXT #-}
glFramebufferDrawBuffersEXT :: FuntypeFramebufferDrawBuffersEXT
glFramebufferDrawBuffersEXT = unsafePerformIO $ readIORef glrefFramebufferDrawBuffersEXT
{-# INLINE glFramebufferDrawBuffersEXT #-}
type FuntypeFramebufferReadBufferEXT =
    GLuint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFramebufferReadBufferEXT :: FunPtr FuntypeFramebufferReadBufferEXT -> FuntypeFramebufferReadBufferEXT
glrefFramebufferReadBufferEXT :: IORef FuntypeFramebufferReadBufferEXT
glrefFramebufferReadBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFramebufferReadBufferEXT #-}
glFramebufferReadBufferEXT :: FuntypeFramebufferReadBufferEXT
glFramebufferReadBufferEXT = unsafePerformIO $ readIORef glrefFramebufferReadBufferEXT
{-# INLINE glFramebufferReadBufferEXT #-}
type FuntypeGetFramebufferParameterivEXT =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetFramebufferParameterivEXT :: FunPtr FuntypeGetFramebufferParameterivEXT -> FuntypeGetFramebufferParameterivEXT
glrefGetFramebufferParameterivEXT :: IORef FuntypeGetFramebufferParameterivEXT
glrefGetFramebufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetFramebufferParameterivEXT #-}
glGetFramebufferParameterivEXT :: FuntypeGetFramebufferParameterivEXT
glGetFramebufferParameterivEXT = unsafePerformIO $ readIORef glrefGetFramebufferParameterivEXT
{-# INLINE glGetFramebufferParameterivEXT #-}
type FuntypeNamedCopyBufferSubDataEXT =
    GLuint ->
    GLuint ->
    GLintptr ->
    GLintptr ->
    GLsizeiptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedCopyBufferSubDataEXT :: FunPtr FuntypeNamedCopyBufferSubDataEXT -> FuntypeNamedCopyBufferSubDataEXT
glrefNamedCopyBufferSubDataEXT :: IORef FuntypeNamedCopyBufferSubDataEXT
glrefNamedCopyBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedCopyBufferSubDataEXT #-}
glNamedCopyBufferSubDataEXT :: FuntypeNamedCopyBufferSubDataEXT
glNamedCopyBufferSubDataEXT = unsafePerformIO $ readIORef glrefNamedCopyBufferSubDataEXT
{-# INLINE glNamedCopyBufferSubDataEXT #-}
type FuntypeNamedFramebufferTextureEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferTextureEXT :: FunPtr FuntypeNamedFramebufferTextureEXT -> FuntypeNamedFramebufferTextureEXT
glrefNamedFramebufferTextureEXT :: IORef FuntypeNamedFramebufferTextureEXT
glrefNamedFramebufferTextureEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferTextureEXT #-}
glNamedFramebufferTextureEXT :: FuntypeNamedFramebufferTextureEXT
glNamedFramebufferTextureEXT = unsafePerformIO $ readIORef glrefNamedFramebufferTextureEXT
{-# INLINE glNamedFramebufferTextureEXT #-}
type FuntypeNamedFramebufferTextureLayerEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferTextureLayerEXT :: FunPtr FuntypeNamedFramebufferTextureLayerEXT -> FuntypeNamedFramebufferTextureLayerEXT
glrefNamedFramebufferTextureLayerEXT :: IORef FuntypeNamedFramebufferTextureLayerEXT
glrefNamedFramebufferTextureLayerEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferTextureLayerEXT #-}
glNamedFramebufferTextureLayerEXT :: FuntypeNamedFramebufferTextureLayerEXT
glNamedFramebufferTextureLayerEXT = unsafePerformIO $ readIORef glrefNamedFramebufferTextureLayerEXT
{-# INLINE glNamedFramebufferTextureLayerEXT #-}
type FuntypeNamedFramebufferTextureFaceEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    GLint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferTextureFaceEXT :: FunPtr FuntypeNamedFramebufferTextureFaceEXT -> FuntypeNamedFramebufferTextureFaceEXT
glrefNamedFramebufferTextureFaceEXT :: IORef FuntypeNamedFramebufferTextureFaceEXT
glrefNamedFramebufferTextureFaceEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferTextureFaceEXT #-}
glNamedFramebufferTextureFaceEXT :: FuntypeNamedFramebufferTextureFaceEXT
glNamedFramebufferTextureFaceEXT = unsafePerformIO $ readIORef glrefNamedFramebufferTextureFaceEXT
{-# INLINE glNamedFramebufferTextureFaceEXT #-}
type FuntypeTextureRenderbufferEXT =
    GLuint ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureRenderbufferEXT :: FunPtr FuntypeTextureRenderbufferEXT -> FuntypeTextureRenderbufferEXT
glrefTextureRenderbufferEXT :: IORef FuntypeTextureRenderbufferEXT
glrefTextureRenderbufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureRenderbufferEXT #-}
glTextureRenderbufferEXT :: FuntypeTextureRenderbufferEXT
glTextureRenderbufferEXT = unsafePerformIO $ readIORef glrefTextureRenderbufferEXT
{-# INLINE glTextureRenderbufferEXT #-}
type FuntypeMultiTexRenderbufferEXT =
    GLenum ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMultiTexRenderbufferEXT :: FunPtr FuntypeMultiTexRenderbufferEXT -> FuntypeMultiTexRenderbufferEXT
glrefMultiTexRenderbufferEXT :: IORef FuntypeMultiTexRenderbufferEXT
glrefMultiTexRenderbufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMultiTexRenderbufferEXT #-}
glMultiTexRenderbufferEXT :: FuntypeMultiTexRenderbufferEXT
glMultiTexRenderbufferEXT = unsafePerformIO $ readIORef glrefMultiTexRenderbufferEXT
{-# INLINE glMultiTexRenderbufferEXT #-}
type FuntypeVertexArrayVertexOffsetEXT =
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexOffsetEXT :: FunPtr FuntypeVertexArrayVertexOffsetEXT -> FuntypeVertexArrayVertexOffsetEXT
glrefVertexArrayVertexOffsetEXT :: IORef FuntypeVertexArrayVertexOffsetEXT
glrefVertexArrayVertexOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexOffsetEXT #-}
glVertexArrayVertexOffsetEXT :: FuntypeVertexArrayVertexOffsetEXT
glVertexArrayVertexOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexOffsetEXT
{-# INLINE glVertexArrayVertexOffsetEXT #-}
type FuntypeVertexArrayColorOffsetEXT =
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayColorOffsetEXT :: FunPtr FuntypeVertexArrayColorOffsetEXT -> FuntypeVertexArrayColorOffsetEXT
glrefVertexArrayColorOffsetEXT :: IORef FuntypeVertexArrayColorOffsetEXT
glrefVertexArrayColorOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayColorOffsetEXT #-}
glVertexArrayColorOffsetEXT :: FuntypeVertexArrayColorOffsetEXT
glVertexArrayColorOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayColorOffsetEXT
{-# INLINE glVertexArrayColorOffsetEXT #-}
type FuntypeVertexArrayEdgeFlagOffsetEXT =
    GLuint ->
    GLuint ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayEdgeFlagOffsetEXT :: FunPtr FuntypeVertexArrayEdgeFlagOffsetEXT -> FuntypeVertexArrayEdgeFlagOffsetEXT
glrefVertexArrayEdgeFlagOffsetEXT :: IORef FuntypeVertexArrayEdgeFlagOffsetEXT
glrefVertexArrayEdgeFlagOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayEdgeFlagOffsetEXT #-}
glVertexArrayEdgeFlagOffsetEXT :: FuntypeVertexArrayEdgeFlagOffsetEXT
glVertexArrayEdgeFlagOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayEdgeFlagOffsetEXT
{-# INLINE glVertexArrayEdgeFlagOffsetEXT #-}
type FuntypeVertexArrayIndexOffsetEXT =
    GLuint ->
    GLuint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayIndexOffsetEXT :: FunPtr FuntypeVertexArrayIndexOffsetEXT -> FuntypeVertexArrayIndexOffsetEXT
glrefVertexArrayIndexOffsetEXT :: IORef FuntypeVertexArrayIndexOffsetEXT
glrefVertexArrayIndexOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayIndexOffsetEXT #-}
glVertexArrayIndexOffsetEXT :: FuntypeVertexArrayIndexOffsetEXT
glVertexArrayIndexOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayIndexOffsetEXT
{-# INLINE glVertexArrayIndexOffsetEXT #-}
type FuntypeVertexArrayNormalOffsetEXT =
    GLuint ->
    GLuint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayNormalOffsetEXT :: FunPtr FuntypeVertexArrayNormalOffsetEXT -> FuntypeVertexArrayNormalOffsetEXT
glrefVertexArrayNormalOffsetEXT :: IORef FuntypeVertexArrayNormalOffsetEXT
glrefVertexArrayNormalOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayNormalOffsetEXT #-}
glVertexArrayNormalOffsetEXT :: FuntypeVertexArrayNormalOffsetEXT
glVertexArrayNormalOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayNormalOffsetEXT
{-# INLINE glVertexArrayNormalOffsetEXT #-}
type FuntypeVertexArrayTexCoordOffsetEXT =
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayTexCoordOffsetEXT :: FunPtr FuntypeVertexArrayTexCoordOffsetEXT -> FuntypeVertexArrayTexCoordOffsetEXT
glrefVertexArrayTexCoordOffsetEXT :: IORef FuntypeVertexArrayTexCoordOffsetEXT
glrefVertexArrayTexCoordOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayTexCoordOffsetEXT #-}
glVertexArrayTexCoordOffsetEXT :: FuntypeVertexArrayTexCoordOffsetEXT
glVertexArrayTexCoordOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayTexCoordOffsetEXT
{-# INLINE glVertexArrayTexCoordOffsetEXT #-}
type FuntypeVertexArrayMultiTexCoordOffsetEXT =
    GLuint ->
    GLuint ->
    GLenum ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayMultiTexCoordOffsetEXT :: FunPtr FuntypeVertexArrayMultiTexCoordOffsetEXT -> FuntypeVertexArrayMultiTexCoordOffsetEXT
glrefVertexArrayMultiTexCoordOffsetEXT :: IORef FuntypeVertexArrayMultiTexCoordOffsetEXT
glrefVertexArrayMultiTexCoordOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayMultiTexCoordOffsetEXT #-}
glVertexArrayMultiTexCoordOffsetEXT :: FuntypeVertexArrayMultiTexCoordOffsetEXT
glVertexArrayMultiTexCoordOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayMultiTexCoordOffsetEXT
{-# INLINE glVertexArrayMultiTexCoordOffsetEXT #-}
type FuntypeVertexArrayFogCoordOffsetEXT =
    GLuint ->
    GLuint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayFogCoordOffsetEXT :: FunPtr FuntypeVertexArrayFogCoordOffsetEXT -> FuntypeVertexArrayFogCoordOffsetEXT
glrefVertexArrayFogCoordOffsetEXT :: IORef FuntypeVertexArrayFogCoordOffsetEXT
glrefVertexArrayFogCoordOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayFogCoordOffsetEXT #-}
glVertexArrayFogCoordOffsetEXT :: FuntypeVertexArrayFogCoordOffsetEXT
glVertexArrayFogCoordOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayFogCoordOffsetEXT
{-# INLINE glVertexArrayFogCoordOffsetEXT #-}
type FuntypeVertexArraySecondaryColorOffsetEXT =
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArraySecondaryColorOffsetEXT :: FunPtr FuntypeVertexArraySecondaryColorOffsetEXT -> FuntypeVertexArraySecondaryColorOffsetEXT
glrefVertexArraySecondaryColorOffsetEXT :: IORef FuntypeVertexArraySecondaryColorOffsetEXT
glrefVertexArraySecondaryColorOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArraySecondaryColorOffsetEXT #-}
glVertexArraySecondaryColorOffsetEXT :: FuntypeVertexArraySecondaryColorOffsetEXT
glVertexArraySecondaryColorOffsetEXT = unsafePerformIO $ readIORef glrefVertexArraySecondaryColorOffsetEXT
{-# INLINE glVertexArraySecondaryColorOffsetEXT #-}
type FuntypeVertexArrayVertexAttribOffsetEXT =
    GLuint ->
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLboolean ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribOffsetEXT :: FunPtr FuntypeVertexArrayVertexAttribOffsetEXT -> FuntypeVertexArrayVertexAttribOffsetEXT
glrefVertexArrayVertexAttribOffsetEXT :: IORef FuntypeVertexArrayVertexAttribOffsetEXT
glrefVertexArrayVertexAttribOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribOffsetEXT #-}
glVertexArrayVertexAttribOffsetEXT :: FuntypeVertexArrayVertexAttribOffsetEXT
glVertexArrayVertexAttribOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribOffsetEXT
{-# INLINE glVertexArrayVertexAttribOffsetEXT #-}
type FuntypeVertexArrayVertexAttribIOffsetEXT =
    GLuint ->
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribIOffsetEXT :: FunPtr FuntypeVertexArrayVertexAttribIOffsetEXT -> FuntypeVertexArrayVertexAttribIOffsetEXT
glrefVertexArrayVertexAttribIOffsetEXT :: IORef FuntypeVertexArrayVertexAttribIOffsetEXT
glrefVertexArrayVertexAttribIOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribIOffsetEXT #-}
glVertexArrayVertexAttribIOffsetEXT :: FuntypeVertexArrayVertexAttribIOffsetEXT
glVertexArrayVertexAttribIOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribIOffsetEXT
{-# INLINE glVertexArrayVertexAttribIOffsetEXT #-}
type FuntypeEnableVertexArrayEXT =
    GLuint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnableVertexArrayEXT :: FunPtr FuntypeEnableVertexArrayEXT -> FuntypeEnableVertexArrayEXT
glrefEnableVertexArrayEXT :: IORef FuntypeEnableVertexArrayEXT
glrefEnableVertexArrayEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnableVertexArrayEXT #-}
glEnableVertexArrayEXT :: FuntypeEnableVertexArrayEXT
glEnableVertexArrayEXT = unsafePerformIO $ readIORef glrefEnableVertexArrayEXT
{-# INLINE glEnableVertexArrayEXT #-}
type FuntypeDisableVertexArrayEXT =
    GLuint ->
    GLenum ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisableVertexArrayEXT :: FunPtr FuntypeDisableVertexArrayEXT -> FuntypeDisableVertexArrayEXT
glrefDisableVertexArrayEXT :: IORef FuntypeDisableVertexArrayEXT
glrefDisableVertexArrayEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisableVertexArrayEXT #-}
glDisableVertexArrayEXT :: FuntypeDisableVertexArrayEXT
glDisableVertexArrayEXT = unsafePerformIO $ readIORef glrefDisableVertexArrayEXT
{-# INLINE glDisableVertexArrayEXT #-}
type FuntypeEnableVertexArrayAttribEXT =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynEnableVertexArrayAttribEXT :: FunPtr FuntypeEnableVertexArrayAttribEXT -> FuntypeEnableVertexArrayAttribEXT
glrefEnableVertexArrayAttribEXT :: IORef FuntypeEnableVertexArrayAttribEXT
glrefEnableVertexArrayAttribEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefEnableVertexArrayAttribEXT #-}
glEnableVertexArrayAttribEXT :: FuntypeEnableVertexArrayAttribEXT
glEnableVertexArrayAttribEXT = unsafePerformIO $ readIORef glrefEnableVertexArrayAttribEXT
{-# INLINE glEnableVertexArrayAttribEXT #-}
type FuntypeDisableVertexArrayAttribEXT =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDisableVertexArrayAttribEXT :: FunPtr FuntypeDisableVertexArrayAttribEXT -> FuntypeDisableVertexArrayAttribEXT
glrefDisableVertexArrayAttribEXT :: IORef FuntypeDisableVertexArrayAttribEXT
glrefDisableVertexArrayAttribEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDisableVertexArrayAttribEXT #-}
glDisableVertexArrayAttribEXT :: FuntypeDisableVertexArrayAttribEXT
glDisableVertexArrayAttribEXT = unsafePerformIO $ readIORef glrefDisableVertexArrayAttribEXT
{-# INLINE glDisableVertexArrayAttribEXT #-}
type FuntypeGetVertexArrayIntegervEXT =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexArrayIntegervEXT :: FunPtr FuntypeGetVertexArrayIntegervEXT -> FuntypeGetVertexArrayIntegervEXT
glrefGetVertexArrayIntegervEXT :: IORef FuntypeGetVertexArrayIntegervEXT
glrefGetVertexArrayIntegervEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexArrayIntegervEXT #-}
glGetVertexArrayIntegervEXT :: FuntypeGetVertexArrayIntegervEXT
glGetVertexArrayIntegervEXT = unsafePerformIO $ readIORef glrefGetVertexArrayIntegervEXT
{-# INLINE glGetVertexArrayIntegervEXT #-}
type FuntypeGetVertexArrayPointervEXT =
    GLuint ->
    GLenum ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexArrayPointervEXT :: FunPtr FuntypeGetVertexArrayPointervEXT -> FuntypeGetVertexArrayPointervEXT
glrefGetVertexArrayPointervEXT :: IORef FuntypeGetVertexArrayPointervEXT
glrefGetVertexArrayPointervEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexArrayPointervEXT #-}
glGetVertexArrayPointervEXT :: FuntypeGetVertexArrayPointervEXT
glGetVertexArrayPointervEXT = unsafePerformIO $ readIORef glrefGetVertexArrayPointervEXT
{-# INLINE glGetVertexArrayPointervEXT #-}
type FuntypeGetVertexArrayIntegeri_vEXT =
    GLuint ->
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexArrayIntegeri_vEXT :: FunPtr FuntypeGetVertexArrayIntegeri_vEXT -> FuntypeGetVertexArrayIntegeri_vEXT
glrefGetVertexArrayIntegeri_vEXT :: IORef FuntypeGetVertexArrayIntegeri_vEXT
glrefGetVertexArrayIntegeri_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexArrayIntegeri_vEXT #-}
glGetVertexArrayIntegeri_vEXT :: FuntypeGetVertexArrayIntegeri_vEXT
glGetVertexArrayIntegeri_vEXT = unsafePerformIO $ readIORef glrefGetVertexArrayIntegeri_vEXT
{-# INLINE glGetVertexArrayIntegeri_vEXT #-}
type FuntypeGetVertexArrayPointeri_vEXT =
    GLuint ->
    GLuint ->
    GLenum ->
    Ptr (Ptr ()) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetVertexArrayPointeri_vEXT :: FunPtr FuntypeGetVertexArrayPointeri_vEXT -> FuntypeGetVertexArrayPointeri_vEXT
glrefGetVertexArrayPointeri_vEXT :: IORef FuntypeGetVertexArrayPointeri_vEXT
glrefGetVertexArrayPointeri_vEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetVertexArrayPointeri_vEXT #-}
glGetVertexArrayPointeri_vEXT :: FuntypeGetVertexArrayPointeri_vEXT
glGetVertexArrayPointeri_vEXT = unsafePerformIO $ readIORef glrefGetVertexArrayPointeri_vEXT
{-# INLINE glGetVertexArrayPointeri_vEXT #-}
type FuntypeMapNamedBufferRangeEXT =
    GLuint ->
    GLintptr ->
    GLsizeiptr ->
    GLbitfield ->
    IO ( Ptr () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynMapNamedBufferRangeEXT :: FunPtr FuntypeMapNamedBufferRangeEXT -> FuntypeMapNamedBufferRangeEXT
glrefMapNamedBufferRangeEXT :: IORef FuntypeMapNamedBufferRangeEXT
glrefMapNamedBufferRangeEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefMapNamedBufferRangeEXT #-}
glMapNamedBufferRangeEXT :: FuntypeMapNamedBufferRangeEXT
glMapNamedBufferRangeEXT = unsafePerformIO $ readIORef glrefMapNamedBufferRangeEXT
{-# INLINE glMapNamedBufferRangeEXT #-}
type FuntypeFlushMappedNamedBufferRangeEXT =
    GLuint ->
    GLintptr ->
    GLsizeiptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynFlushMappedNamedBufferRangeEXT :: FunPtr FuntypeFlushMappedNamedBufferRangeEXT -> FuntypeFlushMappedNamedBufferRangeEXT
glrefFlushMappedNamedBufferRangeEXT :: IORef FuntypeFlushMappedNamedBufferRangeEXT
glrefFlushMappedNamedBufferRangeEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefFlushMappedNamedBufferRangeEXT #-}
glFlushMappedNamedBufferRangeEXT :: FuntypeFlushMappedNamedBufferRangeEXT
glFlushMappedNamedBufferRangeEXT = unsafePerformIO $ readIORef glrefFlushMappedNamedBufferRangeEXT
{-# INLINE glFlushMappedNamedBufferRangeEXT #-}
type FuntypeNamedBufferStorageEXT =
    GLuint ->
    GLsizeiptr ->
    Ptr () ->
    GLbitfield ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedBufferStorageEXT :: FunPtr FuntypeNamedBufferStorageEXT -> FuntypeNamedBufferStorageEXT
glrefNamedBufferStorageEXT :: IORef FuntypeNamedBufferStorageEXT
glrefNamedBufferStorageEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedBufferStorageEXT #-}
glNamedBufferStorageEXT :: FuntypeNamedBufferStorageEXT
glNamedBufferStorageEXT = unsafePerformIO $ readIORef glrefNamedBufferStorageEXT
{-# INLINE glNamedBufferStorageEXT #-}
type FuntypeClearNamedBufferDataEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearNamedBufferDataEXT :: FunPtr FuntypeClearNamedBufferDataEXT -> FuntypeClearNamedBufferDataEXT
glrefClearNamedBufferDataEXT :: IORef FuntypeClearNamedBufferDataEXT
glrefClearNamedBufferDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearNamedBufferDataEXT #-}
glClearNamedBufferDataEXT :: FuntypeClearNamedBufferDataEXT
glClearNamedBufferDataEXT = unsafePerformIO $ readIORef glrefClearNamedBufferDataEXT
{-# INLINE glClearNamedBufferDataEXT #-}
type FuntypeClearNamedBufferSubDataEXT =
    GLuint ->
    GLenum ->
    GLsizeiptr ->
    GLsizeiptr ->
    GLenum ->
    GLenum ->
    Ptr () ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynClearNamedBufferSubDataEXT :: FunPtr FuntypeClearNamedBufferSubDataEXT -> FuntypeClearNamedBufferSubDataEXT
glrefClearNamedBufferSubDataEXT :: IORef FuntypeClearNamedBufferSubDataEXT
glrefClearNamedBufferSubDataEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefClearNamedBufferSubDataEXT #-}
glClearNamedBufferSubDataEXT :: FuntypeClearNamedBufferSubDataEXT
glClearNamedBufferSubDataEXT = unsafePerformIO $ readIORef glrefClearNamedBufferSubDataEXT
{-# INLINE glClearNamedBufferSubDataEXT #-}
type FuntypeNamedFramebufferParameteriEXT =
    GLuint ->
    GLenum ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynNamedFramebufferParameteriEXT :: FunPtr FuntypeNamedFramebufferParameteriEXT -> FuntypeNamedFramebufferParameteriEXT
glrefNamedFramebufferParameteriEXT :: IORef FuntypeNamedFramebufferParameteriEXT
glrefNamedFramebufferParameteriEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefNamedFramebufferParameteriEXT #-}
glNamedFramebufferParameteriEXT :: FuntypeNamedFramebufferParameteriEXT
glNamedFramebufferParameteriEXT = unsafePerformIO $ readIORef glrefNamedFramebufferParameteriEXT
{-# INLINE glNamedFramebufferParameteriEXT #-}
type FuntypeGetNamedFramebufferParameterivEXT =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetNamedFramebufferParameterivEXT :: FunPtr FuntypeGetNamedFramebufferParameterivEXT -> FuntypeGetNamedFramebufferParameterivEXT
glrefGetNamedFramebufferParameterivEXT :: IORef FuntypeGetNamedFramebufferParameterivEXT
glrefGetNamedFramebufferParameterivEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetNamedFramebufferParameterivEXT #-}
glGetNamedFramebufferParameterivEXT :: FuntypeGetNamedFramebufferParameterivEXT
glGetNamedFramebufferParameterivEXT = unsafePerformIO $ readIORef glrefGetNamedFramebufferParameterivEXT
{-# INLINE glGetNamedFramebufferParameterivEXT #-}
type FuntypeProgramUniform1dEXT =
    GLuint ->
    GLint ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1dEXT :: FunPtr FuntypeProgramUniform1dEXT -> FuntypeProgramUniform1dEXT
glrefProgramUniform1dEXT :: IORef FuntypeProgramUniform1dEXT
glrefProgramUniform1dEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1dEXT #-}
glProgramUniform1dEXT :: FuntypeProgramUniform1dEXT
glProgramUniform1dEXT = unsafePerformIO $ readIORef glrefProgramUniform1dEXT
{-# INLINE glProgramUniform1dEXT #-}
type FuntypeProgramUniform2dEXT =
    GLuint ->
    GLint ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2dEXT :: FunPtr FuntypeProgramUniform2dEXT -> FuntypeProgramUniform2dEXT
glrefProgramUniform2dEXT :: IORef FuntypeProgramUniform2dEXT
glrefProgramUniform2dEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2dEXT #-}
glProgramUniform2dEXT :: FuntypeProgramUniform2dEXT
glProgramUniform2dEXT = unsafePerformIO $ readIORef glrefProgramUniform2dEXT
{-# INLINE glProgramUniform2dEXT #-}
type FuntypeProgramUniform3dEXT =
    GLuint ->
    GLint ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3dEXT :: FunPtr FuntypeProgramUniform3dEXT -> FuntypeProgramUniform3dEXT
glrefProgramUniform3dEXT :: IORef FuntypeProgramUniform3dEXT
glrefProgramUniform3dEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3dEXT #-}
glProgramUniform3dEXT :: FuntypeProgramUniform3dEXT
glProgramUniform3dEXT = unsafePerformIO $ readIORef glrefProgramUniform3dEXT
{-# INLINE glProgramUniform3dEXT #-}
type FuntypeProgramUniform4dEXT =
    GLuint ->
    GLint ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4dEXT :: FunPtr FuntypeProgramUniform4dEXT -> FuntypeProgramUniform4dEXT
glrefProgramUniform4dEXT :: IORef FuntypeProgramUniform4dEXT
glrefProgramUniform4dEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4dEXT #-}
glProgramUniform4dEXT :: FuntypeProgramUniform4dEXT
glProgramUniform4dEXT = unsafePerformIO $ readIORef glrefProgramUniform4dEXT
{-# INLINE glProgramUniform4dEXT #-}
type FuntypeProgramUniform1dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1dvEXT :: FunPtr FuntypeProgramUniform1dvEXT -> FuntypeProgramUniform1dvEXT
glrefProgramUniform1dvEXT :: IORef FuntypeProgramUniform1dvEXT
glrefProgramUniform1dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1dvEXT #-}
glProgramUniform1dvEXT :: FuntypeProgramUniform1dvEXT
glProgramUniform1dvEXT = unsafePerformIO $ readIORef glrefProgramUniform1dvEXT
{-# INLINE glProgramUniform1dvEXT #-}
type FuntypeProgramUniform2dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2dvEXT :: FunPtr FuntypeProgramUniform2dvEXT -> FuntypeProgramUniform2dvEXT
glrefProgramUniform2dvEXT :: IORef FuntypeProgramUniform2dvEXT
glrefProgramUniform2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2dvEXT #-}
glProgramUniform2dvEXT :: FuntypeProgramUniform2dvEXT
glProgramUniform2dvEXT = unsafePerformIO $ readIORef glrefProgramUniform2dvEXT
{-# INLINE glProgramUniform2dvEXT #-}
type FuntypeProgramUniform3dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3dvEXT :: FunPtr FuntypeProgramUniform3dvEXT -> FuntypeProgramUniform3dvEXT
glrefProgramUniform3dvEXT :: IORef FuntypeProgramUniform3dvEXT
glrefProgramUniform3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3dvEXT #-}
glProgramUniform3dvEXT :: FuntypeProgramUniform3dvEXT
glProgramUniform3dvEXT = unsafePerformIO $ readIORef glrefProgramUniform3dvEXT
{-# INLINE glProgramUniform3dvEXT #-}
type FuntypeProgramUniform4dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4dvEXT :: FunPtr FuntypeProgramUniform4dvEXT -> FuntypeProgramUniform4dvEXT
glrefProgramUniform4dvEXT :: IORef FuntypeProgramUniform4dvEXT
glrefProgramUniform4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4dvEXT #-}
glProgramUniform4dvEXT :: FuntypeProgramUniform4dvEXT
glProgramUniform4dvEXT = unsafePerformIO $ readIORef glrefProgramUniform4dvEXT
{-# INLINE glProgramUniform4dvEXT #-}
type FuntypeProgramUniformMatrix2dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2dvEXT :: FunPtr FuntypeProgramUniformMatrix2dvEXT -> FuntypeProgramUniformMatrix2dvEXT
glrefProgramUniformMatrix2dvEXT :: IORef FuntypeProgramUniformMatrix2dvEXT
glrefProgramUniformMatrix2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2dvEXT #-}
glProgramUniformMatrix2dvEXT :: FuntypeProgramUniformMatrix2dvEXT
glProgramUniformMatrix2dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix2dvEXT
{-# INLINE glProgramUniformMatrix2dvEXT #-}
type FuntypeProgramUniformMatrix3dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3dvEXT :: FunPtr FuntypeProgramUniformMatrix3dvEXT -> FuntypeProgramUniformMatrix3dvEXT
glrefProgramUniformMatrix3dvEXT :: IORef FuntypeProgramUniformMatrix3dvEXT
glrefProgramUniformMatrix3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3dvEXT #-}
glProgramUniformMatrix3dvEXT :: FuntypeProgramUniformMatrix3dvEXT
glProgramUniformMatrix3dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix3dvEXT
{-# INLINE glProgramUniformMatrix3dvEXT #-}
type FuntypeProgramUniformMatrix4dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4dvEXT :: FunPtr FuntypeProgramUniformMatrix4dvEXT -> FuntypeProgramUniformMatrix4dvEXT
glrefProgramUniformMatrix4dvEXT :: IORef FuntypeProgramUniformMatrix4dvEXT
glrefProgramUniformMatrix4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4dvEXT #-}
glProgramUniformMatrix4dvEXT :: FuntypeProgramUniformMatrix4dvEXT
glProgramUniformMatrix4dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix4dvEXT
{-# INLINE glProgramUniformMatrix4dvEXT #-}
type FuntypeProgramUniformMatrix2x3dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x3dvEXT :: FunPtr FuntypeProgramUniformMatrix2x3dvEXT -> FuntypeProgramUniformMatrix2x3dvEXT
glrefProgramUniformMatrix2x3dvEXT :: IORef FuntypeProgramUniformMatrix2x3dvEXT
glrefProgramUniformMatrix2x3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x3dvEXT #-}
glProgramUniformMatrix2x3dvEXT :: FuntypeProgramUniformMatrix2x3dvEXT
glProgramUniformMatrix2x3dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3dvEXT
{-# INLINE glProgramUniformMatrix2x3dvEXT #-}
type FuntypeProgramUniformMatrix2x4dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x4dvEXT :: FunPtr FuntypeProgramUniformMatrix2x4dvEXT -> FuntypeProgramUniformMatrix2x4dvEXT
glrefProgramUniformMatrix2x4dvEXT :: IORef FuntypeProgramUniformMatrix2x4dvEXT
glrefProgramUniformMatrix2x4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x4dvEXT #-}
glProgramUniformMatrix2x4dvEXT :: FuntypeProgramUniformMatrix2x4dvEXT
glProgramUniformMatrix2x4dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4dvEXT
{-# INLINE glProgramUniformMatrix2x4dvEXT #-}
type FuntypeProgramUniformMatrix3x2dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x2dvEXT :: FunPtr FuntypeProgramUniformMatrix3x2dvEXT -> FuntypeProgramUniformMatrix3x2dvEXT
glrefProgramUniformMatrix3x2dvEXT :: IORef FuntypeProgramUniformMatrix3x2dvEXT
glrefProgramUniformMatrix3x2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x2dvEXT #-}
glProgramUniformMatrix3x2dvEXT :: FuntypeProgramUniformMatrix3x2dvEXT
glProgramUniformMatrix3x2dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2dvEXT
{-# INLINE glProgramUniformMatrix3x2dvEXT #-}
type FuntypeProgramUniformMatrix3x4dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x4dvEXT :: FunPtr FuntypeProgramUniformMatrix3x4dvEXT -> FuntypeProgramUniformMatrix3x4dvEXT
glrefProgramUniformMatrix3x4dvEXT :: IORef FuntypeProgramUniformMatrix3x4dvEXT
glrefProgramUniformMatrix3x4dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x4dvEXT #-}
glProgramUniformMatrix3x4dvEXT :: FuntypeProgramUniformMatrix3x4dvEXT
glProgramUniformMatrix3x4dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4dvEXT
{-# INLINE glProgramUniformMatrix3x4dvEXT #-}
type FuntypeProgramUniformMatrix4x2dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x2dvEXT :: FunPtr FuntypeProgramUniformMatrix4x2dvEXT -> FuntypeProgramUniformMatrix4x2dvEXT
glrefProgramUniformMatrix4x2dvEXT :: IORef FuntypeProgramUniformMatrix4x2dvEXT
glrefProgramUniformMatrix4x2dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x2dvEXT #-}
glProgramUniformMatrix4x2dvEXT :: FuntypeProgramUniformMatrix4x2dvEXT
glProgramUniformMatrix4x2dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2dvEXT
{-# INLINE glProgramUniformMatrix4x2dvEXT #-}
type FuntypeProgramUniformMatrix4x3dvEXT =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x3dvEXT :: FunPtr FuntypeProgramUniformMatrix4x3dvEXT -> FuntypeProgramUniformMatrix4x3dvEXT
glrefProgramUniformMatrix4x3dvEXT :: IORef FuntypeProgramUniformMatrix4x3dvEXT
glrefProgramUniformMatrix4x3dvEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x3dvEXT #-}
glProgramUniformMatrix4x3dvEXT :: FuntypeProgramUniformMatrix4x3dvEXT
glProgramUniformMatrix4x3dvEXT = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3dvEXT
{-# INLINE glProgramUniformMatrix4x3dvEXT #-}
type FuntypeTextureBufferRangeEXT =
    GLuint ->
    GLenum ->
    GLenum ->
    GLuint ->
    GLintptr ->
    GLsizeiptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureBufferRangeEXT :: FunPtr FuntypeTextureBufferRangeEXT -> FuntypeTextureBufferRangeEXT
glrefTextureBufferRangeEXT :: IORef FuntypeTextureBufferRangeEXT
glrefTextureBufferRangeEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureBufferRangeEXT #-}
glTextureBufferRangeEXT :: FuntypeTextureBufferRangeEXT
glTextureBufferRangeEXT = unsafePerformIO $ readIORef glrefTextureBufferRangeEXT
{-# INLINE glTextureBufferRangeEXT #-}
type FuntypeTextureStorage1DEXT =
    GLuint ->
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureStorage1DEXT :: FunPtr FuntypeTextureStorage1DEXT -> FuntypeTextureStorage1DEXT
glrefTextureStorage1DEXT :: IORef FuntypeTextureStorage1DEXT
glrefTextureStorage1DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureStorage1DEXT #-}
glTextureStorage1DEXT :: FuntypeTextureStorage1DEXT
glTextureStorage1DEXT = unsafePerformIO $ readIORef glrefTextureStorage1DEXT
{-# INLINE glTextureStorage1DEXT #-}
type FuntypeTextureStorage2DEXT =
    GLuint ->
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureStorage2DEXT :: FunPtr FuntypeTextureStorage2DEXT -> FuntypeTextureStorage2DEXT
glrefTextureStorage2DEXT :: IORef FuntypeTextureStorage2DEXT
glrefTextureStorage2DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureStorage2DEXT #-}
glTextureStorage2DEXT :: FuntypeTextureStorage2DEXT
glTextureStorage2DEXT = unsafePerformIO $ readIORef glrefTextureStorage2DEXT
{-# INLINE glTextureStorage2DEXT #-}
type FuntypeTextureStorage3DEXT =
    GLuint ->
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureStorage3DEXT :: FunPtr FuntypeTextureStorage3DEXT -> FuntypeTextureStorage3DEXT
glrefTextureStorage3DEXT :: IORef FuntypeTextureStorage3DEXT
glrefTextureStorage3DEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureStorage3DEXT #-}
glTextureStorage3DEXT :: FuntypeTextureStorage3DEXT
glTextureStorage3DEXT = unsafePerformIO $ readIORef glrefTextureStorage3DEXT
{-# INLINE glTextureStorage3DEXT #-}
type FuntypeTextureStorage2DMultisampleEXT =
    GLuint ->
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureStorage2DMultisampleEXT :: FunPtr FuntypeTextureStorage2DMultisampleEXT -> FuntypeTextureStorage2DMultisampleEXT
glrefTextureStorage2DMultisampleEXT :: IORef FuntypeTextureStorage2DMultisampleEXT
glrefTextureStorage2DMultisampleEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureStorage2DMultisampleEXT #-}
glTextureStorage2DMultisampleEXT :: FuntypeTextureStorage2DMultisampleEXT
glTextureStorage2DMultisampleEXT = unsafePerformIO $ readIORef glrefTextureStorage2DMultisampleEXT
{-# INLINE glTextureStorage2DMultisampleEXT #-}
type FuntypeTextureStorage3DMultisampleEXT =
    GLuint ->
    GLenum ->
    GLsizei ->
    GLenum ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTextureStorage3DMultisampleEXT :: FunPtr FuntypeTextureStorage3DMultisampleEXT -> FuntypeTextureStorage3DMultisampleEXT
glrefTextureStorage3DMultisampleEXT :: IORef FuntypeTextureStorage3DMultisampleEXT
glrefTextureStorage3DMultisampleEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTextureStorage3DMultisampleEXT #-}
glTextureStorage3DMultisampleEXT :: FuntypeTextureStorage3DMultisampleEXT
glTextureStorage3DMultisampleEXT = unsafePerformIO $ readIORef glrefTextureStorage3DMultisampleEXT
{-# INLINE glTextureStorage3DMultisampleEXT #-}
type FuntypeVertexArrayBindVertexBufferEXT =
    GLuint ->
    GLuint ->
    GLuint ->
    GLintptr ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayBindVertexBufferEXT :: FunPtr FuntypeVertexArrayBindVertexBufferEXT -> FuntypeVertexArrayBindVertexBufferEXT
glrefVertexArrayBindVertexBufferEXT :: IORef FuntypeVertexArrayBindVertexBufferEXT
glrefVertexArrayBindVertexBufferEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayBindVertexBufferEXT #-}
glVertexArrayBindVertexBufferEXT :: FuntypeVertexArrayBindVertexBufferEXT
glVertexArrayBindVertexBufferEXT = unsafePerformIO $ readIORef glrefVertexArrayBindVertexBufferEXT
{-# INLINE glVertexArrayBindVertexBufferEXT #-}
type FuntypeVertexArrayVertexAttribFormatEXT =
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLboolean ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribFormatEXT :: FunPtr FuntypeVertexArrayVertexAttribFormatEXT -> FuntypeVertexArrayVertexAttribFormatEXT
glrefVertexArrayVertexAttribFormatEXT :: IORef FuntypeVertexArrayVertexAttribFormatEXT
glrefVertexArrayVertexAttribFormatEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribFormatEXT #-}
glVertexArrayVertexAttribFormatEXT :: FuntypeVertexArrayVertexAttribFormatEXT
glVertexArrayVertexAttribFormatEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribFormatEXT
{-# INLINE glVertexArrayVertexAttribFormatEXT #-}
type FuntypeVertexArrayVertexAttribIFormatEXT =
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribIFormatEXT :: FunPtr FuntypeVertexArrayVertexAttribIFormatEXT -> FuntypeVertexArrayVertexAttribIFormatEXT
glrefVertexArrayVertexAttribIFormatEXT :: IORef FuntypeVertexArrayVertexAttribIFormatEXT
glrefVertexArrayVertexAttribIFormatEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribIFormatEXT #-}
glVertexArrayVertexAttribIFormatEXT :: FuntypeVertexArrayVertexAttribIFormatEXT
glVertexArrayVertexAttribIFormatEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribIFormatEXT
{-# INLINE glVertexArrayVertexAttribIFormatEXT #-}
type FuntypeVertexArrayVertexAttribLFormatEXT =
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribLFormatEXT :: FunPtr FuntypeVertexArrayVertexAttribLFormatEXT -> FuntypeVertexArrayVertexAttribLFormatEXT
glrefVertexArrayVertexAttribLFormatEXT :: IORef FuntypeVertexArrayVertexAttribLFormatEXT
glrefVertexArrayVertexAttribLFormatEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribLFormatEXT #-}
glVertexArrayVertexAttribLFormatEXT :: FuntypeVertexArrayVertexAttribLFormatEXT
glVertexArrayVertexAttribLFormatEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribLFormatEXT
{-# INLINE glVertexArrayVertexAttribLFormatEXT #-}
type FuntypeVertexArrayVertexAttribBindingEXT =
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribBindingEXT :: FunPtr FuntypeVertexArrayVertexAttribBindingEXT -> FuntypeVertexArrayVertexAttribBindingEXT
glrefVertexArrayVertexAttribBindingEXT :: IORef FuntypeVertexArrayVertexAttribBindingEXT
glrefVertexArrayVertexAttribBindingEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribBindingEXT #-}
glVertexArrayVertexAttribBindingEXT :: FuntypeVertexArrayVertexAttribBindingEXT
glVertexArrayVertexAttribBindingEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribBindingEXT
{-# INLINE glVertexArrayVertexAttribBindingEXT #-}
type FuntypeVertexArrayVertexBindingDivisorEXT =
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexBindingDivisorEXT :: FunPtr FuntypeVertexArrayVertexBindingDivisorEXT -> FuntypeVertexArrayVertexBindingDivisorEXT
glrefVertexArrayVertexBindingDivisorEXT :: IORef FuntypeVertexArrayVertexBindingDivisorEXT
glrefVertexArrayVertexBindingDivisorEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexBindingDivisorEXT #-}
glVertexArrayVertexBindingDivisorEXT :: FuntypeVertexArrayVertexBindingDivisorEXT
glVertexArrayVertexBindingDivisorEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexBindingDivisorEXT
{-# INLINE glVertexArrayVertexBindingDivisorEXT #-}
type FuntypeVertexArrayVertexAttribLOffsetEXT =
    GLuint ->
    GLuint ->
    GLuint ->
    GLint ->
    GLenum ->
    GLsizei ->
    GLintptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribLOffsetEXT :: FunPtr FuntypeVertexArrayVertexAttribLOffsetEXT -> FuntypeVertexArrayVertexAttribLOffsetEXT
glrefVertexArrayVertexAttribLOffsetEXT :: IORef FuntypeVertexArrayVertexAttribLOffsetEXT
glrefVertexArrayVertexAttribLOffsetEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribLOffsetEXT #-}
glVertexArrayVertexAttribLOffsetEXT :: FuntypeVertexArrayVertexAttribLOffsetEXT
glVertexArrayVertexAttribLOffsetEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribLOffsetEXT
{-# INLINE glVertexArrayVertexAttribLOffsetEXT #-}
type FuntypeTexturePageCommitmentEXT =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    GLboolean ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynTexturePageCommitmentEXT :: FunPtr FuntypeTexturePageCommitmentEXT -> FuntypeTexturePageCommitmentEXT
glrefTexturePageCommitmentEXT :: IORef FuntypeTexturePageCommitmentEXT
glrefTexturePageCommitmentEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefTexturePageCommitmentEXT #-}
glTexturePageCommitmentEXT :: FuntypeTexturePageCommitmentEXT
glTexturePageCommitmentEXT = unsafePerformIO $ readIORef glrefTexturePageCommitmentEXT
{-# INLINE glTexturePageCommitmentEXT #-}
type FuntypeVertexArrayVertexAttribDivisorEXT =
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynVertexArrayVertexAttribDivisorEXT :: FunPtr FuntypeVertexArrayVertexAttribDivisorEXT -> FuntypeVertexArrayVertexAttribDivisorEXT
glrefVertexArrayVertexAttribDivisorEXT :: IORef FuntypeVertexArrayVertexAttribDivisorEXT
glrefVertexArrayVertexAttribDivisorEXT = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefVertexArrayVertexAttribDivisorEXT #-}
glVertexArrayVertexAttribDivisorEXT :: FuntypeVertexArrayVertexAttribDivisorEXT
glVertexArrayVertexAttribDivisorEXT = unsafePerformIO $ readIORef glrefVertexArrayVertexAttribDivisorEXT
{-# INLINE glVertexArrayVertexAttribDivisorEXT #-}

-- GL_ARB_buffer_storage

type FuntypeBufferStorage =
    GLenum ->
    GLsizeiptr ->
    Ptr () ->
    GLbitfield ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBufferStorage :: FunPtr FuntypeBufferStorage -> FuntypeBufferStorage
glrefBufferStorage :: IORef FuntypeBufferStorage
glrefBufferStorage = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBufferStorage #-}
glBufferStorage :: FuntypeBufferStorage
glBufferStorage = unsafePerformIO $ readIORef glrefBufferStorage
{-# INLINE glBufferStorage #-}

-- GL_ARB_separate_shader_objects

type FuntypeUseProgramStages =
    GLuint ->
    GLbitfield ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynUseProgramStages :: FunPtr FuntypeUseProgramStages -> FuntypeUseProgramStages
glrefUseProgramStages :: IORef FuntypeUseProgramStages
glrefUseProgramStages = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefUseProgramStages #-}
glUseProgramStages :: FuntypeUseProgramStages
glUseProgramStages = unsafePerformIO $ readIORef glrefUseProgramStages
{-# INLINE glUseProgramStages #-}
type FuntypeActiveShaderProgram =
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynActiveShaderProgram :: FunPtr FuntypeActiveShaderProgram -> FuntypeActiveShaderProgram
glrefActiveShaderProgram :: IORef FuntypeActiveShaderProgram
glrefActiveShaderProgram = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefActiveShaderProgram #-}
glActiveShaderProgram :: FuntypeActiveShaderProgram
glActiveShaderProgram = unsafePerformIO $ readIORef glrefActiveShaderProgram
{-# INLINE glActiveShaderProgram #-}
type FuntypeCreateShaderProgramv =
    GLenum ->
    GLsizei ->
    Ptr (Ptr (GLchar)) ->
    IO ( GLuint )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynCreateShaderProgramv :: FunPtr FuntypeCreateShaderProgramv -> FuntypeCreateShaderProgramv
glrefCreateShaderProgramv :: IORef FuntypeCreateShaderProgramv
glrefCreateShaderProgramv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefCreateShaderProgramv #-}
glCreateShaderProgramv :: FuntypeCreateShaderProgramv
glCreateShaderProgramv = unsafePerformIO $ readIORef glrefCreateShaderProgramv
{-# INLINE glCreateShaderProgramv #-}
type FuntypeBindProgramPipeline =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynBindProgramPipeline :: FunPtr FuntypeBindProgramPipeline -> FuntypeBindProgramPipeline
glrefBindProgramPipeline :: IORef FuntypeBindProgramPipeline
glrefBindProgramPipeline = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefBindProgramPipeline #-}
glBindProgramPipeline :: FuntypeBindProgramPipeline
glBindProgramPipeline = unsafePerformIO $ readIORef glrefBindProgramPipeline
{-# INLINE glBindProgramPipeline #-}
type FuntypeDeleteProgramPipelines =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynDeleteProgramPipelines :: FunPtr FuntypeDeleteProgramPipelines -> FuntypeDeleteProgramPipelines
glrefDeleteProgramPipelines :: IORef FuntypeDeleteProgramPipelines
glrefDeleteProgramPipelines = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefDeleteProgramPipelines #-}
glDeleteProgramPipelines :: FuntypeDeleteProgramPipelines
glDeleteProgramPipelines = unsafePerformIO $ readIORef glrefDeleteProgramPipelines
{-# INLINE glDeleteProgramPipelines #-}
type FuntypeGenProgramPipelines =
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGenProgramPipelines :: FunPtr FuntypeGenProgramPipelines -> FuntypeGenProgramPipelines
glrefGenProgramPipelines :: IORef FuntypeGenProgramPipelines
glrefGenProgramPipelines = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGenProgramPipelines #-}
glGenProgramPipelines :: FuntypeGenProgramPipelines
glGenProgramPipelines = unsafePerformIO $ readIORef glrefGenProgramPipelines
{-# INLINE glGenProgramPipelines #-}
type FuntypeIsProgramPipeline =
    GLuint ->
    IO ( GLboolean )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynIsProgramPipeline :: FunPtr FuntypeIsProgramPipeline -> FuntypeIsProgramPipeline
glrefIsProgramPipeline :: IORef FuntypeIsProgramPipeline
glrefIsProgramPipeline = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefIsProgramPipeline #-}
glIsProgramPipeline :: FuntypeIsProgramPipeline
glIsProgramPipeline = unsafePerformIO $ readIORef glrefIsProgramPipeline
{-# INLINE glIsProgramPipeline #-}
type FuntypeGetProgramPipelineiv =
    GLuint ->
    GLenum ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetProgramPipelineiv :: FunPtr FuntypeGetProgramPipelineiv -> FuntypeGetProgramPipelineiv
glrefGetProgramPipelineiv :: IORef FuntypeGetProgramPipelineiv
glrefGetProgramPipelineiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetProgramPipelineiv #-}
glGetProgramPipelineiv :: FuntypeGetProgramPipelineiv
glGetProgramPipelineiv = unsafePerformIO $ readIORef glrefGetProgramPipelineiv
{-# INLINE glGetProgramPipelineiv #-}
type FuntypeProgramUniform1i =
    GLuint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1i :: FunPtr FuntypeProgramUniform1i -> FuntypeProgramUniform1i
glrefProgramUniform1i :: IORef FuntypeProgramUniform1i
glrefProgramUniform1i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1i #-}
glProgramUniform1i :: FuntypeProgramUniform1i
glProgramUniform1i = unsafePerformIO $ readIORef glrefProgramUniform1i
{-# INLINE glProgramUniform1i #-}
type FuntypeProgramUniform1iv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1iv :: FunPtr FuntypeProgramUniform1iv -> FuntypeProgramUniform1iv
glrefProgramUniform1iv :: IORef FuntypeProgramUniform1iv
glrefProgramUniform1iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1iv #-}
glProgramUniform1iv :: FuntypeProgramUniform1iv
glProgramUniform1iv = unsafePerformIO $ readIORef glrefProgramUniform1iv
{-# INLINE glProgramUniform1iv #-}
type FuntypeProgramUniform1f =
    GLuint ->
    GLint ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1f :: FunPtr FuntypeProgramUniform1f -> FuntypeProgramUniform1f
glrefProgramUniform1f :: IORef FuntypeProgramUniform1f
glrefProgramUniform1f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1f #-}
glProgramUniform1f :: FuntypeProgramUniform1f
glProgramUniform1f = unsafePerformIO $ readIORef glrefProgramUniform1f
{-# INLINE glProgramUniform1f #-}
type FuntypeProgramUniform1fv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1fv :: FunPtr FuntypeProgramUniform1fv -> FuntypeProgramUniform1fv
glrefProgramUniform1fv :: IORef FuntypeProgramUniform1fv
glrefProgramUniform1fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1fv #-}
glProgramUniform1fv :: FuntypeProgramUniform1fv
glProgramUniform1fv = unsafePerformIO $ readIORef glrefProgramUniform1fv
{-# INLINE glProgramUniform1fv #-}
type FuntypeProgramUniform1d =
    GLuint ->
    GLint ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1d :: FunPtr FuntypeProgramUniform1d -> FuntypeProgramUniform1d
glrefProgramUniform1d :: IORef FuntypeProgramUniform1d
glrefProgramUniform1d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1d #-}
glProgramUniform1d :: FuntypeProgramUniform1d
glProgramUniform1d = unsafePerformIO $ readIORef glrefProgramUniform1d
{-# INLINE glProgramUniform1d #-}
type FuntypeProgramUniform1dv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1dv :: FunPtr FuntypeProgramUniform1dv -> FuntypeProgramUniform1dv
glrefProgramUniform1dv :: IORef FuntypeProgramUniform1dv
glrefProgramUniform1dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1dv #-}
glProgramUniform1dv :: FuntypeProgramUniform1dv
glProgramUniform1dv = unsafePerformIO $ readIORef glrefProgramUniform1dv
{-# INLINE glProgramUniform1dv #-}
type FuntypeProgramUniform1ui =
    GLuint ->
    GLint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1ui :: FunPtr FuntypeProgramUniform1ui -> FuntypeProgramUniform1ui
glrefProgramUniform1ui :: IORef FuntypeProgramUniform1ui
glrefProgramUniform1ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1ui #-}
glProgramUniform1ui :: FuntypeProgramUniform1ui
glProgramUniform1ui = unsafePerformIO $ readIORef glrefProgramUniform1ui
{-# INLINE glProgramUniform1ui #-}
type FuntypeProgramUniform1uiv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform1uiv :: FunPtr FuntypeProgramUniform1uiv -> FuntypeProgramUniform1uiv
glrefProgramUniform1uiv :: IORef FuntypeProgramUniform1uiv
glrefProgramUniform1uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform1uiv #-}
glProgramUniform1uiv :: FuntypeProgramUniform1uiv
glProgramUniform1uiv = unsafePerformIO $ readIORef glrefProgramUniform1uiv
{-# INLINE glProgramUniform1uiv #-}
type FuntypeProgramUniform2i =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2i :: FunPtr FuntypeProgramUniform2i -> FuntypeProgramUniform2i
glrefProgramUniform2i :: IORef FuntypeProgramUniform2i
glrefProgramUniform2i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2i #-}
glProgramUniform2i :: FuntypeProgramUniform2i
glProgramUniform2i = unsafePerformIO $ readIORef glrefProgramUniform2i
{-# INLINE glProgramUniform2i #-}
type FuntypeProgramUniform2iv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2iv :: FunPtr FuntypeProgramUniform2iv -> FuntypeProgramUniform2iv
glrefProgramUniform2iv :: IORef FuntypeProgramUniform2iv
glrefProgramUniform2iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2iv #-}
glProgramUniform2iv :: FuntypeProgramUniform2iv
glProgramUniform2iv = unsafePerformIO $ readIORef glrefProgramUniform2iv
{-# INLINE glProgramUniform2iv #-}
type FuntypeProgramUniform2f =
    GLuint ->
    GLint ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2f :: FunPtr FuntypeProgramUniform2f -> FuntypeProgramUniform2f
glrefProgramUniform2f :: IORef FuntypeProgramUniform2f
glrefProgramUniform2f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2f #-}
glProgramUniform2f :: FuntypeProgramUniform2f
glProgramUniform2f = unsafePerformIO $ readIORef glrefProgramUniform2f
{-# INLINE glProgramUniform2f #-}
type FuntypeProgramUniform2fv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2fv :: FunPtr FuntypeProgramUniform2fv -> FuntypeProgramUniform2fv
glrefProgramUniform2fv :: IORef FuntypeProgramUniform2fv
glrefProgramUniform2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2fv #-}
glProgramUniform2fv :: FuntypeProgramUniform2fv
glProgramUniform2fv = unsafePerformIO $ readIORef glrefProgramUniform2fv
{-# INLINE glProgramUniform2fv #-}
type FuntypeProgramUniform2d =
    GLuint ->
    GLint ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2d :: FunPtr FuntypeProgramUniform2d -> FuntypeProgramUniform2d
glrefProgramUniform2d :: IORef FuntypeProgramUniform2d
glrefProgramUniform2d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2d #-}
glProgramUniform2d :: FuntypeProgramUniform2d
glProgramUniform2d = unsafePerformIO $ readIORef glrefProgramUniform2d
{-# INLINE glProgramUniform2d #-}
type FuntypeProgramUniform2dv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2dv :: FunPtr FuntypeProgramUniform2dv -> FuntypeProgramUniform2dv
glrefProgramUniform2dv :: IORef FuntypeProgramUniform2dv
glrefProgramUniform2dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2dv #-}
glProgramUniform2dv :: FuntypeProgramUniform2dv
glProgramUniform2dv = unsafePerformIO $ readIORef glrefProgramUniform2dv
{-# INLINE glProgramUniform2dv #-}
type FuntypeProgramUniform2ui =
    GLuint ->
    GLint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2ui :: FunPtr FuntypeProgramUniform2ui -> FuntypeProgramUniform2ui
glrefProgramUniform2ui :: IORef FuntypeProgramUniform2ui
glrefProgramUniform2ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2ui #-}
glProgramUniform2ui :: FuntypeProgramUniform2ui
glProgramUniform2ui = unsafePerformIO $ readIORef glrefProgramUniform2ui
{-# INLINE glProgramUniform2ui #-}
type FuntypeProgramUniform2uiv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform2uiv :: FunPtr FuntypeProgramUniform2uiv -> FuntypeProgramUniform2uiv
glrefProgramUniform2uiv :: IORef FuntypeProgramUniform2uiv
glrefProgramUniform2uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform2uiv #-}
glProgramUniform2uiv :: FuntypeProgramUniform2uiv
glProgramUniform2uiv = unsafePerformIO $ readIORef glrefProgramUniform2uiv
{-# INLINE glProgramUniform2uiv #-}
type FuntypeProgramUniform3i =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3i :: FunPtr FuntypeProgramUniform3i -> FuntypeProgramUniform3i
glrefProgramUniform3i :: IORef FuntypeProgramUniform3i
glrefProgramUniform3i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3i #-}
glProgramUniform3i :: FuntypeProgramUniform3i
glProgramUniform3i = unsafePerformIO $ readIORef glrefProgramUniform3i
{-# INLINE glProgramUniform3i #-}
type FuntypeProgramUniform3iv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3iv :: FunPtr FuntypeProgramUniform3iv -> FuntypeProgramUniform3iv
glrefProgramUniform3iv :: IORef FuntypeProgramUniform3iv
glrefProgramUniform3iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3iv #-}
glProgramUniform3iv :: FuntypeProgramUniform3iv
glProgramUniform3iv = unsafePerformIO $ readIORef glrefProgramUniform3iv
{-# INLINE glProgramUniform3iv #-}
type FuntypeProgramUniform3f =
    GLuint ->
    GLint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3f :: FunPtr FuntypeProgramUniform3f -> FuntypeProgramUniform3f
glrefProgramUniform3f :: IORef FuntypeProgramUniform3f
glrefProgramUniform3f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3f #-}
glProgramUniform3f :: FuntypeProgramUniform3f
glProgramUniform3f = unsafePerformIO $ readIORef glrefProgramUniform3f
{-# INLINE glProgramUniform3f #-}
type FuntypeProgramUniform3fv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3fv :: FunPtr FuntypeProgramUniform3fv -> FuntypeProgramUniform3fv
glrefProgramUniform3fv :: IORef FuntypeProgramUniform3fv
glrefProgramUniform3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3fv #-}
glProgramUniform3fv :: FuntypeProgramUniform3fv
glProgramUniform3fv = unsafePerformIO $ readIORef glrefProgramUniform3fv
{-# INLINE glProgramUniform3fv #-}
type FuntypeProgramUniform3d =
    GLuint ->
    GLint ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3d :: FunPtr FuntypeProgramUniform3d -> FuntypeProgramUniform3d
glrefProgramUniform3d :: IORef FuntypeProgramUniform3d
glrefProgramUniform3d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3d #-}
glProgramUniform3d :: FuntypeProgramUniform3d
glProgramUniform3d = unsafePerformIO $ readIORef glrefProgramUniform3d
{-# INLINE glProgramUniform3d #-}
type FuntypeProgramUniform3dv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3dv :: FunPtr FuntypeProgramUniform3dv -> FuntypeProgramUniform3dv
glrefProgramUniform3dv :: IORef FuntypeProgramUniform3dv
glrefProgramUniform3dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3dv #-}
glProgramUniform3dv :: FuntypeProgramUniform3dv
glProgramUniform3dv = unsafePerformIO $ readIORef glrefProgramUniform3dv
{-# INLINE glProgramUniform3dv #-}
type FuntypeProgramUniform3ui =
    GLuint ->
    GLint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3ui :: FunPtr FuntypeProgramUniform3ui -> FuntypeProgramUniform3ui
glrefProgramUniform3ui :: IORef FuntypeProgramUniform3ui
glrefProgramUniform3ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3ui #-}
glProgramUniform3ui :: FuntypeProgramUniform3ui
glProgramUniform3ui = unsafePerformIO $ readIORef glrefProgramUniform3ui
{-# INLINE glProgramUniform3ui #-}
type FuntypeProgramUniform3uiv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform3uiv :: FunPtr FuntypeProgramUniform3uiv -> FuntypeProgramUniform3uiv
glrefProgramUniform3uiv :: IORef FuntypeProgramUniform3uiv
glrefProgramUniform3uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform3uiv #-}
glProgramUniform3uiv :: FuntypeProgramUniform3uiv
glProgramUniform3uiv = unsafePerformIO $ readIORef glrefProgramUniform3uiv
{-# INLINE glProgramUniform3uiv #-}
type FuntypeProgramUniform4i =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4i :: FunPtr FuntypeProgramUniform4i -> FuntypeProgramUniform4i
glrefProgramUniform4i :: IORef FuntypeProgramUniform4i
glrefProgramUniform4i = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4i #-}
glProgramUniform4i :: FuntypeProgramUniform4i
glProgramUniform4i = unsafePerformIO $ readIORef glrefProgramUniform4i
{-# INLINE glProgramUniform4i #-}
type FuntypeProgramUniform4iv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4iv :: FunPtr FuntypeProgramUniform4iv -> FuntypeProgramUniform4iv
glrefProgramUniform4iv :: IORef FuntypeProgramUniform4iv
glrefProgramUniform4iv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4iv #-}
glProgramUniform4iv :: FuntypeProgramUniform4iv
glProgramUniform4iv = unsafePerformIO $ readIORef glrefProgramUniform4iv
{-# INLINE glProgramUniform4iv #-}
type FuntypeProgramUniform4f =
    GLuint ->
    GLint ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    GLfloat ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4f :: FunPtr FuntypeProgramUniform4f -> FuntypeProgramUniform4f
glrefProgramUniform4f :: IORef FuntypeProgramUniform4f
glrefProgramUniform4f = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4f #-}
glProgramUniform4f :: FuntypeProgramUniform4f
glProgramUniform4f = unsafePerformIO $ readIORef glrefProgramUniform4f
{-# INLINE glProgramUniform4f #-}
type FuntypeProgramUniform4fv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4fv :: FunPtr FuntypeProgramUniform4fv -> FuntypeProgramUniform4fv
glrefProgramUniform4fv :: IORef FuntypeProgramUniform4fv
glrefProgramUniform4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4fv #-}
glProgramUniform4fv :: FuntypeProgramUniform4fv
glProgramUniform4fv = unsafePerformIO $ readIORef glrefProgramUniform4fv
{-# INLINE glProgramUniform4fv #-}
type FuntypeProgramUniform4d =
    GLuint ->
    GLint ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    GLdouble ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4d :: FunPtr FuntypeProgramUniform4d -> FuntypeProgramUniform4d
glrefProgramUniform4d :: IORef FuntypeProgramUniform4d
glrefProgramUniform4d = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4d #-}
glProgramUniform4d :: FuntypeProgramUniform4d
glProgramUniform4d = unsafePerformIO $ readIORef glrefProgramUniform4d
{-# INLINE glProgramUniform4d #-}
type FuntypeProgramUniform4dv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4dv :: FunPtr FuntypeProgramUniform4dv -> FuntypeProgramUniform4dv
glrefProgramUniform4dv :: IORef FuntypeProgramUniform4dv
glrefProgramUniform4dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4dv #-}
glProgramUniform4dv :: FuntypeProgramUniform4dv
glProgramUniform4dv = unsafePerformIO $ readIORef glrefProgramUniform4dv
{-# INLINE glProgramUniform4dv #-}
type FuntypeProgramUniform4ui =
    GLuint ->
    GLint ->
    GLuint ->
    GLuint ->
    GLuint ->
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4ui :: FunPtr FuntypeProgramUniform4ui -> FuntypeProgramUniform4ui
glrefProgramUniform4ui :: IORef FuntypeProgramUniform4ui
glrefProgramUniform4ui = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4ui #-}
glProgramUniform4ui :: FuntypeProgramUniform4ui
glProgramUniform4ui = unsafePerformIO $ readIORef glrefProgramUniform4ui
{-# INLINE glProgramUniform4ui #-}
type FuntypeProgramUniform4uiv =
    GLuint ->
    GLint ->
    GLsizei ->
    Ptr (GLuint) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniform4uiv :: FunPtr FuntypeProgramUniform4uiv -> FuntypeProgramUniform4uiv
glrefProgramUniform4uiv :: IORef FuntypeProgramUniform4uiv
glrefProgramUniform4uiv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniform4uiv #-}
glProgramUniform4uiv :: FuntypeProgramUniform4uiv
glProgramUniform4uiv = unsafePerformIO $ readIORef glrefProgramUniform4uiv
{-# INLINE glProgramUniform4uiv #-}
type FuntypeProgramUniformMatrix2fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2fv :: FunPtr FuntypeProgramUniformMatrix2fv -> FuntypeProgramUniformMatrix2fv
glrefProgramUniformMatrix2fv :: IORef FuntypeProgramUniformMatrix2fv
glrefProgramUniformMatrix2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2fv #-}
glProgramUniformMatrix2fv :: FuntypeProgramUniformMatrix2fv
glProgramUniformMatrix2fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix2fv
{-# INLINE glProgramUniformMatrix2fv #-}
type FuntypeProgramUniformMatrix3fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3fv :: FunPtr FuntypeProgramUniformMatrix3fv -> FuntypeProgramUniformMatrix3fv
glrefProgramUniformMatrix3fv :: IORef FuntypeProgramUniformMatrix3fv
glrefProgramUniformMatrix3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3fv #-}
glProgramUniformMatrix3fv :: FuntypeProgramUniformMatrix3fv
glProgramUniformMatrix3fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix3fv
{-# INLINE glProgramUniformMatrix3fv #-}
type FuntypeProgramUniformMatrix4fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4fv :: FunPtr FuntypeProgramUniformMatrix4fv -> FuntypeProgramUniformMatrix4fv
glrefProgramUniformMatrix4fv :: IORef FuntypeProgramUniformMatrix4fv
glrefProgramUniformMatrix4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4fv #-}
glProgramUniformMatrix4fv :: FuntypeProgramUniformMatrix4fv
glProgramUniformMatrix4fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix4fv
{-# INLINE glProgramUniformMatrix4fv #-}
type FuntypeProgramUniformMatrix2dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2dv :: FunPtr FuntypeProgramUniformMatrix2dv -> FuntypeProgramUniformMatrix2dv
glrefProgramUniformMatrix2dv :: IORef FuntypeProgramUniformMatrix2dv
glrefProgramUniformMatrix2dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2dv #-}
glProgramUniformMatrix2dv :: FuntypeProgramUniformMatrix2dv
glProgramUniformMatrix2dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix2dv
{-# INLINE glProgramUniformMatrix2dv #-}
type FuntypeProgramUniformMatrix3dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3dv :: FunPtr FuntypeProgramUniformMatrix3dv -> FuntypeProgramUniformMatrix3dv
glrefProgramUniformMatrix3dv :: IORef FuntypeProgramUniformMatrix3dv
glrefProgramUniformMatrix3dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3dv #-}
glProgramUniformMatrix3dv :: FuntypeProgramUniformMatrix3dv
glProgramUniformMatrix3dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix3dv
{-# INLINE glProgramUniformMatrix3dv #-}
type FuntypeProgramUniformMatrix4dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4dv :: FunPtr FuntypeProgramUniformMatrix4dv -> FuntypeProgramUniformMatrix4dv
glrefProgramUniformMatrix4dv :: IORef FuntypeProgramUniformMatrix4dv
glrefProgramUniformMatrix4dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4dv #-}
glProgramUniformMatrix4dv :: FuntypeProgramUniformMatrix4dv
glProgramUniformMatrix4dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix4dv
{-# INLINE glProgramUniformMatrix4dv #-}
type FuntypeProgramUniformMatrix2x3fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x3fv :: FunPtr FuntypeProgramUniformMatrix2x3fv -> FuntypeProgramUniformMatrix2x3fv
glrefProgramUniformMatrix2x3fv :: IORef FuntypeProgramUniformMatrix2x3fv
glrefProgramUniformMatrix2x3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x3fv #-}
glProgramUniformMatrix2x3fv :: FuntypeProgramUniformMatrix2x3fv
glProgramUniformMatrix2x3fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3fv
{-# INLINE glProgramUniformMatrix2x3fv #-}
type FuntypeProgramUniformMatrix3x2fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x2fv :: FunPtr FuntypeProgramUniformMatrix3x2fv -> FuntypeProgramUniformMatrix3x2fv
glrefProgramUniformMatrix3x2fv :: IORef FuntypeProgramUniformMatrix3x2fv
glrefProgramUniformMatrix3x2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x2fv #-}
glProgramUniformMatrix3x2fv :: FuntypeProgramUniformMatrix3x2fv
glProgramUniformMatrix3x2fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2fv
{-# INLINE glProgramUniformMatrix3x2fv #-}
type FuntypeProgramUniformMatrix2x4fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x4fv :: FunPtr FuntypeProgramUniformMatrix2x4fv -> FuntypeProgramUniformMatrix2x4fv
glrefProgramUniformMatrix2x4fv :: IORef FuntypeProgramUniformMatrix2x4fv
glrefProgramUniformMatrix2x4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x4fv #-}
glProgramUniformMatrix2x4fv :: FuntypeProgramUniformMatrix2x4fv
glProgramUniformMatrix2x4fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4fv
{-# INLINE glProgramUniformMatrix2x4fv #-}
type FuntypeProgramUniformMatrix4x2fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x2fv :: FunPtr FuntypeProgramUniformMatrix4x2fv -> FuntypeProgramUniformMatrix4x2fv
glrefProgramUniformMatrix4x2fv :: IORef FuntypeProgramUniformMatrix4x2fv
glrefProgramUniformMatrix4x2fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x2fv #-}
glProgramUniformMatrix4x2fv :: FuntypeProgramUniformMatrix4x2fv
glProgramUniformMatrix4x2fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2fv
{-# INLINE glProgramUniformMatrix4x2fv #-}
type FuntypeProgramUniformMatrix3x4fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x4fv :: FunPtr FuntypeProgramUniformMatrix3x4fv -> FuntypeProgramUniformMatrix3x4fv
glrefProgramUniformMatrix3x4fv :: IORef FuntypeProgramUniformMatrix3x4fv
glrefProgramUniformMatrix3x4fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x4fv #-}
glProgramUniformMatrix3x4fv :: FuntypeProgramUniformMatrix3x4fv
glProgramUniformMatrix3x4fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4fv
{-# INLINE glProgramUniformMatrix3x4fv #-}
type FuntypeProgramUniformMatrix4x3fv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLfloat) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x3fv :: FunPtr FuntypeProgramUniformMatrix4x3fv -> FuntypeProgramUniformMatrix4x3fv
glrefProgramUniformMatrix4x3fv :: IORef FuntypeProgramUniformMatrix4x3fv
glrefProgramUniformMatrix4x3fv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x3fv #-}
glProgramUniformMatrix4x3fv :: FuntypeProgramUniformMatrix4x3fv
glProgramUniformMatrix4x3fv = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3fv
{-# INLINE glProgramUniformMatrix4x3fv #-}
type FuntypeProgramUniformMatrix2x3dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x3dv :: FunPtr FuntypeProgramUniformMatrix2x3dv -> FuntypeProgramUniformMatrix2x3dv
glrefProgramUniformMatrix2x3dv :: IORef FuntypeProgramUniformMatrix2x3dv
glrefProgramUniformMatrix2x3dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x3dv #-}
glProgramUniformMatrix2x3dv :: FuntypeProgramUniformMatrix2x3dv
glProgramUniformMatrix2x3dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x3dv
{-# INLINE glProgramUniformMatrix2x3dv #-}
type FuntypeProgramUniformMatrix3x2dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x2dv :: FunPtr FuntypeProgramUniformMatrix3x2dv -> FuntypeProgramUniformMatrix3x2dv
glrefProgramUniformMatrix3x2dv :: IORef FuntypeProgramUniformMatrix3x2dv
glrefProgramUniformMatrix3x2dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x2dv #-}
glProgramUniformMatrix3x2dv :: FuntypeProgramUniformMatrix3x2dv
glProgramUniformMatrix3x2dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x2dv
{-# INLINE glProgramUniformMatrix3x2dv #-}
type FuntypeProgramUniformMatrix2x4dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix2x4dv :: FunPtr FuntypeProgramUniformMatrix2x4dv -> FuntypeProgramUniformMatrix2x4dv
glrefProgramUniformMatrix2x4dv :: IORef FuntypeProgramUniformMatrix2x4dv
glrefProgramUniformMatrix2x4dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix2x4dv #-}
glProgramUniformMatrix2x4dv :: FuntypeProgramUniformMatrix2x4dv
glProgramUniformMatrix2x4dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix2x4dv
{-# INLINE glProgramUniformMatrix2x4dv #-}
type FuntypeProgramUniformMatrix4x2dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x2dv :: FunPtr FuntypeProgramUniformMatrix4x2dv -> FuntypeProgramUniformMatrix4x2dv
glrefProgramUniformMatrix4x2dv :: IORef FuntypeProgramUniformMatrix4x2dv
glrefProgramUniformMatrix4x2dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x2dv #-}
glProgramUniformMatrix4x2dv :: FuntypeProgramUniformMatrix4x2dv
glProgramUniformMatrix4x2dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x2dv
{-# INLINE glProgramUniformMatrix4x2dv #-}
type FuntypeProgramUniformMatrix3x4dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix3x4dv :: FunPtr FuntypeProgramUniformMatrix3x4dv -> FuntypeProgramUniformMatrix3x4dv
glrefProgramUniformMatrix3x4dv :: IORef FuntypeProgramUniformMatrix3x4dv
glrefProgramUniformMatrix3x4dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix3x4dv #-}
glProgramUniformMatrix3x4dv :: FuntypeProgramUniformMatrix3x4dv
glProgramUniformMatrix3x4dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix3x4dv
{-# INLINE glProgramUniformMatrix3x4dv #-}
type FuntypeProgramUniformMatrix4x3dv =
    GLuint ->
    GLint ->
    GLsizei ->
    GLboolean ->
    Ptr (GLdouble) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynProgramUniformMatrix4x3dv :: FunPtr FuntypeProgramUniformMatrix4x3dv -> FuntypeProgramUniformMatrix4x3dv
glrefProgramUniformMatrix4x3dv :: IORef FuntypeProgramUniformMatrix4x3dv
glrefProgramUniformMatrix4x3dv = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefProgramUniformMatrix4x3dv #-}
glProgramUniformMatrix4x3dv :: FuntypeProgramUniformMatrix4x3dv
glProgramUniformMatrix4x3dv = unsafePerformIO $ readIORef glrefProgramUniformMatrix4x3dv
{-# INLINE glProgramUniformMatrix4x3dv #-}
type FuntypeValidateProgramPipeline =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynValidateProgramPipeline :: FunPtr FuntypeValidateProgramPipeline -> FuntypeValidateProgramPipeline
glrefValidateProgramPipeline :: IORef FuntypeValidateProgramPipeline
glrefValidateProgramPipeline = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefValidateProgramPipeline #-}
glValidateProgramPipeline :: FuntypeValidateProgramPipeline
glValidateProgramPipeline = unsafePerformIO $ readIORef glrefValidateProgramPipeline
{-# INLINE glValidateProgramPipeline #-}
type FuntypeGetProgramPipelineInfoLog =
    GLuint ->
    GLsizei ->
    Ptr (GLsizei) ->
    Ptr (GLchar) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynGetProgramPipelineInfoLog :: FunPtr FuntypeGetProgramPipelineInfoLog -> FuntypeGetProgramPipelineInfoLog
glrefGetProgramPipelineInfoLog :: IORef FuntypeGetProgramPipelineInfoLog
glrefGetProgramPipelineInfoLog = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefGetProgramPipelineInfoLog #-}
glGetProgramPipelineInfoLog :: FuntypeGetProgramPipelineInfoLog
glGetProgramPipelineInfoLog = unsafePerformIO $ readIORef glrefGetProgramPipelineInfoLog
{-# INLINE glGetProgramPipelineInfoLog #-}

-- GL_ATI_meminfo


-- GL_NVX_gpu_memory_info


-- GL_ARB_invalidate_subdata

type FuntypeInvalidateTexSubImage =
    GLuint ->
    GLint ->
    GLint ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynInvalidateTexSubImage :: FunPtr FuntypeInvalidateTexSubImage -> FuntypeInvalidateTexSubImage
glrefInvalidateTexSubImage :: IORef FuntypeInvalidateTexSubImage
glrefInvalidateTexSubImage = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefInvalidateTexSubImage #-}
glInvalidateTexSubImage :: FuntypeInvalidateTexSubImage
glInvalidateTexSubImage = unsafePerformIO $ readIORef glrefInvalidateTexSubImage
{-# INLINE glInvalidateTexSubImage #-}
type FuntypeInvalidateTexImage =
    GLuint ->
    GLint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynInvalidateTexImage :: FunPtr FuntypeInvalidateTexImage -> FuntypeInvalidateTexImage
glrefInvalidateTexImage :: IORef FuntypeInvalidateTexImage
glrefInvalidateTexImage = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefInvalidateTexImage #-}
glInvalidateTexImage :: FuntypeInvalidateTexImage
glInvalidateTexImage = unsafePerformIO $ readIORef glrefInvalidateTexImage
{-# INLINE glInvalidateTexImage #-}
type FuntypeInvalidateBufferSubData =
    GLuint ->
    GLintptr ->
    GLsizeiptr ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynInvalidateBufferSubData :: FunPtr FuntypeInvalidateBufferSubData -> FuntypeInvalidateBufferSubData
glrefInvalidateBufferSubData :: IORef FuntypeInvalidateBufferSubData
glrefInvalidateBufferSubData = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefInvalidateBufferSubData #-}
glInvalidateBufferSubData :: FuntypeInvalidateBufferSubData
glInvalidateBufferSubData = unsafePerformIO $ readIORef glrefInvalidateBufferSubData
{-# INLINE glInvalidateBufferSubData #-}
type FuntypeInvalidateBufferData =
    GLuint ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynInvalidateBufferData :: FunPtr FuntypeInvalidateBufferData -> FuntypeInvalidateBufferData
glrefInvalidateBufferData :: IORef FuntypeInvalidateBufferData
glrefInvalidateBufferData = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefInvalidateBufferData #-}
glInvalidateBufferData :: FuntypeInvalidateBufferData
glInvalidateBufferData = unsafePerformIO $ readIORef glrefInvalidateBufferData
{-# INLINE glInvalidateBufferData #-}
type FuntypeInvalidateFramebuffer =
    GLenum ->
    GLsizei ->
    Ptr (GLenum) ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynInvalidateFramebuffer :: FunPtr FuntypeInvalidateFramebuffer -> FuntypeInvalidateFramebuffer
glrefInvalidateFramebuffer :: IORef FuntypeInvalidateFramebuffer
glrefInvalidateFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefInvalidateFramebuffer #-}
glInvalidateFramebuffer :: FuntypeInvalidateFramebuffer
glInvalidateFramebuffer = unsafePerformIO $ readIORef glrefInvalidateFramebuffer
{-# INLINE glInvalidateFramebuffer #-}
type FuntypeInvalidateSubFramebuffer =
    GLenum ->
    GLsizei ->
    Ptr (GLenum) ->
    GLint ->
    GLint ->
    GLsizei ->
    GLsizei ->
    IO ( () )
foreign import ccall APIENTRY unsafe "dynamic"
    gldynInvalidateSubFramebuffer :: FunPtr FuntypeInvalidateSubFramebuffer -> FuntypeInvalidateSubFramebuffer
glrefInvalidateSubFramebuffer :: IORef FuntypeInvalidateSubFramebuffer
glrefInvalidateSubFramebuffer = unsafePerformIO $ newIORef $ error "No function retrieved."
