{-# LANGUAGE Trustworthy #-} {-# LANGUAGE NoImplicitPrelude, ScopedTypeVariables #-} -------------------------------------------------------------------------------- -- | -- Module : Foreign.Marshal.Pool -- Copyright : (c) Sven Panne 2002-2004 -- License : BSD-style (see the file libraries/base/LICENSE) -- -- Maintainer : sven.panne@aedion.de -- Stability : provisional -- Portability : portable -- -- This module contains support for pooled memory management. Under this scheme, -- (re-)allocations belong to a given pool, and everything in a pool is -- deallocated when the pool itself is deallocated. This is useful when -- 'Foreign.Marshal.Alloc.alloca' with its implicit allocation and deallocation -- is not flexible enough, but explicit uses of 'Foreign.Marshal.Alloc.malloc' -- and 'free' are too awkward. -- -------------------------------------------------------------------------------- module Foreign.Marshal.Pool ( -- * Pool management Pool, newPool, freePool, withPool, -- * (Re-)Allocation within a pool pooledMalloc, pooledMallocBytes, pooledRealloc, pooledReallocBytes, pooledMallocArray, pooledMallocArray0, pooledReallocArray, pooledReallocArray0, -- * Combined allocation and marshalling pooledNew, pooledNewArray, pooledNewArray0 ) where import GHC.Base ( Int, Monad(..) ) import GHC.Err ( undefined ) import GHC.Exception ( throw ) import GHC.IO ( IO, mask, catchAny ) import GHC.List ( length ) import GHC.Num ( Num(..) ) import GHC.Real ( fromIntegral ) import Foreign.C.Types ( CSize(..) ) import Foreign.Marshal.Array ( pokeArray, pokeArray0 ) import Foreign.Marshal.Utils ( moveBytes ) import Foreign.Ptr ( Ptr ) import Foreign.Storable ( Storable(sizeOf, poke) ) -------------------------------------------------------------------------------- -- To avoid non-H2010 stuff like existentially quantified data constructors, we -- simply use pointers to () below. Not very nice, but... -- | A memory pool. newtype Pool = Pool (Ptr ()) -- | Allocate a fresh memory pool. newPool :: IO Pool newPool = c_newArena -- | Deallocate a memory pool and everything which has been allocated in the -- pool itself. freePool :: Pool -> IO () freePool = c_arenaFree -- | Execute an action with a fresh memory pool, which gets automatically -- deallocated (including its contents) after the action has finished. withPool :: (Pool -> IO b) -> IO b withPool act = -- ATTENTION: cut-n-paste from Control.Exception below! mask (\restore -> do pool <- newPool val <- catchAny (restore (act pool)) (\e -> do freePool pool; throw e) freePool pool return val) -------------------------------------------------------------------------------- -- | Allocate space for storable type in the given pool. The size of the area -- allocated is determined by the 'sizeOf' method from the instance of -- 'Storable' for the appropriate type. pooledMalloc :: forall a . Storable a => Pool -> IO (Ptr a) pooledMalloc pool = pooledMallocBytes pool (sizeOf (undefined :: a)) -- | Allocate the given number of bytes of storage in the pool. pooledMallocBytes :: Pool -> Int -> IO (Ptr a) pooledMallocBytes pool size = c_arenaAlloc pool (fromIntegral size) -- | Adjust the storage area for an element in the pool to the given size of -- the required type. pooledRealloc :: forall a . Storable a => Pool -> Ptr a -> IO (Ptr a) pooledRealloc pool ptr = pooledReallocBytes pool ptr (sizeOf (undefined :: a)) -- | Adjust the storage area for an element in the pool to the given size. Note -- that the previously allocated space is still retained in the same 'Pool' and -- will only be freed when the entire 'Pool' is freed. pooledReallocBytes :: Pool -> Ptr a -> Int -> IO (Ptr a) pooledReallocBytes pool ptr size = do newPtr <- pooledMallocBytes pool size moveBytes newPtr ptr size return newPtr -- | Allocate storage for the given number of elements of a storable type in the -- pool. pooledMallocArray :: forall a . Storable a => Pool -> Int -> IO (Ptr a) pooledMallocArray pool size = pooledMallocBytes pool (size * sizeOf (undefined :: a)) -- | Allocate storage for the given number of elements of a storable type in the -- pool, but leave room for an extra element to signal the end of the array. pooledMallocArray0 :: Storable a => Pool -> Int -> IO (Ptr a) pooledMallocArray0 pool size = pooledMallocArray pool (size + 1) -- | Adjust the size of an array in the given pool. pooledReallocArray :: forall a . Storable a => Pool -> Ptr a -> Int -> IO (Ptr a) pooledReallocArray pool ptr size = pooledReallocBytes pool ptr (size * sizeOf (undefined :: a)) -- | Adjust the size of an array with an end marker in the given pool. pooledReallocArray0 :: Storable a => Pool -> Ptr a -> Int -> IO (Ptr a) pooledReallocArray0 pool ptr size = pooledReallocArray pool ptr (size + 1) -------------------------------------------------------------------------------- -- | Allocate storage for a value in the given pool and marshal the value into -- this storage. pooledNew :: Storable a => Pool -> a -> IO (Ptr a) pooledNew pool val = do ptr <- pooledMalloc pool poke ptr val return ptr -- | Allocate consecutive storage for a list of values in the given pool and -- marshal these values into it. pooledNewArray :: Storable a => Pool -> [a] -> IO (Ptr a) pooledNewArray pool vals = do ptr <- pooledMallocArray pool (length vals) pokeArray ptr vals return ptr -- | Allocate consecutive storage for a list of values in the given pool and -- marshal these values into it, terminating the end with the given marker. pooledNewArray0 :: Storable a => Pool -> a -> [a] -> IO (Ptr a) pooledNewArray0 pool marker vals = do ptr <- pooledMallocArray0 pool (length vals) pokeArray0 marker ptr vals return ptr foreign import ccall unsafe "newArena" c_newArena :: IO Pool foreign import ccall unsafe "arenaAlloc" c_arenaAlloc :: Pool -> CSize -> IO (Ptr a) foreign import ccall unsafe "arenaFree" c_arenaFree :: Pool -> IO ()