Copyright | (c) Sven Panne 2014 |
---|---|
License | BSD3 |
Maintainer | Sven Panne <svenpanne@gmail.com> |
Stability | stable |
Portability | portable |
Safe Haskell | None |
Language | Haskell98 |
All raw functions and tokens from the APPLE_vertex_array_object extension, see http://www.opengl.org/registry/specs/APPLE/vertex_array_object.txt.
- glBindVertexArrayAPPLE :: GLuint -> IO ()
- glDeleteVertexArrays :: GLsizei -> Ptr GLuint -> IO ()
- glGenVertexArrays :: GLsizei -> Ptr GLuint -> IO ()
- glIsVertexArray :: GLuint -> IO GLboolean
- gl_VERTEX_ARRAY_BINDING :: GLenum
Functions
glBindVertexArrayAPPLE :: GLuint -> IO () Source
glIsVertexArray :: GLuint -> IO GLboolean Source