{-# NOINLINE glrefInvalidateSubFramebuffer #-}
glInvalidateSubFramebuffer :: FuntypeInvalidateSubFramebuffer
glInvalidateSubFramebuffer = unsafePerformIO $ readIORef glrefInvalidateSubFramebuffer
{-# INLINE glInvalidateSubFramebuffer #-}

gl_ADD :: GLenum
gl_ADD = 0x0104
gl_RELATIVE_LARGE_CCW_ARC_TO_NV :: GLenum
gl_RELATIVE_LARGE_CCW_ARC_TO_NV = 0x17
gl_DST_COLOR :: GLenum
gl_DST_COLOR = 0x0306
gl_LUMINANCE_FLOAT16_ATI :: GLenum
gl_LUMINANCE_FLOAT16_ATI = 0x881E
gl_BUMP_ENVMAP_ATI :: GLenum
gl_BUMP_ENVMAP_ATI = 0x877B
gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: GLenum
gl_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4
gl_SAMPLE_LOCATION_SUBPIXEL_BITS_NV :: GLenum
gl_SAMPLE_LOCATION_SUBPIXEL_BITS_NV = 0x933D
gl_MATRIX_INDEX_ARRAY_OES :: GLenum
gl_MATRIX_INDEX_ARRAY_OES = 0x8844
gl_FRACTIONAL_EVEN :: GLenum
gl_FRACTIONAL_EVEN = 0x8E7C
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR :: GLenum
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_KHR = 0x8243
gl_UNSIGNED_INT_24_8_NV :: GLenum
gl_UNSIGNED_INT_24_8_NV = 0x84FA
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT :: GLenum
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS_EXT = 0x8E81
gl_MAX_FRAGMENT_UNIFORM_BLOCKS :: GLenum
gl_MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D
gl_VERSION_ES_CL_1_0 :: GLenum
gl_VERSION_ES_CL_1_0 = 1
gl_LINE_STRIP_ADJACENCY_ARB :: GLenum
gl_LINE_STRIP_ADJACENCY_ARB = 0x000B
gl_SHADER_STORAGE_BUFFER :: GLenum
gl_SHADER_STORAGE_BUFFER = 0x90D2
gl_CUBIC_CURVE_TO_NV :: GLenum
gl_CUBIC_CURVE_TO_NV = 0x0C
gl_DEBUG_GROUP_STACK_DEPTH :: GLenum
gl_DEBUG_GROUP_STACK_DEPTH = 0x826D
gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NV :: GLenum
gl_SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D
gl_TESS_CONTROL_SUBROUTINE_UNIFORM :: GLenum
gl_TESS_CONTROL_SUBROUTINE_UNIFORM = 0x92EF
gl_RESAMPLE_ZERO_FILL_SGIX :: GLenum
gl_RESAMPLE_ZERO_FILL_SGIX = 0x842F
gl_COEFF :: GLenum
gl_COEFF = 0x0A00
gl_RGB8 :: GLenum
gl_RGB8 = 0x8051
gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515
gl_MAP2_TANGENT_EXT :: GLenum
gl_MAP2_TANGENT_EXT = 0x8445
gl_SCALED_RESOLVE_FASTEST_EXT :: GLenum
gl_SCALED_RESOLVE_FASTEST_EXT = 0x90BA
gl_INT_IMAGE_2D_RECT_EXT :: GLenum
gl_INT_IMAGE_2D_RECT_EXT = 0x905A
gl_DEPTH32F_STENCIL8_NV :: GLenum
gl_DEPTH32F_STENCIL8_NV = 0x8DAC
gl_COLOR_TABLE_GREEN_SIZE :: GLenum
gl_COLOR_TABLE_GREEN_SIZE = 0x80DB
gl_TEXTURE_BINDING_BUFFER_EXT :: GLenum
gl_TEXTURE_BINDING_BUFFER_EXT = 0x8C2C
gl_INDEX_ARRAY_LIST_IBM :: GLenum
gl_INDEX_ARRAY_LIST_IBM = 103073
gl_FRAGMENTS_INSTRUMENT_MAX_SGIX :: GLenum
gl_FRAGMENTS_INSTRUMENT_MAX_SGIX = 0x8315
gl_OP_NEGATE_EXT :: GLenum
gl_OP_NEGATE_EXT = 0x8783
gl_EVAL_VERTEX_ATTRIB12_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB12_NV = 0x86D2
gl_TRANSPOSE_PROGRAM_MATRIX_EXT :: GLenum
gl_TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E
gl_AND_REVERSE :: GLenum
gl_AND_REVERSE = 0x1502
gl_UNSIGNED_SHORT_4_4_4_4_EXT :: GLenum
gl_UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033
gl_COLOR_MATRIX_SGI :: GLenum
gl_COLOR_MATRIX_SGI = 0x80B1
gl_WAIT_FAILED :: GLenum
gl_WAIT_FAILED = 0x911D
gl_WEIGHT_ARRAY_OES :: GLenum
gl_WEIGHT_ARRAY_OES = 0x86AD
gl_MAX_SERVER_WAIT_TIMEOUT :: GLenum
gl_MAX_SERVER_WAIT_TIMEOUT = 0x9111
gl_PROGRAM_FORMAT_ARB :: GLenum
gl_PROGRAM_FORMAT_ARB = 0x8876
gl_GEOMETRY_SHADER_EXT :: GLenum
gl_GEOMETRY_SHADER_EXT = 0x8DD9
gl_R32F :: GLenum
gl_R32F = 0x822E
gl_TEXTURE_INDEX_SIZE_EXT :: GLenum
gl_TEXTURE_INDEX_SIZE_EXT = 0x80ED
gl_OUTPUT_TEXTURE_COORD8_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD8_EXT = 0x87A5
gl_TEXTURE_BUFFER_EXT :: GLenum
gl_TEXTURE_BUFFER_EXT = 0x8C2A
gl_UNSIGNED_BYTE_3_3_2 :: GLenum
gl_UNSIGNED_BYTE_3_3_2 = 0x8032
gl_RG16_EXT :: GLenum
gl_RG16_EXT = 0x822C
gl_TEXTURE_ENV_BIAS_SGIX :: GLenum
gl_TEXTURE_ENV_BIAS_SGIX = 0x80BE
gl_REFERENCE_PLANE_SGIX :: GLenum
gl_REFERENCE_PLANE_SGIX = 0x817D
gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD :: GLenum
gl_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C
gl_DRAW_BUFFER3_ATI :: GLenum
gl_DRAW_BUFFER3_ATI = 0x8828
gl_MODELVIEW28_ARB :: GLenum
gl_MODELVIEW28_ARB = 0x873C
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A
gl_VERTEX_PROGRAM_POINT_SIZE :: GLenum
gl_VERTEX_PROGRAM_POINT_SIZE = 0x8642
gl_PROGRAM_MATRIX_STACK_DEPTH_EXT :: GLenum
gl_PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F
gl_SWIZZLE_STRQ_ATI :: GLenum
gl_SWIZZLE_STRQ_ATI = 0x897A
gl_R11F_G11F_B10F :: GLenum
gl_R11F_G11F_B10F = 0x8C3A
gl_INDEX_TEST_EXT :: GLenum
gl_INDEX_TEST_EXT = 0x81B5
gl_FRAGMENT_INPUT_NV :: GLenum
gl_FRAGMENT_INPUT_NV = 0x936D
gl_COLOR_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum
gl_COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7
gl_INFO_LOG_LENGTH :: GLenum
gl_INFO_LOG_LENGTH = 0x8B84
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB :: GLenum
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49
gl_COMP_BIT_ATI :: GLenum
gl_COMP_BIT_ATI = 0x00000002
gl_RGB_S3TC :: GLenum
gl_RGB_S3TC = 0x83A0
gl_STENCIL_BACK_REF :: GLenum
gl_STENCIL_BACK_REF = 0x8CA3
gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP :: GLenum
gl_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162
gl_RELATIVE_QUADRATIC_CURVE_TO_NV :: GLenum
gl_RELATIVE_QUADRATIC_CURVE_TO_NV = 0x0B
gl_RENDERBUFFER_HEIGHT :: GLenum
gl_RENDERBUFFER_HEIGHT = 0x8D43
gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX :: GLenum
gl_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX :: GLenum
gl_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OES :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_OES = 0x8519
gl_MAX_VERTEX_OUTPUT_COMPONENTS :: GLenum
gl_MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122
gl_INDEX_ARRAY :: GLenum
gl_INDEX_ARRAY = 0x8077
gl_UNSIGNED_NORMALIZED :: GLenum
gl_UNSIGNED_NORMALIZED = 0x8C17
gl_DETAIL_TEXTURE_2D_BINDING_SGIS :: GLenum
gl_DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096
gl_YCBAYCR8A_4224_NV :: GLenum
gl_YCBAYCR8A_4224_NV = 0x9032
gl_POINT_SIZE_RANGE :: GLenum
gl_POINT_SIZE_RANGE = 0x0B12
gl_HSL_SATURATION_KHR :: GLenum
gl_HSL_SATURATION_KHR = 0x92AE
gl_READ_PIXEL_DATA_RANGE_LENGTH_NV :: GLenum
gl_READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B
gl_TEXTURE_GREEN_SIZE_EXT :: GLenum
gl_TEXTURE_GREEN_SIZE_EXT = 0x805D
gl_COMPARE_R_TO_TEXTURE_ARB :: GLenum
gl_COMPARE_R_TO_TEXTURE_ARB = 0x884E
gl_VERTEX_ARRAY_STRIDE :: GLenum
gl_VERTEX_ARRAY_STRIDE = 0x807C
gl_MINMAX_SINK :: GLenum
gl_MINMAX_SINK = 0x8030
gl_UNSIGNED_INT_8_8_S8_S8_REV_NV :: GLenum
gl_UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB
gl_PATH_TERMINAL_END_CAP_NV :: GLenum
gl_PATH_TERMINAL_END_CAP_NV = 0x9078
gl_CURRENT_FOG_COORDINATE_EXT :: GLenum
gl_CURRENT_FOG_COORDINATE_EXT = 0x8453
gl_COLOR_ATTACHMENT11 :: GLenum
gl_COLOR_ATTACHMENT11 = 0x8CEB
gl_TEXTURE_COORD_ARRAY_POINTER :: GLenum
gl_TEXTURE_COORD_ARRAY_POINTER = 0x8092
gl_DEBUG_CATEGORY_APPLICATION_AMD :: GLenum
gl_DEBUG_CATEGORY_APPLICATION_AMD = 0x914F
gl_RASTERIZER_DISCARD :: GLenum
gl_RASTERIZER_DISCARD = 0x8C89
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0
gl_MEDIUM_FLOAT :: GLenum
gl_MEDIUM_FLOAT = 0x8DF1
gl_FRAGMENT_SHADER_DERIVATIVE_HINT :: GLenum
gl_FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B
gl_DEBUG_OUTPUT_SYNCHRONOUS_ARB :: GLenum
gl_DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242
gl_UNSIGNED_INT :: GLenum
gl_UNSIGNED_INT = 0x1405
gl_PROXY_TEXTURE_2D_ARRAY :: GLenum
gl_PROXY_TEXTURE_2D_ARRAY = 0x8C1B
gl_LUMINANCE_ALPHA32UI_EXT :: GLenum
gl_LUMINANCE_ALPHA32UI_EXT = 0x8D75
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9
gl_PROGRAM_ALU_INSTRUCTIONS_ARB :: GLenum
gl_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805
gl_SOURCE0_ALPHA_EXT :: GLenum
gl_SOURCE0_ALPHA_EXT = 0x8588
gl_QUERY_OBJECT_AMD :: GLenum
gl_QUERY_OBJECT_AMD = 0x9153
gl_KEEP :: GLenum
gl_KEEP = 0x1E00
gl_MAX_UNIFORM_LOCATIONS :: GLenum
gl_MAX_UNIFORM_LOCATIONS = 0x826E
gl_CURRENT_SECONDARY_COLOR :: GLenum
gl_CURRENT_SECONDARY_COLOR = 0x8459
gl_BUFFER_VARIABLE :: GLenum
gl_BUFFER_VARIABLE = 0x92E5
gl_MULTISAMPLE_EXT :: GLenum
gl_MULTISAMPLE_EXT = 0x809D
gl_INDEX_SHIFT :: GLenum
gl_INDEX_SHIFT = 0x0D12
gl_DEPTH_STENCIL_TO_RGBA_NV :: GLenum
gl_DEPTH_STENCIL_TO_RGBA_NV = 0x886E
gl_MAX_COLOR_MATRIX_STACK_DEPTH :: GLenum
gl_MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3
gl_WEIGHT_ARRAY_POINTER_ARB :: GLenum
gl_WEIGHT_ARRAY_POINTER_ARB = 0x86AC
gl_RG16_SNORM_EXT :: GLenum
gl_RG16_SNORM_EXT = 0x8F99
gl_VERTEX_ATTRIB_ARRAY_INTEGER :: GLenum
gl_VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD
gl_COLOR_TABLE_SCALE :: GLenum
gl_COLOR_TABLE_SCALE = 0x80D6
gl_COMBINER3_NV :: GLenum
gl_COMBINER3_NV = 0x8553
gl_TEXTURE_VIEW_MIN_LAYER :: GLenum
gl_TEXTURE_VIEW_MIN_LAYER = 0x82DD
gl_PATH_DASH_OFFSET_NV :: GLenum
gl_PATH_DASH_OFFSET_NV = 0x907E
gl_TEXTURE30 :: GLenum
gl_TEXTURE30 = 0x84DE
gl_TEXTURE_BORDER_COLOR :: GLenum
gl_TEXTURE_BORDER_COLOR = 0x1004
gl_COLOR_ATTACHMENT0 :: GLenum
gl_COLOR_ATTACHMENT0 = 0x8CE0
gl_TEXTURE_BINDING_3D :: GLenum
gl_TEXTURE_BINDING_3D = 0x806A
gl_DARKEN_NV :: GLenum
gl_DARKEN_NV = 0x9297
gl_SHARPEN_TEXTURE_FUNC_POINTS_SGIS :: GLenum
gl_SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0
gl_SCALAR_EXT :: GLenum
gl_SCALAR_EXT = 0x87BE
gl_UNIFORM_BLOCK_BINDING :: GLenum
gl_UNIFORM_BLOCK_BINDING = 0x8A3F
gl_RGBA32I_EXT :: GLenum
gl_RGBA32I_EXT = 0x8D82
gl_DRAW_BUFFER2 :: GLenum
gl_DRAW_BUFFER2 = 0x8827
gl_ALPHA_INTEGER_EXT :: GLenum
gl_ALPHA_INTEGER_EXT = 0x8D97
gl_FOG_MODE :: GLenum
gl_FOG_MODE = 0x0B65
gl_ACTIVE_VARIABLES :: GLenum
gl_ACTIVE_VARIABLES = 0x9305
gl_RG16 :: GLenum
gl_RG16 = 0x822C
gl_FOG_COORDINATE_ARRAY_EXT :: GLenum
gl_FOG_COORDINATE_ARRAY_EXT = 0x8457
gl_DRAW_FRAMEBUFFER_NV :: GLenum
gl_DRAW_FRAMEBUFFER_NV = 0x8CA9
gl_UNSIGNED_SHORT_8_8_APPLE :: GLenum
gl_UNSIGNED_SHORT_8_8_APPLE = 0x85BA
gl_RENDERBUFFER_SAMPLES_ANGLE :: GLenum
gl_RENDERBUFFER_SAMPLES_ANGLE = 0x8CAB
gl_PARAMETER_BUFFER_ARB :: GLenum
gl_PARAMETER_BUFFER_ARB = 0x80EE
gl_INVARIANT_VALUE_EXT :: GLenum
gl_INVARIANT_VALUE_EXT = 0x87EA
gl_DEPTH_BOUNDS_TEST_EXT :: GLenum
gl_DEPTH_BOUNDS_TEST_EXT = 0x8890
gl_DOUBLE_VEC2 :: GLenum
gl_DOUBLE_VEC2 = 0x8FFC
gl_DOUBLE_MAT4x2_EXT :: GLenum
gl_DOUBLE_MAT4x2_EXT = 0x8F4D
gl_REG_27_ATI :: GLenum
gl_REG_27_ATI = 0x893C
gl_POINT_SMOOTH :: GLenum
gl_POINT_SMOOTH = 0x0B10
gl_RENDERBUFFER_BINDING_OES :: GLenum
gl_RENDERBUFFER_BINDING_OES = 0x8CA7
gl_MUL_ATI :: GLenum
gl_MUL_ATI = 0x8964
gl_SELECT :: GLenum
gl_SELECT = 0x1C02
gl_SECONDARY_INTERPOLATOR_ATI :: GLenum
gl_SECONDARY_INTERPOLATOR_ATI = 0x896D
gl_IMAGE_TRANSLATE_X_HP :: GLenum
gl_IMAGE_TRANSLATE_X_HP = 0x8157
gl_INVALID_INDEX :: GLenum
gl_INVALID_INDEX = 0xFFFFFFFF
gl_UNIFORM_BUFFER_BINDING_EXT :: GLenum
gl_UNIFORM_BUFFER_BINDING_EXT = 0x8DEF
gl_ASYNC_HISTOGRAM_SGIX :: GLenum
gl_ASYNC_HISTOGRAM_SGIX = 0x832C
gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM :: GLenum
gl_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM = 0x8FB3
gl_VIEWPORT_BOUNDS_RANGE :: GLenum
gl_VIEWPORT_BOUNDS_RANGE = 0x825D
gl_SHADING_LANGUAGE_VERSION :: GLenum
gl_SHADING_LANGUAGE_VERSION = 0x8B8C
gl_COMPUTE_SUBROUTINE_UNIFORM :: GLenum
gl_COMPUTE_SUBROUTINE_UNIFORM = 0x92F3
gl_PROGRAM_BINARY_ANGLE :: GLenum
gl_PROGRAM_BINARY_ANGLE = 0x93A6
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS :: GLenum
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C
gl_RGBA32UI_EXT :: GLenum
gl_RGBA32UI_EXT = 0x8D70
gl_GEOMETRY_LINKED_VERTICES_OUT_EXT :: GLenum
gl_GEOMETRY_LINKED_VERTICES_OUT_EXT = 0x8916
gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI :: GLenum
gl_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1
gl_SAMPLE_ALPHA_TO_ONE :: GLenum
gl_SAMPLE_ALPHA_TO_ONE = 0x809F
gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622
gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT :: GLenum
gl_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE
gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800
gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212
gl_DSDT_MAG_VIB_NV :: GLenum
gl_DSDT_MAG_VIB_NV = 0x86F7
gl_TEXTURE_SWIZZLE_A :: GLenum
gl_TEXTURE_SWIZZLE_A = 0x8E45
gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV :: GLenum
gl_GLYPH_VERTICAL_BEARING_Y_BIT_NV = 0x40
gl_PALETTE8_RGB8_OES :: GLenum
gl_PALETTE8_RGB8_OES = 0x8B95
gl_SUCCESS_NV :: GLenum
gl_SUCCESS_NV = 0x902F
gl_PROGRAM_OUTPUT :: GLenum
gl_PROGRAM_OUTPUT = 0x92E4
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516
gl_4PASS_0_SGIS :: GLenum
gl_4PASS_0_SGIS = 0x80A4
gl_DEPTH_PASS_INSTRUMENT_MAX_SGIX :: GLenum
gl_DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312
gl_MAX_ASYNC_TEX_IMAGE_SGIX :: GLenum
gl_MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F
gl_MIRRORED_REPEAT_IBM :: GLenum
gl_MIRRORED_REPEAT_IBM = 0x8370
gl_RENDERBUFFER_BLUE_SIZE_OES :: GLenum
gl_RENDERBUFFER_BLUE_SIZE_OES = 0x8D52
gl_DEBUG_TYPE_OTHER :: GLenum
gl_DEBUG_TYPE_OTHER = 0x8251
gl_VERTEX_STATE_PROGRAM_NV :: GLenum
gl_VERTEX_STATE_PROGRAM_NV = 0x8621
gl_MAP_INVALIDATE_BUFFER_BIT :: GLenum
gl_MAP_INVALIDATE_BUFFER_BIT = 0x0008
gl_CONSTANT_COLOR0_NV :: GLenum
gl_CONSTANT_COLOR0_NV = 0x852A
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV :: GLenum
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88
gl_UNSIGNED_INT_SAMPLER_2D_RECT :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5
gl_VERTEX_ARRAY_POINTER :: GLenum
gl_VERTEX_ARRAY_POINTER = 0x808E
gl_RESCALE_NORMAL :: GLenum
gl_RESCALE_NORMAL = 0x803A
gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5
gl_RENDERBUFFER_RED_SIZE_OES :: GLenum
gl_RENDERBUFFER_RED_SIZE_OES = 0x8D50
gl_STATIC_DRAW_ARB :: GLenum
gl_STATIC_DRAW_ARB = 0x88E4
gl_NO_RESET_NOTIFICATION :: GLenum
gl_NO_RESET_NOTIFICATION = 0x8261
gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV :: GLenum
gl_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0
gl_DRAW_BUFFER10_ARB :: GLenum
gl_DRAW_BUFFER10_ARB = 0x882F
gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT :: GLenum
gl_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT = 0x8A54
gl_RGBA12 :: GLenum
gl_RGBA12 = 0x805A
gl_DEBUG_CALLBACK_FUNCTION_ARB :: GLenum
gl_DEBUG_CALLBACK_FUNCTION_ARB = 0x8244
gl_MODELVIEW1_EXT :: GLenum
gl_MODELVIEW1_EXT = 0x850A
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A
gl_GREEN_BIT_ATI :: GLenum
gl_GREEN_BIT_ATI = 0x00000002
gl_LIGHT7 :: GLenum
gl_LIGHT7 = 0x4007
gl_CONVOLUTION_FORMAT_EXT :: GLenum
gl_CONVOLUTION_FORMAT_EXT = 0x8017
gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3
gl_LUMINANCE_ALPHA32I_EXT :: GLenum
gl_LUMINANCE_ALPHA32I_EXT = 0x8D87
gl_SOURCE0_RGB_EXT :: GLenum
gl_SOURCE0_RGB_EXT = 0x8580
gl_CLIP_NEAR_HINT_PGI :: GLenum
gl_CLIP_NEAR_HINT_PGI = 0x1A220
gl_SLUMINANCE :: GLenum
gl_SLUMINANCE = 0x8C46
gl_MATRIX25_ARB :: GLenum
gl_MATRIX25_ARB = 0x88D9
gl_BLUE_INTEGER :: GLenum
gl_BLUE_INTEGER = 0x8D96
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6
gl_SIGNED_RGB8_NV :: GLenum
gl_SIGNED_RGB8_NV = 0x86FF
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX :: GLenum
gl_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409
gl_OFFSET_TEXTURE_RECTANGLE_NV :: GLenum
gl_OFFSET_TEXTURE_RECTANGLE_NV = 0x864C
gl_RASTER_FIXED_SAMPLE_LOCATIONS_EXT :: GLenum
gl_RASTER_FIXED_SAMPLE_LOCATIONS_EXT = 0x932A
gl_RGB32F :: GLenum
gl_RGB32F = 0x8815
gl_FLOAT_R16_NV :: GLenum
gl_FLOAT_R16_NV = 0x8884
gl_OCCLUSION_QUERY_EVENT_MASK_AMD :: GLenum
gl_OCCLUSION_QUERY_EVENT_MASK_AMD = 0x874F
gl_SAMPLER_BUFFER_EXT :: GLenum
gl_SAMPLER_BUFFER_EXT = 0x8DC2
gl_TEXTURE25_ARB :: GLenum
gl_TEXTURE25_ARB = 0x84D9
gl_SLUMINANCE_ALPHA_NV :: GLenum
gl_SLUMINANCE_ALPHA_NV = 0x8C44
gl_TRIANGLE_STRIP_ADJACENCY :: GLenum
gl_TRIANGLE_STRIP_ADJACENCY = 0x000D
gl_SPARSE_BUFFER_PAGE_SIZE_ARB :: GLenum
gl_SPARSE_BUFFER_PAGE_SIZE_ARB = 0x82F8
gl_LIGHT_ENV_MODE_SGIX :: GLenum
gl_LIGHT_ENV_MODE_SGIX = 0x8407
gl_UNPACK_SKIP_ROWS :: GLenum
gl_UNPACK_SKIP_ROWS = 0x0CF3
gl_VERTEX_ATTRIB_MAP2_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP2_APPLE = 0x8A01
gl_IUI_V2F_EXT :: GLenum
gl_IUI_V2F_EXT = 0x81AD
gl_COMPRESSED_SLUMINANCE_ALPHA :: GLenum
gl_COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B
gl_VERTEX_SHADER :: GLenum
gl_VERTEX_SHADER = 0x8B31
gl_MAX_CLIENT_ATTRIB_STACK_DEPTH :: GLenum
gl_MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B
gl_POST_COLOR_MATRIX_BLUE_BIAS_SGI :: GLenum
gl_POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA
gl_SCISSOR_TEST :: GLenum
gl_SCISSOR_TEST = 0x0C11
gl_TEXTURE_PRIORITY_EXT :: GLenum
gl_TEXTURE_PRIORITY_EXT = 0x8066
gl_S :: GLenum
gl_S = 0x2000
gl_YCBCR_MESA :: GLenum
gl_YCBCR_MESA = 0x8757
gl_LIGHT_MODEL_TWO_SIDE :: GLenum
gl_LIGHT_MODEL_TWO_SIDE = 0x0B52
gl_CONTEXT_RELEASE_BEHAVIOR_KHR :: GLenum
gl_CONTEXT_RELEASE_BEHAVIOR_KHR = 0x82FB
gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATI :: GLenum
gl_STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802
gl_COMPRESSED_RG_RGTC2 :: GLenum
gl_COMPRESSED_RG_RGTC2 = 0x8DBD
gl_DEPTH_COMPONENT24_ARB :: GLenum
gl_DEPTH_COMPONENT24_ARB = 0x81A6
gl_QUERY_NO_WAIT :: GLenum
gl_QUERY_NO_WAIT = 0x8E14
gl_CLIENT_ACTIVE_TEXTURE_ARB :: GLenum
gl_CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1
gl_TEXTURE_ALPHA_SIZE :: GLenum
gl_TEXTURE_ALPHA_SIZE = 0x805F
gl_CONTEXT_PROFILE_MASK :: GLenum
gl_CONTEXT_PROFILE_MASK = 0x9126
gl_LOW_INT :: GLenum
gl_LOW_INT = 0x8DF3
gl_BUFFER_UPDATE_BARRIER_BIT :: GLenum
gl_BUFFER_UPDATE_BARRIER_BIT = 0x00000200
gl_FLOAT_MAT4 :: GLenum
gl_FLOAT_MAT4 = 0x8B5C
gl_TEXTURE_RED_TYPE :: GLenum
gl_TEXTURE_RED_TYPE = 0x8C10
gl_MAX_VERTEX_STREAMS :: GLenum
gl_MAX_VERTEX_STREAMS = 0x8E71
gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV :: GLenum
gl_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV = 0x9340
gl_POINT_SIZE_MAX_SGIS :: GLenum
gl_POINT_SIZE_MAX_SGIS = 0x8127
gl_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E
gl_INT_SAMPLER_2D_ARRAY :: GLenum
gl_INT_SAMPLER_2D_ARRAY = 0x8DCF
gl_HSL_LUMINOSITY_KHR :: GLenum
gl_HSL_LUMINOSITY_KHR = 0x92B0
gl_ALIASED_POINT_SIZE_RANGE :: GLenum
gl_ALIASED_POINT_SIZE_RANGE = 0x846D
gl_BUFFER_MAP_POINTER_ARB :: GLenum
gl_BUFFER_MAP_POINTER_ARB = 0x88BD
gl_RENDERBUFFER_STENCIL_SIZE_EXT :: GLenum
gl_RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55
gl_TEXTURE_CLIPMAP_CENTER_SGIX :: GLenum
gl_TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171
gl_TEXTURE0_ARB :: GLenum
gl_TEXTURE0_ARB = 0x84C0
gl_COLOR_ATTACHMENT10_NV :: GLenum
gl_COLOR_ATTACHMENT10_NV = 0x8CEA
gl_DEPTH_RENDERABLE :: GLenum
gl_DEPTH_RENDERABLE = 0x8287
gl_UNIFORM_BUFFER_UNIFIED_NV :: GLenum
gl_UNIFORM_BUFFER_UNIFIED_NV = 0x936E
gl_GREEN_INTEGER_EXT :: GLenum
gl_GREEN_INTEGER_EXT = 0x8D95
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING :: GLenum
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D
gl_DEPTH_CLAMP_NEAR_AMD :: GLenum
gl_DEPTH_CLAMP_NEAR_AMD = 0x901E
gl_CON_4_ATI :: GLenum
gl_CON_4_ATI = 0x8945
gl_LIGHT6 :: GLenum
gl_LIGHT6 = 0x4006
gl_REFLECTION_MAP_NV :: GLenum
gl_REFLECTION_MAP_NV = 0x8512
gl_MATRIX5_ARB :: GLenum
gl_MATRIX5_ARB = 0x88C5
gl_FRAME_NV :: GLenum
gl_FRAME_NV = 0x8E26
gl_UNSIGNED_SHORT_8_8_REV_MESA :: GLenum
gl_UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB
gl_OP_SET_GE_EXT :: GLenum
gl_OP_SET_GE_EXT = 0x878C
gl_GEOMETRY_SHADER :: GLenum
gl_GEOMETRY_SHADER = 0x8DD9
gl_HISTOGRAM_ALPHA_SIZE_EXT :: GLenum
gl_HISTOGRAM_ALPHA_SIZE_EXT = 0x802B
gl_NATIVE_GRAPHICS_BEGIN_HINT_PGI :: GLenum
gl_NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203
gl_DEPTH_STENCIL_MESA :: GLenum
gl_DEPTH_STENCIL_MESA = 0x8750
gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX :: GLenum
gl_FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402
gl_STENCIL_BACK_FAIL_ATI :: GLenum
gl_STENCIL_BACK_FAIL_ATI = 0x8801
gl_DST_ATOP_NV :: GLenum
gl_DST_ATOP_NV = 0x928F
gl_SHADER_SOURCE_LENGTH :: GLenum
gl_SHADER_SOURCE_LENGTH = 0x8B88
gl_TEXTURE_STORAGE_HINT_APPLE :: GLenum
gl_TEXTURE_STORAGE_HINT_APPLE = 0x85BC
gl_TEXTURE_SWIZZLE_G_EXT :: GLenum
gl_TEXTURE_SWIZZLE_G_EXT = 0x8E43
gl_BUFFER_MAP_OFFSET :: GLenum
gl_BUFFER_MAP_OFFSET = 0x9121
gl_IMPLEMENTATION_COLOR_READ_TYPE :: GLenum
gl_IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A
gl_MAX_CUBE_MAP_TEXTURE_SIZE :: GLenum
gl_MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C
gl_ARRAY_SIZE :: GLenum
gl_ARRAY_SIZE = 0x92FB
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7
gl_ATTRIB_ARRAY_SIZE_NV :: GLenum
gl_ATTRIB_ARRAY_SIZE_NV = 0x8623
gl_MIPMAP :: GLenum
gl_MIPMAP = 0x8293
gl_CLIP_DISTANCE5_APPLE :: GLenum
gl_CLIP_DISTANCE5_APPLE = 0x3005
gl_NO_ERROR :: GLenum
gl_NO_ERROR = 0
gl_TESS_EVALUATION_PROGRAM_NV :: GLenum
gl_TESS_EVALUATION_PROGRAM_NV = 0x891F
gl_TEXTURE23 :: GLenum
gl_TEXTURE23 = 0x84D7
gl_ALPHA4_EXT :: GLenum
gl_ALPHA4_EXT = 0x803B
gl_WEIGHT_ARRAY_ARB :: GLenum
gl_WEIGHT_ARRAY_ARB = 0x86AD
gl_STENCIL_INDEX1_OES :: GLenum
gl_STENCIL_INDEX1_OES = 0x8D46
gl_MODELVIEW16_ARB :: GLenum
gl_MODELVIEW16_ARB = 0x8730
gl_EDGE_FLAG_ARRAY_EXT :: GLenum
gl_EDGE_FLAG_ARRAY_EXT = 0x8079
gl_T2F_IUI_N3F_V3F_EXT :: GLenum
gl_T2F_IUI_N3F_V3F_EXT = 0x81B4
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES = 0x93E7
gl_STENCIL_ATTACHMENT_OES :: GLenum
gl_STENCIL_ATTACHMENT_OES = 0x8D20
gl_LUMINANCE4_ALPHA4 :: GLenum
gl_LUMINANCE4_ALPHA4 = 0x8043
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR = 0x93D4
gl_CLAMP_TO_BORDER_SGIS :: GLenum
gl_CLAMP_TO_BORDER_SGIS = 0x812D
gl_PERFQUERY_WAIT_INTEL :: GLenum
gl_PERFQUERY_WAIT_INTEL = 0x83FB
gl_MAX_VERTEX_ATTRIBS_ARB :: GLenum
gl_MAX_VERTEX_ATTRIBS_ARB = 0x8869
gl_CON_20_ATI :: GLenum
gl_CON_20_ATI = 0x8955
gl_COLOR_ATTACHMENT9 :: GLenum
gl_COLOR_ATTACHMENT9 = 0x8CE9
gl_MIN_SAMPLE_SHADING_VALUE_ARB :: GLenum
gl_MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37
gl_3_BYTES :: GLenum
gl_3_BYTES = 0x1408
gl_DOT4_ATI :: GLenum
gl_DOT4_ATI = 0x8967
gl_PROGRAMMABLE_SAMPLE_LOCATION_NV :: GLenum
gl_PROGRAMMABLE_SAMPLE_LOCATION_NV = 0x9341
gl_R11F_G11F_B10F_APPLE :: GLenum
gl_R11F_G11F_B10F_APPLE = 0x8C3A
gl_UNSIGNED_INT_IMAGE_2D_RECT :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_RECT = 0x9065
gl_AND :: GLenum
gl_AND = 0x1501
gl_PIXEL_MODE_BIT :: GLenum
gl_PIXEL_MODE_BIT = 0x00000020
gl_TEXTURE_LOD_BIAS_S_SGIX :: GLenum
gl_TEXTURE_LOD_BIAS_S_SGIX = 0x818E
gl_UNSIGNED_INT_SAMPLER_BUFFER_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9
gl_MODELVIEW0_MATRIX_EXT :: GLenum
gl_MODELVIEW0_MATRIX_EXT = 0x0BA6
gl_FLOAT_RG32_NV :: GLenum
gl_FLOAT_RG32_NV = 0x8887
gl_PIXEL_UNPACK_BUFFER_ARB :: GLenum
gl_PIXEL_UNPACK_BUFFER_ARB = 0x88EC
gl_BLEND_SRC_ALPHA_OES :: GLenum
gl_BLEND_SRC_ALPHA_OES = 0x80CB
gl_TRANSLATE_Y_NV :: GLenum
gl_TRANSLATE_Y_NV = 0x908F
gl_SAMPLER_2D_ARB :: GLenum
gl_SAMPLER_2D_ARB = 0x8B5E
gl_ALL_ATTRIB_BITS :: GLenum
gl_ALL_ATTRIB_BITS = 0xFFFFFFFF
gl_MAX_VIEWPORT_DIMS :: GLenum
gl_MAX_VIEWPORT_DIMS = 0x0D3A
gl_PERFQUERY_COUNTER_DATA_BOOL32_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DATA_BOOL32_INTEL = 0x94FC
gl_TEXTURE_FLOAT_COMPONENTS_NV :: GLenum
gl_TEXTURE_FLOAT_COMPONENTS_NV = 0x888C
gl_PRIMITIVE_RESTART_FIXED_INDEX :: GLenum
gl_PRIMITIVE_RESTART_FIXED_INDEX = 0x8D69
gl_RG :: GLenum
gl_RG = 0x8227
gl_SECONDARY_COLOR_ARRAY_LIST_IBM :: GLenum
gl_SECONDARY_COLOR_ARRAY_LIST_IBM = 103077
gl_TEXTURE_SRGB_DECODE_EXT :: GLenum
gl_TEXTURE_SRGB_DECODE_EXT = 0x8A48
gl_LINE_BIT :: GLenum
gl_LINE_BIT = 0x00000004
gl_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_ARRAY_BUFFER_BINDING_ARB = 0x8894
gl_UNPACK_RESAMPLE_OML :: GLenum
gl_UNPACK_RESAMPLE_OML = 0x8985
gl_TEXTURE5 :: GLenum
gl_TEXTURE5 = 0x84C5
gl_SHADER_OPERATION_NV :: GLenum
gl_SHADER_OPERATION_NV = 0x86DF
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS :: GLenum
gl_MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49
gl_READ_WRITE :: GLenum
gl_READ_WRITE = 0x88BA
gl_V2F :: GLenum
gl_V2F = 0x2A20
gl_IMAGE_CUBE_MAP_ARRAY_EXT :: GLenum
gl_IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054
gl_GPU_OPTIMIZED_QCOM :: GLenum
gl_GPU_OPTIMIZED_QCOM = 0x8FB2
gl_PIXEL_MAP_I_TO_A :: GLenum
gl_PIXEL_MAP_I_TO_A = 0x0C75
gl_UNSIGNED_INT64_VEC2_NV :: GLenum
gl_UNSIGNED_INT64_VEC2_NV = 0x8FF5
gl_TEXTURE16 :: GLenum
gl_TEXTURE16 = 0x84D0
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F
gl_MAP_COLOR :: GLenum
gl_MAP_COLOR = 0x0D10
gl_FULL_RANGE_EXT :: GLenum
gl_FULL_RANGE_EXT = 0x87E1
gl_MATRIX7_NV :: GLenum
gl_MATRIX7_NV = 0x8637
gl_LINEARDODGE_NV :: GLenum
gl_LINEARDODGE_NV = 0x92A4
gl_IMAGE_2D_MULTISAMPLE_EXT :: GLenum
gl_IMAGE_2D_MULTISAMPLE_EXT = 0x9055
gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX :: GLenum
gl_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175
gl_DEBUG_CATEGORY_API_ERROR_AMD :: GLenum
gl_DEBUG_CATEGORY_API_ERROR_AMD = 0x9149
gl_DRAW_BUFFER0_ARB :: GLenum
gl_DRAW_BUFFER0_ARB = 0x8825
gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS :: GLenum
gl_MAX_VERTEX_SHADER_STORAGE_BLOCKS = 0x90D6
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT :: GLenum
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39
gl_LUMINANCE16_ALPHA16 :: GLenum
gl_LUMINANCE16_ALPHA16 = 0x8048
gl_COLOR_BUFFER_BIT4_QCOM :: GLenum
gl_COLOR_BUFFER_BIT4_QCOM = 0x00000010
gl_MAP1_GRID_DOMAIN :: GLenum
gl_MAP1_GRID_DOMAIN = 0x0DD0
gl_REPLICATE_BORDER_HP :: GLenum
gl_REPLICATE_BORDER_HP = 0x8153
gl_VERTEX_ATTRIB_ARRAY2_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY2_NV = 0x8652
gl_VERTEX_ARRAY_LIST_IBM :: GLenum
gl_VERTEX_ARRAY_LIST_IBM = 103070
gl_SOURCE2_ALPHA_ARB :: GLenum
gl_SOURCE2_ALPHA_ARB = 0x858A
gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT :: GLenum
gl_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT = 0x8A55
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE :: GLenum
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE = 0x82AF
gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB :: GLenum
gl_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C
gl_MAP1_GRID_SEGMENTS :: GLenum
gl_MAP1_GRID_SEGMENTS = 0x0DD1
gl_MAX_FRAGMENT_ATOMIC_COUNTERS :: GLenum
gl_MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6
gl_UNPACK_IMAGE_HEIGHT :: GLenum
gl_UNPACK_IMAGE_HEIGHT = 0x806E
gl_8X_BIT_ATI :: GLenum
gl_8X_BIT_ATI = 0x00000004
gl_FLOAT_VEC2 :: GLenum
gl_FLOAT_VEC2 = 0x8B50
gl_TEXTURE6_ARB :: GLenum
gl_TEXTURE6_ARB = 0x84C6
gl_OVERLAY_KHR :: GLenum
gl_OVERLAY_KHR = 0x9296
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C
gl_SWIZZLE_STR_DR_ATI :: GLenum
gl_SWIZZLE_STR_DR_ATI = 0x8978
gl_BOOL_VEC3 :: GLenum
gl_BOOL_VEC3 = 0x8B58
gl_UNIFORM_IS_ROW_MAJOR :: GLenum
gl_UNIFORM_IS_ROW_MAJOR = 0x8A3E
gl_COLOR_ATTACHMENT2_NV :: GLenum
gl_COLOR_ATTACHMENT2_NV = 0x8CE2
gl_NORMAL_ARRAY_POINTER_EXT :: GLenum
gl_NORMAL_ARRAY_POINTER_EXT = 0x808F
gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: GLenum
gl_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910B
gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7
gl_DRAW_BUFFER4_EXT :: GLenum
gl_DRAW_BUFFER4_EXT = 0x8829
gl_FOG_START :: GLenum
gl_FOG_START = 0x0B63
gl_NICEST :: GLenum
gl_NICEST = 0x1102
gl_TRIANGLE_LIST_SUN :: GLenum
gl_TRIANGLE_LIST_SUN = 0x81D7
gl_READ_WRITE_ARB :: GLenum
gl_READ_WRITE_ARB = 0x88BA
gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX :: GLenum
gl_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX = 0x9048
gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV :: GLenum
gl_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4
gl_DEPTH_TEXTURE_MODE :: GLenum
gl_DEPTH_TEXTURE_MODE = 0x884B
gl_BLEND_SRC_ALPHA :: GLenum
gl_BLEND_SRC_ALPHA = 0x80CB
gl_LUMINANCE8I_EXT :: GLenum
gl_LUMINANCE8I_EXT = 0x8D92
gl_ARRAY_BUFFER_ARB :: GLenum
gl_ARRAY_BUFFER_ARB = 0x8892
gl_LINEAR_SHARPEN_COLOR_SGIS :: GLenum
gl_LINEAR_SHARPEN_COLOR_SGIS = 0x80AF
gl_DST_NV :: GLenum
gl_DST_NV = 0x9287
gl_DEBUG_CALLBACK_USER_PARAM_KHR :: GLenum
gl_DEBUG_CALLBACK_USER_PARAM_KHR = 0x8245
gl_MAX_PROGRAM_GENERIC_ATTRIBS_NV :: GLenum
gl_MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5
gl_COLOR_SUM_EXT :: GLenum
gl_COLOR_SUM_EXT = 0x8458
gl_MINMAX_FORMAT_EXT :: GLenum
gl_MINMAX_FORMAT_EXT = 0x802F
gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
gl_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E
gl_IMAGE_CLASS_2_X_8 :: GLenum
gl_IMAGE_CLASS_2_X_8 = 0x82C0
gl_SINGLE_COLOR_EXT :: GLenum
gl_SINGLE_COLOR_EXT = 0x81F9
gl_X_EXT :: GLenum
gl_X_EXT = 0x87D5
gl_ALREADY_SIGNALED_APPLE :: GLenum
gl_ALREADY_SIGNALED_APPLE = 0x911A
gl_ALLOW_DRAW_OBJ_HINT_PGI :: GLenum
gl_ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E
gl_PATH_STENCIL_VALUE_MASK_NV :: GLenum
gl_PATH_STENCIL_VALUE_MASK_NV = 0x90B9
gl_SHADER_INCLUDE_ARB :: GLenum
gl_SHADER_INCLUDE_ARB = 0x8DAE
gl_RGBA_FLOAT_MODE_ARB :: GLenum
gl_RGBA_FLOAT_MODE_ARB = 0x8820
gl_RGBA_INTEGER_EXT :: GLenum
gl_RGBA_INTEGER_EXT = 0x8D99
gl_UNDEFINED_APPLE :: GLenum
gl_UNDEFINED_APPLE = 0x8A1C
gl_POINT_SPRITE_OES :: GLenum
gl_POINT_SPRITE_OES = 0x8861
gl_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
gl_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102
gl_INVARIANT_EXT :: GLenum
gl_INVARIANT_EXT = 0x87C2
gl_LINEAR_CLIPMAP_NEAREST_SGIX :: GLenum
gl_LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F
gl_MAP2_VERTEX_ATTRIB4_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB4_4_NV = 0x8674
gl_SAMPLES_3DFX :: GLenum
gl_SAMPLES_3DFX = 0x86B4
gl_MAP1_TEXTURE_COORD_1 :: GLenum
gl_MAP1_TEXTURE_COORD_1 = 0x0D93
gl_LINEAR_DETAIL_SGIS :: GLenum
gl_LINEAR_DETAIL_SGIS = 0x8097
gl_CND_ATI :: GLenum
gl_CND_ATI = 0x896A
gl_DS_SCALE_NV :: GLenum
gl_DS_SCALE_NV = 0x8710
gl_COLOR_ATTACHMENT3_NV :: GLenum
gl_COLOR_ATTACHMENT3_NV = 0x8CE3
gl_INCR_WRAP :: GLenum
gl_INCR_WRAP = 0x8507
gl_QUERY_COUNTER_BITS_EXT :: GLenum
gl_QUERY_COUNTER_BITS_EXT = 0x8864
gl_BLEND_SRC_RGB :: GLenum
gl_BLEND_SRC_RGB = 0x80C9
gl_VERTEX_SHADER_INVOCATIONS_ARB :: GLenum
gl_VERTEX_SHADER_INVOCATIONS_ARB = 0x82F0
gl_STENCIL_INDEX1_EXT :: GLenum
gl_STENCIL_INDEX1_EXT = 0x8D46
gl_RENDERBUFFER_SAMPLES_APPLE :: GLenum
gl_RENDERBUFFER_SAMPLES_APPLE = 0x8CAB
gl_RGBA8UI_EXT :: GLenum
gl_RGBA8UI_EXT = 0x8D7C
gl_MAX_TEXTURE_IMAGE_UNITS_NV :: GLenum
gl_MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872
gl_UNSIGNED_SHORT_4_4_4_4 :: GLenum
gl_UNSIGNED_SHORT_4_4_4_4 = 0x8033
gl_FRAMEBUFFER :: GLenum
gl_FRAMEBUFFER = 0x8D40
gl_PERFMON_GLOBAL_MODE_QCOM :: GLenum
gl_PERFMON_GLOBAL_MODE_QCOM = 0x8FA0
gl_DEPTH32F_STENCIL8 :: GLenum
gl_DEPTH32F_STENCIL8 = 0x8CAD
gl_UNSIGNED_INT_ATOMIC_COUNTER :: GLenum
gl_UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB
gl_COLOR_ARRAY_ADDRESS_NV :: GLenum
gl_COLOR_ARRAY_ADDRESS_NV = 0x8F23
gl_QUERY_COUNTER_BITS :: GLenum
gl_QUERY_COUNTER_BITS = 0x8864
gl_FRAMEBUFFER_BINDING_ANGLE :: GLenum
gl_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
gl_RENDERBUFFER_GREEN_SIZE :: GLenum
gl_RENDERBUFFER_GREEN_SIZE = 0x8D51
gl_DST_ALPHA :: GLenum
gl_DST_ALPHA = 0x0304
gl_SKIP_COMPONENTS2_NV :: GLenum
gl_SKIP_COMPONENTS2_NV = -5
gl_STENCIL_BACK_PASS_DEPTH_PASS_ATI :: GLenum
gl_STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803
gl_DEBUG_LOGGED_MESSAGES_KHR :: GLenum
gl_DEBUG_LOGGED_MESSAGES_KHR = 0x9145
gl_FRAMEBUFFER_COMPLETE_OES :: GLenum
gl_FRAMEBUFFER_COMPLETE_OES = 0x8CD5
gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXT :: GLenum
gl_MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0
gl_DEPTH_PASS_INSTRUMENT_SGIX :: GLenum
gl_DEPTH_PASS_INSTRUMENT_SGIX = 0x8310
gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXT :: GLenum
gl_VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F
gl_LIGHT_MODEL_COLOR_CONTROL :: GLenum
gl_LIGHT_MODEL_COLOR_CONTROL = 0x81F8
gl_DEBUG_OBJECT_MESA :: GLenum
gl_DEBUG_OBJECT_MESA = 0x8759
gl_SYNC_FLAGS_APPLE :: GLenum
gl_SYNC_FLAGS_APPLE = 0x9115
gl_READ_BUFFER_EXT :: GLenum
gl_READ_BUFFER_EXT = 0x0C02
gl_MAX_UNIFORM_BUFFER_BINDINGS :: GLenum
gl_MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F
gl_POST_COLOR_MATRIX_COLOR_TABLE :: GLenum
gl_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2
gl_RGB_RAW_422_APPLE :: GLenum
gl_RGB_RAW_422_APPLE = 0x8A51
gl_MIN_SAMPLE_SHADING_VALUE :: GLenum
gl_MIN_SAMPLE_SHADING_VALUE = 0x8C37
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B
gl_PIXEL_COUNTER_BITS_NV :: GLenum
gl_PIXEL_COUNTER_BITS_NV = 0x8864
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900F
gl_TEXTURE29 :: GLenum
gl_TEXTURE29 = 0x84DD
gl_SMOOTH_LINE_WIDTH_GRANULARITY :: GLenum
gl_SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23
gl_INT_IMAGE_2D :: GLenum
gl_INT_IMAGE_2D = 0x9058
gl_MAX_GEOMETRY_OUTPUT_VERTICES :: GLenum
gl_MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV :: GLenum
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C
gl_TEXTURE13_ARB :: GLenum
gl_TEXTURE13_ARB = 0x84CD
gl_NO_RESET_NOTIFICATION_KHR :: GLenum
gl_NO_RESET_NOTIFICATION_KHR = 0x8261
gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB :: GLenum
gl_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808
gl_MAX_COMBINED_UNIFORM_BLOCKS :: GLenum
gl_MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E
gl_PROXY_TEXTURE_COLOR_TABLE_SGI :: GLenum
gl_PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD
gl_FRAGMENT_PROGRAM_CALLBACK_MESA :: GLenum
gl_FRAGMENT_PROGRAM_CALLBACK_MESA = 0x8BB1
gl_STENCIL_INDEX :: GLenum
gl_STENCIL_INDEX = 0x1901
gl_RENDERBUFFER_FREE_MEMORY_ATI :: GLenum
gl_RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD
gl_MATRIX3_NV :: GLenum
gl_MATRIX3_NV = 0x8633
gl_BLEND_SRC :: GLenum
gl_BLEND_SRC = 0x0BE1
gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT :: GLenum
gl_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72
gl_COMPRESSED_RGB8_ETC2_OES :: GLenum
gl_COMPRESSED_RGB8_ETC2_OES = 0x9274
gl_CONVOLUTION_HEIGHT_EXT :: GLenum
gl_CONVOLUTION_HEIGHT_EXT = 0x8019
gl_ONE_MINUS_DST_ALPHA :: GLenum
gl_ONE_MINUS_DST_ALPHA = 0x0305
gl_CONTEXT_FLAG_DEBUG_BIT :: GLenum
gl_CONTEXT_FLAG_DEBUG_BIT = 0x00000002
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_NV = 0x88FE
gl_VIVIDLIGHT_NV :: GLenum
gl_VIVIDLIGHT_NV = 0x92A6
gl_TEXTURE_WRAP_R_OES :: GLenum
gl_TEXTURE_WRAP_R_OES = 0x8072
gl_UNSIGNED_INT_IMAGE_2D_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_EXT = 0x9063
gl_BUFFER_DATA_SIZE :: GLenum
gl_BUFFER_DATA_SIZE = 0x9303
gl_OBJECT_BUFFER_USAGE_ATI :: GLenum
gl_OBJECT_BUFFER_USAGE_ATI = 0x8765
gl_MAX_PROGRAM_TEXEL_OFFSET_EXT :: GLenum
gl_MAX_PROGRAM_TEXEL_OFFSET_EXT = 0x8905
gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXT :: GLenum
gl_MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD
gl_TEXTURE_SHARED_SIZE_EXT :: GLenum
gl_TEXTURE_SHARED_SIZE_EXT = 0x8C3F
gl_LUMINANCE32F_EXT :: GLenum
gl_LUMINANCE32F_EXT = 0x8818
gl_CONTEXT_LOST :: GLenum
gl_CONTEXT_LOST = 0x0507
gl_COMPRESSED_TEXTURE_FORMATS :: GLenum
gl_COMPRESSED_TEXTURE_FORMATS = 0x86A3
gl_UNSIGNED_INT_2_10_10_10_REV :: GLenum
gl_UNSIGNED_INT_2_10_10_10_REV = 0x8368
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E
gl_COLOR_TABLE_GREEN_SIZE_SGI :: GLenum
gl_COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB
gl_DOUBLE_MAT2x4_EXT :: GLenum
gl_DOUBLE_MAT2x4_EXT = 0x8F4A
gl_OUTPUT_VERTEX_EXT :: GLenum
gl_OUTPUT_VERTEX_EXT = 0x879A
gl_COMBINER5_NV :: GLenum
gl_COMBINER5_NV = 0x8555
gl_VIEWPORT_BOUNDS_RANGE_NV :: GLenum
gl_VIEWPORT_BOUNDS_RANGE_NV = 0x825D
gl_TEXTURE_BUFFER_OFFSET_EXT :: GLenum
gl_TEXTURE_BUFFER_OFFSET_EXT = 0x919D
gl_INDEX_MATERIAL_FACE_EXT :: GLenum
gl_INDEX_MATERIAL_FACE_EXT = 0x81BA
gl_LIGHTEN_KHR :: GLenum
gl_LIGHTEN_KHR = 0x9298
gl_LINEARBURN_NV :: GLenum
gl_LINEARBURN_NV = 0x92A5
gl_COPY_READ_BUFFER :: GLenum
gl_COPY_READ_BUFFER = 0x8F36
gl_MAX_VERTEX_UNIFORM_VECTORS :: GLenum
gl_MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT :: GLenum
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CD
gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625
gl_RGB12 :: GLenum
gl_RGB12 = 0x8053
gl_ELEMENT_ARRAY_ADDRESS_NV :: GLenum
gl_ELEMENT_ARRAY_ADDRESS_NV = 0x8F29
gl_COLOR_MATRIX_STACK_DEPTH :: GLenum
gl_COLOR_MATRIX_STACK_DEPTH = 0x80B2
gl_LINE_LOOP :: GLenum
gl_LINE_LOOP = 0x0002
gl_GLYPH_WIDTH_BIT_NV :: GLenum
gl_GLYPH_WIDTH_BIT_NV = 0x01
gl_TEXTURE24 :: GLenum
gl_TEXTURE24 = 0x84D8
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT :: GLenum
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001
gl_INDEX_ARRAY_EXT :: GLenum
gl_INDEX_ARRAY_EXT = 0x8077
gl_TEXTURE_MAX_ANISOTROPY_EXT :: GLenum
gl_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE
gl_VERTEX_ATTRIB_ARRAY6_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY6_NV = 0x8656
gl_OUTPUT_TEXTURE_COORD15_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD15_EXT = 0x87AC
gl_INT_SAMPLER_BUFFER_AMD :: GLenum
gl_INT_SAMPLER_BUFFER_AMD = 0x9002
gl_VERTEX_ATTRIB_MAP1_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP1_APPLE = 0x8A00
gl_HISTOGRAM_WIDTH :: GLenum
gl_HISTOGRAM_WIDTH = 0x8026
gl_OP_FLOOR_EXT :: GLenum
gl_OP_FLOOR_EXT = 0x878F
gl_DOT3_RGB_EXT :: GLenum
gl_DOT3_RGB_EXT = 0x8740
gl_UNIFORM_BUFFER_BINDING :: GLenum
gl_UNIFORM_BUFFER_BINDING = 0x8A28
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23
gl_COMBINER0_NV :: GLenum
gl_COMBINER0_NV = 0x8550
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS :: GLenum
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A
gl_COLOR_SUM_CLAMP_NV :: GLenum
gl_COLOR_SUM_CLAMP_NV = 0x854F
gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD :: GLenum
gl_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD = 0x00000008
gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX :: GLenum
gl_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX = 0x9047
gl_DYNAMIC_COPY_ARB :: GLenum
gl_DYNAMIC_COPY_ARB = 0x88EA
gl_MATRIX_INDEX_ARRAY_POINTER_ARB :: GLenum
gl_MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849
gl_BINNING_CONTROL_HINT_QCOM :: GLenum
gl_BINNING_CONTROL_HINT_QCOM = 0x8FB0
gl_DRAW_FRAMEBUFFER :: GLenum
gl_DRAW_FRAMEBUFFER = 0x8CA9
gl_PATH_FORMAT_SVG_NV :: GLenum
gl_PATH_FORMAT_SVG_NV = 0x9070
gl_SYNC_CL_EVENT_ARB :: GLenum
gl_SYNC_CL_EVENT_ARB = 0x8240
gl_PIXEL_MAP_I_TO_G_SIZE :: GLenum
gl_PIXEL_MAP_I_TO_G_SIZE = 0x0CB3
gl_STENCIL_INDEX4_EXT :: GLenum
gl_STENCIL_INDEX4_EXT = 0x8D47
gl_FOG_COORDINATE_ARRAY_LIST_IBM :: GLenum
gl_FOG_COORDINATE_ARRAY_LIST_IBM = 103076
gl_LOWER_LEFT :: GLenum
gl_LOWER_LEFT = 0x8CA1
gl_PROXY_TEXTURE_RECTANGLE_NV :: GLenum
gl_PROXY_TEXTURE_RECTANGLE_NV = 0x84F7
gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV :: GLenum
gl_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034
gl_MOVE_TO_RESETS_NV :: GLenum
gl_MOVE_TO_RESETS_NV = 0x90B5
gl_TEXTURE_DEPTH_TYPE :: GLenum
gl_TEXTURE_DEPTH_TYPE = 0x8C16
gl_RASTERIZER_DISCARD_EXT :: GLenum
gl_RASTERIZER_DISCARD_EXT = 0x8C89
gl_OFFSET_TEXTURE_SCALE_NV :: GLenum
gl_OFFSET_TEXTURE_SCALE_NV = 0x86E2
gl_SET_AMD :: GLenum
gl_SET_AMD = 0x874A
gl_UNSIGNED_BYTE_2_3_3_REV :: GLenum
gl_UNSIGNED_BYTE_2_3_3_REV = 0x8362
gl_STREAM_COPY :: GLenum
gl_STREAM_COPY = 0x88E2
gl_DRAW_FRAMEBUFFER_APPLE :: GLenum
gl_DRAW_FRAMEBUFFER_APPLE = 0x8CA9
gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS :: GLenum
gl_MAX_COMPUTE_SHADER_STORAGE_BLOCKS = 0x90DB
gl_TEXTURE :: GLenum
gl_TEXTURE = 0x1702
gl_EDGE_FLAG_ARRAY_STRIDE_EXT :: GLenum
gl_EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C
gl_NORMAL_MAP_OES :: GLenum
gl_NORMAL_MAP_OES = 0x8511
gl_UNPACK_SKIP_VOLUMES_SGIS :: GLenum
gl_UNPACK_SKIP_VOLUMES_SGIS = 0x8132
gl_EVAL_VERTEX_ATTRIB5_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB5_NV = 0x86CB
gl_SAMPLE_SHADING_OES :: GLenum
gl_SAMPLE_SHADING_OES = 0x8C36
gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV :: GLenum
gl_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9
gl_INTERNALFORMAT_RED_SIZE :: GLenum
gl_INTERNALFORMAT_RED_SIZE = 0x8271
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80
gl_BGR_INTEGER :: GLenum
gl_BGR_INTEGER = 0x8D9A
gl_DEPTH_FUNC :: GLenum
gl_DEPTH_FUNC = 0x0B74
gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV :: GLenum
gl_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV = 0x90D0
gl_1PASS_EXT :: GLenum
gl_1PASS_EXT = 0x80A1
gl_CURRENT_WEIGHT_ARB :: GLenum
gl_CURRENT_WEIGHT_ARB = 0x86A8
gl_STATIC_DRAW :: GLenum
gl_STATIC_DRAW = 0x88E4
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OES :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_OES = 0x8517
gl_LOSE_CONTEXT_ON_RESET :: GLenum
gl_LOSE_CONTEXT_ON_RESET = 0x8252
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV = 0x8C8A
gl_DEPTH_BITS :: GLenum
gl_DEPTH_BITS = 0x0D56
gl_PIXEL_UNPACK_BUFFER_BINDING :: GLenum
gl_PIXEL_UNPACK_BUFFER_BINDING = 0x88EF
gl_CURRENT_VERTEX_EXT :: GLenum
gl_CURRENT_VERTEX_EXT = 0x87E2
gl_TEXTURE_1D_STACK_BINDING_MESAX :: GLenum
gl_TEXTURE_1D_STACK_BINDING_MESAX = 0x875D
gl_PROXY_TEXTURE_4D_SGIS :: GLenum
gl_PROXY_TEXTURE_4D_SGIS = 0x8135
gl_TEXTURE_ALPHA_TYPE :: GLenum
gl_TEXTURE_ALPHA_TYPE = 0x8C13
gl_BACK :: GLenum
gl_BACK = 0x0405
gl_RGB16I :: GLenum
gl_RGB16I = 0x8D89
gl_POINT_SPRITE :: GLenum
gl_POINT_SPRITE = 0x8861
gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI :: GLenum
gl_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973
gl_WEIGHT_SUM_UNITY_ARB :: GLenum
gl_WEIGHT_SUM_UNITY_ARB = 0x86A6
gl_ANY_SAMPLES_PASSED_EXT :: GLenum
gl_ANY_SAMPLES_PASSED_EXT = 0x8C2F
gl_SAMPLE_ALPHA_TO_COVERAGE :: GLenum
gl_SAMPLE_ALPHA_TO_COVERAGE = 0x809E
gl_SAMPLER_1D_ARB :: GLenum
gl_SAMPLER_1D_ARB = 0x8B5D
gl_COMPRESSED_RGBA_ARB :: GLenum
gl_COMPRESSED_RGBA_ARB = 0x84EE
gl_MINMAX_EXT :: GLenum
gl_MINMAX_EXT = 0x802E
gl_MAX_LIST_NESTING :: GLenum
gl_MAX_LIST_NESTING = 0x0B31
gl_MAX_FRAGMENT_INPUT_COMPONENTS :: GLenum
gl_MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125
gl_COLOR_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898
gl_LINE_STRIP_ADJACENCY_EXT :: GLenum
gl_LINE_STRIP_ADJACENCY_EXT = 0x000B
gl_SGX_PROGRAM_BINARY_IMG :: GLenum
gl_SGX_PROGRAM_BINARY_IMG = 0x9130
gl_OUTPUT_TEXTURE_COORD9_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD9_EXT = 0x87A6
gl_DEPTH_CLAMP_FAR_AMD :: GLenum
gl_DEPTH_CLAMP_FAR_AMD = 0x901F
gl_FRAMEBUFFER_DEFAULT_LAYERS_EXT :: GLenum
gl_FRAMEBUFFER_DEFAULT_LAYERS_EXT = 0x9312
gl_MAX_PROGRAM_RESULT_COMPONENTS_NV :: GLenum
gl_MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909
gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX :: GLenum
gl_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA
gl_PATH_GEN_MODE_NV :: GLenum
gl_PATH_GEN_MODE_NV = 0x90B0
gl_IMAGE_BINDING_LAYERED_EXT :: GLenum
gl_IMAGE_BINDING_LAYERED_EXT = 0x8F3C
gl_STANDARD_FONT_FORMAT_NV :: GLenum
gl_STANDARD_FONT_FORMAT_NV = 0x936C
gl_AFFINE_2D_NV :: GLenum
gl_AFFINE_2D_NV = 0x9092
gl_PACK_ROW_BYTES_APPLE :: GLenum
gl_PACK_ROW_BYTES_APPLE = 0x8A15
gl_MAX_DEBUG_LOGGED_MESSAGES :: GLenum
gl_MAX_DEBUG_LOGGED_MESSAGES = 0x9144
gl_FOG_COORD_ARRAY_STRIDE :: GLenum
gl_FOG_COORD_ARRAY_STRIDE = 0x8455
gl_UNSIGNED_IDENTITY_NV :: GLenum
gl_UNSIGNED_IDENTITY_NV = 0x8536
gl_ONE_MINUS_CONSTANT_ALPHA_EXT :: GLenum
gl_ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F
gl_TEXTURE_GREEN_SIZE :: GLenum
gl_TEXTURE_GREEN_SIZE = 0x805D
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9
gl_COLOR_ATTACHMENT13_EXT :: GLenum
gl_COLOR_ATTACHMENT13_EXT = 0x8CED
gl_COLOR_TABLE_RED_SIZE_SGI :: GLenum
gl_COLOR_TABLE_RED_SIZE_SGI = 0x80DA
gl_ATTENUATION_EXT :: GLenum
gl_ATTENUATION_EXT = 0x834D
gl_OUTPUT_TEXTURE_COORD16_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD16_EXT = 0x87AD
gl_GEOMETRY_SUBROUTINE_UNIFORM :: GLenum
gl_GEOMETRY_SUBROUTINE_UNIFORM = 0x92F1
gl_R16_SNORM :: GLenum
gl_R16_SNORM = 0x8F98
gl_MIRROR_CLAMP_ATI :: GLenum
gl_MIRROR_CLAMP_ATI = 0x8742
gl_OR_REVERSE :: GLenum
gl_OR_REVERSE = 0x150B
gl_NUM_COMPATIBLE_SUBROUTINES :: GLenum
gl_NUM_COMPATIBLE_SUBROUTINES = 0x8E4A
gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV :: GLenum
gl_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58
gl_RECIP_ADD_SIGNED_ALPHA_IMG :: GLenum
gl_RECIP_ADD_SIGNED_ALPHA_IMG = 0x8C05
gl_DSDT8_MAG8_NV :: GLenum
gl_DSDT8_MAG8_NV = 0x870A
gl_TEXTURE_COORD_ARRAY_POINTER_EXT :: GLenum
gl_TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092
gl_CLIENT_ALL_ATTRIB_BITS :: GLenum
gl_CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF
gl_TEXTURE_GEN_R :: GLenum
gl_TEXTURE_GEN_R = 0x0C62
gl_PARAMETER_BUFFER_BINDING_ARB :: GLenum
gl_PARAMETER_BUFFER_BINDING_ARB = 0x80EF
gl_MAX_RECTANGLE_TEXTURE_SIZE_NV :: GLenum
gl_MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8
gl_ALPHA8_EXT :: GLenum
gl_ALPHA8_EXT = 0x803C
gl_RGB_SCALE_EXT :: GLenum
gl_RGB_SCALE_EXT = 0x8573
gl_COLOR_ATTACHMENT0_NV :: GLenum
gl_COLOR_ATTACHMENT0_NV = 0x8CE0
gl_MAX_CULL_DISTANCES :: GLenum
gl_MAX_CULL_DISTANCES = 0x82F9
gl_LINE_TOKEN :: GLenum
gl_LINE_TOKEN = 0x0702
gl_POINT_FADE_THRESHOLD_SIZE_EXT :: GLenum
gl_POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128
gl_DEBUG_TYPE_PERFORMANCE :: GLenum
gl_DEBUG_TYPE_PERFORMANCE = 0x8250
gl_TEXTURE22_ARB :: GLenum
gl_TEXTURE22_ARB = 0x84D6
gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT :: GLenum
gl_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT = 0x92D5
gl_TEXTURE_SWIZZLE_R :: GLenum
gl_TEXTURE_SWIZZLE_R = 0x8E42
gl_COVERAGE_ATTACHMENT_NV :: GLenum
gl_COVERAGE_ATTACHMENT_NV = 0x8ED2
gl_MAX_PROGRAM_TEXEL_OFFSET :: GLenum
gl_MAX_PROGRAM_TEXEL_OFFSET = 0x8905
gl_NORMAL_ARRAY_STRIDE :: GLenum
gl_NORMAL_ARRAY_STRIDE = 0x807F
gl_CLIP_DISTANCE3 :: GLenum
gl_CLIP_DISTANCE3 = 0x3003
gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB :: GLenum
gl_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87
gl_INT64_NV :: GLenum
gl_INT64_NV = 0x140E
gl_MODELVIEW7_ARB :: GLenum
gl_MODELVIEW7_ARB = 0x8727
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1
gl_RGBA16I_EXT :: GLenum
gl_RGBA16I_EXT = 0x8D88
gl_ALL_COMPLETED_NV :: GLenum
gl_ALL_COMPLETED_NV = 0x84F2
gl_BLUE_NV :: GLenum
gl_BLUE_NV = 0x1905
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER :: GLenum
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D
gl_INT_VEC4 :: GLenum
gl_INT_VEC4 = 0x8B55
gl_FACTOR_MAX_AMD :: GLenum
gl_FACTOR_MAX_AMD = 0x901D
gl_MATRIX_INDEX_ARRAY_TYPE_OES :: GLenum
gl_MATRIX_INDEX_ARRAY_TYPE_OES = 0x8847
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B
gl_UNSIGNED_SHORT_1_5_5_5_REV_EXT :: GLenum
gl_UNSIGNED_SHORT_1_5_5_5_REV_EXT = 0x8366
gl_MAX_FRAMEZOOM_FACTOR_SGIX :: GLenum
gl_MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D
gl_E_TIMES_F_NV :: GLenum
gl_E_TIMES_F_NV = 0x8531
gl_DRAW_INDIRECT_ADDRESS_NV :: GLenum
gl_DRAW_INDIRECT_ADDRESS_NV = 0x8F41
gl_INSTRUMENT_MEASUREMENTS_SGIX :: GLenum
gl_INSTRUMENT_MEASUREMENTS_SGIX = 0x8181
gl_TEXTURE_LEQUAL_R_SGIX :: GLenum
gl_TEXTURE_LEQUAL_R_SGIX = 0x819C
gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL :: GLenum
gl_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL = 0x94FD
gl_TEXTURE_STENCIL_SIZE :: GLenum
gl_TEXTURE_STENCIL_SIZE = 0x88F1
gl_CLIP_VOLUME_CLIPPING_HINT_EXT :: GLenum
gl_CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0
gl_TEXCOORD2_BIT_PGI :: GLenum
gl_TEXCOORD2_BIT_PGI = 0x20000000
gl_REQUIRED_TEXTURE_IMAGE_UNITS_OES :: GLenum
gl_REQUIRED_TEXTURE_IMAGE_UNITS_OES = 0x8D68
gl_GEOMETRY_OUTPUT_TYPE :: GLenum
gl_GEOMETRY_OUTPUT_TYPE = 0x8918
gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA :: GLenum
gl_FRAGMENT_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB2
gl_COMPUTE_PROGRAM_NV :: GLenum
gl_COMPUTE_PROGRAM_NV = 0x90FB
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT :: GLenum
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT_EXT = 0x919F
gl_TEXTURE_MIN_FILTER :: GLenum
gl_TEXTURE_MIN_FILTER = 0x2801
gl_SUBPIXEL_PRECISION_BIAS_X_BITS_NV :: GLenum
gl_SUBPIXEL_PRECISION_BIAS_X_BITS_NV = 0x9347
gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMG :: GLenum
gl_COMPRESSED_RGB_PVRTC_2BPPV1_IMG = 0x8C01
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7
gl_VERTEX_ATTRIB_ARRAY9_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY9_NV = 0x8659
gl_TEXTURE_COORD_ARRAY_STRIDE_EXT :: GLenum
gl_TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS_EXT = 0x92D4
gl_VERTEX_ATTRIB_ARRAY_LONG :: GLenum
gl_VERTEX_ATTRIB_ARRAY_LONG = 0x874E
gl_LUMINANCE_ALPHA32F_EXT :: GLenum
gl_LUMINANCE_ALPHA32F_EXT = 0x8819
gl_HISTOGRAM_SINK :: GLenum
gl_HISTOGRAM_SINK = 0x802D
gl_ALPHA_MIN_CLAMP_INGR :: GLenum
gl_ALPHA_MIN_CLAMP_INGR = 0x8563
gl_R11F_G11F_B10F_EXT :: GLenum
gl_R11F_G11F_B10F_EXT = 0x8C3A
gl_COMPRESSED_RED_GREEN_RGTC2_EXT :: GLenum
gl_COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD
gl_VERTEX_ATTRIB_ARRAY_STRIDE :: GLenum
gl_VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624
gl_CLIP_DISTANCE4 :: GLenum
gl_CLIP_DISTANCE4 = 0x3004
gl_GUILTY_CONTEXT_RESET_EXT :: GLenum
gl_GUILTY_CONTEXT_RESET_EXT = 0x8253
gl_UNSIGNED_INT8_VEC4_NV :: GLenum
gl_UNSIGNED_INT8_VEC4_NV = 0x8FEF
gl_STENCIL_INDEX8 :: GLenum
gl_STENCIL_INDEX8 = 0x8D48
gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXT :: GLenum
gl_COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E
gl_RESAMPLE_ZERO_FILL_OML :: GLenum
gl_RESAMPLE_ZERO_FILL_OML = 0x8987
gl_RGB16_EXT :: GLenum
gl_RGB16_EXT = 0x8054
gl_LUMINANCE16I_EXT :: GLenum
gl_LUMINANCE16I_EXT = 0x8D8C
gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NV :: GLenum
gl_VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C
gl_CLIP_ORIGIN :: GLenum
gl_CLIP_ORIGIN = 0x935C
gl_PRIMITIVES_GENERATED :: GLenum
gl_PRIMITIVES_GENERATED = 0x8C87
gl_IMAGE_ROTATE_ANGLE_HP :: GLenum
gl_IMAGE_ROTATE_ANGLE_HP = 0x8159
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518
gl_OBJECT_COMPILE_STATUS_ARB :: GLenum
gl_OBJECT_COMPILE_STATUS_ARB = 0x8B81
gl_MOVE_TO_CONTINUES_NV :: GLenum
gl_MOVE_TO_CONTINUES_NV = 0x90B6
gl_PROGRAM_TEX_INDIRECTIONS_ARB :: GLenum
gl_PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807
gl_COMPRESSED_RGBA_ASTC_3x3x3_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_3x3x3_OES = 0x93C0
gl_FRAMEBUFFER_UNSUPPORTED :: GLenum
gl_FRAMEBUFFER_UNSUPPORTED = 0x8CDD
gl_SECONDARY_COLOR_ARRAY_TYPE :: GLenum
gl_SECONDARY_COLOR_ARRAY_TYPE = 0x845B
gl_LUMINANCE16F_ARB :: GLenum
gl_LUMINANCE16F_ARB = 0x881E
gl_VERTEX_ATTRIB_ARRAY_LENGTH_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A
gl_DRAW_BUFFER3_NV :: GLenum
gl_DRAW_BUFFER3_NV = 0x8828
gl_MAX_TEXTURE_SIZE :: GLenum
gl_MAX_TEXTURE_SIZE = 0x0D33
gl_INDEX :: GLenum
gl_INDEX = 0x8222
gl_FRAMEBUFFER_BINDING_EXT :: GLenum
gl_FRAMEBUFFER_BINDING_EXT = 0x8CA6
gl_VIDEO_BUFFER_BINDING_NV :: GLenum
gl_VIDEO_BUFFER_BINDING_NV = 0x9021
gl_FRAMEBUFFER_SRGB :: GLenum
gl_FRAMEBUFFER_SRGB = 0x8DB9
gl_ARRAY_OBJECT_OFFSET_ATI :: GLenum
gl_ARRAY_OBJECT_OFFSET_ATI = 0x8767
gl_STREAM_RASTERIZATION_AMD :: GLenum
gl_STREAM_RASTERIZATION_AMD = 0x91A0
gl_COLOR_INDEX8_EXT :: GLenum
gl_COLOR_INDEX8_EXT = 0x80E5
gl_ATOMIC_COUNTER_BUFFER :: GLenum
gl_ATOMIC_COUNTER_BUFFER = 0x92C0
gl_PERTURB_EXT :: GLenum
gl_PERTURB_EXT = 0x85AE
gl_COLOR_ATTACHMENT11_EXT :: GLenum
gl_COLOR_ATTACHMENT11_EXT = 0x8CEB
gl_PIXEL_TILE_GRID_WIDTH_SGIX :: GLenum
gl_PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142
gl_SAMPLE_COVERAGE :: GLenum
gl_SAMPLE_COVERAGE = 0x80A0
gl_ACCUM_RED_BITS :: GLenum
gl_ACCUM_RED_BITS = 0x0D58
gl_OPERAND2_RGB_EXT :: GLenum
gl_OPERAND2_RGB_EXT = 0x8592
gl_VECTOR_EXT :: GLenum
gl_VECTOR_EXT = 0x87BF
gl_RED_INTEGER :: GLenum
gl_RED_INTEGER = 0x8D94
gl_FOG_DISTANCE_MODE_NV :: GLenum
gl_FOG_DISTANCE_MODE_NV = 0x855A
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH :: GLenum
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76
gl_FIXED_OES :: GLenum
gl_FIXED_OES = 0x140C
gl_INNOCENT_CONTEXT_RESET_KHR :: GLenum
gl_INNOCENT_CONTEXT_RESET_KHR = 0x8254
gl_GEOMETRY_SUBROUTINE :: GLenum
gl_GEOMETRY_SUBROUTINE = 0x92EB
gl_COLOR_BUFFER_BIT :: GLenum
gl_COLOR_BUFFER_BIT = 0x00004000
gl_TEXTURE_STENCIL_SIZE_EXT :: GLenum
gl_TEXTURE_STENCIL_SIZE_EXT = 0x88F1
gl_RENDERBUFFER_ALPHA_SIZE_EXT :: GLenum
gl_RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53
gl_DRAW_BUFFER4 :: GLenum
gl_DRAW_BUFFER4 = 0x8829
gl_STENCIL_INDEX1 :: GLenum
gl_STENCIL_INDEX1 = 0x8D46
gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3
gl_DITHER :: GLenum
gl_DITHER = 0x0BD0
gl_REPLACEMENT_CODE_ARRAY_SUN :: GLenum
gl_REPLACEMENT_CODE_ARRAY_SUN = 0x85C0
gl_INVALID_VALUE :: GLenum
gl_INVALID_VALUE = 0x0501
gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM :: GLenum
gl_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM = 0x8F66
gl_LUMINANCE_FLOAT16_APPLE :: GLenum
gl_LUMINANCE_FLOAT16_APPLE = 0x881E
gl_TEXTURE_RED_TYPE_ARB :: GLenum
gl_TEXTURE_RED_TYPE_ARB = 0x8C10
gl_SAMPLE_MASK_VALUE_SGIS :: GLenum
gl_SAMPLE_MASK_VALUE_SGIS = 0x80AA
gl_MATRIX20_ARB :: GLenum
gl_MATRIX20_ARB = 0x88D4
gl_BLUE_BIAS :: GLenum
gl_BLUE_BIAS = 0x0D1B
gl_VERTEX_ATTRIB_ARRAY15_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY15_NV = 0x865F
gl_BOOL_VEC2 :: GLenum
gl_BOOL_VEC2 = 0x8B57
gl_POINT_SIZE_MIN_EXT :: GLenum
gl_POINT_SIZE_MIN_EXT = 0x8126
gl_CON_16_ATI :: GLenum
gl_CON_16_ATI = 0x8951
gl_DEPTH_SAMPLES_NV :: GLenum
gl_DEPTH_SAMPLES_NV = 0x932D
gl_ACTIVE_UNIFORM_MAX_LENGTH :: GLenum
gl_ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87
gl_PRIMITIVES_GENERATED_EXT :: GLenum
gl_PRIMITIVES_GENERATED_EXT = 0x8C87
gl_TEXTURE_FETCH_BARRIER_BIT_EXT :: GLenum
gl_TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008
gl_GEOMETRY_LINKED_INPUT_TYPE_EXT :: GLenum
gl_GEOMETRY_LINKED_INPUT_TYPE_EXT = 0x8917
gl_SAMPLE_COVERAGE_INVERT :: GLenum
gl_SAMPLE_COVERAGE_INVERT = 0x80AB
gl_MAX_SAMPLES_NV :: GLenum
gl_MAX_SAMPLES_NV = 0x8D57
gl_CLIP_DISTANCE6 :: GLenum
gl_CLIP_DISTANCE6 = 0x3006
gl_WRITE_DISCARD_NV :: GLenum
gl_WRITE_DISCARD_NV = 0x88BE
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0
gl_BOLD_BIT_NV :: GLenum
gl_BOLD_BIT_NV = 0x01
gl_UNPACK_IMAGE_HEIGHT_EXT :: GLenum
gl_UNPACK_IMAGE_HEIGHT_EXT = 0x806E
gl_MALI_PROGRAM_BINARY_ARM :: GLenum
gl_MALI_PROGRAM_BINARY_ARM = 0x8F61
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST :: GLenum
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST = 0x82AC
gl_UNPACK_ROW_LENGTH :: GLenum
gl_UNPACK_ROW_LENGTH = 0x0CF2
gl_TEXTURE_COORD_ARRAY_SIZE :: GLenum
gl_TEXTURE_COORD_ARRAY_SIZE = 0x8088
gl_SAMPLE_MASK_NV :: GLenum
gl_SAMPLE_MASK_NV = 0x8E51
gl_FUNC_REVERSE_SUBTRACT :: GLenum
gl_FUNC_REVERSE_SUBTRACT = 0x800B
gl_SUBTRACT :: GLenum
gl_SUBTRACT = 0x84E7
gl_PROXY_TEXTURE_3D_EXT :: GLenum
gl_PROXY_TEXTURE_3D_EXT = 0x8070
gl_MIRRORED_REPEAT :: GLenum
gl_MIRRORED_REPEAT = 0x8370
gl_CW :: GLenum
gl_CW = 0x0900
