{-# LANGUAGE DeriveGeneric #-} {-# LANGUAGE DuplicateRecordFields #-} {-# LANGUAGE NamedFieldPuns #-} {-# LANGUAGE OverloadedStrings #-} {-# LANGUAGE RecordWildCards #-} {-# LANGUAGE StrictData #-} {-# LANGUAGE TypeFamilies #-} {-# LANGUAGE NoImplicitPrelude #-} {-# OPTIONS_GHC -fno-warn-unused-binds #-} {-# OPTIONS_GHC -fno-warn-unused-imports #-} {-# OPTIONS_GHC -fno-warn-unused-matches #-} -- Derived from AWS service descriptions, licensed under Apache 2.0. -- | -- Module : Amazonka.GameLift.ListGameServerGroups -- Copyright : (c) 2013-2023 Brendan Hay -- License : Mozilla Public License, v. 2.0. -- Maintainer : Brendan Hay -- Stability : auto-generated -- Portability : non-portable (GHC extensions) -- -- Lists a game server groups. -- -- This operation returns paginated results. module Amazonka.GameLift.ListGameServerGroups ( -- * Creating a Request ListGameServerGroups (..), newListGameServerGroups, -- * Request Lenses listGameServerGroups_limit, listGameServerGroups_nextToken, -- * Destructuring the Response ListGameServerGroupsResponse (..), newListGameServerGroupsResponse, -- * Response Lenses listGameServerGroupsResponse_gameServerGroups, listGameServerGroupsResponse_nextToken, listGameServerGroupsResponse_httpStatus, ) where import qualified Amazonka.Core as Core import qualified Amazonka.Core.Lens.Internal as Lens import qualified Amazonka.Data as Data import Amazonka.GameLift.Types import qualified Amazonka.Prelude as Prelude import qualified Amazonka.Request as Request import qualified Amazonka.Response as Response -- | /See:/ 'newListGameServerGroups' smart constructor. data ListGameServerGroups = ListGameServerGroups' { -- | The game server groups\' limit. limit :: Prelude.Maybe Prelude.Natural, -- | Specify the pagination token from a previous request to retrieve the -- next page of results. nextToken :: Prelude.Maybe Prelude.Text } deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic) -- | -- Create a value of 'ListGameServerGroups' with all optional fields omitted. -- -- Use or to modify other optional fields. -- -- The following record fields are available, with the corresponding lenses provided -- for backwards compatibility: -- -- 'limit', 'listGameServerGroups_limit' - The game server groups\' limit. -- -- 'nextToken', 'listGameServerGroups_nextToken' - Specify the pagination token from a previous request to retrieve the -- next page of results. newListGameServerGroups :: ListGameServerGroups newListGameServerGroups = ListGameServerGroups' { limit = Prelude.Nothing, nextToken = Prelude.Nothing } -- | The game server groups\' limit. listGameServerGroups_limit :: Lens.Lens' ListGameServerGroups (Prelude.Maybe Prelude.Natural) listGameServerGroups_limit = Lens.lens (\ListGameServerGroups' {limit} -> limit) (\s@ListGameServerGroups' {} a -> s {limit = a} :: ListGameServerGroups) -- | Specify the pagination token from a previous request to retrieve the -- next page of results. listGameServerGroups_nextToken :: Lens.Lens' ListGameServerGroups (Prelude.Maybe Prelude.Text) listGameServerGroups_nextToken = Lens.lens (\ListGameServerGroups' {nextToken} -> nextToken) (\s@ListGameServerGroups' {} a -> s {nextToken = a} :: ListGameServerGroups) instance Core.AWSPager ListGameServerGroups where page rq rs | Core.stop ( rs Lens.^? listGameServerGroupsResponse_nextToken Prelude.. Lens._Just ) = Prelude.Nothing | Core.stop ( rs Lens.^? listGameServerGroupsResponse_gameServerGroups Prelude.. Lens._Just ) = Prelude.Nothing | Prelude.otherwise = Prelude.Just Prelude.$ rq Prelude.& listGameServerGroups_nextToken Lens..~ rs Lens.^? listGameServerGroupsResponse_nextToken Prelude.. Lens._Just instance Core.AWSRequest ListGameServerGroups where type AWSResponse ListGameServerGroups = ListGameServerGroupsResponse request overrides = Request.postJSON (overrides defaultService) response = Response.receiveJSON ( \s h x -> ListGameServerGroupsResponse' Prelude.