// Copyright 2009 The RE2 Authors. All Rights Reserved. // Use of this source code is governed by a BSD-style // license that can be found in the LICENSE file. #ifndef UTIL_LOGGING_H_ #define UTIL_LOGGING_H_ // Simplified version of Google's logging. #include #include #include #include #include #include "util/util.h" // Debug-only checking. #define DCHECK(condition) assert(condition) #define DCHECK_EQ(val1, val2) assert((val1) == (val2)) #define DCHECK_NE(val1, val2) assert((val1) != (val2)) #define DCHECK_LE(val1, val2) assert((val1) <= (val2)) #define DCHECK_LT(val1, val2) assert((val1) < (val2)) #define DCHECK_GE(val1, val2) assert((val1) >= (val2)) #define DCHECK_GT(val1, val2) assert((val1) > (val2)) // Always-on checking #define CHECK(x) if(x){}else LogMessageFatal(__FILE__, __LINE__).stream() << "Check failed: " #x #define CHECK_LT(x, y) CHECK((x) < (y)) #define CHECK_GT(x, y) CHECK((x) > (y)) #define CHECK_LE(x, y) CHECK((x) <= (y)) #define CHECK_GE(x, y) CHECK((x) >= (y)) #define CHECK_EQ(x, y) CHECK((x) == (y)) #define CHECK_NE(x, y) CHECK((x) != (y)) #define LOG_INFO LogMessage(__FILE__, __LINE__) #define LOG_WARNING LogMessage(__FILE__, __LINE__) #define LOG_ERROR LogMessage(__FILE__, __LINE__) #define LOG_FATAL LogMessageFatal(__FILE__, __LINE__) #define LOG_QFATAL LOG_FATAL // It seems that one of the Windows header files defines ERROR as 0. #ifdef _WIN32 #define LOG_0 LOG_INFO #endif #ifdef NDEBUG #define LOG_DFATAL LOG_ERROR #else #define LOG_DFATAL LOG_FATAL #endif #define LOG(severity) LOG_ ## severity.stream() #define VLOG(x) if((x)>0){}else LOG_INFO.stream() class LogMessage { public: LogMessage(const char* file, int line) : flushed_(false) { stream() << file << ":" << line << ": "; } void Flush() { stream() << "\n"; std::string s = str_.str(); size_t n = s.size(); if (fwrite(s.data(), 1, n, stderr) < n) {} // shut up gcc flushed_ = true; } ~LogMessage() { if (!flushed_) { Flush(); } } std::ostream& stream() { return str_; } private: bool flushed_; std::ostringstream str_; LogMessage(const LogMessage&) = delete; LogMessage& operator=(const LogMessage&) = delete; }; // Silence "destructor never returns" warning for ~LogMessageFatal(). // Since this is a header file, push and then pop to limit the scope. #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable: 4722) #endif class LogMessageFatal : public LogMessage { public: LogMessageFatal(const char* file, int line) : LogMessage(file, line) {} ATTRIBUTE_NORETURN ~LogMessageFatal() { Flush(); abort(); } private: LogMessageFatal(const LogMessageFatal&) = delete; LogMessageFatal& operator=(const LogMessageFatal&) = delete; }; #ifdef _MSC_VER #pragma warning(pop) #endif #endif // UTIL_LOGGING_H_