gl_MAX_SERVER_WAIT_TIMEOUT_APPLE :: GLenum
gl_MAX_SERVER_WAIT_TIMEOUT_APPLE = 0x9111
gl_FASTEST :: GLenum
gl_FASTEST = 0x1101
gl_RENDERBUFFER_WIDTH_EXT :: GLenum
gl_RENDERBUFFER_WIDTH_EXT = 0x8D42
gl_DOUBLE_MAT2x3 :: GLenum
gl_DOUBLE_MAT2x3 = 0x8F49
gl_COMPRESSED_RGBA_ASTC_6x6_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_6x6_KHR = 0x93B4
gl_QUERY_RESULT_AVAILABLE :: GLenum
gl_QUERY_RESULT_AVAILABLE = 0x8867
gl_COMPRESSED_RGBA_ASTC_6x6x6_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_6x6x6_OES = 0x93C9
gl_IMAGE_3D_EXT :: GLenum
gl_IMAGE_3D_EXT = 0x904E
gl_DOT_PRODUCT_PASS_THROUGH_NV :: GLenum
gl_DOT_PRODUCT_PASS_THROUGH_NV = 0x885B
gl_ALPHA_TEST :: GLenum
gl_ALPHA_TEST = 0x0BC0
gl_RGB4 :: GLenum
gl_RGB4 = 0x804F
gl_FOG_FUNC_POINTS_SGIS :: GLenum
gl_FOG_FUNC_POINTS_SGIS = 0x812B
gl_ASYNC_READ_PIXELS_SGIX :: GLenum
gl_ASYNC_READ_PIXELS_SGIX = 0x835E
gl_SAMPLE_ALPHA_TO_MASK_SGIS :: GLenum
gl_SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E
gl_BLEND_COLOR_EXT :: GLenum
gl_BLEND_COLOR_EXT = 0x8005
gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS :: GLenum
gl_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355
gl_INDEX_BIT_PGI :: GLenum
gl_INDEX_BIT_PGI = 0x00080000
gl_SPHERE_MAP :: GLenum
gl_SPHERE_MAP = 0x2402
gl_INT_SAMPLER_BUFFER :: GLenum
gl_INT_SAMPLER_BUFFER = 0x8DD0
gl_422_EXT :: GLenum
gl_422_EXT = 0x80CC
gl_TEXTURE_RED_SIZE_EXT :: GLenum
gl_TEXTURE_RED_SIZE_EXT = 0x805C
gl_POST_CONVOLUTION_GREEN_SCALE_EXT :: GLenum
gl_POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D
gl_YCRCB_444_SGIX :: GLenum
gl_YCRCB_444_SGIX = 0x81BC
gl_COLOR_ATTACHMENT11_NV :: GLenum
gl_COLOR_ATTACHMENT11_NV = 0x8CEB
gl_SPARE0_NV :: GLenum
gl_SPARE0_NV = 0x852E
gl_SPARE0_PLUS_SECONDARY_COLOR_NV :: GLenum
gl_SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532
gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV :: GLenum
gl_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D
gl_COLOR_EXT :: GLenum
gl_COLOR_EXT = 0x1800
gl_CLIP_DISTANCE2_APPLE :: GLenum
gl_CLIP_DISTANCE2_APPLE = 0x3002
gl_FOG_OFFSET_VALUE_SGIX :: GLenum
gl_FOG_OFFSET_VALUE_SGIX = 0x8199
gl_DEPTH_COMPONENT24_SGIX :: GLenum
gl_DEPTH_COMPONENT24_SGIX = 0x81A6
gl_QUADRATIC_ATTENUATION :: GLenum
gl_QUADRATIC_ATTENUATION = 0x1209
gl_DUAL_INTENSITY12_SGIS :: GLenum
gl_DUAL_INTENSITY12_SGIS = 0x811A
gl_BIAS_BY_NEGATIVE_ONE_HALF_NV :: GLenum
gl_BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541
gl_LO_BIAS_NV :: GLenum
gl_LO_BIAS_NV = 0x8715
gl_MATRIX22_ARB :: GLenum
gl_MATRIX22_ARB = 0x88D6
gl_PRIMITIVE_RESTART_NV :: GLenum
gl_PRIMITIVE_RESTART_NV = 0x8558
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT = 0x8D6C
gl_TEXTURE3_ARB :: GLenum
gl_TEXTURE3_ARB = 0x84C3
gl_SHADE_MODEL :: GLenum
gl_SHADE_MODEL = 0x0B54
gl_ACCUM_ADJACENT_PAIRS_NV :: GLenum
gl_ACCUM_ADJACENT_PAIRS_NV = 0x90AD
gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT :: GLenum
gl_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x8E5A
gl_R32I :: GLenum
gl_R32I = 0x8235
gl_LUMINANCE8_ALPHA8_EXT :: GLenum
gl_LUMINANCE8_ALPHA8_EXT = 0x8045
gl_FOG_INDEX :: GLenum
gl_FOG_INDEX = 0x0B61
gl_SYNC_CONDITION_APPLE :: GLenum
gl_SYNC_CONDITION_APPLE = 0x9113
gl_PIXEL_MAP_G_TO_G :: GLenum
gl_PIXEL_MAP_G_TO_G = 0x0C77
gl_COMPRESSED_RGBA_ASTC_5x5_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_5x5_KHR = 0x93B2
gl_FRAMEBUFFER_SRGB_CAPABLE_EXT :: GLenum
gl_FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA
gl_DEPTH_COMPONENT16_NONLINEAR_NV :: GLenum
gl_DEPTH_COMPONENT16_NONLINEAR_NV = 0x8E2C
gl_SAMPLE_ALPHA_TO_MASK_EXT :: GLenum
gl_SAMPLE_ALPHA_TO_MASK_EXT = 0x809E
gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum
gl_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5
gl_MAX_CONVOLUTION_WIDTH_EXT :: GLenum
gl_MAX_CONVOLUTION_WIDTH_EXT = 0x801A
gl_MAX_RASTER_SAMPLES_EXT :: GLenum
gl_MAX_RASTER_SAMPLES_EXT = 0x9329
gl_NEAREST :: GLenum
gl_NEAREST = 0x2600
gl_PREVIOUS_EXT :: GLenum
gl_PREVIOUS_EXT = 0x8578
gl_LUMINANCE32F_ARB :: GLenum
gl_LUMINANCE32F_ARB = 0x8818
gl_LARGE_CCW_ARC_TO_NV :: GLenum
gl_LARGE_CCW_ARC_TO_NV = 0x16
gl_RGB_INTEGER :: GLenum
gl_RGB_INTEGER = 0x8D98
gl_RENDER_MODE :: GLenum
gl_RENDER_MODE = 0x0C40
gl_PIXEL_TEX_GEN_Q_CEILING_SGIX :: GLenum
gl_PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE :: GLenum
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5
gl_COLOR_ATTACHMENT15_NV :: GLenum
gl_COLOR_ATTACHMENT15_NV = 0x8CEF
gl_SIGNED_RGB_NV :: GLenum
gl_SIGNED_RGB_NV = 0x86FE
gl_POLYGON_TOKEN :: GLenum
gl_POLYGON_TOKEN = 0x0703
gl_SAMPLER :: GLenum
gl_SAMPLER = 0x82E6
gl_DEPTH_EXT :: GLenum
gl_DEPTH_EXT = 0x1801
gl_LINE_TO_NV :: GLenum
gl_LINE_TO_NV = 0x04
gl_TEXTURE15_ARB :: GLenum
gl_TEXTURE15_ARB = 0x84CF
gl_LUMINANCE8 :: GLenum
gl_LUMINANCE8 = 0x8040
gl_RG_SNORM :: GLenum
gl_RG_SNORM = 0x8F91
gl_DRAW_BUFFER0_NV :: GLenum
gl_DRAW_BUFFER0_NV = 0x8825
gl_CONVOLUTION_FILTER_SCALE_EXT :: GLenum
gl_CONVOLUTION_FILTER_SCALE_EXT = 0x8014
gl_BIAS_BIT_ATI :: GLenum
gl_BIAS_BIT_ATI = 0x00000008
gl_COLOR_ATTACHMENT6_NV :: GLenum
gl_COLOR_ATTACHMENT6_NV = 0x8CE6
gl_DEPTH_RANGE :: GLenum
gl_DEPTH_RANGE = 0x0B70
gl_VERTEX_DATA_HINT_PGI :: GLenum
gl_VERTEX_DATA_HINT_PGI = 0x1A22A
gl_MAP2_VERTEX_ATTRIB6_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB6_4_NV = 0x8676
gl_MAJOR_VERSION :: GLenum
gl_MAJOR_VERSION = 0x821B
gl_DRAW_INDIRECT_UNIFIED_NV :: GLenum
gl_DRAW_INDIRECT_UNIFIED_NV = 0x8F40
gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810
gl_VERTEX_ATTRIB_ARRAY_SIZE :: GLenum
gl_VERTEX_ATTRIB_ARRAY_SIZE = 0x8623
gl_COVERAGE_SAMPLES_NV :: GLenum
gl_COVERAGE_SAMPLES_NV = 0x8ED4
gl_ALPHA_TEST_REF :: GLenum
gl_ALPHA_TEST_REF = 0x0BC2
gl_STENCIL_COMPONENTS :: GLenum
gl_STENCIL_COMPONENTS = 0x8285
gl_SYNC_FLAGS :: GLenum
gl_SYNC_FLAGS = 0x9115
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS :: GLenum
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH :: GLenum
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH = 0x8243
gl_POINT_TOKEN :: GLenum
gl_POINT_TOKEN = 0x0701
gl_MIN :: GLenum
gl_MIN = 0x8007
gl_FRAGMENT_SHADER_ARB :: GLenum
gl_FRAGMENT_SHADER_ARB = 0x8B30
gl_TEXTURE3 :: GLenum
gl_TEXTURE3 = 0x84C3
gl_MINUS_NV :: GLenum
gl_MINUS_NV = 0x929F
gl_FRAGMENT_INTERPOLATION_OFFSET_BITS :: GLenum
gl_FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D
gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS :: GLenum
gl_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS = 0x9314
gl_MULTISAMPLES_NV :: GLenum
gl_MULTISAMPLES_NV = 0x9371
gl_DOT_PRODUCT_NV :: GLenum
gl_DOT_PRODUCT_NV = 0x86EC
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES :: GLenum
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5B
gl_SOURCE2_RGB :: GLenum
gl_SOURCE2_RGB = 0x8582
gl_REG_0_ATI :: GLenum
gl_REG_0_ATI = 0x8921
gl_MAX_PROGRAM_ATTRIBS_ARB :: GLenum
gl_MAX_PROGRAM_ATTRIBS_ARB = 0x88AD
gl_TRANSPOSE_TEXTURE_MATRIX_ARB :: GLenum
gl_TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5
gl_TEXTURE_SHADER_NV :: GLenum
gl_TEXTURE_SHADER_NV = 0x86DE
gl_FUNC_SUBTRACT_OES :: GLenum
gl_FUNC_SUBTRACT_OES = 0x800A
gl_REG_31_ATI :: GLenum
gl_REG_31_ATI = 0x8940
gl_TRANSFORM_FEEDBACK_NV :: GLenum
gl_TRANSFORM_FEEDBACK_NV = 0x8E22
gl_TEXTURE_PRIORITY :: GLenum
gl_TEXTURE_PRIORITY = 0x8066
gl_SIGNED_LUMINANCE_NV :: GLenum
gl_SIGNED_LUMINANCE_NV = 0x8701
gl_DEBUG_TYPE_PORTABILITY_ARB :: GLenum
gl_DEBUG_TYPE_PORTABILITY_ARB = 0x824F
gl_FOG_FUNC_SGIS :: GLenum
gl_FOG_FUNC_SGIS = 0x812A
gl_2X_BIT_ATI :: GLenum
gl_2X_BIT_ATI = 0x00000001
gl_MAP1_VERTEX_ATTRIB8_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB8_4_NV = 0x8668
gl_TRANSPOSE_AFFINE_3D_NV :: GLenum
gl_TRANSPOSE_AFFINE_3D_NV = 0x9098
gl_IMAGE_3D :: GLenum
gl_IMAGE_3D = 0x904E
gl_PROGRAM_OBJECT_EXT :: GLenum
gl_PROGRAM_OBJECT_EXT = 0x8B40
gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB :: GLenum
gl_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB = 0x91A9
gl_COLOR_MATRIX :: GLenum
gl_COLOR_MATRIX = 0x80B1
gl_INT_SAMPLER_3D :: GLenum
gl_INT_SAMPLER_3D = 0x8DCB
gl_DEBUG_OUTPUT_SYNCHRONOUS :: GLenum
gl_DEBUG_OUTPUT_SYNCHRONOUS = 0x8242
gl_OPERAND1_RGB_ARB :: GLenum
gl_OPERAND1_RGB_ARB = 0x8591
gl_VERTEX_PROGRAM_CALLBACK_DATA_MESA :: GLenum
gl_VERTEX_PROGRAM_CALLBACK_DATA_MESA = 0x8BB7
gl_OUTPUT_TEXTURE_COORD18_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD18_EXT = 0x87AF
gl_QUERY_WAIT :: GLenum
gl_QUERY_WAIT = 0x8E13
gl_RGB9_E5 :: GLenum
gl_RGB9_E5 = 0x8C3D
gl_DEBUG_SOURCE_WINDOW_SYSTEM :: GLenum
gl_DEBUG_SOURCE_WINDOW_SYSTEM = 0x8247
gl_NORMAL_ARRAY_LIST_IBM :: GLenum
gl_NORMAL_ARRAY_LIST_IBM = 103071
gl_REG_7_ATI :: GLenum
gl_REG_7_ATI = 0x8928
gl_UNKNOWN_CONTEXT_RESET_EXT :: GLenum
gl_UNKNOWN_CONTEXT_RESET_EXT = 0x8255
gl_OPERAND0_RGB_EXT :: GLenum
gl_OPERAND0_RGB_EXT = 0x8590
gl_CURRENT_MATRIX_INDEX_ARB :: GLenum
gl_CURRENT_MATRIX_INDEX_ARB = 0x8845
gl_TEXTURE_CUBE_MAP_OES :: GLenum
gl_TEXTURE_CUBE_MAP_OES = 0x8513
gl_MATRIX1_NV :: GLenum
gl_MATRIX1_NV = 0x8631
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS :: GLenum
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85
gl_SRGB_WRITE :: GLenum
gl_SRGB_WRITE = 0x8298
gl_DST_OVER_NV :: GLenum
gl_DST_OVER_NV = 0x9289
gl_FLOAT_RG_NV :: GLenum
gl_FLOAT_RG_NV = 0x8881
gl_R8_EXT :: GLenum
gl_R8_EXT = 0x8229
gl_MAX_TEXTURE_BUFFER_SIZE :: GLenum
gl_MAX_TEXTURE_BUFFER_SIZE = 0x8C2B
gl_DIFFERENCE_KHR :: GLenum
gl_DIFFERENCE_KHR = 0x929E
gl_DOT3_RGBA :: GLenum
gl_DOT3_RGBA = 0x86AF
gl_MAX_RENDERBUFFER_SIZE :: GLenum
gl_MAX_RENDERBUFFER_SIZE = 0x84E8
gl_COMPUTE_SHADER :: GLenum
gl_COMPUTE_SHADER = 0x91B9
gl_FLOAT_MAT3x2_NV :: GLenum
gl_FLOAT_MAT3x2_NV = 0x8B67
gl_TANGENT_ARRAY_EXT :: GLenum
gl_TANGENT_ARRAY_EXT = 0x8439
gl_TEXTURE_BUFFER_SIZE :: GLenum
gl_TEXTURE_BUFFER_SIZE = 0x919E
gl_MAX_COMPUTE_IMAGE_UNIFORMS :: GLenum
gl_MAX_COMPUTE_IMAGE_UNIFORMS = 0x91BD
gl_COMBINER6_NV :: GLenum
gl_COMBINER6_NV = 0x8556
gl_INT_SAMPLER_CUBE_EXT :: GLenum
gl_INT_SAMPLER_CUBE_EXT = 0x8DCC
gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV :: GLenum
gl_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV = 0x10
gl_DRAW_BUFFER7_ATI :: GLenum
gl_DRAW_BUFFER7_ATI = 0x882C
gl_DMP_PROGRAM_BINARY_DMP :: GLenum
gl_DMP_PROGRAM_BINARY_DMP = 0x9253
gl_COLOR_ENCODING :: GLenum
gl_COLOR_ENCODING = 0x8296
gl_CURRENT_MATRIX_ARB :: GLenum
gl_CURRENT_MATRIX_ARB = 0x8641
gl_PROGRAM_ERROR_STRING_NV :: GLenum
gl_PROGRAM_ERROR_STRING_NV = 0x8874
gl_3_BYTES_NV :: GLenum
gl_3_BYTES_NV = 0x1408
gl_SECONDARY_COLOR_ARRAY_STRIDE :: GLenum
gl_SECONDARY_COLOR_ARRAY_STRIDE = 0x845C
gl_TEXTURE_CUBE_MAP_NEGATIVE_X :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516
gl_FLOAT_MAT3x4 :: GLenum
gl_FLOAT_MAT3x4 = 0x8B68
gl_MODELVIEW30_ARB :: GLenum
gl_MODELVIEW30_ARB = 0x873E
gl_SCISSOR_BOX :: GLenum
gl_SCISSOR_BOX = 0x0C10
gl_SPRITE_TRANSLATION_SGIX :: GLenum
gl_SPRITE_TRANSLATION_SGIX = 0x814B
gl_DEBUG_CATEGORY_OTHER_AMD :: GLenum
gl_DEBUG_CATEGORY_OTHER_AMD = 0x9150
gl_MODELVIEW_MATRIX :: GLenum
gl_MODELVIEW_MATRIX = 0x0BA6
gl_FOG_COORDINATE_ARRAY :: GLenum
gl_FOG_COORDINATE_ARRAY = 0x8457
gl_VIEWPORT_BIT :: GLenum
gl_VIEWPORT_BIT = 0x00000800
gl_STENCIL_BACK_PASS_DEPTH_FAIL :: GLenum
gl_STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802
gl_AUTO_NORMAL :: GLenum
gl_AUTO_NORMAL = 0x0D80
gl_BUFFER_STORAGE_FLAGS :: GLenum
gl_BUFFER_STORAGE_FLAGS = 0x8220
gl_MAX_SPOT_EXPONENT_NV :: GLenum
gl_MAX_SPOT_EXPONENT_NV = 0x8505
gl_UNIFORM_BUFFER_EXT :: GLenum
gl_UNIFORM_BUFFER_EXT = 0x8DEE
gl_MAX_TESS_PATCH_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_PATCH_COMPONENTS_EXT = 0x8E84
gl_TEXTURE_4DSIZE_SGIS :: GLenum
gl_TEXTURE_4DSIZE_SGIS = 0x8136
gl_LUMINANCE_ALPHA_FLOAT32_APPLE :: GLenum
gl_LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819
gl_MULTISAMPLE_BIT_ARB :: GLenum
gl_MULTISAMPLE_BIT_ARB = 0x20000000
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET :: GLenum
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C
gl_PASS_THROUGH_NV :: GLenum
gl_PASS_THROUGH_NV = 0x86E6
gl_TEXTURE_HEIGHT_QCOM :: GLenum
gl_TEXTURE_HEIGHT_QCOM = 0x8BD3
gl_RESAMPLE_AVERAGE_OML :: GLenum
gl_RESAMPLE_AVERAGE_OML = 0x8988
gl_PROGRAM_BINARY_LENGTH :: GLenum
gl_PROGRAM_BINARY_LENGTH = 0x8741
gl_STENCIL_BUFFER_BIT5_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT5_QCOM = 0x00200000
gl_BLUE_SCALE :: GLenum
gl_BLUE_SCALE = 0x0D1A
gl_OPERAND2_ALPHA_ARB :: GLenum
gl_OPERAND2_ALPHA_ARB = 0x859A
gl_QUERY_RESULT_AVAILABLE_ARB :: GLenum
gl_QUERY_RESULT_AVAILABLE_ARB = 0x8867
gl_DYNAMIC_READ :: GLenum
gl_DYNAMIC_READ = 0x88E9
gl_DRAW_FRAMEBUFFER_ANGLE :: GLenum
gl_DRAW_FRAMEBUFFER_ANGLE = 0x8CA9
gl_SAMPLES :: GLenum
gl_SAMPLES = 0x80A9
gl_CON_5_ATI :: GLenum
gl_CON_5_ATI = 0x8946
gl_DRAW_BUFFER15 :: GLenum
gl_DRAW_BUFFER15 = 0x8834
gl_EDGEFLAG_BIT_PGI :: GLenum
gl_EDGEFLAG_BIT_PGI = 0x00040000
gl_VALIDATE_STATUS :: GLenum
gl_VALIDATE_STATUS = 0x8B83
gl_PROGRAM_ERROR_POSITION_NV :: GLenum
gl_PROGRAM_ERROR_POSITION_NV = 0x864B
gl_UNSIGNED_SHORT_5_6_5_REV_EXT :: GLenum
gl_UNSIGNED_SHORT_5_6_5_REV_EXT = 0x8364
gl_TEXTURE_VIEW_MIN_LEVEL_EXT :: GLenum
gl_TEXTURE_VIEW_MIN_LEVEL_EXT = 0x82DB
gl_MAP2_VERTEX_ATTRIB11_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB11_4_NV = 0x867B
gl_TEXTURE_COMPARE_FUNC_EXT :: GLenum
gl_TEXTURE_COMPARE_FUNC_EXT = 0x884D
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES = 0x93E0
gl_BGRA :: GLenum
gl_BGRA = 0x80E1
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9
gl_MULTIPLY_KHR :: GLenum
gl_MULTIPLY_KHR = 0x9294
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D
gl_TRIANGLES_ADJACENCY_ARB :: GLenum
gl_TRIANGLES_ADJACENCY_ARB = 0x000C
gl_COLOR_ATTACHMENT1_NV :: GLenum
gl_COLOR_ATTACHMENT1_NV = 0x8CE1
gl_LINE_SMOOTH_HINT :: GLenum
gl_LINE_SMOOTH_HINT = 0x0C52
gl_MAX_3D_TEXTURE_SIZE_OES :: GLenum
gl_MAX_3D_TEXTURE_SIZE_OES = 0x8073
gl_QUAD_INTENSITY4_SGIS :: GLenum
gl_QUAD_INTENSITY4_SGIS = 0x8122
gl_MATRIX18_ARB :: GLenum
gl_MATRIX18_ARB = 0x88D2
gl_ARRAY_BUFFER :: GLenum
gl_ARRAY_BUFFER = 0x8892
gl_GENERATE_MIPMAP :: GLenum
gl_GENERATE_MIPMAP = 0x8191
gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL :: GLenum
gl_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL = 0x94FE
gl_QUERY_BY_REGION_NO_WAIT_INVERTED :: GLenum
gl_QUERY_BY_REGION_NO_WAIT_INVERTED = 0x8E1A
gl_MAP2_VERTEX_ATTRIB15_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB15_4_NV = 0x867F
gl_R16F :: GLenum
gl_R16F = 0x822D
gl_COLOR_BUFFER_BIT0_QCOM :: GLenum
gl_COLOR_BUFFER_BIT0_QCOM = 0x00000001
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB
gl_MAX_UNIFORM_BLOCK_SIZE :: GLenum
gl_MAX_UNIFORM_BLOCK_SIZE = 0x8A30
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED :: GLenum
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A
gl_VERTEX_ELEMENT_SWIZZLE_AMD :: GLenum
gl_VERTEX_ELEMENT_SWIZZLE_AMD = 0x91A4
gl_UNSIGNED_INT_10F_11F_11F_REV_EXT :: GLenum
gl_UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B
gl_VIEW_CLASS_BPTC_UNORM :: GLenum
gl_VIEW_CLASS_BPTC_UNORM = 0x82D2
gl_COMPRESSED_RGBA_ASTC_8x5_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_8x5_KHR = 0x93B5
gl_TEXTURE_FILTER4_SIZE_SGIS :: GLenum
gl_TEXTURE_FILTER4_SIZE_SGIS = 0x8147
gl_RGBA8_SNORM :: GLenum
gl_RGBA8_SNORM = 0x8F97
gl_MATRIX_INDEX_ARRAY_POINTER_OES :: GLenum
gl_MATRIX_INDEX_ARRAY_POINTER_OES = 0x8849
gl_CIRCULAR_CCW_ARC_TO_NV :: GLenum
gl_CIRCULAR_CCW_ARC_TO_NV = 0xF8
gl_DEBUG_LOGGED_MESSAGES_ARB :: GLenum
gl_DEBUG_LOGGED_MESSAGES_ARB = 0x9145
gl_COLOR_ATTACHMENT5 :: GLenum
gl_COLOR_ATTACHMENT5 = 0x8CE5
gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT :: GLenum
gl_UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34
gl_SOURCE2_RGB_ARB :: GLenum
gl_SOURCE2_RGB_ARB = 0x8582
gl_MATRIX6_NV :: GLenum
gl_MATRIX6_NV = 0x8636
gl_MAP1_TEXTURE_COORD_2 :: GLenum
gl_MAP1_TEXTURE_COORD_2 = 0x0D94
gl_TEXTURE_SHADOW :: GLenum
gl_TEXTURE_SHADOW = 0x82A1
gl_DRAW_BUFFER9_ARB :: GLenum
gl_DRAW_BUFFER9_ARB = 0x882E
gl_REG_26_ATI :: GLenum
gl_REG_26_ATI = 0x893B
gl_QUAD_ALPHA8_SGIS :: GLenum
gl_QUAD_ALPHA8_SGIS = 0x811F
gl_SAMPLE_BUFFERS_3DFX :: GLenum
gl_SAMPLE_BUFFERS_3DFX = 0x86B3
gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS :: GLenum
gl_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS = 0x90DA
gl_MODELVIEW20_ARB :: GLenum
gl_MODELVIEW20_ARB = 0x8734
gl_MAX_VERTEX_SHADER_VARIANTS_EXT :: GLenum
gl_MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3
gl_SGX_BINARY_IMG :: GLenum
gl_SGX_BINARY_IMG = 0x8C0A
gl_NUM_SHADER_BINARY_FORMATS :: GLenum
gl_NUM_SHADER_BINARY_FORMATS = 0x8DF9
gl_INVERSE_NV :: GLenum
gl_INVERSE_NV = 0x862B
gl_R16UI :: GLenum
gl_R16UI = 0x8234
gl_COMBINER7_NV :: GLenum
gl_COMBINER7_NV = 0x8557
gl_MAT_DIFFUSE_BIT_PGI :: GLenum
gl_MAT_DIFFUSE_BIT_PGI = 0x00400000
gl_INDEX_MATERIAL_EXT :: GLenum
gl_INDEX_MATERIAL_EXT = 0x81B8
gl_CURRENT_SECONDARY_COLOR_EXT :: GLenum
gl_CURRENT_SECONDARY_COLOR_EXT = 0x8459
gl_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum
gl_REFERENCED_BY_TESS_CONTROL_SHADER = 0x9307
gl_CURRENT_FOG_COORD :: GLenum
gl_CURRENT_FOG_COORD = 0x8453
gl_DRAW_PIXELS_APPLE :: GLenum
gl_DRAW_PIXELS_APPLE = 0x8A0A
gl_MODELVIEW4_ARB :: GLenum
gl_MODELVIEW4_ARB = 0x8724
gl_FRAMEBUFFER_BINDING_OES :: GLenum
gl_FRAMEBUFFER_BINDING_OES = 0x8CA6
gl_TRANSFORM_FEEDBACK_BUFFER_MODE :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F
gl_HISTOGRAM_BLUE_SIZE :: GLenum
gl_HISTOGRAM_BLUE_SIZE = 0x802A
gl_LO_SCALE_NV :: GLenum
gl_LO_SCALE_NV = 0x870F
gl_PRIMARY_COLOR_ARB :: GLenum
gl_PRIMARY_COLOR_ARB = 0x8577
gl_STORAGE_CLIENT_APPLE :: GLenum
gl_STORAGE_CLIENT_APPLE = 0x85B4
gl_DRAW_BUFFER :: GLenum
gl_DRAW_BUFFER = 0x0C01
gl_MAX_COMBINED_IMAGE_UNIFORMS :: GLenum
gl_MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF
gl_TEXTURE_LIGHT_EXT :: GLenum
gl_TEXTURE_LIGHT_EXT = 0x8350
gl_UNCORRELATED_NV :: GLenum
gl_UNCORRELATED_NV = 0x9282
gl_PRIMITIVES_GENERATED_NV :: GLenum
gl_PRIMITIVES_GENERATED_NV = 0x8C87
gl_TRANSFORM_FEEDBACK_BINDING :: GLenum
gl_TRANSFORM_FEEDBACK_BINDING = 0x8E25
gl_DEPENDENT_GB_TEXTURE_2D_NV :: GLenum
gl_DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA
gl_QUERY_RESULT_ARB :: GLenum
gl_QUERY_RESULT_ARB = 0x8866
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF
gl_MATRIX19_ARB :: GLenum
gl_MATRIX19_ARB = 0x88D3
gl_CURRENT_RASTER_POSITION_VALID :: GLenum
gl_CURRENT_RASTER_POSITION_VALID = 0x0B08
gl_COMPRESSED_RGBA_BPTC_UNORM_ARB :: GLenum
gl_COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C
gl_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV :: GLenum
gl_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV = 0x9349
gl_SRGB_DECODE_ARB :: GLenum
gl_SRGB_DECODE_ARB = 0x8299
gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED :: GLenum
gl_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED = 0x8221
gl_MAX_DEBUG_LOGGED_MESSAGES_KHR :: GLenum
gl_MAX_DEBUG_LOGGED_MESSAGES_KHR = 0x9144
gl_MATRIX0_ARB :: GLenum
gl_MATRIX0_ARB = 0x88C0
gl_TEXTURE_GEN_MODE_OES :: GLenum
gl_TEXTURE_GEN_MODE_OES = 0x2500
gl_PALETTE4_R5_G6_B5_OES :: GLenum
gl_PALETTE4_R5_G6_B5_OES = 0x8B92
gl_HILO8_NV :: GLenum
gl_HILO8_NV = 0x885E
gl_SRC0_RGB :: GLenum
gl_SRC0_RGB = 0x8580
gl_SAMPLER_CUBE_ARB :: GLenum
gl_SAMPLER_CUBE_ARB = 0x8B60
gl_MODELVIEW27_ARB :: GLenum
gl_MODELVIEW27_ARB = 0x873B
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION :: GLenum
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C
gl_LUMINANCE12_ALPHA4_EXT :: GLenum
gl_LUMINANCE12_ALPHA4_EXT = 0x8046
gl_RGB32I_EXT :: GLenum
gl_RGB32I_EXT = 0x8D83
gl_VIEWPORT :: GLenum
gl_VIEWPORT = 0x0BA2
gl_SRC_NV :: GLenum
gl_SRC_NV = 0x9286
gl_TEXTURE_COMPRESSED_BLOCK_WIDTH :: GLenum
gl_TEXTURE_COMPRESSED_BLOCK_WIDTH = 0x82B1
gl_DSDT_MAG_NV :: GLenum
gl_DSDT_MAG_NV = 0x86F6
gl_EVAL_VERTEX_ATTRIB8_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB8_NV = 0x86CE
gl_MODELVIEW6_ARB :: GLenum
gl_MODELVIEW6_ARB = 0x8726
gl_STENCIL_BUFFER_BIT1_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT1_QCOM = 0x00020000
gl_DRAW_BUFFER0 :: GLenum
gl_DRAW_BUFFER0 = 0x8825
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_OES = 0x8CD0
gl_MATRIX_PALETTE_OES :: GLenum
gl_MATRIX_PALETTE_OES = 0x8840
gl_POLYGON_SMOOTH_HINT :: GLenum
gl_POLYGON_SMOOTH_HINT = 0x0C53
gl_TOP_LEVEL_ARRAY_STRIDE :: GLenum
gl_TOP_LEVEL_ARRAY_STRIDE = 0x930D
gl_RGB565_OES :: GLenum
gl_RGB565_OES = 0x8D62
gl_VERTEX_ARRAY_RANGE_VALID_NV :: GLenum
gl_VERTEX_ARRAY_RANGE_VALID_NV = 0x851F
gl_OUTPUT_TEXTURE_COORD0_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD0_EXT = 0x879D
gl_TYPE :: GLenum
gl_TYPE = 0x92FA
gl_TEXTURE_COMPONENTS :: GLenum
gl_TEXTURE_COMPONENTS = 0x1003
gl_LOSE_CONTEXT_ON_RESET_ARB :: GLenum
gl_LOSE_CONTEXT_ON_RESET_ARB = 0x8252
gl_FRAGMENT_SHADER_BIT :: GLenum
gl_FRAGMENT_SHADER_BIT = 0x00000002
gl_YCRCBA_SGIX :: GLenum
gl_YCRCBA_SGIX = 0x8319
gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX :: GLenum
gl_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A
gl_DYNAMIC_COPY :: GLenum
gl_DYNAMIC_COPY = 0x88EA
gl_SAMPLER_2D_SHADOW :: GLenum
gl_SAMPLER_2D_SHADOW = 0x8B62
gl_ALL_STATIC_DATA_IBM :: GLenum
gl_ALL_STATIC_DATA_IBM = 103060
gl_INT8_VEC2_NV :: GLenum
gl_INT8_VEC2_NV = 0x8FE1
gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1
gl_R16_SNORM_EXT :: GLenum
gl_R16_SNORM_EXT = 0x8F98
gl_PIXEL_PACK_BUFFER_ARB :: GLenum
gl_PIXEL_PACK_BUFFER_ARB = 0x88EB
gl_PROGRAM_RESIDENT_NV :: GLenum
gl_PROGRAM_RESIDENT_NV = 0x8647
gl_POLYGON_OFFSET_EXT :: GLenum
gl_POLYGON_OFFSET_EXT = 0x8037
gl_STORAGE_SHARED_APPLE :: GLenum
gl_STORAGE_SHARED_APPLE = 0x85BF
gl_DEPTH_TEXTURE_MODE_ARB :: GLenum
gl_DEPTH_TEXTURE_MODE_ARB = 0x884B
gl_TEXTURE_COMPARE_FUNC :: GLenum
gl_TEXTURE_COMPARE_FUNC = 0x884D
gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXT :: GLenum
gl_VERTEX_ATTRIB_ARRAY_INTEGER_EXT = 0x88FD
gl_QUAD_MESH_SUN :: GLenum
gl_QUAD_MESH_SUN = 0x8614
gl_T2F_C3F_V3F :: GLenum
gl_T2F_C3F_V3F = 0x2A2A
gl_VIDEO_COLOR_CONVERSION_MATRIX_NV :: GLenum
gl_VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029
gl_POST_COLOR_MATRIX_BLUE_SCALE :: GLenum
gl_POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6
gl_DIFFUSE :: GLenum
gl_DIFFUSE = 0x1201
gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVX :: GLenum
gl_GPU_MEMORY_INFO_EVICTION_COUNT_NVX = 0x904A
gl_STENCIL_INDEX8_EXT :: GLenum
gl_STENCIL_INDEX8_EXT = 0x8D48
gl_COLOR_ATTACHMENT14_NV :: GLenum
gl_COLOR_ATTACHMENT14_NV = 0x8CEE
gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLE :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT5_ANGLE = 0x83F3
gl_CLEAR :: GLenum
gl_CLEAR = 0x1500
gl_COMBINER2_NV :: GLenum
gl_COMBINER2_NV = 0x8552
gl_GREEN_NV :: GLenum
gl_GREEN_NV = 0x1904
gl_SECONDARY_COLOR_NV :: GLenum
gl_SECONDARY_COLOR_NV = 0x852D
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER :: GLenum
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT :: GLenum
gl_MAX_TESS_CONTROL_ATOMIC_COUNTERS_EXT = 0x92D3
gl_LUMINANCE_ALPHA16F_ARB :: GLenum
gl_LUMINANCE_ALPHA16F_ARB = 0x881F
gl_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT :: GLenum
gl_VIEWPORT_INDEX_PROVOKING_VERTEX_EXT = 0x825F
gl_OP_MADD_EXT :: GLenum
gl_OP_MADD_EXT = 0x8788
gl_STENCIL_TEST_TWO_SIDE_EXT :: GLenum
gl_STENCIL_TEST_TWO_SIDE_EXT = 0x8910
gl_DEBUG_SOURCE_SHADER_COMPILER_KHR :: GLenum
gl_DEBUG_SOURCE_SHADER_COMPILER_KHR = 0x8248
gl_STORAGE_CACHED_APPLE :: GLenum
gl_STORAGE_CACHED_APPLE = 0x85BE
gl_TRANSFORM_FEEDBACK_BUFFER_STRIDE :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_STRIDE = 0x934C
gl_MAX_TEXTURE_IMAGE_UNITS_ARB :: GLenum
gl_MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872
gl_TESS_GEN_POINT_MODE :: GLenum
gl_TESS_GEN_POINT_MODE = 0x8E79
gl_PROXY_TEXTURE_2D_ARRAY_EXT :: GLenum
gl_PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B
gl_HISTOGRAM_WIDTH_EXT :: GLenum
gl_HISTOGRAM_WIDTH_EXT = 0x8026
gl_MIRRORED_REPEAT_OES :: GLenum
gl_MIRRORED_REPEAT_OES = 0x8370
gl_TEXTURE12_ARB :: GLenum
gl_TEXTURE12_ARB = 0x84CC
gl_MAX_GEOMETRY_INPUT_COMPONENTS :: GLenum
gl_MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123
gl_DECODE_EXT :: GLenum
gl_DECODE_EXT = 0x8A49
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS :: GLenum
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83
gl_FONT_UNAVAILABLE_NV :: GLenum
gl_FONT_UNAVAILABLE_NV = 0x936A
gl_RGBA16UI :: GLenum
gl_RGBA16UI = 0x8D76
gl_ACTIVE_VARYING_MAX_LENGTH_NV :: GLenum
gl_ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS :: GLenum
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC
gl_CONVOLUTION_BORDER_MODE_EXT :: GLenum
gl_CONVOLUTION_BORDER_MODE_EXT = 0x8013
gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXT :: GLenum
gl_MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2
gl_GEOMETRY_DEFORMATION_SGIX :: GLenum
gl_GEOMETRY_DEFORMATION_SGIX = 0x8194
gl_UNSIGNED_BYTE :: GLenum
gl_UNSIGNED_BYTE = 0x1401
gl_TEXTURE2_ARB :: GLenum
gl_TEXTURE2_ARB = 0x84C2
gl_SIGNED_LUMINANCE8_ALPHA8_NV :: GLenum
gl_SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704
gl_COMPRESSED_LUMINANCE_ALPHA_ARB :: GLenum
gl_COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB
gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV :: GLenum
gl_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV = 0x9342
gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NV :: GLenum
gl_FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD
gl_LOCATION :: GLenum
gl_LOCATION = 0x930E
gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLE :: GLenum
gl_LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0
gl_IMAGE_PIXEL_TYPE :: GLenum
gl_IMAGE_PIXEL_TYPE = 0x82AA
gl_INT_SAMPLER_RENDERBUFFER_NV :: GLenum
gl_INT_SAMPLER_RENDERBUFFER_NV = 0x8E57
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR :: GLenum
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR = 0x824D
gl_DRAW_BUFFER2_ATI :: GLenum
gl_DRAW_BUFFER2_ATI = 0x8827
gl_COMBINER_CD_OUTPUT_NV :: GLenum
gl_COMBINER_CD_OUTPUT_NV = 0x854B
gl_RGBA32UI :: GLenum
gl_RGBA32UI = 0x8D70
gl_TEXTURE_INTERNAL_FORMAT :: GLenum
gl_TEXTURE_INTERNAL_FORMAT = 0x1003
gl_CON_18_ATI :: GLenum
gl_CON_18_ATI = 0x8953
gl_OUTPUT_TEXTURE_COORD11_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD11_EXT = 0x87A8
gl_RENDERBUFFER_WIDTH_OES :: GLenum
gl_RENDERBUFFER_WIDTH_OES = 0x8D42
gl_SOURCE1_ALPHA_ARB :: GLenum
gl_SOURCE1_ALPHA_ARB = 0x8589
gl_TESS_GEN_POINT_MODE_EXT :: GLenum
gl_TESS_GEN_POINT_MODE_EXT = 0x8E79
gl_COLOR_ARRAY_STRIDE_EXT :: GLenum
gl_COLOR_ARRAY_STRIDE_EXT = 0x8083
gl_INTERNALFORMAT_GREEN_TYPE :: GLenum
gl_INTERNALFORMAT_GREEN_TYPE = 0x8279
gl_PERFMON_RESULT_AVAILABLE_AMD :: GLenum
gl_PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4
gl_VERTEX_BLEND_ARB :: GLenum
gl_VERTEX_BLEND_ARB = 0x86A7
gl_INDEX_ARRAY_POINTER :: GLenum
gl_INDEX_ARRAY_POINTER = 0x8091
gl_TEXTURE_MAX_LEVEL :: GLenum
gl_TEXTURE_MAX_LEVEL = 0x813D
gl_FOG_COORD_ARRAY_BUFFER_BINDING :: GLenum
gl_FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D
gl_INT_IMAGE_2D_EXT :: GLenum
gl_INT_IMAGE_2D_EXT = 0x9058
gl_MAX_EXT :: GLenum
gl_MAX_EXT = 0x8008
gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV :: GLenum
gl_OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850
gl_WAIT_FAILED_APPLE :: GLenum
gl_WAIT_FAILED_APPLE = 0x911D
gl_UNSIGNED_INT_VEC2 :: GLenum
gl_UNSIGNED_INT_VEC2 = 0x8DC6
gl_STENCIL_INDEX16_EXT :: GLenum
gl_STENCIL_INDEX16_EXT = 0x8D49
gl_COUNTER_TYPE_AMD :: GLenum
gl_COUNTER_TYPE_AMD = 0x8BC0
gl_SRGB8_NV :: GLenum
gl_SRGB8_NV = 0x8C41
gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645
gl_UNSIGNED_INT16_VEC2_NV :: GLenum
gl_UNSIGNED_INT16_VEC2_NV = 0x8FF1
gl_INTENSITY4 :: GLenum
gl_INTENSITY4 = 0x804A
gl_TRIANGLES :: GLenum
gl_TRIANGLES = 0x0004
gl_TEXTURE_BUFFER_SIZE_EXT :: GLenum
gl_TEXTURE_BUFFER_SIZE_EXT = 0x919E
gl_GENERATE_MIPMAP_SGIS :: GLenum
gl_GENERATE_MIPMAP_SGIS = 0x8191
gl_DEBUG_TYPE_PUSH_GROUP :: GLenum
gl_DEBUG_TYPE_PUSH_GROUP = 0x8269
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB :: GLenum
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D
gl_MODULATE_ADD_ATI :: GLenum
gl_MODULATE_ADD_ATI = 0x8744
gl_TIMESTAMP :: GLenum
gl_TIMESTAMP = 0x8E28
gl_CON_19_ATI :: GLenum
gl_CON_19_ATI = 0x8954
gl_CONSTANT_BORDER :: GLenum
gl_CONSTANT_BORDER = 0x8151
gl_PACK_REVERSE_ROW_ORDER_ANGLE :: GLenum
gl_PACK_REVERSE_ROW_ORDER_ANGLE = 0x93A4
gl_PROVOKING_VERTEX_EXT :: GLenum
gl_PROVOKING_VERTEX_EXT = 0x8E4F
gl_FRAMEBUFFER_UNSUPPORTED_OES :: GLenum
gl_FRAMEBUFFER_UNSUPPORTED_OES = 0x8CDD
gl_MATRIX2_ARB :: GLenum
gl_MATRIX2_ARB = 0x88C2
gl_LOCAL_CONSTANT_VALUE_EXT :: GLenum
gl_LOCAL_CONSTANT_VALUE_EXT = 0x87EC
gl_BEVEL_NV :: GLenum
gl_BEVEL_NV = 0x90A6
gl_SCALE_BY_FOUR_NV :: GLenum
gl_SCALE_BY_FOUR_NV = 0x853F
gl_INTENSITY12 :: GLenum
gl_INTENSITY12 = 0x804C
gl_COLOR_ATTACHMENT10 :: GLenum
gl_COLOR_ATTACHMENT10 = 0x8CEA
gl_POST_CONVOLUTION_GREEN_BIAS_EXT :: GLenum
gl_POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021
gl_STENCIL_REF :: GLenum
gl_STENCIL_REF = 0x0B97
gl_SEPARATE_SPECULAR_COLOR :: GLenum
gl_SEPARATE_SPECULAR_COLOR = 0x81FA
gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB :: GLenum
gl_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0
gl_TEXTURE_INTERNAL_FORMAT_QCOM :: GLenum
gl_TEXTURE_INTERNAL_FORMAT_QCOM = 0x8BD5
gl_COMPRESSED_RGBA_ASTC_4x4_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_4x4_KHR = 0x93B0
gl_FIELD_UPPER_NV :: GLenum
gl_FIELD_UPPER_NV = 0x9022
gl_SRGB_READ :: GLenum
gl_SRGB_READ = 0x8297
gl_TRUE :: GLenum
gl_TRUE = 1
gl_HISTOGRAM :: GLenum
gl_HISTOGRAM = 0x8024
gl_MIRROR_CLAMP_TO_EDGE :: GLenum
gl_MIRROR_CLAMP_TO_EDGE = 0x8743
gl_IMAGE_CUBE_MAP_ARRAY :: GLenum
gl_IMAGE_CUBE_MAP_ARRAY = 0x9054
gl_FONT_ASCENDER_BIT_NV :: GLenum
gl_FONT_ASCENDER_BIT_NV = 0x00200000
gl_TRANSPOSE_NV :: GLenum
gl_TRANSPOSE_NV = 0x862C
gl_LUMINANCE16F_EXT :: GLenum
gl_LUMINANCE16F_EXT = 0x881E
gl_MAP2_VERTEX_ATTRIB7_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB7_4_NV = 0x8677
gl_MODELVIEW14_ARB :: GLenum
gl_MODELVIEW14_ARB = 0x872E
gl_INT_IMAGE_1D :: GLenum
gl_INT_IMAGE_1D = 0x9057
gl_MINOR_VERSION :: GLenum
gl_MINOR_VERSION = 0x821C
gl_SIGNED_ALPHA8_NV :: GLenum
gl_SIGNED_ALPHA8_NV = 0x8706
gl_FIXED_ONLY_ARB :: GLenum
gl_FIXED_ONLY_ARB = 0x891D
gl_BLEND_DST :: GLenum
gl_BLEND_DST = 0x0BE0
gl_TEXTURE_RECTANGLE_ARB :: GLenum
gl_TEXTURE_RECTANGLE_ARB = 0x84F5
gl_READ_FRAMEBUFFER_ANGLE :: GLenum
gl_READ_FRAMEBUFFER_ANGLE = 0x8CA8
gl_SHADER :: GLenum
gl_SHADER = 0x82E1
gl_PROJECTION_MATRIX :: GLenum
gl_PROJECTION_MATRIX = 0x0BA7
gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS :: GLenum
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80
gl_UNDEFINED_VERTEX_EXT :: GLenum
gl_UNDEFINED_VERTEX_EXT = 0x8260
gl_CLIENT_ATTRIB_STACK_DEPTH :: GLenum
gl_CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1
gl_ANY_SAMPLES_PASSED :: GLenum
gl_ANY_SAMPLES_PASSED = 0x8C2F
gl_TRACE_ERRORS_BIT_MESA :: GLenum
gl_TRACE_ERRORS_BIT_MESA = 0x0020
gl_ROUNDED_RECT4_NV :: GLenum
gl_ROUNDED_RECT4_NV = 0xEC
gl_DEPTH_COMPONENT24_OES :: GLenum
gl_DEPTH_COMPONENT24_OES = 0x81A6
gl_SAMPLER_2D :: GLenum
gl_SAMPLER_2D = 0x8B5E
gl_INDEX_ARRAY_STRIDE_EXT :: GLenum
gl_INDEX_ARRAY_STRIDE_EXT = 0x8086
gl_UNIFORM_BLOCK_DATA_SIZE :: GLenum
gl_UNIFORM_BLOCK_DATA_SIZE = 0x8A40
gl_CLAMP_TO_BORDER_EXT :: GLenum
gl_CLAMP_TO_BORDER_EXT = 0x812D
gl_POINT_SIZE_MAX_ARB :: GLenum
gl_POINT_SIZE_MAX_ARB = 0x8127
gl_COMBINER_CD_DOT_PRODUCT_NV :: GLenum
gl_COMBINER_CD_DOT_PRODUCT_NV = 0x8546
gl_TESS_GEN_SPACING :: GLenum
gl_TESS_GEN_SPACING = 0x8E77
gl_DEBUG_TYPE_PORTABILITY_KHR :: GLenum
gl_DEBUG_TYPE_PORTABILITY_KHR = 0x824F
gl_TEXTURE_CONSTANT_DATA_SUNX :: GLenum
gl_TEXTURE_CONSTANT_DATA_SUNX = 0x81D6
gl_MAX_VERTEX_SHADER_INVARIANTS_EXT :: GLenum
gl_MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7
gl_DEPTH_COMPONENT32_SGIX :: GLenum
gl_DEPTH_COMPONENT32_SGIX = 0x81A7
gl_COMPRESSED_SRGB_ALPHA :: GLenum
gl_COMPRESSED_SRGB_ALPHA = 0x8C49
gl_RENDERBUFFER_INTERNAL_FORMAT :: GLenum
gl_RENDERBUFFER_INTERNAL_FORMAT = 0x8D44
gl_UNPACK_ROW_LENGTH_EXT :: GLenum
gl_UNPACK_ROW_LENGTH_EXT = 0x0CF2
gl_POLYGON_SMOOTH :: GLenum
gl_POLYGON_SMOOTH = 0x0B41
gl_PREVIOUS_ARB :: GLenum
gl_PREVIOUS_ARB = 0x8578
gl_COLOR_ARRAY_COUNT_EXT :: GLenum
gl_COLOR_ARRAY_COUNT_EXT = 0x8084
gl_MAP2_TEXTURE_COORD_2 :: GLenum
gl_MAP2_TEXTURE_COORD_2 = 0x0DB4
gl_DUAL_LUMINANCE4_SGIS :: GLenum
gl_DUAL_LUMINANCE4_SGIS = 0x8114
gl_IS_ROW_MAJOR :: GLenum
gl_IS_ROW_MAJOR = 0x9300
gl_DRAW_BUFFER3_EXT :: GLenum
gl_DRAW_BUFFER3_EXT = 0x8828
gl_PHONG_WIN :: GLenum
gl_PHONG_WIN = 0x80EA
gl_LINE_STIPPLE_REPEAT :: GLenum
gl_LINE_STIPPLE_REPEAT = 0x0B26
gl_FONT_Y_MAX_BOUNDS_BIT_NV :: GLenum
gl_FONT_Y_MAX_BOUNDS_BIT_NV = 0x00080000
gl_LIGHT2 :: GLenum
gl_LIGHT2 = 0x4002
gl_PATH_ERROR_POSITION_NV :: GLenum
gl_PATH_ERROR_POSITION_NV = 0x90AB
gl_UNSIGNED_SHORT_1_15_REV_MESA :: GLenum
gl_UNSIGNED_SHORT_1_15_REV_MESA = 0x8754
gl_COLOR_BUFFER_BIT3_QCOM :: GLenum
gl_COLOR_BUFFER_BIT3_QCOM = 0x00000008
gl_CLIP_DISTANCE1 :: GLenum
gl_CLIP_DISTANCE1 = 0x3001
gl_FRAMEBUFFER_DEFAULT_LAYERS :: GLenum
gl_FRAMEBUFFER_DEFAULT_LAYERS = 0x9312
gl_QUERY_RESULT_NO_WAIT_AMD :: GLenum
gl_QUERY_RESULT_NO_WAIT_AMD = 0x9194
gl_RED_BIAS :: GLenum
gl_RED_BIAS = 0x0D15
gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT :: GLenum
gl_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73
gl_AVERAGE_EXT :: GLenum
gl_AVERAGE_EXT = 0x8335
gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7
gl_TIME_ELAPSED :: GLenum
gl_TIME_ELAPSED = 0x88BF
gl_QUERY_BUFFER_BINDING :: GLenum
gl_QUERY_BUFFER_BINDING = 0x9193
gl_TEXTURE_GEN_Q :: GLenum
gl_TEXTURE_GEN_Q = 0x0C63
gl_CURRENT_RASTER_POSITION :: GLenum
gl_CURRENT_RASTER_POSITION = 0x0B07
gl_NORMAL_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897
gl_TEXTURE_VIEW_NUM_LAYERS :: GLenum
gl_TEXTURE_VIEW_NUM_LAYERS = 0x82DE
gl_MULTISAMPLE_SGIS :: GLenum
gl_MULTISAMPLE_SGIS = 0x809D
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CE
gl_TEXTURE_COMPARE_OPERATOR_SGIX :: GLenum
gl_TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B
gl_COMPATIBLE_SUBROUTINES :: GLenum
gl_COMPATIBLE_SUBROUTINES = 0x8E4B
gl_ALLOW_DRAW_MEM_HINT_PGI :: GLenum
gl_ALLOW_DRAW_MEM_HINT_PGI = 0x1A211
gl_RESTART_PATH_NV :: GLenum
gl_RESTART_PATH_NV = 0xF0
gl_MAX_PROGRAM_GENERIC_RESULTS_NV :: GLenum
gl_MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6
gl_CLIPPING_OUTPUT_PRIMITIVES_ARB :: GLenum
gl_CLIPPING_OUTPUT_PRIMITIVES_ARB = 0x82F7
gl_DRAW_BUFFER11_ARB :: GLenum
gl_DRAW_BUFFER11_ARB = 0x8830
gl_ASYNC_DRAW_PIXELS_SGIX :: GLenum
gl_ASYNC_DRAW_PIXELS_SGIX = 0x835D
gl_TEXTURE_SHARED_SIZE :: GLenum
gl_TEXTURE_SHARED_SIZE = 0x8C3F
gl_STENCIL_BACK_PASS_DEPTH_PASS :: GLenum
gl_STENCIL_BACK_PASS_DEPTH_PASS = 0x8803
gl_MAX_COMPUTE_SHARED_MEMORY_SIZE :: GLenum
gl_MAX_COMPUTE_SHARED_MEMORY_SIZE = 0x8262
gl_TESS_EVALUATION_SUBROUTINE_UNIFORM :: GLenum
gl_TESS_EVALUATION_SUBROUTINE_UNIFORM = 0x92F0
gl_UTF8_NV :: GLenum
gl_UTF8_NV = 0x909A
gl_DOUBLE_MAT3x4_EXT :: GLenum
gl_DOUBLE_MAT3x4_EXT = 0x8F4C
gl_MULTISAMPLE_ARB :: GLenum
gl_MULTISAMPLE_ARB = 0x809D
gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB :: GLenum
gl_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB = 0x9345
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS :: GLenum
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5
gl_REG_22_ATI :: GLenum
gl_REG_22_ATI = 0x8937
gl_CLIP_DISTANCE2 :: GLenum
gl_CLIP_DISTANCE2 = 0x3002
gl_TRACE_MASK_MESA :: GLenum
gl_TRACE_MASK_MESA = 0x8755
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8
gl_INT_SAMPLER_2D :: GLenum
gl_INT_SAMPLER_2D = 0x8DCA
gl_PROXY_TEXTURE_RECTANGLE :: GLenum
gl_PROXY_TEXTURE_RECTANGLE = 0x84F7
gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARB :: GLenum
gl_MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C
gl_MATRIX27_ARB :: GLenum
gl_MATRIX27_ARB = 0x88DB
gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV :: GLenum
gl_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A
gl_PALETTE4_RGBA4_OES :: GLenum
gl_PALETTE4_RGBA4_OES = 0x8B93
gl_PIXEL_MAP_G_TO_G_SIZE :: GLenum
gl_PIXEL_MAP_G_TO_G_SIZE = 0x0CB7
gl_PIXEL_PACK_BUFFER_EXT :: GLenum
gl_PIXEL_PACK_BUFFER_EXT = 0x88EB
gl_LUMINANCE12_ALPHA12 :: GLenum
gl_LUMINANCE12_ALPHA12 = 0x8047
gl_CLIP_PLANE0 :: GLenum
gl_CLIP_PLANE0 = 0x3000
gl_PACK_SKIP_PIXELS :: GLenum
gl_PACK_SKIP_PIXELS = 0x0D04
gl_SUBTRACT_ARB :: GLenum
gl_SUBTRACT_ARB = 0x84E7
gl_SMOOTH_POINT_SIZE_GRANULARITY :: GLenum
gl_SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13
gl_STREAM_DRAW :: GLenum
gl_STREAM_DRAW = 0x88E0
gl_LINES :: GLenum
gl_LINES = 0x0001
gl_MODELVIEW21_ARB :: GLenum
gl_MODELVIEW21_ARB = 0x8735
gl_TEXTURE9_ARB :: GLenum
gl_TEXTURE9_ARB = 0x84C9
gl_FORMAT_SUBSAMPLE_244_244_OML :: GLenum
gl_FORMAT_SUBSAMPLE_244_244_OML = 0x8983
gl_TEXTURE_COORD_ARRAY_TYPE :: GLenum
gl_TEXTURE_COORD_ARRAY_TYPE = 0x8089
gl_REFLECTION_MAP_OES :: GLenum
gl_REFLECTION_MAP_OES = 0x8512
gl_MATRIX_INDEX_ARRAY_TYPE_ARB :: GLenum
gl_MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847
gl_INT_SAMPLER_1D_EXT :: GLenum
gl_INT_SAMPLER_1D_EXT = 0x8DC9
gl_CURRENT_TEXTURE_COORDS :: GLenum
gl_CURRENT_TEXTURE_COORDS = 0x0B03
gl_ACTIVE_SUBROUTINE_MAX_LENGTH :: GLenum
gl_ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48
gl_VERTEX_STREAM5_ATI :: GLenum
gl_VERTEX_STREAM5_ATI = 0x8771
gl_COLOR_TABLE_LUMINANCE_SIZE_SGI :: GLenum
gl_COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE
gl_TEXTURE_CUBE_MAP_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_EXT = 0x8513
gl_MAX_COMBINED_DIMENSIONS :: GLenum
gl_MAX_COMBINED_DIMENSIONS = 0x8282
gl_VIEW_CLASS_S3TC_DXT3_RGBA :: GLenum
gl_VIEW_CLASS_S3TC_DXT3_RGBA = 0x82CE
gl_TEXTURE_COORD_ARRAY :: GLenum
gl_TEXTURE_COORD_ARRAY = 0x8078
gl_DEBUG_SEVERITY_HIGH_AMD :: GLenum
gl_DEBUG_SEVERITY_HIGH_AMD = 0x9146
gl_TEXTURE27_ARB :: GLenum
gl_TEXTURE27_ARB = 0x84DB
gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV :: GLenum
gl_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV = 0x9343
gl_INT16_VEC2_NV :: GLenum
gl_INT16_VEC2_NV = 0x8FE5
gl_OUTPUT_TEXTURE_COORD2_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD2_EXT = 0x879F
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519
gl_DOUBLE_MAT4x2 :: GLenum
gl_DOUBLE_MAT4x2 = 0x8F4D
gl_MATRIX7_ARB :: GLenum
gl_MATRIX7_ARB = 0x88C7
gl_IMAGE_SCALE_X_HP :: GLenum
gl_IMAGE_SCALE_X_HP = 0x8155
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG :: GLenum
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG = 0x93F0
gl_COLOR_TABLE_RED_SIZE :: GLenum
gl_COLOR_TABLE_RED_SIZE = 0x80DA
gl_TRANSFORM_FEEDBACK_BUFFER :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER = 0x8C8E
gl_QUAD_LUMINANCE4_SGIS :: GLenum
gl_QUAD_LUMINANCE4_SGIS = 0x8120
gl_IMAGE_1D_EXT :: GLenum
gl_IMAGE_1D_EXT = 0x904C
gl_LIGHTING :: GLenum
gl_LIGHTING = 0x0B50
gl_MAX_SAMPLES_IMG :: GLenum
gl_MAX_SAMPLES_IMG = 0x9135
gl_EQUAL :: GLenum
gl_EQUAL = 0x0202
gl_PIXEL_COUNT_NV :: GLenum
gl_PIXEL_COUNT_NV = 0x8866
gl_SIGNALED_APPLE :: GLenum
gl_SIGNALED_APPLE = 0x9119
gl_STENCIL_INDEX_OES :: GLenum
gl_STENCIL_INDEX_OES = 0x1901
gl_VARIABLE_G_NV :: GLenum
gl_VARIABLE_G_NV = 0x8529
gl_STENCIL_INDEX16 :: GLenum
gl_STENCIL_INDEX16 = 0x8D49
gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI :: GLenum
gl_PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6
gl_INTENSITY16I_EXT :: GLenum
gl_INTENSITY16I_EXT = 0x8D8B
gl_RECT_NV :: GLenum
gl_RECT_NV = 0xF6
gl_OP_LOG_BASE_2_EXT :: GLenum
gl_OP_LOG_BASE_2_EXT = 0x8792
gl_COMPRESSED_INTENSITY :: GLenum
gl_COMPRESSED_INTENSITY = 0x84EC
gl_FULL_SUPPORT :: GLenum
gl_FULL_SUPPORT = 0x82B7
gl_TEXTURE_SWIZZLE_R_EXT :: GLenum
gl_TEXTURE_SWIZZLE_R_EXT = 0x8E42
gl_DOUBLE_VEC4_EXT :: GLenum
gl_DOUBLE_VEC4_EXT = 0x8FFE
gl_TEXTURE_2D_ARRAY_EXT :: GLenum
gl_TEXTURE_2D_ARRAY_EXT = 0x8C1A
gl_TEXTURE_BINDING_3D_OES :: GLenum
gl_TEXTURE_BINDING_3D_OES = 0x806A
gl_CONVOLUTION_2D :: GLenum
gl_CONVOLUTION_2D = 0x8011
gl_TEXTURE26_ARB :: GLenum
gl_TEXTURE26_ARB = 0x84DA
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER :: GLenum
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER = 0x90ED
gl_FRAGMENT_ALPHA_MODULATE_IMG :: GLenum
gl_FRAGMENT_ALPHA_MODULATE_IMG = 0x8C08
gl_CURRENT_INDEX :: GLenum
gl_CURRENT_INDEX = 0x0B01
gl_INVERT_OVG_NV :: GLenum
gl_INVERT_OVG_NV = 0x92B4
gl_SAMPLE_MASK_EXT :: GLenum
gl_SAMPLE_MASK_EXT = 0x80A0
gl_ATC_RGBA_EXPLICIT_ALPHA_AMD :: GLenum
gl_ATC_RGBA_EXPLICIT_ALPHA_AMD = 0x8C93
gl_SPRITE_SGIX :: GLenum
gl_SPRITE_SGIX = 0x8148
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D
gl_INT_IMAGE_2D_ARRAY :: GLenum
gl_INT_IMAGE_2D_ARRAY = 0x905E
gl_COLOR3_BIT_PGI :: GLenum
gl_COLOR3_BIT_PGI = 0x00010000
gl_PROGRAM_POINT_SIZE_ARB :: GLenum
gl_PROGRAM_POINT_SIZE_ARB = 0x8642
gl_RGB32UI_EXT :: GLenum
gl_RGB32UI_EXT = 0x8D71
gl_NEVER :: GLenum
gl_NEVER = 0x0200
gl_COLOR_ATTACHMENT14 :: GLenum
gl_COLOR_ATTACHMENT14 = 0x8CEE
gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV :: GLenum
gl_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV = 0x933E
gl_DISPLAY_LIST :: GLenum
gl_DISPLAY_LIST = 0x82E7
gl_UNKNOWN_CONTEXT_RESET_ARB :: GLenum
gl_UNKNOWN_CONTEXT_RESET_ARB = 0x8255
gl_MATRIX21_ARB :: GLenum
gl_MATRIX21_ARB = 0x88D5
gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX :: GLenum
gl_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187
gl_ALPHA16UI_EXT :: GLenum
gl_ALPHA16UI_EXT = 0x8D78
gl_LINEAR_MIPMAP_NEAREST :: GLenum
gl_LINEAR_MIPMAP_NEAREST = 0x2701
gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL = 0x94FB
gl_MAP2_GRID_DOMAIN :: GLenum
gl_MAP2_GRID_DOMAIN = 0x0DD2
gl_INTERLACE_OML :: GLenum
gl_INTERLACE_OML = 0x8980
gl_FLOAT16_NV :: GLenum
gl_FLOAT16_NV = 0x8FF8
gl_PATH_DASH_CAPS_NV :: GLenum
gl_PATH_DASH_CAPS_NV = 0x907B
gl_TEXTURE28 :: GLenum
gl_TEXTURE28 = 0x84DC
gl_TRANSPOSE_MODELVIEW_MATRIX :: GLenum
gl_TRANSPOSE_MODELVIEW_MATRIX = 0x84E3
gl_BUMP_TEX_UNITS_ATI :: GLenum
gl_BUMP_TEX_UNITS_ATI = 0x8778
gl_MAP_TESSELLATION_NV :: GLenum
gl_MAP_TESSELLATION_NV = 0x86C2
gl_UNIFORM_OFFSET :: GLenum
gl_UNIFORM_OFFSET = 0x8A3B
gl_Z400_BINARY_AMD :: GLenum
gl_Z400_BINARY_AMD = 0x8740
gl_COMPRESSED_RGBA_S3TC_DXT5_EXT :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3
gl_SUBSAMPLE_DISTANCE_AMD :: GLenum
gl_SUBSAMPLE_DISTANCE_AMD = 0x883F
gl_LINE_STIPPLE_PATTERN :: GLenum
gl_LINE_STIPPLE_PATTERN = 0x0B25
gl_SAMPLE_MASK_VALUE_EXT :: GLenum
gl_SAMPLE_MASK_VALUE_EXT = 0x80AA
gl_FRAMEBUFFER_EXT :: GLenum
gl_FRAMEBUFFER_EXT = 0x8D40
gl_FOG_COORDINATE_ARRAY_STRIDE :: GLenum
gl_FOG_COORDINATE_ARRAY_STRIDE = 0x8455
gl_CONSTANT_COLOR1_NV :: GLenum
gl_CONSTANT_COLOR1_NV = 0x852B
gl_UNIFORM_SIZE :: GLenum
gl_UNIFORM_SIZE = 0x8A38
gl_TRANSLATE_X_NV :: GLenum
gl_TRANSLATE_X_NV = 0x908E
gl_COLOR_TABLE_ALPHA_SIZE_SGI :: GLenum
gl_COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD
gl_TEXTURE_COLOR_SAMPLES_NV :: GLenum
gl_TEXTURE_COLOR_SAMPLES_NV = 0x9046
gl_NUM_PASSES_ATI :: GLenum
gl_NUM_PASSES_ATI = 0x8970
gl_UNPACK_SKIP_PIXELS_EXT :: GLenum
gl_UNPACK_SKIP_PIXELS_EXT = 0x0CF4
gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG :: GLenum
gl_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG = 0x9138
gl_OBJECT_DISTANCE_TO_LINE_SGIS :: GLenum
gl_OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3
gl_SM_COUNT_NV :: GLenum
gl_SM_COUNT_NV = 0x933B
gl_POST_CONVOLUTION_RED_SCALE :: GLenum
gl_POST_CONVOLUTION_RED_SCALE = 0x801C
gl_DUAL_INTENSITY8_SGIS :: GLenum
gl_DUAL_INTENSITY8_SGIS = 0x8119
gl_BOOL :: GLenum
gl_BOOL = 0x8B56
gl_PIXEL_UNPACK_BUFFER_BINDING_EXT :: GLenum
gl_PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF
gl_VERTEX_PROGRAM_POINT_SIZE_NV :: GLenum
gl_VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642
gl_VIRTUAL_PAGE_SIZE_INDEX_ARB :: GLenum
gl_VIRTUAL_PAGE_SIZE_INDEX_ARB = 0x91A7
gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum
gl_MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8
gl_CURRENT_QUERY_ARB :: GLenum
gl_CURRENT_QUERY_ARB = 0x8865
gl_R1UI_T2F_N3F_V3F_SUN :: GLenum
gl_R1UI_T2F_N3F_V3F_SUN = 0x85CA
gl_PRESERVE_ATI :: GLenum
gl_PRESERVE_ATI = 0x8762
gl_DEPTH_COMPONENTS :: GLenum
gl_DEPTH_COMPONENTS = 0x8284
gl_COPY_WRITE_BUFFER :: GLenum
gl_COPY_WRITE_BUFFER = 0x8F37
gl_RED_BITS :: GLenum
gl_RED_BITS = 0x0D52
gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH :: GLenum
gl_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49
gl_OPERAND2_RGB_ARB :: GLenum
gl_OPERAND2_RGB_ARB = 0x8592
gl_RGBA_FLOAT_MODE_ATI :: GLenum
gl_RGBA_FLOAT_MODE_ATI = 0x8820
gl_LINES_ADJACENCY_ARB :: GLenum
gl_LINES_ADJACENCY_ARB = 0x000A
gl_TRANSLATE_2D_NV :: GLenum
gl_TRANSLATE_2D_NV = 0x9090
gl_PROJECTION :: GLenum
gl_PROJECTION = 0x1701
gl_DEBUG_TYPE_OTHER_ARB :: GLenum
gl_DEBUG_TYPE_OTHER_ARB = 0x8251
gl_GEOMETRY_TEXTURE :: GLenum
gl_GEOMETRY_TEXTURE = 0x829E
gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS :: GLenum
gl_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC
gl_BLEND_EQUATION_OES :: GLenum
gl_BLEND_EQUATION_OES = 0x8009
gl_HALF_BIT_ATI :: GLenum
gl_HALF_BIT_ATI = 0x00000008
gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085
gl_MAX_LAYERS :: GLenum
gl_MAX_LAYERS = 0x8281
gl_TEXTURE7_ARB :: GLenum
gl_TEXTURE7_ARB = 0x84C7
gl_HISTOGRAM_SINK_EXT :: GLenum
gl_HISTOGRAM_SINK_EXT = 0x802D
gl_DEPTH_COMPONENT32 :: GLenum
gl_DEPTH_COMPONENT32 = 0x81A7
gl_COLOR_ATTACHMENT6_EXT :: GLenum
gl_COLOR_ATTACHMENT6_EXT = 0x8CE6
gl_RELATIVE_SMALL_CCW_ARC_TO_NV :: GLenum
gl_RELATIVE_SMALL_CCW_ARC_TO_NV = 0x13
gl_FRAGMENT_SUBROUTINE :: GLenum
gl_FRAGMENT_SUBROUTINE = 0x92EC
gl_MAP2_VERTEX_ATTRIB13_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB13_4_NV = 0x867D
gl_MATRIX31_ARB :: GLenum
gl_MATRIX31_ARB = 0x88DF
gl_PROGRAM_PIPELINE_BINDING :: GLenum
gl_PROGRAM_PIPELINE_BINDING = 0x825A
gl_FOG_COORD_SRC :: GLenum
gl_FOG_COORD_SRC = 0x8450
gl_DEPENDENT_RGB_TEXTURE_3D_NV :: GLenum
gl_DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859
gl_MAP1_BINORMAL_EXT :: GLenum
gl_MAP1_BINORMAL_EXT = 0x8446
gl_RENDERBUFFER :: GLenum
gl_RENDERBUFFER = 0x8D41
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY :: GLenum
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105
gl_RENDERBUFFER_COLOR_SAMPLES_NV :: GLenum
gl_RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10
gl_FOG_COORD_ARRAY :: GLenum
gl_FOG_COORD_ARRAY = 0x8457
gl_MAX_FRAGMENT_IMAGE_UNIFORMS :: GLenum
gl_MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE
gl_MIN_EXT :: GLenum
gl_MIN_EXT = 0x8007
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8
gl_SHADER_CONSISTENT_NV :: GLenum
gl_SHADER_CONSISTENT_NV = 0x86DD
gl_BUFFER_ACCESS :: GLenum
gl_BUFFER_ACCESS = 0x88BB
gl_DECR_WRAP :: GLenum
gl_DECR_WRAP = 0x8508
gl_TRANSFORM_FEEDBACK_ACTIVE :: GLenum
gl_TRANSFORM_FEEDBACK_ACTIVE = 0x8E24
gl_TEXTURE_CUBE_MAP :: GLenum
gl_TEXTURE_CUBE_MAP = 0x8513
gl_LIGHT5 :: GLenum
gl_LIGHT5 = 0x4005
gl_PIXEL_TEX_GEN_ALPHA_LS_SGIX :: GLenum
gl_PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189
gl_CULL_FRAGMENT_NV :: GLenum
gl_CULL_FRAGMENT_NV = 0x86E7
gl_BLEND_EQUATION_RGB :: GLenum
gl_BLEND_EQUATION_RGB = 0x8009
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY :: GLenum
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A
gl_DRAW_FRAMEBUFFER_EXT :: GLenum
gl_DRAW_FRAMEBUFFER_EXT = 0x8CA9
gl_TEXTURE_MIN_LOD_SGIS :: GLenum
gl_TEXTURE_MIN_LOD_SGIS = 0x813A
gl_PACK_COMPRESSED_SIZE_SGIX :: GLenum
gl_PACK_COMPRESSED_SIZE_SGIX = 0x831C
gl_TEXTURE_BINDING_CUBE_MAP :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP = 0x8514
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS :: GLenum
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124
gl_MIN_MAP_BUFFER_ALIGNMENT :: GLenum
gl_MIN_MAP_BUFFER_ALIGNMENT = 0x90BC
gl_LUMINANCE_ALPHA_INTEGER_EXT :: GLenum
gl_LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D
gl_DRAW_BUFFER1_EXT :: GLenum
gl_DRAW_BUFFER1_EXT = 0x8826
gl_GREEN_BITS :: GLenum
gl_GREEN_BITS = 0x0D53
gl_HORIZONTAL_LINE_TO_NV :: GLenum
gl_HORIZONTAL_LINE_TO_NV = 0x06
gl_EVAL_VERTEX_ATTRIB3_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB3_NV = 0x86C9
gl_COLOR_TABLE_SGI :: GLenum
gl_COLOR_TABLE_SGI = 0x80D0
gl_SAMPLER_CUBE_SHADOW_EXT :: GLenum
gl_SAMPLER_CUBE_SHADOW_EXT = 0x8DC5
gl_ALPHA_MAX_SGIX :: GLenum
gl_ALPHA_MAX_SGIX = 0x8321
gl_POLYGON_OFFSET_CLAMP_EXT :: GLenum
gl_POLYGON_OFFSET_CLAMP_EXT = 0x8E1B
gl_CON_15_ATI :: GLenum
gl_CON_15_ATI = 0x8950
gl_TEXT_FRAGMENT_SHADER_ATI :: GLenum
gl_TEXT_FRAGMENT_SHADER_ATI = 0x8200
gl_SYNC_CONDITION :: GLenum
gl_SYNC_CONDITION = 0x9113
gl_COMPRESSED_RGBA_BPTC_UNORM :: GLenum
gl_COMPRESSED_RGBA_BPTC_UNORM = 0x8E8C
gl_ELEMENT_ARRAY_TYPE_ATI :: GLenum
gl_ELEMENT_ARRAY_TYPE_ATI = 0x8769
gl_W_EXT :: GLenum
gl_W_EXT = 0x87D8
gl_R16F_EXT :: GLenum
gl_R16F_EXT = 0x822D
gl_POST_COLOR_MATRIX_RED_SCALE :: GLenum
gl_POST_COLOR_MATRIX_RED_SCALE = 0x80B4
gl_HISTOGRAM_GREEN_SIZE_EXT :: GLenum
gl_HISTOGRAM_GREEN_SIZE_EXT = 0x8029
gl_GLYPH_VERTICAL_BEARING_X_BIT_NV :: GLenum
gl_GLYPH_VERTICAL_BEARING_X_BIT_NV = 0x20
gl_QUERY_RESULT_EXT :: GLenum
gl_QUERY_RESULT_EXT = 0x8866
gl_INT16_VEC4_NV :: GLenum
gl_INT16_VEC4_NV = 0x8FE7
gl_PERSPECTIVE_CORRECTION_HINT :: GLenum
gl_PERSPECTIVE_CORRECTION_HINT = 0x0C50
gl_BLOCK_INDEX :: GLenum
gl_BLOCK_INDEX = 0x92FD
gl_DEPTH_STENCIL_OES :: GLenum
gl_DEPTH_STENCIL_OES = 0x84F9
gl_MODELVIEW31_ARB :: GLenum
gl_MODELVIEW31_ARB = 0x873F
gl_BLUE_INTEGER_EXT :: GLenum
gl_BLUE_INTEGER_EXT = 0x8D96
gl_REG_14_ATI :: GLenum
gl_REG_14_ATI = 0x892F
gl_SRC2_ALPHA :: GLenum
gl_SRC2_ALPHA = 0x858A
gl_PERFQUERY_COUNTER_DATA_UINT32_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DATA_UINT32_INTEL = 0x94F8
gl_T2F_IUI_V2F_EXT :: GLenum
gl_T2F_IUI_V2F_EXT = 0x81B1
gl_TEXTURE_MAX_LEVEL_SGIS :: GLenum
gl_TEXTURE_MAX_LEVEL_SGIS = 0x813D
gl_PIXEL_MAP_R_TO_R_SIZE :: GLenum
gl_PIXEL_MAP_R_TO_R_SIZE = 0x0CB6
gl_COMPILE_AND_EXECUTE :: GLenum
gl_COMPILE_AND_EXECUTE = 0x1301
gl_CON_10_ATI :: GLenum
gl_CON_10_ATI = 0x894B
gl_IS_PER_PATCH :: GLenum
gl_IS_PER_PATCH = 0x92E7
gl_POINT_FADE_THRESHOLD_SIZE :: GLenum
gl_POINT_FADE_THRESHOLD_SIZE = 0x8128
gl_CLIENT_PIXEL_STORE_BIT :: GLenum
gl_CLIENT_PIXEL_STORE_BIT = 0x00000001
gl_RENDERBUFFER_SAMPLES_EXT :: GLenum
gl_RENDERBUFFER_SAMPLES_EXT = 0x8CAB
gl_VERTEX_ATTRIB_MAP2_SIZE_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06
gl_DEBUG_TYPE_MARKER_KHR :: GLenum
gl_DEBUG_TYPE_MARKER_KHR = 0x8268
gl_COMPRESSED_RGBA_ASTC_12x10_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_12x10_KHR = 0x93BC
gl_LOGIC_OP :: GLenum
gl_LOGIC_OP = 0x0BF1
gl_TRANSFORM_FEEDBACK_BUFFER_START :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84
gl_ARRAY_ELEMENT_LOCK_COUNT_EXT :: GLenum
gl_ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9
gl_TEXTURE_COMPARE_SGIX :: GLenum
gl_TEXTURE_COMPARE_SGIX = 0x819A
gl_OUTPUT_TEXTURE_COORD7_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD7_EXT = 0x87A4
gl_DOT_PRODUCT_DEPTH_REPLACE_NV :: GLenum
gl_DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED
gl_EDGE_FLAG_ARRAY_POINTER :: GLenum
gl_EDGE_FLAG_ARRAY_POINTER = 0x8093
gl_INTENSITY16F_ARB :: GLenum
gl_INTENSITY16F_ARB = 0x881D
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV :: GLenum
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV = 0x8C4E
gl_LUMINANCE_ALPHA :: GLenum
gl_LUMINANCE_ALPHA = 0x190A
gl_MAX_DEEP_3D_TEXTURE_DEPTH_NV :: GLenum
gl_MAX_DEEP_3D_TEXTURE_DEPTH_NV = 0x90D1
gl_RESAMPLE_REPLICATE_SGIX :: GLenum
gl_RESAMPLE_REPLICATE_SGIX = 0x842E
gl_PACK_RESAMPLE_SGIX :: GLenum
gl_PACK_RESAMPLE_SGIX = 0x842C
gl_HISTOGRAM_LUMINANCE_SIZE_EXT :: GLenum
gl_HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80
gl_DRAW_FRAMEBUFFER_BINDING_EXT :: GLenum
gl_DRAW_FRAMEBUFFER_BINDING_EXT = 0x8CA6
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB :: GLenum
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D
gl_UNSIGNED_SHORT_4_4_4_4_REV_IMG :: GLenum
gl_UNSIGNED_SHORT_4_4_4_4_REV_IMG = 0x8365
gl_SHADER_TYPE :: GLenum
gl_SHADER_TYPE = 0x8B4F
gl_SYNC_X11_FENCE_EXT :: GLenum
gl_SYNC_X11_FENCE_EXT = 0x90E1
gl_V3F :: GLenum
gl_V3F = 0x2A21
gl_STREAM_DRAW_ARB :: GLenum
gl_STREAM_DRAW_ARB = 0x88E0
gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NV :: GLenum
gl_PATH_MAX_MODELVIEW_STACK_DEPTH_NV = 0x0D36
gl_DEBUG_SOURCE_APPLICATION_KHR :: GLenum
gl_DEBUG_SOURCE_APPLICATION_KHR = 0x824A
gl_USE_MISSING_GLYPH_NV :: GLenum
gl_USE_MISSING_GLYPH_NV = 0x90AA
gl_OUTPUT_TEXTURE_COORD29_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD29_EXT = 0x87BA
gl_COMBINE_ALPHA :: GLenum
gl_COMBINE_ALPHA = 0x8572
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT :: GLenum
gl_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT = 0x8A56
gl_DRAW_BUFFER9_NV :: GLenum
gl_DRAW_BUFFER9_NV = 0x882E
gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG :: GLenum
gl_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG = 0x9137
gl_FRAMEBUFFER_BLEND :: GLenum
gl_FRAMEBUFFER_BLEND = 0x828B
gl_DRAW_BUFFER6_NV :: GLenum
gl_DRAW_BUFFER6_NV = 0x882B
gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA :: GLenum
gl_FRAGMENT_PROGRAM_CALLBACK_DATA_MESA = 0x8BB3
gl_PERFMON_RESULT_AMD :: GLenum
gl_PERFMON_RESULT_AMD = 0x8BC6
gl_SHADER_STORAGE_BARRIER_BIT :: GLenum
gl_SHADER_STORAGE_BARRIER_BIT = 0x00002000
gl_FACTOR_MIN_AMD :: GLenum
gl_FACTOR_MIN_AMD = 0x901C
gl_MAP1_VERTEX_ATTRIB14_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB14_4_NV = 0x866E
gl_FOG_COORDINATE_ARRAY_TYPE_EXT :: GLenum
gl_FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT :: GLenum
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E1E
gl_NONE_OES :: GLenum
gl_NONE_OES = 0
gl_UNSIGNED_INT_10_10_10_2_OES :: GLenum
gl_UNSIGNED_INT_10_10_10_2_OES = 0x8DF6
gl_IUI_N3F_V2F_EXT :: GLenum
gl_IUI_N3F_V2F_EXT = 0x81AF
gl_ROUNDED_RECT8_NV :: GLenum
gl_ROUNDED_RECT8_NV = 0xEE
gl_VERTEX_STREAM6_ATI :: GLenum
gl_VERTEX_STREAM6_ATI = 0x8772
gl_DEPTH_STENCIL :: GLenum
gl_DEPTH_STENCIL = 0x84F9
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST :: GLenum
gl_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST = 0x82AD
gl_VIDEO_CAPTURE_FRAME_WIDTH_NV :: GLenum
gl_VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038
gl_COMPRESSED_ALPHA :: GLenum
gl_COMPRESSED_ALPHA = 0x84E9
gl_MAT_AMBIENT_BIT_PGI :: GLenum
gl_MAT_AMBIENT_BIT_PGI = 0x00100000
gl_RENDERBUFFER_SAMPLES_NV :: GLenum
gl_RENDERBUFFER_SAMPLES_NV = 0x8CAB
gl_VIDEO_COLOR_CONVERSION_MIN_NV :: GLenum
gl_VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B
gl_MAX_DEBUG_MESSAGE_LENGTH_AMD :: GLenum
gl_MAX_DEBUG_MESSAGE_LENGTH_AMD = 0x9143