<$> ( x Data..?> "GameServerGroups" Core..!@ Prelude.mempty ) Prelude.<*> (x Data..?> "NextToken") Prelude.<*> (Prelude.pure (Prelude.fromEnum s)) ) instance Prelude.Hashable ListGameServerGroups where hashWithSalt _salt ListGameServerGroups' {..} = _salt `Prelude.hashWithSalt` limit `Prelude.hashWithSalt` nextToken instance Prelude.NFData ListGameServerGroups where rnf ListGameServerGroups' {..} = Prelude.rnf limit `Prelude.seq` Prelude.rnf nextToken instance Data.ToHeaders ListGameServerGroups where toHeaders = Prelude.const ( Prelude.mconcat [ "X-Amz-Target" Data.=# ( "GameLift.ListGameServerGroups" :: Prelude.ByteString ), "Content-Type" Data.=# ( "application/x-amz-json-1.1" :: Prelude.ByteString ) ] ) instance Data.ToJSON ListGameServerGroups where toJSON ListGameServerGroups' {..} = Data.object ( Prelude.catMaybes [ ("Limit" Data..=) Prelude.<$> limit, ("NextToken" Data..=) Prelude.<$> nextToken ] ) instance Data.ToPath ListGameServerGroups where toPath = Prelude.const "/" instance Data.ToQuery ListGameServerGroups where toQuery = Prelude.const Prelude.mempty -- | /See:/ 'newListGameServerGroupsResponse' smart constructor. data ListGameServerGroupsResponse = ListGameServerGroupsResponse' { -- | The game server groups\' game server groups. gameServerGroups :: Prelude.Maybe [GameServerGroup], -- | Specify the pagination token from a previous request to retrieve the -- next page of results. nextToken :: Prelude.Maybe Prelude.Text, -- | The response's http status code. httpStatus :: Prelude.Int } deriving (Prelude.Eq, Prelude.Read, Prelude.Show, Prelude.Generic) -- | -- Create a value of 'ListGameServerGroupsResponse' with all optional fields omitted. -- -- Use or to modify other optional fields. -- -- The following record fields are available, with the corresponding lenses provided -- for backwards compatibility: -- -- 'gameServerGroups', 'listGameServerGroupsResponse_gameServerGroups' - The game server groups\' game server groups. -- -- 'nextToken', 'listGameServerGroupsResponse_nextToken' - Specify the pagination token from a previous request to retrieve the -- next page of results. -- -- 'httpStatus', 'listGameServerGroupsResponse_httpStatus' - The response's http status code. newListGameServerGroupsResponse :: -- | 'httpStatus' Prelude.Int -> ListGameServerGroupsResponse newListGameServerGroupsResponse pHttpStatus_ = ListGameServerGroupsResponse' { gameServerGroups = Prelude.Nothing, nextToken = Prelude.Nothing, httpStatus = pHttpStatus_ } -- | The game server groups\' game server groups. listGameServerGroupsResponse_gameServerGroups :: Lens.Lens' ListGameServerGroupsResponse (Prelude.Maybe [GameServerGroup]) listGameServerGroupsResponse_gameServerGroups = Lens.lens (\ListGameServerGroupsResponse' {gameServerGroups} -> gameServerGroups) (\s@ListGameServerGroupsResponse' {} a -> s {gameServerGroups = a} :: ListGameServerGroupsResponse) Prelude.. Lens.mapping Lens.coerced -- | Specify the pagination token from a previous request to retrieve the -- next page of results. listGameServerGroupsResponse_nextToken :: Lens.Lens' ListGameServerGroupsResponse (Prelude.Maybe Prelude.Text) listGameServerGroupsResponse_nextToken = Lens.lens (\ListGameServerGroupsResponse' {nextToken} -> nextToken) (\s@ListGameServerGroupsResponse' {} a -> s {nextToken = a} :: ListGameServerGroupsResponse) -- | The response's http status code. listGameServerGroupsResponse_httpStatus :: Lens.Lens' ListGameServerGroupsResponse Prelude.Int listGameServerGroupsResponse_httpStatus = Lens.lens (\ListGameServerGroupsResponse' {httpStatus} -> httpStatus) (\s@ListGameServerGroupsResponse' {} a -> s {httpStatus = a} :: ListGameServerGroupsResponse) instance Prelude.NFData ListGameServerGroupsResponse where rnf ListGameServerGroupsResponse' {..} = Prelude.rnf gameServerGroups `Prelude.seq` Prelude.rnf nextToken `Prelude.seq` Prelude.rnf httpStatus