module Graphics.Rendering.OpenGL.Raw.APPLE.FloatPixels (
glGetAPPLEFloatPixels,
gl_APPLE_float_pixels,
gl_ALPHA_FLOAT16_APPLE,
gl_ALPHA_FLOAT32_APPLE,
gl_COLOR_FLOAT_APPLE,
gl_HALF_APPLE,
gl_INTENSITY_FLOAT16_APPLE,
gl_INTENSITY_FLOAT32_APPLE,
gl_LUMINANCE_ALPHA_FLOAT16_APPLE,
gl_LUMINANCE_ALPHA_FLOAT32_APPLE,
gl_LUMINANCE_FLOAT16_APPLE,
gl_LUMINANCE_FLOAT32_APPLE,
gl_RGBA_FLOAT16_APPLE,
gl_RGBA_FLOAT32_APPLE,
gl_RGB_FLOAT16_APPLE,
gl_RGB_FLOAT32_APPLE
) where
import Graphics.Rendering.OpenGL.Raw.ExtensionPredicates
import Graphics.Rendering.OpenGL.Raw.Tokens