module Graphics.Rendering.OpenGL.Raw.EXT.TextureInteger (
glClearColorIi,
glClearColorIui,
gl_ALPHA32UI,
gl_INTENSITY32UI,
gl_LUMINANCE32UI,
gl_LUMINANCE_ALPHA32UI,
gl_ALPHA16UI,
gl_INTENSITY16UI,
gl_LUMINANCE16UI,
gl_LUMINANCE_ALPHA16UI,
gl_ALPHA8UI,
gl_INTENSITY8UI,
gl_LUMINANCE8UI,
gl_LUMINANCE_ALPHA8UI,
gl_ALPHA32I,
gl_INTENSITY32I,
gl_LUMINANCE32I,
gl_LUMINANCE_ALPHA32I,
gl_ALPHA16I,
gl_INTENSITY16I,
gl_LUMINANCE16I,
gl_LUMINANCE_ALPHA16I,
gl_ALPHA8I,
gl_INTENSITY8I,
gl_LUMINANCE8I,
gl_LUMINANCE_ALPHA8I,
gl_ALPHA_INTEGER,
gl_LUMINANCE_INTEGER,
gl_LUMINANCE_ALPHA_INTEGER
) where
import Foreign.C.Types
import Graphics.Rendering.OpenGL.Raw.Core31.Types
import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility
import Graphics.Rendering.OpenGL.Raw.Extensions
#include "HsOpenGLRaw.h"
extensionNameString :: String
extensionNameString = "GL_EXT_texture_integer"
EXTENSION_ENTRY(dyn_glClearColorIi,ptr_glClearColorIi,"glClearColorIi",glClearColorIi,GLint -> GLint -> GLint -> GLint -> IO ())
EXTENSION_ENTRY(dyn_glClearColorIui,ptr_glClearColorIui,"glClearColorIui",glClearColorIui,GLuint -> GLuint -> GLuint -> GLuint -> IO ())
gl_ALPHA32UI :: GLenum
gl_ALPHA32UI = 0x8D72
gl_INTENSITY32UI :: GLenum
gl_INTENSITY32UI = 0x8D73
gl_LUMINANCE32UI :: GLenum
gl_LUMINANCE32UI = 0x8D74
gl_LUMINANCE_ALPHA32UI :: GLenum
gl_LUMINANCE_ALPHA32UI = 0x8D75
gl_ALPHA16UI :: GLenum
gl_ALPHA16UI = 0x8D78
gl_INTENSITY16UI :: GLenum
gl_INTENSITY16UI = 0x8D79
gl_LUMINANCE16UI :: GLenum
gl_LUMINANCE16UI = 0x8D7A
gl_LUMINANCE_ALPHA16UI :: GLenum
gl_LUMINANCE_ALPHA16UI = 0x8D7B
gl_ALPHA8UI :: GLenum
gl_ALPHA8UI = 0x8D7E
gl_INTENSITY8UI :: GLenum
gl_INTENSITY8UI = 0x8D7F
gl_LUMINANCE8UI :: GLenum
gl_LUMINANCE8UI = 0x8D80
gl_LUMINANCE_ALPHA8UI :: GLenum
gl_LUMINANCE_ALPHA8UI = 0x8D81
gl_ALPHA32I :: GLenum
gl_ALPHA32I = 0x8D84
gl_INTENSITY32I :: GLenum
gl_INTENSITY32I = 0x8D85
gl_LUMINANCE32I :: GLenum
gl_LUMINANCE32I = 0x8D86
gl_LUMINANCE_ALPHA32I :: GLenum
gl_LUMINANCE_ALPHA32I = 0x8D87
gl_ALPHA16I :: GLenum
gl_ALPHA16I = 0x8D8A
gl_INTENSITY16I :: GLenum
gl_INTENSITY16I = 0x8D8B
gl_LUMINANCE16I :: GLenum
gl_LUMINANCE16I = 0x8D8C
gl_LUMINANCE_ALPHA16I :: GLenum
gl_LUMINANCE_ALPHA16I = 0x8D8D
gl_ALPHA8I :: GLenum
gl_ALPHA8I = 0x8D90
gl_INTENSITY8I :: GLenum
gl_INTENSITY8I = 0x8D91
gl_LUMINANCE8I :: GLenum
gl_LUMINANCE8I = 0x8D92
gl_LUMINANCE_ALPHA8I :: GLenum
gl_LUMINANCE_ALPHA8I = 0x8D93
gl_LUMINANCE_INTEGER :: GLenum
gl_LUMINANCE_INTEGER = 0x8D9C
gl_LUMINANCE_ALPHA_INTEGER :: GLenum
gl_LUMINANCE_ALPHA_INTEGER = 0x8D9D