gl_LUMINANCE12_ALPHA12_EXT :: GLenum
gl_LUMINANCE12_ALPHA12_EXT = 0x8047
gl_DUAL_LUMINANCE_ALPHA4_SGIS :: GLenum
gl_DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C
gl_MAX_TRANSFORM_FEEDBACK_BUFFERS :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70
gl_PROXY_TEXTURE_RECTANGLE_ARB :: GLenum
gl_PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7
gl_STACK_OVERFLOW :: GLenum
gl_STACK_OVERFLOW = 0x0503
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_OES = 0x8CDB
gl_IMAGE_BUFFER :: GLenum
gl_IMAGE_BUFFER = 0x9051
gl_ARC_TO_NV :: GLenum
gl_ARC_TO_NV = 0xFE
gl_TEXCOORD4_BIT_PGI :: GLenum
gl_TEXCOORD4_BIT_PGI = 0x80000000
gl_TEXTURE_MAX_LOD_SGIS :: GLenum
gl_TEXTURE_MAX_LOD_SGIS = 0x813B
gl_COLOR_ATTACHMENT15 :: GLenum
gl_COLOR_ATTACHMENT15 = 0x8CEF
gl_FRAGMENT_SHADER_INVOCATIONS_ARB :: GLenum
gl_FRAGMENT_SHADER_INVOCATIONS_ARB = 0x82F4
gl_MAP2_GRID_SEGMENTS :: GLenum
gl_MAP2_GRID_SEGMENTS = 0x0DD3
gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS :: GLenum
gl_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS = 0x8266
gl_AUX1 :: GLenum
gl_AUX1 = 0x040A
gl_UNSIGNED_INT_IMAGE_BUFFER_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067
gl_TEXTURE_DEPTH_TYPE_ARB :: GLenum
gl_TEXTURE_DEPTH_TYPE_ARB = 0x8C16
gl_TEXTURE_LIGHTING_MODE_HP :: GLenum
gl_TEXTURE_LIGHTING_MODE_HP = 0x8167
gl_2PASS_1_SGIS :: GLenum
gl_2PASS_1_SGIS = 0x80A3
gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB :: GLenum
gl_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB = 0x90EB
gl_DS_BIAS_NV :: GLenum
gl_DS_BIAS_NV = 0x8716
gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT :: GLenum
gl_REFERENCED_BY_TESS_EVALUATION_SHADER_EXT = 0x9308
gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARB :: GLenum
gl_DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247
gl_MOVE_TO_NV :: GLenum
gl_MOVE_TO_NV = 0x02
gl_SHADER_STORAGE_BUFFER_START :: GLenum
gl_SHADER_STORAGE_BUFFER_START = 0x90D4
gl_VERTEX_SHADER_ARB :: GLenum
gl_VERTEX_SHADER_ARB = 0x8B31
gl_LINES_ADJACENCY_EXT :: GLenum
gl_LINES_ADJACENCY_EXT = 0x000A
gl_NAME_LENGTH :: GLenum
gl_NAME_LENGTH = 0x92F9
gl_OUTPUT_TEXTURE_COORD28_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD28_EXT = 0x87B9
gl_TEXTURE_BLUE_SIZE :: GLenum
gl_TEXTURE_BLUE_SIZE = 0x805E
gl_QUERY_BUFFER_AMD :: GLenum
gl_QUERY_BUFFER_AMD = 0x9192
gl_OFFSET_HILO_TEXTURE_2D_NV :: GLenum
gl_OFFSET_HILO_TEXTURE_2D_NV = 0x8854
gl_DUAL_ALPHA8_SGIS :: GLenum
gl_DUAL_ALPHA8_SGIS = 0x8111
gl_STATIC_VERTEX_ARRAY_IBM :: GLenum
gl_STATIC_VERTEX_ARRAY_IBM = 103061
gl_MAX_3D_TEXTURE_SIZE :: GLenum
gl_MAX_3D_TEXTURE_SIZE = 0x8073
gl_GUILTY_CONTEXT_RESET_ARB :: GLenum
gl_GUILTY_CONTEXT_RESET_ARB = 0x8253
gl_STATIC_READ :: GLenum
gl_STATIC_READ = 0x88E5
gl_FONT_Y_MIN_BOUNDS_BIT_NV :: GLenum
gl_FONT_Y_MIN_BOUNDS_BIT_NV = 0x00020000
gl_SPOT_CUTOFF :: GLenum
gl_SPOT_CUTOFF = 0x1206
gl_RGBA_FLOAT32_APPLE :: GLenum
gl_RGBA_FLOAT32_APPLE = 0x8814
gl_MATRIX8_ARB :: GLenum
gl_MATRIX8_ARB = 0x88C8
gl_COMPRESSED_SIGNED_RG_RGTC2 :: GLenum
gl_COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE
gl_CLAMP_FRAGMENT_COLOR :: GLenum
gl_CLAMP_FRAGMENT_COLOR = 0x891B
gl_MAX_MAP_TESSELLATION_NV :: GLenum
gl_MAX_MAP_TESSELLATION_NV = 0x86D6
gl_VIEWPORT_SUBPIXEL_BITS :: GLenum
gl_VIEWPORT_SUBPIXEL_BITS = 0x825C
gl_PATCHES_EXT :: GLenum
gl_PATCHES_EXT = 0x000E
gl_TEXTURE_COMPRESSED_ARB :: GLenum
gl_TEXTURE_COMPRESSED_ARB = 0x86A1
gl_WRAP_BORDER_SUN :: GLenum
gl_WRAP_BORDER_SUN = 0x81D4
gl_BLEND_DST_RGB_EXT :: GLenum
gl_BLEND_DST_RGB_EXT = 0x80C8
gl_ANY_SAMPLES_PASSED_CONSERVATIVE :: GLenum
gl_ANY_SAMPLES_PASSED_CONSERVATIVE = 0x8D6A
gl_MAX_IMAGE_UNITS_EXT :: GLenum
gl_MAX_IMAGE_UNITS_EXT = 0x8F38
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518
gl_SPARE1_NV :: GLenum
gl_SPARE1_NV = 0x852F
gl_CONDITION_SATISFIED_APPLE :: GLenum
gl_CONDITION_SATISFIED_APPLE = 0x911C
gl_OBJECT_SUBTYPE_ARB :: GLenum
gl_OBJECT_SUBTYPE_ARB = 0x8B4F
gl_BUFFER_GPU_ADDRESS_NV :: GLenum
gl_BUFFER_GPU_ADDRESS_NV = 0x8F1D
gl_LOCAL_CONSTANT_DATATYPE_EXT :: GLenum
gl_LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED
gl_EVAL_VERTEX_ATTRIB2_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB2_NV = 0x86C8
gl_INT_SAMPLER_2D_MULTISAMPLE :: GLenum
gl_INT_SAMPLER_2D_MULTISAMPLE = 0x9109
gl_DEPTH_COMPONENT16_ARB :: GLenum
gl_DEPTH_COMPONENT16_ARB = 0x81A5
gl_OFFSET_TEXTURE_2D_SCALE_NV :: GLenum
gl_OFFSET_TEXTURE_2D_SCALE_NV = 0x86E2
gl_OUTPUT_TEXTURE_COORD23_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD23_EXT = 0x87B4
gl_OUTPUT_TEXTURE_COORD30_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD30_EXT = 0x87BB
gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV :: GLenum
gl_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV = 0x80
gl_TEXTURE_BUFFER_FORMAT_EXT :: GLenum
gl_TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E
gl_TEXTURE_CUBE_MAP_POSITIVE_X_OES :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_X_OES = 0x8515
gl_MAP_INVALIDATE_BUFFER_BIT_EXT :: GLenum
gl_MAP_INVALIDATE_BUFFER_BIT_EXT = 0x0008
gl_UNSIGNED_NORMALIZED_ARB :: GLenum
gl_UNSIGNED_NORMALIZED_ARB = 0x8C17
gl_C3F_V3F :: GLenum
gl_C3F_V3F = 0x2A24
gl_SHADER_KHR :: GLenum
gl_SHADER_KHR = 0x82E1
gl_DEPTH_COMPONENT32_ARB :: GLenum
gl_DEPTH_COMPONENT32_ARB = 0x81A7
gl_CURRENT_NORMAL :: GLenum
gl_CURRENT_NORMAL = 0x0B02
gl_TESS_EVALUATION_SUBROUTINE :: GLenum
gl_TESS_EVALUATION_SUBROUTINE = 0x92EA
gl_FRAMEBUFFER_BARRIER_BIT :: GLenum
gl_FRAMEBUFFER_BARRIER_BIT = 0x00000400
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV :: GLenum
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B
gl_CON_7_ATI :: GLenum
gl_CON_7_ATI = 0x8948
gl_HI_BIAS_NV :: GLenum
gl_HI_BIAS_NV = 0x8714
gl_BLEND_SRC_RGB_OES :: GLenum
gl_BLEND_SRC_RGB_OES = 0x80C9
gl_SAMPLER_EXTERNAL_OES :: GLenum
gl_SAMPLER_EXTERNAL_OES = 0x8D66
gl_3DC_X_AMD :: GLenum
gl_3DC_X_AMD = 0x87F9
gl_ELEMENT_ARRAY_TYPE_APPLE :: GLenum
gl_ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D
gl_FALSE :: GLenum
gl_FALSE = 0
gl_DRAW_BUFFER9 :: GLenum
gl_DRAW_BUFFER9 = 0x882E
gl_DEBUG_SEVERITY_MEDIUM :: GLenum
gl_DEBUG_SEVERITY_MEDIUM = 0x9147
gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217
gl_OUTPUT_TEXTURE_COORD5_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD5_EXT = 0x87A2
gl_PROGRAM_MATRIX_EXT :: GLenum
gl_PROGRAM_MATRIX_EXT = 0x8E2D
gl_CURRENT_RASTER_DISTANCE :: GLenum
gl_CURRENT_RASTER_DISTANCE = 0x0B09
gl_TEXTURE_RESIDENT :: GLenum
gl_TEXTURE_RESIDENT = 0x8067
gl_TIME_ELAPSED_EXT :: GLenum
gl_TIME_ELAPSED_EXT = 0x88BF
gl_QUERY_BUFFER_BARRIER_BIT :: GLenum
gl_QUERY_BUFFER_BARRIER_BIT = 0x00008000
gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV :: GLenum
gl_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV = 0x90BD
gl_TEXTURE_3D :: GLenum
gl_TEXTURE_3D = 0x806F
gl_EYE_LINEAR :: GLenum
gl_EYE_LINEAR = 0x2400
gl_IMAGE_BINDING_ACCESS_EXT :: GLenum
gl_IMAGE_BINDING_ACCESS_EXT = 0x8F3E
gl_DRAW_BUFFER10_ATI :: GLenum
gl_DRAW_BUFFER10_ATI = 0x882F
gl_SOURCE0_RGB_ARB :: GLenum
gl_SOURCE0_RGB_ARB = 0x8580
gl_OR :: GLenum
gl_OR = 0x1507
gl_IMAGE_CUBIC_WEIGHT_HP :: GLenum
gl_IMAGE_CUBIC_WEIGHT_HP = 0x815E
gl_VERTEX_ARRAY_RANGE_LENGTH_NV :: GLenum
gl_VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E
gl_MAX_ELEMENTS_INDICES_EXT :: GLenum
gl_MAX_ELEMENTS_INDICES_EXT = 0x80E9
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE = 0x8D56
gl_RGB16F :: GLenum
gl_RGB16F = 0x881B
gl_MAX_SAMPLE_MASK_WORDS :: GLenum
gl_MAX_SAMPLE_MASK_WORDS = 0x8E59
gl_QUADS :: GLenum
gl_QUADS = 0x0007
gl_ATOMIC_COUNTER_BUFFER_INDEX :: GLenum
gl_ATOMIC_COUNTER_BUFFER_INDEX = 0x9301
gl_DRAW_BUFFER4_NV :: GLenum
gl_DRAW_BUFFER4_NV = 0x8829
gl_TRACK_MATRIX_NV :: GLenum
gl_TRACK_MATRIX_NV = 0x8648
gl_TESS_CONTROL_SHADER_BIT_EXT :: GLenum
gl_TESS_CONTROL_SHADER_BIT_EXT = 0x00000008
gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB :: GLenum
gl_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB = 0x91BF
gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXT :: GLenum
gl_INT_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900E
gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES :: GLenum
gl_MAX_COMBINED_SHADER_OUTPUT_RESOURCES = 0x8F39
gl_TEXTURE_BIT :: GLenum
gl_TEXTURE_BIT = 0x00040000
gl_CURRENT_VERTEX_WEIGHT_EXT :: GLenum
gl_CURRENT_VERTEX_WEIGHT_EXT = 0x850B
gl_MATRIX28_ARB :: GLenum
gl_MATRIX28_ARB = 0x88DC
gl_INDEX_ARRAY_ADDRESS_NV :: GLenum
gl_INDEX_ARRAY_ADDRESS_NV = 0x8F24
gl_INT_IMAGE_1D_ARRAY :: GLenum
gl_INT_IMAGE_1D_ARRAY = 0x905D
gl_RGBA32F_EXT :: GLenum
gl_RGBA32F_EXT = 0x8814
gl_BLUE_BITS :: GLenum
gl_BLUE_BITS = 0x0D54
gl_BITMAP :: GLenum
gl_BITMAP = 0x1A00
gl_CLAMP_TO_BORDER_NV :: GLenum
gl_CLAMP_TO_BORDER_NV = 0x812D
gl_ALL_SHADER_BITS_EXT :: GLenum
gl_ALL_SHADER_BITS_EXT = 0xFFFFFFFF
gl_RGB16F_EXT :: GLenum
gl_RGB16F_EXT = 0x881B
gl_CON_25_ATI :: GLenum
gl_CON_25_ATI = 0x895A
gl_ACTIVE_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9
gl_SAMPLES_SGIS :: GLenum
gl_SAMPLES_SGIS = 0x80A9
gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGI :: GLenum
gl_POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB
gl_BLEND_PREMULTIPLIED_SRC_NV :: GLenum
gl_BLEND_PREMULTIPLIED_SRC_NV = 0x9280
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT = 0x900D
gl_COMPRESSED_RGBA8_ETC2_EAC :: GLenum
gl_COMPRESSED_RGBA8_ETC2_EAC = 0x9278
gl_BLEND_ADVANCED_COHERENT_KHR :: GLenum
gl_BLEND_ADVANCED_COHERENT_KHR = 0x9285
gl_FRAGMENT_SHADER_BIT_EXT :: GLenum
gl_FRAGMENT_SHADER_BIT_EXT = 0x00000002
gl_TEXTURE_LOD_BIAS_T_SGIX :: GLenum
gl_TEXTURE_LOD_BIAS_T_SGIX = 0x818F
gl_INTENSITY12_EXT :: GLenum
gl_INTENSITY12_EXT = 0x804C
gl_UNPACK_SKIP_ROWS_EXT :: GLenum
gl_UNPACK_SKIP_ROWS_EXT = 0x0CF3
gl_TRIANGLE_STRIP :: GLenum
gl_TRIANGLE_STRIP = 0x0005
gl_COLOR_ATTACHMENT7_EXT :: GLenum
gl_COLOR_ATTACHMENT7_EXT = 0x8CE7
gl_TEXTURE_LUMINANCE_TYPE_ARB :: GLenum
gl_TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14
gl_READ_PIXELS_TYPE :: GLenum
gl_READ_PIXELS_TYPE = 0x828E
gl_OUTPUT_TEXTURE_COORD10_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD10_EXT = 0x87A7
gl_PROGRAM_SEPARABLE_EXT :: GLenum
gl_PROGRAM_SEPARABLE_EXT = 0x8258
gl_IR_INSTRUMENT1_SGIX :: GLenum
gl_IR_INSTRUMENT1_SGIX = 0x817F
gl_POINT_SPRITE_R_MODE_NV :: GLenum
gl_POINT_SPRITE_R_MODE_NV = 0x8863
gl_TEXTURE_LO_SIZE_NV :: GLenum
gl_TEXTURE_LO_SIZE_NV = 0x871C
gl_UNSIGNED_INT_24_8_MESA :: GLenum
gl_UNSIGNED_INT_24_8_MESA = 0x8751
gl_SECONDARY_COLOR_ARRAY_STRIDE_EXT :: GLenum
gl_SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C
gl_FLOAT_MAT2x3_NV :: GLenum
gl_FLOAT_MAT2x3_NV = 0x8B65
gl_SKIP_COMPONENTS1_NV :: GLenum
gl_SKIP_COMPONENTS1_NV = -6
gl_COPY_READ_BUFFER_NV :: GLenum
gl_COPY_READ_BUFFER_NV = 0x8F36
gl_RGB8_EXT :: GLenum
gl_RGB8_EXT = 0x8051
gl_SIGNED_HILO16_NV :: GLenum
gl_SIGNED_HILO16_NV = 0x86FA
gl_LUMINANCE12 :: GLenum
gl_LUMINANCE12 = 0x8041
gl_NUM_PROGRAM_BINARY_FORMATS :: GLenum
gl_NUM_PROGRAM_BINARY_FORMATS = 0x87FE
gl_COMPRESSED_RGBA8_ETC2_EAC_OES :: GLenum
gl_COMPRESSED_RGBA8_ETC2_EAC_OES = 0x9278
gl_TEXTURE_MEMORY_LAYOUT_INTEL :: GLenum
gl_TEXTURE_MEMORY_LAYOUT_INTEL = 0x83FF
gl_PACK_RESAMPLE_OML :: GLenum
gl_PACK_RESAMPLE_OML = 0x8984
gl_CALLIGRAPHIC_FRAGMENT_SGIX :: GLenum
gl_CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183
gl_TEXTURE_VIEW_NUM_LAYERS_EXT :: GLenum
gl_TEXTURE_VIEW_NUM_LAYERS_EXT = 0x82DE
gl_PIXEL_MAP_A_TO_A_SIZE :: GLenum
gl_PIXEL_MAP_A_TO_A_SIZE = 0x0CB9
gl_MAX_GEOMETRY_UNIFORM_BLOCKS :: GLenum
gl_MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C
gl_PLUS_DARKER_NV :: GLenum
gl_PLUS_DARKER_NV = 0x9292
gl_SEPARATE_ATTRIBS_EXT :: GLenum
gl_SEPARATE_ATTRIBS_EXT = 0x8C8D
gl_FLOAT_MAT3_ARB :: GLenum
gl_FLOAT_MAT3_ARB = 0x8B5B
gl_OFFSET_TEXTURE_BIAS_NV :: GLenum
gl_OFFSET_TEXTURE_BIAS_NV = 0x86E3
gl_MAP_INVALIDATE_RANGE_BIT_EXT :: GLenum
gl_MAP_INVALIDATE_RANGE_BIT_EXT = 0x0004
gl_REPLACE :: GLenum
gl_REPLACE = 0x1E01
gl_MAX_DUAL_SOURCE_DRAW_BUFFERS :: GLenum
gl_MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC
gl_COLOR_INDEX :: GLenum
gl_COLOR_INDEX = 0x1900
gl_NUM_SAMPLE_COUNTS :: GLenum
gl_NUM_SAMPLE_COUNTS = 0x9380
gl_TEXTURE_COORD_ARRAY_COUNT_EXT :: GLenum
gl_TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B
gl_R1UI_T2F_V3F_SUN :: GLenum
gl_R1UI_T2F_V3F_SUN = 0x85C9
gl_PATH_END_CAPS_NV :: GLenum
gl_PATH_END_CAPS_NV = 0x9076
gl_OPERAND0_ALPHA_EXT :: GLenum
gl_OPERAND0_ALPHA_EXT = 0x8598
gl_VERTEX_ATTRIB_ARRAY_POINTER :: GLenum
gl_VERTEX_ATTRIB_ARRAY_POINTER = 0x8645
gl_SOURCE0_ALPHA :: GLenum
gl_SOURCE0_ALPHA = 0x8588
gl_UNPACK_FLIP_Y_WEBGL :: GLenum
gl_UNPACK_FLIP_Y_WEBGL = 0x9240
gl_FRAMEZOOM_SGIX :: GLenum
gl_FRAMEZOOM_SGIX = 0x818B
gl_4PASS_0_EXT :: GLenum
gl_4PASS_0_EXT = 0x80A4
gl_SECONDARY_COLOR_ARRAY_POINTER :: GLenum
gl_SECONDARY_COLOR_ARRAY_POINTER = 0x845D
gl_FRAMEBUFFER_UNDEFINED :: GLenum
gl_FRAMEBUFFER_UNDEFINED = 0x8219
gl_MAX_VARYING_VECTORS :: GLenum
gl_MAX_VARYING_VECTORS = 0x8DFC
gl_PROGRAM_NATIVE_TEMPORARIES_ARB :: GLenum
gl_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6
gl_CMYKA_EXT :: GLenum
gl_CMYKA_EXT = 0x800D
gl_VERTEX_ARRAY_LENGTH_NV :: GLenum
gl_VERTEX_ARRAY_LENGTH_NV = 0x8F2B
gl_BUFFER_MAP_POINTER :: GLenum
gl_BUFFER_MAP_POINTER = 0x88BD
gl_PIXEL_MAP_S_TO_S :: GLenum
gl_PIXEL_MAP_S_TO_S = 0x0C71
gl_TRACE_PRIMITIVES_BIT_MESA :: GLenum
gl_TRACE_PRIMITIVES_BIT_MESA = 0x0002
gl_TEXTURE_COMPARE_FUNC_ARB :: GLenum
gl_TEXTURE_COMPARE_FUNC_ARB = 0x884D
gl_DEBUG_TYPE_ERROR_KHR :: GLenum
gl_DEBUG_TYPE_ERROR_KHR = 0x824C
gl_TESS_CONTROL_SHADER_EXT :: GLenum
gl_TESS_CONTROL_SHADER_EXT = 0x8E88
gl_CURRENT_MATRIX_STACK_DEPTH_NV :: GLenum
gl_CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640
gl_CUBIC_EXT :: GLenum
gl_CUBIC_EXT = 0x8334
gl_TEXTURE11 :: GLenum
gl_TEXTURE11 = 0x84CB
gl_QUERY_RESULT :: GLenum
gl_QUERY_RESULT = 0x8866
gl_VERTEX_ATTRIB_ARRAY5_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY5_NV = 0x8655
gl_TEXTURE_EXTERNAL_OES :: GLenum
gl_TEXTURE_EXTERNAL_OES = 0x8D65
gl_IMAGE_TEXEL_SIZE :: GLenum
gl_IMAGE_TEXEL_SIZE = 0x82A7
gl_MULTISAMPLE_BUFFER_BIT2_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT2_QCOM = 0x04000000
gl_PATCH_DEFAULT_INNER_LEVEL_EXT :: GLenum
gl_PATCH_DEFAULT_INNER_LEVEL_EXT = 0x8E73
gl_STENCIL_BITS :: GLenum
gl_STENCIL_BITS = 0x0D57
gl_MAX_LABEL_LENGTH :: GLenum
gl_MAX_LABEL_LENGTH = 0x82E8
gl_TEXTURE_MAX_CLAMP_R_SGIX :: GLenum
gl_TEXTURE_MAX_CLAMP_R_SGIX = 0x836B
gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLE :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT3_ANGLE = 0x83F2
gl_UNPACK_ALIGNMENT :: GLenum
gl_UNPACK_ALIGNMENT = 0x0CF5
gl_SIGNED_ALPHA_NV :: GLenum
gl_SIGNED_ALPHA_NV = 0x8705
gl_CULL_FACE_MODE :: GLenum
gl_CULL_FACE_MODE = 0x0B45
gl_IMPLEMENTATION_COLOR_READ_FORMAT :: GLenum
gl_IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B
gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB :: GLenum
gl_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB = 0x82F3
gl_TEXTURE27 :: GLenum
gl_TEXTURE27 = 0x84DB
gl_LERP_ATI :: GLenum
gl_LERP_ATI = 0x8969
gl_POINT_SIZE_ARRAY_TYPE_OES :: GLenum
gl_POINT_SIZE_ARRAY_TYPE_OES = 0x898A
gl_SIGNED_HILO8_NV :: GLenum
gl_SIGNED_HILO8_NV = 0x885F
gl_COLOR_ATTACHMENT3_EXT :: GLenum
gl_COLOR_ATTACHMENT3_EXT = 0x8CE3
gl_TEXTURE_IMAGE_FORMAT :: GLenum
gl_TEXTURE_IMAGE_FORMAT = 0x828F
gl_TEXTURE_ALPHA_SIZE_EXT :: GLenum
gl_TEXTURE_ALPHA_SIZE_EXT = 0x805F
gl_MAP2_VERTEX_ATTRIB10_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB10_4_NV = 0x867A
gl_DECR_WRAP_OES :: GLenum
gl_DECR_WRAP_OES = 0x8508
gl_DELETE_STATUS :: GLenum
gl_DELETE_STATUS = 0x8B80
gl_TRANSFORM_FEEDBACK_BARRIER_BIT :: GLenum
gl_TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800
gl_WARPS_PER_SM_NV :: GLenum
gl_WARPS_PER_SM_NV = 0x933A
gl_DEBUG_SEVERITY_LOW_KHR :: GLenum
gl_DEBUG_SEVERITY_LOW_KHR = 0x9148
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2
gl_SAMPLER_2D_RECT_SHADOW :: GLenum
gl_SAMPLER_2D_RECT_SHADOW = 0x8B64
gl_COLOR_ATTACHMENT7 :: GLenum
gl_COLOR_ATTACHMENT7 = 0x8CE7
gl_TRANSFORM_FEEDBACK_BUFFER_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E
gl_POINT_SIZE_GRANULARITY :: GLenum
gl_POINT_SIZE_GRANULARITY = 0x0B13
gl_RECLAIM_MEMORY_HINT_PGI :: GLenum
gl_RECLAIM_MEMORY_HINT_PGI = 0x1A1FE
gl_LUMINANCE16_EXT :: GLenum
gl_LUMINANCE16_EXT = 0x8042
gl_UNSIGNED_BYTE_2_3_3_REV_EXT :: GLenum
gl_UNSIGNED_BYTE_2_3_3_REV_EXT = 0x8362
gl_PACK_COMPRESSED_BLOCK_HEIGHT :: GLenum
gl_PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB :: GLenum
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B
gl_HILO16_NV :: GLenum
gl_HILO16_NV = 0x86F8
gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT :: GLenum
gl_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4
gl_FRAGMENT_COLOR_MATERIAL_SGIX :: GLenum
gl_FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401
gl_DRAW_BUFFER15_EXT :: GLenum
gl_DRAW_BUFFER15_EXT = 0x8834
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT :: GLenum
gl_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001
gl_DOT3_RGBA_IMG :: GLenum
gl_DOT3_RGBA_IMG = 0x86AF
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB :: GLenum
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F
gl_DEBUG_SOURCE_APPLICATION :: GLenum
gl_DEBUG_SOURCE_APPLICATION = 0x824A
gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum
gl_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8
gl_BOOL_VEC4_ARB :: GLenum
gl_BOOL_VEC4_ARB = 0x8B59
gl_SHADER_OBJECT_EXT :: GLenum
gl_SHADER_OBJECT_EXT = 0x8B48
gl_TEXTURE_WRAP_T :: GLenum
gl_TEXTURE_WRAP_T = 0x2803
gl_PIXEL_MAP_S_TO_S_SIZE :: GLenum
gl_PIXEL_MAP_S_TO_S_SIZE = 0x0CB1
gl_LUMINANCE8_ALPHA8_OES :: GLenum
gl_LUMINANCE8_ALPHA8_OES = 0x8045
gl_FRAGMENT_MATERIAL_EXT :: GLenum
gl_FRAGMENT_MATERIAL_EXT = 0x8349
gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL :: GLenum
gl_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL = 0x9500
gl_POLYGON_OFFSET_BIAS_EXT :: GLenum
gl_POLYGON_OFFSET_BIAS_EXT = 0x8039
gl_DEBUG_TYPE_MARKER :: GLenum
gl_DEBUG_TYPE_MARKER = 0x8268
gl_EVAL_2D_NV :: GLenum
gl_EVAL_2D_NV = 0x86C0
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A
gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV :: GLenum
gl_MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44
gl_OUTPUT_TEXTURE_COORD31_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD31_EXT = 0x87BC
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB :: GLenum
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF
gl_WRITE_ONLY_OES :: GLenum
gl_WRITE_ONLY_OES = 0x88B9
gl_TEXTURE_CLIPMAP_FRAME_SGIX :: GLenum
gl_TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172
gl_SAMPLER_1D_SHADOW_ARB :: GLenum
gl_SAMPLER_1D_SHADOW_ARB = 0x8B61
gl_TEXTURE_MATERIAL_FACE_EXT :: GLenum
gl_TEXTURE_MATERIAL_FACE_EXT = 0x8351
gl_NEGATE_BIT_ATI :: GLenum
gl_NEGATE_BIT_ATI = 0x00000004
gl_BOOL_VEC2_ARB :: GLenum
gl_BOOL_VEC2_ARB = 0x8B57
gl_VERTEX_ARRAY_RANGE_APPLE :: GLenum
gl_VERTEX_ARRAY_RANGE_APPLE = 0x851D
gl_DEPTH_BUFFER_BIT1_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT1_QCOM = 0x00000200
gl_ATC_RGB_AMD :: GLenum
gl_ATC_RGB_AMD = 0x8C92
gl_MATRIX23_ARB :: GLenum
gl_MATRIX23_ARB = 0x88D7
gl_ALPHA16_EXT :: GLenum
gl_ALPHA16_EXT = 0x803E
gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV :: GLenum
gl_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520
gl_CON_2_ATI :: GLenum
gl_CON_2_ATI = 0x8943
gl_POST_CONVOLUTION_GREEN_SCALE :: GLenum
gl_POST_CONVOLUTION_GREEN_SCALE = 0x801D
gl_C4UB_V3F :: GLenum
gl_C4UB_V3F = 0x2A23
gl_SRGB8_EXT :: GLenum
gl_SRGB8_EXT = 0x8C41
gl_TESS_CONTROL_SHADER_BIT :: GLenum
gl_TESS_CONTROL_SHADER_BIT = 0x00000008
gl_TRANSFORM_FEEDBACK_RECORD_NV :: GLenum
gl_TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88
gl_PROXY_TEXTURE_2D_STACK_MESAX :: GLenum
gl_PROXY_TEXTURE_2D_STACK_MESAX = 0x875C
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24
gl_RENDERBUFFER_RED_SIZE :: GLenum
gl_RENDERBUFFER_RED_SIZE = 0x8D50
gl_DISTANCE_ATTENUATION_EXT :: GLenum
gl_DISTANCE_ATTENUATION_EXT = 0x8129
gl_NAND :: GLenum
gl_NAND = 0x150E
gl_FRAGMENTS_INSTRUMENT_SGIX :: GLenum
gl_FRAGMENTS_INSTRUMENT_SGIX = 0x8313
gl_N3F_V3F :: GLenum
gl_N3F_V3F = 0x2A25
gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV :: GLenum
gl_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74
gl_LUMINANCE4_ALPHA4_EXT :: GLenum
gl_LUMINANCE4_ALPHA4_EXT = 0x8043
gl_PATH_MODELVIEW_STACK_DEPTH_NV :: GLenum
gl_PATH_MODELVIEW_STACK_DEPTH_NV = 0x0BA3
gl_LUMINANCE32UI_EXT :: GLenum
gl_LUMINANCE32UI_EXT = 0x8D74
gl_SRC_ALPHA_SATURATE :: GLenum
gl_SRC_ALPHA_SATURATE = 0x0308
gl_CONTEXT_RELEASE_BEHAVIOR :: GLenum
gl_CONTEXT_RELEASE_BEHAVIOR = 0x82FB
gl_PATH_FORMAT_PS_NV :: GLenum
gl_PATH_FORMAT_PS_NV = 0x9071
gl_DOUBLE_MAT2x4 :: GLenum
gl_DOUBLE_MAT2x4 = 0x8F4A
gl_POINT_SMOOTH_HINT :: GLenum
gl_POINT_SMOOTH_HINT = 0x0C51
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS :: GLenum
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1
gl_PIXEL_PACK_BUFFER_BINDING_ARB :: GLenum
gl_PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED
gl_UNIFORM_BUFFER_ADDRESS_NV :: GLenum
gl_UNIFORM_BUFFER_ADDRESS_NV = 0x936F
gl_POST_CONVOLUTION_GREEN_BIAS :: GLenum
gl_POST_CONVOLUTION_GREEN_BIAS = 0x8021
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: GLenum
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E
gl_ATOMIC_COUNTER_BUFFER_SIZE :: GLenum
gl_ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS :: GLenum
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS = 0x919A
gl_PATH_TERMINAL_DASH_CAP_NV :: GLenum
gl_PATH_TERMINAL_DASH_CAP_NV = 0x907D
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR = 0x93D0
gl_ONE_MINUS_CONSTANT_COLOR_EXT :: GLenum
gl_ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002
gl_SRC1_COLOR :: GLenum
gl_SRC1_COLOR = 0x88F9
gl_PIXEL_MAP_B_TO_B_SIZE :: GLenum
gl_PIXEL_MAP_B_TO_B_SIZE = 0x0CB8
gl_SAMPLE_ALPHA_TO_COVERAGE_ARB :: GLenum
gl_SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E
gl_VERTEX_ARRAY_RANGE_POINTER_NV :: GLenum
gl_VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521
gl_PERFQUERY_COUNTER_TIMESTAMP_INTEL :: GLenum
gl_PERFQUERY_COUNTER_TIMESTAMP_INTEL = 0x94F5
gl_LUMINANCE16UI_EXT :: GLenum
gl_LUMINANCE16UI_EXT = 0x8D7A
gl_NORMAL_ARRAY_ADDRESS_NV :: GLenum
gl_NORMAL_ARRAY_ADDRESS_NV = 0x8F22
gl_CLIPPING_INPUT_PRIMITIVES_ARB :: GLenum
gl_CLIPPING_INPUT_PRIMITIVES_ARB = 0x82F6
gl_INDEX_LOGIC_OP :: GLenum
gl_INDEX_LOGIC_OP = 0x0BF1
gl_UNSIGNED_SHORT_5_6_5 :: GLenum
gl_UNSIGNED_SHORT_5_6_5 = 0x8363
gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMD :: GLenum
gl_MAX_SPARSE_3D_TEXTURE_SIZE_AMD = 0x9199
gl_PER_STAGE_CONSTANTS_NV :: GLenum
gl_PER_STAGE_CONSTANTS_NV = 0x8535
gl_VIEWPORT_INDEX_PROVOKING_VERTEX_NV :: GLenum
gl_VIEWPORT_INDEX_PROVOKING_VERTEX_NV = 0x825F
gl_VERTEX_ID_NV :: GLenum
gl_VERTEX_ID_NV = 0x8C7B
gl_FEEDBACK_BUFFER_POINTER :: GLenum
gl_FEEDBACK_BUFFER_POINTER = 0x0DF0
gl_GEOMETRY_VERTICES_OUT :: GLenum
gl_GEOMETRY_VERTICES_OUT = 0x8916
gl_ARRAY_STRIDE :: GLenum
gl_ARRAY_STRIDE = 0x92FE
gl_INVALID_ENUM :: GLenum
gl_INVALID_ENUM = 0x0500
gl_SAMPLER_RENDERBUFFER_NV :: GLenum
gl_SAMPLER_RENDERBUFFER_NV = 0x8E56
gl_RENDERBUFFER_HEIGHT_EXT :: GLenum
gl_RENDERBUFFER_HEIGHT_EXT = 0x8D43
gl_BYTE :: GLenum
gl_BYTE = 0x1400
gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT :: GLenum
gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT = 0x00000004
gl_VBO_FREE_MEMORY_ATI :: GLenum
gl_VBO_FREE_MEMORY_ATI = 0x87FB
gl_FILTER4_SGIS :: GLenum
gl_FILTER4_SGIS = 0x8146
gl_PIXEL_TILE_HEIGHT_SGIX :: GLenum
gl_PIXEL_TILE_HEIGHT_SGIX = 0x8141
gl_RGBA8_EXT :: GLenum
gl_RGBA8_EXT = 0x8058
gl_MAX_PROGRAM_LOOP_DEPTH_NV :: GLenum
gl_MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT :: GLenum
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS_EXT = 0x90CB
gl_VERTEX_ATTRIB_ARRAY_DIVISOR :: GLenum
gl_VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE
gl_CONVOLUTION_WIDTH_EXT :: GLenum
gl_CONVOLUTION_WIDTH_EXT = 0x8018
gl_READ_PIXELS :: GLenum
gl_READ_PIXELS = 0x828C
gl_ACTIVE_RESOURCES :: GLenum
gl_ACTIVE_RESOURCES = 0x92F5
gl_ACTIVE_TEXTURE :: GLenum
gl_ACTIVE_TEXTURE = 0x84E0
gl_COMPUTE_TEXTURE :: GLenum
gl_COMPUTE_TEXTURE = 0x82A0
gl_COLOR_ATTACHMENT3 :: GLenum
gl_COLOR_ATTACHMENT3 = 0x8CE3
gl_POINT_SIZE_MAX :: GLenum
gl_POINT_SIZE_MAX = 0x8127
gl_PATCH_VERTICES_EXT :: GLenum
gl_PATCH_VERTICES_EXT = 0x8E72
gl_DRAW_BUFFER2_NV :: GLenum
gl_DRAW_BUFFER2_NV = 0x8827
gl_REG_4_ATI :: GLenum
gl_REG_4_ATI = 0x8925
gl_SLUMINANCE8_ALPHA8_EXT :: GLenum
gl_SLUMINANCE8_ALPHA8_EXT = 0x8C45
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6
gl_CLIP_PLANE4 :: GLenum
gl_CLIP_PLANE4 = 0x3004
gl_TEXCOORD3_BIT_PGI :: GLenum
gl_TEXCOORD3_BIT_PGI = 0x40000000
gl_EVAL_VERTEX_ATTRIB4_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB4_NV = 0x86CA
gl_DISPATCH_INDIRECT_BUFFER_BINDING :: GLenum
gl_DISPATCH_INDIRECT_BUFFER_BINDING = 0x90EF
gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV :: GLenum
gl_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033
gl_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY = 0x900C
gl_ARRAY_OBJECT_BUFFER_ATI :: GLenum
gl_ARRAY_OBJECT_BUFFER_ATI = 0x8766
gl_COLOR_ARRAY_LENGTH_NV :: GLenum
gl_COLOR_ARRAY_LENGTH_NV = 0x8F2D
gl_DRAW_BUFFER13_NV :: GLenum
gl_DRAW_BUFFER13_NV = 0x8832
gl_UNSIGNED_INT_IMAGE_CUBE :: GLenum
gl_UNSIGNED_INT_IMAGE_CUBE = 0x9066
gl_TEXTURE_1D_ARRAY :: GLenum
gl_TEXTURE_1D_ARRAY = 0x8C18
gl_INDEX_BITS :: GLenum
gl_INDEX_BITS = 0x0D51
gl_MAX_FRAMEBUFFER_LAYERS_EXT :: GLenum
gl_MAX_FRAMEBUFFER_LAYERS_EXT = 0x9317
gl_TEXTURE_BUFFER_ARB :: GLenum
gl_TEXTURE_BUFFER_ARB = 0x8C2A
gl_NUM_FRAGMENT_REGISTERS_ATI :: GLenum
gl_NUM_FRAGMENT_REGISTERS_ATI = 0x896E
gl_MODELVIEW0_STACK_DEPTH_EXT :: GLenum
gl_MODELVIEW0_STACK_DEPTH_EXT = 0x0BA3
gl_IMAGE_CLASS_4_X_8 :: GLenum
gl_IMAGE_CLASS_4_X_8 = 0x82BF
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT :: GLenum
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F
gl_TEXTURE10 :: GLenum
gl_TEXTURE10 = 0x84CA
gl_VIEW_CLASS_64_BITS :: GLenum
gl_VIEW_CLASS_64_BITS = 0x82C6
gl_MAX_SPARSE_TEXTURE_SIZE_AMD :: GLenum
gl_MAX_SPARSE_TEXTURE_SIZE_AMD = 0x9198
gl_OFFSET :: GLenum
gl_OFFSET = 0x92FC
gl_TEXTURE_BINDING_CUBE_MAP_OES :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_OES = 0x8514
gl_TEXTURE_SWIZZLE_B_EXT :: GLenum
gl_TEXTURE_SWIZZLE_B_EXT = 0x8E44
gl_PROGRAM_FORMAT_ASCII_ARB :: GLenum
gl_PROGRAM_FORMAT_ASCII_ARB = 0x8875
gl_MAX_COLOR_ATTACHMENTS_EXT :: GLenum
gl_MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF
gl_FILL :: GLenum
gl_FILL = 0x1B02
gl_SMOOTH_POINT_SIZE_RANGE :: GLenum
gl_SMOOTH_POINT_SIZE_RANGE = 0x0B12
gl_TEXTURE_DS_SIZE_NV :: GLenum
gl_TEXTURE_DS_SIZE_NV = 0x871D
gl_PROGRAM_POINT_SIZE :: GLenum
gl_PROGRAM_POINT_SIZE = 0x8642
gl_GREEN_BIAS :: GLenum
gl_GREEN_BIAS = 0x0D19
gl_EVAL_VERTEX_ATTRIB9_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB9_NV = 0x86CF
gl_CLIENT_VERTEX_ARRAY_BIT :: GLenum
gl_CLIENT_VERTEX_ARRAY_BIT = 0x00000002
gl_FILE_NAME_NV :: GLenum
gl_FILE_NAME_NV = 0x9074
gl_LIGHTING_BIT :: GLenum
gl_LIGHTING_BIT = 0x00000040
gl_MAX_HEIGHT :: GLenum
gl_MAX_HEIGHT = 0x827F
gl_EDGE_FLAG_ARRAY_ADDRESS_NV :: GLenum
gl_EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26
gl_TRANSFORM_FEEDBACK_BUFFER_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E
gl_ALPHA_TEST_REF_QCOM :: GLenum
gl_ALPHA_TEST_REF_QCOM = 0x0BC2
gl_TEXTURE_RESIDENT_EXT :: GLenum
gl_TEXTURE_RESIDENT_EXT = 0x8067
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT :: GLenum
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT = 0x8A57
gl_RESAMPLE_REPLICATE_OML :: GLenum
gl_RESAMPLE_REPLICATE_OML = 0x8986
gl_SECONDARY_COLOR_ARRAY_SIZE :: GLenum
gl_SECONDARY_COLOR_ARRAY_SIZE = 0x845A
gl_CLIP_DISTANCE0 :: GLenum
gl_CLIP_DISTANCE0 = 0x3000
gl_INTERNALFORMAT_DEPTH_TYPE :: GLenum
gl_INTERNALFORMAT_DEPTH_TYPE = 0x827C
gl_VARIABLE_E_NV :: GLenum
gl_VARIABLE_E_NV = 0x8527
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB :: GLenum
gl_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243
gl_MAX_VERTEX_VARYING_COMPONENTS_EXT :: GLenum
gl_MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE
gl_UNKNOWN_CONTEXT_RESET :: GLenum
gl_UNKNOWN_CONTEXT_RESET = 0x8255
gl_RGBA_SIGNED_COMPONENTS_EXT :: GLenum
gl_RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C
gl_INT_IMAGE_3D :: GLenum
gl_INT_IMAGE_3D = 0x9059
gl_PROGRAM_STRING_NV :: GLenum
gl_PROGRAM_STRING_NV = 0x8628
gl_WEIGHT_ARRAY_TYPE_ARB :: GLenum
gl_WEIGHT_ARRAY_TYPE_ARB = 0x86A9
gl_PIXEL_TEX_GEN_Q_ROUND_SGIX :: GLenum
gl_PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185
gl_FLOAT_RGBA16_NV :: GLenum
gl_FLOAT_RGBA16_NV = 0x888A
gl_MAX_SHADER_STORAGE_BLOCK_SIZE :: GLenum
gl_MAX_SHADER_STORAGE_BLOCK_SIZE = 0x90DE
gl_TEXTURE_BASE_LEVEL :: GLenum
gl_TEXTURE_BASE_LEVEL = 0x813C
gl_CLIP_DISTANCE6_APPLE :: GLenum
gl_CLIP_DISTANCE6_APPLE = 0x3006
gl_SWIZZLE_STRQ_DQ_ATI :: GLenum
gl_SWIZZLE_STRQ_DQ_ATI = 0x897B
gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6
gl_TEXTURE1 :: GLenum
gl_TEXTURE1 = 0x84C1
gl_CLIP_PLANE1 :: GLenum
gl_CLIP_PLANE1 = 0x3001
gl_BUFFER_MAP_POINTER_OES :: GLenum
gl_BUFFER_MAP_POINTER_OES = 0x88BD
gl_DEBUG_SOURCE_THIRD_PARTY :: GLenum
gl_DEBUG_SOURCE_THIRD_PARTY = 0x8249
gl_COLOR_ATTACHMENT9_EXT :: GLenum
gl_COLOR_ATTACHMENT9_EXT = 0x8CE9
gl_MAX_PROGRAM_CALL_DEPTH_NV :: GLenum
gl_MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5
gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NV :: GLenum
gl_DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E
gl_DEBUG_CALLBACK_FUNCTION :: GLenum
gl_DEBUG_CALLBACK_FUNCTION = 0x8244
gl_PROGRAM_TARGET_NV :: GLenum
gl_PROGRAM_TARGET_NV = 0x8646
gl_MAX_NAME_LENGTH :: GLenum
gl_MAX_NAME_LENGTH = 0x92F6
gl_MINUS_CLAMPED_NV :: GLenum
gl_MINUS_CLAMPED_NV = 0x92B3
gl_MIRROR_CLAMP_EXT :: GLenum
gl_MIRROR_CLAMP_EXT = 0x8742
gl_TEXTURE16_ARB :: GLenum
gl_TEXTURE16_ARB = 0x84D0
gl_TESS_CONTROL_TEXTURE :: GLenum
gl_TESS_CONTROL_TEXTURE = 0x829C
gl_LUMINANCE_SNORM :: GLenum
gl_LUMINANCE_SNORM = 0x9011
gl_VERTEX_BINDING_OFFSET :: GLenum
gl_VERTEX_BINDING_OFFSET = 0x82D7
gl_3D :: GLenum
gl_3D = 0x0601
gl_TEXTURE_COORD_ARRAY_ADDRESS_NV :: GLenum
gl_TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25
gl_DEPTH_COMPONENT16 :: GLenum
gl_DEPTH_COMPONENT16 = 0x81A5
gl_TEXTURE20 :: GLenum
gl_TEXTURE20 = 0x84D4
gl_TEXTURE_WIDTH :: GLenum
gl_TEXTURE_WIDTH = 0x1000
gl_GREEN :: GLenum
gl_GREEN = 0x1904
gl_EXCLUSION_NV :: GLenum
gl_EXCLUSION_NV = 0x92A0
gl_VERTEX_ARRAY_BINDING :: GLenum
gl_VERTEX_ARRAY_BINDING = 0x85B5
gl_PROGRAM :: GLenum
gl_PROGRAM = 0x82E2
gl_NEGATIVE_X_EXT :: GLenum
gl_NEGATIVE_X_EXT = 0x87D9
gl_CURRENT_TIME_NV :: GLenum
gl_CURRENT_TIME_NV = 0x8E28
gl_COMPRESSED_RGBA_ASTC_8x8_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_8x8_KHR = 0x93B7
gl_TRANSFORM_FEEDBACK_ATTRIBS_NV :: GLenum
gl_TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT :: GLenum
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT = 0x8F63
gl_INTENSITY4_EXT :: GLenum
gl_INTENSITY4_EXT = 0x804A
gl_UNSIGNALED_APPLE :: GLenum
gl_UNSIGNALED_APPLE = 0x9118
gl_CLIP_DISTANCE0_APPLE :: GLenum
gl_CLIP_DISTANCE0_APPLE = 0x3000
gl_INVARIANT_DATATYPE_EXT :: GLenum
gl_INVARIANT_DATATYPE_EXT = 0x87EB
gl_DEPTH_COMPONENT32F :: GLenum
gl_DEPTH_COMPONENT32F = 0x8CAC
gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB :: GLenum
gl_MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A
gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV :: GLenum
gl_GLYPH_HORIZONTAL_BEARING_X_BIT_NV = 0x04
gl_MAX_RATIONAL_EVAL_ORDER_NV :: GLenum
gl_MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7
gl_STENCIL_INDEX4_OES :: GLenum
gl_STENCIL_INDEX4_OES = 0x8D47
gl_BUFFER_FLUSHING_UNMAP_APPLE :: GLenum
gl_BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13
gl_INT8_VEC4_NV :: GLenum
gl_INT8_VEC4_NV = 0x8FE3
gl_SLUMINANCE8_NV :: GLenum
gl_SLUMINANCE8_NV = 0x8C47
gl_MODELVIEW24_ARB :: GLenum
gl_MODELVIEW24_ARB = 0x8738
gl_VERTEX_ARRAY_RANGE_LENGTH_APPLE :: GLenum
gl_VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E
gl_LOSE_CONTEXT_ON_RESET_KHR :: GLenum
gl_LOSE_CONTEXT_ON_RESET_KHR = 0x8252
gl_TRANSPOSE_AFFINE_2D_NV :: GLenum
gl_TRANSPOSE_AFFINE_2D_NV = 0x9096
gl_FLOAT_MAT2_ARB :: GLenum
gl_FLOAT_MAT2_ARB = 0x8B5A
gl_COMBINER1_NV :: GLenum
gl_COMBINER1_NV = 0x8551
gl_TEXTURE_PRE_SPECULAR_HP :: GLenum
gl_TEXTURE_PRE_SPECULAR_HP = 0x8169
gl_DEPTH_STENCIL_NV :: GLenum
gl_DEPTH_STENCIL_NV = 0x84F9
gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL = 0x94FF
gl_LINE_WIDTH :: GLenum
gl_LINE_WIDTH = 0x0B21
gl_HINT_BIT :: GLenum
gl_HINT_BIT = 0x00008000
gl_SOFTLIGHT_KHR :: GLenum
gl_SOFTLIGHT_KHR = 0x929C
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE :: GLenum
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4
gl_QUAD_LUMINANCE8_SGIS :: GLenum
gl_QUAD_LUMINANCE8_SGIS = 0x8121
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F
gl_COLOR_ARRAY_BUFFER_BINDING :: GLenum
gl_COLOR_ARRAY_BUFFER_BINDING = 0x8898
gl_DRAW_BUFFER0_EXT :: GLenum
gl_DRAW_BUFFER0_EXT = 0x8825
gl_EMBOSS_LIGHT_NV :: GLenum
gl_EMBOSS_LIGHT_NV = 0x855D
gl_PIXEL_MAP_I_TO_I :: GLenum
gl_PIXEL_MAP_I_TO_I = 0x0C70
gl_FIXED :: GLenum
gl_FIXED = 0x140C
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR = 0x93DD
gl_TEXTURE2 :: GLenum
gl_TEXTURE2 = 0x84C2
gl_TEXTURE_ALPHA_TYPE_ARB :: GLenum
gl_TEXTURE_ALPHA_TYPE_ARB = 0x8C13
gl_TEXTURE_DEPTH_QCOM :: GLenum
gl_TEXTURE_DEPTH_QCOM = 0x8BD4
gl_GET_TEXTURE_IMAGE_FORMAT :: GLenum
gl_GET_TEXTURE_IMAGE_FORMAT = 0x8291
gl_DOT_PRODUCT_TEXTURE_2D_NV :: GLenum
gl_DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE
gl_QUAD_INTENSITY8_SGIS :: GLenum
gl_QUAD_INTENSITY8_SGIS = 0x8123
gl_DEBUG_TYPE_PERFORMANCE_ARB :: GLenum
gl_DEBUG_TYPE_PERFORMANCE_ARB = 0x8250
gl_MAX_TEXTURE_BUFFER_SIZE_ARB :: GLenum
gl_MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B
gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT :: GLenum
gl_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3
gl_LOCATION_INDEX :: GLenum
gl_LOCATION_INDEX = 0x930F
gl_FRAMEBUFFER_ATTACHMENT_LAYERED :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7
gl_EYE_POINT_SGIS :: GLenum
gl_EYE_POINT_SGIS = 0x81F4
gl_VIEW_CLASS_96_BITS :: GLenum
gl_VIEW_CLASS_96_BITS = 0x82C5
gl_RGB5_A1_EXT :: GLenum
gl_RGB5_A1_EXT = 0x8057
gl_MODELVIEW12_ARB :: GLenum
gl_MODELVIEW12_ARB = 0x872C
gl_INTERLACE_READ_OML :: GLenum
gl_INTERLACE_READ_OML = 0x8981
gl_PATCH_VERTICES :: GLenum
gl_PATCH_VERTICES = 0x8E72
gl_PIXEL_FRAGMENT_RGB_SOURCE_SGIS :: GLenum
gl_PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354
gl_DRAW_BUFFER10_NV :: GLenum
gl_DRAW_BUFFER10_NV = 0x882F
gl_STENCIL_BACK_FUNC :: GLenum
gl_STENCIL_BACK_FUNC = 0x8800
gl_COVERAGE_ALL_FRAGMENTS_NV :: GLenum
gl_COVERAGE_ALL_FRAGMENTS_NV = 0x8ED5
gl_MIN_PROGRAM_TEXEL_OFFSET :: GLenum
gl_MIN_PROGRAM_TEXEL_OFFSET = 0x8904
gl_POINT_FADE_THRESHOLD_SIZE_SGIS :: GLenum
gl_POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128
gl_TESS_CONTROL_OUTPUT_VERTICES :: GLenum
gl_TESS_CONTROL_OUTPUT_VERTICES = 0x8E75
gl_ALPHA_BITS :: GLenum
gl_ALPHA_BITS = 0x0D55
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV = 0x8D56
gl_TEXTURE_BINDING_EXTERNAL_OES :: GLenum
gl_TEXTURE_BINDING_EXTERNAL_OES = 0x8D67
gl_RED_MIN_CLAMP_INGR :: GLenum
gl_RED_MIN_CLAMP_INGR = 0x8560
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F
gl_PERFQUERY_COUNTER_THROUGHPUT_INTEL :: GLenum
gl_PERFQUERY_COUNTER_THROUGHPUT_INTEL = 0x94F3
gl_ADJACENT_PAIRS_NV :: GLenum
gl_ADJACENT_PAIRS_NV = 0x90AE
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F
gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES :: GLenum
gl_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES = 0x8B9E
gl_TEXTURE4 :: GLenum
gl_TEXTURE4 = 0x84C4
gl_LUMINANCE12_ALPHA4 :: GLenum
gl_LUMINANCE12_ALPHA4 = 0x8046
gl_DOUBLE_VEC4 :: GLenum
gl_DOUBLE_VEC4 = 0x8FFE
gl_COLOR_ATTACHMENT8 :: GLenum
gl_COLOR_ATTACHMENT8 = 0x8CE8
gl_PATH_FOG_GEN_MODE_NV :: GLenum
gl_PATH_FOG_GEN_MODE_NV = 0x90AC
gl_TRANSFORM_FEEDBACK_VARYINGS_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83
gl_COLOR_BUFFER_BIT6_QCOM :: GLenum
gl_COLOR_BUFFER_BIT6_QCOM = 0x00000040
gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214
gl_INT_IMAGE_3D_EXT :: GLenum
gl_INT_IMAGE_3D_EXT = 0x9059
gl_BACK_LEFT :: GLenum
gl_BACK_LEFT = 0x0402
gl_BGRA8_EXT :: GLenum
gl_BGRA8_EXT = 0x93A1
gl_DEBUG_TYPE_PUSH_GROUP_KHR :: GLenum
gl_DEBUG_TYPE_PUSH_GROUP_KHR = 0x8269
gl_T :: GLenum
gl_T = 0x2001
gl_DETAIL_TEXTURE_FUNC_POINTS_SGIS :: GLenum
gl_DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C
gl_FRAMEBUFFER_UNDEFINED_OES :: GLenum
gl_FRAMEBUFFER_UNDEFINED_OES = 0x8219
gl_GREATER :: GLenum
gl_GREATER = 0x0204
gl_COMPRESSED_R11_EAC :: GLenum
gl_COMPRESSED_R11_EAC = 0x9270
gl_STENCIL_VALUE_MASK :: GLenum
gl_STENCIL_VALUE_MASK = 0x0B93
gl_SAMPLER_2D_RECT :: GLenum
gl_SAMPLER_2D_RECT = 0x8B63
gl_LAYOUT_LINEAR_CPU_CACHED_INTEL :: GLenum
gl_LAYOUT_LINEAR_CPU_CACHED_INTEL = 2
gl_TEXTURE5_ARB :: GLenum
gl_TEXTURE5_ARB = 0x84C5
gl_CON_9_ATI :: GLenum
gl_CON_9_ATI = 0x894A
gl_EQUIV :: GLenum
gl_EQUIV = 0x1509
gl_VIEW_CLASS_S3TC_DXT1_RGBA :: GLenum
gl_VIEW_CLASS_S3TC_DXT1_RGBA = 0x82CD
gl_TEXTURE_COORD_ARRAY_LENGTH_NV :: GLenum
gl_TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F
gl_FRONT_LEFT :: GLenum
gl_FRONT_LEFT = 0x0400
gl_MAX_VIEWPORTS :: GLenum
gl_MAX_VIEWPORTS = 0x825B
gl_REDUCE_EXT :: GLenum
gl_REDUCE_EXT = 0x8016
gl_VERTEX_PROGRAM_NV :: GLenum
gl_VERTEX_PROGRAM_NV = 0x8620
gl_COMPRESSED_RGBA :: GLenum
gl_COMPRESSED_RGBA = 0x84EE
gl_VARIABLE_F_NV :: GLenum
gl_VARIABLE_F_NV = 0x8528
gl_VERTEX_ARRAY_ADDRESS_NV :: GLenum
gl_VERTEX_ARRAY_ADDRESS_NV = 0x8F21
gl_RELATIVE_LINE_TO_NV :: GLenum
gl_RELATIVE_LINE_TO_NV = 0x05
gl_FLAT :: GLenum
gl_FLAT = 0x1D00
gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB :: GLenum
gl_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB = 0x9344
gl_POST_CONVOLUTION_RED_BIAS_EXT :: GLenum
gl_POST_CONVOLUTION_RED_BIAS_EXT = 0x8020
gl_MATRIX_EXT :: GLenum
gl_MATRIX_EXT = 0x87C0
gl_MAP1_VERTEX_ATTRIB15_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB15_4_NV = 0x866F
gl_PERFQUERY_DONOT_FLUSH_INTEL :: GLenum
gl_PERFQUERY_DONOT_FLUSH_INTEL = 0x83F9
gl_SMALL_CW_ARC_TO_NV :: GLenum
gl_SMALL_CW_ARC_TO_NV = 0x14
gl_WRITE_ONLY_ARB :: GLenum
gl_WRITE_ONLY_ARB = 0x88B9
gl_RGBA_S3TC :: GLenum
gl_RGBA_S3TC = 0x83A2
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3
gl_CONSTANT_COLOR_EXT :: GLenum
gl_CONSTANT_COLOR_EXT = 0x8001
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING :: GLenum
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C
gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086
gl_PIXEL_SUBSAMPLE_4444_SGIX :: GLenum
gl_PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2
gl_BLEND_EQUATION_ALPHA_OES :: GLenum
gl_BLEND_EQUATION_ALPHA_OES = 0x883D
gl_RGB8I_EXT :: GLenum
gl_RGB8I_EXT = 0x8D8F
gl_SELECTION_BUFFER_SIZE :: GLenum
gl_SELECTION_BUFFER_SIZE = 0x0DF4
gl_TEXTURE_RANGE_LENGTH_APPLE :: GLenum
gl_TEXTURE_RANGE_LENGTH_APPLE = 0x85B7
gl_FOG_END :: GLenum
gl_FOG_END = 0x0B64
gl_ZERO_TO_ONE :: GLenum
gl_ZERO_TO_ONE = 0x935F
gl_RG32UI :: GLenum
gl_RG32UI = 0x823C
gl_TEXTURE_LOD_BIAS :: GLenum
gl_TEXTURE_LOD_BIAS = 0x8501
gl_ALPHA_SNORM :: GLenum
gl_ALPHA_SNORM = 0x9010
gl_TRANSFORM_FEEDBACK_VARYINGS_NV :: GLenum
gl_TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83
gl_ALPHA8I_EXT :: GLenum
gl_ALPHA8I_EXT = 0x8D90
gl_TEXTURE_4D_BINDING_SGIS :: GLenum
gl_TEXTURE_4D_BINDING_SGIS = 0x814F
gl_DOT3_RGB_ARB :: GLenum
gl_DOT3_RGB_ARB = 0x86AE
gl_COLOR_ATTACHMENT2 :: GLenum
gl_COLOR_ATTACHMENT2 = 0x8CE2
gl_BITMAP_TOKEN :: GLenum
gl_BITMAP_TOKEN = 0x0704
gl_HISTOGRAM_LUMINANCE_SIZE :: GLenum
gl_HISTOGRAM_LUMINANCE_SIZE = 0x802C
gl_TEXTURE_COMPRESSED :: GLenum
gl_TEXTURE_COMPRESSED = 0x86A1
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS :: GLenum
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS = 0x90D9
gl_RGB16_SNORM :: GLenum
gl_RGB16_SNORM = 0x8F9A
gl_NUM_COMPRESSED_TEXTURE_FORMATS :: GLenum
gl_NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2
gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT :: GLenum
gl_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT = 0x90CD
gl_COMBINER_COMPONENT_USAGE_NV :: GLenum
gl_COMBINER_COMPONENT_USAGE_NV = 0x8544
gl_BACK_RIGHT :: GLenum
gl_BACK_RIGHT = 0x0403
gl_MAP2_VERTEX_4 :: GLenum
gl_MAP2_VERTEX_4 = 0x0DB8
gl_RG16F_EXT :: GLenum
gl_RG16F_EXT = 0x822F
gl_TOP_LEVEL_ARRAY_SIZE :: GLenum
gl_TOP_LEVEL_ARRAY_SIZE = 0x930C
gl_CULL_VERTEX_OBJECT_POSITION_EXT :: GLenum
gl_CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC
gl_COMPRESSED_LUMINANCE_ARB :: GLenum
gl_COMPRESSED_LUMINANCE_ARB = 0x84EA
gl_FRAGMENT_LIGHT7_SGIX :: GLenum
gl_FRAGMENT_LIGHT7_SGIX = 0x8413
gl_PATH_OBJECT_BOUNDING_BOX_NV :: GLenum
gl_PATH_OBJECT_BOUNDING_BOX_NV = 0x908A
gl_SET :: GLenum
gl_SET = 0x150F
gl_BOOL_VEC3_ARB :: GLenum
gl_BOOL_VEC3_ARB = 0x8B58
gl_RESCALE_NORMAL_EXT :: GLenum
gl_RESCALE_NORMAL_EXT = 0x803A
gl_MAP2_VERTEX_ATTRIB0_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB0_4_NV = 0x8670
gl_FRAMEBUFFER_DEFAULT :: GLenum
gl_FRAMEBUFFER_DEFAULT = 0x8218
gl_MATRIX11_ARB :: GLenum
gl_MATRIX11_ARB = 0x88CB
gl_RENDERBUFFER_HEIGHT_OES :: GLenum
gl_RENDERBUFFER_HEIGHT_OES = 0x8D43
gl_R16_EXT :: GLenum
gl_R16_EXT = 0x822A
gl_RGBA12_EXT :: GLenum
gl_RGBA12_EXT = 0x805A
gl_FUNC_SUBTRACT_EXT :: GLenum
gl_FUNC_SUBTRACT_EXT = 0x800A
gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARB :: GLenum
gl_MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D
gl_PROGRAM_RESULT_COMPONENTS_NV :: GLenum
gl_PROGRAM_RESULT_COMPONENTS_NV = 0x8907
gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI :: GLenum
gl_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8
gl_RGB_FLOAT32_ATI :: GLenum
gl_RGB_FLOAT32_ATI = 0x8815
gl_PROGRAM_BINARY_FORMATS :: GLenum
gl_PROGRAM_BINARY_FORMATS = 0x87FF
gl_FRAGMENT_SHADER_ATI :: GLenum
gl_FRAGMENT_SHADER_ATI = 0x8920
gl_OBJECT_TYPE :: GLenum
gl_OBJECT_TYPE = 0x9112
gl_COUNT_DOWN_NV :: GLenum
gl_COUNT_DOWN_NV = 0x9089
gl_RGBA32F_ARB :: GLenum
gl_RGBA32F_ARB = 0x8814
gl_MAX_ELEMENTS_VERTICES_EXT :: GLenum
gl_MAX_ELEMENTS_VERTICES_EXT = 0x80E8
gl_BOOL_VEC4 :: GLenum
gl_BOOL_VEC4 = 0x8B59
gl_STENCIL_CLEAR_VALUE :: GLenum
gl_STENCIL_CLEAR_VALUE = 0x0B91
gl_PROGRAM_ATTRIBS_ARB :: GLenum
gl_PROGRAM_ATTRIBS_ARB = 0x88AC
gl_BROWSER_DEFAULT_WEBGL :: GLenum
gl_BROWSER_DEFAULT_WEBGL = 0x9244
gl_DRAW_BUFFER5_EXT :: GLenum
gl_DRAW_BUFFER5_EXT = 0x882A
gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT :: GLenum
gl_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336
gl_INT_SAMPLER_1D_ARRAY :: GLenum
gl_INT_SAMPLER_1D_ARRAY = 0x8DCE
gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT :: GLenum
gl_TEXTURE_COMPRESSED_BLOCK_HEIGHT = 0x82B2
gl_COMPRESSED_SLUMINANCE_ALPHA_EXT :: GLenum
gl_COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B
gl_VERTEX_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_VERTEX_ARRAY_LIST_STRIDE_IBM = 103080
gl_UNSIGNED_INT_VEC4 :: GLenum
gl_UNSIGNED_INT_VEC4 = 0x8DC8
gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS :: GLenum
gl_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33
gl_MINMAX_FORMAT :: GLenum
gl_MINMAX_FORMAT = 0x802F
gl_SEPARATE_SPECULAR_COLOR_EXT :: GLenum
gl_SEPARATE_SPECULAR_COLOR_EXT = 0x81FA
gl_SRC_IN_NV :: GLenum
gl_SRC_IN_NV = 0x928A
gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS :: GLenum
gl_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31
gl_MULTIVIEW_EXT :: GLenum
gl_MULTIVIEW_EXT = 0x90F1
gl_CLIP_PLANE0_IMG :: GLenum
gl_CLIP_PLANE0_IMG = 0x3000
gl_BUFFER_MAPPED_ARB :: GLenum
gl_BUFFER_MAPPED_ARB = 0x88BC
gl_DRAW_BUFFER12_EXT :: GLenum
gl_DRAW_BUFFER12_EXT = 0x8831
gl_RGB5_EXT :: GLenum
gl_RGB5_EXT = 0x8050
gl_BUFFER_MAPPED :: GLenum
gl_BUFFER_MAPPED = 0x88BC
gl_PRIMITIVES_SUBMITTED_ARB :: GLenum
gl_PRIMITIVES_SUBMITTED_ARB = 0x82EF
gl_REG_20_ATI :: GLenum
gl_REG_20_ATI = 0x8935
gl_VERTEX_ATTRIB_ARRAY14_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY14_NV = 0x865E
gl_ALPHA16F_EXT :: GLenum
gl_ALPHA16F_EXT = 0x881C
gl_DRAW_BUFFER7 :: GLenum
gl_DRAW_BUFFER7 = 0x882C
gl_BGRA_INTEGER :: GLenum
gl_BGRA_INTEGER = 0x8D9B
gl_EDGE_FLAG_ARRAY_BUFFER_BINDING :: GLenum
gl_EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B
gl_UNPACK_COMPRESSED_BLOCK_WIDTH :: GLenum
gl_UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127
gl_CONVOLUTION_1D_EXT :: GLenum
gl_CONVOLUTION_1D_EXT = 0x8010
gl_TEXTURE7 :: GLenum
gl_TEXTURE7 = 0x84C7
gl_MAX_ELEMENT_INDEX :: GLenum
gl_MAX_ELEMENT_INDEX = 0x8D6B
gl_FOG_COORD_ARRAY_ADDRESS_NV :: GLenum
gl_FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28
gl_FONT_DESCENDER_BIT_NV :: GLenum
gl_FONT_DESCENDER_BIT_NV = 0x00400000
gl_MAX_PATCH_VERTICES :: GLenum
gl_MAX_PATCH_VERTICES = 0x8E7D
gl_UNSIGNALED :: GLenum
gl_UNSIGNALED = 0x9118
gl_FLOAT_MAT2x4_NV :: GLenum
gl_FLOAT_MAT2x4_NV = 0x8B66
gl_COMBINE_EXT :: GLenum
gl_COMBINE_EXT = 0x8570
gl_ELEMENT_ARRAY_BUFFER :: GLenum
gl_ELEMENT_ARRAY_BUFFER = 0x8893
gl_OPERAND1_ALPHA_EXT :: GLenum
gl_OPERAND1_ALPHA_EXT = 0x8599
gl_OP_RECIP_EXT :: GLenum
gl_OP_RECIP_EXT = 0x8794
gl_FLOAT_RGBA_NV :: GLenum
gl_FLOAT_RGBA_NV = 0x8883
gl_TRANSFORM_FEEDBACK_BUFFER_INDEX :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_INDEX = 0x934B
gl_DEBUG_TYPE_PORTABILITY :: GLenum
gl_DEBUG_TYPE_PORTABILITY = 0x824F
gl_IMAGE_SCALE_Y_HP :: GLenum
gl_IMAGE_SCALE_Y_HP = 0x8156
gl_YCRCB_422_SGIX :: GLenum
gl_YCRCB_422_SGIX = 0x81BB
gl_UNIFORM :: GLenum
gl_UNIFORM = 0x92E1
gl_TEXTURE_COLOR_TABLE_SGI :: GLenum
gl_TEXTURE_COLOR_TABLE_SGI = 0x80BC
gl_CONVOLUTION_HEIGHT :: GLenum
gl_CONVOLUTION_HEIGHT = 0x8019
gl_MAT_COLOR_INDEXES_BIT_PGI :: GLenum
gl_MAT_COLOR_INDEXES_BIT_PGI = 0x01000000
gl_TEXTURE_3D_BINDING_OES :: GLenum
gl_TEXTURE_3D_BINDING_OES = 0x806A
gl_RGB_INTEGER_EXT :: GLenum
gl_RGB_INTEGER_EXT = 0x8D98
gl_PALETTE4_RGB8_OES :: GLenum
gl_PALETTE4_RGB8_OES = 0x8B90
gl_SRC_ATOP_NV :: GLenum
gl_SRC_ATOP_NV = 0x928E
gl_TEXTURE_OBJECT_VALID_QCOM :: GLenum
gl_TEXTURE_OBJECT_VALID_QCOM = 0x8BDB
gl_OP_POWER_EXT :: GLenum
gl_OP_POWER_EXT = 0x8793
gl_MAX_DRAW_BUFFERS_EXT :: GLenum
gl_MAX_DRAW_BUFFERS_EXT = 0x8824
gl_MAX_ARRAY_TEXTURE_LAYERS :: GLenum
gl_MAX_ARRAY_TEXTURE_LAYERS = 0x88FF
gl_STACK_UNDERFLOW_KHR :: GLenum
gl_STACK_UNDERFLOW_KHR = 0x0504
gl_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: GLenum
gl_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F
gl_VARIANT_ARRAY_POINTER_EXT :: GLenum
gl_VARIANT_ARRAY_POINTER_EXT = 0x87E9
gl_FRACTIONAL_EVEN_EXT :: GLenum
gl_FRACTIONAL_EVEN_EXT = 0x8E7C
gl_POLYGON_BIT :: GLenum
gl_POLYGON_BIT = 0x00000008
gl_DOUBLE_MAT4_EXT :: GLenum
gl_DOUBLE_MAT4_EXT = 0x8F48
gl_4PASS_2_SGIS :: GLenum
gl_4PASS_2_SGIS = 0x80A6
gl_ALPHA_FLOAT16_APPLE :: GLenum
gl_ALPHA_FLOAT16_APPLE = 0x881C
gl_INTENSITY16 :: GLenum
gl_INTENSITY16 = 0x804D
gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL :: GLenum
gl_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6
gl_BUMP_TARGET_ATI :: GLenum
gl_BUMP_TARGET_ATI = 0x877C
gl_VERTEX_SHADER_INVARIANTS_EXT :: GLenum
gl_VERTEX_SHADER_INVARIANTS_EXT = 0x87D1
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS :: GLenum
gl_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81
gl_MULTISAMPLE_BUFFER_BIT1_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT1_QCOM = 0x02000000
gl_TEXTURE_CUBE_MAP_ARRAY :: GLenum
gl_TEXTURE_CUBE_MAP_ARRAY = 0x9009
gl_MATRIX1_ARB :: GLenum
gl_MATRIX1_ARB = 0x88C1
gl_RENDERBUFFER_INTERNAL_FORMAT_EXT :: GLenum
gl_RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44
gl_INDEX_TEST_FUNC_EXT :: GLenum
gl_INDEX_TEST_FUNC_EXT = 0x81B6
gl_SAMPLE_PATTERN_EXT :: GLenum
gl_SAMPLE_PATTERN_EXT = 0x80AC
gl_DEBUG_TYPE_ERROR_ARB :: GLenum
gl_DEBUG_TYPE_ERROR_ARB = 0x824C
gl_COLOR_TABLE_BLUE_SIZE_SGI :: GLenum
gl_COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC
gl_ALPHA_FLOAT16_ATI :: GLenum
gl_ALPHA_FLOAT16_ATI = 0x881C
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT :: GLenum
gl_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT = 0x8F67
gl_BLUE :: GLenum
gl_BLUE = 0x1905
gl_POINT_DISTANCE_ATTENUATION :: GLenum
gl_POINT_DISTANCE_ATTENUATION = 0x8129
gl_PATH_STROKE_COVER_MODE_NV :: GLenum
gl_PATH_STROKE_COVER_MODE_NV = 0x9083
gl_TEXTURE_STORAGE_SPARSE_BIT_AMD :: GLenum
gl_TEXTURE_STORAGE_SPARSE_BIT_AMD = 0x00000001
gl_TEXTURE_SWIZZLE_B :: GLenum
gl_TEXTURE_SWIZZLE_B = 0x8E44
gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER :: GLenum
gl_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44
gl_MAX_DEBUG_LOGGED_MESSAGES_AMD :: GLenum
gl_MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144
gl_SEPARATE_ATTRIBS :: GLenum
gl_SEPARATE_ATTRIBS = 0x8C8D
gl_REG_16_ATI :: GLenum
gl_REG_16_ATI = 0x8931
gl_TEXTURE_1D_STACK_MESAX :: GLenum
gl_TEXTURE_1D_STACK_MESAX = 0x8759
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_OES = 0x8CD7
gl_MAX_DEFORMATION_ORDER_SGIX :: GLenum
gl_MAX_DEFORMATION_ORDER_SGIX = 0x8197
gl_FLOAT_MAT4x3 :: GLenum
gl_FLOAT_MAT4x3 = 0x8B6A
gl_FOG_COORDINATE_EXT :: GLenum
gl_FOG_COORDINATE_EXT = 0x8451
gl_EVAL_VERTEX_ATTRIB11_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB11_NV = 0x86D1
gl_ACTIVE_TEXTURE_ARB :: GLenum
gl_ACTIVE_TEXTURE_ARB = 0x84E0
gl_MAX_TEXTURE_COORDS_ARB :: GLenum
gl_MAX_TEXTURE_COORDS_ARB = 0x8871
gl_QUERY_KHR :: GLenum
gl_QUERY_KHR = 0x82E3
gl_UNIFORM_BUFFER :: GLenum
gl_UNIFORM_BUFFER = 0x8A11
gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515
gl_PROGRAM_NATIVE_PARAMETERS_ARB :: GLenum
gl_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA
gl_SRC_OVER_NV :: GLenum
gl_SRC_OVER_NV = 0x9288
gl_CMYK_EXT :: GLenum
gl_CMYK_EXT = 0x800C
gl_SWIZZLE_STR_ATI :: GLenum
gl_SWIZZLE_STR_ATI = 0x8976
gl_DOT_PRODUCT_TEXTURE_3D_NV :: GLenum
gl_DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF
gl_TEXTURE12 :: GLenum
gl_TEXTURE12 = 0x84CC
gl_RGBA_FLOAT16_APPLE :: GLenum
gl_RGBA_FLOAT16_APPLE = 0x881A
gl_TEXTURE14 :: GLenum
gl_TEXTURE14 = 0x84CE
gl_TRACE_NAME_MESA :: GLenum
gl_TRACE_NAME_MESA = 0x8756
gl_MATRIX10_ARB :: GLenum
gl_MATRIX10_ARB = 0x88CA
gl_ETC1_SRGB8_NV :: GLenum
gl_ETC1_SRGB8_NV = 0x88EE
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8
gl_NORMAL_BIT_PGI :: GLenum
gl_NORMAL_BIT_PGI = 0x08000000
gl_INT_SAMPLER_3D_EXT :: GLenum
gl_INT_SAMPLER_3D_EXT = 0x8DCB
gl_PALETTE4_RGBA8_OES :: GLenum
gl_PALETTE4_RGBA8_OES = 0x8B91
gl_COMPRESSED_RGBA_ASTC_10x5_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_10x5_KHR = 0x93B8
gl_DEBUG_CATEGORY_DEPRECATION_AMD :: GLenum
gl_DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B
gl_IMAGE_BINDING_LEVEL :: GLenum
gl_IMAGE_BINDING_LEVEL = 0x8F3B
gl_MAX_MODELVIEW_STACK_DEPTH :: GLenum
gl_MAX_MODELVIEW_STACK_DEPTH = 0x0D36
gl_TEXTURE_SAMPLES :: GLenum
gl_TEXTURE_SAMPLES = 0x9106
gl_ALPHA12_EXT :: GLenum
gl_ALPHA12_EXT = 0x803D
gl_COPY_WRITE_BUFFER_BINDING :: GLenum
gl_COPY_WRITE_BUFFER_BINDING = 0x8F37
gl_LARGE_CW_ARC_TO_NV :: GLenum
gl_LARGE_CW_ARC_TO_NV = 0x18
gl_SAMPLER_1D_ARRAY_EXT :: GLenum
gl_SAMPLER_1D_ARRAY_EXT = 0x8DC0
gl_SAMPLER_2D_ARRAY_SHADOW_EXT :: GLenum
gl_SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4
gl_SHININESS :: GLenum
gl_SHININESS = 0x1601
gl_UNDEFINED_VERTEX :: GLenum
gl_UNDEFINED_VERTEX = 0x8260
gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUN :: GLenum
gl_REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2
gl_PATH_COMPUTED_LENGTH_NV :: GLenum
gl_PATH_COMPUTED_LENGTH_NV = 0x90A0
gl_TEXTURE_BLUE_TYPE :: GLenum
gl_TEXTURE_BLUE_TYPE = 0x8C12
gl_PACK_CMYK_HINT_EXT :: GLenum
gl_PACK_CMYK_HINT_EXT = 0x800E
gl_UTF16_NV :: GLenum
gl_UTF16_NV = 0x909B
gl_RG_INTEGER :: GLenum
gl_RG_INTEGER = 0x8228
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80
gl_MATRIX9_ARB :: GLenum
gl_MATRIX9_ARB = 0x88C9
gl_R8_SNORM :: GLenum
gl_R8_SNORM = 0x8F94
gl_REFLECTION_MAP_ARB :: GLenum
gl_REFLECTION_MAP_ARB = 0x8512
gl_INTERNALFORMAT_SHARED_SIZE :: GLenum
gl_INTERNALFORMAT_SHARED_SIZE = 0x8277
gl_TEXTURE_BINDING_2D_MULTISAMPLE :: GLenum
gl_TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104
gl_MAX_DEPTH :: GLenum
gl_MAX_DEPTH = 0x8280
gl_EVAL_VERTEX_ATTRIB15_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB15_NV = 0x86D5
gl_PATH_FILL_MODE_NV :: GLenum
gl_PATH_FILL_MODE_NV = 0x9080
gl_TEXTURE_DEFORMATION_SGIX :: GLenum
gl_TEXTURE_DEFORMATION_SGIX = 0x8195
gl_MAX_RENDERBUFFER_SIZE_OES :: GLenum
gl_MAX_RENDERBUFFER_SIZE_OES = 0x84E8
gl_PIXEL_TILE_GRID_DEPTH_SGIX :: GLenum
gl_PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144
gl_MAX_VERTEX_ATTRIB_STRIDE :: GLenum
gl_MAX_VERTEX_ATTRIB_STRIDE = 0x82E5
gl_CONSTANT_ARB :: GLenum
gl_CONSTANT_ARB = 0x8576
gl_IMAGE_CLASS_4_X_16 :: GLenum
gl_IMAGE_CLASS_4_X_16 = 0x82BC
gl_POST_COLOR_MATRIX_BLUE_SCALE_SGI :: GLenum
gl_POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6
gl_EXCLUSION_KHR :: GLenum
gl_EXCLUSION_KHR = 0x92A0
gl_STENCIL_BUFFER_BIT3_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT3_QCOM = 0x00080000
gl_MAX_PROGRAM_PATCH_ATTRIBS_NV :: GLenum
gl_MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8
gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS :: GLenum
gl_MAX_SHADER_STORAGE_BUFFER_BINDINGS = 0x90DD
gl_TIMESTAMP_EXT :: GLenum
gl_TIMESTAMP_EXT = 0x8E28
gl_BACK_NORMALS_HINT_PGI :: GLenum
gl_BACK_NORMALS_HINT_PGI = 0x1A223
gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX :: GLenum
gl_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B
gl_TEXTURE_RANGE_POINTER_APPLE :: GLenum
gl_TEXTURE_RANGE_POINTER_APPLE = 0x85B8
gl_FONT_HEIGHT_BIT_NV :: GLenum
gl_FONT_HEIGHT_BIT_NV = 0x00800000
gl_STANDARD_FONT_NAME_NV :: GLenum
gl_STANDARD_FONT_NAME_NV = 0x9072
gl_INTERNALFORMAT_RED_TYPE :: GLenum
gl_INTERNALFORMAT_RED_TYPE = 0x8278
gl_PATCHES :: GLenum
gl_PATCHES = 0x000E
gl_CLAMP_TO_BORDER :: GLenum
gl_CLAMP_TO_BORDER = 0x812D
gl_PIXEL_PACK_BUFFER_BINDING :: GLenum
gl_PIXEL_PACK_BUFFER_BINDING = 0x88ED
gl_FLOAT_RGBA32_NV :: GLenum
gl_FLOAT_RGBA32_NV = 0x888B
gl_MAX_CUBE_MAP_TEXTURE_SIZE_OES :: GLenum
gl_MAX_CUBE_MAP_TEXTURE_SIZE_OES = 0x851C
gl_FILL_RECTANGLE_NV :: GLenum
gl_FILL_RECTANGLE_NV = 0x933C
gl_DISCRETE_AMD :: GLenum
gl_DISCRETE_AMD = 0x9006
gl_GUILTY_CONTEXT_RESET_KHR :: GLenum
gl_GUILTY_CONTEXT_RESET_KHR = 0x8253
gl_LAYOUT_LINEAR_INTEL :: GLenum
gl_LAYOUT_LINEAR_INTEL = 1
gl_PROXY_HISTOGRAM_EXT :: GLenum
gl_PROXY_HISTOGRAM_EXT = 0x8025
gl_PROGRAM_BINARY_RETRIEVABLE_HINT :: GLenum
