-------------------------------------------------------------------------------- -- | -- Module : Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader -- Copyright : (c) Sven Panne 2013 -- License : BSD3 -- -- Maintainer : Sven Panne <svenpanne@gmail.com> -- Stability : stable -- Portability : portable -- -- All tokens from the ARB_fragment_shader extension, see -- <http://www.opengl.org/registry/specs/ARB/fragment_shader.txt>. -- -------------------------------------------------------------------------------- module Graphics.Rendering.OpenGL.Raw.ARB.FragmentShader ( -- * Tokens gl_FRAGMENT_SHADER, gl_MAX_FRAGMENT_UNIFORM_COMPONENTS, gl_MAX_TEXTURE_COORDS, gl_MAX_TEXTURE_IMAGE_UNITS, gl_FRAGMENT_SHADER_DERIVATIVE_HINT ) where import Graphics.Rendering.OpenGL.Raw.ARB.Compatibility import Graphics.Rendering.OpenGL.Raw.Core32