gl_PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257
gl_DOUBLE_VEC2_EXT :: GLenum
gl_DOUBLE_VEC2_EXT = 0x8FFC
gl_POINT_SIZE :: GLenum
gl_POINT_SIZE = 0x0B11
gl_MAX_COMPUTE_UNIFORM_COMPONENTS :: GLenum
gl_MAX_COMPUTE_UNIFORM_COMPONENTS = 0x8263
gl_INTENSITY_FLOAT16_APPLE :: GLenum
gl_INTENSITY_FLOAT16_APPLE = 0x881D
gl_REG_24_ATI :: GLenum
gl_REG_24_ATI = 0x8939
gl_MAX_VERTEX_ATTRIB_BINDINGS :: GLenum
gl_MAX_VERTEX_ATTRIB_BINDINGS = 0x82DA
gl_CONVOLUTION_BORDER_MODE :: GLenum
gl_CONVOLUTION_BORDER_MODE = 0x8013
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE
gl_CONSERVATIVE_RASTERIZATION_NV :: GLenum
gl_CONSERVATIVE_RASTERIZATION_NV = 0x9346
gl_MAX_ELEMENTS_INDICES :: GLenum
gl_MAX_ELEMENTS_INDICES = 0x80E9
gl_IMAGE_CLASS_2_X_16 :: GLenum
gl_IMAGE_CLASS_2_X_16 = 0x82BD
gl_VERSION_ES_CM_1_1 :: GLenum
gl_VERSION_ES_CM_1_1 = 1
gl_COPY_WRITE_BUFFER_NV :: GLenum
gl_COPY_WRITE_BUFFER_NV = 0x8F37
gl_COLOR_TABLE_BLUE_SIZE :: GLenum
gl_COLOR_TABLE_BLUE_SIZE = 0x80DC
gl_RG8_SNORM :: GLenum
gl_RG8_SNORM = 0x8F95
gl_TANGENT_ARRAY_STRIDE_EXT :: GLenum
gl_TANGENT_ARRAY_STRIDE_EXT = 0x843F
gl_GPU_DISJOINT_EXT :: GLenum
gl_GPU_DISJOINT_EXT = 0x8FBB
gl_POINT_SIZE_ARRAY_STRIDE_OES :: GLenum
gl_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F
gl_MAP_COHERENT_BIT :: GLenum
gl_MAP_COHERENT_BIT = 0x0080
gl_VIEWPORT_BOUNDS_RANGE_EXT :: GLenum
gl_VIEWPORT_BOUNDS_RANGE_EXT = 0x825D
gl_COLOR_ARRAY_SIZE_EXT :: GLenum
gl_COLOR_ARRAY_SIZE_EXT = 0x8081
gl_WRITE_PIXEL_DATA_RANGE_POINTER_NV :: GLenum
gl_WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C
gl_INCR_WRAP_OES :: GLenum
gl_INCR_WRAP_OES = 0x8507
gl_DEPTH_TEST :: GLenum
gl_DEPTH_TEST = 0x0B71
gl_DOT3_ATI :: GLenum
gl_DOT3_ATI = 0x8966
gl_CLAMP_READ_COLOR :: GLenum
gl_CLAMP_READ_COLOR = 0x891C
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV :: GLenum
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F
gl_CURRENT_BINORMAL_EXT :: GLenum
gl_CURRENT_BINORMAL_EXT = 0x843C
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B
gl_RASTER_MULTISAMPLE_EXT :: GLenum
gl_RASTER_MULTISAMPLE_EXT = 0x9327
gl_SHADER_IMAGE_ACCESS_BARRIER_BIT :: GLenum
gl_SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020
gl_READ_FRAMEBUFFER_BINDING_NV :: GLenum
gl_READ_FRAMEBUFFER_BINDING_NV = 0x8CAA
gl_TESSELLATION_MODE_AMD :: GLenum
gl_TESSELLATION_MODE_AMD = 0x9004
gl_MAX_ATTRIB_STACK_DEPTH :: GLenum
gl_MAX_ATTRIB_STACK_DEPTH = 0x0D35
gl_OP_RECIP_SQRT_EXT :: GLenum
gl_OP_RECIP_SQRT_EXT = 0x8795
gl_COMPRESSED_SIGNED_R11_EAC :: GLenum
gl_COMPRESSED_SIGNED_R11_EAC = 0x9271
gl_MAX_VARYING_FLOATS :: GLenum
gl_MAX_VARYING_FLOATS = 0x8B4B
gl_UNSIGNED_INT_IMAGE_1D_ARRAY :: GLenum
gl_UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068
gl_SRGB8_ALPHA8 :: GLenum
gl_SRGB8_ALPHA8 = 0x8C43
gl_FONT_TARGET_UNAVAILABLE_NV :: GLenum
gl_FONT_TARGET_UNAVAILABLE_NV = 0x9369
gl_UNPACK_IMAGE_DEPTH_SGIS :: GLenum
gl_UNPACK_IMAGE_DEPTH_SGIS = 0x8133
gl_FLOAT_R32_NV :: GLenum
gl_FLOAT_R32_NV = 0x8885
gl_VARIABLE_A_NV :: GLenum
gl_VARIABLE_A_NV = 0x8523
gl_PIXEL_MAP_I_TO_R :: GLenum
gl_PIXEL_MAP_I_TO_R = 0x0C72
gl_TESS_CONTROL_SHADER_PATCHES_ARB :: GLenum
gl_TESS_CONTROL_SHADER_PATCHES_ARB = 0x82F1
gl_RELATIVE_MOVE_TO_NV :: GLenum
gl_RELATIVE_MOVE_TO_NV = 0x03
gl_PIXEL_BUFFER_BARRIER_BIT :: GLenum
gl_PIXEL_BUFFER_BARRIER_BIT = 0x00000080
gl_DEPTH24_STENCIL8 :: GLenum
gl_DEPTH24_STENCIL8 = 0x88F0
gl_COMBINE_RGB :: GLenum
gl_COMBINE_RGB = 0x8571
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT :: GLenum
gl_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT = 0x8E8F
gl_DUP_FIRST_CUBIC_CURVE_TO_NV :: GLenum
gl_DUP_FIRST_CUBIC_CURVE_TO_NV = 0xF2
gl_MODULATE_SUBTRACT_ATI :: GLenum
gl_MODULATE_SUBTRACT_ATI = 0x8746
gl_DRAW_BUFFER14_ATI :: GLenum
gl_DRAW_BUFFER14_ATI = 0x8833
gl_OP_ADD_EXT :: GLenum
gl_OP_ADD_EXT = 0x8787
gl_TEXTURE_IMMUTABLE_LEVELS :: GLenum
gl_TEXTURE_IMMUTABLE_LEVELS = 0x82DF
gl_PALETTE8_RGBA8_OES :: GLenum
gl_PALETTE8_RGBA8_OES = 0x8B96
gl_RGBA_FLOAT32_ATI :: GLenum
gl_RGBA_FLOAT32_ATI = 0x8814
gl_REG_13_ATI :: GLenum
gl_REG_13_ATI = 0x892E
gl_SAMPLE_COVERAGE_INVERT_ARB :: GLenum
gl_SAMPLE_COVERAGE_INVERT_ARB = 0x80AB
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY :: GLenum
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F
gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NV :: GLenum
gl_VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026
gl_MAD_ATI :: GLenum
gl_MAD_ATI = 0x8968
gl_MAP2_COLOR_4 :: GLenum
gl_MAP2_COLOR_4 = 0x0DB0
gl_STENCIL_BACK_FAIL :: GLenum
gl_STENCIL_BACK_FAIL = 0x8801
gl_MIRROR_CLAMP_TO_EDGE_EXT :: GLenum
gl_MIRROR_CLAMP_TO_EDGE_EXT = 0x8743
gl_TEXTURE_MAX_CLAMP_S_SGIX :: GLenum
gl_TEXTURE_MAX_CLAMP_S_SGIX = 0x8369
gl_NEAREST_MIPMAP_LINEAR :: GLenum
gl_NEAREST_MIPMAP_LINEAR = 0x2702
gl_STENCIL_ATTACHMENT_EXT :: GLenum
gl_STENCIL_ATTACHMENT_EXT = 0x8D20
gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI :: GLenum
gl_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7
gl_COMPRESSED_RGBA_ASTC_6x6x5_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_6x6x5_OES = 0x93C8
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES = 0x93E1
gl_SLUMINANCE8_ALPHA8 :: GLenum
gl_SLUMINANCE8_ALPHA8 = 0x8C45
gl_TEXTURE_VIEW_MIN_LEVEL :: GLenum
gl_TEXTURE_VIEW_MIN_LEVEL = 0x82DB
gl_RGBA16F_EXT :: GLenum
gl_RGBA16F_EXT = 0x881A
gl_GENERATE_MIPMAP_HINT_SGIS :: GLenum
gl_GENERATE_MIPMAP_HINT_SGIS = 0x8192
gl_QUERY_BY_REGION_WAIT_INVERTED :: GLenum
gl_QUERY_BY_REGION_WAIT_INVERTED = 0x8E19
gl_VERTEX_ARRAY_BINDING_APPLE :: GLenum
gl_VERTEX_ARRAY_BINDING_APPLE = 0x85B5
gl_CON_14_ATI :: GLenum
gl_CON_14_ATI = 0x894F
gl_CONVOLUTION_2D_EXT :: GLenum
gl_CONVOLUTION_2D_EXT = 0x8011
gl_WARP_SIZE_NV :: GLenum
gl_WARP_SIZE_NV = 0x9339
gl_RELEASED_APPLE :: GLenum
gl_RELEASED_APPLE = 0x8A19
gl_LAST_VIDEO_CAPTURE_STATUS_NV :: GLenum
gl_LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT = 0x900A
gl_TEXTURE_2D_STACK_BINDING_MESAX :: GLenum
gl_TEXTURE_2D_STACK_BINDING_MESAX = 0x875E
gl_EVAL_VERTEX_ATTRIB14_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB14_NV = 0x86D4
gl_COMPRESSED_RGB_ARB :: GLenum
gl_COMPRESSED_RGB_ARB = 0x84ED
gl_MAX_PROGRAM_MATRICES_ARB :: GLenum
gl_MAX_PROGRAM_MATRICES_ARB = 0x862F
gl_FIRST_VERTEX_CONVENTION :: GLenum
gl_FIRST_VERTEX_CONVENTION = 0x8E4D
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB :: GLenum
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1
gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB
gl_FONT_GLYPHS_AVAILABLE_NV :: GLenum
gl_FONT_GLYPHS_AVAILABLE_NV = 0x9368
gl_STATIC_COPY :: GLenum
gl_STATIC_COPY = 0x88E6
gl_ENABLE_BIT :: GLenum
gl_ENABLE_BIT = 0x00002000
gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES :: GLenum
gl_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D
gl_DISCARD_ATI :: GLenum
gl_DISCARD_ATI = 0x8763
gl_MAX_VERTEX_HINT_PGI :: GLenum
gl_MAX_VERTEX_HINT_PGI = 0x1A22D
gl_MODELVIEW_PROJECTION_NV :: GLenum
gl_MODELVIEW_PROJECTION_NV = 0x8629
gl_UNSIGNED_INT_S8_S8_8_8_NV :: GLenum
gl_UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA
gl_IMAGE_2D_MULTISAMPLE_ARRAY :: GLenum
gl_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056
gl_ACTIVE_ATTRIBUTES :: GLenum
gl_ACTIVE_ATTRIBUTES = 0x8B89
gl_SIGNED_IDENTITY_NV :: GLenum
gl_SIGNED_IDENTITY_NV = 0x853C
gl_UNSIGNED_INT16_NV :: GLenum
gl_UNSIGNED_INT16_NV = 0x8FF0
gl_R8I :: GLenum
gl_R8I = 0x8231
gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT :: GLenum
gl_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71
gl_RED_MAX_CLAMP_INGR :: GLenum
gl_RED_MAX_CLAMP_INGR = 0x8564
gl_SUPERSAMPLE_SCALE_X_NV :: GLenum
gl_SUPERSAMPLE_SCALE_X_NV = 0x9372
gl_DRAW_BUFFER13_ATI :: GLenum
gl_DRAW_BUFFER13_ATI = 0x8832
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR :: GLenum
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_KHR = 0x824D
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT :: GLenum
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT = 0x90D7
gl_TRANSPOSE_CURRENT_MATRIX_ARB :: GLenum
gl_TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7
gl_TRIANGLES_ADJACENCY :: GLenum
gl_TRIANGLES_ADJACENCY = 0x000C
gl_MAX_PROGRAM_INSTRUCTIONS_ARB :: GLenum
gl_MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1
gl_PRIMARY_COLOR :: GLenum
gl_PRIMARY_COLOR = 0x8577
gl_ONE_MINUS_SRC1_ALPHA :: GLenum
gl_ONE_MINUS_SRC1_ALPHA = 0x88FB
gl_UNSIGNED_INT_8_8_8_8 :: GLenum
gl_UNSIGNED_INT_8_8_8_8 = 0x8035
gl_CONVOLUTION_WIDTH :: GLenum
gl_CONVOLUTION_WIDTH = 0x8018
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS :: GLenum
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29
gl_COLOR_ATTACHMENT8_NV :: GLenum
gl_COLOR_ATTACHMENT8_NV = 0x8CE8
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR = 0x93D8
gl_MAX_CONVOLUTION_WIDTH :: GLenum
gl_MAX_CONVOLUTION_WIDTH = 0x801A
gl_LIGHT1 :: GLenum
gl_LIGHT1 = 0x4001
gl_RG16F :: GLenum
gl_RG16F = 0x822F
gl_MIXED_DEPTH_SAMPLES_SUPPORTED_NV :: GLenum
gl_MIXED_DEPTH_SAMPLES_SUPPORTED_NV = 0x932F
gl_COMPRESSED_RGBA_ASTC_5x4_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_5x4_KHR = 0x93B1
gl_TRIANGLE_MESH_SUN :: GLenum
gl_TRIANGLE_MESH_SUN = 0x8615
gl_OVERLAY_NV :: GLenum
gl_OVERLAY_NV = 0x9296
gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS :: GLenum
gl_MAX_COMBINED_SHADER_STORAGE_BLOCKS = 0x90DC
gl_WEIGHT_ARRAY_STRIDE_OES :: GLenum
gl_WEIGHT_ARRAY_STRIDE_OES = 0x86AA
gl_DYNAMIC_ATI :: GLenum
gl_DYNAMIC_ATI = 0x8761
gl_TEXTURE31 :: GLenum
gl_TEXTURE31 = 0x84DF
gl_DEPTH24_STENCIL8_EXT :: GLenum
gl_DEPTH24_STENCIL8_EXT = 0x88F0
gl_DEBUG_SEVERITY_LOW :: GLenum
gl_DEBUG_SEVERITY_LOW = 0x9148
gl_STREAM_COPY_ARB :: GLenum
gl_STREAM_COPY_ARB = 0x88E2
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD
gl_RGBA8UI :: GLenum
gl_RGBA8UI = 0x8D7C
gl_FLOAT16_VEC2_NV :: GLenum
gl_FLOAT16_VEC2_NV = 0x8FF9
gl_CONTINUOUS_AMD :: GLenum
gl_CONTINUOUS_AMD = 0x9007
gl_SHADER_STORAGE_BLOCK :: GLenum
gl_SHADER_STORAGE_BLOCK = 0x92E6
gl_PIXEL_MAP_I_TO_A_SIZE :: GLenum
gl_PIXEL_MAP_I_TO_A_SIZE = 0x0CB5
gl_TEXTURE_IMMUTABLE_FORMAT :: GLenum
gl_TEXTURE_IMMUTABLE_FORMAT = 0x912F
gl_COVERAGE_MODULATION_TABLE_NV :: GLenum
gl_COVERAGE_MODULATION_TABLE_NV = 0x9331
gl_NEXT_BUFFER_NV :: GLenum
gl_NEXT_BUFFER_NV = -2
gl_UNPACK_SKIP_IMAGES :: GLenum
gl_UNPACK_SKIP_IMAGES = 0x806D
gl_DRAW_BUFFER9_EXT :: GLenum
gl_DRAW_BUFFER9_EXT = 0x882E
gl_IMAGE_CLASS_1_X_16 :: GLenum
gl_IMAGE_CLASS_1_X_16 = 0x82BE
gl_UNSIGNED_INT_10_10_10_2 :: GLenum
gl_UNSIGNED_INT_10_10_10_2 = 0x8036
gl_STENCIL_SAMPLES_NV :: GLenum
gl_STENCIL_SAMPLES_NV = 0x932E
gl_FOG_COORD_ARRAY_LENGTH_NV :: GLenum
gl_FOG_COORD_ARRAY_LENGTH_NV = 0x8F32
gl_UNSIGNED_INT8_VEC2_NV :: GLenum
gl_UNSIGNED_INT8_VEC2_NV = 0x8FED
gl_TEXTURE_3D_OES :: GLenum
gl_TEXTURE_3D_OES = 0x806F
gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX :: GLenum
gl_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX = 0x9049
gl_IMAGE_2D_ARRAY_EXT :: GLenum
gl_IMAGE_2D_ARRAY_EXT = 0x9053
gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE :: GLenum
gl_MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8
gl_SINGLE_COLOR :: GLenum
gl_SINGLE_COLOR = 0x81F9
gl_BUFFER :: GLenum
gl_BUFFER = 0x82E0
gl_TRACK_MATRIX_TRANSFORM_NV :: GLenum
gl_TRACK_MATRIX_TRANSFORM_NV = 0x8649
gl_OP_MAX_EXT :: GLenum
gl_OP_MAX_EXT = 0x878A
gl_SMAPHS30_PROGRAM_BINARY_DMP :: GLenum
gl_SMAPHS30_PROGRAM_BINARY_DMP = 0x9251
gl_TEXTURE21_ARB :: GLenum
gl_TEXTURE21_ARB = 0x84D5
gl_UNIFORM_BARRIER_BIT :: GLenum
gl_UNIFORM_BARRIER_BIT = 0x00000004
gl_VERTEX_SUBROUTINE :: GLenum
gl_VERTEX_SUBROUTINE = 0x92E8
gl_FOG_COORDINATE :: GLenum
gl_FOG_COORDINATE = 0x8451
gl_TEXTURE_WRAP_Q_SGIS :: GLenum
gl_TEXTURE_WRAP_Q_SGIS = 0x8137
gl_QUERY_BUFFER_BINDING_AMD :: GLenum
gl_QUERY_BUFFER_BINDING_AMD = 0x9193
gl_COMPARE_R_TO_TEXTURE :: GLenum
gl_COMPARE_R_TO_TEXTURE = 0x884E
gl_POINT_SPRITE_COORD_ORIGIN :: GLenum
gl_POINT_SPRITE_COORD_ORIGIN = 0x8CA0
gl_LUMINANCE_ALPHA16I_EXT :: GLenum
gl_LUMINANCE_ALPHA16I_EXT = 0x8D8D
gl_COLOR_SUM_ARB :: GLenum
gl_COLOR_SUM_ARB = 0x8458
gl_RGBA32F :: GLenum
gl_RGBA32F = 0x8814
gl_COLOR_TABLE_WIDTH :: GLenum
gl_COLOR_TABLE_WIDTH = 0x80D9
gl_INDEX_MODE :: GLenum
gl_INDEX_MODE = 0x0C30
gl_READ_PIXEL_DATA_RANGE_NV :: GLenum
gl_READ_PIXEL_DATA_RANGE_NV = 0x8879
gl_STENCIL_BACK_OP_VALUE_AMD :: GLenum
gl_STENCIL_BACK_OP_VALUE_AMD = 0x874D
gl_CLEAR_TEXTURE :: GLenum
gl_CLEAR_TEXTURE = 0x9365
gl_INT_IMAGE_CUBE_EXT :: GLenum
gl_INT_IMAGE_CUBE_EXT = 0x905B
gl_PIXEL_TILE_GRID_HEIGHT_SGIX :: GLenum
gl_PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143
gl_VERTEX_ATTRIB_MAP2_COEFF_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07
gl_COMBINER_SCALE_NV :: GLenum
gl_COMBINER_SCALE_NV = 0x8548
gl_VARIABLE_B_NV :: GLenum
gl_VARIABLE_B_NV = 0x8524
gl_SCALED_RESOLVE_NICEST_EXT :: GLenum
gl_SCALED_RESOLVE_NICEST_EXT = 0x90BB
gl_CLIP_FAR_HINT_PGI :: GLenum
gl_CLIP_FAR_HINT_PGI = 0x1A221
gl_DEBUG_GROUP_STACK_DEPTH_KHR :: GLenum
gl_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826D
gl_DRAW_INDIRECT_LENGTH_NV :: GLenum
gl_DRAW_INDIRECT_LENGTH_NV = 0x8F42
gl_FUNC_SUBTRACT :: GLenum
gl_FUNC_SUBTRACT = 0x800A
gl_UNSIGNED_INT_24_8_EXT :: GLenum
gl_UNSIGNED_INT_24_8_EXT = 0x84FA
gl_REG_21_ATI :: GLenum
gl_REG_21_ATI = 0x8936
gl_ACCUM_BUFFER_BIT :: GLenum
gl_ACCUM_BUFFER_BIT = 0x00000200
gl_ALPHA_INTEGER :: GLenum
gl_ALPHA_INTEGER = 0x8D97
gl_MATRIX15_ARB :: GLenum
gl_MATRIX15_ARB = 0x88CF
gl_INTENSITY :: GLenum
gl_INTENSITY = 0x8049
gl_RGB10_EXT :: GLenum
gl_RGB10_EXT = 0x8052
gl_STENCIL_BUFFER_BIT2_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT2_QCOM = 0x00040000
gl_FLOAT_RGB_NV :: GLenum
gl_FLOAT_RGB_NV = 0x8882
gl_SKIP_COMPONENTS3_NV :: GLenum
gl_SKIP_COMPONENTS3_NV = -4
gl_EVAL_FRACTIONAL_TESSELLATION_NV :: GLenum
gl_EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5
gl_FLOAT_RGBA_MODE_NV :: GLenum
gl_FLOAT_RGBA_MODE_NV = 0x888E
gl_FEEDBACK :: GLenum
gl_FEEDBACK = 0x1C01
gl_INT16_NV :: GLenum
gl_INT16_NV = 0x8FE4
gl_COMPARE_REF_TO_TEXTURE :: GLenum
gl_COMPARE_REF_TO_TEXTURE = 0x884E
gl_DRAW_BUFFER3_ARB :: GLenum
gl_DRAW_BUFFER3_ARB = 0x8828
gl_LINE_RESET_TOKEN :: GLenum
gl_LINE_RESET_TOKEN = 0x0707
gl_TEXTURE_ALPHA_MODULATE_IMG :: GLenum
gl_TEXTURE_ALPHA_MODULATE_IMG = 0x8C06
gl_CLEAR_BUFFER :: GLenum
gl_CLEAR_BUFFER = 0x82B4
gl_INTENSITY32UI_EXT :: GLenum
gl_INTENSITY32UI_EXT = 0x8D73
gl_VERTEX_STREAM3_ATI :: GLenum
gl_VERTEX_STREAM3_ATI = 0x876F
gl_UNSIGNED_SHORT_8_8_REV_APPLE :: GLenum
gl_UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB
gl_CONTEXT_ROBUST_ACCESS_KHR :: GLenum
gl_CONTEXT_ROBUST_ACCESS_KHR = 0x90F3
gl_PIXEL_TRANSFORM_2D_EXT :: GLenum
gl_PIXEL_TRANSFORM_2D_EXT = 0x8330
gl_PATH_STENCIL_REF_NV :: GLenum
gl_PATH_STENCIL_REF_NV = 0x90B8
gl_CLIENT_STORAGE_BIT :: GLenum
gl_CLIENT_STORAGE_BIT = 0x0200
gl_TEXTURE_DEPTH :: GLenum
gl_TEXTURE_DEPTH = 0x8071
gl_TRANSPOSE_PROJECTION_MATRIX_ARB :: GLenum
gl_TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT = 0x8210
gl_FULL_STIPPLE_HINT_PGI :: GLenum
gl_FULL_STIPPLE_HINT_PGI = 0x1A219
gl_REG_23_ATI :: GLenum
gl_REG_23_ATI = 0x8938
gl_MAX_FRAGMENT_LIGHTS_SGIX :: GLenum
gl_MAX_FRAGMENT_LIGHTS_SGIX = 0x8404
gl_DRAW_BUFFER5_ATI :: GLenum
gl_DRAW_BUFFER5_ATI = 0x882A
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518
gl_DRAW_INDIRECT_BUFFER_BINDING :: GLenum
gl_DRAW_INDIRECT_BUFFER_BINDING = 0x8F43
gl_INTERNALFORMAT_BLUE_TYPE :: GLenum
gl_INTERNALFORMAT_BLUE_TYPE = 0x827A
gl_PATH_INITIAL_END_CAP_NV :: GLenum
gl_PATH_INITIAL_END_CAP_NV = 0x9077
gl_FRAGMENT_NORMAL_EXT :: GLenum
gl_FRAGMENT_NORMAL_EXT = 0x834A
gl_TEXTURE_1D :: GLenum
gl_TEXTURE_1D = 0x0DE0
gl_MULTISAMPLE_BUFFER_BIT7_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT7_QCOM = 0x80000000
gl_DEBUG_SEVERITY_HIGH_ARB :: GLenum
gl_DEBUG_SEVERITY_HIGH_ARB = 0x9146
gl_COLOR_ATTACHMENT12_NV :: GLenum
gl_COLOR_ATTACHMENT12_NV = 0x8CEC
gl_SPRITE_AXIS_SGIX :: GLenum
gl_SPRITE_AXIS_SGIX = 0x814A
gl_SHADOW_ATTENUATION_EXT :: GLenum
gl_SHADOW_ATTENUATION_EXT = 0x834E
gl_SLICE_ACCUM_SUN :: GLenum
gl_SLICE_ACCUM_SUN = 0x85CC
gl_EXPAND_NORMAL_NV :: GLenum
gl_EXPAND_NORMAL_NV = 0x8538
gl_TEXTURE_POST_SPECULAR_HP :: GLenum
gl_TEXTURE_POST_SPECULAR_HP = 0x8168
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES :: GLenum
gl_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6
gl_RGB8_SNORM :: GLenum
gl_RGB8_SNORM = 0x8F96
gl_SAMPLER_2D_ARRAY_SHADOW :: GLenum
gl_SAMPLER_2D_ARRAY_SHADOW = 0x8DC4
gl_MAP1_INDEX :: GLenum
gl_MAP1_INDEX = 0x0D91
gl_INT_SAMPLER_2D_EXT :: GLenum
gl_INT_SAMPLER_2D_EXT = 0x8DCA
gl_TEXTURE_USAGE_ANGLE :: GLenum
gl_TEXTURE_USAGE_ANGLE = 0x93A2
gl_INT_VEC4_ARB :: GLenum
gl_INT_VEC4_ARB = 0x8B55
gl_MATRIX2_NV :: GLenum
gl_MATRIX2_NV = 0x8632
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS :: GLenum
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D
gl_SLUMINANCE_ALPHA_EXT :: GLenum
gl_SLUMINANCE_ALPHA_EXT = 0x8C44
gl_COLOR_ATTACHMENT6 :: GLenum
gl_COLOR_ATTACHMENT6 = 0x8CE6
gl_COLOR_TABLE :: GLenum
gl_COLOR_TABLE = 0x80D0
gl_MAX_SAMPLE_MASK_WORDS_NV :: GLenum
gl_MAX_SAMPLE_MASK_WORDS_NV = 0x8E59
gl_INTERNALFORMAT_DEPTH_SIZE :: GLenum
gl_INTERNALFORMAT_DEPTH_SIZE = 0x8275
gl_POST_COLOR_MATRIX_ALPHA_BIAS :: GLenum
gl_POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB
gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV :: GLenum
gl_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035
gl_POST_CONVOLUTION_BLUE_BIAS :: GLenum
gl_POST_CONVOLUTION_BLUE_BIAS = 0x8022
gl_MAX_PROGRAM_IF_DEPTH_NV :: GLenum
gl_MAX_PROGRAM_IF_DEPTH_NV = 0x88F6
gl_MAP2_TEXTURE_COORD_1 :: GLenum
gl_MAP2_TEXTURE_COORD_1 = 0x0DB3
gl_TEXTURE_CUBE_MAP_POSITIVE_Z :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519
gl_OPERAND0_ALPHA_ARB :: GLenum
gl_OPERAND0_ALPHA_ARB = 0x8598
gl_PROXY_TEXTURE_CUBE_MAP_ARB :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B
gl_DEPTH_BUFFER_BIT5_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT5_QCOM = 0x00002000
gl_LINE_STRIP_ADJACENCY :: GLenum
gl_LINE_STRIP_ADJACENCY = 0x000B
gl_FOG_HINT :: GLenum
gl_FOG_HINT = 0x0C54
gl_COLOR_BUFFER_BIT7_QCOM :: GLenum
gl_COLOR_BUFFER_BIT7_QCOM = 0x00000080
gl_MATRIX4_NV :: GLenum
gl_MATRIX4_NV = 0x8634
gl_REG_25_ATI :: GLenum
gl_REG_25_ATI = 0x893A
gl_INT_IMAGE_BUFFER_EXT :: GLenum
gl_INT_IMAGE_BUFFER_EXT = 0x905C
gl_UNSIGNED_INT_5_9_9_9_REV :: GLenum
gl_UNSIGNED_INT_5_9_9_9_REV = 0x8C3E
gl_MAX_VERTEX_VARYING_COMPONENTS_ARB :: GLenum
gl_MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE
gl_SECONDARY_COLOR_ARRAY_POINTER_EXT :: GLenum
gl_SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D
gl_FRAGMENT_SUBROUTINE_UNIFORM :: GLenum
gl_FRAGMENT_SUBROUTINE_UNIFORM = 0x92F2
gl_DOUBLE_MAT3x2_EXT :: GLenum
gl_DOUBLE_MAT3x2_EXT = 0x8F4B
gl_COMBINE_ARB :: GLenum
gl_COMBINE_ARB = 0x8570
gl_STENCIL_INDEX4 :: GLenum
gl_STENCIL_INDEX4 = 0x8D47
gl_MULTISAMPLE_BUFFER_BIT5_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT5_QCOM = 0x20000000
gl_BLEND :: GLenum
gl_BLEND = 0x0BE2
gl_FOG_COORDINATE_SOURCE :: GLenum
gl_FOG_COORDINATE_SOURCE = 0x8450
gl_VERTEX_PRECLIP_HINT_SGIX :: GLenum
gl_VERTEX_PRECLIP_HINT_SGIX = 0x83EF
gl_VIEW_CLASS_48_BITS :: GLenum
gl_VIEW_CLASS_48_BITS = 0x82C7
gl_TEXTURE_CUBE_MAP_POSITIVE_X :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515
gl_GEOMETRY_INPUT_TYPE_ARB :: GLenum
gl_GEOMETRY_INPUT_TYPE_ARB = 0x8DDB
gl_LAST_VERTEX_CONVENTION :: GLenum
gl_LAST_VERTEX_CONVENTION = 0x8E4E
gl_FLOAT :: GLenum
gl_FLOAT = 0x1406
gl_SAMPLE_BUFFERS_ARB :: GLenum
gl_SAMPLE_BUFFERS_ARB = 0x80A8
gl_VERTEX_PROGRAM_POINT_SIZE_ARB :: GLenum
gl_VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642
gl_VIRTUAL_PAGE_SIZE_X_ARB :: GLenum
gl_VIRTUAL_PAGE_SIZE_X_ARB = 0x9195
gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB :: GLenum
gl_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2
gl_TRANSFORM_FEEDBACK_BINDING_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25
gl_CURRENT_RASTER_NORMAL_SGIX :: GLenum
gl_CURRENT_RASTER_NORMAL_SGIX = 0x8406
gl_SIGNED_RGBA_NV :: GLenum
gl_SIGNED_RGBA_NV = 0x86FB
gl_MATRIX6_ARB :: GLenum
gl_MATRIX6_ARB = 0x88C6
gl_MAX_SAMPLES_APPLE :: GLenum
gl_MAX_SAMPLES_APPLE = 0x8D57
gl_DEPTH_STENCIL_EXT :: GLenum
gl_DEPTH_STENCIL_EXT = 0x84F9
gl_IUI_V3F_EXT :: GLenum
gl_IUI_V3F_EXT = 0x81AE
gl_ACCUM :: GLenum
gl_ACCUM = 0x0100
gl_TEXTURE_BINDING_2D :: GLenum
gl_TEXTURE_BINDING_2D = 0x8069
gl_LINEAR_MIPMAP_LINEAR :: GLenum
gl_LINEAR_MIPMAP_LINEAR = 0x2703
gl_2_BYTES_NV :: GLenum
gl_2_BYTES_NV = 0x1407
gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV :: GLenum
gl_SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010
gl_EVAL_BIT :: GLenum
gl_EVAL_BIT = 0x00010000
gl_COPY_READ_BUFFER_BINDING :: GLenum
gl_COPY_READ_BUFFER_BINDING = 0x8F36
gl_RGB8_OES :: GLenum
gl_RGB8_OES = 0x8051
gl_ALPHA8UI_EXT :: GLenum
gl_ALPHA8UI_EXT = 0x8D7E
gl_INDEX_ARRAY_STRIDE :: GLenum
gl_INDEX_ARRAY_STRIDE = 0x8086
gl_SAMPLER_2D_RECT_ARB :: GLenum
gl_SAMPLER_2D_RECT_ARB = 0x8B63
gl_FRAGMENT_PROGRAM_BINDING_NV :: GLenum
gl_FRAGMENT_PROGRAM_BINDING_NV = 0x8873
gl_MAX_TEXTURE_UNITS :: GLenum
gl_MAX_TEXTURE_UNITS = 0x84E2
gl_DRAW_BUFFER6_ATI :: GLenum
gl_DRAW_BUFFER6_ATI = 0x882B
gl_AVERAGE_HP :: GLenum
gl_AVERAGE_HP = 0x8160
gl_WEIGHT_ARRAY_POINTER_OES :: GLenum
gl_WEIGHT_ARRAY_POINTER_OES = 0x86AC
gl_TEXTURE6 :: GLenum
gl_TEXTURE6 = 0x84C6
gl_DT_SCALE_NV :: GLenum
gl_DT_SCALE_NV = 0x8711
gl_SHORT :: GLenum
gl_SHORT = 0x1402
gl_ACTIVE_UNIFORM_BLOCKS :: GLenum
gl_ACTIVE_UNIFORM_BLOCKS = 0x8A36
gl_MODELVIEW23_ARB :: GLenum
gl_MODELVIEW23_ARB = 0x8737
gl_PATH_STROKE_WIDTH_NV :: GLenum
gl_PATH_STROKE_WIDTH_NV = 0x9075
gl_COLOR_COMPONENTS :: GLenum
gl_COLOR_COMPONENTS = 0x8283
gl_TEXTURE_2D_ARRAY :: GLenum
gl_TEXTURE_2D_ARRAY = 0x8C1A
gl_TEXTURE_SWIZZLE_RGBA_EXT :: GLenum
gl_TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46
gl_PACK_SWAP_BYTES :: GLenum
gl_PACK_SWAP_BYTES = 0x0D00
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING :: GLenum
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A
gl_OP_CROSS_PRODUCT_EXT :: GLenum
gl_OP_CROSS_PRODUCT_EXT = 0x8797
gl_COLOR_ARRAY_STRIDE :: GLenum
gl_COLOR_ARRAY_STRIDE = 0x8083
gl_STENCIL_CLEAR_TAG_VALUE_EXT :: GLenum
gl_STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3
gl_MAX_COLOR_TEXTURE_SAMPLES :: GLenum
gl_MAX_COLOR_TEXTURE_SAMPLES = 0x910E
gl_VERTEX_STREAM1_ATI :: GLenum
gl_VERTEX_STREAM1_ATI = 0x876D
gl_PATH_STROKE_MASK_NV :: GLenum
gl_PATH_STROKE_MASK_NV = 0x9084
gl_SRC0_ALPHA :: GLenum
gl_SRC0_ALPHA = 0x8588
gl_TEXTURE_BORDER_COLOR_NV :: GLenum
gl_TEXTURE_BORDER_COLOR_NV = 0x1004
gl_STEREO :: GLenum
gl_STEREO = 0x0C33
gl_REG_11_ATI :: GLenum
gl_REG_11_ATI = 0x892C
gl_COMPRESSED_SIGNED_RG11_EAC_OES :: GLenum
gl_COMPRESSED_SIGNED_RG11_EAC_OES = 0x9273
gl_REG_18_ATI :: GLenum
gl_REG_18_ATI = 0x8933
gl_XOR_NV :: GLenum
gl_XOR_NV = 0x1506
gl_PERFQUERY_COUNTER_DATA_FLOAT_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DATA_FLOAT_INTEL = 0x94FA
gl_COMPRESSED_RED_RGTC1_EXT :: GLenum
gl_COMPRESSED_RED_RGTC1_EXT = 0x8DBB
gl_FIELDS_NV :: GLenum
gl_FIELDS_NV = 0x8E27
gl_STENCIL_EXT :: GLenum
gl_STENCIL_EXT = 0x1802
gl_2PASS_0_SGIS :: GLenum
gl_2PASS_0_SGIS = 0x80A2
gl_TEXTURE_GEN_T :: GLenum
gl_TEXTURE_GEN_T = 0x0C61
gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV :: GLenum
gl_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036
gl_DEBUG_OUTPUT_KHR :: GLenum
gl_DEBUG_OUTPUT_KHR = 0x92E0
gl_PROXY_TEXTURE_2D_EXT :: GLenum
gl_PROXY_TEXTURE_2D_EXT = 0x8064
gl_CUBIC_HP :: GLenum
gl_CUBIC_HP = 0x815F
gl_RED_EXT :: GLenum
gl_RED_EXT = 0x1903
gl_PERFQUERY_SINGLE_CONTEXT_INTEL :: GLenum
gl_PERFQUERY_SINGLE_CONTEXT_INTEL = 0x00000000
gl_IMPLEMENTATION_COLOR_READ_TYPE_OES :: GLenum
gl_IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A
gl_SUPERSAMPLE_SCALE_Y_NV :: GLenum
gl_SUPERSAMPLE_SCALE_Y_NV = 0x9373
gl_EDGE_FLAG_ARRAY_STRIDE :: GLenum
gl_EDGE_FLAG_ARRAY_STRIDE = 0x808C
gl_ALPHA_FLOAT32_APPLE :: GLenum
gl_ALPHA_FLOAT32_APPLE = 0x8816
gl_COMMAND_BARRIER_BIT :: GLenum
gl_COMMAND_BARRIER_BIT = 0x00000040
gl_MODELVIEW17_ARB :: GLenum
gl_MODELVIEW17_ARB = 0x8731
gl_PROGRAM_PARAMETER_NV :: GLenum
gl_PROGRAM_PARAMETER_NV = 0x8644
gl_MAP2_INDEX :: GLenum
gl_MAP2_INDEX = 0x0DB1
gl_TEXTURE15 :: GLenum
gl_TEXTURE15 = 0x84CF
gl_TEXTURE_UPDATE_BARRIER_BIT :: GLenum
gl_TEXTURE_UPDATE_BARRIER_BIT = 0x00000100
gl_RENDERBUFFER_STENCIL_SIZE :: GLenum
gl_RENDERBUFFER_STENCIL_SIZE = 0x8D55
gl_SYNC_CL_EVENT_COMPLETE_ARB :: GLenum
gl_SYNC_CL_EVENT_COMPLETE_ARB = 0x8241
gl_RG_EXT :: GLenum
gl_RG_EXT = 0x8227
gl_DEPTH_COMPONENT16_SGIX :: GLenum
gl_DEPTH_COMPONENT16_SGIX = 0x81A5
gl_LINEAR :: GLenum
gl_LINEAR = 0x2601
gl_SMALL_CCW_ARC_TO_NV :: GLenum
gl_SMALL_CCW_ARC_TO_NV = 0x12
gl_GEOMETRY_DEFORMATION_BIT_SGIX :: GLenum
gl_GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002
gl_IMAGE_BINDING_ACCESS :: GLenum
gl_IMAGE_BINDING_ACCESS = 0x8F3E
gl_PIXEL_UNPACK_BUFFER_BINDING_ARB :: GLenum
gl_PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF
gl_LUMINANCE6_ALPHA2_EXT :: GLenum
gl_LUMINANCE6_ALPHA2_EXT = 0x8044
gl_DEPTH_BUFFER_BIT3_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT3_QCOM = 0x00000800
gl_MAX_DRAW_BUFFERS_NV :: GLenum
gl_MAX_DRAW_BUFFERS_NV = 0x8824
gl_MAX_SAMPLES_ANGLE :: GLenum
gl_MAX_SAMPLES_ANGLE = 0x8D57
gl_TEXTURE_CUBE_MAP_SEAMLESS :: GLenum
gl_TEXTURE_CUBE_MAP_SEAMLESS = 0x884F
gl_TESSELLATION_FACTOR_AMD :: GLenum
gl_TESSELLATION_FACTOR_AMD = 0x9005
gl_BUFFER_OBJECT_APPLE :: GLenum
gl_BUFFER_OBJECT_APPLE = 0x85B3
gl_CLIP_PLANE5 :: GLenum
gl_CLIP_PLANE5 = 0x3005
gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG :: GLenum
gl_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG = 0x8C03
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E80
gl_SRGB_EXT :: GLenum
gl_SRGB_EXT = 0x8C40
gl_POST_COLOR_MATRIX_RED_BIAS :: GLenum
gl_POST_COLOR_MATRIX_RED_BIAS = 0x80B8
gl_COVERAGE_AUTOMATIC_NV :: GLenum
gl_COVERAGE_AUTOMATIC_NV = 0x8ED7
gl_PACK_SKIP_IMAGES :: GLenum
gl_PACK_SKIP_IMAGES = 0x806B
gl_QUERY :: GLenum
gl_QUERY = 0x82E3
gl_CLIP_DISTANCE4_APPLE :: GLenum
gl_CLIP_DISTANCE4_APPLE = 0x3004
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB
gl_IMAGE_2D :: GLenum
gl_IMAGE_2D = 0x904D
gl_NUM_FRAGMENT_CONSTANTS_ATI :: GLenum
gl_NUM_FRAGMENT_CONSTANTS_ATI = 0x896F
gl_INDEX_CLEAR_VALUE :: GLenum
gl_INDEX_CLEAR_VALUE = 0x0C20
gl_TEXTURE_WRAP_S :: GLenum
gl_TEXTURE_WRAP_S = 0x2802
gl_ADD_SIGNED_EXT :: GLenum
gl_ADD_SIGNED_EXT = 0x8574
gl_VIEW_CLASS_RGTC1_RED :: GLenum
gl_VIEW_CLASS_RGTC1_RED = 0x82D0
gl_COMPUTE_SUBROUTINE :: GLenum
gl_COMPUTE_SUBROUTINE = 0x92ED
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_IMG = 0x9134
gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES :: GLenum
gl_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB :: GLenum
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29
gl_SAMPLE_POSITION :: GLenum
gl_SAMPLE_POSITION = 0x8E50
gl_IMAGE_MAG_FILTER_HP :: GLenum
gl_IMAGE_MAG_FILTER_HP = 0x815C
gl_VERTEX_STREAM2_ATI :: GLenum
gl_VERTEX_STREAM2_ATI = 0x876E
gl_INDEX_WRITEMASK :: GLenum
gl_INDEX_WRITEMASK = 0x0C21
gl_INT_IMAGE_2D_ARRAY_EXT :: GLenum
gl_INT_IMAGE_2D_ARRAY_EXT = 0x905E
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857
gl_SHADOW_AMBIENT_SGIX :: GLenum
gl_SHADOW_AMBIENT_SGIX = 0x80BF
gl_DOUBLE :: GLenum
gl_DOUBLE = 0x140A
gl_MULTISAMPLE_BUFFER_BIT3_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT3_QCOM = 0x08000000
gl_CONTEXT_LOST_WEBGL :: GLenum
gl_CONTEXT_LOST_WEBGL = 0x9242
gl_MAP1_TEXTURE_COORD_4 :: GLenum
gl_MAP1_TEXTURE_COORD_4 = 0x0D96
gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX :: GLenum
gl_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX = 0x904B
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES = 0x93E4
gl_REFERENCE_PLANE_EQUATION_SGIX :: GLenum
gl_REFERENCE_PLANE_EQUATION_SGIX = 0x817E
gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT :: GLenum
gl_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD
gl_CONSTANT :: GLenum
gl_CONSTANT = 0x8576
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT :: GLenum
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC
gl_VERTEX_ARRAY_SIZE :: GLenum
gl_VERTEX_ARRAY_SIZE = 0x807A
gl_OBJECT_ACTIVE_ATTRIBUTES_ARB :: GLenum
gl_OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT :: GLenum
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS_EXT = 0x8E89
gl_RENDERBUFFER_RED_SIZE_EXT :: GLenum
gl_RENDERBUFFER_RED_SIZE_EXT = 0x8D50
gl_OUTPUT_TEXTURE_COORD27_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD27_EXT = 0x87B8
gl_VIDEO_COLOR_CONVERSION_MAX_NV :: GLenum
gl_VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A
gl_AUTO_GENERATE_MIPMAP :: GLenum
gl_AUTO_GENERATE_MIPMAP = 0x8295
gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES :: GLenum
gl_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43
gl_DUP_LAST_CUBIC_CURVE_TO_NV :: GLenum
gl_DUP_LAST_CUBIC_CURVE_TO_NV = 0xF4
gl_INDEX_MATERIAL_PARAMETER_EXT :: GLenum
gl_INDEX_MATERIAL_PARAMETER_EXT = 0x81B9
gl_NAME_STACK_DEPTH :: GLenum
gl_NAME_STACK_DEPTH = 0x0D70
gl_CONSTANT_COLOR :: GLenum
gl_CONSTANT_COLOR = 0x8001
gl_ATOMIC_COUNTER_BUFFER_BINDING :: GLenum
gl_ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1
gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARB :: GLenum
gl_NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2
gl_ALPHA :: GLenum
gl_ALPHA = 0x1906
gl_REFERENCED_BY_GEOMETRY_SHADER_EXT :: GLenum
gl_REFERENCED_BY_GEOMETRY_SHADER_EXT = 0x9309
gl_QUERY_OBJECT_EXT :: GLenum
gl_QUERY_OBJECT_EXT = 0x9153
gl_PROGRAM_INPUT :: GLenum
gl_PROGRAM_INPUT = 0x92E3
gl_COORD_REPLACE_ARB :: GLenum
gl_COORD_REPLACE_ARB = 0x8862
gl_DRAW_BUFFER11_EXT :: GLenum
gl_DRAW_BUFFER11_EXT = 0x8830
gl_FUNC_ADD :: GLenum
gl_FUNC_ADD = 0x8006
gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV :: GLenum
gl_MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11
gl_DRAW_BUFFER1_ATI :: GLenum
gl_DRAW_BUFFER1_ATI = 0x8826
gl_POST_COLOR_MATRIX_BLUE_BIAS :: GLenum
gl_POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA
gl_CON_17_ATI :: GLenum
gl_CON_17_ATI = 0x8952
gl_COVERAGE_MODULATION_NV :: GLenum
gl_COVERAGE_MODULATION_NV = 0x9332
gl_QUERY_WAIT_NV :: GLenum
gl_QUERY_WAIT_NV = 0x8E13
gl_LUMINANCE16_ALPHA16_EXT :: GLenum
gl_LUMINANCE16_ALPHA16_EXT = 0x8048
gl_CULL_VERTEX_EXT :: GLenum
gl_CULL_VERTEX_EXT = 0x81AA
gl_POST_CONVOLUTION_ALPHA_SCALE :: GLenum
gl_POST_CONVOLUTION_ALPHA_SCALE = 0x801F
gl_EVAL_VERTEX_ATTRIB10_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB10_NV = 0x86D0
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_OES = 0x8CD4
gl_DRAW_BUFFER1 :: GLenum
gl_DRAW_BUFFER1 = 0x8826
gl_UNIFORM_TYPE :: GLenum
gl_UNIFORM_TYPE = 0x8A37
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT :: GLenum
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS_EXT = 0x90D8
gl_EMISSION :: GLenum
gl_EMISSION = 0x1600
gl_FOG_COLOR :: GLenum
gl_FOG_COLOR = 0x0B66
gl_MAP2_TEXTURE_COORD_4 :: GLenum
gl_MAP2_TEXTURE_COORD_4 = 0x0DB6
gl_NORMALIZED_RANGE_EXT :: GLenum
gl_NORMALIZED_RANGE_EXT = 0x87E0
gl_DRAW_INDIRECT_BUFFER :: GLenum
gl_DRAW_INDIRECT_BUFFER = 0x8F3F
gl_RGBA2 :: GLenum
gl_RGBA2 = 0x8055
gl_POINT_SIZE_ARRAY_OES :: GLenum
gl_POINT_SIZE_ARRAY_OES = 0x8B9C
gl_VERTEX_ATTRIB_MAP1_ORDER_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04
gl_COLOR_TABLE_WIDTH_SGI :: GLenum
gl_COLOR_TABLE_WIDTH_SGI = 0x80D9
gl_VERTEX_PROGRAM_BINDING_NV :: GLenum
gl_VERTEX_PROGRAM_BINDING_NV = 0x864A
gl_REG_9_ATI :: GLenum
gl_REG_9_ATI = 0x892A
gl_INTENSITY8_EXT :: GLenum
gl_INTENSITY8_EXT = 0x804B
gl_SCALE_BY_TWO_NV :: GLenum
gl_SCALE_BY_TWO_NV = 0x853E
gl_422_REV_AVERAGE_EXT :: GLenum
gl_422_REV_AVERAGE_EXT = 0x80CF
gl_BUFFER_USAGE_ARB :: GLenum
gl_BUFFER_USAGE_ARB = 0x8765
gl_ALPHA32F_ARB :: GLenum
gl_ALPHA32F_ARB = 0x8816
gl_TEXTURE23_ARB :: GLenum
gl_TEXTURE23_ARB = 0x84D7
gl_OUTPUT_TEXTURE_COORD20_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD20_EXT = 0x87B1
gl_TEXTURE_BINDING_RECTANGLE_NV :: GLenum
gl_TEXTURE_BINDING_RECTANGLE_NV = 0x84F6
gl_RGB16 :: GLenum
gl_RGB16 = 0x8054
gl_COLOR_MATRIX_STACK_DEPTH_SGI :: GLenum
gl_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2
gl_TEXTURE_RENDERBUFFER_NV :: GLenum
gl_TEXTURE_RENDERBUFFER_NV = 0x8E55
gl_SPRITE_AXIAL_SGIX :: GLenum
gl_SPRITE_AXIAL_SGIX = 0x814C
gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER :: GLenum
gl_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER = 0x90EC
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC
gl_BUFFER_MAP_LENGTH :: GLenum
gl_BUFFER_MAP_LENGTH = 0x9120
gl_READ_FRAMEBUFFER_BINDING_EXT :: GLenum
gl_READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA
gl_NORMAL_ARRAY :: GLenum
gl_NORMAL_ARRAY = 0x8075
gl_VIEW_CLASS_24_BITS :: GLenum
gl_VIEW_CLASS_24_BITS = 0x82C9
gl_ELEMENT_ARRAY_UNIFIED_NV :: GLenum
gl_ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F
gl_MODELVIEW0_EXT :: GLenum
gl_MODELVIEW0_EXT = 0x1700
gl_CURRENT_RASTER_TEXTURE_COORDS :: GLenum
gl_CURRENT_RASTER_TEXTURE_COORDS = 0x0B06
gl_FOG_SPECULAR_TEXTURE_WIN :: GLenum
gl_FOG_SPECULAR_TEXTURE_WIN = 0x80EC
gl_DRAW_BUFFER14_NV :: GLenum
gl_DRAW_BUFFER14_NV = 0x8833
gl_MAX_VARYING_COMPONENTS_EXT :: GLenum
gl_MAX_VARYING_COMPONENTS_EXT = 0x8B4B
gl_XOR :: GLenum
gl_XOR = 0x1506
gl_DRAW_FRAMEBUFFER_BINDING_APPLE :: GLenum
gl_DRAW_FRAMEBUFFER_BINDING_APPLE = 0x8CA6
gl_RGB9_E5_EXT :: GLenum
gl_RGB9_E5_EXT = 0x8C3D
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR = 0x93D2
gl_POLYGON :: GLenum
gl_POLYGON = 0x0009
gl_SPECULAR :: GLenum
gl_SPECULAR = 0x1202
gl_OBJECT_VALIDATE_STATUS_ARB :: GLenum
gl_OBJECT_VALIDATE_STATUS_ARB = 0x8B83
gl_READ_FRAMEBUFFER_APPLE :: GLenum
gl_READ_FRAMEBUFFER_APPLE = 0x8CA8
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG :: GLenum
gl_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG = 0x93F1
gl_REPLACE_OLDEST_SUN :: GLenum
gl_REPLACE_OLDEST_SUN = 0x0003
gl_SYNC_GPU_COMMANDS_COMPLETE_APPLE :: GLenum
gl_SYNC_GPU_COMMANDS_COMPLETE_APPLE = 0x9117
gl_REPLACE_MIDDLE_SUN :: GLenum
gl_REPLACE_MIDDLE_SUN = 0x0002
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT :: GLenum
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D
gl_UNSIGNED_INT_10F_11F_11F_REV_APPLE :: GLenum
gl_UNSIGNED_INT_10F_11F_11F_REV_APPLE = 0x8C3B
gl_READ_BUFFER_NV :: GLenum
gl_READ_BUFFER_NV = 0x0C02
gl_GCCSO_SHADER_BINARY_FJ :: GLenum
gl_GCCSO_SHADER_BINARY_FJ = 0x9260
gl_4_BYTES_NV :: GLenum
gl_4_BYTES_NV = 0x1409
gl_RELATIVE_ROUNDED_RECT2_NV :: GLenum
gl_RELATIVE_ROUNDED_RECT2_NV = 0xEB
gl_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLenum
gl_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0E
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES :: GLenum
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = 0x9277
gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F
gl_TRACE_ALL_BITS_MESA :: GLenum
gl_TRACE_ALL_BITS_MESA = 0xFFFF
gl_OBJECT_ATTACHED_OBJECTS_ARB :: GLenum
gl_OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85
gl_PINLIGHT_NV :: GLenum
gl_PINLIGHT_NV = 0x92A8
gl_VIBRANCE_SCALE_NV :: GLenum
gl_VIBRANCE_SCALE_NV = 0x8713
gl_SLUMINANCE8_ALPHA8_NV :: GLenum
gl_SLUMINANCE8_ALPHA8_NV = 0x8C45
gl_MAX_PROGRAM_SUBROUTINE_NUM_NV :: GLenum
gl_MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45
gl_PRIMITIVE_ID_NV :: GLenum
gl_PRIMITIVE_ID_NV = 0x8C7C
gl_MEDIUM_INT :: GLenum
gl_MEDIUM_INT = 0x8DF4
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_OES = 0x8CD9
gl_PIXEL_MAP_R_TO_R :: GLenum
gl_PIXEL_MAP_R_TO_R = 0x0C76
gl_COMPRESSED_TEXTURE_FORMATS_ARB :: GLenum
gl_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3
gl_ATOMIC_COUNTER_BARRIER_BIT :: GLenum
gl_ATOMIC_COUNTER_BARRIER_BIT = 0x00001000
gl_ELEMENT_ARRAY_APPLE :: GLenum
gl_ELEMENT_ARRAY_APPLE = 0x8A0C
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC = 0x9279
gl_COLOR_ARRAY_TYPE_EXT :: GLenum
gl_COLOR_ARRAY_TYPE_EXT = 0x8082
gl_RED_SCALE :: GLenum
gl_RED_SCALE = 0x0D14
gl_GEQUAL :: GLenum
gl_GEQUAL = 0x0206
gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER :: GLenum
gl_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46
gl_VERTEX_SHADER_VARIANTS_EXT :: GLenum
gl_VERTEX_SHADER_VARIANTS_EXT = 0x87D0
gl_MAX_IMAGE_SAMPLES_EXT :: GLenum
gl_MAX_IMAGE_SAMPLES_EXT = 0x906D
gl_SAMPLER_2D_SHADOW_ARB :: GLenum
gl_SAMPLER_2D_SHADOW_ARB = 0x8B62
gl_SAMPLER_2D_MULTISAMPLE :: GLenum
gl_SAMPLER_2D_MULTISAMPLE = 0x9108
gl_UPPER_LEFT :: GLenum
gl_UPPER_LEFT = 0x8CA2
gl_MAX_PIXEL_MAP_TABLE :: GLenum
gl_MAX_PIXEL_MAP_TABLE = 0x0D34
gl_PATH_COMMAND_COUNT_NV :: GLenum
gl_PATH_COMMAND_COUNT_NV = 0x909D
gl_PATH_PROJECTION_MATRIX_NV :: GLenum
gl_PATH_PROJECTION_MATRIX_NV = 0x0BA7
gl_COMPRESSED_SIGNED_RED_RGTC1_EXT :: GLenum
gl_COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC
gl_4PASS_2_EXT :: GLenum
gl_4PASS_2_EXT = 0x80A6
gl_UNSIGNED_INT_VEC2_EXT :: GLenum
gl_UNSIGNED_INT_VEC2_EXT = 0x8DC6
gl_NO_RESET_NOTIFICATION_EXT :: GLenum
gl_NO_RESET_NOTIFICATION_EXT = 0x8261
gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT :: GLenum
gl_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT :: GLenum
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT = 0x88FE
gl_MAX_ASYNC_DRAW_PIXELS_SGIX :: GLenum
gl_MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360
gl_PIXEL_COUNT_AVAILABLE_NV :: GLenum
gl_PIXEL_COUNT_AVAILABLE_NV = 0x8867
gl_FRAGMENT_LIGHT5_SGIX :: GLenum
gl_FRAGMENT_LIGHT5_SGIX = 0x8411
gl_STACK_UNDERFLOW :: GLenum
gl_STACK_UNDERFLOW = 0x0504
gl_CLIP_DISTANCE1_APPLE :: GLenum
gl_CLIP_DISTANCE1_APPLE = 0x3001
gl_MAX_FRAMEBUFFER_LAYERS :: GLenum
gl_MAX_FRAMEBUFFER_LAYERS = 0x9317
gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX :: GLenum
gl_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311
gl_VERTEX_SHADER_EXT :: GLenum
gl_VERTEX_SHADER_EXT = 0x8780
gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS :: GLenum
gl_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9
gl_FENCE_STATUS_NV :: GLenum
gl_FENCE_STATUS_NV = 0x84F3
gl_UNSIGNED_INT_10_10_10_2_EXT :: GLenum
gl_UNSIGNED_INT_10_10_10_2_EXT = 0x8036
gl_TEXTURE_MAG_FILTER :: GLenum
gl_TEXTURE_MAG_FILTER = 0x2800
gl_MAX_TESS_PATCH_COMPONENTS :: GLenum
gl_MAX_TESS_PATCH_COMPONENTS = 0x8E84
gl_NEAREST_CLIPMAP_LINEAR_SGIX :: GLenum
gl_NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E
gl_VIEW_CLASS_S3TC_DXT5_RGBA :: GLenum
gl_VIEW_CLASS_S3TC_DXT5_RGBA = 0x82CF
gl_TRANSPOSE_TEXTURE_MATRIX :: GLenum
gl_TRANSPOSE_TEXTURE_MATRIX = 0x84E5
gl_UNSIGNED_INT64_NV :: GLenum
gl_UNSIGNED_INT64_NV = 0x140F
gl_2_BYTES :: GLenum
gl_2_BYTES = 0x1407
gl_COLOR_ATTACHMENT12_EXT :: GLenum
gl_COLOR_ATTACHMENT12_EXT = 0x8CEC
gl_OP_INDEX_EXT :: GLenum
gl_OP_INDEX_EXT = 0x8782
gl_DEBUG_SOURCE_SHADER_COMPILER :: GLenum
gl_DEBUG_SOURCE_SHADER_COMPILER = 0x8248
gl_DEBUG_SOURCE_APPLICATION_ARB :: GLenum
gl_DEBUG_SOURCE_APPLICATION_ARB = 0x824A
gl_VIEW_CLASS_32_BITS :: GLenum
gl_VIEW_CLASS_32_BITS = 0x82C8
gl_Z4Y12Z4CB12Z4CR12_444_NV :: GLenum
gl_Z4Y12Z4CB12Z4CR12_444_NV = 0x9037
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS :: GLenum
gl_MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89
gl_SAMPLER_1D_ARRAY_SHADOW_EXT :: GLenum
gl_SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3
gl_VARIANT_ARRAY_TYPE_EXT :: GLenum
gl_VARIANT_ARRAY_TYPE_EXT = 0x87E7
gl_ALPHA16F_ARB :: GLenum
gl_ALPHA16F_ARB = 0x881C
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OES :: GLenum
gl_FRAGMENT_SHADER_DERIVATIVE_HINT_OES = 0x8B8B
gl_UNSIGNED_SHORT_5_6_5_REV :: GLenum
gl_UNSIGNED_SHORT_5_6_5_REV = 0x8364
gl_SOFTLIGHT_NV :: GLenum
gl_SOFTLIGHT_NV = 0x929C
gl_SAMPLE_MASK_VALUE_NV :: GLenum
gl_SAMPLE_MASK_VALUE_NV = 0x8E52
gl_FRAGMENT_LIGHT4_SGIX :: GLenum
gl_FRAGMENT_LIGHT4_SGIX = 0x8410
gl_COLOR_ATTACHMENT0_EXT :: GLenum
gl_COLOR_ATTACHMENT0_EXT = 0x8CE0
gl_CLAMP_TO_EDGE_SGIS :: GLenum
gl_CLAMP_TO_EDGE_SGIS = 0x812F
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS :: GLenum
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32
gl_INTENSITY8UI_EXT :: GLenum
gl_INTENSITY8UI_EXT = 0x8D7F
gl_PIXEL_TILE_BEST_ALIGNMENT_SGIX :: GLenum
gl_PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E
gl_QUERY_ALL_EVENT_BITS_AMD :: GLenum
gl_QUERY_ALL_EVENT_BITS_AMD = 0xFFFFFFFF
gl_IMAGE_2D_EXT :: GLenum
gl_IMAGE_2D_EXT = 0x904D
gl_SURFACE_MAPPED_NV :: GLenum
gl_SURFACE_MAPPED_NV = 0x8700
gl_VERTEX_ARRAY_KHR :: GLenum
gl_VERTEX_ARRAY_KHR = 0x8074
gl_VERTEX_ATTRIB_ARRAY_ENABLED :: GLenum
gl_VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622
gl_COLOR_BUFFER_BIT5_QCOM :: GLenum
gl_COLOR_BUFFER_BIT5_QCOM = 0x00000020
gl_COLOR_ATTACHMENT12 :: GLenum
gl_COLOR_ATTACHMENT12 = 0x8CEC
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT :: GLenum
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT = 0x8E8E
gl_MAP2_NORMAL :: GLenum
gl_MAP2_NORMAL = 0x0DB2
gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMD :: GLenum
gl_QUERY_STENCIL_FAIL_EVENT_BIT_AMD = 0x00000004
gl_OP_CLAMP_EXT :: GLenum
gl_OP_CLAMP_EXT = 0x878E
gl_FRAMEBUFFER_ATTACHMENT_ANGLE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_ANGLE = 0x93A3
gl_DRAW_BUFFER15_ARB :: GLenum
gl_DRAW_BUFFER15_ARB = 0x8834
gl_FRACTIONAL_ODD_EXT :: GLenum
gl_FRACTIONAL_ODD_EXT = 0x8E7B
gl_CONVEX_HULL_NV :: GLenum
gl_CONVEX_HULL_NV = 0x908B
gl_FRAGMENT_DEPTH :: GLenum
gl_FRAGMENT_DEPTH = 0x8452
gl_INCR_WRAP_EXT :: GLenum
gl_INCR_WRAP_EXT = 0x8507
gl_UNSIGNED_BYTE_3_3_2_EXT :: GLenum
gl_UNSIGNED_BYTE_3_3_2_EXT = 0x8032
gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV :: GLenum
gl_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D
gl_4X_BIT_ATI :: GLenum
gl_4X_BIT_ATI = 0x00000002
gl_DRAW_BUFFER3 :: GLenum
gl_DRAW_BUFFER3 = 0x8828
gl_PERFQUERY_COUNTER_EVENT_INTEL :: GLenum
gl_PERFQUERY_COUNTER_EVENT_INTEL = 0x94F0
gl_VERTEX_ARRAY_POINTER_EXT :: GLenum
gl_VERTEX_ARRAY_POINTER_EXT = 0x808E
gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV :: GLenum
gl_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3
gl_TEXTURE_CUBE_MAP_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_ARB = 0x8513
gl_VERTEX_ATTRIB_MAP2_ORDER_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08
gl_RG8 :: GLenum
gl_RG8 = 0x822B
gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONS :: GLenum
gl_MAX_COMPUTE_WORK_GROUP_INVOCATIONS = 0x90EB
gl_BGR_EXT :: GLenum
gl_BGR_EXT = 0x80E0
gl_CONSTANT_ATTENUATION :: GLenum
gl_CONSTANT_ATTENUATION = 0x1207
gl_RENDERBUFFER_BINDING_EXT :: GLenum
gl_RENDERBUFFER_BINDING_EXT = 0x8CA7
gl_OUTPUT_TEXTURE_COORD3_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD3_EXT = 0x87A0
gl_MAP_ATTRIB_V_ORDER_NV :: GLenum
gl_MAP_ATTRIB_V_ORDER_NV = 0x86C4
gl_COLOR_ATTACHMENT1_EXT :: GLenum
gl_COLOR_ATTACHMENT1_EXT = 0x8CE1
gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI :: GLenum
gl_PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET :: GLenum
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F
gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMD :: GLenum
gl_QUERY_DEPTH_FAIL_EVENT_BIT_AMD = 0x00000002
gl_IMAGE_BINDING_LAYERED :: GLenum
gl_IMAGE_BINDING_LAYERED = 0x8F3C
gl_FIXED_ONLY :: GLenum
gl_FIXED_ONLY = 0x891D
gl_DISTANCE_ATTENUATION_SGIS :: GLenum
gl_DISTANCE_ATTENUATION_SGIS = 0x8129
gl_SOURCE1_ALPHA_EXT :: GLenum
gl_SOURCE1_ALPHA_EXT = 0x8589
gl_TRANSFORM_FEEDBACK_PAUSED :: GLenum
gl_TRANSFORM_FEEDBACK_PAUSED = 0x8E23
gl_DONT_CARE :: GLenum
gl_DONT_CARE = 0x1100
gl_STATIC_ATI :: GLenum
gl_STATIC_ATI = 0x8760
gl_CIRCULAR_TANGENT_ARC_TO_NV :: GLenum
gl_CIRCULAR_TANGENT_ARC_TO_NV = 0xFC
gl_MINMAX_SINK_EXT :: GLenum
gl_MINMAX_SINK_EXT = 0x8030
gl_TEXTURE_CLIPMAP_OFFSET_SGIX :: GLenum
gl_TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173
gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV :: GLenum
gl_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025
gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT :: GLenum
gl_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020
gl_EFFECTIVE_RASTER_SAMPLES_EXT :: GLenum
gl_EFFECTIVE_RASTER_SAMPLES_EXT = 0x932C
gl_MAX_MULTIVIEW_BUFFERS_EXT :: GLenum
gl_MAX_MULTIVIEW_BUFFERS_EXT = 0x90F2
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_OES = 0x8CD1
gl_BLEND_DST_ALPHA_EXT :: GLenum
gl_BLEND_DST_ALPHA_EXT = 0x80CA
gl_FLOAT_MAT4_ARB :: GLenum
gl_FLOAT_MAT4_ARB = 0x8B5C
gl_ALL_SHADER_BITS :: GLenum
gl_ALL_SHADER_BITS = 0xFFFFFFFF
gl_STENCIL_BUFFER_BIT0_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT0_QCOM = 0x00010000
gl_SIGNED_LUMINANCE_ALPHA_NV :: GLenum
gl_SIGNED_LUMINANCE_ALPHA_NV = 0x8703
gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV :: GLenum
gl_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV = 0x08
gl_DISJOINT_NV :: GLenum
gl_DISJOINT_NV = 0x9283
gl_UNSIGNED_SHORT_5_5_5_1_EXT :: GLenum
gl_UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034
gl_MAP1_NORMAL :: GLenum
gl_MAP1_NORMAL = 0x0D92
gl_MATRIX_MODE :: GLenum
gl_MATRIX_MODE = 0x0BA0
gl_REFERENCED_BY_COMPUTE_SHADER :: GLenum
gl_REFERENCED_BY_COMPUTE_SHADER = 0x930B
gl_HARDMIX_NV :: GLenum
gl_HARDMIX_NV = 0x92A9
gl_DOUBLE_MAT4x3 :: GLenum
gl_DOUBLE_MAT4x3 = 0x8F4E
gl_T2F_N3F_V3F :: GLenum
gl_T2F_N3F_V3F = 0x2A2B
gl_FOG_COORDINATE_SOURCE_EXT :: GLenum
gl_FOG_COORDINATE_SOURCE_EXT = 0x8450
gl_TABLE_TOO_LARGE :: GLenum
gl_TABLE_TOO_LARGE = 0x8031
gl_SAMPLER_2D_MULTISAMPLE_ARRAY :: GLenum
gl_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A
gl_2D :: GLenum
gl_2D = 0x0600
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN :: GLenum
gl_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88
gl_VERTEX_SHADER_BIT :: GLenum
gl_VERTEX_SHADER_BIT = 0x00000001
gl_CLIP_PLANE2_IMG :: GLenum
gl_CLIP_PLANE2_IMG = 0x3002
gl_VIRTUAL_PAGE_SIZE_Z_ARB :: GLenum
gl_VIRTUAL_PAGE_SIZE_Z_ARB = 0x9197
gl_SIGNED_INTENSITY8_NV :: GLenum
gl_SIGNED_INTENSITY8_NV = 0x8708
gl_IMAGE_TRANSFORM_2D_HP :: GLenum
gl_IMAGE_TRANSFORM_2D_HP = 0x8161
gl_TEXTURE_1D_BINDING_EXT :: GLenum
gl_TEXTURE_1D_BINDING_EXT = 0x8068
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_INPUT_COMPONENTS_EXT = 0x886D
gl_FLOAT_CLEAR_COLOR_VALUE_NV :: GLenum
gl_FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D
gl_PERFORMANCE_MONITOR_AMD :: GLenum
gl_PERFORMANCE_MONITOR_AMD = 0x9152
gl_STRICT_DEPTHFUNC_HINT_PGI :: GLenum
gl_STRICT_DEPTHFUNC_HINT_PGI = 0x1A216
gl_STENCIL_BACK_WRITEMASK :: GLenum
gl_STENCIL_BACK_WRITEMASK = 0x8CA5
gl_MATRIX4_ARB :: GLenum
gl_MATRIX4_ARB = 0x88C4
gl_INT_IMAGE_BUFFER :: GLenum
gl_INT_IMAGE_BUFFER = 0x905C
gl_READ_FRAMEBUFFER_BINDING_ANGLE :: GLenum
gl_READ_FRAMEBUFFER_BINDING_ANGLE = 0x8CAA
gl_CON_13_ATI :: GLenum
gl_CON_13_ATI = 0x894E
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES = 0x93E3
gl_IMAGE_CLASS_4_X_32 :: GLenum
gl_IMAGE_CLASS_4_X_32 = 0x82B9
gl_STENCIL_BUFFER_BIT4_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT4_QCOM = 0x00100000
gl_CON_12_ATI :: GLenum
gl_CON_12_ATI = 0x894D
gl_ORDER :: GLenum
gl_ORDER = 0x0A01
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT :: GLenum
gl_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1
gl_DEPTH24_STENCIL8_OES :: GLenum
gl_DEPTH24_STENCIL8_OES = 0x88F0
gl_ACTIVE_SUBROUTINES :: GLenum
gl_ACTIVE_SUBROUTINES = 0x8DE5
gl_CURRENT_BIT :: GLenum
gl_CURRENT_BIT = 0x00000001
gl_TEXTURE_HEIGHT :: GLenum
gl_TEXTURE_HEIGHT = 0x1001
gl_DEPTH :: GLenum
gl_DEPTH = 0x1801
gl_DETAIL_TEXTURE_MODE_SGIS :: GLenum
gl_DETAIL_TEXTURE_MODE_SGIS = 0x809B
gl_COVERAGE_COMPONENT_NV :: GLenum
gl_COVERAGE_COMPONENT_NV = 0x8ED0
gl_BINORMAL_ARRAY_TYPE_EXT :: GLenum
gl_BINORMAL_ARRAY_TYPE_EXT = 0x8440
gl_MAP_UNSYNCHRONIZED_BIT_EXT :: GLenum
gl_MAP_UNSYNCHRONIZED_BIT_EXT = 0x0020
gl_CURRENT_ATTRIB_NV :: GLenum
gl_CURRENT_ATTRIB_NV = 0x8626
gl_LOCATION_COMPONENT :: GLenum
gl_LOCATION_COMPONENT = 0x934A
gl_TEXTURE_BUFFER :: GLenum
gl_TEXTURE_BUFFER = 0x8C2A
gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT :: GLenum
gl_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT = 0x90DF
gl_COMBINER_BIAS_NV :: GLenum
gl_COMBINER_BIAS_NV = 0x8549
gl_VERTEX_SUBROUTINE_UNIFORM :: GLenum
gl_VERTEX_SUBROUTINE_UNIFORM = 0x92EE
gl_T4F_V4F :: GLenum
gl_T4F_V4F = 0x2A28
gl_VIRTUAL_PAGE_SIZE_Y_ARB :: GLenum
gl_VIRTUAL_PAGE_SIZE_Y_ARB = 0x9196
gl_CONDITION_SATISFIED :: GLenum
gl_CONDITION_SATISFIED = 0x911C
gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB :: GLenum
gl_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004
gl_CONSTANT_ALPHA_EXT :: GLenum
gl_CONSTANT_ALPHA_EXT = 0x8003
gl_POINTS :: GLenum
gl_POINTS = 0x0000
gl_IMAGE_CLASS_10_10_10_2 :: GLenum
gl_IMAGE_CLASS_10_10_10_2 = 0x82C3
gl_SAMPLE_MASK_SGIS :: GLenum
gl_SAMPLE_MASK_SGIS = 0x80A0
gl_RGBA2_EXT :: GLenum
gl_RGBA2_EXT = 0x8055
gl_ACTIVE_ATTRIBUTE_MAX_LENGTH :: GLenum
gl_ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A
gl_SELECTION_BUFFER_POINTER :: GLenum
gl_SELECTION_BUFFER_POINTER = 0x0DF3
gl_RELATIVE_CUBIC_CURVE_TO_NV :: GLenum
gl_RELATIVE_CUBIC_CURVE_TO_NV = 0x0D
gl_LOCAL_CONSTANT_EXT :: GLenum
gl_LOCAL_CONSTANT_EXT = 0x87C3
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR = 0x93D6
gl_DRAW_BUFFER2_ARB :: GLenum
gl_DRAW_BUFFER2_ARB = 0x8827
gl_SEPARABLE_2D :: GLenum
gl_SEPARABLE_2D = 0x8012
gl_DRAW_PIXEL_TOKEN :: GLenum
gl_DRAW_PIXEL_TOKEN = 0x0705
gl_RGB_FLOAT32_APPLE :: GLenum
gl_RGB_FLOAT32_APPLE = 0x8815
gl_UNSIGNED_INT_VEC3 :: GLenum
gl_UNSIGNED_INT_VEC3 = 0x8DC7
gl_SYNC_OBJECT_APPLE :: GLenum
gl_SYNC_OBJECT_APPLE = 0x8A53
gl_BUFFER_ACCESS_OES :: GLenum
gl_BUFFER_ACCESS_OES = 0x88BB
gl_FETCH_PER_SAMPLE_ARM :: GLenum
gl_FETCH_PER_SAMPLE_ARM = 0x8F65
gl_PURGEABLE_APPLE :: GLenum
gl_PURGEABLE_APPLE = 0x8A1D
gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXT :: GLenum
gl_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2
gl_PRIMITIVE_RESTART_INDEX_NV :: GLenum
gl_PRIMITIVE_RESTART_INDEX_NV = 0x8559
gl_TEXTURE_CROP_RECT_OES :: GLenum
gl_TEXTURE_CROP_RECT_OES = 0x8B9D
gl_COLOR_INDEX1_EXT :: GLenum
gl_COLOR_INDEX1_EXT = 0x80E2
gl_SAMPLES_ARB :: GLenum
gl_SAMPLES_ARB = 0x80A9
gl_MAP_UNSYNCHRONIZED_BIT :: GLenum
gl_MAP_UNSYNCHRONIZED_BIT = 0x0020
gl_VIRTUAL_PAGE_SIZE_Y_AMD :: GLenum
gl_VIRTUAL_PAGE_SIZE_Y_AMD = 0x9196
gl_PROXY_TEXTURE_1D_EXT :: GLenum
gl_PROXY_TEXTURE_1D_EXT = 0x8063
gl_OBJECT_POINT_SGIS :: GLenum
gl_OBJECT_POINT_SGIS = 0x81F5
gl_RENDERBUFFER_STENCIL_SIZE_OES :: GLenum
gl_RENDERBUFFER_STENCIL_SIZE_OES = 0x8D55
gl_VERTEX_ARRAY_SIZE_EXT :: GLenum
gl_VERTEX_ARRAY_SIZE_EXT = 0x807A
gl_RG16UI :: GLenum
gl_RG16UI = 0x823A
gl_ITALIC_BIT_NV :: GLenum
gl_ITALIC_BIT_NV = 0x02
gl_MAX_VERTEX_UNIFORM_BLOCKS :: GLenum
gl_MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B
gl_TEXTURE_BINDING_2D_ARRAY_EXT :: GLenum
gl_TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D
gl_SRC2_RGB :: GLenum
gl_SRC2_RGB = 0x8582
gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGI :: GLenum
gl_MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3
gl_DRAW_FRAMEBUFFER_BINDING_ANGLE :: GLenum
gl_DRAW_FRAMEBUFFER_BINDING_ANGLE = 0x8CA6
gl_DEPENDENT_AR_TEXTURE_2D_NV :: GLenum
gl_DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9
gl_MULTISAMPLE_BIT_3DFX :: GLenum
gl_MULTISAMPLE_BIT_3DFX = 0x20000000
gl_GREEN_MIN_CLAMP_INGR :: GLenum
gl_GREEN_MIN_CLAMP_INGR = 0x8561
gl_PROGRAM_BINARY_FORMATS_OES :: GLenum
gl_PROGRAM_BINARY_FORMATS_OES = 0x87FF
gl_UNPACK_CMYK_HINT_EXT :: GLenum
gl_UNPACK_CMYK_HINT_EXT = 0x800F
gl_UNSIGNED_INT_SAMPLER_1D_ARRAY :: GLenum
gl_UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6
gl_TEXTURE26 :: GLenum
gl_TEXTURE26 = 0x84DA
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX :: GLenum
gl_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408
gl_TEXTURE_BINDING_CUBE_MAP_ARB :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514
gl_GUILTY_CONTEXT_RESET :: GLenum
gl_GUILTY_CONTEXT_RESET = 0x8253
gl_IDENTITY_NV :: GLenum
gl_IDENTITY_NV = 0x862A
gl_TESS_EVALUATION_SHADER_EXT :: GLenum
gl_TESS_EVALUATION_SHADER_EXT = 0x8E87
gl_MODULATE_COLOR_IMG :: GLenum
gl_MODULATE_COLOR_IMG = 0x8C04
gl_LUMINANCE_ALPHA_FLOAT16_APPLE :: GLenum
gl_LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F
gl_FRAGMENT_LIGHT2_SGIX :: GLenum
gl_FRAGMENT_LIGHT2_SGIX = 0x840E
gl_POLYGON_OFFSET_FACTOR :: GLenum
gl_POLYGON_OFFSET_FACTOR = 0x8038
gl_RELATIVE_ARC_TO_NV :: GLenum
gl_RELATIVE_ARC_TO_NV = 0xFF
gl_LAYER_PROVOKING_VERTEX_EXT :: GLenum
gl_LAYER_PROVOKING_VERTEX_EXT = 0x825E
gl_COVERAGE_BUFFER_BIT_NV :: GLenum
gl_COVERAGE_BUFFER_BIT_NV = 0x00008000
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A
gl_COLOR_ATTACHMENT10_EXT :: GLenum
gl_COLOR_ATTACHMENT10_EXT = 0x8CEA
gl_HIGH_FLOAT :: GLenum
gl_HIGH_FLOAT = 0x8DF2
gl_VERTEX_STREAM7_ATI :: GLenum
gl_VERTEX_STREAM7_ATI = 0x8773
gl_NORMAL_MAP_NV :: GLenum
gl_NORMAL_MAP_NV = 0x8511
gl_422_AVERAGE_EXT :: GLenum
gl_422_AVERAGE_EXT = 0x80CE
gl_SLIM12S_SGIX :: GLenum
gl_SLIM12S_SGIX = 0x831F
gl_INT_SAMPLER_1D_ARRAY_EXT :: GLenum
gl_INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE
gl_ALPHA_TEST_FUNC_QCOM :: GLenum
gl_ALPHA_TEST_FUNC_QCOM = 0x0BC1
gl_INTERNALFORMAT_BLUE_SIZE :: GLenum
gl_INTERNALFORMAT_BLUE_SIZE = 0x8273
gl_COVERAGE_MODULATION_TABLE_SIZE_NV :: GLenum
gl_COVERAGE_MODULATION_TABLE_SIZE_NV = 0x9333
gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV :: GLenum
gl_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851
gl_BLEND_OVERLAP_NV :: GLenum
gl_BLEND_OVERLAP_NV = 0x9281
gl_LEFT :: GLenum
gl_LEFT = 0x0406
gl_PATCH_DEFAULT_OUTER_LEVEL_EXT :: GLenum
gl_PATCH_DEFAULT_OUTER_LEVEL_EXT = 0x8E74
gl_RGB4_EXT :: GLenum
gl_RGB4_EXT = 0x804F
gl_R8UI :: GLenum
gl_R8UI = 0x8232
gl_SCREEN_COORDINATES_REND :: GLenum
gl_SCREEN_COORDINATES_REND = 0x8490
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI :: GLenum
gl_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4
gl_LAYER_PROVOKING_VERTEX :: GLenum
gl_LAYER_PROVOKING_VERTEX = 0x825E
gl_COLOR_TABLE_INTENSITY_SIZE_SGI :: GLenum
gl_COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES = 0x93E6
gl_CONTEXT_CORE_PROFILE_BIT :: GLenum
gl_CONTEXT_CORE_PROFILE_BIT = 0x00000001
gl_COMBINE_ALPHA_EXT :: GLenum
gl_COMBINE_ALPHA_EXT = 0x8572
gl_TEXTURE_BINDING_1D_ARRAY_EXT :: GLenum
gl_TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C
gl_BLEND_EQUATION_ALPHA_EXT :: GLenum
gl_BLEND_EQUATION_ALPHA_EXT = 0x883D
gl_VARIANT_EXT :: GLenum
gl_VARIANT_EXT = 0x87C1
gl_PLUS_NV :: GLenum
gl_PLUS_NV = 0x9291
gl_POINT_SPRITE_NV :: GLenum
gl_POINT_SPRITE_NV = 0x8861
gl_PIXEL_UNPACK_BUFFER :: GLenum
gl_PIXEL_UNPACK_BUFFER = 0x88EC
gl_PIXEL_MAP_I_TO_B_SIZE :: GLenum
gl_PIXEL_MAP_I_TO_B_SIZE = 0x0CB4
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR :: GLenum
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_KHR = 0x824E
gl_DRAW_BUFFER4_ATI :: GLenum
gl_DRAW_BUFFER4_ATI = 0x8829
gl_RELATIVE_RECT_NV :: GLenum
gl_RELATIVE_RECT_NV = 0xF7
gl_TIMEOUT_EXPIRED :: GLenum
gl_TIMEOUT_EXPIRED = 0x911B
gl_FILTER :: GLenum
gl_FILTER = 0x829A
gl_REPLACEMENT_CODE_ARRAY_POINTER_SUN :: GLenum
gl_REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3
gl_MAX_GEOMETRY_SHADER_INVOCATIONS :: GLenum
gl_MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A
gl_DRAW_BUFFER14 :: GLenum
gl_DRAW_BUFFER14 = 0x8833
gl_MAP_WRITE_BIT :: GLenum
gl_MAP_WRITE_BIT = 0x0002
gl_INTENSITY_SNORM :: GLenum
gl_INTENSITY_SNORM = 0x9013
gl_UNSIGNED_INT_8_8_8_8_REV_EXT :: GLenum
gl_UNSIGNED_INT_8_8_8_8_REV_EXT = 0x8367
gl_COMPRESSED_SIGNED_RG11_EAC :: GLenum
gl_COMPRESSED_SIGNED_RG11_EAC = 0x9273
gl_RGB :: GLenum
gl_RGB = 0x1907
gl_INNOCENT_CONTEXT_RESET_EXT :: GLenum
gl_INNOCENT_CONTEXT_RESET_EXT = 0x8254
gl_MAX_SAMPLES_EXT :: GLenum
gl_MAX_SAMPLES_EXT = 0x8D57
gl_DRAW_BUFFER10 :: GLenum
gl_DRAW_BUFFER10 = 0x882F
gl_IS_PER_PATCH_EXT :: GLenum
gl_IS_PER_PATCH_EXT = 0x92E7
gl_COMPRESSED_SRGB_EXT :: GLenum
gl_COMPRESSED_SRGB_EXT = 0x8C48
gl_COLOR_ALPHA_PAIRING_ATI :: GLenum
gl_COLOR_ALPHA_PAIRING_ATI = 0x8975
gl_AFFINE_3D_NV :: GLenum
gl_AFFINE_3D_NV = 0x9094
gl_NORMAL_ARRAY_EXT :: GLenum
gl_NORMAL_ARRAY_EXT = 0x8075
gl_DRAW_BUFFER8_ATI :: GLenum
gl_DRAW_BUFFER8_ATI = 0x882D
gl_PIXEL_MAP_I_TO_I_SIZE :: GLenum
gl_PIXEL_MAP_I_TO_I_SIZE = 0x0CB0
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB :: GLenum
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E
gl_COMPRESSED_SRGB_ALPHA_EXT :: GLenum
gl_COMPRESSED_SRGB_ALPHA_EXT = 0x8C49
gl_INVALID_FRAMEBUFFER_OPERATION_OES :: GLenum
gl_INVALID_FRAMEBUFFER_OPERATION_OES = 0x0506
gl_LOAD :: GLenum
gl_LOAD = 0x0101
gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV :: GLenum
gl_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV = 0x90BE
gl_OBJECT_TYPE_ARB :: GLenum
gl_OBJECT_TYPE_ARB = 0x8B4E
gl_DEBUG_CATEGORY_PERFORMANCE_AMD :: GLenum
gl_DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D
gl_TESS_EVALUATION_TEXTURE :: GLenum
gl_TESS_EVALUATION_TEXTURE = 0x829D
gl_AMBIENT_AND_DIFFUSE :: GLenum
gl_AMBIENT_AND_DIFFUSE = 0x1602
gl_OUTPUT_FOG_EXT :: GLenum
gl_OUTPUT_FOG_EXT = 0x87BD
gl_SEPARATE_ATTRIBS_NV :: GLenum
gl_SEPARATE_ATTRIBS_NV = 0x8C8D
gl_NUM_ACTIVE_VARIABLES :: GLenum
gl_NUM_ACTIVE_VARIABLES = 0x9304
gl_TIMEOUT_IGNORED_APPLE :: GLenum
gl_TIMEOUT_IGNORED_APPLE = 0xFFFFFFFFFFFFFFFF
gl_SHADING_LANGUAGE_VERSION_ARB :: GLenum
gl_SHADING_LANGUAGE_VERSION_ARB = 0x8B8C
gl_EYE_PLANE :: GLenum
gl_EYE_PLANE = 0x2502
gl_RIGHT :: GLenum
gl_RIGHT = 0x0407
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B
gl_COMPRESSED_RED :: GLenum
gl_COMPRESSED_RED = 0x8225
gl_STRICT_LIGHTING_HINT_PGI :: GLenum
gl_STRICT_LIGHTING_HINT_PGI = 0x1A217
gl_UNPACK_LSB_FIRST :: GLenum
gl_UNPACK_LSB_FIRST = 0x0CF1
gl_FLOAT_MAT3x2 :: GLenum
gl_FLOAT_MAT3x2 = 0x8B67
gl_NORMAL_ARRAY_STRIDE_EXT :: GLenum
gl_NORMAL_ARRAY_STRIDE_EXT = 0x807F
gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV :: GLenum
gl_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A
gl_MAX_TEXTURE_LOD_BIAS_EXT :: GLenum
gl_MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD
gl_OR_INVERTED :: GLenum
gl_OR_INVERTED = 0x150D
gl_INTERNALFORMAT_SUPPORTED :: GLenum
gl_INTERNALFORMAT_SUPPORTED = 0x826F
gl_TEXTURE_WRAP_R_EXT :: GLenum
gl_TEXTURE_WRAP_R_EXT = 0x8072
gl_UNIFORM_MATRIX_STRIDE :: GLenum
gl_UNIFORM_MATRIX_STRIDE = 0x8A3D
gl_ETC1_RGB8_OES :: GLenum
gl_ETC1_RGB8_OES = 0x8D64
gl_CON_0_ATI :: GLenum
gl_CON_0_ATI = 0x8941
gl_RGBA_INTEGER_MODE_EXT :: GLenum
gl_RGBA_INTEGER_MODE_EXT = 0x8D9E
gl_MAX_GENERAL_COMBINERS_NV :: GLenum
gl_MAX_GENERAL_COMBINERS_NV = 0x854D
gl_PROGRAM_PIPELINE_OBJECT_EXT :: GLenum
gl_PROGRAM_PIPELINE_OBJECT_EXT = 0x8A4F
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8E85
gl_DOUBLE_MAT2x3_EXT :: GLenum
gl_DOUBLE_MAT2x3_EXT = 0x8F49
gl_EVAL_VERTEX_ATTRIB1_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB1_NV = 0x86C7
gl_POST_CONVOLUTION_ALPHA_SCALE_EXT :: GLenum
gl_POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F
gl_SAMPLER_OBJECT_AMD :: GLenum
gl_SAMPLER_OBJECT_AMD = 0x9155
gl_TEXTURE_COORD_ARRAY_STRIDE :: GLenum
gl_TEXTURE_COORD_ARRAY_STRIDE = 0x808A
gl_OBJECT_LINEAR :: GLenum
gl_OBJECT_LINEAR = 0x2401
gl_ALPHA_BIAS :: GLenum
gl_ALPHA_BIAS = 0x0D1D
gl_PERFQUERY_COUNTER_DURATION_NORM_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DURATION_NORM_INTEL = 0x94F1
gl_ALPHA_SCALE :: GLenum
gl_ALPHA_SCALE = 0x0D1C
gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXT :: GLenum
gl_REFERENCED_BY_TESS_CONTROL_SHADER_EXT = 0x9307
gl_MAP2_VERTEX_ATTRIB2_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB2_4_NV = 0x8672
gl_PACK_COMPRESSED_BLOCK_DEPTH :: GLenum
gl_PACK_COMPRESSED_BLOCK_DEPTH = 0x912D
gl_STENCIL_FAIL :: GLenum
gl_STENCIL_FAIL = 0x0B94
gl_COLOR_TABLE_INTENSITY_SIZE :: GLenum
gl_COLOR_TABLE_INTENSITY_SIZE = 0x80DF
gl_R8 :: GLenum
gl_R8 = 0x8229
gl_PIXEL_TEX_GEN_MODE_SGIX :: GLenum
gl_PIXEL_TEX_GEN_MODE_SGIX = 0x832B
gl_RESET_NOTIFICATION_STRATEGY_EXT :: GLenum
gl_RESET_NOTIFICATION_STRATEGY_EXT = 0x8256
gl_UNSIGNED_INT_10F_11F_11F_REV :: GLenum
gl_UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B
gl_MAX_ASYNC_READ_PIXELS_SGIX :: GLenum
gl_MAX_ASYNC_READ_PIXELS_SGIX = 0x8361
gl_SYNC_FENCE :: GLenum
gl_SYNC_FENCE = 0x9116
gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARB :: GLenum
gl_TESS_EVALUATION_SHADER_INVOCATIONS_ARB = 0x82F2
gl_CULL_FACE :: GLenum
gl_CULL_FACE = 0x0B44
gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB :: GLenum
gl_MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0
gl_TEXTURE_FIXED_SAMPLE_LOCATIONS :: GLenum
gl_TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107
gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV :: GLenum
gl_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28
gl_COLOR_MATERIAL :: GLenum
gl_COLOR_MATERIAL = 0x0B57
gl_RG32F_EXT :: GLenum
gl_RG32F_EXT = 0x8230
gl_MAX_PROGRAM_PARAMETERS_ARB :: GLenum
gl_MAX_PROGRAM_PARAMETERS_ARB = 0x88A9
gl_MAX_CLIP_PLANES_IMG :: GLenum
gl_MAX_CLIP_PLANES_IMG = 0x0D32
gl_UNPACK_COMPRESSED_BLOCK_HEIGHT :: GLenum
gl_UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128
gl_SCISSOR_BIT :: GLenum
gl_SCISSOR_BIT = 0x00080000
gl_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV :: GLenum
gl_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV = 0x9348
gl_LINE_STIPPLE :: GLenum
gl_LINE_STIPPLE = 0x0B24
gl_CLAMP_READ_COLOR_ARB :: GLenum
gl_CLAMP_READ_COLOR_ARB = 0x891C
gl_OBJECT_INFO_LOG_LENGTH_ARB :: GLenum
gl_OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84
gl_SAMPLE_ALPHA_TO_ONE_ARB :: GLenum
gl_SAMPLE_ALPHA_TO_ONE_ARB = 0x809F
gl_DEPTH_BUFFER_BIT7_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT7_QCOM = 0x00008000
gl_TEXTURE_TOO_LARGE_EXT :: GLenum
gl_TEXTURE_TOO_LARGE_EXT = 0x8065
gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV :: GLenum
gl_BOUNDING_BOX_OF_BOUNDING_BOXES_NV = 0x909C
gl_COLOR_ATTACHMENT13_NV :: GLenum
gl_COLOR_ATTACHMENT13_NV = 0x8CED
gl_REG_29_ATI :: GLenum
gl_REG_29_ATI = 0x893E
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_CONTROL_UNIFORM_COMPONENTS_EXT = 0x8E7F
gl_COMMAND_BARRIER_BIT_EXT :: GLenum
gl_COMMAND_BARRIER_BIT_EXT = 0x00000040
gl_RGB4_S3TC :: GLenum
gl_RGB4_S3TC = 0x83A1
gl_STENCIL_OP_VALUE_AMD :: GLenum
gl_STENCIL_OP_VALUE_AMD = 0x874C
gl_ALWAYS_SOFT_HINT_PGI :: GLenum
gl_ALWAYS_SOFT_HINT_PGI = 0x1A20D
gl_ALREADY_SIGNALED :: GLenum
gl_ALREADY_SIGNALED = 0x911A
gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATI :: GLenum
gl_COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835
gl_QUERY_WAIT_INVERTED :: GLenum
gl_QUERY_WAIT_INVERTED = 0x8E17
gl_COMPUTE_SHADER_BIT :: GLenum
gl_COMPUTE_SHADER_BIT = 0x00000020
gl_TEXTURE31_ARB :: GLenum
gl_TEXTURE31_ARB = 0x84DF
gl_RGB16_SNORM_EXT :: GLenum
gl_RGB16_SNORM_EXT = 0x8F9A
gl_TEXTURE_GEN_STR_OES :: GLenum
gl_TEXTURE_GEN_STR_OES = 0x8D60
gl_INTERLACE_SGIX :: GLenum
gl_INTERLACE_SGIX = 0x8094
gl_MODELVIEW1_ARB :: GLenum
gl_MODELVIEW1_ARB = 0x850A
gl_MAX_3D_TEXTURE_SIZE_EXT :: GLenum
gl_MAX_3D_TEXTURE_SIZE_EXT = 0x8073
gl_MAP1_VERTEX_ATTRIB13_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB13_4_NV = 0x866D
gl_VIEWPORT_INDEX_PROVOKING_VERTEX :: GLenum
gl_VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F
gl_REFERENCED_BY_GEOMETRY_SHADER :: GLenum
gl_REFERENCED_BY_GEOMETRY_SHADER = 0x9309
gl_DEPTH_ATTACHMENT :: GLenum
gl_DEPTH_ATTACHMENT = 0x8D00
gl_SYNC_FENCE_APPLE :: GLenum
gl_SYNC_FENCE_APPLE = 0x9116
gl_OP_MOV_EXT :: GLenum
gl_OP_MOV_EXT = 0x8799
gl_ALPHA_TEST_FUNC :: GLenum
gl_ALPHA_TEST_FUNC = 0x0BC1
gl_POINT_SIZE_ARRAY_POINTER_OES :: GLenum
gl_POINT_SIZE_ARRAY_POINTER_OES = 0x898C
gl_MIN_LOD_WARNING_AMD :: GLenum
gl_MIN_LOD_WARNING_AMD = 0x919C
gl_RENDER :: GLenum
gl_RENDER = 0x1C00
gl_TEXTURE_WIDTH_QCOM :: GLenum
gl_TEXTURE_WIDTH_QCOM = 0x8BD2
gl_QUERY_BY_REGION_WAIT :: GLenum
gl_QUERY_BY_REGION_WAIT = 0x8E15
gl_COMPRESSED_RGBA_ASTC_5x5x4_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_5x5x4_OES = 0x93C5
gl_DEPTH_BUFFER_BIT :: GLenum
gl_DEPTH_BUFFER_BIT = 0x00000100
gl_INTENSITY_EXT :: GLenum
gl_INTENSITY_EXT = 0x8049
gl_NAMED_STRING_TYPE_ARB :: GLenum
gl_NAMED_STRING_TYPE_ARB = 0x8DEA
gl_INTERLACE_READ_INGR :: GLenum
gl_INTERLACE_READ_INGR = 0x8568
gl_SECONDARY_COLOR_ARRAY_EXT :: GLenum
gl_SECONDARY_COLOR_ARRAY_EXT = 0x845E
gl_COMBINE_RGB_ARB :: GLenum
gl_COMBINE_RGB_ARB = 0x8571
gl_RGB32UI :: GLenum
gl_RGB32UI = 0x8D71
gl_UNSIGNED_INT16_VEC3_NV :: GLenum
gl_UNSIGNED_INT16_VEC3_NV = 0x8FF2
gl_PROGRAM_LENGTH_NV :: GLenum
gl_PROGRAM_LENGTH_NV = 0x8627
gl_EDGE_FLAG_ARRAY_LIST_IBM :: GLenum
gl_EDGE_FLAG_ARRAY_LIST_IBM = 103075
gl_REG_8_ATI :: GLenum
gl_REG_8_ATI = 0x8929
gl_MAP2_BINORMAL_EXT :: GLenum
gl_MAP2_BINORMAL_EXT = 0x8447
gl_SHADER_COMPILER :: GLenum
gl_SHADER_COMPILER = 0x8DFA
gl_PROJECTION_STACK_DEPTH :: GLenum
gl_PROJECTION_STACK_DEPTH = 0x0BA4
gl_IMAGE_BINDING_LEVEL_EXT :: GLenum
gl_IMAGE_BINDING_LEVEL_EXT = 0x8F3B
gl_STENCIL_ATTACHMENT :: GLenum
gl_STENCIL_ATTACHMENT = 0x8D20
gl_PATH_FILL_COVER_MODE_NV :: GLenum
gl_PATH_FILL_COVER_MODE_NV = 0x9082
gl_VERTEX_ATTRIB_ARRAY8_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY8_NV = 0x8658
gl_FRAMEBUFFER_DEFAULT_WIDTH :: GLenum
gl_FRAMEBUFFER_DEFAULT_WIDTH = 0x9310
gl_DRAW_BUFFER10_EXT :: GLenum
gl_DRAW_BUFFER10_EXT = 0x882F
gl_RGBA8_OES :: GLenum
gl_RGBA8_OES = 0x8058
gl_MAX_FRAMEBUFFER_WIDTH :: GLenum
gl_MAX_FRAMEBUFFER_WIDTH = 0x9315
gl_RGBA8I_EXT :: GLenum
gl_RGBA8I_EXT = 0x8D8E
gl_RENDERBUFFER_INTERNAL_FORMAT_OES :: GLenum
gl_RENDERBUFFER_INTERNAL_FORMAT_OES = 0x8D44
gl_NUM_VIDEO_CAPTURE_STREAMS_NV :: GLenum
gl_NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024
gl_LAYER_NV :: GLenum
gl_LAYER_NV = 0x8DAA
gl_TEXTURE_ENV_MODE :: GLenum
gl_TEXTURE_ENV_MODE = 0x2200
gl_CURRENT_QUERY_EXT :: GLenum
gl_CURRENT_QUERY_EXT = 0x8865
gl_DEPTH_BUFFER_BIT6_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT6_QCOM = 0x00004000
gl_VIEW_CLASS_RGTC2_RG :: GLenum
gl_VIEW_CLASS_RGTC2_RG = 0x82D1
gl_MAX_DRAW_BUFFERS_ARB :: GLenum
gl_MAX_DRAW_BUFFERS_ARB = 0x8824
gl_PROXY_COLOR_TABLE_SGI :: GLenum
gl_PROXY_COLOR_TABLE_SGI = 0x80D3
gl_DUDV_ATI :: GLenum
gl_DUDV_ATI = 0x8779
gl_DRAW_BUFFER6_EXT :: GLenum
gl_DRAW_BUFFER6_EXT = 0x882B
gl_FRAGMENT_COLOR_EXT :: GLenum
gl_FRAGMENT_COLOR_EXT = 0x834C
gl_DYNAMIC_READ_ARB :: GLenum
gl_DYNAMIC_READ_ARB = 0x88E9
gl_RGBA8 :: GLenum
gl_RGBA8 = 0x8058
gl_STENCIL_BACK_VALUE_MASK :: GLenum
gl_STENCIL_BACK_VALUE_MASK = 0x8CA4
gl_MAX_DRAW_BUFFERS_ATI :: GLenum
gl_MAX_DRAW_BUFFERS_ATI = 0x8824
gl_COMBINE :: GLenum
gl_COMBINE = 0x8570
gl_SAMPLER_1D :: GLenum
gl_SAMPLER_1D = 0x8B5D
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT = 0x8211
gl_SAMPLER_1D_ARRAY :: GLenum
gl_SAMPLER_1D_ARRAY = 0x8DC0
gl_MULTISAMPLE_BUFFER_BIT6_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT6_QCOM = 0x40000000
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56
gl_LAST_VERTEX_CONVENTION_EXT :: GLenum
gl_LAST_VERTEX_CONVENTION_EXT = 0x8E4E
gl_MODELVIEW25_ARB :: GLenum
gl_MODELVIEW25_ARB = 0x8739
gl_MATRIX17_ARB :: GLenum
gl_MATRIX17_ARB = 0x88D1
gl_PIXEL_UNPACK_BUFFER_EXT :: GLenum
gl_PIXEL_UNPACK_BUFFER_EXT = 0x88EC
gl_ATTRIB_ARRAY_TYPE_NV :: GLenum
gl_ATTRIB_ARRAY_TYPE_NV = 0x8625
gl_READ_PIXEL_DATA_RANGE_POINTER_NV :: GLenum
gl_READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D
gl_ACCUM_GREEN_BITS :: GLenum
gl_ACCUM_GREEN_BITS = 0x0D59
gl_OP_ROUND_EXT :: GLenum
gl_OP_ROUND_EXT = 0x8790
gl_MAX_TEXTURE_UNITS_ARB :: GLenum
gl_MAX_TEXTURE_UNITS_ARB = 0x84E2
gl_SAMPLE_COVERAGE_VALUE :: GLenum
gl_SAMPLE_COVERAGE_VALUE = 0x80AA
gl_COMPRESSED_SIGNED_R11_EAC_OES :: GLenum
gl_COMPRESSED_SIGNED_R11_EAC_OES = 0x9271
gl_SQUARE_NV :: GLenum
gl_SQUARE_NV = 0x90A3
gl_PERFMON_RESULT_SIZE_AMD :: GLenum
gl_PERFMON_RESULT_SIZE_AMD = 0x8BC5
gl_INT_IMAGE_CUBE_MAP_ARRAY :: GLenum
gl_INT_IMAGE_CUBE_MAP_ARRAY = 0x905F
gl_LUMINANCE_FLOAT32_ATI :: GLenum
gl_LUMINANCE_FLOAT32_ATI = 0x8818
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS :: GLenum
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF
gl_INTENSITY_FLOAT16_ATI :: GLenum
gl_INTENSITY_FLOAT16_ATI = 0x881D
gl_MAX_CONVOLUTION_HEIGHT_EXT :: GLenum
gl_MAX_CONVOLUTION_HEIGHT_EXT = 0x801B
gl_ARRAY_ELEMENT_LOCK_FIRST_EXT :: GLenum
gl_ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8
gl_ATTRIB_STACK_DEPTH :: GLenum
gl_ATTRIB_STACK_DEPTH = 0x0BB0
gl_BUFFER_KHR :: GLenum
gl_BUFFER_KHR = 0x82E0
gl_TEXTURE_MAG_SIZE_NV :: GLenum
gl_TEXTURE_MAG_SIZE_NV = 0x871F
gl_COLOR_CLEAR_VALUE :: GLenum
gl_COLOR_CLEAR_VALUE = 0x0C22
gl_TIMEOUT_EXPIRED_APPLE :: GLenum
gl_TIMEOUT_EXPIRED_APPLE = 0x911B
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT :: GLenum
gl_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C
gl_R1UI_T2F_C4F_N3F_V3F_SUN :: GLenum
gl_R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC
gl_COMPRESSED_RGBA_FXT1_3DFX :: GLenum
gl_COMPRESSED_RGBA_FXT1_3DFX = 0x86B1
gl_RGBA16_SNORM :: GLenum
gl_RGBA16_SNORM = 0x8F9B
gl_CONVOLUTION_FILTER_BIAS :: GLenum
gl_CONVOLUTION_FILTER_BIAS = 0x8015
gl_COLOR_ATTACHMENT5_EXT :: GLenum
gl_COLOR_ATTACHMENT5_EXT = 0x8CE5
gl_ROUNDED_RECT2_NV :: GLenum
gl_ROUNDED_RECT2_NV = 0xEA
gl_RGBA16_SNORM_EXT :: GLenum
gl_RGBA16_SNORM_EXT = 0x8F9B
gl_COMPRESSED_RGBA_ASTC_5x4x4_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_5x4x4_OES = 0x93C4
gl_CLIP_DEPTH_MODE :: GLenum
gl_CLIP_DEPTH_MODE = 0x935D
gl_READ_FRAMEBUFFER_NV :: GLenum
gl_READ_FRAMEBUFFER_NV = 0x8CA8
gl_TESS_EVALUATION_SHADER_BIT_EXT :: GLenum
gl_TESS_EVALUATION_SHADER_BIT_EXT = 0x00000010
gl_NEGATIVE_Z_EXT :: GLenum
gl_NEGATIVE_Z_EXT = 0x87DB
gl_IMAGE_COMPATIBILITY_CLASS :: GLenum
gl_IMAGE_COMPATIBILITY_CLASS = 0x82A8
gl_DEBUG_SEVERITY_HIGH_KHR :: GLenum
gl_DEBUG_SEVERITY_HIGH_KHR = 0x9146
gl_COLOR_SUM :: GLenum
gl_COLOR_SUM = 0x8458
gl_IMAGE_BUFFER_EXT :: GLenum
gl_IMAGE_BUFFER_EXT = 0x9051
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C
gl_OBJECT_BUFFER_SIZE_ATI :: GLenum
gl_OBJECT_BUFFER_SIZE_ATI = 0x8764
gl_MAX_BINDABLE_UNIFORM_SIZE_EXT :: GLenum
gl_MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED
gl_LINEAR_DETAIL_ALPHA_SGIS :: GLenum
gl_LINEAR_DETAIL_ALPHA_SGIS = 0x8098
gl_PROGRAM_UNDER_NATIVE_LIMITS_ARB :: GLenum
gl_PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6
gl_STRICT_SCISSOR_HINT_PGI :: GLenum
gl_STRICT_SCISSOR_HINT_PGI = 0x1A218
gl_ONE_MINUS_DST_COLOR :: GLenum
gl_ONE_MINUS_DST_COLOR = 0x0307
gl_TIMEOUT_IGNORED :: GLenum
gl_TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFF
gl_DYNAMIC_STORAGE_BIT :: GLenum
gl_DYNAMIC_STORAGE_BIT = 0x0100
gl_TEXTURE_TARGET :: GLenum
gl_TEXTURE_TARGET = 0x1006
gl_COMPRESSED_SRGB :: GLenum
gl_COMPRESSED_SRGB = 0x8C48
gl_INTERPOLATE_ARB :: GLenum
gl_INTERPOLATE_ARB = 0x8575
gl_FENCE_CONDITION_NV :: GLenum
gl_FENCE_CONDITION_NV = 0x84F4
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1
gl_FOG_COORDINATE_ARRAY_TYPE :: GLenum
gl_FOG_COORDINATE_ARRAY_TYPE = 0x8454
gl_RELATIVE_ROUNDED_RECT8_NV :: GLenum
gl_RELATIVE_ROUNDED_RECT8_NV = 0xEF
gl_SAMPLE_SHADING :: GLenum
gl_SAMPLE_SHADING = 0x8C36
gl_PIXEL_BUFFER_BARRIER_BIT_EXT :: GLenum
gl_PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080
gl_ACTIVE_VERTEX_UNITS_ARB :: GLenum
gl_ACTIVE_VERTEX_UNITS_ARB = 0x86A5
gl_DETAIL_TEXTURE_2D_SGIS :: GLenum
gl_DETAIL_TEXTURE_2D_SGIS = 0x8095
gl_EXP :: GLenum
gl_EXP = 0x0800
gl_NEGATIVE_ONE_TO_ONE :: GLenum
gl_NEGATIVE_ONE_TO_ONE = 0x935E
gl_FRAGMENT_DEPTH_EXT :: GLenum
gl_FRAGMENT_DEPTH_EXT = 0x8452
gl_UNPACK_COMPRESSED_BLOCK_SIZE :: GLenum
gl_UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A
gl_NEGATIVE_ONE_EXT :: GLenum
gl_NEGATIVE_ONE_EXT = 0x87DF
gl_DEBUG_SEVERITY_LOW_ARB :: GLenum
gl_DEBUG_SEVERITY_LOW_ARB = 0x9148
gl_AND_INVERTED :: GLenum
gl_AND_INVERTED = 0x1504
gl_DUAL_ALPHA4_SGIS :: GLenum
gl_DUAL_ALPHA4_SGIS = 0x8110
gl_DUAL_LUMINANCE_ALPHA8_SGIS :: GLenum
gl_DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D
gl_UNSIGNED_SHORT_15_1_MESA :: GLenum
gl_UNSIGNED_SHORT_15_1_MESA = 0x8753
gl_RED :: GLenum
gl_RED = 0x1903
gl_PATH_MAX_PROJECTION_STACK_DEPTH_NV :: GLenum
gl_PATH_MAX_PROJECTION_STACK_DEPTH_NV = 0x0D38
gl_PRIMITIVE_RESTART :: GLenum
gl_PRIMITIVE_RESTART = 0x8F9D
gl_PROXY_COLOR_TABLE :: GLenum
gl_PROXY_COLOR_TABLE = 0x80D3
gl_HSL_HUE_NV :: GLenum
gl_HSL_HUE_NV = 0x92AD
gl_DRAW_BUFFER13 :: GLenum
gl_DRAW_BUFFER13 = 0x8832
gl_HSL_SATURATION_NV :: GLenum
gl_HSL_SATURATION_NV = 0x92AE
gl_STENCIL_BUFFER_BIT7_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT7_QCOM = 0x00800000
gl_PIXEL_MAP_I_TO_R_SIZE :: GLenum
gl_PIXEL_MAP_I_TO_R_SIZE = 0x0CB2
gl_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum
gl_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x9308
gl_MAX_CLIP_DISTANCES :: GLenum
gl_MAX_CLIP_DISTANCES = 0x0D32
gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER :: GLenum
gl_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45
gl_MAX_VERTEX_SHADER_LOCALS_EXT :: GLenum
gl_MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9
gl_COMPRESSED_RG :: GLenum
gl_COMPRESSED_RG = 0x8226
gl_COMPRESSED_R11_EAC_OES :: GLenum
gl_COMPRESSED_R11_EAC_OES = 0x9270
gl_QUADRATIC_CURVE_TO_NV :: GLenum
gl_QUADRATIC_CURVE_TO_NV = 0x0A
gl_MAX_SAMPLES :: GLenum
gl_MAX_SAMPLES = 0x8D57
gl_READ_BUFFER :: GLenum
gl_READ_BUFFER = 0x0C02
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS :: GLenum
gl_MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D
gl_TEXTURE_2D :: GLenum
gl_TEXTURE_2D = 0x0DE1
gl_CONSERVE_MEMORY_HINT_PGI :: GLenum
gl_CONSERVE_MEMORY_HINT_PGI = 0x1A1FD
gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS :: GLenum
gl_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47
gl_MAX_DRAW_BUFFERS :: GLenum
gl_MAX_DRAW_BUFFERS = 0x8824
gl_TEXTURE_BINDING_1D :: GLenum
gl_TEXTURE_BINDING_1D = 0x8068
gl_IMAGE_ROTATE_ORIGIN_X_HP :: GLenum
gl_IMAGE_ROTATE_ORIGIN_X_HP = 0x815A
gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESA :: GLenum
gl_VERTEX_PROGRAM_CALLBACK_FUNC_MESA = 0x8BB6
gl_4PASS_1_SGIS :: GLenum
gl_4PASS_1_SGIS = 0x80A5
gl_EXTENSIONS :: GLenum
gl_EXTENSIONS = 0x1F03
gl_RG8UI :: GLenum
gl_RG8UI = 0x8238
gl_TEXTURE_2D_BINDING_EXT :: GLenum
gl_TEXTURE_2D_BINDING_EXT = 0x8069
gl_PIXEL_TILE_CACHE_SIZE_SGIX :: GLenum
gl_PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145
gl_TEXTURE19_ARB :: GLenum
gl_TEXTURE19_ARB = 0x84D3
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B
gl_RGB10_A2 :: GLenum
gl_RGB10_A2 = 0x8059
gl_COMBINER_AB_DOT_PRODUCT_NV :: GLenum
gl_COMBINER_AB_DOT_PRODUCT_NV = 0x8545
gl_CONVOLUTION_FILTER_BIAS_EXT :: GLenum
gl_CONVOLUTION_FILTER_BIAS_EXT = 0x8015
gl_GREEN_SCALE :: GLenum
gl_GREEN_SCALE = 0x0D18
gl_SCALE_BY_ONE_HALF_NV :: GLenum
gl_SCALE_BY_ONE_HALF_NV = 0x8540
gl_LUMINANCE4_EXT :: GLenum
gl_LUMINANCE4_EXT = 0x803F
gl_SECONDARY_COLOR_ARRAY_LENGTH_NV :: GLenum
gl_SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31
gl_PACK_IMAGE_DEPTH_SGIS :: GLenum
gl_PACK_IMAGE_DEPTH_SGIS = 0x8131
gl_COLOR_ATTACHMENT_EXT :: GLenum
gl_COLOR_ATTACHMENT_EXT = 0x90F0
gl_COMPRESSED_RGBA_ASTC_12x12_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_12x12_KHR = 0x93BD
gl_MAX_RECTANGLE_TEXTURE_SIZE_ARB :: GLenum
gl_MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8
gl_COMBINER_MAPPING_NV :: GLenum
gl_COMBINER_MAPPING_NV = 0x8543
gl_FRAMEBUFFER_SRGB_EXT :: GLenum
gl_FRAMEBUFFER_SRGB_EXT = 0x8DB9
gl_COLOR_INDEX12_EXT :: GLenum
gl_COLOR_INDEX12_EXT = 0x80E6
gl_PATH_COORD_COUNT_NV :: GLenum
gl_PATH_COORD_COUNT_NV = 0x909E
gl_VERTEX_ATTRIB_ARRAY3_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY3_NV = 0x8653
gl_MODELVIEW15_ARB :: GLenum
gl_MODELVIEW15_ARB = 0x872F
gl_DEBUG_SOURCE_OTHER_ARB :: GLenum
gl_DEBUG_SOURCE_OTHER_ARB = 0x824B
gl_MAGNITUDE_SCALE_NV :: GLenum
gl_MAGNITUDE_SCALE_NV = 0x8712
gl_ROUND_NV :: GLenum
gl_ROUND_NV = 0x90A4
gl_INTERLEAVED_ATTRIBS_NV :: GLenum
gl_INTERLEAVED_ATTRIBS_NV = 0x8C8C
gl_SAMPLER_2D_ARRAY_EXT :: GLenum
gl_SAMPLER_2D_ARRAY_EXT = 0x8DC1
gl_FOG :: GLenum
gl_FOG = 0x0B60
gl_DEBUG_CATEGORY_SHADER_COMPILER_AMD :: GLenum
gl_DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: GLenum
gl_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910C
gl_EDGE_FLAG :: GLenum
gl_EDGE_FLAG = 0x0B43
gl_R1UI_C4F_N3F_V3F_SUN :: GLenum
gl_R1UI_C4F_N3F_V3F_SUN = 0x85C8
gl_COMPRESSED_RGB_FXT1_3DFX :: GLenum
gl_COMPRESSED_RGB_FXT1_3DFX = 0x86B0
gl_DRAW_BUFFER11_NV :: GLenum
gl_DRAW_BUFFER11_NV = 0x8830
gl_POST_TEXTURE_FILTER_BIAS_SGIX :: GLenum
gl_POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179
gl_R1UI_C4UB_V3F_SUN :: GLenum
gl_R1UI_C4UB_V3F_SUN = 0x85C5
gl_EYE_DISTANCE_TO_POINT_SGIS :: GLenum
gl_EYE_DISTANCE_TO_POINT_SGIS = 0x81F0
gl_RGBA32I :: GLenum
gl_RGBA32I = 0x8D82
gl_FONT_NUM_GLYPH_INDICES_BIT_NV :: GLenum
gl_FONT_NUM_GLYPH_INDICES_BIT_NV = 0x20000000
gl_TEXTURE_3D_BINDING_EXT :: GLenum
gl_TEXTURE_3D_BINDING_EXT = 0x806A
gl_DRAW_BUFFER12_ARB :: GLenum
gl_DRAW_BUFFER12_ARB = 0x8831
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS :: GLenum
gl_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B
gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT :: GLenum
gl_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT = 0x8A52
gl_REG_10_ATI :: GLenum
gl_REG_10_ATI = 0x892B
gl_FLOAT_32_UNSIGNED_INT_24_8_REV :: GLenum
gl_FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD
gl_TEXTURE21 :: GLenum
gl_TEXTURE21 = 0x84D5
gl_CON_29_ATI :: GLenum
gl_CON_29_ATI = 0x895E
gl_ADD_SIGNED :: GLenum
gl_ADD_SIGNED = 0x8574
gl_MATRIX13_ARB :: GLenum
gl_MATRIX13_ARB = 0x88CD
gl_MAP1_VERTEX_ATTRIB6_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB6_4_NV = 0x8666
gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV :: GLenum
gl_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868
gl_TEXTURE_UPDATE_BARRIER_BIT_EXT :: GLenum
gl_TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100
gl_REPLACEMENT_CODE_SUN :: GLenum
gl_REPLACEMENT_CODE_SUN = 0x81D8
gl_ALLOW_DRAW_WIN_HINT_PGI :: GLenum
gl_ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F
gl_UNPACK_CONSTANT_DATA_SUNX :: GLenum
gl_UNPACK_CONSTANT_DATA_SUNX = 0x81D5
gl_EVAL_TRIANGULAR_2D_NV :: GLenum
gl_EVAL_TRIANGULAR_2D_NV = 0x86C1
gl_UNSIGNED_INT_SAMPLER_1D :: GLenum
gl_UNSIGNED_INT_SAMPLER_1D = 0x8DD1
gl_MATRIX29_ARB :: GLenum
gl_MATRIX29_ARB = 0x88DD
gl_TEXTURE_MAX_LEVEL_APPLE :: GLenum
gl_TEXTURE_MAX_LEVEL_APPLE = 0x813D
gl_EYE_RADIAL_NV :: GLenum
gl_EYE_RADIAL_NV = 0x855B
gl_TANGENT_ARRAY_TYPE_EXT :: GLenum
gl_TANGENT_ARRAY_TYPE_EXT = 0x843E
gl_MAX_SHADER_BUFFER_ADDRESS_NV :: GLenum
gl_MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35
gl_T2F_V3F :: GLenum
gl_T2F_V3F = 0x2A27
gl_MAX_COMBINED_ATOMIC_COUNTERS :: GLenum
gl_MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7
gl_SAMPLE_COVERAGE_ARB :: GLenum
gl_SAMPLE_COVERAGE_ARB = 0x80A0
gl_TEXTURE_NORMAL_EXT :: GLenum
gl_TEXTURE_NORMAL_EXT = 0x85AF
gl_RGBA_FLOAT16_ATI :: GLenum
gl_RGBA_FLOAT16_ATI = 0x881A
gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OES :: GLenum
gl_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F
gl_TEXTURE_COORD_ARRAY_TYPE_EXT :: GLenum
gl_TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089
gl_MAP2_VERTEX_3 :: GLenum
gl_MAP2_VERTEX_3 = 0x0DB7
gl_MAX_VIEWPORTS_NV :: GLenum
gl_MAX_VIEWPORTS_NV = 0x825B
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV :: GLenum
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV = 0x8C4F
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A
gl_COLOR_BUFFER_BIT1_QCOM :: GLenum
gl_COLOR_BUFFER_BIT1_QCOM = 0x00000002
gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087
gl_HISTOGRAM_FORMAT_EXT :: GLenum
gl_HISTOGRAM_FORMAT_EXT = 0x8027
gl_MATRIX3_ARB :: GLenum
gl_MATRIX3_ARB = 0x88C3
gl_CON_31_ATI :: GLenum
gl_CON_31_ATI = 0x8960
gl_REPEAT :: GLenum
gl_REPEAT = 0x2901
gl_TEXTURE_MIN_LOD :: GLenum
gl_TEXTURE_MIN_LOD = 0x813A
gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP :: GLenum
gl_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163
gl_MAX_PATCH_VERTICES_EXT :: GLenum
gl_MAX_PATCH_VERTICES_EXT = 0x8E7D
gl_CURRENT_MATRIX_STACK_DEPTH_ARB :: GLenum
gl_CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640
gl_MAX_PROGRAM_ENV_PARAMETERS_ARB :: GLenum
gl_MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5
gl_FLOAT_MAT2x4 :: GLenum
gl_FLOAT_MAT2x4 = 0x8B66
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT :: GLenum
gl_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 0x919F
gl_EDGE_FLAG_ARRAY_LENGTH_NV :: GLenum
gl_EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30
gl_GEOMETRY_PROGRAM_NV :: GLenum
gl_GEOMETRY_PROGRAM_NV = 0x8C26
gl_VERTEX_ARRAY_OBJECT_EXT :: GLenum
gl_VERTEX_ARRAY_OBJECT_EXT = 0x9154
gl_IMAGE_MIN_FILTER_HP :: GLenum
gl_IMAGE_MIN_FILTER_HP = 0x815D
gl_OCCLUSION_TEST_HP :: GLenum
gl_OCCLUSION_TEST_HP = 0x8165
gl_COLOR_ARRAY_POINTER :: GLenum
gl_COLOR_ARRAY_POINTER = 0x8090
gl_SHADER_IMAGE_ATOMIC :: GLenum
gl_SHADER_IMAGE_ATOMIC = 0x82A6
gl_IMAGE_BINDING_FORMAT :: GLenum
gl_IMAGE_BINDING_FORMAT = 0x906E
gl_MAX_VERTEX_STREAMS_ATI :: GLenum
gl_MAX_VERTEX_STREAMS_ATI = 0x876B
gl_DRAW_BUFFER12_NV :: GLenum
gl_DRAW_BUFFER12_NV = 0x8831
gl_ALL_BARRIER_BITS_EXT :: GLenum
gl_ALL_BARRIER_BITS_EXT = 0xFFFFFFFF
gl_MAP1_VERTEX_ATTRIB10_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB10_4_NV = 0x866A
gl_NUM_GENERAL_COMBINERS_NV :: GLenum
gl_NUM_GENERAL_COMBINERS_NV = 0x854E
gl_NOR :: GLenum
gl_NOR = 0x1508
gl_SHADER_STORAGE_BUFFER_BINDING :: GLenum
gl_SHADER_STORAGE_BUFFER_BINDING = 0x90D3
gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD :: GLenum
gl_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160
gl_DRAW_BUFFER4_ARB :: GLenum
gl_DRAW_BUFFER4_ARB = 0x8829
gl_MAP2_VERTEX_ATTRIB9_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB9_4_NV = 0x8679
gl_TEXTURE1_ARB :: GLenum
gl_TEXTURE1_ARB = 0x84C1
gl_VERSION :: GLenum
gl_VERSION = 0x1F02
gl_COMPRESSED_LUMINANCE :: GLenum
gl_COMPRESSED_LUMINANCE = 0x84EA
gl_MAX_CLIP_DISTANCES_APPLE :: GLenum
gl_MAX_CLIP_DISTANCES_APPLE = 0x0D32
gl_SUBPIXEL_BITS :: GLenum
gl_SUBPIXEL_BITS = 0x0D50
gl_OPERAND0_RGB_ARB :: GLenum
gl_OPERAND0_RGB_ARB = 0x8590
gl_RESET_NOTIFICATION_STRATEGY :: GLenum
gl_RESET_NOTIFICATION_STRATEGY = 0x8256
gl_TRIANGLE_FAN :: GLenum
gl_TRIANGLE_FAN = 0x0006
gl_UNIFORM_NAME_LENGTH :: GLenum
gl_UNIFORM_NAME_LENGTH = 0x8A39
gl_OCCLUSION_TEST_RESULT_HP :: GLenum
gl_OCCLUSION_TEST_RESULT_HP = 0x8166
gl_ATOMIC_COUNTER_BUFFER_START :: GLenum
gl_ATOMIC_COUNTER_BUFFER_START = 0x92C2
gl_SLIM10U_SGIX :: GLenum
gl_SLIM10U_SGIX = 0x831E
gl_WEIGHT_ARRAY_TYPE_OES :: GLenum
gl_WEIGHT_ARRAY_TYPE_OES = 0x86A9
gl_RENDERBUFFER_WIDTH :: GLenum
gl_RENDERBUFFER_WIDTH = 0x8D42
gl_LUMINANCE_ALPHA8I_EXT :: GLenum
gl_LUMINANCE_ALPHA8I_EXT = 0x8D93
gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB :: GLenum
gl_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A
gl_MAP1_VERTEX_ATTRIB1_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB1_4_NV = 0x8661
gl_CLIP_DISTANCE3_APPLE :: GLenum
gl_CLIP_DISTANCE3_APPLE = 0x3003
gl_DEPTH_STENCIL_TEXTURE_MODE :: GLenum
gl_DEPTH_STENCIL_TEXTURE_MODE = 0x90EA
gl_MAP1_TEXTURE_COORD_3 :: GLenum
gl_MAP1_TEXTURE_COORD_3 = 0x0D95
gl_UNPACK_SWAP_BYTES :: GLenum
gl_UNPACK_SWAP_BYTES = 0x0CF0
gl_SAMPLE_MASK_VALUE :: GLenum
gl_SAMPLE_MASK_VALUE = 0x8E52
gl_SHARED_EDGE_NV :: GLenum
gl_SHARED_EDGE_NV = 0xC0
gl_MAX_VERTEX_IMAGE_UNIFORMS :: GLenum
gl_MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA
gl_NAMED_STRING_LENGTH_ARB :: GLenum
gl_NAMED_STRING_LENGTH_ARB = 0x8DE9
gl_MAP1_VERTEX_ATTRIB11_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB11_4_NV = 0x866B
gl_POLYGON_STIPPLE :: GLenum
gl_POLYGON_STIPPLE = 0x0B42
gl_PREFER_DOUBLEBUFFER_HINT_PGI :: GLenum
gl_PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8
gl_STENCIL_INDEX8_OES :: GLenum
gl_STENCIL_INDEX8_OES = 0x8D48
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85
gl_FLOAT_MAT3x4_NV :: GLenum
gl_FLOAT_MAT3x4_NV = 0x8B68
gl_UNSIGNED_NORMALIZED_EXT :: GLenum
gl_UNSIGNED_NORMALIZED_EXT = 0x8C17
gl_NORMAL_MAP :: GLenum
gl_NORMAL_MAP = 0x8511
gl_BUFFER_SERIALIZED_MODIFY_APPLE :: GLenum
gl_BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12
gl_UNPACK_CLIENT_STORAGE_APPLE :: GLenum
gl_UNPACK_CLIENT_STORAGE_APPLE = 0x85B2
gl_MAX_IMAGE_SAMPLES :: GLenum
gl_MAX_IMAGE_SAMPLES = 0x906D
gl_NUM_INSTRUCTIONS_TOTAL_ATI :: GLenum
gl_NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972
gl_ALWAYS_FAST_HINT_PGI :: GLenum
gl_ALWAYS_FAST_HINT_PGI = 0x1A20C
gl_HSL_LUMINOSITY_NV :: GLenum
gl_HSL_LUMINOSITY_NV = 0x92B0
gl_FRAMEBUFFER_OES :: GLenum
gl_FRAMEBUFFER_OES = 0x8D40
gl_COMPRESSED_RG11_EAC :: GLenum
gl_COMPRESSED_RG11_EAC = 0x9272
gl_RELATIVE_CONIC_CURVE_TO_NV :: GLenum
gl_RELATIVE_CONIC_CURVE_TO_NV = 0x1B
gl_CULL_MODES_NV :: GLenum
gl_CULL_MODES_NV = 0x86E0
gl_MAP1_VERTEX_ATTRIB7_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB7_4_NV = 0x8667
gl_TEXTURE_COMPRESSED_IMAGE_SIZE :: GLenum
gl_TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0
gl_MAP1_VERTEX_ATTRIB9_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB9_4_NV = 0x8669
gl_RG16I :: GLenum
gl_RG16I = 0x8239
gl_VERTEX_ATTRIB_ARRAY13_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY13_NV = 0x865D
gl_MAX_TRACK_MATRIX_STACK_DEPTH_NV :: GLenum
gl_MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
gl_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F
gl_POST_COLOR_MATRIX_GREEN_BIAS :: GLenum
gl_POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9
gl_FUNC_REVERSE_SUBTRACT_EXT :: GLenum
gl_FUNC_REVERSE_SUBTRACT_EXT = 0x800B
gl_POST_CONVOLUTION_RED_BIAS :: GLenum
gl_POST_CONVOLUTION_RED_BIAS = 0x8020
gl_Y_EXT :: GLenum
gl_Y_EXT = 0x87D6
gl_FRONT_AND_BACK :: GLenum
gl_FRONT_AND_BACK = 0x0408
gl_VERTEX_STREAM0_ATI :: GLenum
gl_VERTEX_STREAM0_ATI = 0x876C
gl_FOG_COORDINATE_ARRAY_POINTER :: GLenum
gl_FOG_COORDINATE_ARRAY_POINTER = 0x8456
gl_SHADER_IMAGE_LOAD :: GLenum
gl_SHADER_IMAGE_LOAD = 0x82A4
gl_DUAL_ALPHA12_SGIS :: GLenum
gl_DUAL_ALPHA12_SGIS = 0x8112
gl_DEBUG_TYPE_POP_GROUP :: GLenum
gl_DEBUG_TYPE_POP_GROUP = 0x826A
gl_DEBUG_SEVERITY_MEDIUM_KHR :: GLenum
gl_DEBUG_SEVERITY_MEDIUM_KHR = 0x9147
gl_OPERAND1_ALPHA :: GLenum
gl_OPERAND1_ALPHA = 0x8599
gl_RGBA_DXT5_S3TC :: GLenum
gl_RGBA_DXT5_S3TC = 0x83A4
gl_MAX_PROGRAM_TEXEL_OFFSET_NV :: GLenum
gl_MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS :: GLenum
gl_MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB
gl_ACCUM_CLEAR_VALUE :: GLenum
gl_ACCUM_CLEAR_VALUE = 0x0B80
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B
gl_DUAL_TEXTURE_SELECT_SGIS :: GLenum
gl_DUAL_TEXTURE_SELECT_SGIS = 0x8124
gl_TEXTURE_GATHER :: GLenum
gl_TEXTURE_GATHER = 0x82A2
gl_SAMPLER_BUFFER :: GLenum
gl_SAMPLER_BUFFER = 0x8DC2
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB :: GLenum
gl_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E
gl_VIEW_COMPATIBILITY_CLASS :: GLenum
gl_VIEW_COMPATIBILITY_CLASS = 0x82B6
gl_PACK_IMAGE_HEIGHT_EXT :: GLenum
gl_PACK_IMAGE_HEIGHT_EXT = 0x806C
gl_FOG_COORD_ARRAY_TYPE :: GLenum
gl_FOG_COORD_ARRAY_TYPE = 0x8454
gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE :: GLenum
gl_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8
gl_MAP_FLUSH_EXPLICIT_BIT :: GLenum
gl_MAP_FLUSH_EXPLICIT_BIT = 0x0010
gl_BUFFER_ACCESS_ARB :: GLenum
gl_BUFFER_ACCESS_ARB = 0x88BB
gl_MAP_WRITE_BIT_EXT :: GLenum
gl_MAP_WRITE_BIT_EXT = 0x0002
gl_MAX_IMAGE_UNITS :: GLenum
gl_MAX_IMAGE_UNITS = 0x8F38
gl_PRIMITIVE_RESTART_INDEX :: GLenum
gl_PRIMITIVE_RESTART_INDEX = 0x8F9E
gl_QUAD_TEXTURE_SELECT_SGIS :: GLenum
gl_QUAD_TEXTURE_SELECT_SGIS = 0x8125
gl_SAMPLE_BUFFERS_EXT :: GLenum
gl_SAMPLE_BUFFERS_EXT = 0x80A8
gl_BOUNDING_BOX_NV :: GLenum
gl_BOUNDING_BOX_NV = 0x908D
gl_REGISTER_COMBINERS_NV :: GLenum
gl_REGISTER_COMBINERS_NV = 0x8522
gl_TEXTURE_INTENSITY_SIZE_EXT :: GLenum
gl_TEXTURE_INTENSITY_SIZE_EXT = 0x8061
gl_WIDE_LINE_HINT_PGI :: GLenum
gl_WIDE_LINE_HINT_PGI = 0x1A222
gl_PIXEL_PACK_BUFFER_BINDING_EXT :: GLenum
gl_PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS :: GLenum
gl_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS = 0x90D7
gl_RELATIVE_VERTICAL_LINE_TO_NV :: GLenum
gl_RELATIVE_VERTICAL_LINE_TO_NV = 0x09
gl_INT64_VEC3_NV :: GLenum
gl_INT64_VEC3_NV = 0x8FEA
gl_3D_COLOR :: GLenum
gl_3D_COLOR = 0x0602
gl_TEXTURE_VIEW_MIN_LAYER_EXT :: GLenum
gl_TEXTURE_VIEW_MIN_LAYER_EXT = 0x82DD
gl_OUTPUT_TEXTURE_COORD6_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD6_EXT = 0x87A3
gl_MIN_SAMPLE_SHADING_VALUE_OES :: GLenum
gl_MIN_SAMPLE_SHADING_VALUE_OES = 0x8C37
gl_HILO_NV :: GLenum
gl_HILO_NV = 0x86F4
gl_CON_28_ATI :: GLenum
gl_CON_28_ATI = 0x895D
gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NV :: GLenum
gl_VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2
gl_NORMAL_ARRAY_TYPE :: GLenum
gl_NORMAL_ARRAY_TYPE = 0x807E
gl_FLOAT_MAT3 :: GLenum
gl_FLOAT_MAT3 = 0x8B5B
gl_PATH_GEN_COEFF_NV :: GLenum
gl_PATH_GEN_COEFF_NV = 0x90B1
gl_SKIP_COMPONENTS4_NV :: GLenum
gl_SKIP_COMPONENTS4_NV = -3
gl_MATRIX26_ARB :: GLenum
gl_MATRIX26_ARB = 0x88DA
gl_LOSE_CONTEXT_ON_RESET_EXT :: GLenum
gl_LOSE_CONTEXT_ON_RESET_EXT = 0x8252
gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARB :: GLenum
gl_MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1
gl_RGBA4_EXT :: GLenum
gl_RGBA4_EXT = 0x8056
gl_RENDERBUFFER_ALPHA_SIZE_OES :: GLenum
gl_RENDERBUFFER_ALPHA_SIZE_OES = 0x8D53
gl_VERTEX_ATTRIB_ARRAY_TYPE :: GLenum
gl_VERTEX_ATTRIB_ARRAY_TYPE = 0x8625
gl_PROGRAM_ATTRIB_COMPONENTS_NV :: GLenum
gl_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906
gl_FRAGMENT_COVERAGE_TO_COLOR_NV :: GLenum
gl_FRAGMENT_COVERAGE_TO_COLOR_NV = 0x92DD
gl_HISTOGRAM_GREEN_SIZE :: GLenum
gl_HISTOGRAM_GREEN_SIZE = 0x8029
gl_INT64_VEC2_NV :: GLenum
gl_INT64_VEC2_NV = 0x8FE9
gl_FRAMEZOOM_FACTOR_SGIX :: GLenum
gl_FRAMEZOOM_FACTOR_SGIX = 0x818C
gl_PROGRAM_POINT_SIZE_EXT :: GLenum
gl_PROGRAM_POINT_SIZE_EXT = 0x8642
gl_INTENSITY_FLOAT32_APPLE :: GLenum
gl_INTENSITY_FLOAT32_APPLE = 0x8817
gl_QUAD_ALPHA4_SGIS :: GLenum
gl_QUAD_ALPHA4_SGIS = 0x811E
gl_REFERENCED_BY_FRAGMENT_SHADER :: GLenum
gl_REFERENCED_BY_FRAGMENT_SHADER = 0x930A
gl_LUMINANCE6_ALPHA2 :: GLenum
gl_LUMINANCE6_ALPHA2 = 0x8044
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS_EXT = 0x8E86
gl_IMAGE_1D_ARRAY_EXT :: GLenum
gl_IMAGE_1D_ARRAY_EXT = 0x9052
gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV :: GLenum
gl_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV = 0x933F
gl_SAMPLER_KHR :: GLenum
gl_SAMPLER_KHR = 0x82E6
gl_INDEX_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899
gl_RGBA_SNORM :: GLenum
gl_RGBA_SNORM = 0x8F93
gl_SAMPLE_MASK_INVERT_EXT :: GLenum
gl_SAMPLE_MASK_INVERT_EXT = 0x80AB
gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20
gl_UNIFORM_BUFFER_START :: GLenum
gl_UNIFORM_BUFFER_START = 0x8A29
gl_UNIFORM_BARRIER_BIT_EXT :: GLenum
gl_UNIFORM_BARRIER_BIT_EXT = 0x00000004
gl_TRANSLATE_3D_NV :: GLenum
gl_TRANSLATE_3D_NV = 0x9091
gl_VERTEX_PROGRAM_CALLBACK_MESA :: GLenum
gl_VERTEX_PROGRAM_CALLBACK_MESA = 0x8BB5
gl_DRAW_BUFFER_EXT :: GLenum
gl_DRAW_BUFFER_EXT = 0x0C01
gl_INTENSITY32I_EXT :: GLenum
gl_INTENSITY32I_EXT = 0x8D85
gl_TEXTURE_COORD_ARRAY_SIZE_EXT :: GLenum
gl_TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088
gl_TRANSFORM_FEEDBACK_VARYINGS :: GLenum
gl_TRANSFORM_FEEDBACK_VARYINGS = 0x8C83
gl_EVAL_VERTEX_ATTRIB6_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB6_NV = 0x86CC
gl_VERTEX_PROGRAM_POSITION_MESA :: GLenum
gl_VERTEX_PROGRAM_POSITION_MESA = 0x8BB4
gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI :: GLenum
gl_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI = 0x8837
gl_C4F_N3F_V3F :: GLenum
gl_C4F_N3F_V3F = 0x2A26
gl_MAX_PROGRAM_LOOP_COUNT_NV :: GLenum
gl_MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8
gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXT :: GLenum
gl_MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C
gl_INT64_VEC4_NV :: GLenum
gl_INT64_VEC4_NV = 0x8FEB
gl_POLYGON_OFFSET_LINE :: GLenum
gl_POLYGON_OFFSET_LINE = 0x2A02
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517
gl_POLYGON_STIPPLE_BIT :: GLenum
gl_POLYGON_STIPPLE_BIT = 0x00000010
gl_TESS_CONTROL_PROGRAM_NV :: GLenum
gl_TESS_CONTROL_PROGRAM_NV = 0x891E
gl_UNSIGNED_INT64_VEC3_NV :: GLenum
gl_UNSIGNED_INT64_VEC3_NV = 0x8FF6
gl_PROXY_TEXTURE_CUBE_MAP :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP = 0x851B
gl_CCW :: GLenum
gl_CCW = 0x0901
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR :: GLenum
gl_DEBUG_TYPE_UNDEFINED_BEHAVIOR = 0x824E
gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215
gl_MAX_TEXTURE_MAX_ANISOTROPY_EXT :: GLenum
gl_MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF
gl_FACTOR_ALPHA_MODULATE_IMG :: GLenum
gl_FACTOR_ALPHA_MODULATE_IMG = 0x8C07
gl_COMPRESSED_RGBA_ASTC_10x6_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_10x6_KHR = 0x93B9
gl_BLEND_EQUATION_RGB_EXT :: GLenum
gl_BLEND_EQUATION_RGB_EXT = 0x8009
gl_MAX_TRACK_MATRICES_NV :: GLenum
gl_MAX_TRACK_MATRICES_NV = 0x862F
gl_FOG_BIT :: GLenum
gl_FOG_BIT = 0x00000080
gl_REG_12_ATI :: GLenum
gl_REG_12_ATI = 0x892D
gl_LINE_SMOOTH :: GLenum
gl_LINE_SMOOTH = 0x0B20
gl_DEBUG_LOGGED_MESSAGES :: GLenum
gl_DEBUG_LOGGED_MESSAGES = 0x9145
gl_VERTEX_ATTRIB_ARRAY11_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY11_NV = 0x865B
gl_RESAMPLE_DECIMATE_OML :: GLenum
gl_RESAMPLE_DECIMATE_OML = 0x8989
gl_NORMAL_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_NORMAL_ARRAY_LIST_STRIDE_IBM = 103081
gl_T4F_C4F_N3F_V4F :: GLenum
gl_T4F_C4F_N3F_V4F = 0x2A2D
gl_BOOL_ARB :: GLenum
gl_BOOL_ARB = 0x8B56
gl_COMPRESSED_RGB8_ETC2 :: GLenum
gl_COMPRESSED_RGB8_ETC2 = 0x9274
gl_TRANSFORM_FEEDBACK_VARYING :: GLenum
gl_TRANSFORM_FEEDBACK_VARYING = 0x92F4
gl_READ_FRAMEBUFFER_BINDING :: GLenum
gl_READ_FRAMEBUFFER_BINDING = 0x8CAA
gl_GEOMETRY_INPUT_TYPE :: GLenum
gl_GEOMETRY_INPUT_TYPE = 0x8917
gl_INTERLEAVED_ATTRIBS_EXT :: GLenum
gl_INTERLEAVED_ATTRIBS_EXT = 0x8C8C
gl_PALETTE8_R5_G6_B5_OES :: GLenum
gl_PALETTE8_R5_G6_B5_OES = 0x8B97
gl_OPERAND3_RGB_NV :: GLenum
gl_OPERAND3_RGB_NV = 0x8593
gl_UNSIGNED_SHORT_5_6_5_EXT :: GLenum
gl_UNSIGNED_SHORT_5_6_5_EXT = 0x8363
gl_ALL_BARRIER_BITS :: GLenum
gl_ALL_BARRIER_BITS = 0xFFFFFFFF
gl_MAP1_VERTEX_ATTRIB3_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB3_4_NV = 0x8663
gl_MAX_VERTEX_ATTRIBS :: GLenum
gl_MAX_VERTEX_ATTRIBS = 0x8869
gl_GENERIC_ATTRIB_NV :: GLenum
gl_GENERIC_ATTRIB_NV = 0x8C7D
gl_HI_SCALE_NV :: GLenum
gl_HI_SCALE_NV = 0x870E
gl_OFFSET_TEXTURE_2D_MATRIX_NV :: GLenum
gl_OFFSET_TEXTURE_2D_MATRIX_NV = 0x86E1
gl_BGRA_INTEGER_EXT :: GLenum
gl_BGRA_INTEGER_EXT = 0x8D9B
gl_LINE_WIDTH_RANGE :: GLenum
gl_LINE_WIDTH_RANGE = 0x0B22
gl_STENCIL_BUFFER_BIT6_QCOM :: GLenum
gl_STENCIL_BUFFER_BIT6_QCOM = 0x00400000
gl_PROXY_TEXTURE_1D_STACK_MESAX :: GLenum
gl_PROXY_TEXTURE_1D_STACK_MESAX = 0x875B
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV :: GLenum
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV = 0x8C4D
gl_CURRENT_QUERY :: GLenum
gl_CURRENT_QUERY = 0x8865
gl_TRANSFORM_FEEDBACK_BUFFER_START_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84
gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI :: GLenum
gl_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000
gl_POST_COLOR_MATRIX_GREEN_SCALE_SGI :: GLenum
gl_POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5
gl_SKIP_DECODE_EXT :: GLenum
gl_SKIP_DECODE_EXT = 0x8A4A
gl_MIXED_STENCIL_SAMPLES_SUPPORTED_NV :: GLenum
gl_MIXED_STENCIL_SAMPLES_SUPPORTED_NV = 0x9330
gl_DEPTH_STENCIL_TO_BGRA_NV :: GLenum
gl_DEPTH_STENCIL_TO_BGRA_NV = 0x886F
gl_MATRIX_INDEX_ARRAY_SIZE_ARB :: GLenum
gl_MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846
gl_TEXTURE_INTENSITY_TYPE_ARB :: GLenum
gl_TEXTURE_INTENSITY_TYPE_ARB = 0x8C15
gl_NOTEQUAL :: GLenum
gl_NOTEQUAL = 0x0205
gl_PROGRAM_ERROR_STRING_ARB :: GLenum
gl_PROGRAM_ERROR_STRING_ARB = 0x8874
gl_SKIP_MISSING_GLYPH_NV :: GLenum
gl_SKIP_MISSING_GLYPH_NV = 0x90A9
gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC
gl_RED_SNORM :: GLenum
gl_RED_SNORM = 0x8F90
gl_RENDERBUFFER_SAMPLES_IMG :: GLenum
gl_RENDERBUFFER_SAMPLES_IMG = 0x9133
gl_AUX_BUFFERS :: GLenum
gl_AUX_BUFFERS = 0x0C00
gl_VERTEX_ARRAY_STORAGE_HINT_APPLE :: GLenum
gl_VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F
gl_PN_TRIANGLES_ATI :: GLenum
gl_PN_TRIANGLES_ATI = 0x87F0
gl_NEAREST_MIPMAP_NEAREST :: GLenum
gl_NEAREST_MIPMAP_NEAREST = 0x2700
gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX :: GLenum
gl_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174
gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX :: GLenum
gl_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C
gl_MATRIX_PALETTE_ARB :: GLenum
gl_MATRIX_PALETTE_ARB = 0x8840
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0
gl_MAX_CONVOLUTION_HEIGHT :: GLenum
gl_MAX_CONVOLUTION_HEIGHT = 0x801B
gl_FONT_X_MAX_BOUNDS_BIT_NV :: GLenum
gl_FONT_X_MAX_BOUNDS_BIT_NV = 0x00040000
gl_MAX_PROJECTION_STACK_DEPTH :: GLenum
gl_MAX_PROJECTION_STACK_DEPTH = 0x0D38
gl_VERTEX_ARRAY_RANGE_NV :: GLenum
gl_VERTEX_ARRAY_RANGE_NV = 0x851D
gl_COLOR_ATTACHMENT4_EXT :: GLenum
gl_COLOR_ATTACHMENT4_EXT = 0x8CE4
gl_TEXTURE17 :: GLenum
gl_TEXTURE17 = 0x84D1
gl_DOT3_RGB :: GLenum
gl_DOT3_RGB = 0x86AE
gl_POST_CONVOLUTION_BLUE_SCALE :: GLenum
gl_POST_CONVOLUTION_BLUE_SCALE = 0x801E
gl_LINK_STATUS :: GLenum
gl_LINK_STATUS = 0x8B82
gl_SLUMINANCE_NV :: GLenum
gl_SLUMINANCE_NV = 0x8C46
gl_CLIP_PLANE4_IMG :: GLenum
gl_CLIP_PLANE4_IMG = 0x3004
gl_COLOR_BUFFER_BIT2_QCOM :: GLenum
gl_COLOR_BUFFER_BIT2_QCOM = 0x00000004
gl_TEXTURE4_ARB :: GLenum
gl_TEXTURE4_ARB = 0x84C4
gl_DEPTH_COMPONENT16_OES :: GLenum
gl_DEPTH_COMPONENT16_OES = 0x81A5
gl_MAX_VERTEX_ATOMIC_COUNTERS :: GLenum
gl_MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2
gl_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT :: GLenum
gl_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT = 0x932B
gl_DSDT8_MAG8_INTENSITY8_NV :: GLenum
gl_DSDT8_MAG8_INTENSITY8_NV = 0x870B
gl_FONT_UNDERLINE_THICKNESS_BIT_NV :: GLenum
gl_FONT_UNDERLINE_THICKNESS_BIT_NV = 0x08000000
gl_SAMPLER_CUBE_MAP_ARRAY_ARB :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C
gl_IMAGE_FORMAT_COMPATIBILITY_TYPE :: GLenum
gl_IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7
gl_SWIZZLE_STQ_ATI :: GLenum
gl_SWIZZLE_STQ_ATI = 0x8977
gl_BUFFER_OBJECT_EXT :: GLenum
gl_BUFFER_OBJECT_EXT = 0x9151
gl_DUAL_LUMINANCE16_SGIS :: GLenum
gl_DUAL_LUMINANCE16_SGIS = 0x8117
gl_MODELVIEW2_ARB :: GLenum
gl_MODELVIEW2_ARB = 0x8722
gl_RGB32I :: GLenum
gl_RGB32I = 0x8D83
gl_TEXTURE22 :: GLenum
gl_TEXTURE22 = 0x84D6
gl_PARTIAL_SUCCESS_NV :: GLenum
gl_PARTIAL_SUCCESS_NV = 0x902E
gl_EDGE_FLAG_ARRAY :: GLenum
gl_EDGE_FLAG_ARRAY = 0x8079
gl_TEXTURE_BINDING_RECTANGLE :: GLenum
gl_TEXTURE_BINDING_RECTANGLE = 0x84F6
gl_ALPHA8_SNORM :: GLenum
gl_ALPHA8_SNORM = 0x9014
gl_REPLICATE_BORDER :: GLenum
gl_REPLICATE_BORDER = 0x8153
gl_TEXTURE_BUFFER_BINDING_EXT :: GLenum
gl_TEXTURE_BUFFER_BINDING_EXT = 0x8C2A
gl_MAX_FRAMEBUFFER_HEIGHT :: GLenum
gl_MAX_FRAMEBUFFER_HEIGHT = 0x9316
gl_UNSIGNED_INT_SAMPLER_BUFFER_AMD :: GLenum
gl_UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003
gl_MAX_SHININESS_NV :: GLenum
gl_MAX_SHININESS_NV = 0x8504
gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX :: GLenum
gl_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX = 0x8314
gl_DISCARD_NV :: GLenum
gl_DISCARD_NV = 0x8530
gl_DOUBLE_MAT2 :: GLenum
gl_DOUBLE_MAT2 = 0x8F46
gl_COORD_REPLACE_OES :: GLenum
gl_COORD_REPLACE_OES = 0x8862
gl_AUX0 :: GLenum
gl_AUX0 = 0x0409
gl_OPERAND1_RGB_EXT :: GLenum
gl_OPERAND1_RGB_EXT = 0x8591
gl_TEXTURE_COMPARE_MODE :: GLenum
gl_TEXTURE_COMPARE_MODE = 0x884C
gl_LESS :: GLenum
gl_LESS = 0x0201
gl_CONTEXT_FLAG_DEBUG_BIT_KHR :: GLenum
gl_CONTEXT_FLAG_DEBUG_BIT_KHR = 0x00000002
gl_LINEAR_SHARPEN_ALPHA_SGIS :: GLenum
gl_LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE
gl_NATIVE_GRAPHICS_END_HINT_PGI :: GLenum
gl_NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204
gl_DEPENDENT_HILO_TEXTURE_2D_NV :: GLenum
gl_DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858
gl_QUERY_BY_REGION_NO_WAIT_NV :: GLenum
gl_QUERY_BY_REGION_NO_WAIT_NV = 0x8E16
gl_MATRIX_INDEX_ARRAY_STRIDE_ARB :: GLenum
gl_MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848
gl_DEPTH_COMPONENT24 :: GLenum
gl_DEPTH_COMPONENT24 = 0x81A6
gl_MODELVIEW11_ARB :: GLenum
gl_MODELVIEW11_ARB = 0x872B
gl_CON_6_ATI :: GLenum
gl_CON_6_ATI = 0x8947
gl_PROXY_TEXTURE_1D_ARRAY :: GLenum
gl_PROXY_TEXTURE_1D_ARRAY = 0x8C19
gl_PLUS_CLAMPED_NV :: GLenum
gl_PLUS_CLAMPED_NV = 0x92B1
gl_MAX_ELEMENTS_VERTICES :: GLenum
gl_MAX_ELEMENTS_VERTICES = 0x80E8
gl_DEBUG_TYPE_POP_GROUP_KHR :: GLenum
gl_DEBUG_TYPE_POP_GROUP_KHR = 0x826A
gl_VERTEX_ARRAY_BUFFER_BINDING :: GLenum
gl_VERTEX_ARRAY_BUFFER_BINDING = 0x8896
gl_CONSTANT_BORDER_HP :: GLenum
gl_CONSTANT_BORDER_HP = 0x8151
gl_IMAGE_2D_MULTISAMPLE :: GLenum
gl_IMAGE_2D_MULTISAMPLE = 0x9055
gl_GENERATE_MIPMAP_HINT :: GLenum
gl_GENERATE_MIPMAP_HINT = 0x8192
gl_BUFFER_UPDATE_BARRIER_BIT_EXT :: GLenum
gl_BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES :: GLenum
gl_MAX_FRAGMENT_INTERPOLATION_OFFSET_OES = 0x8E5C
gl_POST_CONVOLUTION_ALPHA_BIAS_EXT :: GLenum
gl_POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023
gl_RGBA16F :: GLenum
gl_RGBA16F = 0x881A
gl_FLOAT_R_NV :: GLenum
gl_FLOAT_R_NV = 0x8880
gl_DRAW_BUFFER7_EXT :: GLenum
gl_DRAW_BUFFER7_EXT = 0x882C
gl_ALPHA8 :: GLenum
gl_ALPHA8 = 0x803C
gl_SRC_OUT_NV :: GLenum
gl_SRC_OUT_NV = 0x928C
gl_FLOAT_MAT4x3_NV :: GLenum
gl_FLOAT_MAT4x3_NV = 0x8B6A
gl_MAX_TEXTURE_BUFFER_SIZE_EXT :: GLenum
gl_MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B
gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES :: GLenum
gl_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F
gl_FRACTIONAL_ODD :: GLenum
gl_FRACTIONAL_ODD = 0x8E7B
gl_4PASS_3_SGIS :: GLenum
gl_4PASS_3_SGIS = 0x80A7
gl_DEPTH_WRITEMASK :: GLenum
gl_DEPTH_WRITEMASK = 0x0B72
gl_CLIP_DISTANCE_NV :: GLenum
gl_CLIP_DISTANCE_NV = 0x8C7A
gl_MAP_PERSISTENT_BIT :: GLenum
gl_MAP_PERSISTENT_BIT = 0x0040
gl_TEXTURE_INTENSITY_TYPE :: GLenum
gl_TEXTURE_INTENSITY_TYPE = 0x8C15
gl_SHARED_TEXTURE_PALETTE_EXT :: GLenum
gl_SHARED_TEXTURE_PALETTE_EXT = 0x81FB
gl_RG8I :: GLenum
gl_RG8I = 0x8237
gl_OUTPUT_TEXTURE_COORD4_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD4_EXT = 0x87A1
gl_COMBINE_ALPHA_ARB :: GLenum
gl_COMBINE_ALPHA_ARB = 0x8572
gl_BUFFER_IMMUTABLE_STORAGE :: GLenum
gl_BUFFER_IMMUTABLE_STORAGE = 0x821F
gl_VIBRANCE_BIAS_NV :: GLenum
gl_VIBRANCE_BIAS_NV = 0x8719
gl_REG_2_ATI :: GLenum
gl_REG_2_ATI = 0x8923
gl_DRAW_BUFFER8_EXT :: GLenum
gl_DRAW_BUFFER8_EXT = 0x882D
gl_REFLECTION_MAP_EXT :: GLenum
gl_REFLECTION_MAP_EXT = 0x8512
gl_INT_IMAGE_CUBE :: GLenum
gl_INT_IMAGE_CUBE = 0x905B
gl_TEXTURE_IMAGE_VALID_QCOM :: GLenum
gl_TEXTURE_IMAGE_VALID_QCOM = 0x8BD8
gl_SHADER_BINARY_DMP :: GLenum
gl_SHADER_BINARY_DMP = 0x9250
gl_DIFFERENCE_NV :: GLenum
gl_DIFFERENCE_NV = 0x929E
gl_RELATIVE_SMALL_CW_ARC_TO_NV :: GLenum
gl_RELATIVE_SMALL_CW_ARC_TO_NV = 0x15
gl_SAMPLE_BUFFERS :: GLenum
gl_SAMPLE_BUFFERS = 0x80A8
gl_COLOR_ATTACHMENT15_EXT :: GLenum
gl_COLOR_ATTACHMENT15_EXT = 0x8CEF
gl_INDEX_OFFSET :: GLenum
gl_INDEX_OFFSET = 0x0D13
gl_FUNC_ADD_OES :: GLenum
gl_FUNC_ADD_OES = 0x8006
gl_IMAGE_BINDING_LAYER :: GLenum
gl_IMAGE_BINDING_LAYER = 0x8F3D
gl_GEOMETRY_SHADER_BIT :: GLenum
gl_GEOMETRY_SHADER_BIT = 0x00000004
gl_ISOLINES_EXT :: GLenum
gl_ISOLINES_EXT = 0x8E7A
gl_COLOR_ATTACHMENT8_EXT :: GLenum
gl_COLOR_ATTACHMENT8_EXT = 0x8CE8
gl_CLIP_PLANE3 :: GLenum
gl_CLIP_PLANE3 = 0x3003
gl_OP_MIN_EXT :: GLenum
gl_OP_MIN_EXT = 0x878B
gl_DRAW_BUFFER0_ATI :: GLenum
gl_DRAW_BUFFER0_ATI = 0x8825
gl_TESS_EVALUATION_SHADER :: GLenum
gl_TESS_EVALUATION_SHADER = 0x8E87
gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB :: GLenum
gl_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841
gl_TEXTURE_LOD_BIAS_R_SGIX :: GLenum
gl_TEXTURE_LOD_BIAS_R_SGIX = 0x8190
gl_BLEND_DST_ALPHA :: GLenum
gl_BLEND_DST_ALPHA = 0x80CA
gl_SOURCE2_ALPHA :: GLenum
gl_SOURCE2_ALPHA = 0x858A
gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: GLenum
gl_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056
gl_MAX_COMPUTE_WORK_GROUP_SIZE :: GLenum
gl_MAX_COMPUTE_WORK_GROUP_SIZE = 0x91BF
gl_DRAW_BUFFER8_NV :: GLenum
gl_DRAW_BUFFER8_NV = 0x882D
gl_TEXTURE_GEN_S :: GLenum
gl_TEXTURE_GEN_S = 0x0C60
gl_NEAREST_CLIPMAP_NEAREST_SGIX :: GLenum
gl_NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D
gl_DSDT8_NV :: GLenum
gl_DSDT8_NV = 0x8709
gl_TEXTURE_2D_MULTISAMPLE :: GLenum
gl_TEXTURE_2D_MULTISAMPLE = 0x9100
gl_COPY :: GLenum
gl_COPY = 0x1503
gl_CLAMP :: GLenum
gl_CLAMP = 0x2900
gl_CURRENT_PALETTE_MATRIX_ARB :: GLenum
gl_CURRENT_PALETTE_MATRIX_ARB = 0x8843
gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT :: GLenum
gl_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES = 0x93E5
gl_MAX_ACTIVE_LIGHTS_SGIX :: GLenum
gl_MAX_ACTIVE_LIGHTS_SGIX = 0x8405
gl_ATTRIB_ARRAY_POINTER_NV :: GLenum
gl_ATTRIB_ARRAY_POINTER_NV = 0x8645
gl_PREVIOUS :: GLenum
gl_PREVIOUS = 0x8578
gl_EYE_LINEAR_NV :: GLenum
gl_EYE_LINEAR_NV = 0x2400
gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV :: GLenum
gl_OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855
gl_SAMPLE_BUFFERS_SGIS :: GLenum
gl_SAMPLE_BUFFERS_SGIS = 0x80A8
gl_BINORMAL_ARRAY_EXT :: GLenum
gl_BINORMAL_ARRAY_EXT = 0x843A
gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF
gl_MAX_TESS_GEN_LEVEL_EXT :: GLenum
gl_MAX_TESS_GEN_LEVEL_EXT = 0x8E7E
gl_TEXTURE_CLIPMAP_DEPTH_SGIX :: GLenum
gl_TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176
gl_RGBA :: GLenum
gl_RGBA = 0x1908
gl_ELEMENT_ARRAY_ATI :: GLenum
gl_ELEMENT_ARRAY_ATI = 0x8768
gl_TEXTURE_BUFFER_BINDING :: GLenum
gl_TEXTURE_BUFFER_BINDING = 0x8C2A
gl_SAMPLER_BUFFER_AMD :: GLenum
gl_SAMPLER_BUFFER_AMD = 0x9001
gl_PIXEL_CUBIC_WEIGHT_EXT :: GLenum
gl_PIXEL_CUBIC_WEIGHT_EXT = 0x8333
gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV :: GLenum
gl_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0
gl_TEXTURE30_ARB :: GLenum
gl_TEXTURE30_ARB = 0x84DE
gl_LOCAL_EXT :: GLenum
gl_LOCAL_EXT = 0x87C4
gl_PN_TRIANGLES_POINT_MODE_ATI :: GLenum
gl_PN_TRIANGLES_POINT_MODE_ATI = 0x87F2
gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE :: GLenum
gl_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE = 0x93A0
gl_DUAL_INTENSITY16_SGIS :: GLenum
gl_DUAL_INTENSITY16_SGIS = 0x811B
gl_DOUBLE_MAT3x2 :: GLenum
gl_DOUBLE_MAT3x2 = 0x8F4B
gl_TESS_CONTROL_OUTPUT_VERTICES_EXT :: GLenum
gl_TESS_CONTROL_OUTPUT_VERTICES_EXT = 0x8E75
gl_VERTEX_ATTRIB_ARRAY10_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY10_NV = 0x865A
gl_RGBA_MODE :: GLenum
gl_RGBA_MODE = 0x0C31
gl_2PASS_1_EXT :: GLenum
gl_2PASS_1_EXT = 0x80A3
gl_QUERY_BY_REGION_NO_WAIT :: GLenum
gl_QUERY_BY_REGION_NO_WAIT = 0x8E16
gl_BUFFER_BINDING :: GLenum
gl_BUFFER_BINDING = 0x9302
gl_MAP_READ_BIT :: GLenum
gl_MAP_READ_BIT = 0x0001
gl_HALF_FLOAT_ARB :: GLenum
gl_HALF_FLOAT_ARB = 0x140B
gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHR :: GLenum
gl_MAX_DEBUG_GROUP_STACK_DEPTH_KHR = 0x826C
gl_SOURCE1_RGB :: GLenum
gl_SOURCE1_RGB = 0x8581
gl_MAX_GEOMETRY_ATOMIC_COUNTERS :: GLenum
gl_MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5
gl_PALETTE8_RGBA4_OES :: GLenum
gl_PALETTE8_RGBA4_OES = 0x8B98
gl_COMPRESSED_RGBA_ASTC_6x5x5_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_6x5x5_OES = 0x93C7
gl_POST_CONVOLUTION_BLUE_BIAS_EXT :: GLenum
gl_POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022
gl_NATIVE_GRAPHICS_HANDLE_PGI :: GLenum
gl_NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202
gl_INT_SAMPLER_1D :: GLenum
gl_INT_SAMPLER_1D = 0x8DC9
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76
gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623
gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB :: GLenum
gl_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B
gl_CONST_EYE_NV :: GLenum
gl_CONST_EYE_NV = 0x86E5
gl_DOUBLE_MAT3x4 :: GLenum
gl_DOUBLE_MAT3x4 = 0x8F4C
gl_FLOAT16_VEC4_NV :: GLenum
gl_FLOAT16_VEC4_NV = 0x8FFB
gl_SOURCE3_RGB_NV :: GLenum
gl_SOURCE3_RGB_NV = 0x8583
gl_SHADER_BINARY_FORMATS :: GLenum
gl_SHADER_BINARY_FORMATS = 0x8DF8
gl_TESS_CONTROL_SHADER :: GLenum
gl_TESS_CONTROL_SHADER = 0x8E88
gl_FLOAT16_VEC3_NV :: GLenum
gl_FLOAT16_VEC3_NV = 0x8FFA
gl_DRAW_BUFFER5_ARB :: GLenum
gl_DRAW_BUFFER5_ARB = 0x882A
gl_MAX_EVAL_ORDER :: GLenum
gl_MAX_EVAL_ORDER = 0x0D30
gl_MODELVIEW8_ARB :: GLenum
gl_MODELVIEW8_ARB = 0x8728
gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB :: GLenum
gl_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809
gl_TEXTURE_SWIZZLE_RGBA :: GLenum
gl_TEXTURE_SWIZZLE_RGBA = 0x8E46
gl_LAYOUT_DEFAULT_INTEL :: GLenum
gl_LAYOUT_DEFAULT_INTEL = 0
gl_INTENSITY16_EXT :: GLenum
gl_INTENSITY16_EXT = 0x804D
gl_ONE_MINUS_SRC_ALPHA :: GLenum
gl_ONE_MINUS_SRC_ALPHA = 0x0303
gl_LEQUAL :: GLenum
gl_LEQUAL = 0x0203
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7
gl_GEOMETRY_SHADER_INVOCATIONS_EXT :: GLenum
gl_GEOMETRY_SHADER_INVOCATIONS_EXT = 0x887F
gl_MAP2_VERTEX_ATTRIB12_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB12_4_NV = 0x867C
gl_POINT_DISTANCE_ATTENUATION_ARB :: GLenum
gl_POINT_DISTANCE_ATTENUATION_ARB = 0x8129
gl_TEXTURE_BINDING_BUFFER :: GLenum
gl_TEXTURE_BINDING_BUFFER = 0x8C2C
gl_IMPLEMENTATION_COLOR_READ_FORMAT_OES :: GLenum
gl_IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B
gl_MODELVIEW3_ARB :: GLenum
gl_MODELVIEW3_ARB = 0x8723
gl_PROGRAM_PIPELINE_BINDING_EXT :: GLenum
gl_PROGRAM_PIPELINE_BINDING_EXT = 0x825A
gl_SUB_ATI :: GLenum
gl_SUB_ATI = 0x8965
gl_MAX_CLIPMAP_DEPTH_SGIX :: GLenum
gl_MAX_CLIPMAP_DEPTH_SGIX = 0x8177
gl_AUX2 :: GLenum
gl_AUX2 = 0x040B
gl_TEXTURE_DEPTH_SIZE :: GLenum
gl_TEXTURE_DEPTH_SIZE = 0x884A
gl_ELEMENT_ARRAY_POINTER_APPLE :: GLenum
gl_ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E
gl_DU8DV8_ATI :: GLenum
gl_DU8DV8_ATI = 0x877A
gl_MAX_TEXTURE_STACK_DEPTH :: GLenum
gl_MAX_TEXTURE_STACK_DEPTH = 0x0D39
gl_VARIANT_VALUE_EXT :: GLenum
gl_VARIANT_VALUE_EXT = 0x87E4
gl_DEFORMATIONS_MASK_SGIX :: GLenum
gl_DEFORMATIONS_MASK_SGIX = 0x8196
gl_HISTOGRAM_FORMAT :: GLenum
gl_HISTOGRAM_FORMAT = 0x8027
gl_SOURCE0_RGB :: GLenum
gl_SOURCE0_RGB = 0x8580
gl_DOUBLE_MAT2_EXT :: GLenum
gl_DOUBLE_MAT2_EXT = 0x8F46
gl_COLOR_ARRAY :: GLenum
gl_COLOR_ARRAY = 0x8076
gl_OBJECT_DISTANCE_TO_POINT_SGIS :: GLenum
gl_OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1
gl_VERTEX_WEIGHT_ARRAY_SIZE_EXT :: GLenum
gl_VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D
gl_CURRENT_OCCLUSION_QUERY_ID_NV :: GLenum
gl_CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865
gl_UNSIGNED_INT_24_8_OES :: GLenum
gl_UNSIGNED_INT_24_8_OES = 0x84FA
gl_OUTPUT_COLOR0_EXT :: GLenum
gl_OUTPUT_COLOR0_EXT = 0x879B
gl_STENCIL_TEST :: GLenum
gl_STENCIL_TEST = 0x0B90
gl_OP_MUL_EXT :: GLenum
gl_OP_MUL_EXT = 0x8786
gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY :: GLenum
gl_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103
gl_BLEND_COLOR :: GLenum
gl_BLEND_COLOR = 0x8005
gl_OUTPUT_TEXTURE_COORD17_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD17_EXT = 0x87AE
gl_DRAW_BUFFER8 :: GLenum
gl_DRAW_BUFFER8 = 0x882D
gl_SRGB8 :: GLenum
gl_SRGB8 = 0x8C41
gl_REG_30_ATI :: GLenum
gl_REG_30_ATI = 0x893F
gl_CURRENT_PALETTE_MATRIX_OES :: GLenum
gl_CURRENT_PALETTE_MATRIX_OES = 0x8843
gl_RESET_NOTIFICATION_STRATEGY_ARB :: GLenum
gl_RESET_NOTIFICATION_STRATEGY_ARB = 0x8256
gl_TRIANGLE_STRIP_ADJACENCY_ARB :: GLenum
gl_TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D
gl_MAGNITUDE_BIAS_NV :: GLenum
gl_MAGNITUDE_BIAS_NV = 0x8718
gl_VERTEX_SOURCE_ATI :: GLenum
gl_VERTEX_SOURCE_ATI = 0x8774
gl_WEIGHT_ARRAY_BUFFER_BINDING :: GLenum
gl_WEIGHT_ARRAY_BUFFER_BINDING = 0x889E
gl_COMPRESSED_RG11_EAC_OES :: GLenum
gl_COMPRESSED_RG11_EAC_OES = 0x9272
gl_DRAW_BUFFER2_EXT :: GLenum
gl_DRAW_BUFFER2_EXT = 0x8827
gl_UNSIGNED_INVERT_NV :: GLenum
gl_UNSIGNED_INVERT_NV = 0x8537
gl_MAX_LABEL_LENGTH_KHR :: GLenum
gl_MAX_LABEL_LENGTH_KHR = 0x82E8
gl_ALLOW_DRAW_FRG_HINT_PGI :: GLenum
gl_ALLOW_DRAW_FRG_HINT_PGI = 0x1A210
gl_ELEMENT_ARRAY_BUFFER_ARB :: GLenum
gl_ELEMENT_ARRAY_BUFFER_ARB = 0x8893
gl_COMPRESSED_RGBA_ASTC_4x4x3_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_4x4x3_OES = 0x93C2
gl_ACTIVE_STENCIL_FACE_EXT :: GLenum
gl_ACTIVE_STENCIL_FACE_EXT = 0x8911
gl_BUFFER_ACCESS_FLAGS :: GLenum
gl_BUFFER_ACCESS_FLAGS = 0x911F
gl_MAP2_VERTEX_ATTRIB3_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB3_4_NV = 0x8673
gl_IMAGE_BINDING_NAME_EXT :: GLenum
gl_IMAGE_BINDING_NAME_EXT = 0x8F3A
gl_BUFFER_SIZE :: GLenum
gl_BUFFER_SIZE = 0x8764
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT :: GLenum
gl_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS_EXT = 0x8E1F
gl_DEBUG_SEVERITY_MEDIUM_AMD :: GLenum
gl_DEBUG_SEVERITY_MEDIUM_AMD = 0x9147
gl_EMBOSS_MAP_NV :: GLenum
gl_EMBOSS_MAP_NV = 0x855F
gl_EYE_PLANE_ABSOLUTE_NV :: GLenum
gl_EYE_PLANE_ABSOLUTE_NV = 0x855C
gl_MAP2_TEXTURE_COORD_3 :: GLenum
gl_MAP2_TEXTURE_COORD_3 = 0x0DB5
gl_ZERO_EXT :: GLenum
gl_ZERO_EXT = 0x87DD
gl_CON_11_ATI :: GLenum
gl_CON_11_ATI = 0x894C
gl_QUERY_DEPTH_PASS_EVENT_BIT_AMD :: GLenum
gl_QUERY_DEPTH_PASS_EVENT_BIT_AMD = 0x00000001
gl_FLOAT_VEC2_ARB :: GLenum
gl_FLOAT_VEC2_ARB = 0x8B50
gl_COLOR_SAMPLES_NV :: GLenum
gl_COLOR_SAMPLES_NV = 0x8E20
gl_SIGNED_RGB_UNSIGNED_ALPHA_NV :: GLenum
gl_SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C
gl_MAX_DEBUG_MESSAGE_LENGTH :: GLenum
gl_MAX_DEBUG_MESSAGE_LENGTH = 0x9143
gl_TEXTURE_ENV :: GLenum
gl_TEXTURE_ENV = 0x2300
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517
gl_TEXTURE_FILTER_CONTROL_EXT :: GLenum
gl_TEXTURE_FILTER_CONTROL_EXT = 0x8500
gl_OUTPUT_TEXTURE_COORD21_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD21_EXT = 0x87B2
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT :: GLenum
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D
gl_PIXEL_MAP_I_TO_G :: GLenum
gl_PIXEL_MAP_I_TO_G = 0x0C73
gl_HALF_FLOAT_OES :: GLenum
gl_HALF_FLOAT_OES = 0x8D61
gl_INVALID_OPERATION :: GLenum
gl_INVALID_OPERATION = 0x0502
gl_ZOOM_Y :: GLenum
gl_ZOOM_Y = 0x0D17
gl_SOURCE3_ALPHA_NV :: GLenum
gl_SOURCE3_ALPHA_NV = 0x858B
gl_R3_G3_B2 :: GLenum
gl_R3_G3_B2 = 0x2A10
gl_GEOMETRY_SHADER_INVOCATIONS :: GLenum
gl_GEOMETRY_SHADER_INVOCATIONS = 0x887F
gl_COLOR_LOGIC_OP :: GLenum
gl_COLOR_LOGIC_OP = 0x0BF2
gl_RG32F :: GLenum
gl_RG32F = 0x8230
gl_R32UI :: GLenum
gl_R32UI = 0x8236
gl_PIXEL_GROUP_COLOR_SGIS :: GLenum
gl_PIXEL_GROUP_COLOR_SGIS = 0x8356
gl_MAP1_VERTEX_ATTRIB5_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB5_4_NV = 0x8665
gl_CONVOLUTION_BORDER_COLOR_HP :: GLenum
gl_CONVOLUTION_BORDER_COLOR_HP = 0x8154
gl_PATCH_DEFAULT_OUTER_LEVEL :: GLenum
gl_PATCH_DEFAULT_OUTER_LEVEL = 0x8E74
gl_PACK_SKIP_IMAGES_EXT :: GLenum
gl_PACK_SKIP_IMAGES_EXT = 0x806B
gl_RENDERBUFFER_EXT :: GLenum
gl_RENDERBUFFER_EXT = 0x8D41
gl_DEBUG_SOURCE_THIRD_PARTY_KHR :: GLenum
gl_DEBUG_SOURCE_THIRD_PARTY_KHR = 0x8249
gl_SURFACE_STATE_NV :: GLenum
gl_SURFACE_STATE_NV = 0x86EB
gl_INT :: GLenum
gl_INT = 0x1404
gl_CURRENT_MATRIX_NV :: GLenum
gl_CURRENT_MATRIX_NV = 0x8641
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH :: GLenum
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH = 0x82FC
gl_LINES_ADJACENCY :: GLenum
gl_LINES_ADJACENCY = 0x000A
gl_PACK_COMPRESSED_BLOCK_SIZE :: GLenum
gl_PACK_COMPRESSED_BLOCK_SIZE = 0x912E
gl_FRAMEBUFFER_RENDERABLE :: GLenum
gl_FRAMEBUFFER_RENDERABLE = 0x8289
gl_PROGRAM_PARAMETERS_ARB :: GLenum
gl_PROGRAM_PARAMETERS_ARB = 0x88A8
gl_INDEX_ARRAY_LENGTH_NV :: GLenum
gl_INDEX_ARRAY_LENGTH_NV = 0x8F2E
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23
gl_TEXTURE9 :: GLenum
gl_TEXTURE9 = 0x84C9
gl_INT16_VEC3_NV :: GLenum
gl_INT16_VEC3_NV = 0x8FE6
gl_LIST_BASE :: GLenum
gl_LIST_BASE = 0x0B32
gl_TRACE_PIXELS_BIT_MESA :: GLenum
gl_TRACE_PIXELS_BIT_MESA = 0x0010
gl_REPLACEMENT_CODE_ARRAY_TYPE_SUN :: GLenum
gl_REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1
gl_STACK_OVERFLOW_KHR :: GLenum
gl_STACK_OVERFLOW_KHR = 0x0503
gl_GEOMETRY_INPUT_TYPE_EXT :: GLenum
gl_GEOMETRY_INPUT_TYPE_EXT = 0x8DDB
gl_SIGNED_INTENSITY_NV :: GLenum
gl_SIGNED_INTENSITY_NV = 0x8707
gl_MAP1_VERTEX_ATTRIB12_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB12_4_NV = 0x866C
gl_PIXEL_MAG_FILTER_EXT :: GLenum
gl_PIXEL_MAG_FILTER_EXT = 0x8331
gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB :: GLenum
gl_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS_EXT = 0x8E82
gl_MAX_DEBUG_LOGGED_MESSAGES_ARB :: GLenum
gl_MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144
gl_UNSIGNED_INT_24_8 :: GLenum
gl_UNSIGNED_INT_24_8 = 0x84FA
gl_NUM_SPARSE_LEVELS_ARB :: GLenum
gl_NUM_SPARSE_LEVELS_ARB = 0x91AA
gl_DEBUG_CALLBACK_USER_PARAM_ARB :: GLenum
gl_DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245
gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B
gl_MODELVIEW_STACK_DEPTH :: GLenum
gl_MODELVIEW_STACK_DEPTH = 0x0BA3
gl_IMAGE_2D_RECT :: GLenum
gl_IMAGE_2D_RECT = 0x904F
gl_TEXTURE_DEPTH_EXT :: GLenum
gl_TEXTURE_DEPTH_EXT = 0x8071
gl_UNSIGNED_INT_8_24_REV_MESA :: GLenum
gl_UNSIGNED_INT_8_24_REV_MESA = 0x8752
gl_SHADER_STORAGE_BUFFER_SIZE :: GLenum
gl_SHADER_STORAGE_BUFFER_SIZE = 0x90D5
gl_DYNAMIC_DRAW :: GLenum
gl_DYNAMIC_DRAW = 0x88E8
gl_INSTRUMENT_BUFFER_POINTER_SGIX :: GLenum
gl_INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180
gl_TRANSPOSE_PROJECTION_MATRIX :: GLenum
gl_TRANSPOSE_PROJECTION_MATRIX = 0x84E4
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES = 0x851A
gl_TEXTURE_4D_SGIS :: GLenum
gl_TEXTURE_4D_SGIS = 0x8134
gl_PROXY_TEXTURE_1D_ARRAY_EXT :: GLenum
gl_PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19
gl_OBJECT_PLANE :: GLenum
gl_OBJECT_PLANE = 0x2501
gl_FRAGMENT_TEXTURE :: GLenum
gl_FRAGMENT_TEXTURE = 0x829F
gl_BLUE_BIT_ATI :: GLenum
gl_BLUE_BIT_ATI = 0x00000004
gl_SCREEN_NV :: GLenum
gl_SCREEN_NV = 0x9295
gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT :: GLenum
gl_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT = 0x8A2C
gl_COMPRESSED_RGBA_ASTC_10x10_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_10x10_KHR = 0x93BB
gl_SECONDARY_COLOR_ARRAY_ADDRESS_NV :: GLenum
gl_SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27
gl_RETAINED_APPLE :: GLenum
gl_RETAINED_APPLE = 0x8A1B
gl_MAX_COMPUTE_WORK_GROUP_COUNT :: GLenum
gl_MAX_COMPUTE_WORK_GROUP_COUNT = 0x91BE
gl_TRANSFORM_FEEDBACK :: GLenum
gl_TRANSFORM_FEEDBACK = 0x8E22
gl_UNSIGNED_INT_5_9_9_9_REV_APPLE :: GLenum
gl_UNSIGNED_INT_5_9_9_9_REV_APPLE = 0x8C3E
gl_UNPACK_SKIP_IMAGES_EXT :: GLenum
gl_UNPACK_SKIP_IMAGES_EXT = 0x806D
gl_TEXTURE_RED_SIZE :: GLenum
gl_TEXTURE_RED_SIZE = 0x805C
gl_SCREEN_KHR :: GLenum
gl_SCREEN_KHR = 0x9295
gl_TEXTURE_GEN_MODE :: GLenum
gl_TEXTURE_GEN_MODE = 0x2500
gl_GEOMETRY_VERTICES_OUT_ARB :: GLenum
gl_GEOMETRY_VERTICES_OUT_ARB = 0x8DDA
gl_VERTEX_ARRAY_TYPE_EXT :: GLenum
gl_VERTEX_ARRAY_TYPE_EXT = 0x807B
gl_STENCIL_BACK_FUNC_ATI :: GLenum
gl_STENCIL_BACK_FUNC_ATI = 0x8800
gl_SIGNALED :: GLenum
gl_SIGNALED = 0x9119
gl_ZERO :: GLenum
gl_ZERO = 0
gl_TEXTURE0 :: GLenum
gl_TEXTURE0 = 0x84C0
gl_TEXTURE_COMPARE_MODE_EXT :: GLenum
gl_TEXTURE_COMPARE_MODE_EXT = 0x884C
gl_DRAW_BUFFER14_ARB :: GLenum
gl_DRAW_BUFFER14_ARB = 0x8833
gl_SOURCE1_RGB_EXT :: GLenum
gl_SOURCE1_RGB_EXT = 0x8581
gl_SOURCE1_ALPHA :: GLenum
gl_SOURCE1_ALPHA = 0x8589
gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGI :: GLenum
gl_POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7
gl_COMPARE_REF_TO_TEXTURE_EXT :: GLenum
gl_COMPARE_REF_TO_TEXTURE_EXT = 0x884E
gl_BLEND_EQUATION_EXT :: GLenum
gl_BLEND_EQUATION_EXT = 0x8009
gl_MODELVIEW :: GLenum
gl_MODELVIEW = 0x1700
gl_HSL_COLOR_NV :: GLenum
gl_HSL_COLOR_NV = 0x92AF
gl_TEXTURE_BUFFER_FORMAT_ARB :: GLenum
gl_TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E
gl_OPERAND2_ALPHA :: GLenum
gl_OPERAND2_ALPHA = 0x859A
gl_RG8_EXT :: GLenum
gl_RG8_EXT = 0x822B
gl_DRAW_BUFFER5 :: GLenum
gl_DRAW_BUFFER5 = 0x882A
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC_OES = 0x9279
gl_IMAGE_BINDING_FORMAT_EXT :: GLenum
gl_IMAGE_BINDING_FORMAT_EXT = 0x906E
gl_TRANSPOSE_COLOR_MATRIX :: GLenum
gl_TRANSPOSE_COLOR_MATRIX = 0x84E6
gl_HISTOGRAM_BLUE_SIZE_EXT :: GLenum
gl_HISTOGRAM_BLUE_SIZE_EXT = 0x802A
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2
gl_REG_6_ATI :: GLenum
gl_REG_6_ATI = 0x8927
gl_STENCIL_PASS_DEPTH_FAIL :: GLenum
gl_STENCIL_PASS_DEPTH_FAIL = 0x0B95
gl_DEPTH_COMPONENT :: GLenum
gl_DEPTH_COMPONENT = 0x1902
gl_DOUBLE_MAT4 :: GLenum
gl_DOUBLE_MAT4 = 0x8F48
gl_NUM_LOOPBACK_COMPONENTS_ATI :: GLenum
gl_NUM_LOOPBACK_COMPONENTS_ATI = 0x8974
gl_SAMPLE_ALPHA_TO_ONE_EXT :: GLenum
gl_SAMPLE_ALPHA_TO_ONE_EXT = 0x809F
gl_POST_CONVOLUTION_COLOR_TABLE :: GLenum
gl_POST_CONVOLUTION_COLOR_TABLE = 0x80D1
gl_TEXTURE_BINDING_2D_ARRAY :: GLenum
gl_TEXTURE_BINDING_2D_ARRAY = 0x8C1D
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum
gl_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9277
gl_CURRENT_COLOR :: GLenum
gl_CURRENT_COLOR = 0x0B00
gl_MODELVIEW13_ARB :: GLenum
gl_MODELVIEW13_ARB = 0x872D
gl_RGB5_A1 :: GLenum
gl_RGB5_A1 = 0x8057
gl_PROGRAM_LENGTH_ARB :: GLenum
gl_PROGRAM_LENGTH_ARB = 0x8627
gl_TEXTURE_COMPARE_MODE_ARB :: GLenum
gl_TEXTURE_COMPARE_MODE_ARB = 0x884C
gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084
gl_PERCENTAGE_AMD :: GLenum
gl_PERCENTAGE_AMD = 0x8BC3
gl_MIN_PROGRAM_TEXEL_OFFSET_EXT :: GLenum
gl_MIN_PROGRAM_TEXEL_OFFSET_EXT = 0x8904
gl_CAVEAT_SUPPORT :: GLenum
gl_CAVEAT_SUPPORT = 0x82B8
gl_MAX_ARRAY_TEXTURE_LAYERS_EXT :: GLenum
gl_MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF
gl_POINT_FADE_THRESHOLD_SIZE_ARB :: GLenum
gl_POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT :: GLenum
gl_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29
gl_MAX_4D_TEXTURE_SIZE_SGIS :: GLenum
gl_MAX_4D_TEXTURE_SIZE_SGIS = 0x8138
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_CONTROL_OUTPUT_COMPONENTS_EXT = 0x8E83
gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB :: GLenum
gl_MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD
gl_ALPHA8_OES :: GLenum
gl_ALPHA8_OES = 0x803C
gl_HISTOGRAM_EXT :: GLenum
gl_HISTOGRAM_EXT = 0x8024
gl_REG_17_ATI :: GLenum
gl_REG_17_ATI = 0x8932
gl_REG_19_ATI :: GLenum
gl_REG_19_ATI = 0x8934
gl_COLOR_ATTACHMENT9_NV :: GLenum
gl_COLOR_ATTACHMENT9_NV = 0x8CE9
gl_INTERNALFORMAT_GREEN_SIZE :: GLenum
gl_INTERNALFORMAT_GREEN_SIZE = 0x8272
gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09
gl_RGB16F_ARB :: GLenum
gl_RGB16F_ARB = 0x881B
gl_COMPRESSED_SLUMINANCE_EXT :: GLenum
gl_COMPRESSED_SLUMINANCE_EXT = 0x8C4A
gl_UNSIGNED_SHORT_5_5_5_1 :: GLenum
gl_UNSIGNED_SHORT_5_5_5_1 = 0x8034
gl_PATH_PROJECTION_NV :: GLenum
gl_PATH_PROJECTION_NV = 0x1701
gl_RGBA8I :: GLenum
gl_RGBA8I = 0x8D8E
gl_RED_BIT_ATI :: GLenum
gl_RED_BIT_ATI = 0x00000001
gl_DRAW_BUFFER15_NV :: GLenum
gl_DRAW_BUFFER15_NV = 0x8834
gl_MAP1_VERTEX_ATTRIB0_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB0_4_NV = 0x8660
gl_VERTEX_ATTRIB_MAP1_COEFF_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03
gl_CON_24_ATI :: GLenum
gl_CON_24_ATI = 0x8959
gl_LUMINANCE_ALPHA_FLOAT32_ATI :: GLenum
gl_LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819
gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV :: GLenum
gl_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3
gl_OPERAND2_ALPHA_EXT :: GLenum
gl_OPERAND2_ALPHA_EXT = 0x859A
gl_TRACE_ARRAYS_BIT_MESA :: GLenum
gl_TRACE_ARRAYS_BIT_MESA = 0x0004
gl_SHADER_PIXEL_LOCAL_STORAGE_EXT :: GLenum
gl_SHADER_PIXEL_LOCAL_STORAGE_EXT = 0x8F64
gl_QUERY_RESULT_NO_WAIT :: GLenum
gl_QUERY_RESULT_NO_WAIT = 0x9194
gl_CON_3_ATI :: GLenum
gl_CON_3_ATI = 0x8944
gl_FRAGMENT_LIGHT0_SGIX :: GLenum
gl_FRAGMENT_LIGHT0_SGIX = 0x840C
gl_VERTEX4_BIT_PGI :: GLenum
gl_VERTEX4_BIT_PGI = 0x00000008
gl_SRGB_ALPHA :: GLenum
gl_SRGB_ALPHA = 0x8C42
gl_4D_COLOR_TEXTURE :: GLenum
gl_4D_COLOR_TEXTURE = 0x0604
gl_POST_COLOR_MATRIX_ALPHA_SCALE :: GLenum
gl_POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7
gl_PIXEL_MAP_B_TO_B :: GLenum
gl_PIXEL_MAP_B_TO_B = 0x0C78
gl_DOUBLE_MAT4x3_EXT :: GLenum
gl_DOUBLE_MAT4x3_EXT = 0x8F4E
gl_DEBUG_OUTPUT_SYNCHRONOUS_KHR :: GLenum
gl_DEBUG_OUTPUT_SYNCHRONOUS_KHR = 0x8242
gl_FRAGMENT_SHADER :: GLenum
gl_FRAGMENT_SHADER = 0x8B30
gl_MATRIX12_ARB :: GLenum
gl_MATRIX12_ARB = 0x88CC
gl_SMOOTH :: GLenum
gl_SMOOTH = 0x1D01
gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB :: GLenum
gl_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E
gl_VERTEX_ATTRIB_ARRAY7_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY7_NV = 0x8657
gl_POST_CONVOLUTION_BLUE_SCALE_EXT :: GLenum
gl_POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E
gl_PATH_CLIENT_LENGTH_NV :: GLenum
gl_PATH_CLIENT_LENGTH_NV = 0x907F
gl_RGBA16UI_EXT :: GLenum
gl_RGBA16UI_EXT = 0x8D76
gl_DEBUG_TYPE_PERFORMANCE_KHR :: GLenum
gl_DEBUG_TYPE_PERFORMANCE_KHR = 0x8250
gl_PRESENT_TIME_NV :: GLenum
gl_PRESENT_TIME_NV = 0x8E2A
gl_CURRENT_RASTER_COLOR :: GLenum
gl_CURRENT_RASTER_COLOR = 0x0B04
gl_SRC_ALPHA :: GLenum
gl_SRC_ALPHA = 0x0302
gl_READ_FRAMEBUFFER_BINDING_APPLE :: GLenum
gl_READ_FRAMEBUFFER_BINDING_APPLE = 0x8CAA
gl_DRAW_BUFFER11_ATI :: GLenum
gl_DRAW_BUFFER11_ATI = 0x8830
gl_STORAGE_PRIVATE_APPLE :: GLenum
gl_STORAGE_PRIVATE_APPLE = 0x85BD
gl_4_BYTES :: GLenum
gl_4_BYTES = 0x1409
gl_MITER_REVERT_NV :: GLenum
gl_MITER_REVERT_NV = 0x90A7
gl_MITER_TRUNCATE_NV :: GLenum
gl_MITER_TRUNCATE_NV = 0x90A8
gl_UNSIGNED_INT8_VEC3_NV :: GLenum
gl_UNSIGNED_INT8_VEC3_NV = 0x8FEE
gl_TEXTURE_RECTANGLE_NV :: GLenum
gl_TEXTURE_RECTANGLE_NV = 0x84F5
gl_FONT_X_MIN_BOUNDS_BIT_NV :: GLenum
gl_FONT_X_MIN_BOUNDS_BIT_NV = 0x00010000
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_OES = 0x8CDC
gl_EXPAND_NEGATE_NV :: GLenum
gl_EXPAND_NEGATE_NV = 0x8539
gl_PROGRAM_BINARY_LENGTH_OES :: GLenum
gl_PROGRAM_BINARY_LENGTH_OES = 0x8741
gl_COORD_REPLACE_NV :: GLenum
gl_COORD_REPLACE_NV = 0x8862
gl_TEXTURE_VIEW_NUM_LEVELS_EXT :: GLenum
gl_TEXTURE_VIEW_NUM_LEVELS_EXT = 0x82DC
gl_NUM_INSTRUCTIONS_PER_PASS_ATI :: GLenum
gl_NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971
gl_REDUCE :: GLenum
gl_REDUCE = 0x8016
gl_TEXTURE_COLOR_WRITEMASK_SGIS :: GLenum
gl_TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF
gl_ABGR_EXT :: GLenum
gl_ABGR_EXT = 0x8000
gl_COLOR_TABLE_LUMINANCE_SIZE :: GLenum
gl_COLOR_TABLE_LUMINANCE_SIZE = 0x80DE
gl_PROXY_TEXTURE_3D :: GLenum
gl_PROXY_TEXTURE_3D = 0x8070
gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB :: GLenum
gl_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB = 0x82ED
gl_SOURCE1_RGB_ARB :: GLenum
gl_SOURCE1_RGB_ARB = 0x8581
gl_UNSIGNED_INT_8_8_8_8_REV :: GLenum
gl_UNSIGNED_INT_8_8_8_8_REV = 0x8367
gl_COMPRESSED_RGBA_ASTC_10x8_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_10x8_KHR = 0x93BA
gl_FONT_UNDERLINE_POSITION_BIT_NV :: GLenum
gl_FONT_UNDERLINE_POSITION_BIT_NV = 0x04000000
gl_STENCIL_PASS_DEPTH_PASS :: GLenum
gl_STENCIL_PASS_DEPTH_PASS = 0x0B96
gl_LIGHT0 :: GLenum
gl_LIGHT0 = 0x4000
gl_CIRCULAR_CW_ARC_TO_NV :: GLenum
gl_CIRCULAR_CW_ARC_TO_NV = 0xFA
gl_LUMINANCE_ALPHA_FLOAT16_ATI :: GLenum
gl_LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F
gl_FRAMEBUFFER_COMPLETE :: GLenum
gl_FRAMEBUFFER_COMPLETE = 0x8CD5
gl_SAMPLER_1D_SHADOW :: GLenum
gl_SAMPLER_1D_SHADOW = 0x8B61
gl_SLUMINANCE_ALPHA :: GLenum
gl_SLUMINANCE_ALPHA = 0x8C44
gl_TEXTURE28_ARB :: GLenum
gl_TEXTURE28_ARB = 0x84DC
gl_RENDERBUFFER_COVERAGE_SAMPLES_NV :: GLenum
gl_RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85
gl_GET_TEXTURE_IMAGE_TYPE :: GLenum
gl_GET_TEXTURE_IMAGE_TYPE = 0x8292
gl_POST_TEXTURE_FILTER_SCALE_SGIX :: GLenum
gl_POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A
gl_FRAMEBUFFER_COMPLETE_EXT :: GLenum
gl_FRAMEBUFFER_COMPLETE_EXT = 0x8CD5
gl_UNSIGNED_SHORT_1_5_5_5_REV :: GLenum
gl_UNSIGNED_SHORT_1_5_5_5_REV = 0x8366
gl_READ_FRAMEBUFFER_EXT :: GLenum
gl_READ_FRAMEBUFFER_EXT = 0x8CA8
gl_QUERY_BUFFER :: GLenum
gl_QUERY_BUFFER = 0x9192
gl_PROXY_TEXTURE_1D :: GLenum
gl_PROXY_TEXTURE_1D = 0x8063
gl_DYNAMIC_DRAW_ARB :: GLenum
gl_DYNAMIC_DRAW_ARB = 0x88E8
gl_DEPTH_CLAMP_NV :: GLenum
gl_DEPTH_CLAMP_NV = 0x864F
gl_POLYGON_OFFSET_FACTOR_EXT :: GLenum
gl_POLYGON_OFFSET_FACTOR_EXT = 0x8038
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519
gl_RENDERBUFFER_ALPHA_SIZE :: GLenum
gl_RENDERBUFFER_ALPHA_SIZE = 0x8D53
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR = 0x93D9
gl_422_REV_EXT :: GLenum
gl_422_REV_EXT = 0x80CD
gl_INT8_VEC3_NV :: GLenum
gl_INT8_VEC3_NV = 0x8FE2
gl_CLAMP_VERTEX_COLOR_ARB :: GLenum
gl_CLAMP_VERTEX_COLOR_ARB = 0x891A
gl_WEIGHT_ARRAY_STRIDE_ARB :: GLenum
gl_WEIGHT_ARRAY_STRIDE_ARB = 0x86AA
gl_LUMINANCE8_ALPHA8 :: GLenum
gl_LUMINANCE8_ALPHA8 = 0x8045
gl_DST_IN_NV :: GLenum
gl_DST_IN_NV = 0x928B
gl_ISOLINES :: GLenum
gl_ISOLINES = 0x8E7A
gl_ALPHA_FLOAT32_ATI :: GLenum
gl_ALPHA_FLOAT32_ATI = 0x8816
gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH :: GLenum
gl_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35
gl_FUNC_ADD_EXT :: GLenum
gl_FUNC_ADD_EXT = 0x8006
gl_DEBUG_SOURCE_OTHER :: GLenum
gl_DEBUG_SOURCE_OTHER = 0x824B
gl_INDEX_ARRAY_TYPE :: GLenum
gl_INDEX_ARRAY_TYPE = 0x8085
gl_MAX_PROGRAM_TEMPORARIES_ARB :: GLenum
gl_MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5
gl_MAX_GEOMETRY_IMAGE_UNIFORMS :: GLenum
gl_MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD
gl_GPU_ADDRESS_NV :: GLenum
gl_GPU_ADDRESS_NV = 0x8F34
gl_FRAMEBUFFER_BARRIER_BIT_EXT :: GLenum
gl_FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400
gl_UNSIGNED_INT64_AMD :: GLenum
gl_UNSIGNED_INT64_AMD = 0x8BC2
gl_VERTEX_WEIGHT_ARRAY_EXT :: GLenum
gl_VERTEX_WEIGHT_ARRAY_EXT = 0x850C
gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068
gl_OPERAND2_RGB :: GLenum
gl_OPERAND2_RGB = 0x8592
gl_COMPRESSED_INTENSITY_ARB :: GLenum
gl_COMPRESSED_INTENSITY_ARB = 0x84EC
gl_OP_MULTIPLY_MATRIX_EXT :: GLenum
gl_OP_MULTIPLY_MATRIX_EXT = 0x8798
gl_4PASS_1_EXT :: GLenum
gl_4PASS_1_EXT = 0x80A5
gl_INVERT :: GLenum
gl_INVERT = 0x150A
gl_VERTEX_WEIGHT_ARRAY_POINTER_EXT :: GLenum
gl_VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510
gl_MALI_SHADER_BINARY_ARM :: GLenum
gl_MALI_SHADER_BINARY_ARM = 0x8F60
gl_NORMAL_ARRAY_POINTER :: GLenum
gl_NORMAL_ARRAY_POINTER = 0x808F
gl_MAX_TEXTURE_LOD_BIAS :: GLenum
gl_MAX_TEXTURE_LOD_BIAS = 0x84FD
gl_TEXTURE_COORD_ARRAY_EXT :: GLenum
gl_TEXTURE_COORD_ARRAY_EXT = 0x8078
gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHR :: GLenum
gl_DEBUG_SOURCE_WINDOW_SYSTEM_KHR = 0x8247
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR = 0x93DB
gl_MAX_VERTEX_UNITS_ARB :: GLenum
gl_MAX_VERTEX_UNITS_ARB = 0x86A4
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES :: GLenum
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2_OES = 0x9276
gl_COMPRESSED_RGBA_ASTC_5x5x5_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_5x5x5_OES = 0x93C6
gl_DEBUG_SEVERITY_NOTIFICATION :: GLenum
gl_DEBUG_SEVERITY_NOTIFICATION = 0x826B
gl_TEXTURE_BORDER_COLOR_EXT :: GLenum
gl_TEXTURE_BORDER_COLOR_EXT = 0x1004
gl_SECONDARY_COLOR_ARRAY_TYPE_EXT :: GLenum
gl_SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B
gl_LUMINANCE16 :: GLenum
gl_LUMINANCE16 = 0x8042
gl_DUAL_LUMINANCE12_SGIS :: GLenum
gl_DUAL_LUMINANCE12_SGIS = 0x8116
gl_COPY_INVERTED :: GLenum
gl_COPY_INVERTED = 0x150C
gl_REG_1_ATI :: GLenum
gl_REG_1_ATI = 0x8922
gl_SAMPLE_MASK_INVERT_SGIS :: GLenum
gl_SAMPLE_MASK_INVERT_SGIS = 0x80AB
gl_COMPRESSED_SRGB8_ETC2_OES :: GLenum
gl_COMPRESSED_SRGB8_ETC2_OES = 0x9275
gl_CLAMP_VERTEX_COLOR :: GLenum
gl_CLAMP_VERTEX_COLOR = 0x891A
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OES :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_FORMATS_OES = 0x8CDA
gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NV :: GLenum
gl_PATH_TRANSPOSE_PROJECTION_MATRIX_NV = 0x84E4
gl_OPERAND1_RGB :: GLenum
gl_OPERAND1_RGB = 0x8591
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR = 0x93DC
gl_GEOMETRY_OUTPUT_TYPE_ARB :: GLenum
gl_GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC
gl_OP_DOT4_EXT :: GLenum
gl_OP_DOT4_EXT = 0x8785
gl_BUFFER_MAPPED_OES :: GLenum
gl_BUFFER_MAPPED_OES = 0x88BC
gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMG :: GLenum
gl_COMPRESSED_RGB_PVRTC_4BPPV1_IMG = 0x8C00
gl_TESS_GEN_MODE_EXT :: GLenum
gl_TESS_GEN_MODE_EXT = 0x8E76
gl_GLOBAL_ALPHA_FACTOR_SUN :: GLenum
gl_GLOBAL_ALPHA_FACTOR_SUN = 0x81DA
gl_SAMPLES_EXT :: GLenum
gl_SAMPLES_EXT = 0x80A9
gl_R32F_EXT :: GLenum
gl_R32F_EXT = 0x822E
gl_CND0_ATI :: GLenum
gl_CND0_ATI = 0x896B
gl_MATRIX14_ARB :: GLenum
gl_MATRIX14_ARB = 0x88CE
gl_COLORDODGE_NV :: GLenum
gl_COLORDODGE_NV = 0x9299
gl_POINT_SIZE_MIN_SGIS :: GLenum
gl_POINT_SIZE_MIN_SGIS = 0x8126
gl_HARDLIGHT_NV :: GLenum
gl_HARDLIGHT_NV = 0x929B
gl_EVAL_VERTEX_ATTRIB13_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB13_NV = 0x86D3
gl_PROXY_TEXTURE_2D :: GLenum
gl_PROXY_TEXTURE_2D = 0x8064
gl_DRAW_BUFFER12_ATI :: GLenum
gl_DRAW_BUFFER12_ATI = 0x8831
gl_RGB8UI_EXT :: GLenum
gl_RGB8UI_EXT = 0x8D7D
gl_PIXEL_MAP_I_TO_B :: GLenum
gl_PIXEL_MAP_I_TO_B = 0x0C74
gl_ELEMENT_ARRAY_BUFFER_BINDING :: GLenum
gl_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895
gl_CPU_OPTIMIZED_QCOM :: GLenum
gl_CPU_OPTIMIZED_QCOM = 0x8FB1
gl_OUTPUT_TEXTURE_COORD24_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD24_EXT = 0x87B5
gl_COLOR_WRITEMASK :: GLenum
gl_COLOR_WRITEMASK = 0x0C23
gl_RELATIVE_LARGE_CW_ARC_TO_NV :: GLenum
gl_RELATIVE_LARGE_CW_ARC_TO_NV = 0x19
gl_BLEND_ADVANCED_COHERENT_NV :: GLenum
gl_BLEND_ADVANCED_COHERENT_NV = 0x9285
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR = 0x93D5
gl_VERTEX_ARRAY_RANGE_POINTER_APPLE :: GLenum
gl_VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521
gl_TEXTURE_MATRIX :: GLenum
gl_TEXTURE_MATRIX = 0x0BA8
gl_VERTEX_ARRAY_BINDING_OES :: GLenum
gl_VERTEX_ARRAY_BINDING_OES = 0x85B5
gl_TEXTURE_LUMINANCE_TYPE :: GLenum
gl_TEXTURE_LUMINANCE_TYPE = 0x8C14
gl_RGBA_INTEGER :: GLenum
gl_RGBA_INTEGER = 0x8D99
gl_MAX_RECTANGLE_TEXTURE_SIZE :: GLenum
gl_MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8
gl_COMPILE_STATUS :: GLenum
gl_COMPILE_STATUS = 0x8B81
gl_BLEND_SRC_ALPHA_EXT :: GLenum
gl_BLEND_SRC_ALPHA_EXT = 0x80CB
gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E
gl_SCALEBIAS_HINT_SGIX :: GLenum
gl_SCALEBIAS_HINT_SGIX = 0x8322
gl_SAMPLER_1D_ARRAY_SHADOW :: GLenum
gl_SAMPLER_1D_ARRAY_SHADOW = 0x8DC3
gl_POLYGON_OFFSET_UNITS :: GLenum
gl_POLYGON_OFFSET_UNITS = 0x2A00
gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARB :: GLenum
gl_MAX_SPARSE_3D_TEXTURE_SIZE_ARB = 0x9199
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_DIMENSIONS = 0x8CD9
gl_STENCIL_WRITEMASK :: GLenum
gl_STENCIL_WRITEMASK = 0x0B98
gl_DEBUG_CALLBACK_FUNCTION_KHR :: GLenum
gl_DEBUG_CALLBACK_FUNCTION_KHR = 0x8244
gl_UNSIGNED_INT_8_8_8_8_EXT :: GLenum
gl_UNSIGNED_INT_8_8_8_8_EXT = 0x8035
gl_SAMPLE_ALPHA_TO_ONE_SGIS :: GLenum
gl_SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F
gl_RGB_SCALE_ARB :: GLenum
gl_RGB_SCALE_ARB = 0x8573
gl_LUMINANCE4_ALPHA4_OES :: GLenum
gl_LUMINANCE4_ALPHA4_OES = 0x8043
gl_PATH_MITER_LIMIT_NV :: GLenum
gl_PATH_MITER_LIMIT_NV = 0x907A
gl_COLOR_ATTACHMENT4 :: GLenum
gl_COLOR_ATTACHMENT4 = 0x8CE4
gl_TEXTURE_3D_EXT :: GLenum
gl_TEXTURE_3D_EXT = 0x806F
gl_VERTEX_TEXTURE :: GLenum
gl_VERTEX_TEXTURE = 0x829B
gl_MAX_PROGRAM_OUTPUT_VERTICES_NV :: GLenum
gl_MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27
gl_VIEW_CLASS_BPTC_FLOAT :: GLenum
gl_VIEW_CLASS_BPTC_FLOAT = 0x82D3
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D
gl_QUERY_COUNTER_BITS_ARB :: GLenum
gl_QUERY_COUNTER_BITS_ARB = 0x8864
gl_DEBUG_TYPE_ERROR :: GLenum
gl_DEBUG_TYPE_ERROR = 0x824C
gl_DRAW_BUFFER15_ATI :: GLenum
gl_DRAW_BUFFER15_ATI = 0x8834
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES = 0x93E2
gl_MAX_DEBUG_MESSAGE_LENGTH_KHR :: GLenum
gl_MAX_DEBUG_MESSAGE_LENGTH_KHR = 0x9143
gl_DOT_PRODUCT_TEXTURE_1D_NV :: GLenum
gl_DOT_PRODUCT_TEXTURE_1D_NV = 0x885C
gl_TEXTURE_SWIZZLE_A_EXT :: GLenum
gl_TEXTURE_SWIZZLE_A_EXT = 0x8E45
gl_POINT_SIZE_MIN :: GLenum
gl_POINT_SIZE_MIN = 0x8126
gl_4PASS_3_EXT :: GLenum
gl_4PASS_3_EXT = 0x80A7
gl_BUMP_ROT_MATRIX_ATI :: GLenum
gl_BUMP_ROT_MATRIX_ATI = 0x8775
gl_UNSIGNED_INT_VEC4_EXT :: GLenum
gl_UNSIGNED_INT_VEC4_EXT = 0x8DC8
gl_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
gl_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D5
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR = 0x93D7
gl_CURRENT_RASTER_SECONDARY_COLOR :: GLenum
gl_CURRENT_RASTER_SECONDARY_COLOR = 0x845F
gl_IMAGE_BINDING_NAME :: GLenum
gl_IMAGE_BINDING_NAME = 0x8F3A
gl_MODELVIEW18_ARB :: GLenum
gl_MODELVIEW18_ARB = 0x8732
gl_VERTEX_ARRAY :: GLenum
gl_VERTEX_ARRAY = 0x8074
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT :: GLenum
gl_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES = 0x93E9
gl_CLIP_DISTANCE5 :: GLenum
gl_CLIP_DISTANCE5 = 0x3005
gl_GLYPH_HAS_KERNING_BIT_NV :: GLenum
gl_GLYPH_HAS_KERNING_BIT_NV = 0x100
gl_TEXTURE_IMAGE_TYPE :: GLenum
gl_TEXTURE_IMAGE_TYPE = 0x8290
gl_TEXTURE_BINDING_CUBE_MAP_EXT :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514
gl_VERTEX_PROGRAM_TWO_SIDE :: GLenum
gl_VERTEX_PROGRAM_TWO_SIDE = 0x8643
gl_FLOAT_VEC3 :: GLenum
gl_FLOAT_VEC3 = 0x8B51
gl_LIGHT3 :: GLenum
gl_LIGHT3 = 0x4003
gl_CONJOINT_NV :: GLenum
gl_CONJOINT_NV = 0x9284
gl_COMBINER_INPUT_NV :: GLenum
gl_COMBINER_INPUT_NV = 0x8542
gl_TEXTURE_FREE_MEMORY_ATI :: GLenum
gl_TEXTURE_FREE_MEMORY_ATI = 0x87FC
gl_NUM_FILL_STREAMS_NV :: GLenum
gl_NUM_FILL_STREAMS_NV = 0x8E29
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_OES = 0x8CD2
gl_ACCUM_ALPHA_BITS :: GLenum
gl_ACCUM_ALPHA_BITS = 0x0D5B
gl_DEPTH_ATTACHMENT_OES :: GLenum
gl_DEPTH_ATTACHMENT_OES = 0x8D00
gl_VERTEX_ARRAY_STRIDE_EXT :: GLenum
gl_VERTEX_ARRAY_STRIDE_EXT = 0x807C
gl_FEEDBACK_BUFFER_TYPE :: GLenum
gl_FEEDBACK_BUFFER_TYPE = 0x0DF2
gl_TEXTURE_CUBE_MAP_ARRAY_EXT :: GLenum
gl_TEXTURE_CUBE_MAP_ARRAY_EXT = 0x9009
gl_SRC1_RGB :: GLenum
gl_SRC1_RGB = 0x8581
gl_COLOR_INDEX2_EXT :: GLenum
gl_COLOR_INDEX2_EXT = 0x80E3
gl_CONVOLUTION_1D :: GLenum
gl_CONVOLUTION_1D = 0x8010
gl_POINT_SIZE_MAX_EXT :: GLenum
gl_POINT_SIZE_MAX_EXT = 0x8127
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A
gl_MAX_INTEGER_SAMPLES :: GLenum
gl_MAX_INTEGER_SAMPLES = 0x9110
gl_MVP_MATRIX_EXT :: GLenum
gl_MVP_MATRIX_EXT = 0x87E3
gl_MAX_PALETTE_MATRICES_OES :: GLenum
gl_MAX_PALETTE_MATRICES_OES = 0x8842
gl_VIEWPORT_SUBPIXEL_BITS_EXT :: GLenum
gl_VIEWPORT_SUBPIXEL_BITS_EXT = 0x825C
gl_TEXTURE_MULTI_BUFFER_HINT_SGIX :: GLenum
gl_TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E
gl_PACK_SKIP_VOLUMES_SGIS :: GLenum
gl_PACK_SKIP_VOLUMES_SGIS = 0x8130
gl_SRGB8_ALPHA8_EXT :: GLenum
gl_SRGB8_ALPHA8_EXT = 0x8C43
gl_COMBINER_AB_OUTPUT_NV :: GLenum
gl_COMBINER_AB_OUTPUT_NV = 0x854A
gl_DEBUG_SOURCE_OTHER_KHR :: GLenum
gl_DEBUG_SOURCE_OTHER_KHR = 0x824B
gl_COMPRESSED_ALPHA_ARB :: GLenum
gl_COMPRESSED_ALPHA_ARB = 0x84E9
gl_TABLE_TOO_LARGE_EXT :: GLenum
gl_TABLE_TOO_LARGE_EXT = 0x8031
gl_CON_22_ATI :: GLenum
gl_CON_22_ATI = 0x8957
gl_SPRITE_MODE_SGIX :: GLenum
gl_SPRITE_MODE_SGIX = 0x8149
gl_INT_SAMPLER_BUFFER_EXT :: GLenum
gl_INT_SAMPLER_BUFFER_EXT = 0x8DD0
gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT :: GLenum
gl_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA
gl_SAMPLE_PATTERN_SGIS :: GLenum
gl_SAMPLE_PATTERN_SGIS = 0x80AC
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT :: GLenum
gl_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE
gl_MATRIX_STRIDE :: GLenum
gl_MATRIX_STRIDE = 0x92FF
gl_OPERAND0_ALPHA :: GLenum
gl_OPERAND0_ALPHA = 0x8598
gl_NOOP :: GLenum
gl_NOOP = 0x1505
gl_TRANSFORM_FEEDBACK_BUFFER_START_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84
gl_MAX_LIGHTS :: GLenum
gl_MAX_LIGHTS = 0x0D31
gl_WEIGHT_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E
gl_PATH_DASH_OFFSET_RESET_NV :: GLenum
gl_PATH_DASH_OFFSET_RESET_NV = 0x90B4
gl_Q :: GLenum
gl_Q = 0x2003
gl_DOT3_RGBA_EXT :: GLenum
gl_DOT3_RGBA_EXT = 0x8741
gl_VIDEO_BUFFER_PITCH_NV :: GLenum
gl_VIDEO_BUFFER_PITCH_NV = 0x9028
gl_UNSIGNED_INT_SAMPLER_2D :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D = 0x8DD2
gl_VERTEX_ARRAY_EXT :: GLenum
gl_VERTEX_ARRAY_EXT = 0x8074
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT :: GLenum
gl_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT = 0x9124
gl_CONSTANT_NV :: GLenum
gl_CONSTANT_NV = 0x8576
gl_COLOR_ATTACHMENT2_EXT :: GLenum
gl_COLOR_ATTACHMENT2_EXT = 0x8CE2
gl_MAX_VARYING_FLOATS_ARB :: GLenum
gl_MAX_VARYING_FLOATS_ARB = 0x8B4B
gl_BLEND_DST_RGB :: GLenum
gl_BLEND_DST_RGB = 0x80C8
gl_DEBUG_SOURCE_THIRD_PARTY_ARB :: GLenum
gl_DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249
gl_FLOAT_MAT4x2_NV :: GLenum
gl_FLOAT_MAT4x2_NV = 0x8B69
gl_ELEMENT_ARRAY_BARRIER_BIT :: GLenum
gl_ELEMENT_ARRAY_BARRIER_BIT = 0x00000002
gl_INT_SAMPLER_2D_RECT_EXT :: GLenum
gl_INT_SAMPLER_2D_RECT_EXT = 0x8DCD
gl_CONTEXT_ROBUST_ACCESS :: GLenum
gl_CONTEXT_ROBUST_ACCESS = 0x90F3
gl_TEXTURE_COVERAGE_SAMPLES_NV :: GLenum
gl_TEXTURE_COVERAGE_SAMPLES_NV = 0x9045
gl_LINE_QUALITY_HINT_SGIX :: GLenum
gl_LINE_QUALITY_HINT_SGIX = 0x835B
gl_MAX_VERTEX_UNIFORM_COMPONENTS :: GLenum
gl_MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A
gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV :: GLenum
gl_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV = 0x0F
gl_RGB10_A2UI :: GLenum
gl_RGB10_A2UI = 0x906F
gl_VERTEX_ATTRIB_ARRAY1_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY1_NV = 0x8651
gl_COMPRESSED_RGBA_ASTC_4x3x3_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_4x3x3_OES = 0x93C1
gl_DEPTH_CLEAR_VALUE :: GLenum
gl_DEPTH_CLEAR_VALUE = 0x0B73
gl_DEPTH_STENCIL_ATTACHMENT :: GLenum
gl_DEPTH_STENCIL_ATTACHMENT = 0x821A
gl_NORMAL_ARRAY_LENGTH_NV :: GLenum
gl_NORMAL_ARRAY_LENGTH_NV = 0x8F2C
gl_SWIZZLE_STQ_DQ_ATI :: GLenum
gl_SWIZZLE_STQ_DQ_ATI = 0x8979
gl_GLOBAL_ALPHA_SUN :: GLenum
gl_GLOBAL_ALPHA_SUN = 0x81D9
gl_BLEND_DST_RGB_OES :: GLenum
gl_BLEND_DST_RGB_OES = 0x80C8
gl_TEXTURE10_ARB :: GLenum
gl_TEXTURE10_ARB = 0x84CA
gl_INT_IMAGE_1D_ARRAY_EXT :: GLenum
gl_INT_IMAGE_1D_ARRAY_EXT = 0x905D
gl_TRANSFORM_FEEDBACK_OVERFLOW_ARB :: GLenum
gl_TRANSFORM_FEEDBACK_OVERFLOW_ARB = 0x82EC
gl_READ_PIXELS_FORMAT :: GLenum
gl_READ_PIXELS_FORMAT = 0x828D
gl_MULTISAMPLE_BIT_EXT :: GLenum
gl_MULTISAMPLE_BIT_EXT = 0x20000000
gl_EYE_DISTANCE_TO_LINE_SGIS :: GLenum
gl_EYE_DISTANCE_TO_LINE_SGIS = 0x81F2
gl_MATRIX30_ARB :: GLenum
gl_MATRIX30_ARB = 0x88DE
gl_SHADER_IMAGE_STORE :: GLenum
gl_SHADER_IMAGE_STORE = 0x82A5
gl_MAX_COMPUTE_UNIFORM_BLOCKS :: GLenum
gl_MAX_COMPUTE_UNIFORM_BLOCKS = 0x91BB
gl_ALPHA_TEST_QCOM :: GLenum
gl_ALPHA_TEST_QCOM = 0x0BC0
gl_ALPHA16 :: GLenum
gl_ALPHA16 = 0x803E
gl_COVERAGE_BUFFERS_NV :: GLenum
gl_COVERAGE_BUFFERS_NV = 0x8ED3
gl_VERTEX_PROGRAM_TWO_SIDE_ARB :: GLenum
gl_VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643
gl_UNSIGNED_INT_SAMPLER_BUFFER :: GLenum
gl_UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8
gl_TESS_GEN_VERTEX_ORDER_EXT :: GLenum
gl_TESS_GEN_VERTEX_ORDER_EXT = 0x8E78
gl_DEPTH_BUFFER_FLOAT_MODE_NV :: GLenum
gl_DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF
gl_REG_5_ATI :: GLenum
gl_REG_5_ATI = 0x8926
gl_POST_COLOR_MATRIX_GREEN_BIAS_SGI :: GLenum
gl_POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9
gl_CLIP_PLANE5_IMG :: GLenum
gl_CLIP_PLANE5_IMG = 0x3005
gl_DATA_BUFFER_AMD :: GLenum
gl_DATA_BUFFER_AMD = 0x9151
gl_TEXTURE18_ARB :: GLenum
gl_TEXTURE18_ARB = 0x84D2
gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB :: GLenum
gl_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E
gl_SAMPLER_CUBE_MAP_ARRAY_EXT :: GLenum
gl_SAMPLER_CUBE_MAP_ARRAY_EXT = 0x900C
gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES :: GLenum
gl_FRAGMENT_INTERPOLATION_OFFSET_BITS_OES = 0x8E5D
gl_MAX_COMPUTE_ATOMIC_COUNTERS :: GLenum
gl_MAX_COMPUTE_ATOMIC_COUNTERS = 0x8265
gl_PREVIOUS_TEXTURE_INPUT_NV :: GLenum
gl_PREVIOUS_TEXTURE_INPUT_NV = 0x86E4
gl_OPERAND0_RGB :: GLenum
gl_OPERAND0_RGB = 0x8590
gl_CULL_VERTEX_EYE_POSITION_EXT :: GLenum
gl_CULL_VERTEX_EYE_POSITION_EXT = 0x81AB
gl_HALF_FLOAT :: GLenum
gl_HALF_FLOAT = 0x140B
gl_UNIFORM_BUFFER_LENGTH_NV :: GLenum
gl_UNIFORM_BUFFER_LENGTH_NV = 0x9370
gl_QUERY_NO_WAIT_INVERTED :: GLenum
gl_QUERY_NO_WAIT_INVERTED = 0x8E18
gl_NORMAL_ARRAY_TYPE_EXT :: GLenum
gl_NORMAL_ARRAY_TYPE_EXT = 0x807E
gl_OP_SET_LT_EXT :: GLenum
gl_OP_SET_LT_EXT = 0x878D
gl_PATH_GEN_COMPONENTS_NV :: GLenum
gl_PATH_GEN_COMPONENTS_NV = 0x90B3
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OES :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_OES = 0x8516
gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV :: GLenum
gl_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A
gl_FORMAT_SUBSAMPLE_24_24_OML :: GLenum
gl_FORMAT_SUBSAMPLE_24_24_OML = 0x8982
gl_MATRIX24_ARB :: GLenum
gl_MATRIX24_ARB = 0x88D8
gl_ONE_MINUS_CONSTANT_ALPHA :: GLenum
gl_ONE_MINUS_CONSTANT_ALPHA = 0x8004
gl_DEBUG_CALLBACK_USER_PARAM :: GLenum
gl_DEBUG_CALLBACK_USER_PARAM = 0x8245
gl_PIXEL_TEX_GEN_ALPHA_MS_SGIX :: GLenum
gl_PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A
gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216
gl_COLOR_ATTACHMENT5_NV :: GLenum
gl_COLOR_ATTACHMENT5_NV = 0x8CE5
gl_RGBA16I :: GLenum
gl_RGBA16I = 0x8D88
gl_DEBUG_SEVERITY_MEDIUM_ARB :: GLenum
gl_DEBUG_SEVERITY_MEDIUM_ARB = 0x9147
gl_EXP2 :: GLenum
gl_EXP2 = 0x0801
gl_MATRIX0_NV :: GLenum
gl_MATRIX0_NV = 0x8630
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV :: GLenum
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852
gl_PERFQUERY_GLOBAL_CONTEXT_INTEL :: GLenum
gl_PERFQUERY_GLOBAL_CONTEXT_INTEL = 0x00000001
gl_BUMP_ROT_MATRIX_SIZE_ATI :: GLenum
gl_BUMP_ROT_MATRIX_SIZE_ATI = 0x8776
gl_MAP_INVALIDATE_RANGE_BIT :: GLenum
gl_MAP_INVALIDATE_RANGE_BIT = 0x0004
gl_PIXEL_SUBSAMPLE_4242_SGIX :: GLenum
gl_PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4
gl_R1UI_N3F_V3F_SUN :: GLenum
gl_R1UI_N3F_V3F_SUN = 0x85C7
gl_BLUE_MAX_CLAMP_INGR :: GLenum
gl_BLUE_MAX_CLAMP_INGR = 0x8566
gl_SYNC_STATUS :: GLenum
gl_SYNC_STATUS = 0x9114
gl_MAX_FOG_FUNC_POINTS_SGIS :: GLenum
gl_MAX_FOG_FUNC_POINTS_SGIS = 0x812C
gl_MAX_VARYING_COMPONENTS :: GLenum
gl_MAX_VARYING_COMPONENTS = 0x8B4B
gl_DEPTH_BUFFER_BIT2_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT2_QCOM = 0x00000400
gl_POST_COLOR_MATRIX_RED_SCALE_SGI :: GLenum
gl_POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4
gl_MAX_DEBUG_GROUP_STACK_DEPTH :: GLenum
gl_MAX_DEBUG_GROUP_STACK_DEPTH = 0x826C
gl_ONE_MINUS_CONSTANT_COLOR :: GLenum
gl_ONE_MINUS_CONSTANT_COLOR = 0x8002
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A
gl_FOG_COORD_ARRAY_POINTER :: GLenum
gl_FOG_COORD_ARRAY_POINTER = 0x8456
gl_TESS_CONTROL_SUBROUTINE :: GLenum
gl_TESS_CONTROL_SUBROUTINE = 0x92E9
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB :: GLenum
gl_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F
gl_UNIFORM_BLOCK :: GLenum
gl_UNIFORM_BLOCK = 0x92E2
gl_TEXTURE_BUFFER_OFFSET :: GLenum
gl_TEXTURE_BUFFER_OFFSET = 0x919D
gl_MAP1_COLOR_4 :: GLenum
gl_MAP1_COLOR_4 = 0x0D90
gl_OPERAND1_ALPHA_ARB :: GLenum
gl_OPERAND1_ALPHA_ARB = 0x8599
gl_INTERPOLATE_EXT :: GLenum
gl_INTERPOLATE_EXT = 0x8575
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS :: GLenum
gl_MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4
gl_MODELVIEW1_STACK_DEPTH_EXT :: GLenum
gl_MODELVIEW1_STACK_DEPTH_EXT = 0x8502
gl_CONTEXT_FLAGS :: GLenum
gl_CONTEXT_FLAGS = 0x821E
gl_EIGHTH_BIT_ATI :: GLenum
gl_EIGHTH_BIT_ATI = 0x00000020
gl_DOUBLEBUFFER :: GLenum
gl_DOUBLEBUFFER = 0x0C32
gl_RGB_FLOAT16_APPLE :: GLenum
gl_RGB_FLOAT16_APPLE = 0x881B
gl_CONTEXT_LOST_KHR :: GLenum
gl_CONTEXT_LOST_KHR = 0x0507
gl_INDEX_ARRAY_POINTER_EXT :: GLenum
gl_INDEX_ARRAY_POINTER_EXT = 0x8091
gl_VERTEX_BINDING_STRIDE :: GLenum
gl_VERTEX_BINDING_STRIDE = 0x82D8
gl_OUTPUT_TEXTURE_COORD1_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD1_EXT = 0x879E
gl_FRAMEBUFFER_DEFAULT_SAMPLES :: GLenum
gl_FRAMEBUFFER_DEFAULT_SAMPLES = 0x9313
gl_TEXTURE_BLUE_TYPE_ARB :: GLenum
gl_TEXTURE_BLUE_TYPE_ARB = 0x8C12
gl_COLOR_TABLE_FORMAT_SGI :: GLenum
gl_COLOR_TABLE_FORMAT_SGI = 0x80D8
gl_VERTEX_ID_SWIZZLE_AMD :: GLenum
gl_VERTEX_ID_SWIZZLE_AMD = 0x91A5
gl_TEXTURE_BORDER :: GLenum
gl_TEXTURE_BORDER = 0x1005
gl_ALIASED_LINE_WIDTH_RANGE :: GLenum
gl_ALIASED_LINE_WIDTH_RANGE = 0x846E
gl_RGB9_E5_APPLE :: GLenum
gl_RGB9_E5_APPLE = 0x8C3D
gl_GREEN_INTEGER :: GLenum
gl_GREEN_INTEGER = 0x8D95
gl_CONTRAST_NV :: GLenum
gl_CONTRAST_NV = 0x92A1
gl_INTENSITY32F_ARB :: GLenum
gl_INTENSITY32F_ARB = 0x8817
gl_SPRITE_OBJECT_ALIGNED_SGIX :: GLenum
gl_SPRITE_OBJECT_ALIGNED_SGIX = 0x814D
gl_INTERLEAVED_ATTRIBS :: GLenum
gl_INTERLEAVED_ATTRIBS = 0x8C8C
gl_CON_1_ATI :: GLenum
gl_CON_1_ATI = 0x8942
gl_STENCIL :: GLenum
gl_STENCIL = 0x1802
gl_CLIP_PLANE1_IMG :: GLenum
gl_CLIP_PLANE1_IMG = 0x3001
gl_TEXTURE_BASE_LEVEL_SGIS :: GLenum
gl_TEXTURE_BASE_LEVEL_SGIS = 0x813C
gl_OP_FRAC_EXT :: GLenum
gl_OP_FRAC_EXT = 0x8789
gl_PATH_DASH_ARRAY_COUNT_NV :: GLenum
gl_PATH_DASH_ARRAY_COUNT_NV = 0x909F
gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG :: GLenum
gl_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG = 0x8C02
gl_PATH_GEN_COLOR_FORMAT_NV :: GLenum
gl_PATH_GEN_COLOR_FORMAT_NV = 0x90B2
gl_ALPHA16_SNORM :: GLenum
gl_ALPHA16_SNORM = 0x9018
gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OES :: GLenum
gl_TEXTURE_2D_MULTISAMPLE_ARRAY_OES = 0x9102
gl_FLOAT_RG16_NV :: GLenum
gl_FLOAT_RG16_NV = 0x8886
gl_SLIM8U_SGIX :: GLenum
gl_SLIM8U_SGIX = 0x831D
gl_READ_FRAMEBUFFER :: GLenum
gl_READ_FRAMEBUFFER = 0x8CA8
gl_PATH_FILL_BOUNDING_BOX_NV :: GLenum
gl_PATH_FILL_BOUNDING_BOX_NV = 0x90A1
gl_TEXTURE_MAX_CLAMP_T_SGIX :: GLenum
gl_TEXTURE_MAX_CLAMP_T_SGIX = 0x836A
gl_MAP1_TANGENT_EXT :: GLenum
gl_MAP1_TANGENT_EXT = 0x8444
gl_UNSIGNED_SHORT_4_4_4_4_REV :: GLenum
gl_UNSIGNED_SHORT_4_4_4_4_REV = 0x8365
gl_FIRST_TO_REST_NV :: GLenum
gl_FIRST_TO_REST_NV = 0x90AF
gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV :: GLenum
gl_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV = 0x11
gl_PROGRAM_ADDRESS_REGISTERS_ARB :: GLenum
gl_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0
gl_2PASS_0_EXT :: GLenum
gl_2PASS_0_EXT = 0x80A2
gl_NORMAL_MAP_ARB :: GLenum
gl_NORMAL_MAP_ARB = 0x8511
gl_R1UI_C3F_V3F_SUN :: GLenum
gl_R1UI_C3F_V3F_SUN = 0x85C6
gl_INNOCENT_CONTEXT_RESET_ARB :: GLenum
gl_INNOCENT_CONTEXT_RESET_ARB = 0x8254
gl_BGR_INTEGER_EXT :: GLenum
gl_BGR_INTEGER_EXT = 0x8D9A
gl_SMAPHS_PROGRAM_BINARY_DMP :: GLenum
gl_SMAPHS_PROGRAM_BINARY_DMP = 0x9252
gl_PATH_MODELVIEW_MATRIX_NV :: GLenum
gl_PATH_MODELVIEW_MATRIX_NV = 0x0BA6
gl_VIEW_CLASS_128_BITS :: GLenum
gl_VIEW_CLASS_128_BITS = 0x82C4
gl_TEXTURE_FETCH_BARRIER_BIT :: GLenum
gl_TEXTURE_FETCH_BARRIER_BIT = 0x00000008
gl_3DC_XY_AMD :: GLenum
gl_3DC_XY_AMD = 0x87FA
gl_MATRIX_INDEX_ARRAY_SIZE_OES :: GLenum
gl_MATRIX_INDEX_ARRAY_SIZE_OES = 0x8846
gl_TEXTURE_COMPARE_FAIL_VALUE_ARB :: GLenum
gl_TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF
gl_PIXEL_TRANSFORM_2D_MATRIX_EXT :: GLenum
gl_PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338
gl_TEXTURE_CUBE_MAP_POSITIVE_Y :: GLenum
gl_TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517
gl_PN_TRIANGLES_NORMAL_MODE_ATI :: GLenum
gl_PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3
gl_SAMPLER_CUBE_SHADOW :: GLenum
gl_SAMPLER_CUBE_SHADOW = 0x8DC5
gl_HISTOGRAM_RED_SIZE :: GLenum
gl_HISTOGRAM_RED_SIZE = 0x8028
gl_PIXEL_PACK_BUFFER :: GLenum
gl_PIXEL_PACK_BUFFER = 0x88EB
gl_PROGRAM_TEMPORARIES_ARB :: GLenum
gl_PROGRAM_TEMPORARIES_ARB = 0x88A4
gl_VERSION_ES_CL_1_1 :: GLenum
gl_VERSION_ES_CL_1_1 = 1
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR = 0x93DA
gl_VIDEO_BUFFER_INTERNAL_FORMAT_NV :: GLenum
gl_VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D
gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624
gl_DOUBLE_MAT3_EXT :: GLenum
gl_DOUBLE_MAT3_EXT = 0x8F47
gl_COUNT_UP_NV :: GLenum
gl_COUNT_UP_NV = 0x9088
gl_TEXTURE_COMPRESSION_HINT :: GLenum
gl_TEXTURE_COMPRESSION_HINT = 0x84EF
gl_CONVOLUTION_HINT_SGIX :: GLenum
gl_CONVOLUTION_HINT_SGIX = 0x8316
gl_UNIFORM_BLOCK_INDEX :: GLenum
gl_UNIFORM_BLOCK_INDEX = 0x8A3A
gl_IMAGE_CLASS_11_11_10 :: GLenum
gl_IMAGE_CLASS_11_11_10 = 0x82C2
gl_CURRENT_TANGENT_EXT :: GLenum
gl_CURRENT_TANGENT_EXT = 0x843B
gl_T2F_C4UB_V3F :: GLenum
gl_T2F_C4UB_V3F = 0x2A29
gl_OPERAND3_ALPHA_NV :: GLenum
gl_OPERAND3_ALPHA_NV = 0x859B
gl_RGB5_A1_OES :: GLenum
gl_RGB5_A1_OES = 0x8057
gl_MAX_DEPTH_TEXTURE_SAMPLES :: GLenum
gl_MAX_DEPTH_TEXTURE_SAMPLES = 0x910F
gl_OBJECT_ACTIVE_UNIFORMS_ARB :: GLenum
gl_OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86
gl_LINE_STRIP :: GLenum
gl_LINE_STRIP = 0x0003
gl_COLOR_TABLE_BIAS_SGI :: GLenum
gl_COLOR_TABLE_BIAS_SGI = 0x80D7
gl_COLOR_MATERIAL_PARAMETER :: GLenum
gl_COLOR_MATERIAL_PARAMETER = 0x0B56
gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NV :: GLenum
gl_DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2
gl_SAMPLER_3D_OES :: GLenum
gl_SAMPLER_3D_OES = 0x8B5F
gl_COLOR_ARRAY_LIST_IBM :: GLenum
gl_COLOR_ARRAY_LIST_IBM = 103072
gl_CON_26_ATI :: GLenum
gl_CON_26_ATI = 0x895B
gl_INT_IMAGE_2D_MULTISAMPLE :: GLenum
gl_INT_IMAGE_2D_MULTISAMPLE = 0x9060
gl_REFLECTION_MAP :: GLenum
gl_REFLECTION_MAP = 0x8512
gl_Z_EXT :: GLenum
gl_Z_EXT = 0x87D7
gl_PROXY_HISTOGRAM :: GLenum
gl_PROXY_HISTOGRAM = 0x8025
gl_READ_ONLY_ARB :: GLenum
gl_READ_ONLY_ARB = 0x88B8
gl_POINT_BIT :: GLenum
gl_POINT_BIT = 0x00000002
gl_PROXY_TEXTURE_2D_MULTISAMPLE :: GLenum
gl_PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101
gl_LINEARLIGHT_NV :: GLenum
gl_LINEARLIGHT_NV = 0x92A7
gl_TEXTURE_STACK_DEPTH :: GLenum
gl_TEXTURE_STACK_DEPTH = 0x0BA5
gl_COLORBURN_KHR :: GLenum
gl_COLORBURN_KHR = 0x929A
gl_RENDERBUFFER_DEPTH_SIZE_OES :: GLenum
gl_RENDERBUFFER_DEPTH_SIZE_OES = 0x8D54
gl_DOUBLE_VEC3_EXT :: GLenum
gl_DOUBLE_VEC3_EXT = 0x8FFD
gl_COLOR_ATTACHMENT13 :: GLenum
gl_COLOR_ATTACHMENT13 = 0x8CED
gl_MIRROR_CLAMP_TO_BORDER_EXT :: GLenum
gl_MIRROR_CLAMP_TO_BORDER_EXT = 0x8912
gl_TANGENT_ARRAY_POINTER_EXT :: GLenum
gl_TANGENT_ARRAY_POINTER_EXT = 0x8442
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F
gl_OP_EXP_BASE_2_EXT :: GLenum
gl_OP_EXP_BASE_2_EXT = 0x8791
gl_ONE :: GLenum
gl_ONE = 1
gl_ATOMIC_COUNTER_BARRIER_BIT_EXT :: GLenum
gl_ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000
gl_VIRTUAL_PAGE_SIZE_X_AMD :: GLenum
gl_VIRTUAL_PAGE_SIZE_X_AMD = 0x9195
gl_TEXTURE_ENV_COLOR :: GLenum
gl_TEXTURE_ENV_COLOR = 0x2201
gl_IMAGE_CLASS_2_X_32 :: GLenum
gl_IMAGE_CLASS_2_X_32 = 0x82BA
gl_MODELVIEW19_ARB :: GLenum
gl_MODELVIEW19_ARB = 0x8733
gl_SAMPLE_MASK :: GLenum
gl_SAMPLE_MASK = 0x8E51
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES = 0x8518
gl_MODELVIEW0_ARB :: GLenum
gl_MODELVIEW0_ARB = 0x1700
gl_INTENSITY16UI_EXT :: GLenum
gl_INTENSITY16UI_EXT = 0x8D79
gl_DEBUG_LOGGED_MESSAGES_AMD :: GLenum
gl_DEBUG_LOGGED_MESSAGES_AMD = 0x9145
gl_ACTIVE_VARYINGS_NV :: GLenum
gl_ACTIVE_VARYINGS_NV = 0x8C81
gl_MAX_PALETTE_MATRICES_ARB :: GLenum
gl_MAX_PALETTE_MATRICES_ARB = 0x8842
gl_COLOR_TABLE_ALPHA_SIZE :: GLenum
gl_COLOR_TABLE_ALPHA_SIZE = 0x80DD
gl_POINT :: GLenum
gl_POINT = 0x1B00
gl_DEBUG_SOURCE_API_ARB :: GLenum
gl_DEBUG_SOURCE_API_ARB = 0x8246
gl_RASTER_SAMPLES_EXT :: GLenum
gl_RASTER_SAMPLES_EXT = 0x9328
gl_INDEX_ARRAY_COUNT_EXT :: GLenum
gl_INDEX_ARRAY_COUNT_EXT = 0x8087
gl_RGB_FLOAT16_ATI :: GLenum
gl_RGB_FLOAT16_ATI = 0x881B
gl_MAX_CLIP_PLANES :: GLenum
gl_MAX_CLIP_PLANES = 0x0D32
gl_INT_SAMPLER_2D_ARRAY_EXT :: GLenum
gl_INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF
gl_SPRITE_EYE_ALIGNED_SGIX :: GLenum
gl_SPRITE_EYE_ALIGNED_SGIX = 0x814E
gl_DEBUG_SEVERITY_LOW_AMD :: GLenum
gl_DEBUG_SEVERITY_LOW_AMD = 0x9148
gl_DRAW_BUFFER11 :: GLenum
gl_DRAW_BUFFER11 = 0x8830
gl_DEBUG_SOURCE_SHADER_COMPILER_ARB :: GLenum
gl_DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248
gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD :: GLenum
gl_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210
gl_FEEDBACK_BUFFER_SIZE :: GLenum
gl_FEEDBACK_BUFFER_SIZE = 0x0DF1
gl_DEBUG_SOURCE_API_KHR :: GLenum
gl_DEBUG_SOURCE_API_KHR = 0x8246
gl_DRAW_BUFFER7_NV :: GLenum
gl_DRAW_BUFFER7_NV = 0x882C
gl_MANUAL_GENERATE_MIPMAP :: GLenum
gl_MANUAL_GENERATE_MIPMAP = 0x8294
gl_SAMPLE_COVERAGE_VALUE_ARB :: GLenum
gl_SAMPLE_COVERAGE_VALUE_ARB = 0x80AA
gl_FRONT_RIGHT :: GLenum
gl_FRONT_RIGHT = 0x0401
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES = 0x93E8
gl_MATERIAL_SIDE_HINT_PGI :: GLenum
gl_MATERIAL_SIDE_HINT_PGI = 0x1A22C
gl_ADD_SIGNED_ARB :: GLenum
gl_ADD_SIGNED_ARB = 0x8574
gl_HALF_FLOAT_NV :: GLenum
gl_HALF_FLOAT_NV = 0x140B
gl_UNKNOWN_CONTEXT_RESET_KHR :: GLenum
gl_UNKNOWN_CONTEXT_RESET_KHR = 0x8255
gl_MAP1_VERTEX_3 :: GLenum
gl_MAP1_VERTEX_3 = 0x0D97
gl_POST_COLOR_MATRIX_GREEN_SCALE :: GLenum
gl_POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS :: GLenum
gl_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39
gl_RESAMPLE_DECIMATE_SGIX :: GLenum
gl_RESAMPLE_DECIMATE_SGIX = 0x8430
gl_HALF_BIAS_NORMAL_NV :: GLenum
gl_HALF_BIAS_NORMAL_NV = 0x853A
gl_EVAL_VERTEX_ATTRIB0_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB0_NV = 0x86C6
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS :: GLenum
gl_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS = 0x90D8
gl_ALPHA32I_EXT :: GLenum
gl_ALPHA32I_EXT = 0x8D84
gl_INTENSITY16_SNORM :: GLenum
gl_INTENSITY16_SNORM = 0x901B
gl_OBJECT_TYPE_APPLE :: GLenum
gl_OBJECT_TYPE_APPLE = 0x9112
gl_OBJECT_SHADER_SOURCE_LENGTH_ARB :: GLenum
gl_OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88
gl_INT_SAMPLER_2D_RECT :: GLenum
gl_INT_SAMPLER_2D_RECT = 0x8DCD
gl_SAMPLER_2D_SHADOW_EXT :: GLenum
gl_SAMPLER_2D_SHADOW_EXT = 0x8B62
gl_VERTICES_SUBMITTED_ARB :: GLenum
gl_VERTICES_SUBMITTED_ARB = 0x82EE
gl_NUM_EXTENSIONS :: GLenum
gl_NUM_EXTENSIONS = 0x821D
gl_LIGHT_MODEL_AMBIENT :: GLenum
gl_LIGHT_MODEL_AMBIENT = 0x0B53
gl_PACK_ROW_LENGTH :: GLenum
gl_PACK_ROW_LENGTH = 0x0D02
gl_INT_VEC2_ARB :: GLenum
gl_INT_VEC2_ARB = 0x8B53
gl_ALWAYS :: GLenum
gl_ALWAYS = 0x0207
gl_IMAGE_2D_RECT_EXT :: GLenum
gl_IMAGE_2D_RECT_EXT = 0x904F
gl_DEBUG_TYPE_OTHER_KHR :: GLenum
gl_DEBUG_TYPE_OTHER_KHR = 0x8251
gl_PROXY_TEXTURE_CUBE_MAP_EXT :: GLenum
gl_PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B
gl_EVAL_VERTEX_ATTRIB7_NV :: GLenum
gl_EVAL_VERTEX_ATTRIB7_NV = 0x86CD
gl_HSL_HUE_KHR :: GLenum
gl_HSL_HUE_KHR = 0x92AD
gl_TESS_GEN_VERTEX_ORDER :: GLenum
gl_TESS_GEN_VERTEX_ORDER = 0x8E78
gl_ARRAY_BUFFER_BINDING :: GLenum
gl_ARRAY_BUFFER_BINDING = 0x8894
gl_POST_COLOR_MATRIX_COLOR_TABLE_SGI :: GLenum
gl_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2
gl_STATE_RESTORE :: GLenum
gl_STATE_RESTORE = 0x8BDC
gl_LIST_INDEX :: GLenum
gl_LIST_INDEX = 0x0B33
gl_CLIENT_ACTIVE_TEXTURE :: GLenum
gl_CLIENT_ACTIVE_TEXTURE = 0x84E1
gl_CONVOLUTION_BORDER_COLOR :: GLenum
gl_CONVOLUTION_BORDER_COLOR = 0x8154
gl_CON_23_ATI :: GLenum
gl_CON_23_ATI = 0x8958
gl_VERTEX_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896
gl_RGB32F_EXT :: GLenum
gl_RGB32F_EXT = 0x8815
gl_LIGHTEN_NV :: GLenum
gl_LIGHTEN_NV = 0x9298
gl_UNSIGNED_INT_2_10_10_10_REV_EXT :: GLenum
gl_UNSIGNED_INT_2_10_10_10_REV_EXT = 0x8368
gl_YCBCR_422_APPLE :: GLenum
gl_YCBCR_422_APPLE = 0x85B9
gl_R :: GLenum
gl_R = 0x2002
gl_TRIANGLE_STRIP_ADJACENCY_EXT :: GLenum
gl_TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D
gl_UNSIGNED_INT_SAMPLER_CUBE :: GLenum
gl_UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4
gl_FRAGMENT_PROGRAM_POSITION_MESA :: GLenum
gl_FRAGMENT_PROGRAM_POSITION_MESA = 0x8BB0
gl_LINEAR_CLIPMAP_LINEAR_SGIX :: GLenum
gl_LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_OES = 0x8CD6
gl_VERTEX_SHADER_INSTRUCTIONS_EXT :: GLenum
gl_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF
gl_INT_2_10_10_10_REV :: GLenum
gl_INT_2_10_10_10_REV = 0x8D9F
gl_R16 :: GLenum
gl_R16 = 0x822A
gl_TEXTURE_BINDING_RENDERBUFFER_NV :: GLenum
gl_TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53
gl_SRGB_ALPHA_EXT :: GLenum
gl_SRGB_ALPHA_EXT = 0x8C42
gl_PACK_MAX_COMPRESSED_SIZE_SGIX :: GLenum
gl_PACK_MAX_COMPRESSED_SIZE_SGIX = 0x831B
gl_UNSIGNED_SHORT_8_8_MESA :: GLenum
gl_UNSIGNED_SHORT_8_8_MESA = 0x85BA
gl_INVALID_FRAMEBUFFER_OPERATION :: GLenum
gl_INVALID_FRAMEBUFFER_OPERATION = 0x0506
gl_MODULATE_SIGNED_ADD_ATI :: GLenum
gl_MODULATE_SIGNED_ADD_ATI = 0x8745
gl_RGB5 :: GLenum
gl_RGB5 = 0x8050
gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXT :: GLenum
gl_MAX_GEOMETRY_INPUT_COMPONENTS_EXT = 0x9123
gl_MAP_READ_BIT_EXT :: GLenum
gl_MAP_READ_BIT_EXT = 0x0001
gl_DECR :: GLenum
gl_DECR = 0x1E03
gl_OP_SUB_EXT :: GLenum
gl_OP_SUB_EXT = 0x8796
gl_INTERNALFORMAT_STENCIL_SIZE :: GLenum
gl_INTERNALFORMAT_STENCIL_SIZE = 0x8276
gl_LUMINANCE8UI_EXT :: GLenum
gl_LUMINANCE8UI_EXT = 0x8D80
gl_TRANSFORM_BIT :: GLenum
gl_TRANSFORM_BIT = 0x00001000
gl_LUMINANCE32I_EXT :: GLenum
gl_LUMINANCE32I_EXT = 0x8D86
gl_SMOOTH_LINE_WIDTH_RANGE :: GLenum
gl_SMOOTH_LINE_WIDTH_RANGE = 0x0B22
gl_ASYNC_MARKER_SGIX :: GLenum
gl_ASYNC_MARKER_SGIX = 0x8329
gl_MODELVIEW5_ARB :: GLenum
gl_MODELVIEW5_ARB = 0x8725
gl_NONE :: GLenum
gl_NONE = 0
gl_COUNTER_RANGE_AMD :: GLenum
gl_COUNTER_RANGE_AMD = 0x8BC1
gl_LINEAR_ATTENUATION :: GLenum
gl_LINEAR_ATTENUATION = 0x1208
gl_COMPRESSED_SIGNED_RED_RGTC1 :: GLenum
gl_COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC
gl_TEXTURE_FORMAT_QCOM :: GLenum
gl_TEXTURE_FORMAT_QCOM = 0x8BD6
gl_DEBUG_PRINT_MESA :: GLenum
gl_DEBUG_PRINT_MESA = 0x875A
gl_DOMAIN :: GLenum
gl_DOMAIN = 0x0A02
gl_COMPILE :: GLenum
gl_COMPILE = 0x1300
gl_DST_OUT_NV :: GLenum
gl_DST_OUT_NV = 0x928D
gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT :: GLenum
gl_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT = 0x8D6A
gl_UNSIGNED_INT_SAMPLER_2D_ARRAY :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7
gl_TEXTURE_BLUE_SIZE_EXT :: GLenum
gl_TEXTURE_BLUE_SIZE_EXT = 0x805E
gl_VERTEX_ATTRIB_BINDING :: GLenum
gl_VERTEX_ATTRIB_BINDING = 0x82D4
gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT :: GLenum
gl_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x00000001
gl_INT_VEC3_ARB :: GLenum
gl_INT_VEC3_ARB = 0x8B54
gl_VARIANT_ARRAY_EXT :: GLenum
gl_VARIANT_ARRAY_EXT = 0x87E8
gl_TEXTURE_GREEN_TYPE_ARB :: GLenum
gl_TEXTURE_GREEN_TYPE_ARB = 0x8C11
gl_PIXEL_TEX_GEN_Q_FLOOR_SGIX :: GLenum
gl_PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_UNIFORM_BLOCKS_EXT = 0x8E8A
gl_STENCIL_BUFFER_BIT :: GLenum
gl_STENCIL_BUFFER_BIT = 0x00000400
gl_HISTOGRAM_RED_SIZE_EXT :: GLenum
gl_HISTOGRAM_RED_SIZE_EXT = 0x8028
gl_UNSIGNED_INT_SAMPLER_1D_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1
gl_REPLACE_VALUE_AMD :: GLenum
gl_REPLACE_VALUE_AMD = 0x874B
gl_VOLATILE_APPLE :: GLenum
gl_VOLATILE_APPLE = 0x8A1A
gl_QUERY_BY_REGION_WAIT_NV :: GLenum
gl_QUERY_BY_REGION_WAIT_NV = 0x8E15
gl_FOG_DENSITY :: GLenum
gl_FOG_DENSITY = 0x0B62
gl_LIST_BIT :: GLenum
gl_LIST_BIT = 0x00020000
gl_POST_CONVOLUTION_COLOR_TABLE_SGI :: GLenum
gl_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1
gl_TRANSFORM_HINT_APPLE :: GLenum
gl_TRANSFORM_HINT_APPLE = 0x85B1
gl_ASYNC_TEX_IMAGE_SGIX :: GLenum
gl_ASYNC_TEX_IMAGE_SGIX = 0x835C
gl_TEXTURE_VIEW :: GLenum
gl_TEXTURE_VIEW = 0x82B5
gl_RGB2_EXT :: GLenum
gl_RGB2_EXT = 0x804E
gl_COLOR_ATTACHMENT14_EXT :: GLenum
gl_COLOR_ATTACHMENT14_EXT = 0x8CEE
gl_AUX3 :: GLenum
gl_AUX3 = 0x040C
gl_OFFSET_TEXTURE_2D_NV :: GLenum
gl_OFFSET_TEXTURE_2D_NV = 0x86E8
gl_ATC_RGBA_INTERPOLATED_ALPHA_AMD :: GLenum
gl_ATC_RGBA_INTERPOLATED_ALPHA_AMD = 0x87EE
gl_UNPACK_COMPRESSED_BLOCK_DEPTH :: GLenum
gl_UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129
gl_PARALLEL_ARRAYS_INTEL :: GLenum
gl_PARALLEL_ARRAYS_INTEL = 0x83F4
gl_UNSIGNED_INT_IMAGE_1D_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_1D_EXT = 0x9062
gl_COMPRESSED_RGB_S3TC_DXT1_EXT :: GLenum
gl_COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0
gl_WEIGHT_ARRAY_SIZE_OES :: GLenum
gl_WEIGHT_ARRAY_SIZE_OES = 0x86AB
gl_MIN_PROGRAM_TEXEL_OFFSET_NV :: GLenum
gl_MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4
gl_DRAW_BUFFER1_NV :: GLenum
gl_DRAW_BUFFER1_NV = 0x8826
gl_CLAMP_TO_EDGE :: GLenum
gl_CLAMP_TO_EDGE = 0x812F
gl_GEOMETRY_SHADER_ARB :: GLenum
gl_GEOMETRY_SHADER_ARB = 0x8DD9
gl_PERFQUERY_COUNTER_RAW_INTEL :: GLenum
gl_PERFQUERY_COUNTER_RAW_INTEL = 0x94F4
gl_MIRRORED_REPEAT_ARB :: GLenum
gl_MIRRORED_REPEAT_ARB = 0x8370
gl_RENDERBUFFER_GREEN_SIZE_OES :: GLenum
gl_RENDERBUFFER_GREEN_SIZE_OES = 0x8D51
gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS = 0x8264
gl_SIGNED_HILO_NV :: GLenum
gl_SIGNED_HILO_NV = 0x86F9
gl_CONFORMANT_NV :: GLenum
gl_CONFORMANT_NV = 0x9374
gl_NORMAL_MAP_EXT :: GLenum
gl_NORMAL_MAP_EXT = 0x8511
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING :: GLenum
gl_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F
gl_DOUBLE_EXT :: GLenum
gl_DOUBLE_EXT = 0x140A
gl_MAX :: GLenum
gl_MAX = 0x8008
gl_RESTART_SUN :: GLenum
gl_RESTART_SUN = 0x0001
gl_BINORMAL_ARRAY_STRIDE_EXT :: GLenum
gl_BINORMAL_ARRAY_STRIDE_EXT = 0x8441
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB :: GLenum
gl_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D
gl_BLEND_DST_ALPHA_OES :: GLenum
gl_BLEND_DST_ALPHA_OES = 0x80CA
gl_FRONT_FACE :: GLenum
gl_FRONT_FACE = 0x0B46
gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV :: GLenum
gl_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B
gl_LINEAR_DETAIL_COLOR_SGIS :: GLenum
gl_LINEAR_DETAIL_COLOR_SGIS = 0x8099
gl_VERTEX_SHADER_BIT_EXT :: GLenum
gl_VERTEX_SHADER_BIT_EXT = 0x00000001
gl_INT_VEC3 :: GLenum
gl_INT_VEC3 = 0x8B54
gl_RG16_SNORM :: GLenum
gl_RG16_SNORM = 0x8F99
gl_VERTEX_ARRAY_COUNT_EXT :: GLenum
gl_VERTEX_ARRAY_COUNT_EXT = 0x807D
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56
gl_WRITE_ONLY :: GLenum
gl_WRITE_ONLY = 0x88B9
gl_CLIP_DISTANCE7_APPLE :: GLenum
gl_CLIP_DISTANCE7_APPLE = 0x3007
gl_OUTPUT_TEXTURE_COORD25_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD25_EXT = 0x87B6
gl_PIXEL_TEX_GEN_SGIX :: GLenum
gl_PIXEL_TEX_GEN_SGIX = 0x8139
gl_HALF_BIAS_NEGATE_NV :: GLenum
gl_HALF_BIAS_NEGATE_NV = 0x853B
gl_RENDERBUFFER_DEPTH_SIZE :: GLenum
gl_RENDERBUFFER_DEPTH_SIZE = 0x8D54
gl_MIN_SPARSE_LEVEL_AMD :: GLenum
gl_MIN_SPARSE_LEVEL_AMD = 0x919B
gl_COLOR_ARRAY_EXT :: GLenum
gl_COLOR_ARRAY_EXT = 0x8076
gl_PIXEL_MAP_A_TO_A :: GLenum
gl_PIXEL_MAP_A_TO_A = 0x0C79
gl_DRAW_BUFFER1_ARB :: GLenum
gl_DRAW_BUFFER1_ARB = 0x8826
gl_COLOR_ATTACHMENT4_NV :: GLenum
gl_COLOR_ATTACHMENT4_NV = 0x8CE4
gl_QUERY_TARGET :: GLenum
gl_QUERY_TARGET = 0x82EA
gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV :: GLenum
gl_PATH_TRANSPOSE_MODELVIEW_MATRIX_NV = 0x84E3
gl_COLOR_TABLE_FORMAT :: GLenum
gl_COLOR_TABLE_FORMAT = 0x80D8
gl_FOG_COORDINATE_ARRAY_STRIDE_EXT :: GLenum
gl_FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455
gl_MULTISAMPLE_3DFX :: GLenum
gl_MULTISAMPLE_3DFX = 0x86B2
gl_MATRIX5_NV :: GLenum
gl_MATRIX5_NV = 0x8635
gl_RELATIVE_ROUNDED_RECT4_NV :: GLenum
gl_RELATIVE_ROUNDED_RECT4_NV = 0xED
gl_PROGRAM_TEX_INSTRUCTIONS_ARB :: GLenum
gl_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806
gl_ADD_ATI :: GLenum
gl_ADD_ATI = 0x8963
gl_POLYGON_MODE :: GLenum
gl_POLYGON_MODE = 0x0B40
gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NV :: GLenum
gl_OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT :: GLenum
gl_MAX_TESS_CONTROL_INPUT_COMPONENTS_EXT = 0x886C
gl_RENDERBUFFER_BLUE_SIZE :: GLenum
gl_RENDERBUFFER_BLUE_SIZE = 0x8D52
gl_TEXTURE11_ARB :: GLenum
gl_TEXTURE11_ARB = 0x84CB
gl_COLOR_TABLE_SCALE_SGI :: GLenum
gl_COLOR_TABLE_SCALE_SGI = 0x80D6
gl_TEXTURE14_ARB :: GLenum
gl_TEXTURE14_ARB = 0x84CE
gl_COMPRESSED_LUMINANCE_ALPHA :: GLenum
gl_COMPRESSED_LUMINANCE_ALPHA = 0x84EB
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: GLenum
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061
gl_IMAGE_1D :: GLenum
gl_IMAGE_1D = 0x904C
gl_READ_ONLY :: GLenum
gl_READ_ONLY = 0x88B8
gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX :: GLenum
gl_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178
gl_MAX_COLOR_ATTACHMENTS :: GLenum
gl_MAX_COLOR_ATTACHMENTS = 0x8CDF
gl_MAX_VERTEX_UNITS_OES :: GLenum
gl_MAX_VERTEX_UNITS_OES = 0x86A4
gl_T2F_C4F_N3F_V3F :: GLenum
gl_T2F_C4F_N3F_V3F = 0x2A2C
gl_INT_SAMPLER_CUBE :: GLenum
gl_INT_SAMPLER_CUBE = 0x8DCC
gl_BLUE_MIN_CLAMP_INGR :: GLenum
gl_BLUE_MIN_CLAMP_INGR = 0x8562
gl_DRAW_BUFFER13_EXT :: GLenum
gl_DRAW_BUFFER13_EXT = 0x8832
gl_FRONT :: GLenum
gl_FRONT = 0x0404
gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCES :: GLenum
gl_MAX_COMBINED_CLIP_AND_CULL_DISTANCES = 0x82FA
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS :: GLenum
gl_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82
gl_PIXEL_TEXTURE_SGIS :: GLenum
gl_PIXEL_TEXTURE_SGIS = 0x8353
gl_UNSIGNED_SHORT_4_4_4_4_REV_EXT :: GLenum
gl_UNSIGNED_SHORT_4_4_4_4_REV_EXT = 0x8365
gl_PROGRAM_NATIVE_ATTRIBS_ARB :: GLenum
gl_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE
gl_CONVOLUTION_FORMAT :: GLenum
gl_CONVOLUTION_FORMAT = 0x8017
gl_ALPHA32F_EXT :: GLenum
gl_ALPHA32F_EXT = 0x8816
gl_DRAW_BUFFER8_ARB :: GLenum
gl_DRAW_BUFFER8_ARB = 0x882D
gl_EYE_LINE_SGIS :: GLenum
gl_EYE_LINE_SGIS = 0x81F6
gl_YCBYCR8_422_NV :: GLenum
gl_YCBYCR8_422_NV = 0x9031
gl_SIGNED_NEGATE_NV :: GLenum
gl_SIGNED_NEGATE_NV = 0x853D
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER :: GLenum
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7
gl_ATTRIB_ARRAY_STRIDE_NV :: GLenum
gl_ATTRIB_ARRAY_STRIDE_NV = 0x8624
gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV :: GLenum
gl_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1
gl_NUM_PROGRAM_BINARY_FORMATS_OES :: GLenum
gl_NUM_PROGRAM_BINARY_FORMATS_OES = 0x87FE
gl_COLOR_RENDERABLE :: GLenum
gl_COLOR_RENDERABLE = 0x8286
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS :: GLenum
gl_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E
gl_MAX_RENDERBUFFER_SIZE_EXT :: GLenum
gl_MAX_RENDERBUFFER_SIZE_EXT = 0x84E8
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR = 0x93D1
gl_MAX_COLOR_ATTACHMENTS_NV :: GLenum
gl_MAX_COLOR_ATTACHMENTS_NV = 0x8CDF
gl_PIXEL_TILE_WIDTH_SGIX :: GLenum
gl_PIXEL_TILE_WIDTH_SGIX = 0x8140
gl_FLOAT_RGB16_NV :: GLenum
gl_FLOAT_RGB16_NV = 0x8888
gl_SLUMINANCE_EXT :: GLenum
gl_SLUMINANCE_EXT = 0x8C46
gl_POLYGON_OFFSET_POINT :: GLenum
gl_POLYGON_OFFSET_POINT = 0x2A01
gl_DEPTH_CLAMP :: GLenum
gl_DEPTH_CLAMP = 0x864F
gl_TEXTURE17_ARB :: GLenum
gl_TEXTURE17_ARB = 0x84D1
gl_RGB8UI :: GLenum
gl_RGB8UI = 0x8D7D
gl_CON_27_ATI :: GLenum
gl_CON_27_ATI = 0x895C
gl_PIXEL_SUBSAMPLE_2424_SGIX :: GLenum
gl_PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3
gl_TEXTURE_CUBE_MAP_ARRAY_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009
gl_SAMPLE_POSITION_NV :: GLenum
gl_SAMPLE_POSITION_NV = 0x8E50
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT :: GLenum
gl_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E
gl_SOURCE2_ALPHA_EXT :: GLenum
gl_SOURCE2_ALPHA_EXT = 0x858A
gl_RGBA4 :: GLenum
gl_RGBA4 = 0x8056
gl_PATCH_DEFAULT_INNER_LEVEL :: GLenum
gl_PATCH_DEFAULT_INNER_LEVEL = 0x8E73
gl_TEXTURE_GREEN_TYPE :: GLenum
gl_TEXTURE_GREEN_TYPE = 0x8C11
gl_COMBINE4_NV :: GLenum
gl_COMBINE4_NV = 0x8503
gl_DRAW_BUFFER14_EXT :: GLenum
gl_DRAW_BUFFER14_EXT = 0x8833
gl_TEXTURE24_ARB :: GLenum
gl_TEXTURE24_ARB = 0x84D8
gl_TEXTURE_COORD_NV :: GLenum
gl_TEXTURE_COORD_NV = 0x8C79
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB :: GLenum
gl_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D
gl_POINT_SPRITE_ARB :: GLenum
gl_POINT_SPRITE_ARB = 0x8861
gl_LUMINANCE_ALPHA16UI_EXT :: GLenum
gl_LUMINANCE_ALPHA16UI_EXT = 0x8D7B
gl_PROGRAM_STRING_ARB :: GLenum
gl_PROGRAM_STRING_ARB = 0x8628
gl_FLOAT_MAT4x2 :: GLenum
gl_FLOAT_MAT4x2 = 0x8B69
gl_DOT3_RGBA_ARB :: GLenum
gl_DOT3_RGBA_ARB = 0x86AF
gl_CURRENT_RASTER_INDEX :: GLenum
gl_CURRENT_RASTER_INDEX = 0x0B05
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV :: GLenum
gl_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB :: GLenum
gl_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB = 0x919A
gl_PLUS_CLAMPED_ALPHA_NV :: GLenum
gl_PLUS_CLAMPED_ALPHA_NV = 0x92B2
gl_PATH_PROJECTION_STACK_DEPTH_NV :: GLenum
gl_PATH_PROJECTION_STACK_DEPTH_NV = 0x0BA4
gl_POINT_SIZE_MIN_ARB :: GLenum
gl_POINT_SIZE_MIN_ARB = 0x8126
gl_TEXTURE_GEQUAL_R_SGIX :: GLenum
gl_TEXTURE_GEQUAL_R_SGIX = 0x819D
gl_SHADER_BINARY_VIV :: GLenum
gl_SHADER_BINARY_VIV = 0x8FC4
gl_TEXTURE19 :: GLenum
gl_TEXTURE19 = 0x84D3
gl_RENDERBUFFER_BINDING_ANGLE :: GLenum
gl_RENDERBUFFER_BINDING_ANGLE = 0x8CA7
gl_HISTOGRAM_ALPHA_SIZE :: GLenum
gl_HISTOGRAM_ALPHA_SIZE = 0x802B
gl_ONE_EXT :: GLenum
gl_ONE_EXT = 0x87DE
gl_UNSIGNED_INT64_ARB :: GLenum
gl_UNSIGNED_INT64_ARB = 0x140F
gl_UNSIGNED_INT_IMAGE_3D :: GLenum
gl_UNSIGNED_INT_IMAGE_3D = 0x9064
gl_RENDERBUFFER_BLUE_SIZE_EXT :: GLenum
gl_RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52
gl_VIDEO_COLOR_CONVERSION_OFFSET_NV :: GLenum
gl_VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C
gl_DT_BIAS_NV :: GLenum
gl_DT_BIAS_NV = 0x8717
gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT :: GLenum
gl_CLIENT_MAPPED_BUFFER_BARRIER_BIT = 0x00004000
gl_MAX_NUM_COMPATIBLE_SUBROUTINES :: GLenum
gl_MAX_NUM_COMPATIBLE_SUBROUTINES = 0x92F8
gl_TEXTURE_WRAP_R :: GLenum
gl_TEXTURE_WRAP_R = 0x8072
gl_COLOR_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_COLOR_ARRAY_LIST_STRIDE_IBM = 103082
gl_VIEW_CLASS_16_BITS :: GLenum
gl_VIEW_CLASS_16_BITS = 0x82CA
gl_BINORMAL_ARRAY_POINTER_EXT :: GLenum
gl_BINORMAL_ARRAY_POINTER_EXT = 0x8443
gl_ATTACHED_SHADERS :: GLenum
gl_ATTACHED_SHADERS = 0x8B85
gl_VERTEX_PROGRAM_TWO_SIDE_NV :: GLenum
gl_VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643
gl_ONE_MINUS_SRC1_COLOR :: GLenum
gl_ONE_MINUS_SRC1_COLOR = 0x88FA
gl_SAMPLE_SHADING_ARB :: GLenum
gl_SAMPLE_SHADING_ARB = 0x8C36
gl_UNIFORM_ARRAY_STRIDE :: GLenum
gl_UNIFORM_ARRAY_STRIDE = 0x8A3C
gl_VERTEX_SHADER_BINDING_EXT :: GLenum
gl_VERTEX_SHADER_BINDING_EXT = 0x8781
gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069
gl_MAP_STENCIL :: GLenum
gl_MAP_STENCIL = 0x0D11
gl_HALF_APPLE :: GLenum
gl_HALF_APPLE = 0x140B
gl_LIGHT_MODEL_COLOR_CONTROL_EXT :: GLenum
gl_LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8
gl_UNSIGNED_INT_IMAGE_2D_ARRAY :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069
gl_SIGNED_RGBA8_NV :: GLenum
gl_SIGNED_RGBA8_NV = 0x86FC
gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV :: GLenum
gl_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75
gl_COLOR_INDEX16_EXT :: GLenum
gl_COLOR_INDEX16_EXT = 0x80E7
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS :: GLenum
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C
gl_EMBOSS_CONSTANT_NV :: GLenum
gl_EMBOSS_CONSTANT_NV = 0x855E
gl_WEIGHT_ARRAY_BUFFER_BINDING_OES :: GLenum
gl_WEIGHT_ARRAY_BUFFER_BINDING_OES = 0x889E
gl_TEXTURE_2D_STACK_MESAX :: GLenum
gl_TEXTURE_2D_STACK_MESAX = 0x875A
gl_TEXTURE_FILTER_CONTROL :: GLenum
gl_TEXTURE_FILTER_CONTROL = 0x8500
gl_FORCE_BLUE_TO_ONE_NV :: GLenum
gl_FORCE_BLUE_TO_ONE_NV = 0x8860
gl_FRAGMENT_PROGRAM_ARB :: GLenum
gl_FRAGMENT_PROGRAM_ARB = 0x8804
gl_ROUNDED_RECT_NV :: GLenum
gl_ROUNDED_RECT_NV = 0xE8
gl_UNSIGNED_INT_IMAGE_1D :: GLenum
gl_UNSIGNED_INT_IMAGE_1D = 0x9062
gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NV :: GLenum
gl_MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908
gl_DRAW_BUFFER13_ARB :: GLenum
gl_DRAW_BUFFER13_ARB = 0x8832
gl_FOG_COORD :: GLenum
gl_FOG_COORD = 0x8451
gl_SLUMINANCE8 :: GLenum
gl_SLUMINANCE8 = 0x8C47
gl_NORMAL_ARRAY_COUNT_EXT :: GLenum
gl_NORMAL_ARRAY_COUNT_EXT = 0x8080
gl_TEXTURE_BORDER_VALUES_NV :: GLenum
gl_TEXTURE_BORDER_VALUES_NV = 0x871A
gl_TEXTURE_SPARSE_ARB :: GLenum
gl_TEXTURE_SPARSE_ARB = 0x91A6
gl_BGRA_EXT :: GLenum
gl_BGRA_EXT = 0x80E1
gl_RASTERIZER_DISCARD_NV :: GLenum
gl_RASTERIZER_DISCARD_NV = 0x8C89
gl_SAMPLER_3D_ARB :: GLenum
gl_SAMPLER_3D_ARB = 0x8B5F
gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV :: GLenum
gl_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1
gl_SPOT_DIRECTION :: GLenum
gl_SPOT_DIRECTION = 0x1204
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE :: GLenum
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE = 0x88FE
gl_COMPRESSED_SRGB_S3TC_DXT1_NV :: GLenum
gl_COMPRESSED_SRGB_S3TC_DXT1_NV = 0x8C4C
gl_DRAW_BUFFER12 :: GLenum
gl_DRAW_BUFFER12 = 0x8831
gl_MODELVIEW10_ARB :: GLenum
gl_MODELVIEW10_ARB = 0x872A
gl_VERTICAL_LINE_TO_NV :: GLenum
gl_VERTICAL_LINE_TO_NV = 0x08
gl_NORMAL_ARRAY_BUFFER_BINDING :: GLenum
gl_NORMAL_ARRAY_BUFFER_BINDING = 0x8897
gl_BLEND_EQUATION_ALPHA :: GLenum
gl_BLEND_EQUATION_ALPHA = 0x883D
gl_DOT2_ADD_ATI :: GLenum
gl_DOT2_ADD_ATI = 0x896C
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_IMAGE_UNIFORMS_EXT = 0x90CC
gl_COMPRESSED_RED_RGTC1 :: GLenum
gl_COMPRESSED_RED_RGTC1 = 0x8DBB
gl_COORD_REPLACE :: GLenum
gl_COORD_REPLACE = 0x8862
gl_MAX_DEBUG_MESSAGE_LENGTH_ARB :: GLenum
gl_MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143
gl_RGBA16_EXT :: GLenum
gl_RGBA16_EXT = 0x805B
gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV :: GLenum
gl_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533
gl_LIST_MODE :: GLenum
gl_LIST_MODE = 0x0B30
gl_TESS_GEN_SPACING_EXT :: GLenum
gl_TESS_GEN_SPACING_EXT = 0x8E77
gl_T2F_IUI_V3F_EXT :: GLenum
gl_T2F_IUI_V3F_EXT = 0x81B2
gl_RGBA16F_ARB :: GLenum
gl_RGBA16F_ARB = 0x881A
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85
gl_TEXTURE_SAMPLES_IMG :: GLenum
gl_TEXTURE_SAMPLES_IMG = 0x9136
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB :: GLenum
gl_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A
gl_CONTEXT_COMPATIBILITY_PROFILE_BIT :: GLenum
gl_CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002
gl_ACTIVE_UNIFORMS :: GLenum
gl_ACTIVE_UNIFORMS = 0x8B86
gl_COMPRESSED_SRGB_S3TC_DXT1_EXT :: GLenum
gl_COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C
gl_TEXTURE_LUMINANCE_SIZE :: GLenum
gl_TEXTURE_LUMINANCE_SIZE = 0x8060
gl_UNSIGNED_SHORT :: GLenum
gl_UNSIGNED_SHORT = 0x1403
gl_MAX_SPARSE_TEXTURE_SIZE_ARB :: GLenum
gl_MAX_SPARSE_TEXTURE_SIZE_ARB = 0x9198
gl_PROGRAM_BINDING_ARB :: GLenum
gl_PROGRAM_BINDING_ARB = 0x8677
gl_COMBINER_SUM_OUTPUT_NV :: GLenum
gl_COMBINER_SUM_OUTPUT_NV = 0x854C
gl_RGBA4_OES :: GLenum
gl_RGBA4_OES = 0x8056
gl_WRITEONLY_RENDERING_QCOM :: GLenum
gl_WRITEONLY_RENDERING_QCOM = 0x8823
gl_SYNC_FLUSH_COMMANDS_BIT_APPLE :: GLenum
gl_SYNC_FLUSH_COMMANDS_BIT_APPLE = 0x00000001
gl_DUAL_INTENSITY4_SGIS :: GLenum
gl_DUAL_INTENSITY4_SGIS = 0x8118
gl_DETAIL_TEXTURE_LEVEL_SGIS :: GLenum
gl_DETAIL_TEXTURE_LEVEL_SGIS = 0x809A
gl_RETURN :: GLenum
gl_RETURN = 0x0102
gl_SMOOTH_CUBIC_CURVE_TO_NV :: GLenum
gl_SMOOTH_CUBIC_CURVE_TO_NV = 0x10
gl_HARDLIGHT_KHR :: GLenum
gl_HARDLIGHT_KHR = 0x929B
gl_CURRENT_VERTEX_ATTRIB_ARB :: GLenum
gl_CURRENT_VERTEX_ATTRIB_ARB = 0x8626
gl_VARIANT_ARRAY_STRIDE_EXT :: GLenum
gl_VARIANT_ARRAY_STRIDE_EXT = 0x87E6
gl_TEXTURE_GATHER_SHADOW :: GLenum
gl_TEXTURE_GATHER_SHADOW = 0x82A3
gl_PIXEL_MIN_FILTER_EXT :: GLenum
gl_PIXEL_MIN_FILTER_EXT = 0x8332
gl_INVERT_RGB_NV :: GLenum
gl_INVERT_RGB_NV = 0x92A3
gl_UNPACK_SUBSAMPLE_RATE_SGIX :: GLenum
gl_UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1
gl_SURFACE_REGISTERED_NV :: GLenum
gl_SURFACE_REGISTERED_NV = 0x86FD
gl_FRAMEBUFFER_DEFAULT_HEIGHT :: GLenum
gl_FRAMEBUFFER_DEFAULT_HEIGHT = 0x9311
gl_MAX_TEXTURE_IMAGE_UNITS :: GLenum
gl_MAX_TEXTURE_IMAGE_UNITS = 0x8872
gl_IMAGE_1D_ARRAY :: GLenum
gl_IMAGE_1D_ARRAY = 0x9052
gl_TEXTURE_COMPRESSION_HINT_ARB :: GLenum
gl_TEXTURE_COMPRESSION_HINT_ARB = 0x84EF
gl_DEPTH_SCALE :: GLenum
gl_DEPTH_SCALE = 0x0D1E
gl_WEIGHT_ARRAY_SIZE_ARB :: GLenum
gl_WEIGHT_ARRAY_SIZE_ARB = 0x86AB
gl_DEBUG_OUTPUT :: GLenum
gl_DEBUG_OUTPUT = 0x92E0
gl_SIGNED_NORMALIZED :: GLenum
gl_SIGNED_NORMALIZED = 0x8F9C
gl_MAX_NAME_STACK_DEPTH :: GLenum
gl_MAX_NAME_STACK_DEPTH = 0x0D37
gl_TEXTURE_1D_ARRAY_EXT :: GLenum
gl_TEXTURE_1D_ARRAY_EXT = 0x8C18
gl_FONT_UNITS_PER_EM_BIT_NV :: GLenum
gl_FONT_UNITS_PER_EM_BIT_NV = 0x00100000
gl_WRITE_PIXEL_DATA_RANGE_NV :: GLenum
gl_WRITE_PIXEL_DATA_RANGE_NV = 0x8878
gl_COVERAGE_COMPONENT4_NV :: GLenum
gl_COVERAGE_COMPONENT4_NV = 0x8ED1
gl_INT_IMAGE_2D_MULTISAMPLE_EXT :: GLenum
gl_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060
gl_DSDT_NV :: GLenum
gl_DSDT_NV = 0x86F5
gl_SPOT_EXPONENT :: GLenum
gl_SPOT_EXPONENT = 0x1205
gl_IMAGE_CUBE_EXT :: GLenum
gl_IMAGE_CUBE_EXT = 0x9050
gl_LINEAR_SHARPEN_SGIS :: GLenum
gl_LINEAR_SHARPEN_SGIS = 0x80AD
gl_INVERSE_TRANSPOSE_NV :: GLenum
gl_INVERSE_TRANSPOSE_NV = 0x862D
gl_UNSIGNED_INT_SAMPLER_3D_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3
gl_MAP_FLUSH_EXPLICIT_BIT_EXT :: GLenum
gl_MAP_FLUSH_EXPLICIT_BIT_EXT = 0x0010
gl_TEXTURE_MATERIAL_PARAMETER_EXT :: GLenum
gl_TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352
gl_UNPACK_COMPRESSED_SIZE_SGIX :: GLenum
gl_UNPACK_COMPRESSED_SIZE_SGIX = 0x831A
gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET :: GLenum
gl_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET = 0x82D9
gl_MAX_NUM_ACTIVE_VARIABLES :: GLenum
gl_MAX_NUM_ACTIVE_VARIABLES = 0x92F7
gl_VERTEX_CONSISTENT_HINT_PGI :: GLenum
gl_VERTEX_CONSISTENT_HINT_PGI = 0x1A22B
gl_ADD_BLEND_IMG :: GLenum
gl_ADD_BLEND_IMG = 0x8C09
gl_TEXTURE_TYPE_QCOM :: GLenum
gl_TEXTURE_TYPE_QCOM = 0x8BD7
gl_LINE :: GLenum
gl_LINE = 0x1B01
gl_PIXEL_TILE_CACHE_INCREMENT_SGIX :: GLenum
gl_PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F
gl_MULTISAMPLE_BUFFER_BIT0_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT0_QCOM = 0x01000000
gl_AUX_DEPTH_STENCIL_APPLE :: GLenum
gl_AUX_DEPTH_STENCIL_APPLE = 0x8A14
gl_VERTEX23_BIT_PGI :: GLenum
gl_VERTEX23_BIT_PGI = 0x00000004
gl_DSDT_MAG_INTENSITY_NV :: GLenum
gl_DSDT_MAG_INTENSITY_NV = 0x86DC
gl_TEXCOORD1_BIT_PGI :: GLenum
gl_TEXCOORD1_BIT_PGI = 0x10000000
gl_FIRST_VERTEX_CONVENTION_EXT :: GLenum
gl_FIRST_VERTEX_CONVENTION_EXT = 0x8E4D
gl_DEBUG_SEVERITY_NOTIFICATION_KHR :: GLenum
gl_DEBUG_SEVERITY_NOTIFICATION_KHR = 0x826B
gl_FLOAT_VEC4_ARB :: GLenum
gl_FLOAT_VEC4_ARB = 0x8B52
gl_INTERNALFORMAT_STENCIL_TYPE :: GLenum
gl_INTERNALFORMAT_STENCIL_TYPE = 0x827D
gl_SLUMINANCE8_EXT :: GLenum
gl_SLUMINANCE8_EXT = 0x8C47
gl_LUMINANCE_FLOAT32_APPLE :: GLenum
gl_LUMINANCE_FLOAT32_APPLE = 0x8818
gl_RGB_SCALE :: GLenum
gl_RGB_SCALE = 0x8573
gl_RGB10 :: GLenum
gl_RGB10 = 0x8052
gl_TRIANGULAR_NV :: GLenum
gl_TRIANGULAR_NV = 0x90A5
gl_CONTEXT_ROBUST_ACCESS_EXT :: GLenum
gl_CONTEXT_ROBUST_ACCESS_EXT = 0x90F3
gl_CONSTANT_ALPHA :: GLenum
gl_CONSTANT_ALPHA = 0x8003
gl_FRAGMENT_COVERAGE_COLOR_NV :: GLenum
gl_FRAGMENT_COVERAGE_COLOR_NV = 0x92DE
gl_FOG_COORDINATE_ARRAY_POINTER_EXT :: GLenum
gl_FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456
gl_OUTPUT_TEXTURE_COORD19_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD19_EXT = 0x87B0
gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213
gl_SIGNED_LUMINANCE8_NV :: GLenum
gl_SIGNED_LUMINANCE8_NV = 0x8702
gl_PROGRAM_KHR :: GLenum
gl_PROGRAM_KHR = 0x82E2
gl_TEXTURE_INTENSITY_SIZE :: GLenum
gl_TEXTURE_INTENSITY_SIZE = 0x8061
gl_ACTIVE_PROGRAM_EXT :: GLenum
gl_ACTIVE_PROGRAM_EXT = 0x8B8D
gl_PRIMARY_COLOR_NV :: GLenum
gl_PRIMARY_COLOR_NV = 0x852C
gl_IMAGE_2D_ARRAY :: GLenum
gl_IMAGE_2D_ARRAY = 0x9053
gl_LUMINANCE16_SNORM :: GLenum
gl_LUMINANCE16_SNORM = 0x9019
gl_COMBINER_MUX_SUM_NV :: GLenum
gl_COMBINER_MUX_SUM_NV = 0x8547
gl_OUTPUT_TEXTURE_COORD22_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD22_EXT = 0x87B3
gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NV :: GLenum
gl_WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A
gl_DISPATCH_INDIRECT_BUFFER :: GLenum
gl_DISPATCH_INDIRECT_BUFFER = 0x90EE
gl_RELATIVE_HORIZONTAL_LINE_TO_NV :: GLenum
gl_RELATIVE_HORIZONTAL_LINE_TO_NV = 0x07
gl_R1UI_V3F_SUN :: GLenum
gl_R1UI_V3F_SUN = 0x85C4
gl_CULL_VERTEX_IBM :: GLenum
gl_CULL_VERTEX_IBM = 103050
gl_MULTISAMPLE_FILTER_HINT_NV :: GLenum
gl_MULTISAMPLE_FILTER_HINT_NV = 0x8534
gl_QUERY_NO_WAIT_NV :: GLenum
gl_QUERY_NO_WAIT_NV = 0x8E14
gl_UNPACK_ROW_BYTES_APPLE :: GLenum
gl_UNPACK_ROW_BYTES_APPLE = 0x8A16
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211
gl_COLOR_ATTACHMENT7_NV :: GLenum
gl_COLOR_ATTACHMENT7_NV = 0x8CE7
gl_LUMINANCE16_ALPHA16_SNORM :: GLenum
gl_LUMINANCE16_ALPHA16_SNORM = 0x901A
gl_GEOMETRY_OUTPUT_TYPE_EXT :: GLenum
gl_GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM :: GLenum
gl_COMPRESSED_SRGB_ALPHA_BPTC_UNORM = 0x8E8D
gl_MAP1_VERTEX_4 :: GLenum
gl_MAP1_VERTEX_4 = 0x0D98
gl_VERTEX_ATTRIB_ARRAY_INTEGER_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD
gl_OUT_OF_MEMORY :: GLenum
gl_OUT_OF_MEMORY = 0x0505
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516
gl_UNPACK_COLORSPACE_CONVERSION_WEBGL :: GLenum
gl_UNPACK_COLORSPACE_CONVERSION_WEBGL = 0x9243
gl_C4UB_V2F :: GLenum
gl_C4UB_V2F = 0x2A22
gl_RGBA4_S3TC :: GLenum
gl_RGBA4_S3TC = 0x83A3
gl_REFERENCED_BY_VERTEX_SHADER :: GLenum
gl_REFERENCED_BY_VERTEX_SHADER = 0x9306
gl_COLOR_ARRAY_TYPE :: GLenum
gl_COLOR_ARRAY_TYPE = 0x8082
gl_VERTEX_SHADER_LOCALS_EXT :: GLenum
gl_VERTEX_SHADER_LOCALS_EXT = 0x87D3
gl_PERFQUERY_FLUSH_INTEL :: GLenum
gl_PERFQUERY_FLUSH_INTEL = 0x83FA
gl_HSL_COLOR_KHR :: GLenum
gl_HSL_COLOR_KHR = 0x92AF
gl_INCR :: GLenum
gl_INCR = 0x1E02
gl_RGB565 :: GLenum
gl_RGB565 = 0x8D62
gl_PROGRAM_NATIVE_INSTRUCTIONS_ARB :: GLenum
gl_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2
gl_PACK_SKIP_ROWS :: GLenum
gl_PACK_SKIP_ROWS = 0x0D03
gl_MATRIX16_ARB :: GLenum
gl_MATRIX16_ARB = 0x88D0
gl_AMBIENT :: GLenum
gl_AMBIENT = 0x1200
gl_UNIFORM_BLOCK_NAME_LENGTH :: GLenum
gl_UNIFORM_BLOCK_NAME_LENGTH = 0x8A41
gl_UNSIGNED_INT_SAMPLER_2D_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2
gl_DEPTH_BUFFER_BIT4_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT4_QCOM = 0x00001000
gl_VERTEX_ATTRIB_ARRAY4_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY4_NV = 0x8654
gl_TEXTURE_RECTANGLE :: GLenum
gl_TEXTURE_RECTANGLE = 0x84F5
gl_TEXTURE20_ARB :: GLenum
gl_TEXTURE20_ARB = 0x84D4
gl_CONSTANT_EXT :: GLenum
gl_CONSTANT_EXT = 0x8576
gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS :: GLenum
gl_MAX_COMPUTE_TEXTURE_IMAGE_UNITS = 0x91BC
gl_MOV_ATI :: GLenum
gl_MOV_ATI = 0x8961
gl_STATIC_COPY_ARB :: GLenum
gl_STATIC_COPY_ARB = 0x88E6
gl_RGBA4_DXT5_S3TC :: GLenum
gl_RGBA4_DXT5_S3TC = 0x83A5
gl_UNSIGNED_INT_IMAGE_BUFFER :: GLenum
gl_UNSIGNED_INT_IMAGE_BUFFER = 0x9067
gl_OBJECT_DELETE_STATUS_ARB :: GLenum
gl_OBJECT_DELETE_STATUS_ARB = 0x8B80
gl_SYNC_FLUSH_COMMANDS_BIT :: GLenum
gl_SYNC_FLUSH_COMMANDS_BIT = 0x00000001
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES :: GLenum
gl_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY_OES = 0x910D
gl_REPLACE_EXT :: GLenum
gl_REPLACE_EXT = 0x8062
gl_TEXTURE8 :: GLenum
gl_TEXTURE8 = 0x84C8
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV :: GLenum
gl_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24
gl_STENCIL_TAG_BITS_EXT :: GLenum
gl_STENCIL_TAG_BITS_EXT = 0x88F2
gl_FIELD_LOWER_NV :: GLenum
gl_FIELD_LOWER_NV = 0x9023
gl_LUMINANCE8_ALPHA8_SNORM :: GLenum
gl_LUMINANCE8_ALPHA8_SNORM = 0x9016
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT :: GLenum
gl_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS_EXT = 0x90D9
gl_DRAW_BUFFER9_ATI :: GLenum
gl_DRAW_BUFFER9_ATI = 0x882E
gl_FLOAT_VEC3_ARB :: GLenum
gl_FLOAT_VEC3_ARB = 0x8B51
gl_FLOAT_MAT2 :: GLenum
gl_FLOAT_MAT2 = 0x8B5A
gl_RASTER_POSITION_UNCLIPPED_IBM :: GLenum
gl_RASTER_POSITION_UNCLIPPED_IBM = 0x19262
gl_PRIMITIVE_BOUNDING_BOX_EXT :: GLenum
gl_PRIMITIVE_BOUNDING_BOX_EXT = 0x92BE
gl_LUMINANCE8_EXT :: GLenum
gl_LUMINANCE8_EXT = 0x8040
gl_FRAMEBUFFER_BINDING :: GLenum
gl_FRAMEBUFFER_BINDING = 0x8CA6
gl_COLOR :: GLenum
gl_COLOR = 0x1800
gl_RELATIVE_ROUNDED_RECT_NV :: GLenum
gl_RELATIVE_ROUNDED_RECT_NV = 0xE9
gl_MODELVIEW22_ARB :: GLenum
gl_MODELVIEW22_ARB = 0x8736
gl_FLOAT_VEC4 :: GLenum
gl_FLOAT_VEC4 = 0x8B52
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C
gl_PERFQUERY_COUNTER_DURATION_RAW_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DURATION_RAW_INTEL = 0x94F2
gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS :: GLenum
gl_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0
gl_TESS_GEN_MODE :: GLenum
gl_TESS_GEN_MODE = 0x8E76
gl_LOW_FLOAT :: GLenum
gl_LOW_FLOAT = 0x8DF0
gl_SOURCE0_ALPHA_ARB :: GLenum
gl_SOURCE0_ALPHA_ARB = 0x8588
gl_RGB16UI_EXT :: GLenum
gl_RGB16UI_EXT = 0x8D77
gl_PATH_INITIAL_DASH_CAP_NV :: GLenum
gl_PATH_INITIAL_DASH_CAP_NV = 0x907C
gl_COLOR_ATTACHMENT1 :: GLenum
gl_COLOR_ATTACHMENT1 = 0x8CE1
gl_RGB32F_ARB :: GLenum
gl_RGB32F_ARB = 0x8815
gl_MAT_SPECULAR_BIT_PGI :: GLenum
gl_MAT_SPECULAR_BIT_PGI = 0x04000000
gl_IMAGE_CLASS_1_X_32 :: GLenum
gl_IMAGE_CLASS_1_X_32 = 0x82BB
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS :: GLenum
gl_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET :: GLenum
gl_MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B
gl_PRIMARY_COLOR_EXT :: GLenum
gl_PRIMARY_COLOR_EXT = 0x8577
gl_MAP2_VERTEX_ATTRIB8_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB8_4_NV = 0x8678
gl_RENDERBUFFER_DEPTH_SIZE_EXT :: GLenum
gl_RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54
gl_MODELVIEW1_MATRIX_EXT :: GLenum
gl_MODELVIEW1_MATRIX_EXT = 0x8506
gl_RENDERBUFFER_OES :: GLenum
gl_RENDERBUFFER_OES = 0x8D41
gl_TEXTURE8_ARB :: GLenum
gl_TEXTURE8_ARB = 0x84C8
gl_ALPHA_MAX_CLAMP_INGR :: GLenum
gl_ALPHA_MAX_CLAMP_INGR = 0x8567
gl_CLIP_PLANE3_IMG :: GLenum
gl_CLIP_PLANE3_IMG = 0x3003
gl_PACK_SUBSAMPLE_RATE_SGIX :: GLenum
gl_PACK_SUBSAMPLE_RATE_SGIX = 0x85A0
gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV :: GLenum
gl_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54
gl_CON_21_ATI :: GLenum
gl_CON_21_ATI = 0x8956
gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT :: GLenum
gl_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB
gl_MAX_ASYNC_HISTOGRAM_SGIX :: GLenum
gl_MAX_ASYNC_HISTOGRAM_SGIX = 0x832D
gl_SAMPLER_BINDING :: GLenum
gl_SAMPLER_BINDING = 0x8919
gl_OFFSET_TEXTURE_2D_BIAS_NV :: GLenum
gl_OFFSET_TEXTURE_2D_BIAS_NV = 0x86E3
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR :: GLenum
gl_CONTEXT_RELEASE_BEHAVIOR_FLUSH_KHR = 0x82FC
gl_REG_3_ATI :: GLenum
gl_REG_3_ATI = 0x8924
gl_TEXTURE_SWIZZLE_G :: GLenum
gl_TEXTURE_SWIZZLE_G = 0x8E43
gl_INTENSITY8_SNORM :: GLenum
gl_INTENSITY8_SNORM = 0x9017
gl_TEXTURE_VIEW_NUM_LEVELS :: GLenum
gl_TEXTURE_VIEW_NUM_LEVELS = 0x82DC
gl_INTENSITY8 :: GLenum
gl_INTENSITY8 = 0x804B
gl_LUMINANCE_ALPHA16F_EXT :: GLenum
gl_LUMINANCE_ALPHA16F_EXT = 0x881F
gl_COLOR_ARRAY_SIZE :: GLenum
gl_COLOR_ARRAY_SIZE = 0x8081
gl_DUAL_ALPHA16_SGIS :: GLenum
gl_DUAL_ALPHA16_SGIS = 0x8113
gl_FRAGMENT_LIGHTING_SGIX :: GLenum
gl_FRAGMENT_LIGHTING_SGIX = 0x8400
gl_IMAGE_BINDING_LAYER_EXT :: GLenum
gl_IMAGE_BINDING_LAYER_EXT = 0x8F3D
gl_COLOR_FLOAT_APPLE :: GLenum
gl_COLOR_FLOAT_APPLE = 0x8A0F
gl_CLOSE_PATH_NV :: GLenum
gl_CLOSE_PATH_NV = 0x00
gl_ALPHA32UI_EXT :: GLenum
gl_ALPHA32UI_EXT = 0x8D72
gl_INVALID_FRAMEBUFFER_OPERATION_EXT :: GLenum
gl_INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506
gl_POST_CONVOLUTION_ALPHA_BIAS :: GLenum
gl_POST_CONVOLUTION_ALPHA_BIAS = 0x8023
gl_COLOR_ATTACHMENT0_OES :: GLenum
gl_COLOR_ATTACHMENT0_OES = 0x8CE0
gl_MULTISAMPLE_COVERAGE_MODES_NV :: GLenum
gl_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12
gl_TEXTURE18 :: GLenum
gl_TEXTURE18 = 0x84D2
gl_PROGRAM_SEPARABLE :: GLenum
gl_PROGRAM_SEPARABLE = 0x8258
gl_GEOMETRY_VERTICES_OUT_EXT :: GLenum
gl_GEOMETRY_VERTICES_OUT_EXT = 0x8DDA
gl_TRANSPOSE_COLOR_MATRIX_ARB :: GLenum
gl_TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6
gl_VERTEX_ATTRIB_MAP1_SIZE_APPLE :: GLenum
gl_VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02
gl_SPARSE_STORAGE_BIT_ARB :: GLenum
gl_SPARSE_STORAGE_BIT_ARB = 0x0400
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE :: GLenum
gl_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE = 0x82AE
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 :: GLenum
gl_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 = 0x9276
gl_UNSIGNED_INT_SAMPLER_3D :: GLenum
gl_UNSIGNED_INT_SAMPLER_3D = 0x8DD3
gl_FONT_UNINTELLIGIBLE_NV :: GLenum
gl_FONT_UNINTELLIGIBLE_NV = 0x936B
gl_PACK_ALIGNMENT :: GLenum
gl_PACK_ALIGNMENT = 0x0D05
gl_COVERAGE_EDGE_FRAGMENTS_NV :: GLenum
gl_COVERAGE_EDGE_FRAGMENTS_NV = 0x8ED6
gl_TEXTURE_DEPTH_SIZE_ARB :: GLenum
gl_TEXTURE_DEPTH_SIZE_ARB = 0x884A
gl_INTERNALFORMAT_PREFERRED :: GLenum
gl_INTERNALFORMAT_PREFERRED = 0x8270
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB :: GLenum
gl_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C
gl_DEBUG_SEVERITY_HIGH :: GLenum
gl_DEBUG_SEVERITY_HIGH = 0x9146
gl_OUTPUT_TEXTURE_COORD12_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD12_EXT = 0x87A9
gl_SRC_COLOR :: GLenum
gl_SRC_COLOR = 0x0300
gl_MAX_SUBROUTINES :: GLenum
gl_MAX_SUBROUTINES = 0x8DE7
gl_FRAGMENT_LIGHT3_SGIX :: GLenum
gl_FRAGMENT_LIGHT3_SGIX = 0x840F
gl_DEPTH_BIAS :: GLenum
gl_DEPTH_BIAS = 0x0D1F
gl_VIEW_CLASS_8_BITS :: GLenum
gl_VIEW_CLASS_8_BITS = 0x82CB
gl_SEPARABLE_2D_EXT :: GLenum
gl_SEPARABLE_2D_EXT = 0x8012
gl_LINE_WIDTH_GRANULARITY :: GLenum
gl_LINE_WIDTH_GRANULARITY = 0x0B23
gl_RGB10_A2_EXT :: GLenum
gl_RGB10_A2_EXT = 0x8059
gl_OUTPUT_TEXTURE_COORD26_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD26_EXT = 0x87B7
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE :: GLenum
gl_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE = 0x8D56
gl_FRAGMENT_LIGHT1_SGIX :: GLenum
gl_FRAGMENT_LIGHT1_SGIX = 0x840D
gl_VARIABLE_D_NV :: GLenum
gl_VARIABLE_D_NV = 0x8526
gl_PACK_IMAGE_HEIGHT :: GLenum
gl_PACK_IMAGE_HEIGHT = 0x806C
gl_PACK_LSB_FIRST :: GLenum
gl_PACK_LSB_FIRST = 0x0D01
gl_VENDOR :: GLenum
gl_VENDOR = 0x1F00
gl_SAMPLER_3D :: GLenum
gl_SAMPLER_3D = 0x8B5F
gl_QUADS_EXT :: GLenum
gl_QUADS_EXT = 0x0007
gl_RGB12_EXT :: GLenum
gl_RGB12_EXT = 0x8053
gl_MINMAX :: GLenum
gl_MINMAX = 0x802E
gl_IMAGE_CLASS_1_X_8 :: GLenum
gl_IMAGE_CLASS_1_X_8 = 0x82C1
gl_LUMINANCE4 :: GLenum
gl_LUMINANCE4 = 0x803F
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI :: GLenum
gl_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5
gl_INTERNALFORMAT_ALPHA_SIZE :: GLenum
gl_INTERNALFORMAT_ALPHA_SIZE = 0x8274
gl_GREEN_MAX_CLAMP_INGR :: GLenum
gl_GREEN_MAX_CLAMP_INGR = 0x8565
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT :: GLenum
gl_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8A32
gl_TEXTURE25 :: GLenum
gl_TEXTURE25 = 0x84D9
gl_MAX_TESS_GEN_LEVEL :: GLenum
gl_MAX_TESS_GEN_LEVEL = 0x8E7E
gl_TRACE_TEXTURES_BIT_MESA :: GLenum
gl_TRACE_TEXTURES_BIT_MESA = 0x0008
gl_TRIANGLES_ADJACENCY_EXT :: GLenum
gl_TRIANGLES_ADJACENCY_EXT = 0x000C
gl_LUMINANCE_ALPHA32F_ARB :: GLenum
gl_LUMINANCE_ALPHA32F_ARB = 0x8819
gl_PROGRAM_ERROR_POSITION_ARB :: GLenum
gl_PROGRAM_ERROR_POSITION_ARB = 0x864B
gl_ZOOM_X :: GLenum
gl_ZOOM_X = 0x0D16
gl_PROGRAM_INSTRUCTIONS_ARB :: GLenum
gl_PROGRAM_INSTRUCTIONS_ARB = 0x88A0
gl_INDEX_ARRAY_BUFFER_BINDING :: GLenum
gl_INDEX_ARRAY_BUFFER_BINDING = 0x8899
gl_MAX_TEXTURE_COORDS :: GLenum
gl_MAX_TEXTURE_COORDS = 0x8871
gl_VERTEX_WEIGHT_ARRAY_TYPE_EXT :: GLenum
gl_VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E
gl_LIGHT_MODEL_LOCAL_VIEWER :: GLenum
gl_LIGHT_MODEL_LOCAL_VIEWER = 0x0B51
gl_GEOMETRY_SHADER_BIT_EXT :: GLenum
gl_GEOMETRY_SHADER_BIT_EXT = 0x00000004
gl_COMPRESSED_SLUMINANCE :: GLenum
gl_COMPRESSED_SLUMINANCE = 0x8C4A
gl_PACK_INVERT_MESA :: GLenum
gl_PACK_INVERT_MESA = 0x8758
gl_VIRTUAL_PAGE_SIZE_Z_AMD :: GLenum
gl_VIRTUAL_PAGE_SIZE_Z_AMD = 0x9197
gl_RGB_SNORM :: GLenum
gl_RGB_SNORM = 0x8F92
gl_PATH_FILL_MASK_NV :: GLenum
gl_PATH_FILL_MASK_NV = 0x9081
gl_UNSIGNED_INT_IMAGE_2D_RECT_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065
gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV :: GLenum
gl_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4
gl_PALETTE8_RGB5_A1_OES :: GLenum
gl_PALETTE8_RGB5_A1_OES = 0x8B99
gl_DEBUG_SOURCE_API :: GLenum
gl_DEBUG_SOURCE_API = 0x8246
gl_SATURATE_BIT_ATI :: GLenum
gl_SATURATE_BIT_ATI = 0x00000040
gl_SAMPLE_LOCATION_NV :: GLenum
gl_SAMPLE_LOCATION_NV = 0x8E50
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT :: GLenum
gl_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT = 0x92CF
gl_PHONG_HINT_WIN :: GLenum
gl_PHONG_HINT_WIN = 0x80EB
gl_MAX_FRAMEBUFFER_SAMPLES :: GLenum
gl_MAX_FRAMEBUFFER_SAMPLES = 0x9318
gl_UNPACK_SKIP_PIXELS :: GLenum
gl_UNPACK_SKIP_PIXELS = 0x0CF4
gl_VERTEX_ATTRIB_ARRAY0_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY0_NV = 0x8650
gl_UNSIGNED_INT64_VEC4_NV :: GLenum
gl_UNSIGNED_INT64_VEC4_NV = 0x8FF7
gl_SHADER_OBJECT_ARB :: GLenum
gl_SHADER_OBJECT_ARB = 0x8B48
gl_OFFSET_TEXTURE_MATRIX_NV :: GLenum
gl_OFFSET_TEXTURE_MATRIX_NV = 0x86E1
gl_IUI_N3F_V3F_EXT :: GLenum
gl_IUI_N3F_V3F_EXT = 0x81B0
gl_INDEX_ARRAY_TYPE_EXT :: GLenum
gl_INDEX_ARRAY_TYPE_EXT = 0x8085
gl_LUMINANCE8_SNORM :: GLenum
gl_LUMINANCE8_SNORM = 0x9015
gl_PATH_STROKE_BOUNDING_BOX_NV :: GLenum
gl_PATH_STROKE_BOUNDING_BOX_NV = 0x90A2
gl_EDGE_FLAG_ARRAY_COUNT_EXT :: GLenum
gl_EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D
gl_OUTPUT_TEXTURE_COORD13_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD13_EXT = 0x87AA
gl_UNIFORM_BUFFER_SIZE :: GLenum
gl_UNIFORM_BUFFER_SIZE = 0x8A2A
gl_MODELVIEW26_ARB :: GLenum
gl_MODELVIEW26_ARB = 0x873A
gl_COLOR_MATERIAL_FACE :: GLenum
gl_COLOR_MATERIAL_FACE = 0x0B55
gl_BLEND_EQUATION_RGB_OES :: GLenum
gl_BLEND_EQUATION_RGB_OES = 0x8009
gl_COMBINER4_NV :: GLenum
gl_COMBINER4_NV = 0x8554
gl_MAP2_VERTEX_ATTRIB5_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB5_4_NV = 0x8675
gl_BACK_SECONDARY_COLOR_NV :: GLenum
gl_BACK_SECONDARY_COLOR_NV = 0x8C78
gl_VERTEX_BINDING_DIVISOR :: GLenum
gl_VERTEX_BINDING_DIVISOR = 0x82D6
gl_ACTIVE_PROGRAM :: GLenum
gl_ACTIVE_PROGRAM = 0x8259
gl_ALPHA12 :: GLenum
gl_ALPHA12 = 0x803D
gl_DECR_WRAP_EXT :: GLenum
gl_DECR_WRAP_EXT = 0x8508
gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARB :: GLenum
gl_MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4
gl_FRAMEBUFFER_UNSUPPORTED_EXT :: GLenum
gl_FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD
gl_BGRA_IMG :: GLenum
gl_BGRA_IMG = 0x80E1
gl_FRAGMENT_PROGRAM_NV :: GLenum
gl_FRAGMENT_PROGRAM_NV = 0x8870
gl_TEXTURE_BINDING_RECTANGLE_ARB :: GLenum
gl_TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES :: GLenum
gl_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_OES = 0x8CD3
gl_VARIANT_DATATYPE_EXT :: GLenum
gl_VARIANT_DATATYPE_EXT = 0x87E5
gl_ONE_MINUS_SRC_COLOR :: GLenum
gl_ONE_MINUS_SRC_COLOR = 0x0301
gl_POST_COLOR_MATRIX_RED_BIAS_SGI :: GLenum
gl_POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8
gl_PATH_MODELVIEW_NV :: GLenum
gl_PATH_MODELVIEW_NV = 0x1700
gl_IMAGE_ROTATE_ORIGIN_Y_HP :: GLenum
gl_IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B
gl_SAMPLER_2D_ARRAY :: GLenum
gl_SAMPLER_2D_ARRAY = 0x8DC1
gl_TRACE_OPERATIONS_BIT_MESA :: GLenum
gl_TRACE_OPERATIONS_BIT_MESA = 0x0001
gl_DRAW_FRAMEBUFFER_BINDING :: GLenum
gl_DRAW_FRAMEBUFFER_BINDING = 0x8CA6
gl_COMPRESSED_RGBA_ASTC_6x5_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_6x5_KHR = 0x93B3
gl_SAMPLES_PASSED_ARB :: GLenum
gl_SAMPLES_PASSED_ARB = 0x8914
gl_MULTISAMPLE_BUFFER_BIT4_QCOM :: GLenum
gl_MULTISAMPLE_BUFFER_BIT4_QCOM = 0x10000000
gl_ELEMENT_ARRAY_BARRIER_BIT_EXT :: GLenum
gl_ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002
gl_TEXTURE_NUM_LEVELS_QCOM :: GLenum
gl_TEXTURE_NUM_LEVELS_QCOM = 0x8BD9
gl_NUM_VIRTUAL_PAGE_SIZES_ARB :: GLenum
gl_NUM_VIRTUAL_PAGE_SIZES_ARB = 0x91A8
gl_DARKEN_KHR :: GLenum
gl_DARKEN_KHR = 0x9297
gl_CLIP_DISTANCE7 :: GLenum
gl_CLIP_DISTANCE7 = 0x3007
gl_FLOAT_MAT2x3 :: GLenum
gl_FLOAT_MAT2x3 = 0x8B65
gl_IMAGE_TRANSLATE_Y_HP :: GLenum
gl_IMAGE_TRANSLATE_Y_HP = 0x8158
gl_VERTEX_SHADER_OPTIMIZED_EXT :: GLenum
gl_VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4
gl_COPY_PIXEL_TOKEN :: GLenum
gl_COPY_PIXEL_TOKEN = 0x0706
gl_1PASS_SGIS :: GLenum
gl_1PASS_SGIS = 0x80A1
gl_PRESENT_DURATION_NV :: GLenum
gl_PRESENT_DURATION_NV = 0x8E2B
gl_SAMPLER_CUBE_SHADOW_NV :: GLenum
gl_SAMPLER_CUBE_SHADOW_NV = 0x8DC5
gl_INT_IMAGE_1D_EXT :: GLenum
gl_INT_IMAGE_1D_EXT = 0x9057
gl_DEBUG_ASSERT_MESA :: GLenum
gl_DEBUG_ASSERT_MESA = 0x875B
gl_NUM_SHADING_LANGUAGE_VERSIONS :: GLenum
gl_NUM_SHADING_LANGUAGE_VERSIONS = 0x82E9
gl_IMAGE_PIXEL_FORMAT :: GLenum
gl_IMAGE_PIXEL_FORMAT = 0x82A9
gl_FRAGMENT_LIGHT6_SGIX :: GLenum
gl_FRAGMENT_LIGHT6_SGIX = 0x8412
gl_LIST_PRIORITY_SGIX :: GLenum
gl_LIST_PRIORITY_SGIX = 0x8182
gl_RENDERER :: GLenum
gl_RENDERER = 0x1F01
gl_ELEMENT_ARRAY_BUFFER_BINDING_ARB :: GLenum
gl_ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895
gl_TEXTURE_BINDING :: GLenum
gl_TEXTURE_BINDING = 0x82EB
gl_MATRIX_INDEX_ARRAY_STRIDE_OES :: GLenum
gl_MATRIX_INDEX_ARRAY_STRIDE_OES = 0x8848
gl_TEXTURE_IMMUTABLE_FORMAT_EXT :: GLenum
gl_TEXTURE_IMMUTABLE_FORMAT_EXT = 0x912F
gl_DUAL_LUMINANCE8_SGIS :: GLenum
gl_DUAL_LUMINANCE8_SGIS = 0x8115
gl_SAMPLES_PASSED :: GLenum
gl_SAMPLES_PASSED = 0x8914
gl_UNSIGNED_INT16_VEC4_NV :: GLenum
gl_UNSIGNED_INT16_VEC4_NV = 0x8FF3
gl_UNSIGNED_INT_SAMPLER_CUBE_EXT :: GLenum
gl_UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4
gl_DOUBLE_MAT3 :: GLenum
gl_DOUBLE_MAT3 = 0x8F47
gl_TEXTURE_DEFORMATION_BIT_SGIX :: GLenum
gl_TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001
gl_RED_NV :: GLenum
gl_RED_NV = 0x1903
gl_PERFQUERY_COUNTER_DATA_UINT64_INTEL :: GLenum
gl_PERFQUERY_COUNTER_DATA_UINT64_INTEL = 0x94F9
gl_SYNC_STATUS_APPLE :: GLenum
gl_SYNC_STATUS_APPLE = 0x9114
gl_RGBA16 :: GLenum
gl_RGBA16 = 0x805B
gl_REG_28_ATI :: GLenum
gl_REG_28_ATI = 0x893D
gl_COMPRESSED_RGB :: GLenum
gl_COMPRESSED_RGB = 0x84ED
gl_DRAW_BUFFER7_ARB :: GLenum
gl_DRAW_BUFFER7_ARB = 0x882C
gl_CLIP_PLANE2 :: GLenum
gl_CLIP_PLANE2 = 0x3002
gl_DOUBLE_VEC3 :: GLenum
gl_DOUBLE_VEC3 = 0x8FFD
gl_ACCUM_BLUE_BITS :: GLenum
gl_ACCUM_BLUE_BITS = 0x0D5A
gl_TEXTURE29_ARB :: GLenum
gl_TEXTURE29_ARB = 0x84DD
gl_ALPHA16I_EXT :: GLenum
gl_ALPHA16I_EXT = 0x8D8A
gl_BACK_PRIMARY_COLOR_NV :: GLenum
gl_BACK_PRIMARY_COLOR_NV = 0x8C77
gl_UNPACK_PREMULTIPLY_ALPHA_WEBGL :: GLenum
gl_UNPACK_PREMULTIPLY_ALPHA_WEBGL = 0x9241
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV :: GLenum
gl_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853
gl_SECONDARY_COLOR_ARRAY_SIZE_EXT :: GLenum
gl_SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A
gl_NORMALIZE :: GLenum
gl_NORMALIZE = 0x0BA1
gl_PALETTE4_RGB5_A1_OES :: GLenum
gl_PALETTE4_RGB5_A1_OES = 0x8B94
gl_RENDERBUFFER_GREEN_SIZE_EXT :: GLenum
gl_RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51
gl_SYSTEM_FONT_NAME_NV :: GLenum
gl_SYSTEM_FONT_NAME_NV = 0x9073
gl_TEXTURE_LUMINANCE_SIZE_EXT :: GLenum
gl_TEXTURE_LUMINANCE_SIZE_EXT = 0x8060
gl_SYNC_GPU_COMMANDS_COMPLETE :: GLenum
gl_SYNC_GPU_COMMANDS_COMPLETE = 0x9117
gl_MAP1_VERTEX_ATTRIB4_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB4_4_NV = 0x8664
gl_R16I :: GLenum
gl_R16I = 0x8233
gl_MAP1_VERTEX_ATTRIB2_4_NV :: GLenum
gl_MAP1_VERTEX_ATTRIB2_4_NV = 0x8662
gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXT :: GLenum
gl_GEOMETRY_LINKED_OUTPUT_TYPE_EXT = 0x8918
gl_COLORBURN_NV :: GLenum
gl_COLORBURN_NV = 0x929A
gl_MIRROR_CLAMP_TO_EDGE_ATI :: GLenum
gl_MIRROR_CLAMP_TO_EDGE_ATI = 0x8743
gl_CONIC_CURVE_TO_NV :: GLenum
gl_CONIC_CURVE_TO_NV = 0x1A
gl_COLORDODGE_KHR :: GLenum
gl_COLORDODGE_KHR = 0x9299
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB :: GLenum
gl_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE
gl_ACTIVE_SUBROUTINE_UNIFORMS :: GLenum
gl_ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6
gl_VERTEX_PROGRAM_ARB :: GLenum
gl_VERTEX_PROGRAM_ARB = 0x8620
gl_TRANSPOSE_MODELVIEW_MATRIX_ARB :: GLenum
gl_TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3
gl_DEPTH_ATTACHMENT_EXT :: GLenum
gl_DEPTH_ATTACHMENT_EXT = 0x8D00
gl_COMPRESSED_LUMINANCE_LATC1_EXT :: GLenum
gl_COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70
gl_CON_30_ATI :: GLenum
gl_CON_30_ATI = 0x895F
gl_POST_CONVOLUTION_RED_SCALE_EXT :: GLenum
gl_POST_CONVOLUTION_RED_SCALE_EXT = 0x801C
gl_STENCIL_RENDERABLE :: GLenum
gl_STENCIL_RENDERABLE = 0x8288
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C
gl_PATH_JOIN_STYLE_NV :: GLenum
gl_PATH_JOIN_STYLE_NV = 0x9079
gl_GLYPH_HEIGHT_BIT_NV :: GLenum
gl_GLYPH_HEIGHT_BIT_NV = 0x02
gl_LUMINANCE_ALPHA8UI_EXT :: GLenum
gl_LUMINANCE_ALPHA8UI_EXT = 0x8D81
gl_OP_DOT3_EXT :: GLenum
gl_OP_DOT3_EXT = 0x8784
gl_QUAD_STRIP :: GLenum
gl_QUAD_STRIP = 0x0008
gl_UNPACK_RESAMPLE_SGIX :: GLenum
gl_UNPACK_RESAMPLE_SGIX = 0x842D
gl_BUFFER_SIZE_ARB :: GLenum
gl_BUFFER_SIZE_ARB = 0x8764
gl_OUTPUT_TEXTURE_COORD14_EXT :: GLenum
gl_OUTPUT_TEXTURE_COORD14_EXT = 0x87AB
gl_COMPRESSED_RGBA_S3TC_DXT3_EXT :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2
gl_INDEX_ARRAY_LIST_STRIDE_IBM :: GLenum
gl_INDEX_ARRAY_LIST_STRIDE_IBM = 103083
gl_LUMINANCE8_OES :: GLenum
gl_LUMINANCE8_OES = 0x8040
gl_SRC1_ALPHA :: GLenum
gl_SRC1_ALPHA = 0x8589
gl_RENDERBUFFER_BINDING :: GLenum
gl_RENDERBUFFER_BINDING = 0x8CA7
gl_TESS_EVALUATION_SHADER_BIT :: GLenum
gl_TESS_EVALUATION_SHADER_BIT = 0x00000010
gl_TEXTURE_LOD_BIAS_EXT :: GLenum
gl_TEXTURE_LOD_BIAS_EXT = 0x8501
gl_IGNORE_BORDER_HP :: GLenum
gl_IGNORE_BORDER_HP = 0x8150
gl_VERTEX_STREAM4_ATI :: GLenum
gl_VERTEX_STREAM4_ATI = 0x8770
gl_SECONDARY_COLOR_ARRAY :: GLenum
gl_SECONDARY_COLOR_ARRAY = 0x845E
gl_FENCE_APPLE :: GLenum
gl_FENCE_APPLE = 0x8A0B
gl_RGB16UI :: GLenum
gl_RGB16UI = 0x8D77
gl_COLOR_INDEXES :: GLenum
gl_COLOR_INDEXES = 0x1603
gl_INTERNALFORMAT_ALPHA_TYPE :: GLenum
gl_INTERNALFORMAT_ALPHA_TYPE = 0x827B
gl_MAP_ATTRIB_U_ORDER_NV :: GLenum
gl_MAP_ATTRIB_U_ORDER_NV = 0x86C3
gl_TEXTURE_BINDING_1D_ARRAY :: GLenum
gl_TEXTURE_BINDING_1D_ARRAY = 0x8C1C
gl_LUMINANCE_ALPHA_SNORM :: GLenum
gl_LUMINANCE_ALPHA_SNORM = 0x9012
gl_POSITION :: GLenum
gl_POSITION = 0x1203
gl_REG_15_ATI :: GLenum
gl_REG_15_ATI = 0x8930
gl_STREAM_READ_ARB :: GLenum
gl_STREAM_READ_ARB = 0x88E1
gl_LUMINANCE_INTEGER_EXT :: GLenum
gl_LUMINANCE_INTEGER_EXT = 0x8D9C
gl_MATRIX_INDEX_ARRAY_ARB :: GLenum
gl_MATRIX_INDEX_ARRAY_ARB = 0x8844
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB :: GLenum
gl_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E
gl_LUMINANCE12_EXT :: GLenum
gl_LUMINANCE12_EXT = 0x8041
gl_INNOCENT_CONTEXT_RESET :: GLenum
gl_INNOCENT_CONTEXT_RESET = 0x8254
gl_MAP2_VERTEX_ATTRIB1_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB1_4_NV = 0x8671
gl_MODELVIEW9_ARB :: GLenum
gl_MODELVIEW9_ARB = 0x8729
gl_PATH_STENCIL_FUNC_NV :: GLenum
gl_PATH_STENCIL_FUNC_NV = 0x90B7
gl_OBJECT_LINEAR_NV :: GLenum
gl_OBJECT_LINEAR_NV = 0x2401
gl_TEXTURE_HI_SIZE_NV :: GLenum
gl_TEXTURE_HI_SIZE_NV = 0x871B
gl_CURRENT_FOG_COORDINATE :: GLenum
gl_CURRENT_FOG_COORDINATE = 0x8453
gl_MAX_WIDTH :: GLenum
gl_MAX_WIDTH = 0x827E
gl_DEPTH_COMPONENT32_OES :: GLenum
gl_DEPTH_COMPONENT32_OES = 0x81A7
gl_ALPHA_MIN_SGIX :: GLenum
gl_ALPHA_MIN_SGIX = 0x8320
gl_PATH_COVER_DEPTH_FUNC_NV :: GLenum
gl_PATH_COVER_DEPTH_FUNC_NV = 0x90BF
gl_VERTEX_PRECLIP_SGIX :: GLenum
gl_VERTEX_PRECLIP_SGIX = 0x83EE
gl_DRAW_FRAMEBUFFER_BINDING_NV :: GLenum
gl_DRAW_FRAMEBUFFER_BINDING_NV = 0x8CA6
gl_3D_COLOR_TEXTURE :: GLenum
gl_3D_COLOR_TEXTURE = 0x0603
gl_UNSIGNED_INT_IMAGE_2D :: GLenum
gl_UNSIGNED_INT_IMAGE_2D = 0x9063
gl_RED_INTEGER_EXT :: GLenum
gl_RED_INTEGER_EXT = 0x8D94
gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB :: GLenum
gl_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB = 0x8F9F
gl_CLAMP_FRAGMENT_COLOR_ARB :: GLenum
gl_CLAMP_FRAGMENT_COLOR_ARB = 0x891B
gl_RGB16I_EXT :: GLenum
gl_RGB16I_EXT = 0x8D89
gl_DRAW_BUFFER6_ARB :: GLenum
gl_DRAW_BUFFER6_ARB = 0x882B
gl_MAT_SHININESS_BIT_PGI :: GLenum
gl_MAT_SHININESS_BIT_PGI = 0x02000000
gl_QUERY_RESULT_AVAILABLE_EXT :: GLenum
gl_QUERY_RESULT_AVAILABLE_EXT = 0x8867
gl_ELEMENT_ARRAY_POINTER_ATI :: GLenum
gl_ELEMENT_ARRAY_POINTER_ATI = 0x876A
gl_MAP2_VERTEX_ATTRIB14_4_NV :: GLenum
gl_MAP2_VERTEX_ATTRIB14_4_NV = 0x867E
gl_VERTEX_ARRAY_TYPE :: GLenum
gl_VERTEX_ARRAY_TYPE = 0x807B
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR :: GLenum
gl_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR = 0x93D3
gl_UNSIGNED_INT_5_9_9_9_REV_EXT :: GLenum
gl_UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E
gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE :: GLenum
gl_ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4
gl_TEXTURE_DT_SIZE_NV :: GLenum
gl_TEXTURE_DT_SIZE_NV = 0x871E
gl_SRGB :: GLenum
gl_SRGB = 0x8C40
gl_INT_IMAGE_2D_RECT :: GLenum
gl_INT_IMAGE_2D_RECT = 0x905A
gl_CURRENT_VERTEX_ATTRIB :: GLenum
gl_CURRENT_VERTEX_ATTRIB = 0x8626
gl_FOG_OFFSET_SGIX :: GLenum
gl_FOG_OFFSET_SGIX = 0x8198
gl_UNSIGNED_INT_VEC3_EXT :: GLenum
gl_UNSIGNED_INT_VEC3_EXT = 0x8DC7
gl_LIGHT4 :: GLenum
gl_LIGHT4 = 0x4004
gl_TEXTURE_COORD_ARRAY_LIST_IBM :: GLenum
gl_TEXTURE_COORD_ARRAY_LIST_IBM = 103074
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES :: GLenum
gl_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY_OES = 0x9105
gl_LOGIC_OP_MODE :: GLenum
gl_LOGIC_OP_MODE = 0x0BF0
gl_CONVOLUTION_FILTER_SCALE :: GLenum
gl_CONVOLUTION_FILTER_SCALE = 0x8014
gl_SAMPLER_2D_ARRAY_SHADOW_NV :: GLenum
gl_SAMPLER_2D_ARRAY_SHADOW_NV = 0x8DC4
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY :: GLenum
gl_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061
gl_SAMPLER_2D_RECT_SHADOW_ARB :: GLenum
gl_SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64
gl_PACK_COMPRESSED_BLOCK_WIDTH :: GLenum
gl_PACK_COMPRESSED_BLOCK_WIDTH = 0x912B
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER :: GLenum
gl_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1
gl_VIEW_CLASS_S3TC_DXT1_RGB :: GLenum
gl_VIEW_CLASS_S3TC_DXT1_RGB = 0x82CC
gl_HIGH_INT :: GLenum
gl_HIGH_INT = 0x8DF5
gl_MAX_TEXTURE_COORDS_NV :: GLenum
gl_MAX_TEXTURE_COORDS_NV = 0x8871
gl_DEPTH_COMPONENT32F_NV :: GLenum
gl_DEPTH_COMPONENT32F_NV = 0x8DAB
gl_POLYGON_OFFSET_FILL :: GLenum
gl_POLYGON_OFFSET_FILL = 0x8037
gl_MULTISAMPLE :: GLenum
gl_MULTISAMPLE = 0x809D
gl_INDEX_TEST_REF_EXT :: GLenum
gl_INDEX_TEST_REF_EXT = 0x81B7
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB :: GLenum
gl_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A
gl_INT8_NV :: GLenum
gl_INT8_NV = 0x8FE0
gl_NO_RESET_NOTIFICATION_ARB :: GLenum
gl_NO_RESET_NOTIFICATION_ARB = 0x8261
gl_DEPTH_BUFFER_BIT0_QCOM :: GLenum
gl_DEPTH_BUFFER_BIT0_QCOM = 0x00000100
gl_BLEND_SRC_RGB_EXT :: GLenum
gl_BLEND_SRC_RGB_EXT = 0x80C9
gl_CURRENT_PROGRAM :: GLenum
gl_CURRENT_PROGRAM = 0x8B8D
gl_FLOAT_RGB32_NV :: GLenum
gl_FLOAT_RGB32_NV = 0x8889
gl_RGB_422_APPLE :: GLenum
gl_RGB_422_APPLE = 0x8A1F
gl_INT_VEC2 :: GLenum
gl_INT_VEC2 = 0x8B53
gl_OUTPUT_COLOR1_EXT :: GLenum
gl_OUTPUT_COLOR1_EXT = 0x879C
gl_PASS_THROUGH_TOKEN :: GLenum
gl_PASS_THROUGH_TOKEN = 0x0700
gl_BLEND_EQUATION :: GLenum
gl_BLEND_EQUATION = 0x8009
gl_VARIABLE_C_NV :: GLenum
gl_VARIABLE_C_NV = 0x8525
gl_UNSIGNED_INT8_NV :: GLenum
gl_UNSIGNED_INT8_NV = 0x8FEC
gl_EDGE_FLAG_ARRAY_POINTER_EXT :: GLenum
gl_EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093
gl_ALPHA4 :: GLenum
gl_ALPHA4 = 0x803B
gl_PROGRAM_PIPELINE :: GLenum
gl_PROGRAM_PIPELINE = 0x82E4
gl_MULT :: GLenum
gl_MULT = 0x0103
gl_UNSIGNED_INT_IMAGE_CUBE_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066
gl_INTENSITY8I_EXT :: GLenum
gl_INTENSITY8I_EXT = 0x8D91
gl_RESET_NOTIFICATION_STRATEGY_KHR :: GLenum
gl_RESET_NOTIFICATION_STRATEGY_KHR = 0x8256
gl_TEXTURE_UNSIGNED_REMAP_MODE_NV :: GLenum
gl_TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F
gl_COMPRESSED_RGBA_ASTC_8x6_KHR :: GLenum
gl_COMPRESSED_RGBA_ASTC_8x6_KHR = 0x93B6
gl_COLOR_INDEX4_EXT :: GLenum
gl_COLOR_INDEX4_EXT = 0x80E4
gl_IMAGE_CUBE :: GLenum
gl_IMAGE_CUBE = 0x9050
gl_COMPUTE_WORK_GROUP_SIZE :: GLenum
gl_COMPUTE_WORK_GROUP_SIZE = 0x8267
gl_BGR :: GLenum
gl_BGR = 0x80E0
gl_FRAMEBUFFER_RENDERABLE_LAYERED :: GLenum
gl_FRAMEBUFFER_RENDERABLE_LAYERED = 0x828A
gl_FAILURE_NV :: GLenum
gl_FAILURE_NV = 0x9030
gl_ELEMENT_ARRAY_LENGTH_NV :: GLenum
gl_ELEMENT_ARRAY_LENGTH_NV = 0x8F33
gl_FONT_HAS_KERNING_BIT_NV :: GLenum
gl_FONT_HAS_KERNING_BIT_NV = 0x10000000
gl_DECAL :: GLenum
gl_DECAL = 0x2101
gl_CON_8_ATI :: GLenum
gl_CON_8_ATI = 0x8949
gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV :: GLenum
gl_FONT_MAX_ADVANCE_HEIGHT_BIT_NV = 0x02000000
gl_NEGATIVE_W_EXT :: GLenum
gl_NEGATIVE_W_EXT = 0x87DC
gl_MULTIPLY_NV :: GLenum
gl_MULTIPLY_NV = 0x9294
gl_COLOR_ARRAY_POINTER_EXT :: GLenum
gl_COLOR_ARRAY_POINTER_EXT = 0x8090
gl_FUNC_REVERSE_SUBTRACT_OES :: GLenum
gl_FUNC_REVERSE_SUBTRACT_OES = 0x800B
gl_VIEWPORT_SUBPIXEL_BITS_NV :: GLenum
gl_VIEWPORT_SUBPIXEL_BITS_NV = 0x825C
gl_VIDEO_CAPTURE_FRAME_HEIGHT_NV :: GLenum
gl_VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039
gl_MODULATE :: GLenum
gl_MODULATE = 0x2100
gl_DEPTH_BOUNDS_EXT :: GLenum
gl_DEPTH_BOUNDS_EXT = 0x8891
gl_NEGATIVE_Y_EXT :: GLenum
gl_NEGATIVE_Y_EXT = 0x87DA
gl_OBJECT_LINE_SGIS :: GLenum
gl_OBJECT_LINE_SGIS = 0x81F7
gl_DRAW_BUFFER5_NV :: GLenum
gl_DRAW_BUFFER5_NV = 0x882A
gl_TEXTURE_BINDING_BUFFER_ARB :: GLenum
gl_TEXTURE_BINDING_BUFFER_ARB = 0x8C2C
gl_TEXTURE_APPLICATION_MODE_EXT :: GLenum
gl_TEXTURE_APPLICATION_MODE_EXT = 0x834F
gl_SAMPLER_CUBE :: GLenum
gl_SAMPLER_CUBE = 0x8B60
gl_MAT_EMISSION_BIT_PGI :: GLenum
gl_MAT_EMISSION_BIT_PGI = 0x00800000
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX :: GLenum
gl_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403
gl_TEXTURE_MAX_LOD :: GLenum
gl_TEXTURE_MAX_LOD = 0x813B
gl_TEXTURE13 :: GLenum
gl_TEXTURE13 = 0x84CD
gl_CLAMP_TO_BORDER_ARB :: GLenum
gl_CLAMP_TO_BORDER_ARB = 0x812D
gl_TEXTURE_COMPRESSED_BLOCK_SIZE :: GLenum
gl_TEXTURE_COMPRESSED_BLOCK_SIZE = 0x82B3
gl_UNSIGNED_INT_IMAGE_3D_EXT :: GLenum
gl_UNSIGNED_INT_IMAGE_3D_EXT = 0x9064
gl_STREAM_READ :: GLenum
gl_STREAM_READ = 0x88E1
gl_MAX_FRAGMENT_UNIFORM_VECTORS :: GLenum
gl_MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD
gl_PROGRAM_OBJECT_ARB :: GLenum
gl_PROGRAM_OBJECT_ARB = 0x8B40
gl_OBJECT_LINK_STATUS_ARB :: GLenum
gl_OBJECT_LINK_STATUS_ARB = 0x8B82
gl_VERTEX_WEIGHTING_EXT :: GLenum
gl_VERTEX_WEIGHTING_EXT = 0x8509
gl_DRAW_BUFFER6 :: GLenum
gl_DRAW_BUFFER6 = 0x882B
gl_RENDERBUFFER_SAMPLES :: GLenum
gl_RENDERBUFFER_SAMPLES = 0x8CAB
gl_BUMP_NUM_TEX_UNITS_ATI :: GLenum
gl_BUMP_NUM_TEX_UNITS_ATI = 0x8777
gl_COLOR_TABLE_BIAS :: GLenum
gl_COLOR_TABLE_BIAS = 0x80D7
gl_BUFFER_USAGE :: GLenum
gl_BUFFER_USAGE = 0x8765
gl_STENCIL_FUNC :: GLenum
gl_STENCIL_FUNC = 0x0B92
gl_QUARTER_BIT_ATI :: GLenum
gl_QUARTER_BIT_ATI = 0x00000010
gl_COLOR4_BIT_PGI :: GLenum
gl_COLOR4_BIT_PGI = 0x00020000
gl_T2F_IUI_N3F_V2F_EXT :: GLenum
gl_T2F_IUI_N3F_V2F_EXT = 0x81B3
gl_YCRCB_SGIX :: GLenum
gl_YCRCB_SGIX = 0x8318
gl_COMPRESSED_SRGB8_ETC2 :: GLenum
gl_COMPRESSED_SRGB8_ETC2 = 0x9275
gl_INTENSITY_FLOAT32_ATI :: GLenum
gl_INTENSITY_FLOAT32_ATI = 0x8817
gl_TEXTURE_TARGET_QCOM :: GLenum
gl_TEXTURE_TARGET_QCOM = 0x8BDA
gl_COMPRESSED_RGBA_ASTC_4x4x4_OES :: GLenum
gl_COMPRESSED_RGBA_ASTC_4x4x4_OES = 0x93C3
gl_INT_10_10_10_2_OES :: GLenum
gl_INT_10_10_10_2_OES = 0x8DF7
gl_VERTEX_ATTRIB_ARRAY12_NV :: GLenum
gl_VERTEX_ATTRIB_ARRAY12_NV = 0x865C
gl_RGB8I :: GLenum
gl_RGB8I = 0x8D8F
gl_MULTISAMPLE_BIT :: GLenum
gl_MULTISAMPLE_BIT = 0x20000000
gl_VIDEO_BUFFER_NV :: GLenum
gl_VIDEO_BUFFER_NV = 0x9020
gl_STATIC_READ_ARB :: GLenum
gl_STATIC_READ_ARB = 0x88E5
gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV :: GLenum
gl_FONT_MAX_ADVANCE_WIDTH_BIT_NV = 0x01000000
gl_INTERPOLATE :: GLenum
gl_INTERPOLATE = 0x8575
gl_COMPRESSED_RGBA_S3TC_DXT1_EXT :: GLenum
gl_COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1
gl_PROVOKING_VERTEX :: GLenum
gl_PROVOKING_VERTEX = 0x8E4F
gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS :: GLenum
gl_UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42
gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT :: GLenum
gl_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337
gl_COMBINE_RGB_EXT :: GLenum
gl_COMBINE_RGB_EXT = 0x8571
gl_VERTEX_ARRAY_OBJECT_AMD :: GLenum
gl_VERTEX_ARRAY_OBJECT_AMD = 0x9154
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER :: GLenum
gl_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8
gl_VERTEX_BINDING_BUFFER :: GLenum
gl_VERTEX_BINDING_BUFFER = 0x8F4F
gl_MODELVIEW29_ARB :: GLenum
gl_MODELVIEW29_ARB = 0x873D
gl_RG32I :: GLenum
gl_RG32I = 0x823B
gl_LUMINANCE :: GLenum
gl_LUMINANCE = 0x1909
gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV :: GLenum
gl_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV = 0x90FC
gl_INVERTED_SCREEN_W_REND :: GLenum
gl_INVERTED_SCREEN_W_REND = 0x8491
gl_SOURCE2_RGB_EXT :: GLenum
gl_SOURCE2_RGB_EXT = 0x8582
gl_COMPUTE_SHADER_INVOCATIONS_ARB :: GLenum
gl_COMPUTE_SHADER_INVOCATIONS_ARB = 0x82F5
gl_TEXTURE_BUFFER_DATA_STORE_BINDING :: GLenum
gl_TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D

data GLsyncob
type GLsync = Ptr GLsyncob

type GLhalf = Word16
type GLhalfARB = Word16
type GLintptrARB = CPtrdiff
type GLsizeiptrARB = CPtrdiff
type GLDEBUGPROC =
    FunPtr (GLenum -> GLenum -> GLuint -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ())
type GLDEBUGPROCARB = GLDEBUGPROC
type GLDEBUGPROCKHR = GLDEBUGPROC
type GLDEBUGPROCAMD =
    FunPtr (GLuint -> GLenum -> GLenum -> GLsizei -> Ptr GLchar -> Ptr () -> IO ())
type GLbyte = CChar
type GLubyte = CUChar
type GLfloat = CFloat
type GLclampf = CFloat
type GLfixed = Int32
type GLint64 = Int64
type GLuint64 = Word64
type GLint64EXT = Int64
type GLuint64EXT = Word64
type GLintptr = CIntPtr
type GLsizeiptr = CSize
type GLhalfNV = CUShort
type GLvdpauSurfaceNV = GLintptr
type GLenum = CUInt
type GLboolean = CUChar
type GLvoid = ()
type GLbitfield = CUInt
type GLshort = CShort
type GLint = CInt
type GLclampx = CInt
type GLushort = CUShort
type GLuint = CUInt
type GLsizei = CInt
type GLdouble = CDouble
type GLclampd = CDouble
data GLeglImageOESob
type GLeglImageOES = Ptr GLeglImageOESob
type GLchar = CChar
type GLcharARB = CChar
#ifdef __APPLE__
type GLhandleARB = Ptr ()
#else
type GLhandleARB = CUInt
#endif